Minecraft:Zombified Piglin: Difference between revisions
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'''Baby:'''<br>Height: 0.98 blocks<br>Width: 0.49 blocks | '''Baby:'''<br>Height: 0.98 blocks<br>Width: 0.49 blocks | ||
| speed = 0.23<br>0.345 (As a baby on {{JE}} or when angry on {{BE}})<br>0.28 (As an angry adult on {{JE}}) | | speed = 0.23<br>0.345 (As a baby on {{JE}} or when angry on {{BE}})<br>0.28 (As an angry adult on {{JE}}) | ||
| spawn = * {{BiomeLink|Nether Wastes}} | | spawn = *{{BiomeLink|Nether Wastes}} | ||
* {{BiomeLink|Crimson Forest}} | *{{BiomeLink|Crimson Forest}} | ||
* {{EnvLink|Nether Fortress}} | *{{EnvLink|Nether Fortress}} | ||
* Rarely when an adult [[Minecraft:strider]] spawns, as a [[Minecraft:strider jockey]]. | *{{EntitySprite|Strider Jockey}} Rarely when an adult [[Minecraft:strider]] spawns, as a [[Minecraft:strider jockey]]. | ||
* When lightning strikes within 4 blocks of a [[Minecraft:pig]] in the [[Minecraft:Overworld]]. | *{{EntitySprite|Lightning}} When lightning strikes within 4 blocks of a [[Minecraft:pig]] in the [[Minecraft:Overworld]]. | ||
* Near | *{{BlockSprite|Nether Portal}} Near an active [[Minecraft:Nether portal]] in the Overworld. | ||
* When a [[Minecraft:piglin]] or [[Minecraft:piglin brute]] is in the Overworld or [[Minecraft:the End]] for 15 seconds. | *{{EntitySprite|Piglin}} When a [[Minecraft:piglin]] or [[Minecraft:piglin brute]] is in the Overworld or [[Minecraft:the End]] for 15 seconds. | ||
* When another zombified piglin spawns a [[Minecraft:reinforcement]].{{only|je|short=1}} | *{{EntitySprite|Zombified Piglin}} When another zombified piglin spawns a [[Minecraft:reinforcement]].{{only|je|short=1}} | ||
}} | }} | ||
'''Zombified piglins''' are [[Minecraft:neutral]] and [[Minecraft:undead]] variants of [[Minecraft:piglin]]s that spawn in [[Minecraft:the Nether]]. Zombified piglins normally ignore [[Minecraft:player]]s, but if one gets attacked and survives, it and all other zombified piglins in the vicinity become hostile and attack the aggressor. | '''Zombified piglins''' are [[Minecraft:neutral]] and [[Minecraft:undead]] variants of [[Minecraft:piglin]]s that spawn in [[Minecraft:the Nether]]. Zombified piglins normally ignore [[Minecraft:player]]s, but if one gets attacked and survives, it and all other zombified piglins in the vicinity become hostile and attack the aggressor. | ||
| Line 114: | Line 108: | ||
{{main|Strider Jockey}} | {{main|Strider Jockey}} | ||
{{exclusive|java|section=1}} | {{exclusive|java|section=1}} | ||
When an adult [[Minecraft:strider]] spawns, it has a 3.3% chance of spawning being ridden by a zombified piglin holding a [[Minecraft:warped fungus on a stick]]. The zombified piglin does not count | When an adult [[Minecraft:strider]] spawns, it has a 3.3% chance of spawning being ridden by a zombified piglin holding a [[Minecraft:warped fungus on a stick]]. The zombified piglin does not count toward the mob cap and does not despawn. | ||
In {{BE}}, zombified piglins can not spawn on top of saddled striders that are supposed to be jockeys. This is due to the fact that in the {{cd|zombie_pigman.json}} file, the base {{cd|components}} list does not have the {{cd|minecraft:type_family}} component, because it was moved to the {{cd|minecraft:pig_zombie_adult}} component group. And since zombified piglins spawned on top of striders were neither an adult nor a baby, both of which have the {{cd|minecraft:type_family}} component, and that striders that have spawned as a strider jockey are rideable by mobs in the {{cd|zombie_pigman}} family, they no longer spawn.<ref>{{bug|MCPE-236161}}</ref> | In {{BE}}, zombified piglins can not spawn on top of saddled striders that are supposed to be jockeys. This is due to the fact that in the {{cd|zombie_pigman.json}} file, the base {{cd|components}} list does not have the {{cd|minecraft:type_family}} component, because it was moved to the {{cd|minecraft:pig_zombie_adult}} component group. And since zombified piglins spawned on top of striders were neither an adult nor a baby, both of which have the {{cd|minecraft:type_family}} component, and that striders that have spawned as a strider jockey are rideable by mobs in the {{cd|zombie_pigman}} family, they no longer spawn.<ref>{{bug|MCPE-236161}}</ref> | ||
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Unlike other zombie variants, only leader zombified piglins can spawn reinforcements.<ref>{{bug|MC-301000}}</ref> | Unlike other zombie variants, only leader zombified piglins can spawn reinforcements.<ref>{{bug|MC-301000}}</ref> | ||
On [[Minecraft:Hard]] difficulty, up to 5% | On [[Minecraft:Hard]] difficulty, up to 5% of zombified piglins may spawn as a leader, which have a 50–75% plus 0–10% <!-- this makes the distribution have bias; please don't change to simply 50–85% --> chance to spawn other zombified piglins as reinforcements when receiving [[Minecraft:damage]] while targeting an [[Minecraft:entity]]. | ||
Unlike [[Minecraft:zombie]]s, zombified piglins can spawn reinforcements regardless of light level. | Unlike [[Minecraft:zombie]]s, zombified piglins can spawn reinforcements regardless of light level. | ||
== Variants == | |||
=== Baby zombified piglins === | |||
Baby zombified piglins make up 5% of zombified piglin spawns. They behave similarly to adult zombified piglins, with the following differences: | |||
* They are much smaller than adult zombified piglins, with a decreased hitbox size. This allows them to fit through 1x1 [[Minecraft:block]] gaps. | |||
** Worn [[Minecraft:armor]] shrinks to fit their body size. | |||
* They are much faster than adult zombified piglins, yet they have the same amount of [[Minecraft:health]]. | |||
* The noises they make are higher-pitched than adult zombified piglin [[Minecraft:sound]] effects. | |||
* They give 12 [[Minecraft:experience]] points when killed by the player or a tamed wolf, instead of 5. | |||
* Unlike most other [[Minecraft:baby mobs]], they remain babies indefinitely and never become adult zombified piglins, therefore [[Minecraft:golden dandelion]]s cannot be used on them. | |||
==== Chicken jockey ==== | |||
{{Main|Chicken Jockey}} | |||
{{IN|JE}}, most baby zombified piglins (except ones spawned from a baby [[Minecraft:piglin]] zombifying or a baby [[Minecraft:pig]] being struck by [[Minecraft:lightning]]) have a chance to spawn as a [[Minecraft:chicken jockey]]. In a [[Minecraft:chicken]]-free environment, each baby has a 4.75% chance of spawning as a chicken jockey, for a total 0.2375% chance for each spawned zombified piglin to spawn as a chicken jockey; if chickens are present, the chance increases to 0.4875%. | |||
== Drops == | == Drops == | ||
| Line 336: | Line 344: | ||
=== Picking up items === | === Picking up items === | ||
{{main|Geared mobs#Picking up gear}} | {{main|Geared mobs#Picking up gear}} | ||
Like zombies, some zombified piglins spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground. {{IN|Java}}, zombified piglins pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk | Like zombies, some zombified piglins spawn with the ability to pick up dropped [[Minecraft:item]]s from the ground in Normal and Hard [[Minecraft:difficulty]]. {{IN|Java}}, zombified piglins pick up items that they happen to walk near. {{IN|Bedrock}}, they actively search for and walk toward dropped items. | ||
If the picked up item is [[Minecraft:armor]], the zombified piglin equips the armor into its respective armor slot. [[Minecraft:Carved pumpkin]]s and [[Minecraft:head]]s are worn on their heads. If the picked up item is a [[Minecraft:shield]], the zombified piglin equips it to their offhand. It cannot use the shield to block incoming attacks, however. | Standard zombified piglins can pick up all items except for [[Minecraft:glow ink sac]]s. [[Minecraft:Chicken jockey]] riders also cannot pick up any variant of an [[Minecraft:egg]]{{Verify|Is this the case in Bedrock Edition?}}. | ||
If the picked up item is [[Minecraft:armor]], the zombified piglin equips the armor into its respective armor slot. [[Minecraft:Carved pumpkin]]s and [[Minecraft:head]]s are worn on their heads, and [[Minecraft:elytra]] are worn in the their chestplate slot. If the picked up item is a [[Minecraft:shield]], the zombified piglin equips it to their offhand. It cannot use the shield to block incoming attacks, however. | |||
If a zombified piglin encounters another similar [[Minecraft:item]], it may drop the previous item in favor of the new one if: | If a zombified piglin encounters another similar [[Minecraft:item]], it may drop the previous item in favor of the new one if: | ||
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A zombified piglin equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:name tag|named]]. | A zombified piglin equipped with a picked-up [[Minecraft:item]] becomes persistent and does not [[Minecraft:despawn]], similar to being [[Minecraft:name tag|named]]. | ||
Picked-up items do not cause the zombified piglin to drop more experience when killed, unlike naturally-spawned gear. | Picked-up items do not cause the zombified piglin to drop more experience when killed, unlike naturally-spawned gear. | ||
=== Hostility === | === Hostility === | ||
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==== Using spears ==== | ==== Using spears ==== | ||
Zombified piglins wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving | Zombified piglins wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving toward their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. If a zombified piglin accidentally damages a neutral or hostile mob (except goats) with a spear's charge attack, the mob retaliates and attacks that zombified piglin. | ||
=== Jockey === | === Jockey === | ||
{{Exclusive|bedrock|section=1}} | {{Exclusive|bedrock|section=1}} | ||
[[File:Baby Zombie Riding Zombified Piglin.png|thumb|width=165x165|A zombified piglin ridden by a baby zombie]] | [[File:Baby Zombie Riding Zombified Piglin.png|thumb|width=165x165|A zombified piglin ridden by a baby zombie]] | ||
15% of nearby baby [[Minecraft: | 15% of nearby baby [[Minecraft:zombie]]s, baby [[Minecraft:husk]]s, or [[Minecraft:gurgle]]s, or baby [[Minecraft:frostbite]]s may ride an adult zombified piglin to form a [[Minecraft:jockey]]. | ||
{{clear}} | |||
== Sounds == | == Sounds == | ||
| Line 927: | Line 934: | ||
=== In other media === | === In other media === | ||
==== Zombified piglin ==== | |||
<gallery> | <gallery> | ||
File:NetherUpdateArtwork.png|A zombified piglin in promotional artwork for the [[Minecraft:Nether Update]] | File:NetherUpdateArtwork.png|A zombified piglin in promotional artwork for the [[Minecraft:Nether Update]] | ||
File:15 Year Journey Baby Zombified Piglin.png|A baby zombie piglin in [[Minecraft:15 Year Journey]] | |||
File:LEGO Zombified Piglin.png|Lego Minecraft zombified piglin. | |||
File:Zombified Piglin Plastic.png|A zombified piglin from the [[Minecraft:Plastic Texture Pack]] | |||
File:MCD Zombified Piglin.png|A [[Minecraft:Dungeons:Zombified Piglin|zombified piglin]] as it appears in [[Minecraft:Minecraft Dungeons]] | |||
File:MCD Zombified Piglin Hunter.png|A [[Minecraft:Dungeons:Zombified Piglin Hunter|zombified piglin hunter]] as it appears in [[Minecraft:Minecraft Dungeons]] | |||
File:MCD Zombified Fungus Thrower.png|A [[Minecraft:Dungeons:Zombified Fungus Thrower|zombified fungus thrower]] as it appears in [[Minecraft:Minecraft Dungeons]] | |||
</gallery> | |||
==== Zombie pigman ==== | |||
<gallery> | |||
File:Zombie Pigman Artwork.png|An official render of the zombie pigman by [[Minecraft:Mojang Studios]] | |||
File:ZombiePigman Minecraft Instagram.jpg|Artwork of a zombie pigman | File:ZombiePigman Minecraft Instagram.jpg|Artwork of a zombie pigman | ||
File:MCSM Zombie Pigman.png|A [[Minecraft:MCSM:Zombie Pigman|zombie pigman]] as it appears in {{MCSM}} | File:MCSM Zombie Pigman.png|A [[Minecraft:MCSM:Zombie Pigman|zombie pigman]] as it appears in {{MCSM}} | ||
File:LEGO Minecraft Micro-Mobs 3.jpg|Zombie pigman micromob from [[Minecraft:Lego Minecraft]] | File:LEGO Minecraft Micro-Mobs 3.jpg|Zombie pigman micromob from [[Minecraft:Lego Minecraft]] | ||
File:LEGO Zombie Pigman.png|LEGO Minecraft zombie pigman minifigure | File:LEGO Zombie Pigman.png|LEGO Minecraft zombie pigman minifigure | ||
File:LEGO Baby Zombie Pigman.png|Baby zombie pigman minifigure | File:LEGO Baby Zombie Pigman.png|Baby zombie pigman minifigure | ||
File:Zombie Pigman Plush JINX.jpg|Zombie pigman plush by JINX | File:Zombie Pigman Plush JINX.jpg|Zombie pigman plush by JINX | ||
File:Woodsword Chronicles zombie pigmen.jpg|Zombie pigmen as they appeared in {{WSC|3|1}} | File:Woodsword Chronicles zombie pigmen.jpg|Zombie pigmen as they appeared in {{WSC|3|1}} | ||
File:LEGO Club Magazine Red Brick July August 0003.jpg|A page dedicated to zombie pigmen in [[Minecraft:Lego Club]] magazine | File:LEGO Club Magazine Red Brick July August 0003.jpg|A page dedicated to zombie pigmen in [[Minecraft:Lego Club]] magazine | ||
</gallery> | </gallery> | ||
Latest revision as of 11:12, 20 October 2026
Template:For Template:Needs render Template:Infobox entity Zombified piglins are Minecraft:neutral and Minecraft:undead variants of Minecraft:piglins that spawn in Minecraft:the Nether. Zombified piglins normally ignore Minecraft:players, but if one gets attacked and survives, it and all other zombified piglins in the vicinity become hostile and attack the aggressor.
Spawning
Zombified piglins can spawn in several methods:
- In Minecraft:Nether wastes and Minecraft:crimson forest biomes, and Minecraft:Nether fortresses in Minecraft:the Nether.
- When a Minecraft:strider spawns as a Minecraft:strider jockey.
- From Minecraft:Nether portals in the Minecraft:Overworld.
- They spawn directly in the portal, meaning they do not require other mobs to go through the portal.
- Mobs going through a Nether portal are not considered "spawning" of any kind.
- When struck by Minecraft:lightning, Minecraft:pigs transform into zombified piglins.
- From Minecraft:piglins or Minecraft:piglin brutes zombifying in the Minecraft:Overworld or Minecraft:the End.
- Zombification takes 15 seconds and starts as soon as the mob enters the dimension.
- The zombified piglin will retain any equipment that piglin or piglin brute had.
- As reinforcements from other zombified piglins.Template:Only
They have a 5% chance of spawning as baby zombified piglins. Zombified piglins do not spawn naturally on top of Minecraft:Nether wart blocks. Like other naturally fireproof mobs, they can spawn on Minecraft:magma blocks.
Zombified piglins do not spawn in Minecraft:Peaceful mode, despite being neutral.
Equipment
95% of zombified piglins spawn with a Minecraft:golden sword, which has up to a 25% chance of being enchanted in Normal or Hard Minecraft:difficulty. This chance varies depending on the Minecraft:regional difficulty. The sword's enchantment is from 5 to 23 levels.
5% of zombified piglins spawn with a Minecraft:golden spear, which may be enchanted. They use the spear’s Minecraft:charge attack if provoked.
Template:IN, on Halloween (October 31), zombified piglins have a 22.5% chance of spawning with a Minecraft:carved pumpkin or a 2.5% chance of spawning with a Minecraft:jack o'lantern equipped as headgear. This is not dropped, even if killed with Minecraft:Looting.
Chicken jockeys
Template:Exclusive Baby zombified piglins can spawn as a Minecraft:chicken jockey, with the following probability:
- A baby zombified piglin has a chance of 9.75% to spawn as a chicken jockey if a chicken is present within a 5×3×5 block area centered on the spawn attempt location (5% to use the chicken nearby + 4.75% of summoning a new chicken).
- A baby zombified piglin has a 4.75% chance of spawning as a chicken jockey if no chicken is present within a 5×3×5 area.
- The combined chance of a zombified piglin independently spawning as a baby chicken jockey is 0.2375%.
Nether biomes and fortresses
Zombified piglins spawn in Minecraft:the Nether at light level 11 and below on most blocks other than Minecraft:Nether wart blocks. They spawn most commonly in Minecraft:Nether wastes in groups of 4, frequently in Minecraft:Nether fortresses in groups of 4, and uncommonly in Minecraft:crimson forests in groups of 2-4. Template:IN, zombified piglins spawn in groups of 2-4 on both Minecraft:Nether wastes and Minecraft:crimson forests and individually on Minecraft:Nether fortresses.
Strider jockeys
Template:Main Template:Exclusive When an adult Minecraft:strider spawns, it has a 3.3% chance of spawning being ridden by a zombified piglin holding a Minecraft:warped fungus on a stick. The zombified piglin does not count toward the mob cap and does not despawn.
In Template:BE, zombified piglins can not spawn on top of saddled striders that are supposed to be jockeys. This is due to the fact that in the Template:Cd file, the base Template:Cd list does not have the Template:Cd component, because it was moved to the Template:Cd component group. And since zombified piglins spawned on top of striders were neither an adult nor a baby, both of which have the Template:Cd component, and that striders that have spawned as a strider jockey are rideable by mobs in the Template:Cd family, they no longer spawn.<ref>Template:Bug</ref>
Nether portals
When a Minecraft:Nether portal block in the Minecraft:Overworld receives a Minecraft:random tick, there is a chance of Template:Frac (0.05%) on Easy, Template:Frac (0.1%) on Normal and Template:Frac (0.15%) on Hard for it to spawn a zombified piglin.
Template:IN, they appear inside one of the portal blocks on the bottom. Zombified piglins who spawn in this way cannot travel to Minecraft:the Nether for a preset amount of time, whether they walk through the portal they spawned in or through nearby portals.
Template:IN, they spawn one block to the east or south of the portal (depending on which direction the portal is facing). Neither Minecraft:slabs nor lighting prevents this. Every portal block is immediately ticked when the portal is first activated; therefore, if a large portal is repeatedly activated and deactivated, zombified piglins can spawn rapidly.<ref>Template:Bug</ref> However, portals at negative heights do not spawn zombified piglins at all.
Zombified piglins spawning via this process is completely independent of the Minecraft:mob cap, similar to the spawning of Minecraft:phantoms Template:In, which means they can still spawn if there are a sufficient number of hostile mobs in the world.
Pigs
A zombified piglin spawns when Minecraft:lightning strikes within 4 blocks of a Minecraft:pig, up to 8 blocks down, and up to 4 blocks up, regardless of any obstruction between the pig and where the lightning strikes. If the pig is a piglet, it then transforms into a baby zombified piglin.
Piglins
A Minecraft:piglin or Minecraft:piglin brute that enters the Minecraft:Overworld or Minecraft:the End transforms into a zombified piglin after 15 seconds. When piglins wielding Minecraft:crossbows zombify, they keep their crossbows, but are unable to use them, and perform melee attacks like other zombified piglins. When baby piglins zombify, they do not have weapons, unlike baby zombified piglins that naturally spawn. When piglin brutes zombify, they keep their axes.
The newly zombified piglin gets the Minecraft:Nausea effect for 10 seconds. This is a purely visual effect, and does not affect the mob's behavior.
A zombified piglin keeps any armor or weapons collected before being zombifiedTemplate:Only.
Baby zombified piglins also have a 5% chance of becoming a chicken jockeyTemplate:Only.
If a piglin is in the middle of bartering and gets zombified while inspecting a gold ingot, it drops the ingot when it turns into a zombified piglin.
Leaders & Reinforcements
Template:MainTemplate:Exclusive Unlike other zombie variants, only leader zombified piglins can spawn reinforcements.<ref>Template:Bug</ref>
On Minecraft:Hard difficulty, up to 5% of zombified piglins may spawn as a leader, which have a 50–75% plus 0–10% chance to spawn other zombified piglins as reinforcements when receiving Minecraft:damage while targeting an Minecraft:entity.
Unlike Minecraft:zombies, zombified piglins can spawn reinforcements regardless of light level.
Variants
Baby zombified piglins
Baby zombified piglins make up 5% of zombified piglin spawns. They behave similarly to adult zombified piglins, with the following differences:
- They are much smaller than adult zombified piglins, with a decreased hitbox size. This allows them to fit through 1x1 Minecraft:block gaps.
- Worn Minecraft:armor shrinks to fit their body size.
- They are much faster than adult zombified piglins, yet they have the same amount of Minecraft:health.
- The noises they make are higher-pitched than adult zombified piglin Minecraft:sound effects.
- They give 12 Minecraft:experience points when killed by the player or a tamed wolf, instead of 5.
- Unlike most other Minecraft:baby mobs, they remain babies indefinitely and never become adult zombified piglins, therefore Minecraft:golden dandelions cannot be used on them.
Chicken jockey
Template:Main Template:IN, most baby zombified piglins (except ones spawned from a baby Minecraft:piglin zombifying or a baby Minecraft:pig being struck by Minecraft:lightning) have a chance to spawn as a Minecraft:chicken jockey. In a Minecraft:chicken-free environment, each baby has a 4.75% chance of spawning as a chicken jockey, for a total 0.2375% chance for each spawned zombified piglin to spawn as a chicken jockey; if chickens are present, the chance increases to 0.4875%.
Drops
On death
- There is an 8.5%Template:Only or 25%Template:Only chance to drop their original weapon if killed by a player or tamed Minecraft:wolf. The chance is increased by 1%Template:Only or 5%Template:Only per level of Looting, for a maximum of 11.5%Template:Only or 40%Template:Only with Looting III. The death animation does not include the weapon if it was dropped.
- Template:ItemLink (spawns with often)
- Template:ItemLink (spawns with rarely)
- Template:ItemLink if zombified from a piglin brute
- Template:ItemLink if zombified from a piglin
- Template:ItemLink if spawned riding a Minecraft:strider
- After a piglin transforms into a zombified piglin, it drops any acquired armor and held weapons upon death.
- Template:Xp for adults or Template:Xp for babies if killed by a player or a tamed Minecraft:wolf.
- An additional Template:Xp for each equipment it does not drop upon death.
- Additionally, Template:In, 0.75% of zombified piglins that have spawned do not drop any experience.
Behavior
Zombified piglins wander aimlessly about when idle. They move at 2.28 m/s and are immune to Minecraft:fire and Minecraft:lava. When provoked, their speed increases to 3.38 m/s or faster for babies.
Template:IN, like Minecraft:zombies, some zombified piglins can attack wooden and Minecraft:copper doors and may break them on Hard difficulty or in Minecraft:Hardcore mode.<ref>Template:Bug </ref>
In Normal and Hard difficulties, up to 55%Template:Only or 25%Template:Only of zombified piglins can pick up any Minecraft:armor pieces and Minecraft:swords better than their golden one, which they always drop when killed. This also prevents them from despawning.
Template:IN, zombified piglins may pick up an Minecraft:ominous banner next to it as Minecraft:pillagers do.<ref>Template:Bug</ref>
Zombified piglins try to destroy any Minecraft:turtle eggs they see within 23 blocks away horizontally and 3 blocks away vertically (10 blocks horizontally and 2 blocks vertically Template:In), not counting the block they are standing in. When a zombified piglin is first spawned, it always detects nearby turtle eggs after exactly 2 seconds, as long as there are two blocks of air above it. However, if the turtle egg is placed after the zombified piglin spawned, the zombified piglin takes some time to notice the turtle egg and try to break it. Unlike other zombie variants, zombified piglins do not attack baby Minecraft:turtles.
Zombified piglins avoid walking near Minecraft:magma blocks and cannot jump over magma blocks one block high. If a zombified piglin is surrounded by a magma block wall one block height or higher, it gets near those surrounding magma blocks surrounding them. If a zombified piglin spawns on or is pushed onto magma blocks, it pathfinds normally on the magma.
Zombified piglins do not retreat from Minecraft:zoglins, soul torches, soul lanterns, soul fire, or soul campfires. Zoglins attack zombified piglins on sight, causing a retaliation.
Zombified piglins are not distracted by gold and cannot barter, unlike piglins. They also do not follow players that are holding a gold ingot or another gold item.
Minecraft:Wandering traders run away from zombified piglinsTemplate:Only, despite them being passive to them. In addition, piglins squeal in distress and flee from zombified piglins if they get too close. Zombified piglins ignore piglins unless provoked.
Minecraft:Iron golems attack zombified piglins, which causes other zombified piglins to attack the iron golem. A zombified piglin is neutral to every mob that can attack, but they retaliate and gang up on any mob that provokes them.
Mounting
Template:Exclusive 15% of naturally spawned baby zombified piglins are supposed to spawn as a jockey and find the nearest mob to mount but do not due to a bug.
This is due to the fact that in the Template:Cd file, in the Template:Cd event, it has 3 triggering spawn events, Template:Cd where the zombified piglin spawns as an adult, Template:Cd where it spawns as a baby, and Template:Cd which is supposed to be the event that spawns baby zombified piglins as a baby jockey that finds mounts, but it does not exist.
<syntaxhighlight lang="json" copy class="collapsible collapsed">//This spawn event is applied when mobs spawn naturally "minecraft:entity_spawned": {
"randomize": [
{
"trigger": "spawn_adult",
"weight": 9500
},
{
"trigger": "spawn_baby",
"weight": 425
},
{
"trigger": "spawn_baby_jockey",//This spawn event is non-existent. Meaning no component groups are added.
"weight": 75
}
]
}, "spawn_adult": {
"add": {
"component_groups": [
"minecraft:pig_zombie_adult",
"minecraft:pig_zombie_calm"
]
}
}, "spawn_baby": {
"add": {
"component_groups": [
"minecraft:pig_zombie_baby",
"minecraft:pig_zombie_calm"
]
}
},</syntaxhighlight>
And because Template:Cd does not exist, this results the baby jockey actually spawning as a broken zombified piglin that is neither a baby nor an adult, and does not drop experience upon death. <syntaxhighlight lang="json" copy class="collapsible collapsed">"minecraft:pig_zombie_baby": { //This component is what makes mobs drop experience upon death. This is only added to the "minecraft:pig_zombie_adult" and "minecraft:pig_zombie_baby" component groups.
"minecraft:experience_reward": {
"on_death": {
"expression": "query.last_hit_by_player ? 12 + (query.equipment_count * Math.Random(1,3)) : 0",
"version": 13
}
},
"minecraft:is_baby": {},
"minecraft:scale": {
"value": 0.5
},
"minecraft:collision_box": {
"height": 1.96,
"width": 0.98
},
//This component gives the mob the ability to ride. It used to be in the components list, resulting in all zombified piglins being able to ride anything. But it got moved to the "minecraft:pig_zombie_adult" and "minecraft:pig_zombie_baby" component groups to make baby zombified piglins able to ride common mobs like baby zombies do.
"minecraft:type_family": {
"family": [
"baby_undead",
"baby_zombie_pigman",//Because they are in the "baby_zombie_pigman" family rather than "zombie_pigman", they aren't avoided by piglins.
"undead",
"monster",
"mob"
]
}
}, "minecraft:pig_zombie_adult": {
//This component is what makes mobs drop experience upon death. This is only added to the "minecraft:pig_zombie_adult" and "minecraft:pig_zombie_baby" component groups.
"minecraft:experience_reward": {
"on_death": {
"expression": "query.last_hit_by_player ? 5 + (query.equipment_count * Math.Random(1,3)) : 0",
"version": 13
}
},
"minecraft:rideable": {
"family_types": [
"baby_undead"
],
"seat_count": 1,
"seats": {
"lock_rider_rotation": 0,
"position": [
0,
1.175,
-0.35
]
}
},
//This component gives the mob the ability to ride. It used to be in the components list, resulting in all zombified piglins being able to ride anything. But it got moved to the "minecraft:pig_zombie_adult" and "minecraft:pig_zombie_baby" component groups to make baby zombified piglins able to ride common mobs like baby zombies do.
"minecraft:type_family": {
"family": [
"zombie_pigman",
"undead",
"monster",
"mob"
]
},
"minecraft:collision_box": {
"height": 1.9,
"width": 0.6
}
},</syntaxhighlight> Since the Template:Cd was moved into the Template:Cd and Template:Cd component groups, instead of being in the base components list, these broken piglins are not in any family, causing them to have the following issues:
- They cannot be put in boats or minecarts.<ref>Template:Bug</ref>
- The Minecraft:Smite enchantment does not deal more damage to them, due to them not being part of the Template:Cd family.
- They are not targeted by Minecraft:iron golems and Minecraft:snow golems, due to them not being part of the Template:Cd family.
- They are targeted by Minecraft:withers, and are able to damage it, due to them not being part of the Template:Cd family.
- Minecraft:Armadillos do not roll up when near them, due to them not being part of the Template:Cd family.
- Minecraft:Piglins do not avoid them. They also do not avoid normal unbroken baby zombified piglins, as they are in the Template:Cd family, rather than the Template:Cd family.
- They are affected by the Minecraft:Poison and Minecraft:Regeneration effects, due to them not being part of the Template:Cd family, but Minecraft:Instant Health and Minecraft:Instant Damage are still reversed for them.
Using the Template:Command command, it is possible to make a baby zombified piglin ride:Template:Columns-list
Mob type
Being an Minecraft:undead mob, they are:
- damaged by the status effect Minecraft:Instant Health and healed by the status effect Minecraft:Instant Damage.
- unaffected by the status effects Minecraft:Regeneration and Minecraft:Poison.
- ignored by the Minecraft:wither.
- affected by the Minecraft:Smite enchantment.
- unable to swim in Minecraft:water, but do not drown.
- a threat to Minecraft:armadillos, causing them to hide in their shell.
As they are undead and do not grow up, Minecraft:golden dandelions do not work on baby zombified piglins.
Picking up items
Template:Main Like zombies, some zombified piglins spawn with the ability to pick up dropped Minecraft:items from the ground in Normal and Hard Minecraft:difficulty. Template:IN, zombified piglins pick up items that they happen to walk near. Template:IN, they actively search for and walk toward dropped items.
Standard zombified piglins can pick up all items except for Minecraft:glow ink sacs. Minecraft:Chicken jockey riders also cannot pick up any variant of an Minecraft:eggTemplate:Verify.
If the picked up item is Minecraft:armor, the zombified piglin equips the armor into its respective armor slot. Minecraft:Carved pumpkins and Minecraft:heads are worn on their heads, and Minecraft:elytra are worn in the their chestplate slot. If the picked up item is a Minecraft:shield, the zombified piglin equips it to their offhand. It cannot use the shield to block incoming attacks, however.
If a zombified piglin encounters another similar Minecraft:item, it may drop the previous item in favor of the new one if:
- both items are armor/weapons and the new item is better damage-wise (reduces higher damage for armor, or inflicts more damage for weapons) without considering enchantments,
- both items are armor/weapons with the same damage reduction/infliction, the new item has NBT tags while the old does notTemplate:Only or the new item is less damaged than the old item
Items dropped by mobs in exchange for another cannot be picked up by players or mobs for 10 game ticks (0.5 seconds, barring lag), but can be picked up by Minecraft:hoppers.
A zombified piglin equipped with a picked-up Minecraft:item becomes persistent and does not Minecraft:despawn, similar to being named.
Picked-up items do not cause the zombified piglin to drop more experience when killed, unlike naturally-spawned gear.
Hostility
Zombified piglins are not initially hostile, but all zombified piglins within a 67×22×67 to 111×22×111 areaTemplate:Only or a 20-block radiusTemplate:Only centered on an attacked zombified piglin become aggressive and converge on the attacker (another mob or player, except Minecraft:goats and Minecraft:ghasts) if any individual is attacked, unless the zombified piglin attacked is killed in one hit.<ref>Template:Bug</ref> They make an aggressive sound when angered. In addition, some zombified piglins have the ability to spawn reinforcements when attacked (similar to zombies).Template:Only This applies to any hit registered as coming from the player or other mobs, including deflected Minecraft:ghast fireballs, sweep attacks, snowballs and eggs, Minecraft:fireworks shot from Minecraft:crossbows, TNT, Minecraft:wind charges, and skeleton arrows. Arrows shot from dispensers or Minecraft:bed explosions<ref>Template:Bug</ref> do not provoke zombified piglins.
A zombified piglin can remain hostile indefinitely if it is both within the follow range of the player (33 to 55 blocks) and has a direct line of sight to the player. However, breaking one of those conditions causes a hostile zombified piglin to return to being neutral after a "forgiveness timer" expires. Template:IN, this timer ranges from 20 seconds to 55 seconds, whereas Template:In it is always 25 seconds. The forgiveness timer does not advance for zombified piglins in unloaded chunks. Therefore, if the player enters a Minecraft:Nether portal and returns, any provoked zombified piglins in the area remain aggressive (unless another player was nearby to keep the chunks loaded). A player's death causes zombified piglins to become neutral toward the player if the gamerule forgive_dead_players (true by default) is true.Template:Only
A hostile zombified piglin can also "sound an alarm", spreading the aggro to all zombified piglins within a 67×22×67 to 111×22×111 area Template:Only or 20-blockTemplate:Only radius. A hostile zombified piglin does this whenever the targeted player is within their follow range (33 to 55 blocks) and has a constant line-of-sight with its target, then it does the same every 4–6 seconds (80-120 game ticks), recruiting any formerly-neutral peers. They pursue players even if they have the Minecraft:Invisibility effect.
Template:IN, a nearby neutral zombified piglin prevents a player from sleeping, as if it were a hostile mob.
Hostile zombified piglins have slightly different pathfinding than when they are neutral. For example, they fall off edges that would cause them to take fall damage in an attempt to reach their target where most other mobs would otherwise not.
When a zombified piglin is angered, the normal piglins do not get aggressive, and vice versa.
Unlike other zombie variants, zombified piglins do not attack Minecraft:villagers and Minecraft:wandering traders. However, a villager that accidentally damages a zombified piglin with a firework rocket (after the player defeats a raid) will provoke any nearby zombified piglins to retaliate against the villager, and as a zombie variant, zombified piglins turn regular villagers into Minecraft:zombie villagers.Template:Only<ref>This does not occur in Template:BE because zombified piglins are not in the Template:Cd family, and mobs in the Template:Cd family can convert villagers into zombie villagers.</ref>
Using spears
Zombified piglins wielding spears have different attacking behavior. When attacking, they use the spear's charge attack while moving toward their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. If a zombified piglin accidentally damages a neutral or hostile mob (except goats) with a spear's charge attack, the mob retaliates and attacks that zombified piglin.
Jockey
15% of nearby baby Minecraft:zombies, baby Minecraft:husks, or Minecraft:gurgles, or baby Minecraft:frostbites may ride an adult zombified piglin to form a Minecraft:jockey.
- REDIRECT Template:PG/-
Sounds
Data values
ID
Template:Edition: Template:ID table
Template:Edition: Template:ID table
Entity data
Zombified piglins have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/angerable
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- {{#lst:Zombie|zombie base data}}
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Issues
Trivia
- The pre-Minecraft:Texture Update zombie pigman texture file has "THX XAPHOBIA" written on the unused section as a credit by Minecraft:Notch to the skin's original creator.
- The zombified piglin's angry sound is played twice the speed of the original sound file in the game.Template:Only
- Applying the Minecraft:Classic Texture Pack changes the zombified piglin's model and texture back to a zombie pigman.Template:Only
- In narrative media such as Template:MCL, piglins do not zombify in the Minecraft:Overworld because they breathe in Minecraft:Nether wart spores.<ref>Template:Mcnet</ref><ref>Template:MCL</ref><ref>Template:Tweet</ref>
- In the 2013 Marvel's Agents of S.H.I.E.L.D. episode Girl in the Flower Dress, Jemma Simmons mentions that another character "runs a rather nasty mob" of zombie pigmen.<ref>Template:Ytl</ref>
- If a player sits on a saddled pig and is struck by lightning, they end up sitting on the newly-transformed zombified piglin.Template:Only However, after dismounting, the zombified piglin cannot be ridden again.
Gallery
Renders
Jockeys
-
The position of a sitting zombified piglin
-
A zombified piglin riding a Minecraft:strider
-
A zombified piglin Minecraft:chicken jockey
-
An adult zombified piglin jockeyTemplate:Only
Armed
-
A zombified piglin targeting
-
A zombified piglin with a Minecraft:crossbow
-
A zombified Minecraft:piglin brute
Zombifying
-
A Minecraft:piglin zombifying animation
-
A piglin brute zombifying animation
Halloween
-
A zombified piglin with a Minecraft:pumpkin
-
A zombified piglin with a Minecraft:jack o' lantern
-
A baby zombified piglin with a pumpkin
-
A baby zombified piglin with a jack o'lantern
Zombie pigman
-
A zombie pigman
-
A zombie pigman targetting
-
A zombie pigman sitting
-
A baby zombie pigman riding an adult zombie pigman Template:In
-
A zombie pigman wearing a Minecraft:pumpkin
-
A zombie pigman wearing a Minecraft:jack o'lantern
-
A baby zombie pigman wearing a Minecraft:pumpkin
-
A baby zombie pigman wearing a Minecraft:jack o'lantern
-
A baby zombie pigman from Minecraft:Legacy Console Edition, as of the Minecraft:Texture Update
-
A baby zombie pigman
-
A baby zombie pigman targetting
-
A baby zombie pigman chicken jockey from Minecraft:Legacy Console Edition
-
A baby zombie pigman Minecraft:chicken jockey
Screenshots
Zombified piglin
-
A zombified piglin riding a Minecraft:strider
-
A baby zombified piglin riding a Minecraft:strider
-
A zombified piglin with full Minecraft:netherite armor
-
A zombified piglin wearing a Minecraft:creeper head
-
Zombified piglin swimming in lava
-
Multiple zombified piglins wearing pumpkins on Halloween
-
Baby zombified piglin wearing pumpkin on Halloween
-
A zombified piglin in the Minecraft:Overworld, next to a normal Minecraft:pig
-
A zombified piglin in the Minecraft:Overworld, next to a Minecraft:piglin
-
A zombified piglin brute in the Minecraft:Overworld
-
A baby zombified piglin holding an oversized spear
Zombie pigman
-
A zombie pigman holding an enchanted golden sword
-
Two zombie pigmen wearing Minecraft:wither skeleton skulls
-
The hidden baby zombie pigman head outer layer
-
A baby zombie pigman riding a chicken, before the Minecraft:Texture Update
-
The old zombie pigman burning in Minecraft:sunlight in Minecraft:Pocket Edition. They did not get hurt by the fire
-
A zombie pigman attacking the player
-
A zombie pigman that spawned from a Minecraft:Nether portal
-
A zombie pigman next to a piglin prior to snapshot Minecraft:20w09a
Mojang screenshots
Zombified piglin
-
A baby Minecraft:piglin and a baby zombified piglin side by side
Zombie pigman
-
A zombie pigman in the preview version of Alpha v1.2.0
-
Zombie pigmen dying in an automated farm
Textures
-
Zombified piglin texture file
-
Baby zombified piglin texture file
-
The original zombie pigman skin, published on DeviantArt by Xaphobia<ref>Zombie Pigmen by PokeAddicted on DeviantArt</ref> on October 23, 2010
-
Zombie Pigman texture file before 1.14 texture change. "THX XAPHOBIA" is written on the unused section of the texture, as a credit by Notch to the skin's original creator.
-
Zombie Pigman texture file after 1.14 texture change
In other media
Zombified piglin
-
A zombified piglin in promotional artwork for the Minecraft:Nether Update
-
A baby zombie piglin in Minecraft:15 Year Journey
-
Lego Minecraft zombified piglin.
-
A zombified piglin from the Minecraft:Plastic Texture Pack
-
A zombified piglin as it appears in Minecraft:Minecraft Dungeons
-
A zombified piglin hunter as it appears in Minecraft:Minecraft Dungeons
-
A zombified fungus thrower as it appears in Minecraft:Minecraft Dungeons
Zombie pigman
-
An official render of the zombie pigman by Minecraft:Mojang Studios
-
Artwork of a zombie pigman
-
A zombie pigman as it appears in Template:MCSM
-
Zombie pigman micromob from Minecraft:Lego Minecraft
-
LEGO Minecraft zombie pigman minifigure
-
Baby zombie pigman minifigure
-
Zombie pigman plush by JINX
-
Zombie pigmen as they appeared in Template:WSC
-
A page dedicated to zombie pigmen in Minecraft:Lego Club magazine
See also
Notes
References
Template:Navbox The Nether Template:Navbox entities
Minecraft:de:Zombifizierter Piglin Minecraft:es:Piglin zombificado Minecraft:fr:Piglin zombifié Minecraft:hu:Zombi-malacember Minecraft:it:Piglin zombificato Minecraft:ja:ゾンビピグリン Minecraft:ko:좀비화 피글린 Minecraft:lzh:屍化豕靈 Minecraft:nl:Zombievarken Minecraft:pl:Zzombifikowany piglin Minecraft:pt:Piglin-Zumbi Minecraft:ru:Зомбифицированный пиглин Minecraft:uk:Зомбований піґлін Minecraft:zh:僵尸猪灵