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Minecraft:Looting: Difference between revisions

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{{Dungeons hatnote|type=enchantment}}
{{Dungeons hatnote|type=enchantment}}
{{distinguish|Fortune}}
{{for|the enchantment that increases the drop rates of ores and other blocks|Fortune}}
{{Infobox enchantment
{{Infobox enchantment
| maxlevel = III
| maxlevel = III
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| secondaryitems = {{ItemSprite|Axe|link=Axe}}{{upcoming|java Combat Tests|nocat=1}}
| secondaryitems = {{ItemSprite|Axe|link=Axe}}{{upcoming|java Combat Tests|nocat=1}}
| weight = 2
| weight = 2
| id = looting
| overleveling = Further increases the chance to receive more drops.
}}
}}
'''Looting''' is an [[Minecraft:enchantment]] applied to [[Minecraft:sword]]s and [[Minecraft:spear]]s that gives a chance to receive more item drops from certain mobs.
'''Looting''' is an [[Minecraft:enchantment]] applied to [[Minecraft:sword]]s and [[Minecraft:spear]]s that gives a chance to receive more item drops from certain mobs.


== Obtaining ==
== Obtaining ==
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* Kills by tamed [[Minecraft:wolves]] are not affected by this enchantment, even if the target is struck first.
* Kills by tamed [[Minecraft:wolves]] are not affected by this enchantment, even if the target is struck first.
* Mobs with no drops, such as [[Minecraft:bat]]s, [[Minecraft:bee]]s, or [[Minecraft:endermite]]s, are not affected by this enchantment.
* Mobs with no drops, such as [[Minecraft:bat]]s, [[Minecraft:bee]]s, or [[Minecraft:endermite]]s, are not affected by this enchantment.
* [[Minecraft:Wither]]s, [[Minecraft:iron golem]]s<ref name="MC-200707">{{bug|MC-200707}}</ref>, [[Minecraft:cat]]s<ref name="MC-200707"/> and [[Minecraft:snow golem]]s are not affected by this enchantment.
* [[Minecraft:Wither]]s, [[Minecraft:iron golem]]s,<ref name="MC-200707">{{bug|MC-200707}}</ref> [[Minecraft:cat]]s<ref name="MC-200707"/> and [[Minecraft:snow golem]]s are not affected by this enchantment.
* Looting does not increase the amount of fish dropped by [[Minecraft:fish]] mobs.<ref>{{bug|MC-212795}}</ref>
* Looting does not increase the amount of fish dropped by [[Minecraft:fish]] mobs.<ref>{{bug|MC-212795}}</ref>
** [[Minecraft:Guardian]]s and elder guardians are not considered fish mobs, and Looting does cause them to drop more fish.
** [[Minecraft:Guardian]]s and elder guardians are not considered fish mobs, and Looting does cause them to drop more fish.
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|translationkey=enchantment.lootBonus
|translationkey=enchantment.lootBonus
|foot=1}}
|foot=1}}
=== Enchantment definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "anvil_cost": 4,
  "description": {
    "translate": "enchantment.minecraft.looting"
  },
  "effects": {
    "minecraft:equipment_drops": [
      {
        "effect": {
          "type": "minecraft:add",
          "value": {
            "type": "minecraft:linear",
            "base": 0.01,
            "per_level_above_first": 0.01
          }
        },
        "enchanted": "attacker",
        "requirements": {
          "type": "minecraft:entity_properties",
          "entity": "attacker",
          "predicate": {
            "minecraft:entity_type": "minecraft:player"
          }
        }
      }
    ]
  },
  "max_cost": {
    "base": 65,
    "per_level_above_first": 9
  },
  "max_level": 3,
  "min_cost": {
    "base": 15,
    "per_level_above_first": 9
  },
  "slots": [
    "mainhand"
  ],
  "supported_items": "#minecraft:enchantable/melee_weapon",
  "weight": 2
}
</syntaxhighlight>
}}


== History ==
== History ==
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|{{HistoryLine||v0.12.1|dev=build 1|Added Looting.}}
|{{HistoryLine||v0.12.1|dev=build 1|Added Looting.}}
|{{HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.0|dev=Preview 1.21.0.26|Looting now increases by 1% per level, down from 4% per level.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added spears, which can be enchanted with Looting.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added spears, which can be enchanted with Looting.}}
|{{HistoryLine||26.30|dev=Preview 26.30.25|The [[Minecraft:string]] drops of striders are now affected by Looting.<ref>{{bug|MCPE-112761||Strider drops are not affected by Looting|F}}</ref>}}
}}
}}


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[[Minecraft:fr:Butin (enchantement)]]
[[Minecraft:fr:Butin (enchantement)]]
[[Minecraft:ja:ドロップ増加]]
[[Minecraft:ja:ドロップ増加]]
[[Minecraft:lzh:奪]]
[[Minecraft:pt:Saque]]
[[Minecraft:pt:Saque]]
[[Minecraft:ru:Добыча]]
[[Minecraft:ru:Добыча]]
[[Minecraft:th:ฉกชิง]]
[[Minecraft:th:ฉกชิง]]
[[Minecraft:zh:抢夺]]
[[Minecraft:zh:抢夺]]

Latest revision as of 11:13, 18 October 2026

Template:Dungeons hatnote Template:For Template:Infobox enchantment Looting is an Minecraft:enchantment applied to Minecraft:swords and Minecraft:spears that gives a chance to receive more item drops from certain mobs.

Obtaining

Looting can be obtained from Minecraft:enchanting tables, drops from mobs that have spawned in a Minecraft:raid,Template:Only books obtained by Minecraft:fishing, Minecraft:monster room chests, librarian Minecraft:villagers, and non-village Minecraft:structure loot.

Usage

Looting increases the maximum number of items for most common drops by 1 per level. Looting also increases the chance of Minecraft:rare drops and equipment drops by 1 percentage point per level.

Looting affects any kill that happens while holding the enchanted item in the main hand, not just any kill by the enchanted item.<ref>Template:Bug</ref> For example, a player can fire a projectile then switch to the enchanted item before the projectile reaches the target to get the Looting effect, hold the enchanted item while killing a mob with a ghast fireball, or fire a projectile from the off-handTemplate:Only while holding the enchanted item in the main hand. This allows Looting to work on Minecraft:arrows or thrown Minecraft:tridents, as long as the player is holding the Looting item when the arrow or trident lands.

Looting applies to mobs killed with a Minecraft:sweep attack.Template:Only Spear charge attacks done using a spear in the offhandTemplate:Only do not apply Looting.<ref>Template:Bug</ref>

Using Minecraft:commands to get higher levels than III works as expected, adding higher numbers with a weight of 1. A mob always drops its naturally-spawned equipment at Looting level 92.

Looting has no effect on certain sources:

Specific cases

If Looting is applied to a Minecraft:bow by use of Minecraft:commands or an Minecraft:anvil in Creative, the enchantment applies to mobs killed by the weapon's Minecraft:arrows. If Looting is applied to a Minecraft:crossbow by use of Minecraft:commands or an Minecraft:anvil in Creative, the enchantment applies to mobs killed by the weapon's arrows but not its Minecraft:firework rockets. If Looting is applied to a Minecraft:trident by use of Minecraft:commands or an Minecraft:anvil in Creative, the enchantment applies to mobs killed by the weapon melee attack, but not its ranged attack.

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Enchantment definition

Template:Wip Template:Collapse

History

Template:Info needed section

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Issues

Template:Issue list

References

Template:Reflist

Navigation

Template:Navbox enchantments Template:Navbox combat

Minecraft:de:Plünderung Minecraft:es:Botín Minecraft:fr:Butin (enchantement) Minecraft:ja:ドロップ増加 Minecraft:lzh:奪 Minecraft:pt:Saque Minecraft:ru:Добыча Minecraft:th:ฉกชิง Minecraft:zh:抢夺