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Dragonwilds:Custom Mode: Difference between revisions

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|Yes
|Yes
|{{NA}}
|{{NA}}
|-
|Endurance Drain Scale
|The rate at which the player's endurance drains
|1.0x
|0.0x
|3.0x
|0.1x
|-
|-
|XP Gain Scale
|XP Gain Scale
Line 172: Line 179:


===Building===
===Building===
{| class="wikitable sortable"
!Setting
!Description
!Default parameter
!Minimum setting
!Maximum setting
!Interval
|-
|Building Material Cost Scale
|The scale of the material cost of building pieces.
|1.0x
|0.0x
|3.0x
|0.1x
|-
|All Building Pieces Unlocked
|Full access to the building catalogue
|No
|No
|Yes
|{{NA}}
|-
|Friendly Fire
|Allow or prevent players from [[Dragonwilds:Player-versus-player|damaging each other]]
|No
|No
|Yes
|{{NA}}
|}
===Environment===
{| class="wikitable sortable"
{| class="wikitable sortable"
!Setting
!Setting
Line 234: Line 272:


===AI/Construct===
===AI/Construct===
{| class="wikitable sortable"
!Setting
!Description
!Default parameter
!Minimum setting
!Maximum setting
!Interval
|-
|Damage Scale
|The scale of damage caused
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Health Scale
|The scale of the enemies' health
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Resistances Scale
|The scale of weaknesses to damage types the player/AI might have
|1.0x
|0.5x
|3.0x
|0.1x
|}
===AI/Critter===
{| class="wikitable sortable"
{| class="wikitable sortable"
!Setting
!Setting
Line 265: Line 334:


===AI/Garou===
===AI/Garou===
{| class="wikitable sortable"
!Setting
!Description
!Default parameter
!Minimum setting
!Maximum setting
!Interval
|-
|Damage Scale
|The scale of damage caused
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Health Scale
|The scale of the enemies' health
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Resistances Scale
|The scale of weaknesses to damage types the player/AI might have
|1.0x
|0.5x
|3.0x
|0.1x
|}
===AI/Goblin===
{| class="wikitable sortable"
{| class="wikitable sortable"
!Setting
!Setting
Line 357: Line 457:
|}
|}


===The rate at which the player's endurance drains===
===AI/Skeleton===
{| class="wikitable"
{| class="wikitable sortable"
!Setting
!Description
!Default parameter
!Minimum setting
!Maximum setting
!Interval
|-
|Damage Scale
|The scale of damage caused
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Health Scale
|The scale of the enemies' health
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Resistances Scale
|The scale of weaknesses to damage types the player/AI might have
|1.0x
|0.5x
|3.0x
|0.1x
|}
 
===AI/Undead===
{| class="wikitable sortable"
!Setting
!Setting
!Description
!Description
Line 366: Line 497:
!Interval
!Interval
|-
|-
|Endurance Drain Scale
|Damage Scale
|The rate at which the player's endurance drains
|The scale of damage caused
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Health Scale
|The scale of the enemies' health
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Resistances Scale
|The scale of weaknesses to damage types the player/AI might have
|1.0x
|0.5x
|3.0x
|0.1x
|}
 
===AI/Zamorak===
{| class="wikitable sortable"
!Setting
!Description
!Default parameter
!Minimum setting
!Maximum setting
!Interval
|-
|Damage Scale
|The scale of damage caused
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Health Scale
|The scale of the enemies' health
|1.0x
|0.5x
|3.0x
|0.1x
|-
|Resistances Scale
|The scale of weaknesses to damage types the player/AI might have
|1.0x
|1.0x
|0.0x
|0.5x
|3.0x
|3.0x
|0.1x
|0.1x
|}
|}
==Update history==
{{UH|
{{UL
|type = update
|date = [[Dragonwilds:31 March]] [[Dragonwilds:2026]]
|ver = 0.11 is live now! Enter Dowdun Reach...
|vernum = 0.11
|update = Settings for Zamorak monsters were added to the menu.
}}
{{UL
|type = update
|date = [[Dragonwilds:15 December]] [[Dragonwilds:2025]]
|ver = Eye on Ashenfall - 0.10
|update = Settings for undead and skeleton monsters were added to the menu.
}}
}}


{{Game mechanics}}
{{Game mechanics}}

Latest revision as of 11:00, 18 May 2026

File:Custom Mode icon.png

Custom Mode is a type of Dragonwilds:world setting that was released with the 0.9 update, where players can customise their worlds by first setting their character as a Custom World character. After setting up the character, players can choose to set their basic and advanced settings.

Advanced settings

Player

Setting Description Default parameter Minimum setting Maximum setting Interval
Player Health Scale The scale of available health 1.0x 0.5x 3.0x 0.1x
Invulnerable Enemy attacks cannot attack the player No No Yes Template:NA
Player Stamina Scale The scale of available Dragonwilds:stamina 1.0x 0.5x 3.0x 0.1x
Lifeward Scale The scale of available Dragonwilds:lifeward 1.0x 1.0x 3.0x 0.1x
Player Resistances Scale The scale of resistances to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x
Player Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Sustenance Drain Scale The rate at which the player's Dragonwilds:sustenance drains 1.0x 0.0x 3.0x 0.1x
Hunger Kills Players can die from not eating No No Yes Template:NA
Hydration Drain Scale The rate at which the player's Dragonwilds:hydration drains 1.0x 0.0x 3.0x 0.1x
Thirst Kills Players can die from not drinking No No Yes Template:NA
Endurance Drain Scale The rate at which the player's endurance drains 1.0x 0.0x 3.0x 0.1x
XP Gain Scale The scale of XP gained from events that grant XP 1.0x 0.5x 3.0x 0.1x
Reset Last Completed XP Level on Death Any XP players had between achieved skill levels is lost on death No No Yes Template:NA
Inventory Carry Capacity Scale The scale of the player's maximum inventory weight capacity 1.0x 0.0x 3.0x 0.1x
Retain Inventory on Death Retain the player's full Dragonwilds:inventory (and worn slots) on death No No Yes Template:NA
Max Number of Gravestones per Player How many active Gravestones players can have active in the world at a given time 10 0 20 1
Spell Cost Scale The scale of spell rune costs 1.0x 0.0x 3.0x 0.1x
Spell Cooldown Scale The scale of spell cooldown times 1.0x 0.0x 3.0x 0.1x
Teleportation Cost Scale The scale of Dragonwilds:lodestone teleportation rune costs 1.0x 0.0x 3.0x 0.1x

Crafting and processing

Setting Description Default parameter Minimum setting Maximum setting Interval
Crafting Cost Scale The scale of the material cost of crafted items 1.0x 0.5x 3.0x 0.1x
All Crafting Recipes Unlocked Full access to all Dragonwilds:crafting recipes No No Yes Template:NA
Processing Speed Scale The scale of time required to process materials 1.0x 0.5x 3.0x 0.1x

Building

Setting Description Default parameter Minimum setting Maximum setting Interval
Building Material Cost Scale The scale of the material cost of building pieces. 1.0x 0.0x 3.0x 0.1x
All Building Pieces Unlocked Full access to the building catalogue No No Yes Template:NA
Friendly Fire Allow or prevent players from damaging each other No No Yes Template:NA

Environment

Setting Description Default parameter Minimum setting Maximum setting Interval
Major World Event Frequency Scale How often Major World Events will occur 1.0x 0.0x 3.0x 0.1x
Minor World Event Frequency Scale How often Minor World Events will occur 1.0x 0.0x 3.0x 0.1x
Friendly Fire Allow or prevent players from damaging each other No No Yes Template:NA

AI/Beast

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Construct

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Critter

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Garou

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Goblin

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Mini-boss

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Boss

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Skeleton

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Undead

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

AI/Zamorak

Setting Description Default parameter Minimum setting Maximum setting Interval
Damage Scale The scale of damage caused 1.0x 0.5x 3.0x 0.1x
Health Scale The scale of the enemies' health 1.0x 0.5x 3.0x 0.1x
Resistances Scale The scale of weaknesses to damage types the player/AI might have 1.0x 0.5x 3.0x 0.1x

Update history

Template:UH

Template:Game mechanics