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Minecraft:Bedrock Edition level format/Entity format/Upstream: Difference between revisions

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*** {{nbt|long|entityID}}: The Unique ID of an entity.
*** {{nbt|long|entityID}}: The Unique ID of an entity.
*** {{nbt|int|LinkID}}: Unknown.
*** {{nbt|int|LinkID}}: Unknown.
** {{nbt|byte|LootDropped}}: 1 or 0 (true/false) - true if this entity can drop [[Minecraft:Drops#Mob_drops|loot]] when killed.
** {{nbt|byte|LootDropped}}: 1 or 0 (true/false) - true if this entity can drop loot when killed.
** {{nbt|int|MarkVariant}}: The ID of the mark variant. Used by villager, horse, bee etc. Defaults to 0.
** {{nbt|int|MarkVariant}}: The ID of the mark variant. Used by villager, horse, bee etc. Defaults to 0.
** {{nbt|list|Motion}}: (May not exist) Three TAG_Floats describing the current dX, dY and dZ velocity of the entity in meters per tick.
** {{nbt|list|Motion}}: (May not exist) Three TAG_Floats describing the current dX, dY and dZ velocity of the entity in meters per tick.
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** {{nbt|byte|OnGround}}: 1 or 0 (true/false) - true if the entity is touching the ground.
** {{nbt|byte|OnGround}}: 1 or 0 (true/false) - true if the entity is touching the ground.
** {{nbt|long|OwnerNew}}: Unknown. Defaults to -1.
** {{nbt|long|OwnerNew}}: Unknown. Defaults to -1.
** {{nbt|byte|Persistent}}: 1 or 0 (true/false) - true if an entity should be [[Minecraft:Mob spawning#Despawning|persistent]] in the world.
** {{nbt|byte|Persistent}}: 1 or 0 (true/false) - true if an entity should be persistent in the world.
** {{nbt|int|PortalCooldown}}: The number of ticks before which the entity may be teleported back through a nether portal. Initially starts at 300 ticks (15 seconds) after teleportation and counts down to 0.
** {{nbt|int|PortalCooldown}}: The number of ticks before which the entity may be teleported back through a nether portal. Initially starts at 300 ticks (15 seconds) after teleportation and counts down to 0.
** {{nbt|list|Pos}}: Three TAG_Floats describing the current X, Y and Z position of the entity.
** {{nbt|list|Pos}}: Three TAG_Floats describing the current X, Y and Z position of the entity.
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** {{nbt|int|Strength}}: Determines the number of items the entity can carry (items = 3 × strength). Used by llama. Defaults to 0.
** {{nbt|int|Strength}}: Determines the number of items the entity can carry (items = 3 × strength). Used by llama. Defaults to 0.
** {{nbt|int|StrengthMax}}: Determines the maximum number of items the entity can carry (items = 3 × strength). Defaults to 0.
** {{nbt|int|StrengthMax}}: Determines the maximum number of items the entity can carry (items = 3 × strength). Defaults to 0.
** {{nbt|list|Tags}}: (May not exist) List of [[Minecraft:Scoreboard|scoreboard tags]] of this entity.
** {{nbt|list|Tags}}: (May not exist) List of scoreboard tags of this entity.
*** {{nbt|string}}: A tag.
*** {{nbt|string}}: A tag.
** {{nbt|long|UniqueID}}: The Unique ID of this entity.
** {{nbt|long|UniqueID}}: The Unique ID of this entity.
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** [[Minecraft:Aquatic#Animals|Water Animal]]
** [[Minecraft:Aquatic#Animals|Water Animal]]
*** {{EntityLink|Dolphin}}
*** {{EntityLink|Dolphin}}
*** [[Minecraft:Fish]]
*** Fish
**** {{EntityLink|Cod}}
**** {{EntityLink|Cod}}
**** {{EntityLink|Salmon}}
**** {{EntityLink|Salmon}}
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** {{nbt|short|DeathTime}}: Number of ticks the mob has been dead for. Controls death animations. 0 when alive.
** {{nbt|short|DeathTime}}: Number of ticks the mob has been dead for. Controls death animations. 0 when alive.
** {{nbt|byte|expDropEnabled}}: (May not exist) {{nbt boolean}} - {{cd|true}} if this mob drops experience when killed.
** {{nbt|byte|expDropEnabled}}: (May not exist) {{nbt boolean}} - {{cd|true}} if this mob drops experience when killed.
** {{nbt|byte|hasBoundOrigin}}: 1 or 0 (true/false) - if this mob has bound origin. Only{{needs testing}} effects [[Minecraft:Vex]]. When a vex is idle, it wanders, selecting air blocks from within a 15×11×15{{needs testing}} cuboid range centered at BoundX, BoundY, BoundZ. when it summoned the vex, this value is set to true, and the central spot is the location of the evoker. Or if an evoker was not involved, this value is false.
** {{nbt|byte|hasBoundOrigin}}: 1 or 0 (true/false) - if this mob has bound origin. Only{{needs testing}} effects Vex. When a vex is idle, it wanders, selecting air blocks from within a 15×11×15{{needs testing}} cuboid range centered at BoundX, BoundY, BoundZ. when it summoned the vex, this value is set to true, and the central spot is the location of the evoker. Or if an evoker was not involved, this value is false.
** {{nbt|byte|hasSetCanPickupItems}}: 1 or 0 (true/false) - true if <code>canPickupItems</code> has been set by the game.
** {{nbt|byte|hasSetCanPickupItems}}: 1 or 0 (true/false) - true if <code>canPickupItems</code> has been set by the game.
** {{nbt|short|HurtTime}}: Number of ticks the mob turns red for after being hit. 0 when not recently hit.
** {{nbt|short|HurtTime}}: Number of ticks the mob turns red for after being hit. 0 when not recently hit.
** {{nbt|long|LeasherID}}: The Unique ID of an entity that is leashing it with a lead. Set to -1 if there's no leasher.
** {{nbt|long|LeasherID}}: The Unique ID of an entity that is leashing it with a lead. Set to -1 if there's no leasher.
** {{nbt|long|limitedLife}}: The left time in ticks until this entity disapears. Only{{needs testing}} effects [[Minecraft:Evoker Fang]]s. For other entities, it is set to 0.
** {{nbt|long|limitedLife}}: The left time in ticks until this entity disapears. Only{{needs testing}} effects Evoker Fangs. For other entities, it is set to 0.
** {{nbt|list|Mainhand}}: The item being held in the mob's main hand.
** {{nbt|list|Mainhand}}: The item being held in the mob's main hand.
*** {{nbt|compound}}: The item.
*** {{nbt|compound}}: The item.
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== Additional fields for entity types ==
== Additional fields for entity types ==
=== Allay ===
=== Allay ===
Additional fields for [[Minecraft:allay]]:
Additional fields for allay:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|inventory|component}}
** {{bedrock nbt|inventory|component}}
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=== Area Effect Cloud ===
=== Area Effect Cloud ===
Additional fields for [[Minecraft:area effect cloud]]:
Additional fields for area effect cloud:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|int|Duration}}: The maximum age of the field.
** {{nbt|int|Duration}}: The maximum age of the field.
** {{nbt|int|DurationOnUse}}: The amount the duration of the field changes upon applying the effect.
** {{nbt|int|DurationOnUse}}: The amount the duration of the field changes upon applying the effect.
** {{nbt|float|InitialRadius}}: The field's initial radius.
** {{nbt|float|InitialRadius}}: The field's initial radius.
** {{nbt|list|mobEffects}}: A list of the applied [[Minecraft:effect]]s.
** {{nbt|list|mobEffects}}: A list of the applied effects.
*** {{bedrock nbt|Mob Effect}}
*** {{bedrock nbt|Mob Effect}}
** {{nbt|long|OwnerId}}: The Unique ID of the entity who created the cloud. If it has no owner, defaults to -1.
** {{nbt|long|OwnerId}}: The Unique ID of the entity who created the cloud. If it has no owner, defaults to -1.
** {{nbt|int|ParticleColor}}: The color of the particles.
** {{nbt|int|ParticleColor}}: The color of the particles.
** {{nbt|int|ParticleId}}: The particles displayed by the field.
** {{nbt|int|ParticleId}}: The particles displayed by the field.
** {{nbt|int|PickupCount}}: How many [[Minecraft:dragon's breath]] can be picked up.
** {{nbt|int|PickupCount}}: How many dragon's breath can be picked up.
** {{nbt|short|PotionId}}: The name of the default potion effect. See [[Minecraft:potion#Item data|potion data values]] for valid IDs.
** {{nbt|short|PotionId}}: The name of the default potion effect. See [[Minecraft:potion#Item data|potion data values]] for valid IDs.
** {{nbt|float|Radius}}: The field's current radius.
** {{nbt|float|Radius}}: The field's current radius.
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=== Armadillo ===
=== Armadillo ===
Additional fields for [[Minecraft:armadillo]]:
Additional fields for armadillo:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Armor Stand ===
=== Armor Stand ===
Additional fields for [[Minecraft:armor stand]]:
Additional fields for armor stand:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|compound|Pose}}: The ArmorStand's pose.
** {{nbt|compound|Pose}}: The ArmorStand's pose.
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** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}
** {{nbt|byte|auxValue}}: The metadata of this arrow. See [[Minecraft:Arrow#Metadata]].
** {{nbt|byte|auxValue}}: The metadata of this arrow. See [[Minecraft:Arrow#Metadata]].
** {{nbt|byte|enchantFlame}}: The level of [[Minecraft:Flame]] enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Flame enchantment.
** {{nbt|byte|enchantFlame}}: The level of Flame enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Flame enchantment.
** {{nbt|byte|enchantInfinity}}: The level of [[Minecraft:Infinity]] enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Infinity enchantment.
** {{nbt|byte|enchantInfinity}}: The level of Infinity enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Infinity enchantment.
** {{nbt|list|mobEffects}}: Effects on a tipped arrow.
** {{nbt|list|mobEffects}}: Effects on a tipped arrow.
*** {{nbt|compound}}: An effect.
*** {{nbt|compound}}: An effect.
**** {{bedrock nbt|Mob Effect}}
**** {{bedrock nbt|Mob Effect}}
** {{nbt|byte|enchantPower}}: The level of [[Minecraft:Power]] enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Power enchantment.
** {{nbt|byte|enchantPower}}: The level of Power enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Power enchantment.
** {{nbt|byte|enchantPunch}}: The level of [[Minecraft:Punch]] enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Punch enchantment.
** {{nbt|byte|enchantPunch}}: The level of Punch enchantment on the bow that shot this arrow, where 1 is level 1. 0 if no Punch enchantment.


=== Axolotl ===
=== Axolotl ===
Additional fields for [[Minecraft:axolotl]]:
Additional fields for axolotl:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Bat ===
=== Bat ===
Additional fields for [[Minecraft:bat]]:
Additional fields for bat:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|byte|BatFlags}}: 1 when hanging upside down and 0 when flying.{{More info}}
** {{nbt|byte|BatFlags}}: 1 when hanging upside down and 0 when flying.{{More info}}


=== Bee ===
=== Bee ===
Additional fields for [[Minecraft:bee]]:
Additional fields for bee:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Boat with Chest ===
=== Boat with Chest ===
Additional fields for [[Minecraft:boat with chest]]:
Additional fields for boat with chest:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|inventory|component}}
** {{bedrock nbt|inventory|component}}


=== Breeze ===
=== Breeze ===
Additional fields for [[Minecraft:breeze]]:
Additional fields for breeze:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|compound|properties}}: The breeze <code>properties</code>.
** {{nbt|compound|properties}}: The breeze <code>properties</code>.
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=== Camel ===
=== Camel ===
Additional fields for [[Minecraft:camel]]:
Additional fields for camel:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Cat ===
=== Cat ===
Additional fields for [[Minecraft:cat]]:
Additional fields for cat:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Chicken ===
=== Chicken ===
Additional fields for [[Minecraft:chicken]]:
Additional fields for chicken:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Cow ===
=== Cow ===
Additional fields for [[Minecraft:cow]]:
Additional fields for cow:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Creeper ===
=== Creeper ===
Additional fields for [[Minecraft:creeper]]:
Additional fields for creeper:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|explode|component}}
** {{bedrock nbt|explode|component}}


=== Dolphin ===
=== Dolphin ===
Additional fields for [[Minecraft:dolphin]]:
Additional fields for dolphin:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Donkey ===
=== Donkey ===
Additional fields for [[Minecraft:donkey]]:
Additional fields for donkey:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== End Crystal ===
=== End Crystal ===
Additional fields for [[Minecraft:end crystal]]:
Additional fields for end crystal:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|explode|component}}
** {{bedrock nbt|explode|component}}
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=== Endermite ===
=== Endermite ===
Additional fields for [[Minecraft:endermite]]:
Additional fields for endermite:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|int|Lifetime}}: How long the endermite has existed in ticks. Disappears when this reaches around 2400.
** {{nbt|int|Lifetime}}: How long the endermite has existed in ticks. Disappears when this reaches around 2400.


=== Evoker ===
=== Evoker ===
Additional fields for [[Minecraft:evoker]]:
Additional fields for evoker:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|dweller|component}}
** {{bedrock nbt|dweller|component}}


=== Experience Orb ===
=== Experience Orb ===
Additional fields for [[Minecraft:experience orb]]:
Additional fields for experience orb:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|short|Age}}: The number of ticks the XP orb has been "untouched". After 6000 ticks (5 minutes) the orb is destroyed.{{Needs testing}}
** {{nbt|short|Age}}: The number of ticks the XP orb has been "untouched". After 6000 ticks (5 minutes) the orb is destroyed.{{Needs testing}}
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=== Experience Potion ===
=== Experience Potion ===
Additional fields for [[Minecraft:experience potion]]:
Additional fields for experience potion:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}


=== Falling Block ===
=== Falling Block ===
Additional fields for [[Minecraft:falling block]]:
Additional fields for falling block:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|compound|FallingBlock}}
** {{nbt|compound|FallingBlock}}
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=== Fireball ===
=== Fireball ===
Additional fields for [[Minecraft:fireball]]:
Additional fields for fireball:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|explode|component}}
** {{bedrock nbt|explode|component}}
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=== Fireworks Rocket ===
=== Fireworks Rocket ===
Additional fields for [[Minecraft:firework|firework rocket]]:
Additional fields for firework rocket:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for.
** {{nbt|int|Life}}: The number of ticks this fireworks rocket has been flying for.
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=== Fishing Bobber ===
=== Fishing Bobber ===
Additional fields for [[Minecraft:fishing bobber]]:
Additional fields for fishing bobber:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}


=== Fox ===
=== Fox ===
Additional fields for [[Minecraft:fox]]:
Additional fields for fox:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Frog ===
=== Frog ===
Additional fields for [[Minecraft:frog]]:
Additional fields for frog:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|breedable|component}}
** {{bedrock nbt|breedable|component}}


=== Goat ===
=== Goat ===
Additional fields for [[Minecraft:goat]]:
Additional fields for goat:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Guardian and Elder Guardian ===
=== Guardian and Elder Guardian ===
Additional fields for [[Minecraft:guardian]] and [[Minecraft:elder guardian]]:
Additional fields for guardian and elder guardian:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|home|component}}
** {{bedrock nbt|home|component}}
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=== Hoglin ===
=== Hoglin ===
Additional fields for [[Minecraft:hoglin]]:
Additional fields for hoglin:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Iron Golem ===
=== Iron Golem ===
Additional fields for [[Minecraft:iron golem]]:
Additional fields for iron golem:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|dweller|component}}
** {{bedrock nbt|dweller|component}}
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=== Llama ===
=== Llama ===
Additional fields for [[Minecraft:llama]]:
Additional fields for llama:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Llama Spit ===
=== Llama Spit ===
Additional fields for [[Minecraft:Llama_Spit|llama spit]]:
Additional fields for llama spit:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}
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=== Minecart with Chest ===
=== Minecart with Chest ===


Additional fields for [[Minecraft:minecart with chest]]:
Additional fields for minecart with chest:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|inventory|component}}
** {{bedrock nbt|inventory|component}}


=== Minecart with Command Block ===
=== Minecart with Command Block ===
Additional fields for [[Minecraft:minecart with command block]]:
Additional fields for minecart with command block:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|Command Block|other}}
** {{bedrock nbt|Command Block|other}}
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=== Minecart with Hopper ===
=== Minecart with Hopper ===
Additional fields for [[Minecraft:minecart with hopper]]:
Additional fields for minecart with hopper:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|inventory|component}}
** {{bedrock nbt|inventory|component}}


=== Minecart with TNT ===
=== Minecart with TNT ===
Additional fields for [[Minecraft:minecart with tnt]]:
Additional fields for minecart with tnt:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|explode|component}}
** {{bedrock nbt|explode|component}}


=== Mooshroom ===
=== Mooshroom ===
Additional fields for [[Minecraft:mooshroom]]:
Additional fields for mooshroom:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Mule ===
=== Mule ===
Additional fields for [[Minecraft:mule]]:
Additional fields for mule:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Ocelot ===
=== Ocelot ===
Additional fields for [[Minecraft:ocelot]]:
Additional fields for ocelot:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Panda ===
=== Panda ===
Additional fields for [[Minecraft:panda]]:
Additional fields for panda:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Piglin Brute ===
=== Piglin Brute ===
Additional fields for [[Minecraft:piglin brute]]:
Additional fields for piglin brute:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|home|component}}
** {{bedrock nbt|home|component}}
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=== Pillager ===
=== Pillager ===
Additional fields for [[Minecraft:pillager]]:
Additional fields for pillager:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|dweller|component}}
** {{bedrock nbt|dweller|component}}


=== Player ===
=== Player ===
Additional fields for [[Minecraft:player]]:
Additional fields for player:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|Abilities}}
** {{bedrock nbt|Abilities}}
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** {{nbt|long|AgentID}}: The Unique ID of the player's agent.
** {{nbt|long|AgentID}}: The Unique ID of the player's agent.
** {{nbt|int|DimensionId}}: The ID of the dimension the player is in.
** {{nbt|int|DimensionId}}: The ID of the dimension the player is in.
** {{nbt|int|EnchantmentSeed}}: The seed used for the next enchantment in [[Minecraft:enchantment table]]s.
** {{nbt|int|EnchantmentSeed}}: The seed used for the next enchantment in enchantment tables.
** {{nbt|list|EnderChestInventory}}: Each compound tag in this list is an item in the player's 27-slot ender chest inventory.
** {{nbt|list|EnderChestInventory}}: Each compound tag in this list is an item in the player's 27-slot ender chest inventory.
*** {{nbt|compound}}: An item in the inventory.
*** {{nbt|compound}}: An item in the inventory.
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** {{nbt|int|MapIndex}}: Unknown.
** {{nbt|int|MapIndex}}: Unknown.
** {{nbt|int|PlayerGameMode}}: The game mode of the player.
** {{nbt|int|PlayerGameMode}}: The game mode of the player.
** {{nbt|int|PlayerLevel}}: The level shown on the [[Minecraft:XP]] bar.
** {{nbt|int|PlayerLevel}}: The level shown on the XP bar.
** {{nbt|float|PlayerLevelProgress}}: The progress/percent across the XP bar to the next level.
** {{nbt|float|PlayerLevelProgress}}: The progress/percent across the XP bar to the next level.
** {{nbt|list|PlayerUIItems}}: Unknown
** {{nbt|list|PlayerUIItems}}: Unknown
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=== Polar Bear ===
=== Polar Bear ===
Additional fields for [[Minecraft:polar bear]]:
Additional fields for polar bear:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}


=== Pufferfish ===
=== Pufferfish ===
Additional fields for [[Minecraft:pufferfish]]:
Additional fields for pufferfish:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|timer|component}}
** {{bedrock nbt|timer|component}}


=== Rabbit ===
=== Rabbit ===
Additional fields for [[Minecraft:rabbit]]:
Additional fields for rabbit:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Ravager ===
=== Ravager ===
Additional fields for [[Minecraft:ravager]]:
Additional fields for ravager:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|dweller|component}}
** {{bedrock nbt|dweller|component}}
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=== Sheep ===
=== Sheep ===
Additional fields for [[Minecraft:sheep]]:
Additional fields for sheep:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Shulker Bullet ===
=== Shulker Bullet ===
Additional fields for [[Minecraft:shulker bullet]]:
Additional fields for shulker bullet:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}


=== Skeleton ===
=== Skeleton ===
Additional fields for [[Minecraft:skeleton]]:
Additional fields for skeleton:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|timer|component}}
** {{bedrock nbt|timer|component}}
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=== Skeleton Horse ===
=== Skeleton Horse ===
Additional fields for [[Minecraft:skeleton horse]]:
Additional fields for skeleton horse:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}


=== Slime ===
=== Slime ===
Additional fields for [[Minecraft:slime]]:
Additional fields for slime:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|byte|Size}}: The size of the slime. Note that this value is zero-based, so 0 is the smallest slime, 1 is the next larger, etc.
** {{nbt|byte|Size}}: The size of the slime. Note that this value is zero-based, so 0 is the smallest slime, 1 is the next larger, etc.


=== Sniffer ===
=== Sniffer ===
Additional fields for [[Minecraft:sniffer]]:
Additional fields for sniffer:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Strider ===
=== Strider ===
Additional fields for [[Minecraft:strider]]:
Additional fields for strider:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Sulfur cube ===
=== Sulfur cube ===
Additional fields for [[Minecraft:sulfur cube]]:
Additional fields for sulfur cube:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}
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=== Tadpole ===
=== Tadpole ===
Additional fields for [[Minecraft:tadpole]]:
Additional fields for tadpole:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}


=== Thrown Ender Pearl ===
=== Thrown Ender Pearl ===
Additional fields for thrown [[Minecraft:ender pearl]]:
Additional fields for thrown ender pearl:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}
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* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}
** {{nbt|int|favoredSlot}}: The slot id when it is thrown out.This means thrown trident with [[Minecraft:Loyalty]] prefers to return to this slot when this slot is empty. Set to -1 when without [[Minecraft:Loyalty]] enchantment.
** {{nbt|int|favoredSlot}}: The slot id when it is thrown out.This means thrown trident with Loyalty prefers to return to this slot when this slot is empty. Set to -1 when without Loyalty enchantment.
** {{nbt|compound|Trident}}: The item that is given when the entity is picked up.
** {{nbt|compound|Trident}}: The item that is given when the entity is picked up.
*** {{bedrock nbt|Item Stack|item}}
*** {{bedrock nbt|Item Stack|item}}


=== TNT ===
=== TNT ===
Additional fields for [[Minecraft:tnt]]:
Additional fields for tnt:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|explode|component}}
** {{bedrock nbt|explode|component}}
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=== Vex ===
=== Vex ===
Additional fields for [[Minecraft:vex]]:
Additional fields for vex:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|compound|ItemInHand}}: The item in its hand. Defaults to an iron sword.
** {{nbt|compound|ItemInHand}}: The item in its hand. Defaults to an iron sword.
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=== Vindicator ===
=== Vindicator ===
Additional fields for [[Minecraft:vindicator]]:
Additional fields for vindicator:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|dweller|component}}
** {{bedrock nbt|dweller|component}}


=== Wandering Trader ===
=== Wandering Trader ===
Additional fields for [[Minecraft:wandering trader]]:
Additional fields for wandering trader:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|economy_trade_table|component}}
** {{bedrock nbt|economy_trade_table|component}}
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=== Wind Charge Projectile ===
=== Wind Charge Projectile ===
Additional fields for [[Minecraft:wind charge projectile]]:
Additional fields for wind charge projectile:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|projectile|component}}
** {{bedrock nbt|projectile|component}}
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** {{bedrock nbt|breedable|component}}
** {{bedrock nbt|breedable|component}}
** {{nbt|compound|properties}}: The wolf <code>properties</code>.
** {{nbt|compound|properties}}: The wolf <code>properties</code>.
*** {{nbt|byte|minecraft:has_armor}}: 1 or 0 (true/false) - true if the wolf has [[Minecraft:wolf armor]].
*** {{nbt|byte|minecraft:has_armor}}: 1 or 0 (true/false) - true if the wolf has wolf armor.
*** {{nbt|byte|minecraft:has_increased_max_health}}: 1 or 0 (true/false) - true if the wolf's maximum health is {{hp|40}}.
*** {{nbt|byte|minecraft:has_increased_max_health}}: 1 or 0 (true/false) - true if the wolf's maximum health is {{hp|40}}.
*** {{nbt|byte|minecraft:is_armorable}}: 1 or 0 (true/false) - true if the wolf can be equipped with [[Minecraft:wolf armor]].
*** {{nbt|byte|minecraft:is_armorable}}: 1 or 0 (true/false) - true if the wolf can be equipped with wolf armor.


=== Zombie ===
=== Zombie ===
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=== Zombie Horse ===
=== Zombie Horse ===
Additional fields for [[Minecraft:zombie horse]]:
Additional fields for zombie horse:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{bedrock nbt|ageable|component}}
** {{bedrock nbt|ageable|component}}


=== Zombie Villager ===
=== Zombie Villager ===
Additional fields for [[Minecraft:zombie villager]]:
Additional fields for zombie villager:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|byte|SpawnedFromVillage}}: 1 or 0 (true/false) - true if spawned from village.
** {{nbt|byte|SpawnedFromVillage}}: 1 or 0 (true/false) - true if spawned from village.
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=== Zombified Piglin ===
=== Zombified Piglin ===


Additional fields for [[Minecraft:zombified piglin]]:
Additional fields for zombified piglin:
* {{nbt|compound}}: The entity's root tag.
* {{nbt|compound}}: The entity's root tag.
** {{nbt|short|Anger}}: Unknown.
** {{nbt|short|Anger}}: Unknown.
</div>
</div>


[[Minecraft:pt:Formato de nível da Edição Bedrock/Formato de entidade]]
pt:Formato de nível da Edição Bedrock/Formato de entidade
[[Minecraft:zh:基岩版存档格式/实体格式]]
zh:基岩版存档格式/实体格式

Revision as of 15:37, 9 April 2026

Template:Exclusive This page lists the entity NBT structures Template:In.

Entity

All entities share this base:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is chested. Used by donkey, llama, and mule.
    • Template:Nbt: The main color value of the entity. Used by sheep, llama, shulker, tropical fish, etc. Defaults to 0.
    • Template:Nbt: The entity's second color value. Used by tropical fish. Defaults to 0.
    • Template:Nbt: (May not exist) The custom name of this entity.
    • Template:Nbt: 1 or 0 (true/false) - (may not exist) if true, and this entity has a custom name, the name always appears above the entity, regardless of where the cursor points. If the entity does not have a custom name, a default name is shown.
    • Template:Nbt: (May not exist) The namespaced ID of this entity and its current and previous component groups.
    • Template:Nbt: Distance the entity has fallen. Larger values cause more damage when the entity lands.
    • Template:Nbt: Number of ticks until the fire is put out. Default 0 when not on fire.
    • Template:Nbt: The namespaced ID of this entity.
    • Template:Nbt: Unknown.
    • Template:Nbt: 1 or 0 (true/false) - true if the entity should not take damage. This applies to living and nonliving entities alike: mobs should not take damage from any source (including potion effects), and cannot be moved by fishing rods, attacks, explosions, or projectiles, and objects such as vehicles cannot be destroyed. Invulnerable player entities are also ignored by any hostile mobs. Note that these entities can be damaged by players in Creative mode.Template:Needs testing
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is angry. Used by wolf and bee.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is an autonomous entity.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is a baby.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is eating.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is gliding.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is a global entity (e.g. lightning bolt, ender dragon, arrow).
    • Template:Nbt: 1 or 0 (true/false) - true if the entity is an illager captain. Used by pillager and vindicator.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is not spawn from its parents. Used by all the mobs that can breed.
    • Template:Nbt: 1 or 0 (true/false) - true if the entity is out of control. Used by boat.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is roaring. Used by ravager.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is scared.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is stunned. Used by ravager.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is swimming.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is tamed.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is trusting a player. Used by fox and ocelot.
    • Template:Nbt: (May not exist) Unknown.
    • Template:Nbt: (May not exist) Unknown
    • Template:Nbt: 1 or 0 (true/false) - true if this entity can drop loot when killed.
    • Template:Nbt: The ID of the mark variant. Used by villager, horse, bee etc. Defaults to 0.
    • Template:Nbt: (May not exist) Three TAG_Floats describing the current dX, dY and dZ velocity of the entity in meters per tick.
    • Template:Nbt: 1 or 0 (true/false) - true if the entity is touching the ground.
    • Template:Nbt: Unknown. Defaults to -1.
    • Template:Nbt: 1 or 0 (true/false) - true if an entity should be persistent in the world.
    • Template:Nbt: The number of ticks before which the entity may be teleported back through a nether portal. Initially starts at 300 ticks (15 seconds) after teleportation and counts down to 0.
    • Template:Nbt: Three TAG_Floats describing the current X, Y and Z position of the entity.
    • Template:Nbt: Two TAG_Floats representing rotation in degrees.
      • Template:Nbt: The entity's rotation clockwise around the Y axis (called yaw). Due south is 0. Does not exceed 360 degrees.
      • Template:Nbt: The entity's declination from the horizon (called pitch). Horizontal is 0. Positive values look downward. Does not exceed positive or negative 90 degrees.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is saddled.
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is sheared. Used by sheep and snow golem.
    • Template:Nbt: 1 or 0 (true/false) - true if the End Crystal shows the bedrock slate underneath.Template:Needs testing
    • Template:Nbt: 1 or 0 (true/false) - true if this entity is sitting.
    • Template:Nbt: The entity's Skin ID value. Used by villager and zombified villager. Defaults to 0.
    • Template:Nbt: Determines the number of items the entity can carry (items = 3 × strength). Used by llama. Defaults to 0.
    • Template:Nbt: Determines the maximum number of items the entity can carry (items = 3 × strength). Defaults to 0.
    • Template:Nbt: (May not exist) List of scoreboard tags of this entity.
    • Template:Nbt: The Unique ID of this entity.
    • Template:Nbt: The ID of the variant. Used by cat, villager, horse, etc. Defaults to 0.

Additional fields for entity categories

Minecart

Minecart entities include:

Additional fields for minecart entities:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: 1 or 0 (true/false) - (may not exist) if is displayed the custom tile in this minecart.
    • Template:Nbt: (May not exist) The custom block in the minecart.
    • Template:Nbt: (May not exist) The offset of the block displayed in the Minecart in pixels. Positive values move the block upwards, while negative values move it downwards. A value of 16 moves the block up by exactly one multiple of its height.Template:Needs testing

Villagers

Villager entities include:

Additional fields for village entities:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: 1 or 0 (true/false) - true if the villager is willing to mate. Becomes true after certain trades (those that would cause offers to be refreshed), and false after mating.

Monster

Monster entities include:

Additional fields for monsters:

Humanoid Monster

Humanoid monster entities include:

Additional fields for humanoid monsters:

Mob

Mob entities include:

Additional fields for mobs:

Abstract Arrow

Abstract arrow entities include:

Additional fields for abstract arrow entities:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: 1 or 0 (true/false) - true if its owner is a player in Creative mode.
    • Template:Nbt: The Unique ID of the entity this projectile was thrown by. Set to -1 if it has no owner.
    • Template:Nbt: 1 or 0 (true/false) - true if its owner is a player.

Throwable

Throwable entities include:

Additional fields for throwable entities:

Additional fields for entity types

Allay

Additional fields for allay:

Area Effect Cloud

Additional fields for area effect cloud:

Armadillo

Additional fields for armadillo:

Armor Stand

Additional fields for armor stand:

Arrow

Additional fields for Minecraft:arrow:

Axolotl

Additional fields for axolotl:

Bat

Additional fields for bat:

Bee

Additional fields for bee:

Boat with Chest

Additional fields for boat with chest:

Breeze

Additional fields for breeze:

Camel

Additional fields for camel:

Cat

Additional fields for cat:

Chicken

Additional fields for chicken:

Cow

Additional fields for cow:

Creeper

Additional fields for creeper:

Dolphin

Additional fields for dolphin:

Donkey

Additional fields for donkey:

Egg

Additional fields for Minecraft:egg:

End Crystal

Additional fields for end crystal:

Enderman

Additional fields for Minecraft:enderman:

Endermite

Additional fields for endermite:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: How long the endermite has existed in ticks. Disappears when this reaches around 2400.

Evoker

Additional fields for evoker:

Experience Orb

Additional fields for experience orb:

Experience Potion

Additional fields for experience potion:

Falling Block

Additional fields for falling block:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt
    • Template:Nbt: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity's FallingBlock.Name. If the block at its location has the same ID as its FallingBlock.Name when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, or above 100 while the block is below Y=1 or is outside building height, the entity is deleted. Template:Needs testing

Fireball

Additional fields for fireball:

Fireworks Rocket

Additional fields for firework rocket:

Fishing Bobber

Additional fields for fishing bobber:

Fox

Additional fields for fox:

Frog

Additional fields for frog:

Goat

Additional fields for goat:

Guardian and Elder Guardian

Additional fields for guardian and elder guardian:

Hoglin

Additional fields for hoglin:

Horse

Additional fields for Minecraft:horse:

Husk

Additional fields for Minecraft:husk:

Iron Golem

Additional fields for iron golem:

Item Entity

Additional fields for item entity:

Llama

Additional fields for llama:

Llama Spit

Additional fields for llama spit:

Minecart with Chest

Additional fields for minecart with chest:

Minecart with Command Block

Additional fields for minecart with command block:

Minecart with Hopper

Additional fields for minecart with hopper:

Minecart with TNT

Additional fields for minecart with tnt:

Mooshroom

Additional fields for mooshroom:

Mule

Additional fields for mule:

NPC

Additional fields for Minecraft:NPC:

Ocelot

Additional fields for ocelot:

Painting

Additional fields for Minecraft:painting:

Panda

Additional fields for panda:

Pig

Additional fields for Minecraft:pig:

Piglin

Additional fields for Minecraft:piglin:

Piglin Brute

Additional fields for piglin brute:

Pillager

Additional fields for pillager:

Player

Additional fields for player:

Polar Bear

Additional fields for polar bear:

Pufferfish

Additional fields for pufferfish:

Rabbit

Additional fields for rabbit:

Ravager

Additional fields for ravager:

Sheep

Additional fields for sheep:

Shulker Bullet

Additional fields for shulker bullet:

Skeleton

Additional fields for skeleton:

Skeleton Horse

Additional fields for skeleton horse:

Slime

Additional fields for slime:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: The size of the slime. Note that this value is zero-based, so 0 is the smallest slime, 1 is the next larger, etc.

Sniffer

Additional fields for sniffer:

Snowball

Additional fields for Minecraft:snowball:

Strider

Additional fields for strider:

Sulfur cube

Additional fields for sulfur cube:

Tadpole

Additional fields for tadpole:

Thrown Ender Pearl

Additional fields for thrown ender pearl:

Thrown Potion

Additional fields for thrown Minecraft:potion:

Thrown Trident

Additional fields for thrown Minecraft:trident:

TNT

Additional fields for tnt:

Turtle

Additional fields for Minecraft:turtle:

Vex

Additional fields for vex:

Villager (V2)

Additional fields for Minecraft:villager (v2):

Vindicator

Additional fields for vindicator:

Wandering Trader

Additional fields for wandering trader:

Warden

Additional fields for Minecraft:warden:

Wind Charge Projectile

Additional fields for wind charge projectile:

Witch

Additional fields for Minecraft:witch:

Wither

Additional fields for Minecraft:wither:

  • Template:Nbt: The entity's root tag.
    • Template:Nbt: Whether the wither exhibits first or second phase behavior, as well as whether the shield effect is visible - 1 for first phase and shield invisible, 0 for second phase and shield visible.
    • Template:Nbt: The number of ticks remaining before the wither explodes during its death animation.
    • Template:Nbt: The delay in ticks between wither skull shots. Does not affect the delay between volleys.
    • Template:Nbt: The remaining number of ticks the wither will be invulnerable for. Updated to match SpawningFrames or dyingFrames every tick during spawn/death animation, otherwise remains static.
    • Template:Nbt: The greatest multiple of 75 that is fewer than the wither's lowest health. Does not increase if the wither is healed.
    • Template:Nbt: Unknown.
    • Template:Nbt: The swellAmount in the previous tick.
    • Template:Nbt: The alpha/brightness of the wither texture overlay during its death animation. Has no effect outside the death animation.
    • Template:Nbt: Which phase the wither is in. Has no effect on wither behavior or shield visibility. Has a value of 1 during spawning and first phase and 0 during second phase and death.
    • Template:Nbt: Unknown.
    • Template:Nbt: The number of ticks remaining before the wither finishes its spawning animation and becomes vulnerable.
    • Template:Nbt: How much the wither has swelled during its death animation. Has no effect outside the death animation.

Wither Skull

Additional fields for wither skull:

Wolf

Additional fields for Minecraft:wolf:

Zombie

Additional fields for Minecraft:zombie:

Zombie Horse

Additional fields for zombie horse:

Zombie Villager

Additional fields for zombie villager:

Zombified Piglin

Additional fields for zombified piglin:

pt:Formato de nível da Edição Bedrock/Formato de entidade zh:基岩版存档格式/实体格式

Contents