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Minecraft:Dark Forest: Difference between revisions

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SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
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| dryfoliagecolor = #7B5334
| dryfoliagecolor = #7B5334
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#3B6CD1}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#3B6CD1}}{{only|bedrock|short=y}}
| structures = {{EnvLink|Woodland mansion}}
| structures = {{EnvLink|Woodland Mansion}}
| features = {{EnvLink|Huge Mushroom}}<br>{{EnvLink|Dark Oak}}<br>{{EnvLink|Oak}}<br>{{EnvLink|Birch}}
| features = {{EnvLink|Huge Mushroom}}<br>{{EnvLink|Dark Oak}}<br>{{EnvLink|Oak}}<br>{{EnvLink|Birch}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Leaf Litter}}<br>{{BlockLink|Rose Bush}}<br>{{BlockLink|Peony}}<br>{{BlockLink|Lilac}}<br>{{BlockLink|Lily of the Valley}}
| blocks = {{BlockLink|Grass Block}}<br>{{BlockLink|Leaf Litter}}<br>{{BlockLink|Rose Bush}}<br>{{BlockLink|Peony}}<br>{{BlockLink|Lilac}}<br>{{BlockLink|Lily of the Valley}}
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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|Roofed forest biome added, along with many other biomes.}}
|{{HistoryLine||1.7.2|dev=13w36a|Roofed forest biome added, along with many other biomes.}}
|{{HistoryLine||1.11|dev=16w39a|Added woodland mansions, which can rarely generate in roofed forests.}}
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:woodland mansion]]s, which can rarely generate in roofed forests.}}
|{{HistoryLine||1.13|dev=18w19a|Renamed Roofed Forest to Dark Forest.}}
|{{HistoryLine||1.13|dev=18w19a|Renamed "Roofed Forest" to "Dark Forest".}}
|{{HistoryLine|||dev=pre5|Changed the ID {{code|roofed_forest}} to {{code|dark_forest}}.}}
|{{HistoryLine||1.14|dev=18w43a|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.14|dev=18w43a|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Plains clearings no longer generate within dark forests.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Plains clearings no longer generate within dark forests.}}
|{{HistoryLine|||dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 29.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" may now be played in dark forests.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" may now be played in dark forests.}}
|{{HistoryLine||1.21.5|dev=25w02a|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
|{{HistoryLine||1.21.5|dev=25w02a|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
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|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.9.0|dev=beta 1.9.0.0|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Dark forests now use the same grass color as ''Java Edition''.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color|Fixed}}</ref>}}
|{{HistoryLine||1.19.40|dev=Preview 1.19.40.20|Dark forests now use the same grass color as ''Java Edition''.<ref>{{bug|MCPE-34936||Tall birch tree, shattered savanna, badlands plateau, and dark forest biomes have wrong grass color|Fixed}}</ref>{{info needed|colour before and after?}}}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
|{{HistoryLine||1.21.70|exp=Drop 1 2025|dev=Preview 1.21.70.20|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.22|Added unique darker atmospherics, lighting, and volumetric fog to dark forests with [[Minecraft:Vibrant Visuals]].}}
|{{HistoryLine||1.21.120|dev=Preview 1.21.120.22|Added unique darker atmospherics, lighting, and volumetric fog to dark forests with [[Minecraft:Vibrant Visuals]].}}
Line 179: Line 181:
}}
}}


=== Data history ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine|new3ds}}
|{{HistoryLine||1.13|dev=pre5|Changed the ID {{code|roofed_forest}} to {{code|dark_forest}}.}}
|{{HistoryLine||0.1.0|Added roofed forests}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 29.}}
}}
}}


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Woodland Mansion Ingame.png|A [[Minecraft:woodland mansion]] in a dark forest
Woodland Mansion Ingame.png|A [[Minecraft:woodland mansion]] in a dark forest
Forest Glade.png|The Forest Glade [[Minecraft:Seed Templates|seed template]] thumbnail
Forest Glade.png|The Forest Glade [[Minecraft:Seed Templates|seed template]] thumbnail
Spooky Mansion.png|The Spooky Mansion seed template thumbnail, a woodland mansion in a dark forest
Spooky Mansion.png|The Spooky Mansion seed template thumbnail
Dark Forest single biome.png|A dark forest [[Minecraft:single biome]] world
Dark Forest single biome.png|A dark forest [[Minecraft:single biome]] world
</gallery>
</gallery>
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==== Historical screenshots ====
==== Historical screenshots ====
<gallery>
<gallery>
Roofed forest.png|A dark forest with a lake
File:Roofed forest.png|A dark forest with a lake
Odd roofed forest.png|A dark forest on a lake
File:Odd roofed forest.png|A dark forest on a lake
Roofed swamp.png|A dark forest bordering a [[Minecraft:swamp]]
File:Roofed swamp.png|A dark forest bordering a [[Minecraft:swamp]]
Roofed-Forest-Above.png|Old dark forest biome from above
File:Roofed-Forest-Above.png|Old dark forest biome from above
Dark Forest RTX.png|A dark forest with [[Minecraft:ray tracing]]  
File:Dark Forest RTX.png|A dark forest with [[Minecraft:ray tracing]]
File:Dark Forest single biome pre-1.18.png|A dark forest [[Minecraft:single biome]] world before [[Minecraft:1.18]]
File:Dark Forest single biome pre-1.18.png|A dark forest [[Minecraft:single biome]] world before [[Minecraft:1.18]]
File:Preset spooky mansion.png|The Spooky Mansion ([[Minecraft:Seed Templates|seed preset]]) discountinued in [[Minecraft:Bedrock Edition 1.17.40|1.17.40]].
</gallery>
</gallery>


=== Mojang images ===
=== Mojang images ===

Latest revision as of 11:08, 5 September 2026

Template:Infobox biome A dark forest or roofed forest is a forested Minecraft:biome with dense leaf canopies that block sunlight, allowing hostile Minecraft:mobs to spawn and hide from the sun during daytime. Dark forests are one of the two biomes that Minecraft:woodland mansions can generate in.

Generation

Dark forests generate in areas with medium temperature and very high Minecraft:humidity values and are usually bordered by Minecraft:birch forests, but they can also border Minecraft:jungles and Minecraft:bamboo jungles. Dark forests border Minecraft:old growth taigas but not regular Minecraft:taigas.

They can generate at any type of terrain, near Minecraft:swamps and Minecraft:windswept biomes, in flatland, bordering Minecraft:oceans with beaches or cliffs, near plateaus and fjords, or high Minecraft:mountain valleys. Plateaus and mountain slopes in dark forests are replaced by the Minecraft:pale garden variant.

Dark forests are one of the only biomes that can never border biomes with Minecraft:villages.

Due to their very high humidity value, dark forests almost always have Minecraft:lush caves generate below them, unless they generate very far inland.

Description

Dark forests feature a much higher density of trees compared to other forest biomes, which oftentimes blocks direct view of the sky entirely. Minecraft:Oak, Minecraft:dark oak, and sometimes Minecraft:birch trees generate in these biomes, with Minecraft:leaf litter covering the ground. Minecraft:Bee nests are not generated with trees. Additionally, both types of Minecraft:huge mushrooms generate among the trees, though the red variants are more common. Unlike regular forests, wolves do not spawn in dark forests.

Unique to dark forests are Minecraft:woodland mansions, enormous dungeon-like structures that rarely generate within the trees. Woodland mansions are home to the dangerous Minecraft:evoker and Minecraft:vindicator mobs and are one of the only places where said mobs spawn. Mansions contain many rooms and valuable loot.

The dark forest has a unique darker sky color and atmospheric effects with Minecraft:Vibrant Visuals. Sunlight is also less bright, and volumetric fog is slightly denser with stronger light shafts.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in the dark forest:

Template:MusicTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

Mojang images

In other media


See also

References

Template:Reflist

External links

Navigation

Template:Navbox biomes

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