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Minecraft:Bedrock Edition Preview 1.20.0.20: Difference between revisions

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{{fixes|project=MCPE|fixedin=1.20.0.20 Preview
{{fixes|project=MCPE|fixedin=1.20.0.20 Preview
|;old
|;old
|19700|Wrong Elytra Texture in Item Frame and Hand
|19700|Wrong elytra texture in item frame and hand
|35202|Fireball is not correctly positioned when shot by ghast
|35202|Fireball is not correctly positioned when shot by ghast
|39974|{{cd|lava_cauldron}} can be placed via commands
|39974|{{cd|lava_cauldron}} can be placed via commands
|41221|Off-hand Shield in third person view is upside down
|44210|New potion textures are too bright
|62041|Lantern cannot be placed on the bottom of a grindstone
|64745|Iron bars and glass panes do not connect with any kind of pistons
|64745|Iron bars and glass panes do not connect with any kind of pistons
|118898|Moon Lighting Originates From The Opposite Angle Relative To The Moon At Night Underwater
|104717|Weeping vines cannot be placed underneath some blocks
|116102|Some blocks should not support pointed dripstone
|116145|Pointed dripstone cannot be placed on some blocks
|118898|Moon lighting originates from the opposite angle relative to the moon at night underwater
|122403|Glow berries (cave vines) cannot be placed underneath some blocks
|122613|Glow lichen and sculk vein cannot be placed on some blocks
|122624|Glow lichen and sculk vein doesn't need to be placed on some blocks
|122634|Roots cannot be placed underneath some blocks
|125931|Dead bushes cannot be placed on grass block
|125931|Dead bushes cannot be placed on grass block
|141154|Amethysts should not be placed on some blocks (vanilla parity)
|152485|Falling or flying through floating water sometimes doesn't reset fall damage
|152485|Falling or flying through floating water sometimes doesn't reset fall damage
|153446|Cape when riding a boat changes its position (folds up) when you turn the camera
|153446|Cape when riding a boat changes its position (folds up) when you turn the camera
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|161096|Sugar cane generates in water
|161096|Sugar cane generates in water
|162455|"World upload failed" when I save and quit to the title screen
|162455|"World upload failed" when I save and quit to the title screen
|163328|Mobs sit too low on the raft
|163337|Hanging signs allow more characters than on Java
|163337|Hanging signs allow more characters than on Java
|163416|Bamboo fence gate are not flammable
|163416|Bamboo fence gates are not flammable
|163475|Can't see camel dash bar on mobile
|163475|Can't see camel dash bar on mobile
|163501|Camel neck appeared when it up and sniff the ground.
|163501|Camel neck appeared when it up and sniff the ground.
|163554|Hanging Sign Sounds are Very Quiet
|163554|Hanging sign sounds are very quiet
|164246|Hanging nether and bamboo signs don't have new sounds
|164246|Hanging nether and bamboo signs don't have new sounds
|164249|Arrows and tridents get stuck shaking when shot at Hanging Signs
|164249|Arrows and tridents get stuck shaking when shot at hanging signs
|164632|Hanging signs placement is not like in Java
|164632|Hanging signs placement is not like in Java
|164677|Standing on top of some incomplete blocks as it converts to complete blocks causes the player to fall through or be pushed out of the block
|164677|Standing on top of some incomplete blocks as it converts to complete blocks causes the player to fall through or be pushed out of the block
|164719|The camel's head looks high up disturbing the player's eyesight
|164719|The camel's head looks high up disturbing the player's eyesight
|166505|Camels has an error text in action hint
|166505|Camels has an error text in action hint
|166533|The back button in the add friend page is offset
|166791|Black terracotta uses white terracotta map color
|166791|Black terracotta uses white terracotta map color
|167045|Player collision box incorrect after returning to main menu from death screen
|167045|Player collision box incorrect after returning to main menu from death screen
|167163|When Suspicious Sand is dropped onto some blocks, it drops
|167163|When suspicious sand is dropped onto some blocks, it drops
|167164|Chicken Spawn Egg appears as Sea Turtle Spawn Egg with Sniffer experiment turned on
|167176|Torchflowers placed by the player do not have a random location in the block
|167176|Torchflowers placed by the player do not have a random location in the block
|167177|The hitbox of Torchflowers seeds is too big and not the same as in Java
|167177|The hitbox of torchflowers seeds is too big and not the same as in Java
|167200|Torchflower seeds cannot be composted
|167200|Torchflower seeds cannot be composted
|167217|Using pick block function on torchflower crop gives torchflower seeds instead of the plant item
|167217|Using pick block function on torchflower crop gives torchflower seeds instead of the plant item
|167220|Bees are not tempted by or attempt to pollinate Torchflowers
|167220|Bees are not tempted by or attempt to pollinate torchflowers
|167226|Trying to break the block while brushing stops brushing
|167226|Trying to break the block while brushing stops brushing
|167263|Brush's durability are used up incorrectly
|167263|Brush's durability are used up incorrectly
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|167977|Torchflowers cannot be used to craft suspicious stew
|167977|Torchflowers cannot be used to craft suspicious stew
|168041|Placement of blocks on a Decorated pot is not the same as in Java
|168041|Placement of blocks on a Decorated pot is not the same as in Java
|168047|State of the hanging signs under the Decorated pot does not correspond to the Java
|168055|Block state autocomplete suggests states that were already typed
|168055|Block state autocomplete suggests states that were already typed
|168075|Cherry groves can generate regular flowers
|168075|Cherry groves can generate regular flowers
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|168817|Reloading the world causes signs and hanging signs to use incorrect texture in editing screen
|168817|Reloading the world causes signs and hanging signs to use incorrect texture in editing screen
|168829|Glitched tall grass block can generate inside or above pink petal flowers
|168829|Glitched tall grass block can generate inside or above pink petal flowers
|168836|Shelter Pottery Shard is missing a space in its name
|168836|Shelter pottery shard is missing a space in its name
|168921|Miner pottery shard cannot be obtained by brushing suspicious sand in desert pyramid
|168921|Miner pottery shard cannot be obtained by brushing suspicious sand in desert pyramid
|169038|Woodland mansion entrance uses smooth stone slabs
|169038|Woodland mansion entrance uses smooth stone slabs
|otherissuescount=22}}
|otherissuescount=22}}
'''Other'''
'''Other'''
*The Brush now displays a tooltip when aimed at Suspicious Blocks on touch devices.
*The brush now displays a tooltip when aimed at suspicious blocks on touch devices.
*Brushing other non-Suspicious blocks will now produce a generic brushing sound.
*Brushing other non-Suspicious blocks will now produce a generic brushing sound.
*Suspicious Sand and Suspicious Gravel do not drop anymore when falling on top of Sculk Sensors or Calibrated Sculk Sensors.
*suspicious sand and suspicious gravel do not drop anymore when falling on top of sculk sensors or calibrated sculk sensors.
*Untrimmed armor pieces now render correctly in-hand and in the world when carrying an equivalent armor piece with trim.
*Untrimmed armor pieces now render correctly in-hand and in the world when carrying an equivalent armor piece with trim.
*When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in the HUD hotbar.
*When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in the HUD hotbar.
*When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in UI-slots.
*When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in UI-slots.
*Mobs are now correctly positioned above the surface of Bamboo Rafts when riding them.
*Mobs are now correctly positioned above the surface of bamboo rafts when riding them.
*Fixed an issue where a Piston could become invisible in rare cases.
*Fixed an issue where a piston could become invisible in rare cases.
*Players no longer fall through Farmland Blocks after jumping on them.
*Players no longer fall through farmland blocks after jumping on them.
*The sounds emitted by players and mobs stepping, falling, jumping, or landing on top of sculk sensors are now affected by the "Players" sound slider.
*The sounds emitted by players and mobs stepping, falling, jumping, or landing on top of sculk sensors are now affected by the "Players" sound slider.
*Fixed an issue where a locally hosted dedicated server was not found by clients on the same machine.
*Fixed an issue where a locally hosted dedicated server was not found by clients on the same machine.
*Boots do not z-fight anymore when worn by humanoid mobs and Armor Stands
*Boots do not z-fight anymore when worn by humanoid mobs and armor stands
*The "leg" and "belt" parts of Leggings do not z-fight anymore when worn by humanoid mobs and Armor Stands.
*The "leg" and "belt" parts of leggings do not z-fight anymore when worn by humanoid mobs and armor stands.
*iOS now requests Local Network access in order to find games on the local network.
*iOS now requests Local Network access in order to find games on the local network.
*Screen UI now always has a focus in control when using a controller.
*Screen UI now always has a focus in control when using a controller.
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*Changed the world tag to no longer display "-experimental" on worlds that only use the Holiday Creator Features experiment.
*Changed the world tag to no longer display "-experimental" on worlds that only use the Holiday Creator Features experiment.
*Improved performance when preparing commands, most noticeable when opening the command window for the first time in a world, but also when loading Command Blocks for old command versions.
*Improved performance when preparing commands, most noticeable when opening the command window for the first time in a world, but also when loading Command Blocks for old command versions.
*Any item use, like using a Brush or Spyglass or eating an Apple now send item interact events that cause vibrations picked up by Sculk Sensors and Wardens.
*Any item use, like using a brush or spyglass or eating an apple now send item interact events that cause vibrations picked up by sculk sensors and wardens.
*Fixed a crash affecting some Marketplace packs preventing them from loading.</onlyinclude>
*Fixed a crash affecting some Marketplace packs preventing them from loading.</onlyinclude>


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{{Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.20.0 betas]]
[[Minecraft:de:Bedrock Edition beta 1.20.0.20]]
[[Minecraft:de:Bedrock Edition beta 1.20.0.20]]
[[Minecraft:es:Bedrock Edition beta 1.20.0.20]]
[[Minecraft:es:Bedrock Edition beta 1.20.0.20]]
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[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.0.20]]
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.0.20]]
[[Minecraft:pt:Edição Bedrock Preview 1.20.0.20]]
[[Minecraft:pt:Edição Bedrock Preview 1.20.0.20]]
[[Minecraft:ru:Preview 1.20.0.20 (Bedrock Edition)]]
[[Minecraft:uk:Preview 1.20.0.20 (Bedrock Edition)]]
[[Minecraft:uk:Preview 1.20.0.20 (Bedrock Edition)]]
[[Minecraft:zh:基岩版1.20.0.20]]
[[Minecraft:zh:基岩版1.20.0.20]]

Revision as of 11:03, 11 October 2026

Template:Infobox version Beta 1.20.0.20 (Android) or Preview 1.20.0.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Minecraft:Bedrock Edition 1.20.0, released on April 12, 2023,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds Minecraft:pitcher plants, Minecraft:sniffer eggs, brought more parity from Template:JE, and fixes bugs.

Additions

Blocks

File:Pitcher Plant JE1 BE1.png Minecraft:Pitcher Plant

Template:Animate Minecraft:Sniffer Egg

Items

File:Pitcher Pod JE1 BE1.png Minecraft:Pitcher Pod

  • Can be planted on farmland and grows into a pitcher plant.
  • Can only be obtained if a sniffer digs up a pitcher pod.
  • Drops pitcher plant when fully grown, otherwise drops itself.

Changes

Blocks

Minecraft:Carpet

Old ID New ID
Template:BlockSprite carpet Template:BlockSprite white_carpet
Template:BlockSprite orange_carpet
Template:BlockSprite magenta_carpet
Template:BlockSprite light_blue_carpet
Template:BlockSprite yellow_carpet
Template:BlockSprite lime_carpet
Template:BlockSprite pink_carpet
Template:BlockSprite gray_carpet
Template:BlockSprite light_gray_carpet
Template:BlockSprite cyan_carpet
Template:BlockSprite purple_carpet
Template:BlockSprite blue_carpet
Template:BlockSprite brown_carpet
Template:BlockSprite green_carpet
Template:BlockSprite red_carpet
Template:BlockSprite black_carpet

Minecraft:Coral

Old ID New ID
Template:BlockSprite coral Template:BlockSprite tube_coral
Template:BlockSprite brain_coral
Template:BlockSprite bubble_coral
Template:BlockSprite fire_coral
Template:BlockSprite horn_coral
Template:BlockSprite dead_tube_coral
Template:BlockSprite dead_brain_coral
Template:BlockSprite dead_bubble_coral
Template:BlockSprite dead_fire_coral
Template:BlockSprite dead_horn_coral

Minecraft:Torchflower

  • Now available without the "Sniffer" experimental toggle.

General

UI

  • Changed the overlay color on the new death screen in full VR.
  • Added a new camera effect on the new death screen.
  • Doubled the resolution of the world thumbnails.

Minecraft:Experiments

  • Removed the "Sniffer" experimental toggle.

Minecraft:Settings

  • Screen reader now describes function of "delete world" button in storage menu.
  • Tweaked the contrast of the text inside of header for list of worlds in storage settings menu.

Minecraft:Splashes

  • Added the "Enter the Render Dragon!" splash text.

Items

Minecraft:Shield

  • Can now be combined with Minecraft:banner on crafting grid to apply patterns on it.
    • The banner is consumed on use.
    • A Shield can be combined with a banner only if no pattern was previously applied.

Mobs

Minecraft:Sniffer

Technical

Minecraft:JSON

  • Custom items using JSON formats 1.16.100 and formats past 1.17.0 can be loaded without the "Holiday Creator Features" toggle if there are no holiday components used.
  • The Template:Cd component is no longer ignored when calculating ground friction.
  • Items with the entity placer item component will now successfully create the actor on air blocks if the Template:Cd field is empty.
  • Items with the entity placer item component can now be used on a Minecraft:monster spawner to change the spawner's actor spawn type. The item must have a format version of at least 1.19.80.
  • Removed the non-functional Template:Cd parameter from the Template:Cd item component.

Minecraft:Molang

  • There is now a limit on the amount of nested sub-expressions each molang expression can have.

General

  • Added Template:Cd event to Template:Cd. This event is called when an item is spawned.
  • Added a progress handler when loading into a world that will wait up to a total of 15 seconds for the primary users appearance to load.
  • Lowered the time it takes to start up and load into the start screen.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", and "Upcoming Creator Features" experimental toggles.

Additions

Technical

Minecraft:Add-ons and script engine

Changes

Technical

Scripting

Fixes

Template:Fixes Other

  • The brush now displays a tooltip when aimed at suspicious blocks on touch devices.
  • Brushing other non-Suspicious blocks will now produce a generic brushing sound.
  • suspicious sand and suspicious gravel do not drop anymore when falling on top of sculk sensors or calibrated sculk sensors.
  • Untrimmed armor pieces now render correctly in-hand and in the world when carrying an equivalent armor piece with trim.
  • When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in the HUD hotbar.
  • When swapping a trimmed armor piece with an equivalent piece without trims, both items now render correctly in UI-slots.
  • Mobs are now correctly positioned above the surface of bamboo rafts when riding them.
  • Fixed an issue where a piston could become invisible in rare cases.
  • Players no longer fall through farmland blocks after jumping on them.
  • The sounds emitted by players and mobs stepping, falling, jumping, or landing on top of sculk sensors are now affected by the "Players" sound slider.
  • Fixed an issue where a locally hosted dedicated server was not found by clients on the same machine.
  • Boots do not z-fight anymore when worn by humanoid mobs and armor stands
  • The "leg" and "belt" parts of leggings do not z-fight anymore when worn by humanoid mobs and armor stands.
  • iOS now requests Local Network access in order to find games on the local network.
  • Screen UI now always has a focus in control when using a controller.
  • Fixed a bug where the crosshair could be visible on the new death screen.
  • Fixed a bug where text formatting codes would be shown on the new death screen.
  • Fix bug where respawning in VR sometimes softlocked the player on the death screen.
  • Changed the world tag to no longer display "-experimental" on worlds that only use the Holiday Creator Features experiment.
  • Improved performance when preparing commands, most noticeable when opening the command window for the first time in a world, but also when loading Command Blocks for old command versions.
  • Any item use, like using a brush or spyglass or eating an apple now send item interact events that cause vibrations picked up by sculk sensors and wardens.
  • Fixed a crash affecting some Marketplace packs preventing them from loading.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.20.0.20 Minecraft:es:Bedrock Edition beta 1.20.0.20 Minecraft:ja:Bedrock Edition Preview 1.20.0.20 Minecraft:ko:Bedrock Edition 프리뷰 1.20.0.20 Minecraft:pt:Edição Bedrock Preview 1.20.0.20 Minecraft:ru:Preview 1.20.0.20 (Bedrock Edition) Minecraft:uk:Preview 1.20.0.20 (Bedrock Edition) Minecraft:zh:基岩版1.20.0.20