Minecraft:Breeze: Difference between revisions
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== Spawning == | == Spawning == | ||
Breezes [[Minecraft:Mob spawning|spawn]] from [[Minecraft:trial | Breezes [[Minecraft:Mob spawning|spawn]] from [[Minecraft:Trial spawner|trial spawners]] that generate surrounded by [[Minecraft:chiseled tuff]] in [[Minecraft:trial chambers]]. These trial spawners only generate in combat chambers, never in the corridors. Only one breeze spawner can generate in each combat chamber, and it is usually located in the center of the room. | ||
Breezes can spawn only in places with line of sight to the trial spawner that spawns them. | Breezes can spawn only in places with line of sight to the trial spawner that spawns them. | ||
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== Behavior == | == Behavior == | ||
[[File:Breeze in the Air.png|thumb|A breeze jumping through the air | [[File:Breeze in the Air.png|thumb|A breeze jumping through the air]] | ||
A breeze leaps around between firing [[Minecraft:wind charge]]s at its target. Before jumping, it compresses itself like a spring and can jump up to 15 blocks horizontally and 5 blocks vertically. If the breeze is in [[Minecraft:lava]], it can jump only one block into the air. Breezes are immune to all [[Minecraft:fall damage]]. | A breeze leaps around between firing [[Minecraft:wind charge]]s at its target. Before jumping, it compresses itself like a spring and can jump up to 15 blocks horizontally and 5 blocks vertically. If the breeze is in [[Minecraft:lava]], it can jump only one block into the air. Breezes are immune to all [[Minecraft:fall damage]]. | ||
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=== Wind charge === | === Wind charge === | ||
{{main|Wind Charge}} | {{main|Wind Charge}} | ||
Breezes attempt to shoot a [[Minecraft:wind charge]] at a player or enemy within a distance of 16 blocks, with a cooldown of 32 game ticks (1.6 seconds) between attempts. In ''Bedrock Edition'', the cooldown is 30 game ticks. When a breeze's wind charge attack directly hits an [[Minecraft:entity]], the entity takes [[Minecraft:damage]], and a burst of wind appears. If a wind charge hits a [[Minecraft:block]], only a burst of wind appears. This wind burst deals [[Minecraft:Knockback_(mechanic)|knockback]] but does not deal any damage by itself; instead, it often deals damage by making the [[Minecraft:entity]] fall a high distance. The wind burst can also interact with blocks, toggling block states of ''non-iron'' [[Minecraft:door]]s and [[Minecraft:trapdoor]]s, [[Minecraft:button]]s, [[Minecraft:lever]]s, and [[Minecraft:fence gate]]s, as well as extinguishing lit [[Minecraft:candle]]s. Such block interactions are potential threats in [[Minecraft:trial chambers]], but can be controlled by the <code>mobGriefing</code> [[Minecraft:game rule]]. [[Minecraft:Bell]]s can also be rung if hit by the wind burst, which is not affected by the <code>mobGriefing</code> game rule. | Breezes attempt to shoot a [[Minecraft:wind charge]] at a player or enemy within a distance of 16 blocks, with a cooldown of 32 game ticks (1.6 seconds) between attempts. In ''Bedrock Edition'', the cooldown is 30 game ticks. When a breeze's wind charge attack directly hits an [[Minecraft:entity]], the entity takes [[Minecraft:damage]], and a burst of wind appears. If a wind charge hits a [[Minecraft:block]], only a burst of wind appears. This wind burst deals [[Minecraft:Knockback_(mechanic)|knockback]] but does not deal any damage by itself; instead, it often deals damage by making the [[Minecraft:entity]] fall a high distance. The wind burst can also interact with blocks, toggling block states of ''non-iron'' [[Minecraft:door]]s and [[Minecraft:trapdoor]]s, [[Minecraft:button]]s, [[Minecraft:lever]]s, and [[Minecraft:fence gate]]s, as well as extinguishing lit [[Minecraft:candle]]s. Such block interactions are potential threats in [[Minecraft:trial chambers]] where there are many [[Minecraft:Dispenser|dispensers]] and other traps, but can be controlled by the <code>mobGriefing</code> [[Minecraft:game rule]]. [[Minecraft:Bell]]s can also be rung if hit by the wind burst, which is not affected by the <code>mobGriefing</code> game rule. | ||
Wind charges can be deflected if hit with another projectile or a melee attack, similar to ghast [[Minecraft:fireball]]s. | Wind charges can be deflected if hit with another projectile or a melee attack, similar to ghast [[Minecraft:fireball]]s. | ||
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| distance = 16 | | distance = 16 | ||
}} | }} | ||
}} | |(undocumented parameter)={{SoundLine | ||
|sound=Breeze wind burst1 JE1 BE1.ogg | |||
|sound2=Breeze wind burst2 JE1 BE1.ogg | |||
|sound3=Breeze wind burst3 JE1 BE1.ogg | |||
|subtitle=Wind Charge bursts | |||
|source=block | |||
|description=When a wind charge shot by a breeze strikes something | |||
|id=entity.breeze.wind_burst | |||
|translationkey=subtitles.entity.breeze.wind_burst | |||
|volume=4.0 | |||
|pitch=0.672-1.008 | |||
| distance = 16 | |||
}}}} | |||
{{BE}}: | {{BE}}: | ||
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|{{HistoryLine|||dev=24w13a|Now avoids jumping into dangerous blocks or air.}} | |{{HistoryLine|||dev=24w13a|Now avoids jumping into dangerous blocks or air.}} | ||
|{{HistoryLine|||dev=24w14a|Breezes no longer deflect wind charge projectiles thrown by players.<ref>{{bug|MC-268601||Breezes can deflect player-thrown wind charges|Fixed}}</ref>}} | |{{HistoryLine|||dev=24w14a|Breezes no longer deflect wind charge projectiles thrown by players.<ref>{{bug|MC-268601||Breezes can deflect player-thrown wind charges|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21|dev=24w18a|Breezes are now available without using the "Update 1.21" experimental data pack. | |{{HistoryLine||1.21|dev=24w18a|[[File:Breeze JE1.webp|32px]]Breezes are now available without using the "Update 1.21" experimental data pack. | ||
|Breezes can no longer toggle blockstates of redstone components nor extinguish lit candles if <code>mobGriefing</code> game rule is <code>false</code>.<ref>{{bug|MC-270849||Breeze can extinguish lit candles when mobGriefing is false|Fixed}}</ref><ref>{{bug|MC-270974||Breeze wind charges can change activation blockstates of redstone components when mobGriefing is disabled|Fixed}}</ref>}} | |Breezes can no longer toggle blockstates of redstone components nor extinguish lit candles if <code>mobGriefing</code> game rule is <code>false</code>.<ref>{{bug|MC-270849||Breeze can extinguish lit candles when mobGriefing is false|Fixed}}</ref><ref>{{bug|MC-270974||Breeze wind charges can change activation blockstates of redstone components when mobGriefing is disabled|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.2|dev=24w33a|No longer have a minimum distance required to attack a target.}} | |{{HistoryLine||1.21.2|dev=24w33a|No longer have a minimum distance required to attack a target.}} | ||
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=== Renders === | === Renders === | ||
<gallery class="drop-shadow-light"> | <gallery class="drop-shadow-light"> | ||
Breeze without Wind.png|A breeze without its wind armor | Breeze without Wind.png|A breeze without its wind armor | ||
Wind Charge.png|A breeze's wind charge | Wind Charge.png|A breeze's wind charge | ||
</gallery> | </gallery> | ||
=== Animations === | === Animations === | ||
<gallery> | <gallery> | ||
Breeze shoot.webp|Animation for firing wind charges | Breeze shoot.webp|Animation for firing wind charges | ||
Breeze jump.webp|Animation for jumping | Breeze jump.webp|Animation for jumping | ||
Breeze slide.webp|Animation for sliding on the ground | Breeze slide.webp|Animation for sliding on the ground | ||
</gallery> | </gallery> | ||
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=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Breeze and blaze.png|A comparison of a breeze and a [[Minecraft:blaze]] | Breeze and blaze.png|A comparison of a breeze and a [[Minecraft:blaze]] | ||
Breeze on spawner.png|A recently spawned breeze on top of a [[Minecraft:trial spawner]] | Breeze on spawner.png|A recently spawned breeze on top of a [[Minecraft:trial spawner]] | ||
Breeze fight.png|A fight with a breeze | Breeze fight.png|A fight with a breeze | ||
Breeze on Fire.png|A breeze on fire | Breeze on Fire.png|A breeze on fire | ||
Breeze in Assembly.png|A breeze in the assembly chamber | Breeze in Assembly.png|A breeze in the assembly chamber | ||
</gallery> | </gallery> | ||
=== Mojang images === | === Mojang images === | ||
<gallery> | <gallery> | ||
Breeze Standing.png|A breeze rushing toward the camera | Breeze Standing.png|A breeze rushing toward the camera | ||
Breeze teaser 01.jpg|A breeze firing a [[Minecraft:wind charge]] at a player during the "upcoming features" presentation at ''Minecraft'' Live 2023 | Breeze teaser 01.jpg|A breeze firing a [[Minecraft:wind charge]] at a player during the "upcoming features" presentation at ''Minecraft'' Live 2023 | ||
The breeze.png|The breeze | The breeze.png|The breeze | ||
The breeze in combat.jpeg|The breeze in combat | The breeze in combat.jpeg|The breeze in combat | ||
</gallery> | </gallery> | ||
=== Concept artwork === | === Concept artwork === | ||
<gallery> | <gallery> | ||
Breeze concept art.png|Sketch of a breeze that resembles a strider with cowboy pants | Breeze concept art.png|Sketch of a breeze that resembles a strider with cowboy pants | ||
Breeze concept art 2.png|Various concepts of the breeze | Breeze concept art 2.png|Various concepts of the breeze | ||
Breeze concept art 3.png|Sketch of a breeze | Breeze concept art 3.png|Sketch of a breeze | ||
</gallery> | </gallery> | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
The Breeze emerges.png|[[Minecraft:Steve]] and [[Minecraft:Kai]] reacting to the appearance of a breeze | The Breeze emerges.png|[[Minecraft:Steve]] and [[Minecraft:Kai]] reacting to the appearance of a breeze | ||
Spotify Banner May 2024.jpg|Artwork featuring a breeze | Spotify Banner May 2024.jpg|Artwork featuring a breeze | ||
Trial Chamber Legends key art.jpg|A breeze as it appears on the key art for [[Minecraft:Trial Chamber Legends]] | Trial Chamber Legends key art.jpg|A breeze as it appears on the key art for [[Minecraft:Trial Chamber Legends]] | ||
Minecraft Trial Chamber Legends spritework.jpg|Pixel art of a breeze used in Trial Chamber Legends | Minecraft Trial Chamber Legends spritework.jpg|Pixel art of a breeze used in Trial Chamber Legends | ||
Trial Chamber Legends Screenshot 5.jpg|[[Minecraft:Noor]] fighting a breeze in Trial Chamber Legends | Trial Chamber Legends Screenshot 5.jpg|[[Minecraft:Noor]] fighting a breeze in Trial Chamber Legends | ||
Alex faces the breeze.jpeg|[[Minecraft:Alex]] facing a breeze | Alex faces the breeze.jpeg|[[Minecraft:Alex]] facing a breeze | ||
Alex falls.jpeg|Alex falling off a platform while a breeze watches | Alex falls.jpeg|Alex falling off a platform while a breeze watches | ||
Breeze Jumping Artwork.jpg|A breeze jumping | Breeze Jumping Artwork.jpg|A breeze jumping | ||
Breeze artwork.png|Official artwork of a breeze | Breeze artwork.png|Official artwork of a breeze | ||
Breeze artwork 2.png|Ditto | Breeze artwork 2.png|Ditto | ||
</gallery> | </gallery> | ||
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== Navigation == | == Navigation == | ||
{{Navbox entities|mobs}} | {{Navbox entities|mobs}} | ||
{{Featured|month=August 2026}} | |||
[[Category:Hostile mobs]] | [[Category:Hostile mobs]] | ||
Latest revision as of 11:06, 5 September 2026
Template:Distinguish Template:Infobox entity A breeze is a Minecraft:hostile mob spawned by certain Minecraft:trial spawners found in Minecraft:trial chambers. It moves via jumping large distances when attacking, attacks by firing Minecraft:wind charges, and deflects all projectiles that hit it except wind charges. Breezes are the only source of Minecraft:breeze rods, which are dropped upon death.
Spawning
Breezes spawn from trial spawners that generate surrounded by Minecraft:chiseled tuff in Minecraft:trial chambers. These trial spawners only generate in combat chambers, never in the corridors. Only one breeze spawner can generate in each combat chamber, and it is usually located in the center of the room.
Breezes can spawn only in places with line of sight to the trial spawner that spawns them.
Drops
On death
Template:Xp Minecraft:experience orbs are dropped if killed by a player or tamed Minecraft:wolf.
Behavior
A breeze leaps around between firing Minecraft:wind charges at its target. Before jumping, it compresses itself like a spring and can jump up to 15 blocks horizontally and 5 blocks vertically. If the breeze is in Minecraft:lava, it can jump only one block into the air. Breezes are immune to all Minecraft:fall damage.
Breezes automatically deflect all projectiles that hit them except Minecraft:wind charges. Unlike Minecraft:shields, deflected projectiles maintain the same velocity, and can potentially harm the attacker or other Minecraft:entities. Breezes are unable to deflect the blast radius of Minecraft:splash potions or Minecraft:firework rockets, which affect them like any other mob if they are in range of the blast.
Breezes are partially unaffected by the Minecraft:Invisibility effect. The eyebrows and surrounding wind remain visible.Template:Only
Breezes do not retaliate if attacked by mobs that can spawn from trial spawners (Minecraft:zombies, Minecraft:husks, Minecraft:skeletons, Minecraft:bogged, Minecraft:strays, Minecraft:spiders, Minecraft:cave spiders, and Minecraft:slimesTemplate:Note). These mobs also do not retaliate if hit by a breeze's wind charge.
Breezes actively pursue and attack Minecraft:iron golems.
Breezes can rotate themselves while in a boat. They are the only mobs that can do this.
Breezes float upwards in Minecraft:water and Minecraft:lava exceptionally faster than all other mobs.Template:Only
Breezes produce Minecraft:particles on the ground. The particles that are produced will depend on the block that they are standing on. For example, a breeze standing on a sandstone block will produce sandstone particles. The particle amount increases if the breeze is in an aggressive state towards another mob, such as an Minecraft:iron golem or Minecraft:player.
Wind charge
Template:Main
Breezes attempt to shoot a Minecraft:wind charge at a player or enemy within a distance of 16 blocks, with a cooldown of 32 game ticks (1.6 seconds) between attempts. In Bedrock Edition, the cooldown is 30 game ticks. When a breeze's wind charge attack directly hits an Minecraft:entity, the entity takes Minecraft:damage, and a burst of wind appears. If a wind charge hits a Minecraft:block, only a burst of wind appears. This wind burst deals knockback but does not deal any damage by itself; instead, it often deals damage by making the Minecraft:entity fall a high distance. The wind burst can also interact with blocks, toggling block states of non-iron Minecraft:doors and Minecraft:trapdoors, Minecraft:buttons, Minecraft:levers, and Minecraft:fence gates, as well as extinguishing lit Minecraft:candles. Such block interactions are potential threats in Minecraft:trial chambers where there are many dispensers and other traps, but can be controlled by the mobGriefing Minecraft:game rule. Minecraft:Bells can also be rung if hit by the wind burst, which is not affected by the mobGriefing game rule.
Wind charges can be deflected if hit with another projectile or a melee attack, similar to ghast Minecraft:fireballs.
Sounds
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Entity data
Breezes have entity data associated with them that contains various properties.
<section begin="entity data"/>
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
History
Announcement
Java Edition
Bedrock Edition
Trivia
- Regarding a change made to prevent breezes from drowning while swimming, a changelog for a Bedrock Edition Preview said that breezes breathe through their eyes rather than their "feet".<ref name=lore>Template:Mcnet</ref> This is referring to how eye height defines drowning height for most Minecraft:mobs.
- During the design process to determine how the breeze would look, the developers reportedly sat in a room for half a day sketching and throwing out designs.<ref>Template:Ytl</ref> One of the designs they came up with was a "strider with really long legs wearing cowboy pants".<ref>Template:Ytl</ref>
- While Tom Olovsson was designing the breeze's sounds he tried using Template:W to create the whoosh sounds, but mis-clicked while trying to load in a specific file and loaded in a bunch of different "whoosh" sounds instead, and he felt this was actually the right sound for the breeze.<ref>Template:Ytl</ref>
Issues
Gallery
Renders
-
A breeze without its wind armor
-
A breeze's wind charge
Animations
-
Animation for firing wind charges
-
Animation for jumping
-
Animation for sliding on the ground
Textures
-
Breeze
-
Breeze eyes
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Breeze overlay
Screenshots
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A comparison of a breeze and a Minecraft:blaze
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A recently spawned breeze on top of a Minecraft:trial spawner
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A fight with a breeze
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A breeze on fire
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A breeze in the assembly chamber
Mojang images
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A breeze rushing toward the camera
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A breeze firing a Minecraft:wind charge at a player during the "upcoming features" presentation at Minecraft Live 2023
-
The breeze
-
The breeze in combat
Concept artwork
-
Sketch of a breeze that resembles a strider with cowboy pants
-
Various concepts of the breeze
-
Sketch of a breeze
In other media
-
Minecraft:Steve and Minecraft:Kai reacting to the appearance of a breeze
-
Artwork featuring a breeze
-
A breeze as it appears on the key art for Minecraft:Trial Chamber Legends
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Pixel art of a breeze used in Trial Chamber Legends
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Minecraft:Noor fighting a breeze in Trial Chamber Legends
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Minecraft:Alex facing a breeze
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Alex falling off a platform while a breeze watches
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A breeze jumping
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Official artwork of a breeze
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Ditto
Notes
References
Template:Navbox entities Template:Featured
Minecraft:de:Böe Minecraft:es:Breeze Minecraft:fr:Breeze Minecraft:it:Brezza Minecraft:ja:ブリーズ Minecraft:ko:브리즈 Minecraft:pl:Wichrzyk Minecraft:pt:Vórtice Minecraft:ru:Вихрь Minecraft:th:บรีซ Minecraft:uk:Вітрень Minecraft:zh:旋风人