Minecraft:Java Edition 26.4 Snapshot 3: Difference between revisions
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{{dangerous version|If the game window is resized with Vulkan graphics enabled, the game may crash and hard-lock.<ref>{{bug|MC-312444||The game crashes when resizing the window on Windows|None}}</ref> Also, launching the game in windowed mode causes rendering issues and visual distortion.<ref>{{bug|MC-312375||Launching the game in windowed mode causes it to render incorrectly with the Vulkan rendering backend|None}}</ref>{{Note|with the Vulkan rendering backend.}} | |||
{{ | | type = crash and hard-lock | ||
| version = development | |||
| edition = Java | |||
}} | |||
{{Infobox version | {{Infobox version | ||
| title = Minecraft 26.4 Snapshot 3 | | title = Minecraft 26.4 Snapshot 3 | ||
| Line 16: | Line 19: | ||
| prevparent = 26.3 | | prevparent = 26.3 | ||
| nextparent = | | nextparent = | ||
| next = | | next = 26.4 Snapshot 4 | ||
}} | }}<onlyinclude> | ||
<onlyinclude> | '''26.4 Snapshot 3''' (known as '''26.4-snapshot-3''' in the [[Minecraft:launcher]]) is the third [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.4]], released on October 6, 2026,<ref>{{Mcnet|minecraft-26-4-snapshot-3|Minecraft 26.4 Snapshot 3|October 6, 2026}}</ref> which adds the [[Minecraft:ice caves]] including [[Minecraft:ice crystal]]s, [[Minecraft:icicle]]s, [[Minecraft:ice ball]]s, the [[Minecraft:frostbite]] and the [[Minecraft:Freezing]] effect, and fixes bugs. | ||
'''26.4 Snapshot 3''' (known as '''26.4-snapshot-3''' in the [[Minecraft:launcher]]) is the third [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.4]], released on October 6, 2026,<ref>{{Mcnet|minecraft-26-4-snapshot-3|Minecraft 26.4 Snapshot 3|October 6, 2026}}</ref> which adds the [[Minecraft:ice caves]] including [[Minecraft:ice crystal]]s | |||
== Additions == | == Additions == | ||
=== Blocks === | === Blocks === | ||
'''[[File:Ice Crystal (U) JE1.png|32px]] [[Minecraft:Ice crystal]]''' | '''[[File:Ice Crystal (U) JE1.png|32px]] [[Minecraft:Ice crystal]]''' | ||
* A crystal block which generates on the ground in [[Minecraft:ice caves]]. | * A new crystal-like block similar to [[Minecraft:amethyst cluster]]s, which generates on the ground in [[Minecraft:ice caves]]. | ||
* Provides a small amount of [[Minecraft:light]]. | * Provides a small amount of [[Minecraft:light]]. | ||
* Can be placed on all sides of a block. | * Can be placed on all sides of a block. | ||
* Breaks if the support block is removed. | |||
'''[[File:Icicle.png|32px]] [[Minecraft:Icicle]]''' | '''[[File:Icicle.png|32px]] [[Minecraft:Icicle]]''' | ||
* A spike | * A new speleothem-like block similar to [[Minecraft:pointed dripstone]] and [[Minecraft:sulfur spike]]s. | ||
* Naturally generates as stalactites on the ceiling in [[Minecraft:ice caves]], but can also be placed on the ground as stalagmites. | |||
* [[Minecraft:Icicle]] blocks melt and break when a strong enough light source is nearby, or in | * Can naturally grow up to 5 blocks long when pointing downward. | ||
** Only grows in areas without nearby light sources and outside [[Minecraft:the Nether]]. | |||
* [[Minecraft:Icicle]] blocks melt and break when a strong enough light source is nearby, or in the Nether. | |||
* Falling [[Minecraft:icicle]]s deal damage to entities. | * Falling [[Minecraft:icicle]]s deal damage to entities. | ||
* Falling on an [[Minecraft:icicle]] stalagmite multiplies the fall damage. | * Falling on an [[Minecraft:icicle]] stalagmite multiplies the fall damage. | ||
* It can be placed in any direction and has a base, middle and tip variant. | |||
=== Items === | === Items === | ||
'''[[File:Arrow of Freezing JE1.png|32px]] [[Minecraft:Arrow of Freezing]]''' | |||
* A [[Minecraft:tipped arrow]] which applies the Freezing effect. | |||
'''[[File:Frostbite Spawn Egg JE1 BE1.png|32px]] [[Minecraft:Frostbite spawn egg]]''' | |||
* Used to spawn a [[Minecraft:frostbite]]. | * Used to spawn a [[Minecraft:frostbite]]. | ||
'''[[File:Ice Ball JE1 BE1.png|32px]] [[Minecraft:Ice ball]]''' | |||
* A throwable projectile that deals damage. | * A throwable projectile that deals damage. | ||
** It does more damage based on its projectile speed. | ** It does more damage based on its projectile speed. | ||
* They deal a small amount of damage and also deal knockback. | |||
** Deals 4 damage to entities it hits, scaling down with velocity. | |||
* Breaks on impact with blocks or entities, creating a particle effect and sound. | |||
* Can be used to brew potions of Freezing. | * Can be used to brew potions of Freezing. | ||
* Obtained | * Obtained from [[Minecraft:frostbite]]s, which have a chance to drop them when killed. | ||
{{ | '''{{Animate|Potion of Freezing JE1.png;Splash Potion of Freezing JE1.png;Lingering Potion of Freezing JE1 BE1.png|32px}} [[Minecraft:Potion of Freezing]]''' | ||
* Obtained by brewing an [[Minecraft:awkward potion]] with an [[Minecraft:ice ball]]. | * Obtained by brewing an [[Minecraft:awkward potion]] with an [[Minecraft:ice ball]]. | ||
* | * Applies the [[Minecraft:Freezing]] effect when consumed. | ||
=== Mobs === | === Mobs === | ||
[[File:Frostbite JE1 BE1.png|width=55x55]] [[File:Baby Frostbite JE1 BE1.png|17px]] | '''[[File:Frostbite JE1 BE1.png|width=55x55]] [[File:Baby Frostbite JE1 BE1.png|17px]] [[Minecraft:Frostbite]]''' | ||
* A [[Minecraft:zombie]] variant that can be found in snowy biomes. | * A [[Minecraft:zombie]] variant that can be found in snowy biomes. | ||
** Zombies convert into frostbites when they stay in [[Minecraft:powder snow]] too long. | ** Zombies convert into frostbites when they stay in [[Minecraft:powder snow]] too long. | ||
** | ** [[Minecraft:Husk]]s now also convert into zombies when they stay in [[Minecraft:powder snow]] too long. | ||
* Immune to [[Minecraft:Freezing]] effect. | * Immune to [[Minecraft:Freezing]] effect. | ||
** Does not sink in [[Minecraft:powder snow]]. | ** Does not sink in [[Minecraft:powder snow]]. | ||
* Burns in sunlight. | * Burns in sunlight. | ||
* It has two modes of attacking: a melee attack and a ranged attack. | * It has two modes of attacking: a melee attack and a ranged attack. | ||
** Switches between melee and ranged combat based on target distance and whether they have [[Minecraft:ice ball]]s. | |||
** Most frostbites use a standard melee attack, which gives the Freezing effect. | ** Most frostbites use a standard melee attack, which gives the Freezing effect. | ||
** Some frostbites spawn holding ice balls, which they throw as a ranged attack. | ** Some frostbites spawn holding ice balls, which they throw as a ranged attack. | ||
* Drops ice balls and [[Minecraft:rotten flesh]] when killed. | * Drops ice balls and [[Minecraft:rotten flesh]] when killed. | ||
* Converts into a zombie when underwater for too long. | * Converts into a zombie when underwater for too long. | ||
=== World generation === | === World generation === | ||
'''{{BiomeSprite|Ice Caves|scale=1.5}} [[Minecraft:Ice caves]]''' | |||
{{BiomeSprite|Ice Caves|scale=1.5}} | |||
* A cave biome that generates underneath frozen biomes. | * A cave biome that generates underneath frozen biomes. | ||
* [[Minecraft: | * It consists mainly of [[Minecraft:packed ice]] and [[Minecraft:calcite]]. | ||
* Large [[Minecraft:icicle]]s made of Packed Ice generate on the ground and hanging from the ceiling. | |||
* [[Minecraft:Ice crystal]]s occasionally generate on the ground. | |||
* Sometimes patches of [[Minecraft:snow]] can generate here. | |||
* Does not generate [[Minecraft:glow lichen]], unlike other cave biomes. | * Does not generate [[Minecraft:glow lichen]], unlike other cave biomes. | ||
* Ores generate inside blobs of [[Minecraft:stone]] and [[Minecraft:deepslate]]. | * Ores generate inside blobs of [[Minecraft:stone]] and [[Minecraft:deepslate]]. | ||
* Common cave monsters along with [[Minecraft:stray]]s and [[Minecraft:frostbite]]s can spawn here. | * Common cave monsters along with [[Minecraft:stray]]s and [[Minecraft:frostbite]]s can spawn here. | ||
=== Gameplay === | |||
'''[[Minecraft:Effect]]s''' | |||
*[[File:Freezing JE1 BE1.png|32px]] '''[[Minecraft:Freezing]]''' | |||
** An effect that causes an entity to [[Minecraft:freeze]], dealing damage over time and slowing their movement. | |||
*** The Freezing effect will cause players to shake and eventually deal damage. | |||
*** Causes those affected to slowly become frozen as if in Powder Snow for its duration. | |||
** Wearing a piece of [[Minecraft:leather armor]] prevents the entity from freezing, just like with [[Minecraft:powder snow]], but will not keep the effect from being applied and will not remove the effect. | |||
** Mobs will take additional damage from Freezing while they are affected by this effect. | |||
*** Mobs that are vulnerable to Freezing have a five times multiplier to the damage taken. | |||
** A lingering potion, splash potion, and [[Minecraft:potion of Freezing]] can be brewed using ice balls. | |||
** [[Minecraft:Arrows of Freezing]] can be crafted by placing a lingering potion of Freezing in the middle of the crafting table surrounded by eight Arrows. | |||
=== General === | === General === | ||
| Line 84: | Line 103: | ||
* Added {{cd|minecraft:block_sound_set}} registry containing definitions for sounds produced by different categories of blocks. | * Added {{cd|minecraft:block_sound_set}} registry containing definitions for sounds produced by different categories of blocks. | ||
** Format: object with fields: | ** Format: object with fields: | ||
*** {{cd|volume}} | *** {{cd|volume}} – a float between {{cd|0.00001}} and {{cd|10.0}}, the relative volume at which all sounds will be played. | ||
**** If not present, defaults to {{cd|1.0}} | **** If not present, defaults to {{cd|1.0}} | ||
*** {{cd|pitch}} | *** {{cd|pitch}} – a float between {{cd|0.00001}} and {{cd|2.0}}, the relative pitch at which all sounds will be played. | ||
**** If not present, defaults to {{cd|1.0}} | **** If not present, defaults to {{cd|1.0}} | ||
*** {{cd|break_sound}} | *** {{cd|break_sound}} – Sound event, the sound that will be played when the block gets broken. | ||
*** {{cd|step_sound}} | *** {{cd|step_sound}} – Sound event, the sound that will be played when an entity walks on top of the block. | ||
*** {{cd|place_sound}} | *** {{cd|place_sound}} – Sound event, the sound that will be played when the block gets placed. | ||
*** {{cd|hit_sound}} | *** {{cd|hit_sound}} – Sound event, the sound that will be played while the block is being destroyed. | ||
*** {{cd|fall_sound}} | *** {{cd|fall_sound}} – Sound event, the sound that will be played when an entity falls onto the block. | ||
*** All sound fields are optional. | *** All sound fields are optional. | ||
'''Other Players''' | |||
* A new menu which has been added to replace Social Interactions. | |||
* Only available when playing on a world open to multiplayer. | |||
** This includes: | |||
*** Playing in singleplayer worlds open to LAN | |||
*** Playing on dedicated servers | |||
*** Playing on Realms | |||
** Can be opened by pressing the "Other Players" icon button in the pause menu | |||
** Can also be opened from in-game using the "Other Players" key ({{key|P}} by default) | |||
* Lists the players currently online in the world you are in | |||
* Lists players who are not online anymore, but may still be of interest: | |||
** Players who were just online but left | |||
** Players who recently sent messages in the chat | |||
* Clicking on a player's icon in the list opens their Player Options. | |||
'''[[Minecraft:Particles]]''' | '''[[Minecraft:Particles]]''' | ||
* Added {{cd|minecraft:freezing}} | * Added {{cd|minecraft:freezing}}. | ||
** Emitted by entities which are affected by the [[Minecraft:freezing]] mob effect. | ** Emitted by entities which are affected by the [[Minecraft:freezing]] mob effect. | ||
** Has no fields. | ** Has no fields. | ||
'''Player Options''' | |||
* Player Options is a new screen accessible through both the Friends list and Other Players. | |||
* It contains per-player social actions previously spread across the Friends list and Social Interactions. | |||
* These actions are: | |||
** Sending or canceling a friend request | |||
** Accepting or declining a friend request | |||
** Muting a player | |||
** Reporting a player | |||
* Muting a player hides their chat messages until the next time you start the game | |||
* Blocking players is managed through Other Players. | |||
'''[[Minecraft:Tag (Java Edition)|Tags]]''' | '''[[Minecraft:Tag (Java Edition)|Tags]]''' | ||
* Biome Tags | |||
** Added {{Tag link|biome|spawns_strays_without_powder_snow}} to describe all biomes which allow the spawning of strays without requiring powder snow on the surface above them. | |||
* Block Tags | * Block Tags | ||
** Added the block tag {{ | ** Added the block tag {{Tag link|block|ice_cave_ore_replaceables}} to describe all blocks which are allowed to be replaced by ores within ice caves (in addition to {{Tag link|block|stone_ore_replaceables}}, {{Tag link|block|height_specific_ore_replaceables}} and {{Tag link|block|deepslate_ore_replaceables}}) | ||
** Added the block tag {{ | ** Added the block tag {{Tag link|block|melts_icicle_above}} to describe all blocks causing icicles directly above to melt. | ||
** Added the block tag {{ | ** Added the block tag {{Tag link|block|large_icicle_replaceable}} to describe all blocks which are allowed to be replaced by large icicles within the ice caves biome. | ||
** Added several block tags to affect how mobs pathfind: | ** Added several block tags to affect how mobs pathfind: | ||
*** {{ | *** {{Tag link|block|pathfinding/avoid_in_air}} - blocks to be avoided while flying, either due to danger or potential to get stuck. | ||
*** {{ | *** {{Tag link|block|pathfinding/damage_cautious}} - blocks that will damage entities that walk through them, but are not considered dangerous enough to avoid entirely. | ||
*** {{ | *** {{Tag link|block|pathfinding/damaging}} - blocks that will damage entities that walk through them. | ||
*** {{ | *** {{Tag link|block|pathfinding/drop_down}} - blocks that can be dropped down through. | ||
*** {{ | *** {{Tag link|block|pathfinding/leaves}} - blocks that are considered leaves. | ||
*** {{ | *** {{Tag link|block|pathfinding/open}} - blocks that are considered completely open to walk through. | ||
*** {{ | *** {{Tag link|block|pathfinding/powder_snow}} - blocks that are considered powder snow. | ||
*** {{ | *** {{Tag link|block|pathfinding/rails}} - blocks that are considered rails. | ||
*** {{ | *** {{Tag link|block|pathfinding/sticky}} - blocks that are considered sticky, causing slowed movement and inability to jump. | ||
* Block Sound Set Tags | |||
** Added {{Tag link|block sound set|sounds_wooden}} - block sound sets which when stepped on cause Horses to produce a galloping sound. | |||
* Item Tags | * Item Tags | ||
** Added {{ | ** Added {{Tag link|item|frostbite_preferred_weapons}} for items picked up and used by the frostbite. | ||
** Added {{ | ** Added {{Tag link|item|knocks_back_players_even_with_zero_damage}} for items which shall apply knockback even if they do 0 damage. | ||
** Added {{ | ** Added {{Tag link|item|sheep_wool_dyes}} - items that can be used to dye a sheep's wool. | ||
*** The color will be taken from the {{cd|minecraft:dye}} component of the used item stack. | *** The color will be taken from the {{cd|minecraft:dye}} component of the used item stack. | ||
== Changes == | == Changes == | ||
| Line 138: | Line 183: | ||
=== Items === | === Items === | ||
'''[[Minecraft:Snowball]]''' | '''[[Minecraft:Snowball]]''' | ||
* Now applies knockback to players. | |||
* | === Mobs === | ||
'''[[Minecraft:Wandering trader]]''' | |||
* Can now sell [[Minecraft:ice crystal]]s and [[Minecraft:icicle]]s.<!-- In what amounts? eg how much emeralds and how much of the items do you get --> | |||
=== General === | === General === | ||
| Line 165: | Line 213: | ||
'''[[Minecraft:Particles]]''' | '''[[Minecraft:Particles]]''' | ||
* Removed particle type {{cd|minecraft:item_snowball}} | * Removed particle type {{cd|minecraft:item_snowball}} | ||
'''Player Reporting''' | |||
* Redesigned the save/discard draft confirmation screen. | |||
* Player reports saved as drafts no longer prompt you to discard them upon exiting a world if they can be continued later. | |||
** Chat reports can never be continued. | |||
** Name reports can be continued if the reported player is in your Friends list. | |||
** Skin reports can be continued if the reported player is in your Friends list. | |||
* Pressing "Quit Game" in the main menu will now give a warning if you have an unsent draft report that would be lost. | |||
'''[[Minecraft:Resource pack]]''' | '''[[Minecraft:Resource pack]]''' | ||
* The version is now {{cd|100.0}}. | * The version is now {{cd|100.0}}. | ||
'''[[Minecraft:Sounds]]''' | |||
* Added new sound events: | |||
** {{cd|entity.frostbite.ambient}} | |||
** {{cd|entity.frostbite.death}} | |||
** {{cd|entity.frostbite.hurt}} | |||
** {{cd|entity.frostbite.step}} | |||
** {{cd|block.ice.break}} | |||
** {{cd|block.ice.fall}} | |||
** {{cd|block.ice.hit}} | |||
** {{cd|block.ice.place}} | |||
** {{cd|block.ice.step}} | |||
** {{cd|block.ice_crystal.break}} | |||
** {{cd|block.ice_crystal.fall}} | |||
** {{cd|block.ice_crystal.hit}} | |||
** {{cd|block.ice_crystal.place}} | |||
** {{cd|block.ice_crystal.step}} | |||
** {{cd|block.icicle.break}} | |||
** {{cd|block.icicle.fall}} | |||
** {{cd|block.icicle.hit}} | |||
** {{cd|block.icicle.place}} | |||
** {{cd|block.icicle.step}} | |||
** {{cd|block.icicle.land}} | |||
** {{cd|entity.ice_ball.break}} | |||
** {{cd|entity.ice_ball.throw}} | |||
'''[[Minecraft:Tag (Java Edition)|Tags]]''' | |||
* Biome Tags | |||
** Added {{cd|ice_caves}} to {{Tag link|biome|d=and|is_overworld|spawns_cold_variant_farm_animals|spawns_cold_variant_frogs|spawns_snow_foxes|spawns_white_rabbits|has_structure/trial_chambers}} tags. | |||
* Block Tags | |||
** Added {{cd|icicle}} to {{Tag link|block|speleothems}} tag. | |||
** Added {{cd|ice_crystal}} to {{Tag link|block|mineable/pickaxe}} tag. | |||
** Removed {{cd|packed_ice}} to {{Tag link|block|cannot_support_snow_layer}} tag. | |||
* Entity Type Tags | |||
** Added {{cd|frostbite}} to {{Tag link|entity type|d=and|burn_in_daylight|freeze_immune_entity_types|no_anger_from_wind_charge|powder_snow_walkable_mobs|zombie}} tags. | |||
** Added {{cd|ice_ball}} to {{Tag link|entity type|impact_projectiles}} tag. | |||
* Potion Tags | |||
** Added {{cd|d=and|freezing|long_freezing}} to {{Tag link|potion|tradeable}} tag. | |||
'''[[Minecraft:Textures]]''' | |||
* Block Models | |||
** Added new block models: | |||
*** {{cd|block/icicle}} | |||
*** {{cd|block/icicle_base}} | |||
* Block Textures | |||
** Added new block textures: | |||
*** {{cd|block/ice_crystal.png}} | |||
*** {{cd|block/icicle_down_base.png}} | |||
*** {{cd|block/icicle_down_frustum.png}} | |||
*** {{cd|block/icicle_down_middle.png}} | |||
*** {{cd|block/icicle_down_tip.png}} | |||
*** {{cd|block/icicle_down_tip_merge.png}} | |||
*** {{cd|block/icicle_side.png}} | |||
*** {{cd|block/icicle_top.png}} | |||
* Entity Textures | |||
** Added new entity textures: | |||
*** {{cd|entity/zombie/frostbite.png}} | |||
*** {{cd|entity/zombie/frostbite_baby.png}} | |||
*** {{cd|entity/zombie/frostbite_outer_layer.png}} | |||
* Item Models | |||
** Added new item models: | |||
*** {{cd|item/icicle}} | |||
* Item Textures | |||
** Added new item textures: | |||
*** {{cd|item/frostbite_spawn_egg.png}} | |||
*** {{cd|item/ice_ball.png}} | |||
*** {{cd|item/ice_crystal.png}} | |||
*** {{cd|item/icicle.png}} | |||
* Particles | |||
** Added new particle textures: | |||
*** {{cd|particle/freezing_0.png}} | |||
*** {{cd|particle/freezing_1.png}} | |||
*** {{cd|particle/freezing_2.png}} | |||
*** {{cd|particle/freezing_3.png}} | |||
*** {{cd|particle/freezing_4.png}} | |||
*** {{cd|particle/freezing_5.png}} | |||
* UI Sprites | |||
** Added new UI textures: | |||
*** {{cd|mob_effect/freezing.png}} | |||
*** {{cd|friends/background_light.png}} | |||
*** {{cd|friends/presence_all.png}} | |||
*** {{cd|friends/presence_limited.png}} | |||
*** {{cd|friends/presence_none.png}} | |||
*** {{cd|friends/profile.png}} | |||
*** {{cd|friends/profile_highlighted.png}} | |||
*** {{cd|friends/sort_alphabetical.png}} | |||
*** {{cd|friends/sort_presence.png}} | |||
*** {{cd|friends/tab_selected.png}} | |||
*** {{cd|pause_menu/other_players.png}} | |||
** The following textures have been renamed: | |||
*** {{cd|friends/button.png -> friends/tab.png}} | |||
*** {{cd|friends/button_highlighted.png -> friends/tab_highlighted.png}} | |||
*** {{cd|friends/loading.png -> widget/loading.png}} | |||
*** {{cd|pause_menu/social_interactions.png -> pause_menu/feedback.png}} | |||
** The following textures have been removed: | |||
*** {{cd|friends/button_disabled.png}} | |||
*** {{cd|friends/remove.png}} | |||
*** {{cd|pause_menu/player_reporting.png}} | |||
*** {{cd|toast/social_interactions.png}} | |||
'''[[Minecraft:UI]]''' | '''[[Minecraft:UI]]''' | ||
| Line 246: | Line 410: | ||
== Videos == | == Videos == | ||
{{Slicedlime|Gxn_bQwbpNw}} | {{Slicedlime|Gxn_bQwbpNw|F4WUciYsagM}} | ||
== Notes == | |||
{{notelist}} | |||
== References == | == References == | ||
| Line 255: | Line 422: | ||
[[Minecraft:de:26.4-snapshot-3]] | [[Minecraft:de:26.4-snapshot-3]] | ||
[[Minecraft:es:Java Edition 26.4 Snapshot 3]] | |||
[[Minecraft:fr:Édition Java 26.4 Snapshot 3]] | |||
[[Minecraft:he:Java Edition 26.4 Snapshot 3]] | [[Minecraft:he:Java Edition 26.4 Snapshot 3]] | ||
[[Minecraft:ja:Java Edition 26.4 Snapshot 3]] | [[Minecraft:ja:Java Edition 26.4 Snapshot 3]] | ||
[[Minecraft:lzh:爪哇版二六點四之快照三]] | |||
[[Minecraft:pt:Edição Java 26.4 Snapshot 3]] | [[Minecraft:pt:Edição Java 26.4 Snapshot 3]] | ||
[[Minecraft:ru:26.4 Snapshot 3 (Java Edition)]] | [[Minecraft:ru:26.4 Snapshot 3 (Java Edition)]] | ||
[[Minecraft:zh:Java版26.4-snapshot-3]] | [[Minecraft:zh:Java版26.4-snapshot-3]] | ||
Latest revision as of 11:12, 18 October 2026
Template:Dangerous version Template:Infobox version 26.4 Snapshot 3 (known as 26.4-snapshot-3 in the Minecraft:launcher) is the third Minecraft:snapshot for Minecraft:Java Edition 26.4, released on October 6, 2026,<ref>Template:Mcnet</ref> which adds the Minecraft:ice caves including Minecraft:ice crystals, Minecraft:icicles, Minecraft:ice balls, the Minecraft:frostbite and the Minecraft:Freezing effect, and fixes bugs.
Additions
Blocks
File:Ice Crystal (U) JE1.png Minecraft:Ice crystal
- A new crystal-like block similar to Minecraft:amethyst clusters, which generates on the ground in Minecraft:ice caves.
- Provides a small amount of Minecraft:light.
- Can be placed on all sides of a block.
- Breaks if the support block is removed.
File:Icicle.png Minecraft:Icicle
- A new speleothem-like block similar to Minecraft:pointed dripstone and Minecraft:sulfur spikes.
- Naturally generates as stalactites on the ceiling in Minecraft:ice caves, but can also be placed on the ground as stalagmites.
- Can naturally grow up to 5 blocks long when pointing downward.
- Only grows in areas without nearby light sources and outside Minecraft:the Nether.
- Minecraft:Icicle blocks melt and break when a strong enough light source is nearby, or in the Nether.
- Falling Minecraft:icicles deal damage to entities.
- Falling on an Minecraft:icicle stalagmite multiplies the fall damage.
- It can be placed in any direction and has a base, middle and tip variant.
Items
File:Arrow of Freezing JE1.png Minecraft:Arrow of Freezing
- A Minecraft:tipped arrow which applies the Freezing effect.
File:Frostbite Spawn Egg JE1 BE1.png Minecraft:Frostbite spawn egg
- Used to spawn a Minecraft:frostbite.
File:Ice Ball JE1 BE1.png Minecraft:Ice ball
- A throwable projectile that deals damage.
- It does more damage based on its projectile speed.
- They deal a small amount of damage and also deal knockback.
- Deals 4 damage to entities it hits, scaling down with velocity.
- Breaks on impact with blocks or entities, creating a particle effect and sound.
- Can be used to brew potions of Freezing.
- Obtained from Minecraft:frostbites, which have a chance to drop them when killed.
Template:Animate Minecraft:Potion of Freezing
- Obtained by brewing an Minecraft:awkward potion with an Minecraft:ice ball.
- Applies the Minecraft:Freezing effect when consumed.
Mobs
width=55x55 File:Baby Frostbite JE1 BE1.png Minecraft:Frostbite
- A Minecraft:zombie variant that can be found in snowy biomes.
- Zombies convert into frostbites when they stay in Minecraft:powder snow too long.
- Minecraft:Husks now also convert into zombies when they stay in Minecraft:powder snow too long.
- Immune to Minecraft:Freezing effect.
- Does not sink in Minecraft:powder snow.
- Burns in sunlight.
- It has two modes of attacking: a melee attack and a ranged attack.
- Switches between melee and ranged combat based on target distance and whether they have Minecraft:ice balls.
- Most frostbites use a standard melee attack, which gives the Freezing effect.
- Some frostbites spawn holding ice balls, which they throw as a ranged attack.
- Drops ice balls and Minecraft:rotten flesh when killed.
- Converts into a zombie when underwater for too long.
World generation
Template:BiomeSprite Minecraft:Ice caves
- A cave biome that generates underneath frozen biomes.
- It consists mainly of Minecraft:packed ice and Minecraft:calcite.
- Large Minecraft:icicles made of Packed Ice generate on the ground and hanging from the ceiling.
- Minecraft:Ice crystals occasionally generate on the ground.
- Sometimes patches of Minecraft:snow can generate here.
- Does not generate Minecraft:glow lichen, unlike other cave biomes.
- Ores generate inside blobs of Minecraft:stone and Minecraft:deepslate.
- Common cave monsters along with Minecraft:strays and Minecraft:frostbites can spawn here.
Gameplay
- File:Freezing JE1 BE1.png Minecraft:Freezing
- An effect that causes an entity to Minecraft:freeze, dealing damage over time and slowing their movement.
- The Freezing effect will cause players to shake and eventually deal damage.
- Causes those affected to slowly become frozen as if in Powder Snow for its duration.
- Wearing a piece of Minecraft:leather armor prevents the entity from freezing, just like with Minecraft:powder snow, but will not keep the effect from being applied and will not remove the effect.
- Mobs will take additional damage from Freezing while they are affected by this effect.
- Mobs that are vulnerable to Freezing have a five times multiplier to the damage taken.
- A lingering potion, splash potion, and Minecraft:potion of Freezing can be brewed using ice balls.
- Minecraft:Arrows of Freezing can be crafted by placing a lingering potion of Freezing in the middle of the crafting table surrounded by eight Arrows.
- An effect that causes an entity to Minecraft:freeze, dealing damage over time and slowing their movement.
General
- Added Template:Cd registry containing definitions for sounds produced by different categories of blocks.
- Format: object with fields:
- Template:Cd – a float between Template:Cd and Template:Cd, the relative volume at which all sounds will be played.
- If not present, defaults to Template:Cd
- Template:Cd – a float between Template:Cd and Template:Cd, the relative pitch at which all sounds will be played.
- If not present, defaults to Template:Cd
- Template:Cd – Sound event, the sound that will be played when the block gets broken.
- Template:Cd – Sound event, the sound that will be played when an entity walks on top of the block.
- Template:Cd – Sound event, the sound that will be played when the block gets placed.
- Template:Cd – Sound event, the sound that will be played while the block is being destroyed.
- Template:Cd – Sound event, the sound that will be played when an entity falls onto the block.
- All sound fields are optional.
- Template:Cd – a float between Template:Cd and Template:Cd, the relative volume at which all sounds will be played.
- Format: object with fields:
Other Players
- A new menu which has been added to replace Social Interactions.
- Only available when playing on a world open to multiplayer.
- This includes:
- Playing in singleplayer worlds open to LAN
- Playing on dedicated servers
- Playing on Realms
- Can be opened by pressing the "Other Players" icon button in the pause menu
- Can also be opened from in-game using the "Other Players" key (Template:Key by default)
- This includes:
- Lists the players currently online in the world you are in
- Lists players who are not online anymore, but may still be of interest:
- Players who were just online but left
- Players who recently sent messages in the chat
- Clicking on a player's icon in the list opens their Player Options.
- Added Template:Cd.
- Emitted by entities which are affected by the Minecraft:freezing mob effect.
- Has no fields.
Player Options
- Player Options is a new screen accessible through both the Friends list and Other Players.
- It contains per-player social actions previously spread across the Friends list and Social Interactions.
- These actions are:
- Sending or canceling a friend request
- Accepting or declining a friend request
- Muting a player
- Reporting a player
- Muting a player hides their chat messages until the next time you start the game
- Blocking players is managed through Other Players.
- Biome Tags
- Added Template:Tag link to describe all biomes which allow the spawning of strays without requiring powder snow on the surface above them.
- Block Tags
- Added the block tag Template:Tag link to describe all blocks which are allowed to be replaced by ores within ice caves (in addition to Template:Tag link, Template:Tag link and Template:Tag link)
- Added the block tag Template:Tag link to describe all blocks causing icicles directly above to melt.
- Added the block tag Template:Tag link to describe all blocks which are allowed to be replaced by large icicles within the ice caves biome.
- Added several block tags to affect how mobs pathfind:
- Template:Tag link - blocks to be avoided while flying, either due to danger or potential to get stuck.
- Template:Tag link - blocks that will damage entities that walk through them, but are not considered dangerous enough to avoid entirely.
- Template:Tag link - blocks that will damage entities that walk through them.
- Template:Tag link - blocks that can be dropped down through.
- Template:Tag link - blocks that are considered leaves.
- Template:Tag link - blocks that are considered completely open to walk through.
- Template:Tag link - blocks that are considered powder snow.
- Template:Tag link - blocks that are considered rails.
- Template:Tag link - blocks that are considered sticky, causing slowed movement and inability to jump.
- Block Sound Set Tags
- Added Template:Tag link - block sound sets which when stepped on cause Horses to produce a galloping sound.
- Item Tags
- Added Template:Tag link for items picked up and used by the frostbite.
- Added Template:Tag link for items which shall apply knockback even if they do 0 damage.
- Added Template:Tag link - items that can be used to dye a sheep's wool.
- The color will be taken from the Template:Cd component of the used item stack.
Changes
Blocks
- Added unique sounds.
- Can now be placed on Minecraft:packed ice.
Items
- Now applies knockback to players.
Mobs
- Can now sell Minecraft:ice crystals and Minecraft:icicles.
General
- The Minecraft:pack format version is now Template:Cd.
- A new Template:Cd shows the rendering status of chunks around the player. This will impact performance at high view distances.
- The chunk load overlay has been split off from Template:Cd and into a new Template:Cd.
- Updated the design of the Friends list.
- Added searching.
- In the Friends tab, the profile name text box used for sending requests also functions as a search box.
- In the requests tab, a search box appears at the top if the player has 15 or more requests.
- Added sorting.
- Sort modes can be cycled through by pressing the new sort button.
- The current sort modes are:
- Sort by who's online - friends who are listed as online appear at the top of the list.
- Sort by alphabetical order - friends are sorted according to the alphabetical order of their names.
- Clicking on a player's icon in the Friends list now opens their Player Options.
- Removed "Remove Friend" button.
- This functionality is now accessible through Player Options instead.
- Removed particle type Template:Cd
Player Reporting
- Redesigned the save/discard draft confirmation screen.
- Player reports saved as drafts no longer prompt you to discard them upon exiting a world if they can be continued later.
- Chat reports can never be continued.
- Name reports can be continued if the reported player is in your Friends list.
- Skin reports can be continued if the reported player is in your Friends list.
- Pressing "Quit Game" in the main menu will now give a warning if you have an unsent draft report that would be lost.
- The version is now Template:Cd.
- Added new sound events:
- Biome Tags
- Added Template:Cd to Template:Tag link tags.
- Block Tags
- Added Template:Cd to Template:Tag link tag.
- Added Template:Cd to Template:Tag link tag.
- Removed Template:Cd to Template:Tag link tag.
- Entity Type Tags
- Added Template:Cd to Template:Tag link tags.
- Added Template:Cd to Template:Tag link tag.
- Potion Tags
- Added Template:Cd to Template:Tag link tag.
- Block Models
- Added new block models:
- Block Textures
- Added new block textures:
- Entity Textures
- Added new entity textures:
- Item Models
- Added new item models:
- Item Textures
- Added new item textures:
- Particles
- Added new particle textures:
- UI Sprites
- Added new UI textures:
- The following textures have been renamed:
- The following textures have been removed:
- Lightmap visualization is now configurable as Template:Cd in debug options and appears in the Light group.
- Its visibility setting is saved with the debug profile.
- It can now be displayed alongside the FPS and network charts.
- The Social Interactions screen has been replaced with the new Other Players screen.
- The "Social Interactions" keybind has been renamed to "Other Players".
- The Friends button has received a new icon.
- The "Visibility" option has been moved from Online Options into the Friends list.
- The icon buttons in the pause menu have been reordered to match the main menu.
- Features
- Changed Template:Cd
- Added Template:Cd - a field that contains various settings for the placement of the speleothem cluster:
- Template:Cd - represented by an enum that is one of Template:Cd, Template:Cd, Template:Cd
- Template:Cd - sets a state on the base block of the speleothem block.
- Template:Cd - the regular base block state used in sulfur spikes and dripstone spikes.
- Template:Cd - the state of the base block of the Icicle when it is attached to a surface.
- Template:Cd - boolean indicating whether the speleothem can be placed in water or not.
- Added Template:Cd - a field that contains various settings for the placement of the speleothem cluster:
- Changed Template:Cd (renamed from Template:Cd)
- Added the field Template:Cd - Block State Provider, the block to build the large dripstone out of
- Changed Template:Cd
- Feature placements
- Added the following ore placements:
- These are all identical to their non-ice-cave counterparts, only that they place a patch of stone or deepslate (depending on y-level) before placing the ore itself.
- They can replace ice and calcite as well.
- Noise Settings
- Added new noises:
Fixes
Videos
Notes
References
Template:Navbox Java Edition versions
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