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Minecraft:Mushroom Fields: Difference between revisions

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Mushroom fields are the only biome where [[Minecraft:mooshroom]]s naturally spawn. Red mooshrooms, [[Minecraft:bat]]s,{{only|je|short=1}} and [[Minecraft:glow squid]]s are the only mobs that spawn naturally in this biome; this also applies in [[Minecraft:cave]]s, [[Minecraft:mineshaft]]s, and other underground structures, meaning the biome is mostly safe both above and below ground.
Mushroom fields are the only biome where [[Minecraft:mooshroom]]s naturally spawn. Red mooshrooms, [[Minecraft:bat]]s,{{only|je|short=1}} and [[Minecraft:glow squid]]s are the only mobs that spawn naturally in this biome; this also applies in [[Minecraft:cave]]s, [[Minecraft:mineshaft]]s, and other underground structures, meaning the biome is mostly safe both above and below ground.


However, monsters spawned from other sources than the natural spawn cycle continue to spawn, such as [[Minecraft:monster spawner]]s, [[Minecraft:raid]]s, and [[Minecraft:phantom]]s.{{only|je|short=1}}<ref>{{bug|MC-126778}}</ref> [[Minecraft:Lush caves]] can sometimes generate underground, allowing for monsters to spawn naturally. Additionally, [[Minecraft:lightning]] strikes can transform red mooshrooms into brown mooshrooms or vice versa.
However, monsters spawned from other sources than the natural spawn cycle continue to spawn, such as [[Minecraft:monster spawner]]s, [[Minecraft:raid]]s, and [[Minecraft:phantom]]s.{{only|je|short=1}}<ref>{{bug|MC-126778}}</ref> [[Minecraft:Lush caves]] can sometimes generate underground, allowing for monsters to spawn naturally. Additionally, [[Minecraft:lightning]] strikes can transform red mooshrooms into brown mooshrooms or vice versa. [[Minecraft:Wandering Trader|Wandering traders]] also spawn normally.


Mushroom fields have a unique [[Minecraft:sky]] color with [[Minecraft:Vibrant Visuals]], which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger [[Minecraft:volumetric fog]], tinted by a unique purple sunlight.
Mushroom fields have a unique [[Minecraft:sky]] color with [[Minecraft:Vibrant Visuals]], which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger [[Minecraft:volumetric fog]], tinted by a unique purple sunlight.
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{{Spawn row|Mooshroom|weight=8|size=4-8}}
{{Spawn row|Mooshroom|weight=8|size=4-8}}
}}
}}
== Sounds ==
=== Music ===
These music tracks play while the player is in mushroom fields:
{{MusicTable/game}}
{{MusicTable/creative}}


== Data values ==
== Data values ==
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|{{HistoryLine|||dev=18w19a|Renamed "Mushroom Island" to "Mushroom Fields".}}
|{{HistoryLine|||dev=18w19a|Renamed "Mushroom Island" to "Mushroom Fields".}}
|{{HistoryLine||1.17|dev=Pre-release 1|[[Minecraft:Sugar cane]] and [[Minecraft:short grass]] now generates in mushroom fields.}}
|{{HistoryLine||1.17|dev=Pre-release 1|[[Minecraft:Sugar cane]] and [[Minecraft:short grass]] now generates in mushroom fields.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|It's no longer possible for mushroom fields to generate connected to other land biomes.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|It is no longer possible for mushroom fields to generate connected to other land biomes.}}
|{{HistoryLine|||dev=experimental snapshot 5|Mushroom fields have been tweaked to better match the shapes of islands.}}
|{{HistoryLine|||dev=experimental snapshot 5|Mushroom fields have been tweaked to better match the shapes of islands.}}
|{{HistoryLine|||dev=21w42a|It is no longer possible to spawn in mushroom fields.}}
|{{HistoryLine|||dev=21w42a|It is now almost impossible to spawn in mushroom fields.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in mushroom fields.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" can now be played in mushroom fields.}}
}}
}}

Latest revision as of 11:08, 4 July 2026

Template:Infobox biome Mushroom fields or mushroom islands are rare Minecraft:biomes which always generate as islands surrounded by Minecraft:deep oceans. They are the only place in the game where Minecraft:mycelium and Minecraft:mooshrooms are found, and have the special property that no hostile mobs normally spawn in them.

Generation

Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the Minecraft:continentalness values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes of any temperature. This means that Minecraft:ocean monuments generate almost always next to mushroom fields.

The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome.

Description

File:Screenshot (972).png
Mooshrooms on a cliff

The mushroom fields generate in usually flat islands and have Minecraft:mycelium instead of Minecraft:grass blocks on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in Minecraft:jungles. A large amount of brown and red Minecraft:mushrooms cover the land. It is one of the only biomes, along with Minecraft:swampsTemplate:Only and Minecraft:dark forests, where Minecraft:huge mushrooms generate naturally. Minecraft:Sugar cane, Minecraft:short grass, and Minecraft:firefly bushes sometimes generate by the ocean.<ref>Template:Bug</ref>

The huge mushrooms generate with a density high enough to be a reliable source of Minecraft:mushroom blocks, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. Minecraft:Water is a light gray color Template:In.

Mushroom fields are the only biome where Minecraft:mooshrooms naturally spawn. Red mooshrooms, Minecraft:bats,Template:Only and Minecraft:glow squids are the only mobs that spawn naturally in this biome; this also applies in Minecraft:caves, Minecraft:mineshafts, and other underground structures, meaning the biome is mostly safe both above and below ground.

However, monsters spawned from other sources than the natural spawn cycle continue to spawn, such as Minecraft:monster spawners, Minecraft:raids, and Minecraft:phantoms.Template:Only<ref>Template:Bug</ref> Minecraft:Lush caves can sometimes generate underground, allowing for monsters to spawn naturally. Additionally, Minecraft:lightning strikes can transform red mooshrooms into brown mooshrooms or vice versa. Wandering traders also spawn normally.

Mushroom fields have a unique Minecraft:sky color with Minecraft:Vibrant Visuals, which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger Minecraft:volumetric fog, tinted by a unique purple sunlight.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in mushroom fields:

Template:MusicTable/game

Template:MusicTable/creative

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Mention

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox biomes

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