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Minecraft:Boat: Difference between revisions

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| 7-1 = Mangrove Boat.png
| 7-1 = Mangrove Boat.png
| invimage7 = Mangrove Boat
| invimage7 = Mangrove Boat
| group8 = Poplar (upcoming)
| group8 = Cherry
| 8-1 = Poplar Boat.png
| 8-1 = Cherry Boat.png
| invimage8 = Poplar Boat
| invimage8 = Cherry Boat
| group9 = Cherry
| group9 = Pale Oak
| 9-1 = Cherry Boat.png
| 9-1 = Pale Oak Boat.png
| invimage9 = Cherry Boat
| invimage9 = Pale Oak Boat
| group10 = Pale Oak
| group10 = Poplar (upcoming)
| 10-1 = Pale Oak Boat.png
| 10-1 = Poplar Boat.png
| invimage10 = Pale Oak Boat
| invimage10 = Poplar Boat
| group11 = Bamboo
| group11 = Bamboo
| 11-1 = Bamboo Raft.png
| 11-1 = Bamboo Raft.png
Line 42: Line 42:
Height: 0.455 blocks<br>Width: 1.4 blocks
Height: 0.455 blocks<br>Width: 1.4 blocks
| networkid =
| networkid =
| health = {{jebe|Effectively {{hp|4}}; see {{slink||Destruction}}|{{hp|40}}{{until|be 26.40}}<br>{{hp|4}}{{upcoming|be 26.40}}}}
| health = {{hp|4}}
}}
}}
'''Boats''' (including '''bamboo rafts''') are drivable vehicle [[Minecraft:entities]] that can be ridden through [[Minecraft:water]] or at high speeds across all types of [[Minecraft:Ice (disambiguation)#Blocks|ice]]. Most [[Minecraft:mob]]s will ride nearby boats, which they cannot control or exit on their own.
'''Boats''' (including '''bamboo rafts''') are drivable vehicle [[Minecraft:entities]] that can be ridden through [[Minecraft:water]] or at high speeds across all types of [[Minecraft:Ice (disambiguation)#Blocks|ice]]. Most [[Minecraft:mob]]s board nearby boats, which they cannot control or exit on their own.


== Obtaining ==
== Obtaining ==
Boats can be crafted with any Overworld planks; crimson and warped planks cannot be used to make boats.<ref>{{bug|MC-170868|||Invalid}}</ref>
Boats can be crafted with any Overworld planks; crimson and warped planks cannot be used to make boats.<ref>{{bug|MC-170868|||Invalid}}</ref>


Boats can be retrieved by repeatedly hitting them until they drop as an item. In ''Java Edition'', [[Minecraft:tool]]s and [[Minecraft:weapon]]s that deal more than {{Health|4}} damage can destroy a boat in one hit.
Boats can be retrieved by repeatedly hitting them until they drop as an item. [[Minecraft:Tool]]s and [[Minecraft:weapon]]s that deal more than {{Health|4}} damage can destroy a boat in one hit.


=== Crafting ===
=== Crafting ===
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=== Fuel ===
=== Fuel ===
A boat used as fuel in a [[Minecraft:furnace]] lasts 60 seconds, smelting up to 6 items.
A boat used as fuel in a [[Minecraft:furnace]] lasts 60 seconds (30 seconds if used as fuel in a [[Minecraft:smoker]] or [[Minecraft:blast furnace]]), smelting up to 6 items.


=== Transportation ===
=== Transportation ===
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When strafe commands are issued, a constant torque is applied to increase the boat's rotation speed, with the same drag mechanism limiting the maximum rate of rotation.  
When strafe commands are issued, a constant torque is applied to increase the boat's rotation speed, with the same drag mechanism limiting the maximum rate of rotation.  


{{IN|be}}, boats do not have air resistance, meaning that if a boat is launched off a cliff at a certain speed, it will continue flying at that speed until it touches the ground.
{{IN|be}}, boats do not have air resistance, meaning that if a boat is launched off a cliff at a certain speed, its horizontal speed remains constant as it falls, until it touches the ground.


===== Motion details =====
===== Motion details =====
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!rowspan=2|Notes
!rowspan=2|Notes
|-
|-
! (block/tick) !! (block/s) !! (block/tick) !! (block/s)
! (block/tick) !! (block/s) !! (deg/tick) !! (deg/s)
|-
|-
|[[Minecraft:Water]]
|[[Minecraft:Water]]
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=== Destruction ===
=== Destruction ===
{{IN|je}}, as boats are not [[Minecraft:mob]]s, they do not have [[Minecraft:health]]. Instead, they have a damage system. For every {{hp|1}} of damage that would be dealt, instead 10 damage is added. Then, whenever the damage is greater than 1, it gets reduced by 1 each [[Minecraft:game tick]]. When the damage is greater than 40, the boat is destroyed and dropped as an item, meaning that weapons dealing more than {{hp|4}} damage break a boat in one attack. Players in [[Minecraft:Creative]] mode can always destroy a boat in one attack, but the boat does not drop as an item.
As boats are not [[Minecraft:mob]]s, they do not have [[Minecraft:health]]. Instead, they have a damage system. For every {{hp|1}} of damage that would be dealt, instead 10 damage is added. Then, whenever the damage is greater than 0, it gets reduced by 1 each [[Minecraft:game tick]]. When the damage is greater than 40, the boat is destroyed and dropped as an item, meaning that weapons dealing more than {{hp|4}} damage break a boat in one attack. Players in [[Minecraft:Creative]] mode can always destroy a boat in one attack, but the boat does not drop as an item.
 
Boats {{in|be}} have {{hp|40}} health.<ref>{{bug|MCPE-62683}}</ref> {{INUpcoming|Bedrock Edition 26.40}}, boats instead implement {{JE}}'s damage system using the typical health value, where boats have {{hp|4}} and regenerate {{hp|0.1}} every game tick.


Boats can be destroyed by explosions, fire and lava (but not magma blocks), cactus, and by being punched/shot by mobs, such as [[Minecraft:drowned]]. Boats made invulnerable with commands cannot be broken by any of these, but they still cannot be used to travel on lava because they sink.
Boats can be destroyed by explosions, fire and lava (but not magma blocks), cactus, and by being punched/shot by mobs, such as [[Minecraft:drowned]]. Boats made invulnerable with commands cannot be broken by any of these, but they still cannot be used to travel on lava because they sink.
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Riding a boat does not deplete [[Minecraft:hunger]], making it an efficient way to travel.
Riding a boat does not deplete [[Minecraft:hunger]], making it an efficient way to travel.


Boats can completely nullify [[Minecraft:fall damage]] for themselves and any players/mobs inside, making them useful for travel through mountains or through the Nether<ref>{{bug|MC-105103|resolution=WAI}}</ref><ref>{{bug|MCPE-149490|||WAI}}</ref>.
Boats can completely nullify [[Minecraft:fall damage]] for themselves and any players/mobs inside, making them useful for travel through elevated terrain, such as mountains or the Nether<ref>{{bug|MC-105103|resolution=WAI}}</ref><ref>{{bug|MCPE-149490|||WAI}}</ref>.


=== Collision ===
=== Collision ===
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|{{HistoryLine||v1.2.3|Players in boats and [[Minecraft:minecart]]s now receive terrain updates.}}
|{{HistoryLine||v1.2.3|Players in boats and [[Minecraft:minecart]]s now receive terrain updates.}}
|{{HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{HistoryLine||1.6|Submerged boats no longer rise very fast.}}
|{{HistoryLine||1.6|Submerged boats no longer rise quickly.}}
|{{HistoryLine||1.8|dev=Pre-release|It is now possible to score a [[Minecraft:critical hit]] against a boat.}}
|{{HistoryLine||1.8|dev=Pre-release|It is now possible to score a [[Minecraft:critical hit]] against a boat.}}
|{{HistoryLine|java}}
|{{HistoryLine|java}}
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|The [[Minecraft:crafting]] recipe for boats has been changed to require a wooden [[Minecraft:shovel]] as shown below.
|The [[Minecraft:crafting]] recipe for boats has been changed to require a wooden [[Minecraft:shovel]] as shown below.
{{Crafting table|nocat=y
{{Crafting table|nocat=y
|A2= Oak Planks; Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks; Dark Oak Planks |B2= Wooden Shovel |C2= Oak Planks; Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
|A2= Oak Planks |B2= Wooden Shovel |C2= Oak Planks
|A3= Oak Planks; Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks; Dark Oak Planks |B3= Oak Planks; Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks; Dark Oak Planks    |C3= Oak Planks; Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks; Dark Oak Planks
|A3= Oak Planks |B3= Oak Planks |C3= Oak Planks
|Output= Oak Boat; Spruce Boat; Birch Boat; Jungle Boat; Acacia Boat; Dark Oak Boat
|Output= Oak Boat
}}
}}
|Boats no longer break [[Minecraft:snow layer]]s they run into.}}
|Boats no longer break [[Minecraft:snow layer]]s they run into.}}
|{{HistoryLine|||dev=15w42a|The new boats are now comparable in speed to the old boats (slightly faster than sprinting), though with less momentum.
|{{HistoryLine|||dev=15w42a|The new boats are now comparable in speed to the old boats (slightly faster than sprinting), though with less momentum.
|Players can now {{control|use}} items and {{control|attack}} immediately after they stop rowing.
|Players can now {{control|use}} items and {{control|attack}} immediately after they stop rowing.
|Non-oak boats are now craftable, except for dark oak boats.}}
|{{Crafting table|nocat=y
|A2= Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks |B2= Wooden Shovel |C2= Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks
|A3= Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks |B3= Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks |C3= Spruce Planks; Birch Planks; Jungle Planks; Acacia Planks
|Output= Spruce Boat; Birch Boat; Jungle Boat; Acacia Boat
}}
Non-oak boats are now craftable, except for dark oak boats.}}
|{{HistoryLine|||dev=15w43c|The texture of boats has been remapped, so that they now have a separate texture per oar and per side of the boat.}}
|{{HistoryLine|||dev=15w43c|The texture of boats has been remapped, so that they now have a separate texture per oar and per side of the boat.}}
|{{HistoryLine|||dev=15w45a|Dark oak boats are now craftable.}}
|{{HistoryLine|||dev=15w45a|{{Crafting table|nocat=y
|A2= Dark Oak Planks |B2= Wooden Shovel |C2= Dark Oak Planks
|A3= Dark Oak Planks |B3= Dark Oak Planks |C3= Dark Oak Planks
|Output= Dark Oak Boat
}}
Dark oak boats are now craftable.}}
|{{HistoryLine|||dev=15w51a|Boats now [[Minecraft:drop]] their corresponding [[Minecraft:planks]] when broken.}}
|{{HistoryLine|||dev=15w51a|Boats now [[Minecraft:drop]] their corresponding [[Minecraft:planks]] when broken.}}
|{{HistoryLine|||dev=16w04a|Boats are now faster and now move forward and backward using the {{control|forward}} and {{control|backward}} keys respectively, and steer left and right using the {{control|left}} and {{control|right}} keys respectively. The rowing mechanism introduced in [[Minecraft:15w41a]], holding the {{control|right}} and {{control|left}} keys, is removed and no longer moves the boat forward. The controls are now more similar to boats before the overhaul.
|{{HistoryLine|||dev=16w04a|Boats are now faster and now move forward and backward using the {{control|forward}} and {{control|backward}} keys respectively, and steer left and right using the {{control|left}} and {{control|right}} keys respectively. The rowing mechanism introduced in [[Minecraft:15w41a]], holding the {{control|right}} and {{control|left}} keys, is removed and no longer moves the boat forward. The controls are now more similar to boats before the overhaul.
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|[[File:Oak Boat (item) JE5.png|32px]] [[File:Spruce Boat (item) JE3 BE5.png|32px]] [[File:Birch Boat (item) JE3 BE4.png|32px]] [[File:Jungle Boat (item) JE3 BE4.png|32px]] [[File:Acacia Boat (item) JE3 BE4.png|32px]] [[File:Dark Oak Boat (item) JE3 BE4.png|32px]] The textures of all boat items (except mangrove) have been changed.<ref>{{bug|MC-94161|||Fixed}}</ref>}}
|[[File:Oak Boat (item) JE5.png|32px]] [[File:Spruce Boat (item) JE3 BE5.png|32px]] [[File:Birch Boat (item) JE3 BE4.png|32px]] [[File:Jungle Boat (item) JE3 BE4.png|32px]] [[File:Acacia Boat (item) JE3 BE4.png|32px]] [[File:Dark Oak Boat (item) JE3 BE4.png|32px]] The textures of all boat items (except mangrove) have been changed.<ref>{{bug|MC-94161|||Fixed}}</ref>}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[Minecraft:mangrove tree]] and [[Minecraft:mangrove swamp]], mangrove boats are now obtainable and renewable.}}
|{{HistoryLine|||dev=22w14a|Due to the addition of the [[Minecraft:mangrove tree]] and [[Minecraft:mangrove swamp]], mangrove boats are now obtainable and renewable.}}
|{{HistoryLine|||dev=22w15a|[[File:Oak Boat (item) JE6.png|32px]] [[File:Spruce Boat (item) JE4.png|32px]] [[File:Birch Boat (item) JE4.png|32px]] [[File:Jungle Boat (item) JE4.png|32px]] [[File:Acacia Boat (item) JE4.png|32px]] [[File:Dark Oak Boat (item) JE4.png|32px]] [[File:Mangrove Boat (item) JE2.png|32px]] The textures of all boat item textures have been changed.}}
|{{HistoryLine|||dev=22w15a|[[File:Oak Boat (item) JE6.png|32px]] [[File:Spruce Boat (item) JE4.png|32px]] [[File:Birch Boat (item) JE4.png|32px]] [[File:Jungle Boat (item) JE4.png|32px]] [[File:Acacia Boat (item) JE4.png|32px]] [[File:Dark Oak Boat (item) JE4.png|32px]] [[File:Mangrove Boat (item) JE2.png|32px]] The textures of all boat item textures have been changed.<ref>{{bug|MC-249495}}</ref>}}
|{{HistoryLine||October 15, 2022|link={{ytl|yZRXmHiEh7U&t}}|[[File:Bamboo Raft JE1 BE1.png|32px]] Bamboo rafts were announced at [[Minecraft:Minecraft Live 2022]].}}
|{{HistoryLine||October 15, 2022|link={{ytl|yZRXmHiEh7U&t}}|[[File:Bamboo Raft JE1 BE1.png|32px]] Bamboo rafts were announced at [[Minecraft:Minecraft Live 2022]].}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Raft JE1 BE1.png|32px]] [[File:Bamboo Raft (item) JE1.png|32px]] Added bamboo rafts.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|[[File:Bamboo Raft JE1 BE1.png|32px]] [[File:Bamboo Raft (item) JE1.png|32px]] Added bamboo rafts.}}
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|{{HistoryLine||1.20|dev=23w12a|Bamboo rafts and cherry boats are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.20|dev=23w12a|Bamboo rafts and cherry boats are now available without using the "Update 1.20" experimental data pack.}}
|{{HistoryLine||1.21|dev=pre1|Boats are now [[Minecraft:leash]]able.}}
|{{HistoryLine||1.21|dev=pre1|Boats are now [[Minecraft:leash]]able.}}
|{{HistoryLine||1.21.2|dev=24w37a|Boats no longer drop three planks and two sticks when crashed, which at this point was only ever possible due to a rare bug.
|{{HistoryLine||1.21.2|dev=24w37a|Boats no longer drop three planks and two sticks when crashed, which was previously possible due to a rare bug.
|The remaining code for boats that caused them to be destroyed like in pre-1.9 has been removed.<ref>{{bug|MC-119369}}</ref> Prior to this point, falling from very specific heights (12, 13, 49, 51, 111, 114, 198, 202, 310, or 315 blocks) would destroy the boat and damage the rider.}}
|The remaining code for boats that caused them to be destroyed like in pre-1.9 has been removed.<ref>{{bug|MC-119369}}</ref> Prior to this point, falling from specific heights (12, 13, 49, 51, 111, 114, 198, 202, 310, or 315 blocks) would destroy the boat and damage the rider.}}
|{{HistoryLine|||dev=24w39a|Boat entities now have different identifiers for each wood type, instead of all types being <code>boat</code>.}}
|{{HistoryLine|||dev=24w39a|Boat entities now have different identifiers for each wood type, instead of all types being <code>boat</code>.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Boat JE1 BE1.png|32px]] [[File:Pale Oak Boat (item) JE1 BE1.png|32px]] Added pale oak boats.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|[[File:Pale Oak Boat JE1 BE1.png|32px]] [[File:Pale Oak Boat (item) JE1 BE1.png|32px]] Added pale oak boats.}}
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|[[File:Minecart JE2 BE1.png|32px]] The model used by boats is currently a [[Minecraft:minecart]].}}
|[[File:Minecart JE2 BE1.png|32px]] The model used by boats is currently a [[Minecraft:minecart]].}}
|{{HistoryLine||January 26, 2015|link={{tweet|_tomcc|559697958728654848}}|Tommaso Checchi tweets a screenshot of multiple riders in a single boat.
|{{HistoryLine||January 26, 2015|link={{tweet|_tomcc|559697958728654848}}|Tommaso Checchi tweets a screenshot of multiple riders in a single boat.
|[[File:Boat (pre-release).png|32px]] The model used by boats is now a minecart which has been squished vertically, and tinted brown.}}
|[[File:Boat (pre-release).png|32px]] The model used by boats is now a minecart that has been squished vertically, and tinted brown.}}
|{{HistoryLine||February 20, 2015|link={{tweet|_tomcc|568844305491730432}}|Tommaso Checchi tweets a screenshot of multiple boats with only mobs in them.
|{{HistoryLine||February 20, 2015|link={{tweet|_tomcc|568844305491730432}}|Tommaso Checchi tweets a screenshot of multiple boats with only mobs in them.
|Boats now have a proper model with paddles.}}  
|Boats now have a proper model with paddles.}}  
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|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|The second [[Minecraft:passenger]] of a boat no longer has large camera twitches when rotating toward the west direction.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.24|The second [[Minecraft:passenger]] of a boat no longer has large camera twitches when rotating toward the west direction.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Boats are now able to be pulled out of water using a lead.}}
|{{HistoryLine||1.21.90|dev=Preview 1.21.90.26|Boats are now able to be pulled out of water using a lead.}}
|{{HistoryLine|Bedrock upcoming}}
|{{HistoryLine||26.40|dev=Preview 26.40.26|Decreased health from {{hp|40}} to {{hp|4}} to match {{JE}}.
|{{HistoryLine||26.40|dev=Preview 26.40.26|Decreased health from {{hp|40}} to {{hp|4}} to match {{JE}}.
|Now regenerates {{frac|1|10}} health per game tick to match {{JE}}.}}
|Now regenerates {{frac|1|10}} health per game tick to match {{JE}}.}}
|{{HistoryLine||26.40|exp=Drop 3 of 2026|dev=Preview 26.40.27|[[File:Poplar Boat JE1 BE1.png|32px]] [[File:Poplar Boat (item) JE1 BE1.png|32px]] Added poplar boats.}}
|{{HistoryLine||26.40|exp=Drop 3 of 2026|dev=Preview 26.40.27|[[File:Poplar Boat JE1 BE1.png|32px]] [[File:Poplar Boat (item) JE1 BE1.png|32px]] Added poplar boats.}}
|{{HistoryLine|bedrock Upcoming}}
|{{HistoryLine||26.50|dev=Preview 26.50.22|All features from the "Drop 3 of 2026" experiment have been fully implemented.}}
}}
}}


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|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Boat</code> to <code>boat</code>.}}
|{{HistoryLine||1.11|dev=16w32a|The entity ID has been changed from <code>Boat</code> to <code>boat</code>.}}
|{{HistoryLine||1.13|dev=17w47a|The oak boat ID has been changed from <code>boat</code> to <code>oak_boat</code>.
|{{HistoryLine||1.13|dev=17w47a|The oak boat ID has been changed from <code>boat</code> to <code>oak_boat</code>.
|Prior to [[Minecraft:Java Edition 1.13/Flattening|''The Flattening'']], these items' numeral IDs were 333, 444, 445, 446, 447 and 448.{{info needed|what was the numeric entity ID?}}}}
|Prior to [[Minecraft:Java Edition 1.13/Flattening|''The Flattening'']], these items' numeral IDs were 333, 444, 445, 446, 447 and 448. The entity's numeral ID was 41.}}
|{{HistoryLine||1.21.2|dev=24w39a|The entity IDs for boats have been split into separate types, one per existing variant.}}
|{{HistoryLine||1.21.2|dev=24w39a|The entity IDs for boats have been split into separate types, one per existing variant.}}
}}
}}
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== Trivia ==
== Trivia ==
* {{IN|be}}, [[Minecraft:Sand]], [[Minecraft:red sand]], [[Minecraft:concrete powder]], [[Minecraft:gravel]], [[Minecraft:anvil]]s, and [[Minecraft:dragon egg]]s drop as [[Minecraft:Item (entity)|items]] when they fall onto a boat that is in water.
* {{IN|be}}, [[Minecraft:Sand]], [[Minecraft:red sand]], [[Minecraft:concrete powder]], [[Minecraft:gravel]], [[Minecraft:anvil]]s, and [[Minecraft:dragon egg]]s drop as [[Minecraft:Item (entity)|items]] when they fall onto a boat that is in water.
* A [[Minecraft:chest]] is short enough that a boat falls onto it rather than crashes into it.
* {{IN|console}}, holding the movement stick to the side in a boat on [[Minecraft:blue ice]] causes the player to spin quickly. If a passenger is in the boat while this occurs, when the player exits the boat after it reaches maximum velocity (attained after about three seconds), for most mobs, the mob's head may spin uncontrollably. For some mobs, however, nothing happens (such as [[Minecraft:slime]]s and [[Minecraft:ghast]]s). The mob may also get its head stuck at an angle. Thorough testing was done on ''Wii U Edition'', although the glitch was originally discovered on the ''Xbox 360 Edition''.
* {{IN|console}}, holding the movement stick to the side in a boat on [[Minecraft:blue ice]] causes the player to spin quickly. If a passenger is in the boat while this occurs, when the player exits the boat after it reaches maximum velocity (attained after about three seconds), for most mobs, the mob's head may spin uncontrollably. For some mobs, however, nothing happens (such as [[Minecraft:slime]]s and [[Minecraft:ghast]]s). The mob may also get its head stuck at an angle. Thorough testing was done on ''Wii U Edition'', although the glitch was originally discovered on the ''Xbox 360 Edition''.


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=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Sunny-boat.gif|Official artwork of Sunny riding a mangrove boat.
File:Sunny-boat.gif|Official artwork of Sunny riding a mangrove boat
File:Boat Floating Sticker.gif|Sticker of [[Minecraft:Zuri]] on a bamboo raft with a [[Minecraft:Camel|camel calf]].
File:Boat Floating Sticker.gif|Sticker of [[Minecraft:Zuri]] on a bamboo raft with a [[Minecraft:Camel|camel calf]]
File:Mobile Adventure 640x960.png|Official artwork of [[Minecraft:Alex]] in a boat at sea with an [[Minecraft:allay]].
File:Mobile Adventure 640x960.png|Official artwork of [[Minecraft:Alex]] in a boat at sea with an [[Minecraft:allay]]
File:Zuri Raft.jpg|Zuri on a bamboo raft.
File:Zuri Raft.jpg|Zuri on a bamboo raft.
File:Zuri on Bamboo Raft Pixel Art.png|Pixel art of Zuri on a bamboo raft with a baby [[Minecraft:panda]].
File:Zuri on Bamboo Raft Pixel Art.png|Pixel art of Zuri on a bamboo raft with a baby [[Minecraft:panda]]
File:Cutout Blossom (Trails & Tales Event).png|Cutout of Zuri and [[Minecraft:Efe]] on bamboo rafts, featured in the [[Minecraft:Trails & Tales Event]].
File:Cutout Blossom (Trails & Tales Event).png|Cutout of Zuri and [[Minecraft:Efe]] on bamboo rafts, featured in the [[Minecraft:Trails & Tales Event]]
File:Play With Friends Local 672x360.png|Alex in a boat with a goat.<ref>https://www.minecraft.net/en-us/about-minecraft</ref>
File:Play With Friends Local 672x360.png|Alex in a boat with a goat
File:This or That.jpg|A social media post about a bamboo raft and cherry boat.
File:This or That.jpg|A social media post about a bamboo raft and cherry boat
File:Croc Ad 1.jpg|Noor in an oak boat in an advertisement for ''[[Minecraft:Crocs]]''.<ref>{{ytl|e1AJo7jU5MI|Minecraft x Crocs|crocsinc|February 16, 2023}}</ref>
File:Croc Ad 1.jpg|Noor in an oak boat in an advertisement for ''[[Minecraft:Crocs]]''
File:CommuniKate's boat.png|[[Minecraft:CommuniKate]] on a boat
File:CommuniKate's boat.png|[[Minecraft:CommuniKate]] on a boat
File:Ice Cube in a boat.jpeg|[[Minecraft:Ice Cube]] in a boat
File:Ice Cube in a boat.jpeg|[[Minecraft:Ice Cube]] in a boat
File:Happi noodle, grim noodle, and PlayPoppyTim3.jpeg|[[Minecraft:Poppy Playtime]] in a boat
File:Happi noodle, grim noodle, and PlayPoppyTim3.jpeg|[[Minecraft:Poppy Playtime]] in a boat
File:Brown cat in boat.jpeg|A cat in a boat
File:Brown cat in boat.jpeg|A cat in a boat
File:Boat at gas station.jpeg|A boat at a gas station
</gallery>
</gallery>


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[[Minecraft:ja:ボート]]
[[Minecraft:ja:ボート]]
[[Minecraft:ko:보트]]
[[Minecraft:ko:보트]]
[[Minecraft:lzh:舟]]
[[Minecraft:nl:Boot]]
[[Minecraft:nl:Boot]]
[[Minecraft:pl:Łódka]]
[[Minecraft:pl:Łódka]]

Latest revision as of 11:03, 4 September 2026

Template:For Template:Infobox item entity Boats (including bamboo rafts) are drivable vehicle Minecraft:entities that can be ridden through Minecraft:water or at high speeds across all types of ice. Most Minecraft:mobs board nearby boats, which they cannot control or exit on their own.

Obtaining

Boats can be crafted with any Overworld planks; crimson and warped planks cannot be used to make boats.<ref>Template:Bug</ref>

Boats can be retrieved by repeatedly hitting them until they drop as an item. Minecraft:Tools and Minecraft:weapons that deal more than Template:Health damage can destroy a boat in one hit.

Crafting

Template:Crafting

Usage

Boats can be used for the transportation of Minecraft:players and Minecraft:mobs, sold for emeralds, or used as Minecraft:fuel.

Crafting

Template:Crafting usage

Trading

Template:Trade uses

Fuel

A boat used as fuel in a Minecraft:furnace lasts 60 seconds (30 seconds if used as fuel in a Minecraft:smoker or Minecraft:blast furnace), smelting up to 6 items.

Transportation

Template:See also

Entering

A player enters a boat by Template:Control it, if the boat is not fully occupied (boats can hold two entities). Unlike Minecraft:beds, there is no message above the hotbar for attempting to enter a fully occupied boat.<ref>Template:Bug</ref>

Exiting

A boat can be exited by Template:Control or Template:In, pressing down the right analog stick on a controller, tapping the "Leave Boat" button when using touch controls, or Template:Control. When exiting a boat, the player is placed in the direction the player is facing, or, if facing directly up or down, the player is placed in front of the boat. The exiting player is placed on land if possible from the dismounting position.

Motion

Boats do not turn with mouse-look.

With a keyboard or gamepad, boats are controlled using the Template:Control, Template:Control (turns left), Template:Control (turns right), and Template:Control keys. Using the Template:Control key increases the field of vision, but does not increase speed as if Minecraft:sprinting.

With touchscreen controls, two buttons for steering appear. The right button or key steers to the left, and the left button or key steers to the right. Pressing both buttons or keys moves the boat forward.

Template:IN, boats can be ridden against a current, but cannot be ridden upstream to a higher elevation. A boat lift, usually made from tripwire, pistons, and optionally a slime block, can be used to move a boat up. Bubble columns created with soul sand can also be used to push boats upward. These mechanisms can also be used Template:In but are usually unnecessary because boats can be ridden upward in descending water, as well as follow upward stair-step currents.

Behavior

Speed

Boats move according to the player's control or water currents, with speed affected by the surface traversed.

When the forward or backward command is issued, a constant thrust is applied relative to the boat's facing direction, exponentially approaching the top speed at which thrust balances drag. The backward thrust is one-eighth of the forward thrust’s strength.

When strafe commands are issued, a constant torque is applied to increase the boat's rotation speed, with the same drag mechanism limiting the maximum rate of rotation.

Template:IN, boats do not have air resistance, meaning that if a boat is launched off a cliff at a certain speed, its horizontal speed remains constant as it falls, until it touches the ground.

Motion details

Regardless of controls, the boat applies a friction that is proportional to the current horizontal velocity v by multiplying it with a coefficient c at the beginning of every tick: in water, air, or under flowing water, this value is 0.9; underwater, this value is 0.45; on land, this value is the average c (slipperiness) of all solid blocks underneath the boat (e.g. 0.6 for most blocks, 0.98 for Minecraft:ice and 0.989 for Minecraft:blue ice). The same is applied to rotational (angular) velocity. This is equivalent to applying a deceleration <math>a_f = -\mu v</math>, where v is the current horizontal velocity and <math display="inline">\mu = (1-c)\,\text{tick}^{-1} = 20(1-c)\,\text{s}^{-1}</math> is a friction coefficient. As a result, when controls are not pressed, the boat slows to a stop quadratically.

Minecraft:Slime blocks, Minecraft:honey blocks, and Minecraft:soul sand each apply their special entity-slowing logic to boats on top of this.

Template:IN, When the forward key is pressed, the boat accelerate at 0.04 m/tick2, for a real-time acceleration of 16 ms-2 forward assuming no lag. The reverse acceleration is 0.005 m/tick2 for a real-time acceleration of 2 ms-2. When Template:Ctrl keys are pressed, the boat is given a rotation acceleration of 1°/tick2 (400°/s2), which is so high that no gradual change of turning rate is usually felt.

The above gives us a way to calculate the maximum speed of a boat on a surface because maximum speed is reached when the player's acceleration <math>a_p</math> cancels out with the friction <math>a_f</math>, <math display="inline">v_\text{max} = \frac{a_p}{\mu}</math>.

Block c μ (tick−1) Top Speed Max Yaw Rate Notes
(block/tick) (block/s) (deg/tick) (deg/s)
Minecraft:Water 0.9 0.1 0.4 8.0 10 200
Minecraft:Ice, Minecraft:Frosted Ice, Minecraft:Packed Ice 0.98 0.02 2 40 50 1000 Boats move extremely quickly on ice,<ref name="MC-97803">Template:Bug</ref> allowing for the construction of fast transportation systems in any dimension.
Minecraft:Blue Ice 0.989 0.011 <math>3.\overline{63}</math> <math>72.\overline{72}</math> <math>90.\overline{90}</math> <math>1818.\overline{18}</math>
Land 0.6 0.4 0.1 2.0 2.5 50
Minecraft:Slime Block 0.8 0.2 0.0588 1.176 5 100 Real c is 0.8, but onEntityWalk logic reduces it to 0.32 (0.8×0.4) for horizontal motion, with some increase if vertical velocity is nonzero.
Minecraft:Honey Block, Minecraft:Soul Sand 0.6 0.4 0.0526 1.053 2.5 50 Real c is 0.6, but onEntityWalk logic reduces it to 0.24 (0.6×0.4) for horizontal motion.

The torque and thrust values differ between Java and Bedrock edition, as do the linear drag coefficients of various surfaces, which are proportionally scaled to produce the same top speed/max yaw rate between two editions.

Front Thrust Back Thrust Torque Blue Ice Pack/Frost/Ice Water Slime Land
Java Edition 16 blocks/s2 2 blocks/s2 400 deg/s2 0.22 s-1 0.4 s-1 2 s-1 4 s-1 8 s-1
Bedrock Edition Template:Info needed Template:Info needed Template:Info needed Template:Info needed Template:Info needed Template:Info needed Template:Info needed Template:Info needed

Flotation

File:Oak Boat shake.gif
The animation of an oak boat when atop a bubble column

A boat floats atop still or flowing water. Template:IN, a boat sinks if it enters water flowing downward.<ref>Template:Bug</ref> Template:IN, a boat does not sink when submerged but floats up. This feature lets a player contrive stepped uphill water flows to propel a boat uphill using only flowing water.

When a boat moves over a bubble column, it begins to shake. If the bubbles are caused by a Minecraft:magma block, all passengers are expelled and the boat sinks.

Template:IN, a sunken boat cannot be re-floated until a bubble column pushes it up or it is broken by the player. Template:IN, a boat resumes floating when it emerges from the currents keeping it down, or when the bubble column is blocked or removed.

Minecraft:Dolphins chase players riding a boat in motion, occasionally bumping the boat, causing it to shake briefly.

Destruction

As boats are not Minecraft:mobs, they do not have Minecraft:health. Instead, they have a damage system. For every Template:Hp of damage that would be dealt, instead 10 damage is added. Then, whenever the damage is greater than 0, it gets reduced by 1 each Minecraft:game tick. When the damage is greater than 40, the boat is destroyed and dropped as an item, meaning that weapons dealing more than Template:Hp damage break a boat in one attack. Players in Minecraft:Creative mode can always destroy a boat in one attack, but the boat does not drop as an item.

Boats can be destroyed by explosions, fire and lava (but not magma blocks), cactus, and by being punched/shot by mobs, such as Minecraft:drowned. Boats made invulnerable with commands cannot be broken by any of these, but they still cannot be used to travel on lava because they sink.

When a boat is destroyed, it drops itself in item form.

Passengers

File:Multiple mobs in 2 boats.png
Multiple mobs in 2 types of boats

Boats can support two riders, including Minecraft:mobs. A mob cannot exit a boat and is trapped until the boat gets destroyed, or until the player uses a Minecraft:fishing rod or Minecraft:lead to remove the mob. This can be used to transport mobs, although hostile mobs still attack while in boats. Mobs riding a boat don't despawnTemplate:Only and don't count toward the mob cap.<ref>Template:Bug</ref>

Template:IN, a player cannot both move (row) and use items at the same time. It is still possible to initialize item use (e.g. start eating) and row the boat while the item is still in the middle of the use animation. Although the rowing animation overrides the item use animation, the item can still be successfully consumed.

Being in a boat limits the player's mouse-look to the forward 210° arc Template:In and 180° Template:In.

Underwater boats cannot be ridden. When the boat is underwater, all passengers in it are expelled.

Damage prevention

Riding a boat does not deplete Minecraft:hunger, making it an efficient way to travel.

Boats can completely nullify Minecraft:fall damage for themselves and any players/mobs inside, making them useful for travel through elevated terrain, such as mountains or the Nether<ref>Template:Bug</ref><ref>Template:Bug</ref>.

Collision

A boat has a solid collision box, which means players and other entities can't go through it even at high speeds. Falling blocks are also blocked by boats.

Template:IN, a boat falling on top of an entity stops on top of the entity. Template:IN, a falling boat can go through other entities.

Riding a boat over a Minecraft:lily pad causes the lily pad to drop, and causes the boat's speed to stutter a bit.

Mobs

Most mobs can ride boats. Mobs cannot exit the boat unless the boat is destroyed, sinks, or moves over a bubble column.

Mobs can be picked up into the boat when they collide with the side of the boat. A mob cannot control the boat. Template:IN, a boat being ridden by a player cannot pick up a mob, but in Template:BE, they can. Template:IN, even Minecraft:tripod cameras can ride boats.

A mob can ride a boat if it is narrower than a boat, and is neither an aquatic<ref group="note">Despite this, turtles are allowed to ride in boats because they are internally a part of the creature's group.</ref> nor ambient animal. The following mobs are unable to ride in a boat:

Template:Columns-list

The baby counterparts of these mobs can ride in boats, but not the adult versions. If a baby grows up, the adult form is dismounted. Additionally, the adult versions of these mobs can still ride boats manually using the Template:Cmd command: Template:Columns-list

Additionally, few types of mobs can have various Size values, which can prevent them from riding boats: Template:Columns-list

Lead

Leads can be attached to boats and can break when stretched too far due to boats moving much more slowly on land.

The lead has no effect if a player is riding the boat, however boats with other passengers can be pulled by leads, allowing for transportation of otherwise unleashable mobs such as villagers.

Sounds

Template:JE:
Boats use the Friendly Creatures sound category for entity-dependent sound events.

Despite being a solid surface, walking on boats is completely silent and does not produce footstep sounds.<ref>Template:Bug</ref>

Template:SoundTable

Template:BE: Template:SoundTable

Data values

ID

Template:JE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:BE: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Entity data

Boats have entity data associated with them that contain various properties of the entity.

Template:JE: Template:Main

<section begin="entity data" />

<section end="entity data" />

Template:BE:

See Minecraft:Bedrock Edition level format/Entity format.

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Data history

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Historical screenshots

Issues

Template:Issue list

Trivia

Gallery

Screenshots

Mojang screenshots

Development images

Concept artwork

In other media

Textures

See also

References

Template:Reflist

Notes

Template:Notelist

External links

Navigation

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