Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:The Wild Update: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{about|the update that adds the Deep Dark and Mangrove Swamps|the soundtrack|Minecraft: The Wild Update (Original Game Soundtrack)|the item|Wild Armor Trim}}
{{about|the update that adds the Deep Dark and Mangrove Swamps|the soundtrack|Minecraft: The Wild Update (Original Game Soundtrack)|the item|Wild Armor Trim|the game drop|Wilderness Bound}}
{{Infobox theme
{{Infobox theme
| image = 1.19 banner.jpg
| image = 1.19 banner.jpg
Line 12: Line 12:
}}
}}
[[File:Minecraft 1.19 Wild Update Logo.png|thumb|The Wild Update logo.]]{{relevant guide|Java Edition guides/The Wild Update|Bedrock Edition guides/The Wild Update}}'''The Wild Update''' is a major update released on June 7, 2022, as [[Minecraft:Java Edition 1.19]] and [[Minecraft:Bedrock Edition 1.19.0]],<ref>{{Mcnet|the-wild-update-here|The Wild Update is here|June 7, 2022|Sofia Dankis}}</ref> themed around "scary things" and natural wilderness. It introduces the [[Minecraft:deep dark]] and [[Minecraft:mangrove swamp]] biomes; [[Minecraft:ancient cities]]; mobs such as the [[Minecraft:allay]], the [[Minecraft:frog]], the [[Minecraft:tadpole]], and the [[Minecraft:warden]]; as well as new [[Minecraft:item]]s obtainable only in these new [[Minecraft:biome]]s.
[[File:Minecraft 1.19 Wild Update Logo.png|thumb|The Wild Update logo.]]{{relevant guide|Java Edition guides/The Wild Update|Bedrock Edition guides/The Wild Update}}'''The Wild Update''' is a major update released on June 7, 2022, as [[Minecraft:Java Edition 1.19]] and [[Minecraft:Bedrock Edition 1.19.0]],<ref>{{Mcnet|the-wild-update-here|The Wild Update is here|June 7, 2022|Sofia Dankis}}</ref> themed around "scary things" and natural wilderness. It introduces the [[Minecraft:deep dark]] and [[Minecraft:mangrove swamp]] biomes; [[Minecraft:ancient cities]]; mobs such as the [[Minecraft:allay]], the [[Minecraft:frog]], the [[Minecraft:tadpole]], and the [[Minecraft:warden]]; as well as new [[Minecraft:item]]s obtainable only in these new [[Minecraft:biome]]s.
[[File:Wild key art.png|thumb|Key art]]
[[File:Wild key art.png|thumb|Key art|class=pageimage]]
On {{JE}}, the first publicly-available build containing The Wild Update content is [[Minecraft:Deep Dark Experimental Snapshot 1]], which was released on February 17, 2022. The [[Minecraft:Java Edition 1.19 Pre-release 1|first pre-release]] for The Wild Update was released on May 18, 2022 and the [[Minecraft:Java Edition 1.19 Release Candidate 1|first release candidate]] was released on June 2, 2022.
On {{JE}}, the first publicly-available build containing The Wild Update content is [[Minecraft:Deep Dark Experimental Snapshot 1]], which was released on February 17, 2022. The [[Minecraft:Java Edition 1.19 Pre-release 1|first pre-release]] for The Wild Update was released on May 18, 2022 and the [[Minecraft:Java Edition 1.19 Release Candidate 1|first release candidate]] was released on June 2, 2022.


Line 29: Line 29:
* Cannot be obtained even with [[Minecraft:Silk Touch]].
* Cannot be obtained even with [[Minecraft:Silk Touch]].


'''Mangrove wood set:'''
'''Mangrove family of blocks:'''
* '''{{InvSprite|Mangrove Propagule}}[[File:Mangrove Propagule.png|32px]] [[Minecraft:Mangrove propagule]]'''
* '''{{InvSprite|Mangrove Propagule}}[[File:Mangrove Propagule.png|32px]] [[Minecraft:Mangrove propagule]]'''
** Can be planted and grow both on land and underwater.
** Can be planted and grow both on land and underwater.
* '''[[File:Mangrove Leaves.png|32px]] [[Minecraft:Mangrove leaves]]'''
* '''[[File:Mangrove Leaves.png|32px]] [[Minecraft:Mangrove leaves]]'''
** Does not drop saplings.
** Does not drop saplings.
***[[File:Hanging Mangrove Propagule 4 JE1.png|32px]] Instead, it can be [[Minecraft:bone meal]]ed to grow [[Minecraft:mangrove propagule]]s.
***{{Animate|Hanging Mangrove Propagule 0 JE1.png;Hanging Mangrove Propagule 2 JE1.png;Hanging Mangrove Propagule 3 JE1.png;Hanging Mangrove Propagule 4 JE1.png|32px}} Instead, it can be [[Minecraft:bone meal]]ed to grow [[Minecraft:mangrove propagule]]s.
* '''[[File:Mangrove Log.png|32px]][[File:Stripped Mangrove Log.png|32px]] [[Minecraft:Mangrove log]] and [[Minecraft:stripped mangrove log]]'''
* '''[[File:Mangrove Log.png|32px]][[File:Stripped Mangrove Log.png|32px]] [[Minecraft:Mangrove log]] and [[Minecraft:stripped mangrove log]]'''
* '''[[File:Mangrove Wood.png|32px]][[File:Stripped Mangrove Wood.png|32px]]  [[Minecraft:Mangrove wood]] and [[Minecraft:stripped mangrove wood]]'''
* '''[[File:Mangrove Wood.png|32px]][[File:Stripped Mangrove Wood.png|32px]]  [[Minecraft:Mangrove wood]] and [[Minecraft:stripped mangrove wood]]'''
Line 49: Line 49:
** [[File:Mangrove Trapdoor.png|32px]] [[Minecraft:Mangrove trapdoor]]
** [[File:Mangrove Trapdoor.png|32px]] [[Minecraft:Mangrove trapdoor]]


'''Mud block set:'''
'''Mud family of blocks:'''
* '''[[File:Mud.png|32px]] [[Minecraft:Mud]]'''
* '''[[File:Mud.png|32px]] [[Minecraft:Mud]]'''
** Found in [[Minecraft:mangrove swamp]]s.
** Found in [[Minecraft:mangrove swamp]]s.
Line 72: Line 72:
* Can be instant mined using a [[Minecraft:hoe]].
* Can be instant mined using a [[Minecraft:hoe]].
* '''[[File:Sculk.gif|32px]] [[Minecraft:Sculk]]'''
* '''[[File:Sculk.gif|32px]] [[Minecraft:Sculk]]'''
** Drops [[Minecraft:Experience]] when broke.
** Drops [[Minecraft:Experience]] when broken.
* '''[[File:Sculk Catalyst.png|32px]] [[Minecraft:Sculk catalyst]]'''
* '''[[File:Sculk Catalyst.png|32px]] [[Minecraft:Sculk catalyst]]'''
** [[File:Sculk Catalyst Bloom.gif|32px]] [[Minecraft:Mob]]s killed near a catalyst will cause nearby blocks to either be converted to sculk or have [[Minecraft:sculk vein]]s grow.
** [[File:Sculk Catalyst Bloom.gif|32px]] [[Minecraft:Mob]]s killed near a catalyst will cause nearby blocks to either be converted to sculk or have [[Minecraft:sculk vein]]s grow.
Line 152: Line 152:
=== Mobs ===
=== Mobs ===
'''[[File:Allay JE2.gif|32px]] [[Minecraft:Allay]]'''
'''[[File:Allay JE2.gif|32px]] [[Minecraft:Allay]]'''
* Voted to be in the update during [[Minecraft:Minecraft Live 2021]].
* A [[Minecraft:passive]] flying mob found in [[Minecraft:pillager outpost]] cages or [[Minecraft:woodland mansion]] jail cells.
* Can find dropped blocks or items for a player, collecting the same items from the world as it holds in its hand.
* Follows the player around when holding an item.
** Picks up dropped items in loaded chunks and can carry up to a stack at a time,<ref>https://reddit.com/r/Minecraft/comments/q81usv/comment/hgmfpl6</ref> and cannot duplicate items<ref>{{tweet|kingbdogz|1447945258743091200|Allays are not item duplicators, they pick up items nearby on the floor that are the same item it has been given. So you could give it a dirt block, then it will find dirt blocks that are dropped, collect them, then return and drop them to you or a note block you've set up.|October 12, 2021}}</ref> or take items out of [[Minecraft:chest]]s.<ref>{{tweet|kingbdogz|1447945260366286853|They cannot get items from chests either. Only dropped items. You could feasibly use this for item sorting if you make a cool contraption :D|October 12, 2021}}</ref> It drops its collected items when in range of a [[Minecraft:note block]].
** In that state, the owner is unable to harm the allay unless its related to its surroundings.
<!-- Do not add any information regarding the jukebox. As of now, it is confirmed that only the allay can drop items in range of a note block. Nowhere has it been stated by a Minecraft developer that the allay can also drop items in range of a jukebox. Adding the mention of a jukebox without a proper source stating such will be immediately reverted. -->
* Will collect any item close by and drop it to either an activated [[Minecraft:note block]] or the player.
* If it holds an item it got from a player, it follows that player, up to a distance of 64 blocks away.
* [[File:Allay Dancing.gif|32px]] Can be duplicated using [[Minecraft:amethyst shard]]s when playing to a [[Minecraft:jukebox]].
** It can be made to hold an item by interacting with the allay (pressing {{control|use}}).
** The item can also be removed by interacting with the allay (pressing {{control|use}}) while with an empty hand.
* Able to drop items at nearby [[Minecraft:note block]]s, and stay close to a note block that has been played near them.
* When a note block is played near them, that note block becomes their favorite one for 30 seconds, and they attempt to drop off items at that note block rather than at the player.
** Connecting with [[Minecraft:note block]]s is visualized by the vibration particle.
** Connecting with note blocks can be blocked by [[Minecraft:wool]], by placing wool between the allay and the note block.
* If they have items in their inventory, they attempt to give them to their owner.
* Sometimes spawn in cages next to [[Minecraft:pillager outpost]]s (similar to [[Minecraft:iron golem]]s), and inside [[Minecraft:woodland mansion]] jail cells.
* There is a 3 second delay for picking up new items after delivering items.
* Immune to damage from its owner while holding an item.
* Have {{hp|20}} health points and a natural health regeneration of {{hp|2}} per second.


'''[[File:Temperate Frog JE1 BE1.gif|32px]] [[Minecraft:Frog]]'''
'''[[File:Temperate Frog JE1 BE1.gif|32px]] [[Minecraft:Frog]]'''
* Can croak, jump, swim, and slowly walk on land.
* A passive semi-aquatic mob that spawns in [[Minecraft:swamp]]s and [[Minecraft:mangrove swamp]]s.
** Can jump over 5 blocks.
* Can jump 8 blocks height.
** Frogs are faster in water than on land.
** Occasionally prefer to land on [[Minecraft:lily pad]]s or [[Minecraft:big dripleaves]].
** Prefer to jump to [[Minecraft:lily pad]] and [[Minecraft:big dripleaf]].
* [[File:Temperate Frog Tongue.gif|50px]] Eats small [[Minecraft:slime]]s and [[Minecraft:magma cube]]s by launching its tongue, the latter produces [[Minecraft:froglight]]s.
* Are able to target specific mobs as food, using a base attack strength of 10.
* Can be bred using [[Minecraft:slime ball]]s, which laids [[Minecraft:frogspawn]].
** Eats small [[Minecraft:slime]]s, dropping [[Minecraft:slimeball]]s.
** Eats small [[Minecraft:magma cube]]s, dropping [[Minecraft:froglight]]s.
* Can be tempted and bred using slimeballs.
** Lay [[Minecraft:Frogspawn|eggs]] on water after mating.
* Grow from [[Minecraft:tadpole]]s.
** Variants depend on the [[Minecraft:Biome#Temperature_2|temperature]] of the biome it turns from a tadpole to a frog in.
* Have {{hp|10}} health points.
* Has three variants:
* Has three variants:
** '''[[File:Temperate Frog.png|32px]] Temperate frog''': A variant that spawns in temperate biomes.
** '''[[File:Temperate Frog.png|32px]] Temperate frog''': A variant that spawns in temperate biomes.
Line 188: Line 170:


'''[[File:Tadpole JE1 BE1.png|32px]] [[Minecraft:Tadpole]]'''
'''[[File:Tadpole JE1 BE1.png|32px]] [[Minecraft:Tadpole]]'''
* Grows up into a frog 20 minutes after birth, which can be sped up using slimeballs.
* A baby version of the frog that hatches from [[Minecraft:frogspawn]].
** Frog type depends on which temperature it grows in.
* Will mature to a [[Minecraft:frog]]; its type depending on the biome they are matured in.
* Can be held in a [[Minecraft:water bucket]].
* Can be moved with a water bucket.
* Jump around like fish when on land, and eventually die.
* Like [[Minecraft:fish]] mobs, tadpoles suffocate when on land, and being attacked by [[Minecraft:axolotl]]s.
** Panics on land and pathfinds to a nearby water source.
* Are hunted down by [[Minecraft:axolotl]]s.
** Also panics if there are axolotls nearby.
* Have {{hp|6}} health points.


'''[[File:Warden.gif|32px]] [[Minecraft:Warden]]'''
'''[[File:Warden.gif|32px]] [[Minecraft:Warden]]'''
* The first fully blind mob ([[Minecraft:bat]]s have basic eyesight, both in-game and in the real world).
* A blind, powerful, yet evadable hostile mob, with the most health out of any mob.
** Because of this, it stumbles as it walks.
* [[File:Warden emerging.gif|42px]] Spawns in from above after enough sculk shriekers have been activated.
** Has a sense of smell. It can detect and pathfind toward the general location of a player or mob through a "smelling" action.
* Being blind, it can only detect players and mobs using vibration, smell, and touch.
*** Prioritizes smelling the player or mob that it is most suspicious of, rather than the one closest to it.
** Upon finding a target, the warden roars and pursues the target.
** Has a sense of vibration. When sensing movement, it pathfinds toward the source of the movement.
** [[File:Warden Sonic Boom Attack 22w18a.gif|42px]] If it cannot reach the target, the warden does a sonic boom attack that bypasses armor, enchantments, shields, and other mob-related armor.
*** It follows and attacks players, mobs, and other entities that make vibrations.<ref group="note">The Warden does not attack non-mob entities but it does follow the vibrations that they make.</ref>
** Does not attack other wardens.  
**** It does not attack other wardens.
** [[File:Warden digging.gif|42px]] If not aggravated for 60 seconds, the warden will burrow down and despawn.
*** When it detects a vibration, the growths on its head rattle and light up, similar to the [[Minecraft:sculk sensor]].
*** Can be prevented when using a [[Minecraft:name tag]].
**** Seems to follow the same rules as the [[Minecraft:sculk sensor]] when detecting vibrations.
* Drops a [[Minecraft:sculk catalyst]] when killed.
**** If any projectile (e.g. [[Minecraft:egg]], [[Minecraft:snowball]], [[Minecraft:arrow]]) lands near it, the warden inspects the location where the projectile landed, due to the projectile creating significant vibrations. This feature can be used in order to cause a distraction.
*** Does not detect players that are [[Minecraft:sneaking]].
** Can detect players or mobs that have the [[Minecraft:Invisibility]] effect.
* Becomes more suspicious of a player or mob as it detects its location more through vibrations and/or smelling. When it suspects the target enough, it identifies its exact location, which aggravates it, causing it to pathfind toward the target to attack regardless of outside distractions.
* Spawns in the deep dark biome, specifically when a player activates sculk shriekers three times.
** It is the only mob that spawns in the deep dark biome.
* "Emerges" from the ground when spawned by [[Minecraft:sculk shrieker]]s.
** Digs back into the ground when it does not sense any vibration after 60 seconds.
*** Like how [[Minecraft:name tag]]s prevent despawning, name tags can also prevent wardens from being able to burrow back to the ground.
*** Wardens do not dig back when they're in water.
* A mob designed to be extremely difficult, intended to be avoided and fled from.
** Has {{hp|500}} health points (more than a wither, except {{in|BE}} on Hard mode, where wither has {{hp|600}} health) and does {{hp|30}} damage on Normal difficulty, bringing players wearing full [[Minecraft:Armor|netherite armor]] from full health to {{hp|7}} health points. Wardens also disable [[Minecraft:shield]]s when they hit the players with their fists, and are at least as fast as a walking player.
* Is immune to fire damage, knockback, and liquid slowdown.
* Drops a single [[Minecraft:sculk catalyst]] on death, as well as a negligible amount of experience, making slaying it not worthwhile at all.
** The warden does not qualify as a target for the [[Minecraft:advancement]] "Monster Hunter" and is not needed to receive the advancement "Monsters Hunted" due to its role, although it is still classified as a monster.
* Warden's chest has a glowing core that appears to brighten and dim in tandem with the [[Minecraft:Darkness]] effect.
** The core creates a low throbbing or "heartbeat" sound as it pulses. The sound and animation speed up rapidly as the warden gets more suspicious of or closer to attacking a player or mob.
* Is about 3.5 blocks tall, making it one of the tallest mobs in the game, exceeding the [[Minecraft:iron golem]] and [[Minecraft:enderman]] in height and width (the same).
* Can charge a ranged attack when the player is building high, hiding behind walls or being out of range of their melee attack.
** Their rib cages open up to shriek a sonically charged ranged attack that can penetrate walls and bypasses shields and armor (including the damage reduction by armor enchantments such as [[Minecraft:Protection]]).
** The ranged attack deals {{Hp|10}} damage in Normal and can hit at a horizontal distance of 15 blocks.
** The ranged attack can hit only one target at a time.


=== Non-mob entities ===
=== Non-mob entities ===
'''{{Animate|Oak Boat with Chest (item) JE2.png;Spruce Boat with Chest (item) JE2.png;Birch Boat with Chest (item) JE2.png;Jungle Boat with Chest (item) JE2.png;Acacia Boat with Chest (item) JE2.png;Dark Oak Boat with Chest (item) JE2.png;Mangrove Boat with Chest (item) JE2.png|32px|class=pixel-image}}{{Animate|Oak Boat with Chest.png;Spruce Boat with Chest.png;Birch Boat with Chest.png;Jungle Boat with Chest.png;Acacia Boat with Chest.png;Dark Oak Boat with Chest.png;Mangrove Boat with Chest.png|32px}} [[Minecraft:Boat with chest]]'''
'''{{AnimateSprite|Oak Boat with Chest;Spruce Boat with Chest;Birch Boat with Chest;Jungle Boat with Chest;Acacia Boat with Chest;Dark Oak Boat with Chest;Mangrove Boat with Chest}}{{Animate|Oak Boat with Chest.png;Spruce Boat with Chest.png;Birch Boat with Chest.png;Jungle Boat with Chest.png;Acacia Boat with Chest.png;Dark Oak Boat with Chest.png;Mangrove Boat with Chest.png|32px}} [[Minecraft:Boat with chest]]'''
* A variant of the [[Minecraft:boat]] used to also provide item storage.
* A variant of the [[Minecraft:boat]] used to also provide item storage.


Line 262: Line 218:


=== Music ===
=== Music ===
{{Main|Minecraft: The Wild Update (Original Game Soundtrack)}}
Four new ambient tracks from [[Minecraft:Lena Raine]] were added; all but "Ancestry" would play on the main menu until [[Minecraft:Trails & Tales]].
Four new ambient tracks from [[Minecraft:Lena Raine]] were added; all but "Ancestry" would play on the main menu until [[Minecraft:Trails & Tales]].
* "[[Minecraft:Ancestry]]" (from ''[[Minecraft: Caves & Cliffs (Original Game Soundtrack)]]'')
* "[[Minecraft:Ancestry]]"
** Plays in the [[Minecraft:deep dark]].
** Plays in the [[Minecraft:deep dark]].
* "[[Minecraft:Aerie]]", "[[Minecraft:Firebugs]]", & "[[Minecraft:Labyrinthine]]"
* "[[Minecraft:Aerie]]", "[[Minecraft:Firebugs]]", & "[[Minecraft:Labyrinthine]]"
Line 286: Line 243:
* The color has been changed to distinguish from the [[Minecraft:ghast spawn egg]].
* The color has been changed to distinguish from the [[Minecraft:ghast spawn egg]].


'''{{Animate|Potion of Night Vision JE3.png;Potion of Invisibility JE3.png;Potion of Leaping JE3.png;Potion of Fire Resistance JE3.png;Potion of Swiftness JE3.png;Potion of Slowness JE3.png;Potion of the Turtle Master JE3.png;Potion of Water Breathing JE3.png;Potion of Harming JE3.png;Potion of Poison JE3.png;Potion of Strength JE3.png;Potion of Slow Falling JE4 BE3.png|32px}} [[Minecraft:Potion]]s'''
'''{{AnimateSprite|Potion of Night Vision;Potion of Invisibility;Potion of Leaping;Potion of Fire Resistance;Potion of Swiftness;Potion of Slowness;Potion of the Turtle Master;Potion of Water Breathing;Potion of Harming;Potion of Poison;Potion of Strength;Potion of Slow Falling}} [[Minecraft:Potion]]s'''
* Changed colors of the following potions: [[Minecraft:Potion of Night Vision|Night Vision]], [[Minecraft:Potion of Invisibility|Invisibility]], [[Minecraft:Potion of Leaping|Leaping]], [[Minecraft:Potion of Fire Resistance|Fire Resistance]], [[Minecraft:Potion of Swiftness|Swiftness]], [[Minecraft:Potion of Slowness|Slowness]], [[Minecraft:Potion of the Turtle Master|Turtle Master]], [[Minecraft:Potion of Water Breathing|Water Breathing]], [[Minecraft:Potion of Harming|Harming]], [[Minecraft:Potion of Poison|Poison]], [[Minecraft:Potion of Strength|Strength]].
* Changed colors of the following potions: [[Minecraft:Potion of Night Vision|Night Vision]], [[Minecraft:Potion of Invisibility|Invisibility]], [[Minecraft:Potion of Leaping|Leaping]], [[Minecraft:Potion of Fire Resistance|Fire Resistance]], [[Minecraft:Potion of Swiftness|Swiftness]], [[Minecraft:Potion of Slowness|Slowness]], [[Minecraft:Potion of the Turtle Master|Turtle Master]], [[Minecraft:Potion of Water Breathing|Water Breathing]], [[Minecraft:Potion of Harming|Harming]], [[Minecraft:Potion of Poison|Poison]], [[Minecraft:Potion of Strength|Strength]].
* No longer have an enchantment glint.
* No longer have an enchantment glint.
Line 296: Line 253:
'''[[File:Goat (left horn) BE1.png|32px]] [[File:Goat (no horns) BE1.png|32px]] [[Minecraft:Goat]]'''
'''[[File:Goat (left horn) BE1.png|32px]] [[File:Goat (no horns) BE1.png|32px]] [[Minecraft:Goat]]'''
* Now sometimes spawn with one horn.
* Now sometimes spawn with one horn.
* When rammming, they lose their horn if they hit following blocks:
* When ramming, they lose their horn if they hit following blocks:
** {{BlockLink|Stone}}
** {{BlockLink|Stone}}
** {{BlockLink|Coal Ore}}
** {{BlockLink|Coal Ore}}
Line 306: Line 263:


'''{{Animate|Iron Golem Cracked Low.png;Iron Golem Cracked Medium.png;Iron Golem Cracked High.png|32px}} [[Minecraft:Iron golem]] in {{BE}}'''
'''{{Animate|Iron Golem Cracked Low.png;Iron Golem Cracked Medium.png;Iron Golem Cracked High.png|32px}} [[Minecraft:Iron golem]] in {{BE}}'''
* Now cracks as they take damaged.
* Now crack as they take damage.
* Can be repaired using [[Minecraft:iron ingot]]s.
* Can be repaired using [[Minecraft:iron ingot]]s.
* Previously exclusive to {{JE}}.
* Previously exclusive to {{JE}}.
Line 429: Line 386:
Mariana-salimena-threebiomes4.gif|The process of the prior concept art being made.
Mariana-salimena-threebiomes4.gif|The process of the prior concept art being made.
</gallery>
</gallery>
</onlyinclude>


===== Deep dark and ancient city =====
===== Deep dark and ancient city =====
Line 456: Line 412:
Ancient city concept art 11.png|Stone chest concept art. These would have generated within the ancient cities.
Ancient city concept art 11.png|Stone chest concept art. These would have generated within the ancient cities.
</gallery>
</gallery>
</onlyinclude>


==== Warden and sculk ====
==== Warden and sculk ====
Line 487: Line 442:
Minecraft Wild Update Trailer Concept Art7.png
Minecraft Wild Update Trailer Concept Art7.png
</gallery>
</gallery>
</onlyinclude>
 
== Notes ==
{{Notelist}}


== References ==
== References ==

Latest revision as of 11:14, 9 September 2026

Template:Infobox theme

File:Minecraft 1.19 Wild Update Logo.png
The Wild Update logo.

Template:Relevant guideThe Wild Update is a major update released on June 7, 2022, as Minecraft:Java Edition 1.19 and Minecraft:Bedrock Edition 1.19.0,<ref>Template:Mcnet</ref> themed around "scary things" and natural wilderness. It introduces the Minecraft:deep dark and Minecraft:mangrove swamp biomes; Minecraft:ancient cities; mobs such as the Minecraft:allay, the Minecraft:frog, the Minecraft:tadpole, and the Minecraft:warden; as well as new Minecraft:items obtainable only in these new Minecraft:biomes.

File:Wild key art.png
Key art

On Template:JE, the first publicly-available build containing The Wild Update content is Minecraft:Deep Dark Experimental Snapshot 1, which was released on February 17, 2022. The first pre-release for The Wild Update was released on May 18, 2022 and the first release candidate was released on June 2, 2022.

On Template:BE, experimental content for The Wild Update has been released as part of 1.18.0, Minecraft:1.18.10, and Minecraft:1.18.30 prior to the finalized release.

Additions

Blocks

File:Pearlescent Froglight.pngFile:Verdant Froglight.pngFile:Ochre Froglight.png Minecraft:Froglight

File:Frogspawn.png Minecraft:Frogspawn

Mangrove family of blocks:

Mud family of blocks:

File:Reinforced Deepslate.png Minecraft:Reinforced deepslate

  • Found in the centerpiece of the Minecraft:ancient city.
  • Cannot be moved with a piston, mining it is slow and will not drop the item.

Sculk family of blocks:

Items

Template:InvSprite Minecraft:Bucket of tadpole

  • Obtained by using a water bucket on a Minecraft:tadpole.
  • Can be used to transport the tadpole to a new location.

Template:InvSprite Minecraft:Disc fragment

Template:InvSprite Minecraft:Echo shard

Template:InvSprite File:Globe banner pattern.png Minecraft:Globe banner pattern for Template:BE

Template:InvSprite Minecraft:Goat horn

  • Obtained from Minecraft:goats ramming into blocks native to their biome.
  • Can also be found in Minecraft:pillager outpost loot chests.
  • Has eight different variants, four from normal goats, and four from screaming goats:
    • Normal
      • "Ponder"
      • "Sing"
      • "Seek"
      • "Feel"
    • Screamer
      • These goat horn variants cannot be found in loot chests.
      • "Admire"
      • "Call"
      • "Yearn"
      • "Dream"

Template:InvSprite "5" music disc

Template:InvSprite Minecraft:Recovery compass

Minecraft:Spawn eggs:

Enchantments

Template:InvSprite Minecraft:Swift Sneak

Effects

File:Darkness.png Minecraft:Darkness

Mobs

File:Allay JE2.gif Minecraft:Allay

File:Temperate Frog JE1 BE1.gif Minecraft:Frog

File:Tadpole JE1 BE1.png Minecraft:Tadpole

File:Warden.gif Minecraft:Warden

  • A blind, powerful, yet evadable hostile mob, with the most health out of any mob.
  • File:Warden emerging.gif Spawns in from above after enough sculk shriekers have been activated.
  • Being blind, it can only detect players and mobs using vibration, smell, and touch.
    • Upon finding a target, the warden roars and pursues the target.
    • File:Warden Sonic Boom Attack 22w18a.gif If it cannot reach the target, the warden does a sonic boom attack that bypasses armor, enchantments, shields, and other mob-related armor.
    • Does not attack other wardens.
    • File:Warden digging.gif If not aggravated for 60 seconds, the warden will burrow down and despawn.
  • Drops a Minecraft:sculk catalyst when killed.

Non-mob entities

Template:AnimateSpriteTemplate:Animate Minecraft:Boat with chest

Template:InvSpriteFile:Mangrove Boat.png Minecraft:Mangrove boat

World generation

Biomes

Template:BiomeLink

Template:BiomeLink

Features

File:Mangrove Tree.png Minecraft:Mangrove tree

Structures

File:Ancient City SE.png Minecraft:Ancient city

Sounds

Nether fungi blocks

  • Added unique sounds to warped and crimson woods.

Music

Template:Main Four new ambient tracks from Minecraft:Lena Raine were added; all but "Ancestry" would play on the main menu until Minecraft:Trails & Tales.

Changes

Blocks

Minecraft:Monster spawner in Template:JE

  • Renamed from "Spawner" to "Monster Spawner" to match Template:BE.
  • Now available in the creative menu.
  • No longer have a default mob spawn type when placed by a player, which was a pig previously.
    • Do not emit fire particles when a mob spawn type has not been defined.

File:Standing Scaffolding JE3.png Minecraft:Scaffolding

Items

Template:InvSprite Template:InvSprite Template:InvSprite Template:InvSprite Template:InvSprite Template:InvSprite Minecraft:Boats

  • Changed item texture.

Template:InvSprite Minecraft:Polar bear spawn egg

Template:AnimateSprite Minecraft:Potions

Minecraft:Water bottle

Mobs

File:Goat (left horn) BE1.png File:Goat (no horns) BE1.png Minecraft:Goat

Template:Animate Minecraft:Iron golem in Template:BE

File:Vex.gifFile:Angry Vex.gif Minecraft:Vex

  • The model and texture has been changed.

Further revisions

Java Edition

  • 1.19.1 was released to add Minecraft:allay duplication, player chat reports, chat signing status indicators, and fix bugs.
  • 1.19.2 was released to fix 2 critical bugs.
  • 1.19.3 was released to overhaul the creative inventory, change the vex model, add new default skins and fix bugs.
  • 1.19.4 was released to add the Template:Cmd and Template:Cmd commands, make technical changes, and fix bugs.

Bedrock Edition

  • 1.19.2 was released to fix bugs after the release of 1.19.0.
  • 1.19.10 was released to bring more parity with Template:El and fix bugs.
  • 1.19.11 was released to fix bugs after the release of 1.19.10.
  • 1.19.20 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.21 was released to fix bugs after the release of 1.19.20.
  • 1.19.22 was released to fix bugs after the release of 1.19.21.
  • 1.19.30 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.31 was released to fix bugs after the release of 1.19.30.
  • 1.19.40 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.41 was released to fix bugs after the release of 1.19.40.
  • 1.19.50 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.51 was released to fix bugs after the release of 1.19.50.
  • 1.19.60 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.62 was released to fix bugs after the release of 1.19.60.
  • 1.19.63 was released to fix bugs after the release of 1.19.62.
  • 1.19.70 was released to bring even more parity with Template:El and fix bugs.
  • 1.19.71 was released to fix bugs after the release of 1.19.70.
  • 1.19.72 was released exclusively on PlayStation 4 to fix a lone bug that prevented players from purchasing or renewing Realms.
  • 1.19.73 was released to fix even more bugs.
  • 1.19.80 was released to add the "Short Sneaking" experimental toggle, bring even more parity with Template:El, and fix bugs.
  • 1.19.81 was released to fix bugs after the release of 1.19.80.
  • 1.19.83 was released to fix bugs after the release of 1.19.81.

Videos

Trailers

Template:Main Template:CV Template:CV Template:CV

Showcases

Videos made by Minecraft:slicedlime: Template:CV Template:CV Template:CV Template:CV

Soundtrack

Template:CVTemplate:CVTemplate:CVTemplate:CV

Quotes

Template:Q

Trivia

Gallery

Official artwork

Development screenshots

Concept artwork

Some concept art in this gallery was originally made for the Minecraft:Caves & Cliffs update.

Environments

Deep dark and ancient city

Warden and sculk

Trailer

Notes

Template:Notelist

References

Template:Reflist

External links

Navigation

Template:Navbox named updates Template:Navbox Java Edition versions Template:Navbox Bedrock Edition versions Template:Navbox Education versions Template:Navbox event


Minecraft:es:The Wild Update Minecraft:fr:La mise à jour sauvage Minecraft:it:The Wild Update Minecraft:ja:ワイルド・アップデート Minecraft:lzh:荒野更新 Minecraft:pl:The Wild Update Minecraft:pt:The Wild Update Minecraft:ru:The Wild Update Minecraft:uk:The Wild Update Minecraft:zh:荒野更新