''Export a world and its settings such as game modes, or difficulty''<br>
''Export a world and its settings such as game modes, or difficulty''<br>
''Erasing the data is not available on a world with hardcore mode enabled.''
''Erasing the data is not available on a world with hardcore mode enabled.''
: Opens a menu to export the world files. Proceeding will export a copy of the world as {{cd|[[Minecraft:File extensions|.mcworld]]}}, opening the Windows file explorer to select where the world will be stored. It can be imported by opening the file with ''Minecraft'' or the import world feature. Only available on Windows.<ref name=":0">{{bug|MCPE-174595||Missing Export and Import buttons on mobile devices|resolution=WAI}}</ref><ref name=":1">{{bug|MCPE-180257||Missing Export and Import buttons on Chromebooks|resolution=WAI}}</ref> There is one setting for world exportation.
: Opens a menu to export the world files. Proceeding will export a copy of the world as {{cd|[[Minecraft:File extensions|.mcworld]]}}, opening the Windows file explorer to select where the world will be stored. It can be imported by opening the file with ''Minecraft'' or the import world feature. Only available on Windows.<ref>{{tweet|Volgar|1735290935301333160|I don't know yet. The team that is working on the Editor Screen first aims at improving the UI/UX while keeping the feature parity with the old screen.}}</ref><ref name=":0">{{bug|MCPE-174595||Missing Export and Import buttons on mobile devices|resolution=WAI}}</ref><ref name=":1">{{bug|MCPE-180257||Missing Export and Import buttons on Chromebooks|resolution=WAI}}</ref> There is one setting for world exportation.
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:; Clear player data [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
:; Clear player data [[File:Ore UI - Toggle OFF Button (Bedrock).png|55px|right|link=]]
Worlds that are stored locally on the device can be edited, as well as worlds in an owned Minecraft:Realms server. The edit world screen for local worlds uses Minecraft:Ore UI, while the Edit project screen for the Editor uses the classic UI, making it look vastly different while offering almost the same options.
The Edit world screen for local worlds can be opened from the "Worlds" tab in the Minecraft:Play screen by selecting the "Edit" button on a world, or by pressing Template:Xbtn/Template:Psbtn for controllers on a selected world. The Edit world screen for Realms can be opened by the Realm owner or members with an administrator role by selecting "Edit world" on an active world in the Minecraft:Realms Hub.
The menu shows the world thumbnail with some buttons and a tab list on the left, and the world options for each selected tab on the right.
Returns to the previously opened menu screen, usually the "Worlds" tab in the Play screen for local worlds, and the Realms Hub for Realms. If any options have been changed, the game offers to save the changes, or discard them.
Opens a menu with the option to change the world thumbnail to an in-game Minecraft:screenshot, or reset it to the default screenshot which is taken upon world saving. Not available for worlds in Realms.
Opens a menu with the options to upload the world to an owned Minecraft:Realm, or add a new Realms subscription. Selecting a Realms server will show a selection screen with three available world slots where the world can be stored. The current world will be replaced with this world.
Not available in the Realms edit screen.
When the world has been created from a Minecraft:Marketplace template, some options may be locked by the creator. The options can be unlocked by selecting the message at the top, but this may result in different gameplay than the creator intended for the template.
You can't respawn if you die. Good luck! You'll need it.
Shows whether Minecraft:Hardcore mode is enabled, which cannot be changed.
World size
Update to Infinite
Turn your old 256x256 block world into an Infinite world. This will automatically make a backup of your old world.
Only available for worlds created with the Minecraft:Old world type before 1.18.0. This removes the invisible bedrock boundary around the world and allows infinite chunk generation, as well as gameplay features from the latest version.
File management
The first three options are not available on Realms. The last three options are exclusive to Realms.
Duplicate world
Copies the world files and stores the new world locally with Template:Cd added to the name.
Delete world
Are you sure? If you delete this world it will be gone forever..
Permanently deletes the world, after confirmed a second time.
Export world
Export a world and its settings such as game modes, or difficulty Erasing the data is not available on a world with hardcore mode enabled.
Opens a menu to export the world files. Proceeding will export a copy of the world as Template:Cd, opening the Windows file explorer to select where the world will be stored. It can be imported by opening the file with Minecraft or the import world feature. Only available on Windows.<ref>Template:Tweet</ref><ref name=":0">Template:Bug</ref><ref name=":1">Template:Bug</ref> There is one setting for world exportation.
This will erase all players data completely, including chest contents, inventories, and locations.
Reset world
This will remove your current world from your Realm's active slot and replace it with a brand new world. Anyone currently playing will be temporarily disconnected.
Deletes all world data (except Saves) and activates a new, default world in the world slot. This does not allow world creation settings to be changed, which requires to replace it with a local world.
Replace world
This will remove your current world from your Realm's active slot and let you choose a world to replace it with. Anyone currently playing will be temporarily disconnected.
Opens a list of local worlds. Selecting one will replace the world slot on the Realm with the world, overwriting the old world.
Download world
Downloads the world and stores it locally on the device, with a name in the format Template:Cd.
Settings changes are applied when the world is running on the serverTemplate:Note
Size: SizeMB - Last saved: DD Mon YYYY
The current size of the world, and the date when the world file was last edited.
Guides the algorithm that magically creates your world
This is the Minecraft:world seed, a random number which cannot be changed. In Realms, the value is not shown. A button on the right allows to copy the seed to the clipboard.
When "Flat world" is enabled, this shows the selected flat world preset for the generation. Below the selected flat world preset, a list of blocks that make up the flat world is shown with the amount of layers for each block.
Collect materials to unlock recipes in your recipe book
When enabled, Minecraft:crafting recipes need to be unlocked through gameplay before they appear in the Minecraft:recipe book. Locked recipes still function when items are put in the crafting grid without using the recipe book.
Controls whether sleeping in a Minecraft:bed at night or during thunderstorms skips to morning and clear weather.
Required Sleeping Players
All (100%)
How many players must be in bed to skip the night?
Changes how many players are required to sleep before the night will be skipped, if "Skip night by sleeping" is enabled. Can be set between 0%, where the night will always be skipped if anyone sleeps in a bed, and 100% where all players need to be in bed before the night is skipped.
Controls whether to skip the Minecraft:death screen and immediately respawn after the player has died. In Hardcore mode, the "Game over!" screen will be skipped and the player will instantly enter Minecraft:Spectator mode upon death.
Respawn within this block radius when you die and no custom spawnpoint is set (max 128)
An integer input controlling the spread distance around the Minecraft:world spawn where players randomly spawn if they don't have a custom respawn point. Can be set between 0 and 128.
Simulation distance
4 chunks
The game loads and applies changes within a range of Template:Abbr blocks from the player
Allows the Minecraft:simulation distance to be changed, which determines the range of Minecraft:mob spawning/despawning, game Minecraft:ticks, and chunk updates. Can be set to 4, 6, 8, 10, or 12 chunks. Some devices may limit the simulation distance option to 8 or 10 chunks. Not available in Realms.
When a player spawns in the world for the first time, an empty Minecraft:locator map appears in their hotbar. This is grayed out and cannot be changed.
Controls whether Minecraft:multiplayer is enabled in this world, not available in Realms. If enabled, the game is still considered singleplayer until other players join.
Settings
The following settings are grayed out unless multiplayer is enabled.
Player access / PlayStation™ Network friends
Friends
Determines who can join this world trough Minecraft's Minecraft:social network. Players can always join when they received an invite from the Minecraft:pause menu, and if enabled, the world shows as multiplayer world in the world list of friends, or the game can be joined from the Minecraft:profile. In Realms, this is a "Manage members" button located below the other options, which redirects to the Members tab of the Realm's settings, where players and default permissions can be changed.
Invite players
Anyone you send a direct invite can join
Friends
Anyone you've added as a Minecraft friend can join
Controls whether the world is visible to any player on the same Minecraft:LAN network as a multiplayer game, regardless of the player access setting. Not available in Realms.
Controls whether most Minecraft:commands are available for operators, unlocks the following cheat settings. Enabling this disables Minecraft:achievements, not available on Hardcore.
Cheat settings
The following settings are grayed out unless cheats are enabled.
Controls whether to enable certain features from Template:Edition. Not available in Realms.
Random tick speed
1
Affects the behavior of certain blocks, like the speed of vegetation growth and decay (max 4096)
An integer input that controls the rate at which random events occur in the world caused by Minecraft:random ticks. Can be set between 0 and 4096, contains a quick reset button next to the box.
Players are asked to download all local packs in order to join the game.
Controls whether Minecraft:resource packs on the world are optional or forced. When turned off, players can refuse to download and enable local resource packs, and select their own packs in the Global Resources settings. When turned on, players will download all enabled resource packs and global resource packs are disabled.
Active
Local
Lists all active local resource packs. When multiple resource packs are enabled that can conflict with each other, the highest resource pack in the list will overwrite conflicting features from other packs. Each pack can be dragged to any location in the list. A pack can be removed with the "Remove" button next to each pack, and the description can be shown by selecting the pack. For Marketplace packs, there is a button to open the purchase page in the Marketplace. For all packs, there is a button to open a menu with the technical details of the pack, such as the UUID, storage location, and error logs. Certain packs have a settings menu which allows to customize features from the pack and view custom information.
Global
Lists all active global resource packs. The same details and links can be opened for global packs as for local packs, but they can only be enabled or disabled in the "Global Resources" tab in the main settings menu.
Available
Owned
A dropdown widget that lists available resource packs obtained from the Minecraft:Marketplace, imported custom packs, or stored manually in Template:File. Each pack can be activated by pressing the button on the right of the pack, and more information can be shown by selecting the pack. Marketplace packs also show a button to open the purchase screen in the Marketplace. Some packs may require downloading before they can be activated. Enabling a resource pack that is part of an Minecraft:add-on also enables the connected behavior pack if available.
Marketplace Pass
A dropdown widget that lists available resource packs from Minecraft:Marketplace Pass. They can be opened the same way as packs in the "Owned" list. If the player is not subscribed to the Marketplace Pass, a button that opens the Marketplace Pass purchase screen shows instead.
A submenu that lists active Minecraft:behavior packs, sets of customized features that affect Minecraft:gameplay. Behavior packs can be opened similarly to resource packs, but are always connected to the world data. Removing behavior packs might cause unexpected behavior.
Available
A submenu that lists available behavior packs, which can be imported custom packs, or stored manually in Template:File or Template:File, but not Marketplace add-ons as these are activated in the "Resource packs" tab above. Enabling a behavior pack that is part of an Minecraft:add-on also enables the connected resource pack if available.
Experiments are potential new features. Be careful as things might break.
Allows the player to enable several Minecraft:experimental features, not available in Realms. After saving the world with experiments enabled, the experiments can't be toggled off again. See Template:Slink for details about each experiment.
The Edit project screen in Minecraft:Bedrock Editor uses the classic UI, which looks vastly different from the Ore UI Edit world screen and offers some different options.
At the top-left, the world thumbnail is shown but cannot be changed, and a "Resume" button allows the player to join the project.
Game
Option
Description
Default
Project
Project Name
Allows the name of the world to be set to a custom string from up to 30 characters.
My World
Export Settings
Some functionality may be overridden during Editing session, but are fully respected when exported
Shows the Minecraft:world seed which randomly generates the world's terrain and features, but can't be changed.
Simulation Distance
Controls the Minecraft:simulation distance selected for the world, affecting the radius in which Minecraft:chunks are loaded around the player. Available options are 4, 6, 8, 10, and 12 chunks.
Controls whether the Minecraft:locator bar is visible if multiple players are in the world. This can be set to "Off" and "Everyone", but the UI is broken.
Everyone
Show Days Played
Controls whether to display the in-game days played.
Controls whether Minecraft:hunger can affect the player's health.
Tile Drops
Controls whether blocks drop when they are broken.
Beds Work
Controls whether sleeping in Minecraft:bed at night skips to morning.
Players needed to skip night
How many players must be in bed to skip the night.
100%
Immediate Respawn
Controls whether to skip the death screen and immediately respawn.
OFF
Respawn Radius
An integer input controlling the spread distance around the Minecraft:world spawn where players spawn. Defaults to 10, with a maximum value of 128.
10
Experiments
In this section, all Minecraft:experiments are shown with a toggle. Activating one automatically creates a copy of the world with the experiment enabled, after which it cannot be disabled again.
OFF
Cheats
Activate Cheats
Controls whether commands and other cheat settings are enabled. When disabled, the following cheat settings are grayed out.
OFF
Education Edition
Controls whether to enable certain features from Template:Edition.
Always Day
Controls whether the in-game Minecraft:time is locked to noon.
Do Daylight Cycle
Controls whether the daylight cycle is enabled, or the time is locked to the current time.
ON
Keep Inventory
Controls whether players keep their inventory after dying.
An integer input that controls the rate at which random events occur in the world caused by Minecraft:random ticks. Defaults to 1, with a maximum value of 4096. Contains a reset button next to the box.
1
Project Options
Export Project
Opens the file explorer to export the project as Template:Cd file, which can be imported as project in the Editor.
Export Template
Opens the file explorer to export the project as Template:Cd file, a Minecraft:world template which can be customized and re-created with its add-ons and game settings, optionally world data.
Which type of players can join the world, which can be Invited Players Only, Friends Only, or Friends of Friends. Grayed out when "Multiplayer Game" is disabled.
Friends Only
Visible to LAN Players
Whether players on the same Minecraft:LAN network can join the world. Not available when "Multiplayer Game" is disabled.
ON
Add-Ons
Enabling and disabling Minecraft:resource packs and Minecraft:behavior packs works exactly the same as in the Ore UI version of the edit world screen, however, the buttons are located differently. All packs are located behind collapsible section headers. The options for each pack can be viewed by selecting a pack. Press "Activate" or "Deactivate" to enable or disable packs, and press "View in Store" to open the purchase screen in the Marketplace for Marketplace packs. Activated packs can be moved in the list by selecting an arrow button on the bottom-right of a pack. For activated packs only, the technical details screen can be opened by pressing the green checkmark button on the right.