Dragonwilds:Custom Mode: Difference between revisions
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| Line 82: | Line 82: | ||
|Yes | |Yes | ||
|{{NA}} | |{{NA}} | ||
|- | |||
|Endurance Drain Scale | |||
|The rate at which the player's endurance drains | |||
|1.0x | |||
|0.0x | |||
|3.0x | |||
|0.1x | |||
|- | |- | ||
|XP Gain Scale | |XP Gain Scale | ||
| Line 172: | Line 179: | ||
===Building=== | ===Building=== | ||
{| class="wikitable sortable" | |||
!Setting | |||
!Description | |||
!Default parameter | |||
!Minimum setting | |||
!Maximum setting | |||
!Interval | |||
|- | |||
|Building Material Cost Scale | |||
|The scale of the material cost of building pieces. | |||
|1.0x | |||
|0.0x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|All Building Pieces Unlocked | |||
|Full access to the building catalogue | |||
|No | |||
|No | |||
|Yes | |||
|{{NA}} | |||
|- | |||
|Friendly Fire | |||
|Allow or prevent players from [[Dragonwilds:Player-versus-player|damaging each other]] | |||
|No | |||
|No | |||
|Yes | |||
|{{NA}} | |||
|} | |||
===Environment=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Setting | !Setting | ||
| Line 234: | Line 272: | ||
===AI/Construct=== | ===AI/Construct=== | ||
{| class="wikitable sortable" | |||
!Setting | |||
!Description | |||
!Default parameter | |||
!Minimum setting | |||
!Maximum setting | |||
!Interval | |||
|- | |||
|Damage Scale | |||
|The scale of damage caused | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Health Scale | |||
|The scale of the enemies' health | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Resistances Scale | |||
|The scale of weaknesses to damage types the player/AI might have | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|} | |||
===AI/Critter=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Setting | !Setting | ||
| Line 265: | Line 334: | ||
===AI/Garou=== | ===AI/Garou=== | ||
{| class="wikitable sortable" | |||
!Setting | |||
!Description | |||
!Default parameter | |||
!Minimum setting | |||
!Maximum setting | |||
!Interval | |||
|- | |||
|Damage Scale | |||
|The scale of damage caused | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Health Scale | |||
|The scale of the enemies' health | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Resistances Scale | |||
|The scale of weaknesses to damage types the player/AI might have | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|} | |||
===AI/Goblin=== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Setting | !Setting | ||
| Line 357: | Line 457: | ||
|} | |} | ||
===The | ===AI/Skeleton=== | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
!Setting | |||
!Description | |||
!Default parameter | |||
!Minimum setting | |||
!Maximum setting | |||
!Interval | |||
|- | |||
|Damage Scale | |||
|The scale of damage caused | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Health Scale | |||
|The scale of the enemies' health | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Resistances Scale | |||
|The scale of weaknesses to damage types the player/AI might have | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|} | |||
===AI/Undead=== | |||
{| class="wikitable sortable" | |||
!Setting | !Setting | ||
!Description | !Description | ||
| Line 366: | Line 497: | ||
!Interval | !Interval | ||
|- | |- | ||
| | |Damage Scale | ||
|The | |The scale of damage caused | ||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Health Scale | |||
|The scale of the enemies' health | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Resistances Scale | |||
|The scale of weaknesses to damage types the player/AI might have | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|} | |||
===AI/Zamorak=== | |||
{| class="wikitable sortable" | |||
!Setting | |||
!Description | |||
!Default parameter | |||
!Minimum setting | |||
!Maximum setting | |||
!Interval | |||
|- | |||
|Damage Scale | |||
|The scale of damage caused | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Health Scale | |||
|The scale of the enemies' health | |||
|1.0x | |||
|0.5x | |||
|3.0x | |||
|0.1x | |||
|- | |||
|Resistances Scale | |||
|The scale of weaknesses to damage types the player/AI might have | |||
|1.0x | |1.0x | ||
|0. | |0.5x | ||
|3.0x | |3.0x | ||
|0.1x | |0.1x | ||
|} | |} | ||
==Update history== | |||
{{UH| | |||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:31 March]] [[Dragonwilds:2026]] | |||
|ver = 0.11 is live now! Enter Dowdun Reach... | |||
|vernum = 0.11 | |||
|update = Settings for Zamorak monsters were added to the menu. | |||
}} | |||
{{UL | |||
|type = update | |||
|date = [[Dragonwilds:15 December]] [[Dragonwilds:2025]] | |||
|ver = Eye on Ashenfall - 0.10 | |||
|update = Settings for undead and skeleton monsters were added to the menu. | |||
}} | |||
}} | |||
{{Game mechanics}} | {{Game mechanics}} | ||
Latest revision as of 11:00, 18 May 2026
Custom Mode is a type of Dragonwilds:world setting that was released with the 0.9 update, where players can customise their worlds by first setting their character as a Custom World character. After setting up the character, players can choose to set their basic and advanced settings.
Advanced settings
Player
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Player Health Scale | The scale of available health | 1.0x | 0.5x | 3.0x | 0.1x |
| Invulnerable | Enemy attacks cannot attack the player | No | No | Yes | Template:NA |
| Player Stamina Scale | The scale of available Dragonwilds:stamina | 1.0x | 0.5x | 3.0x | 0.1x |
| Lifeward Scale | The scale of available Dragonwilds:lifeward | 1.0x | 1.0x | 3.0x | 0.1x |
| Player Resistances Scale | The scale of resistances to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
| Player Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Sustenance Drain Scale | The rate at which the player's Dragonwilds:sustenance drains | 1.0x | 0.0x | 3.0x | 0.1x |
| Hunger Kills | Players can die from not eating | No | No | Yes | Template:NA |
| Hydration Drain Scale | The rate at which the player's Dragonwilds:hydration drains | 1.0x | 0.0x | 3.0x | 0.1x |
| Thirst Kills | Players can die from not drinking | No | No | Yes | Template:NA |
| Endurance Drain Scale | The rate at which the player's endurance drains | 1.0x | 0.0x | 3.0x | 0.1x |
| XP Gain Scale | The scale of XP gained from events that grant XP | 1.0x | 0.5x | 3.0x | 0.1x |
| Reset Last Completed XP Level on Death | Any XP players had between achieved skill levels is lost on death | No | No | Yes | Template:NA |
| Inventory Carry Capacity Scale | The scale of the player's maximum inventory weight capacity | 1.0x | 0.0x | 3.0x | 0.1x |
| Retain Inventory on Death | Retain the player's full Dragonwilds:inventory (and worn slots) on death | No | No | Yes | Template:NA |
| Max Number of Gravestones per Player | How many active Gravestones players can have active in the world at a given time | 10 | 0 | 20 | 1 |
| Spell Cost Scale | The scale of spell rune costs | 1.0x | 0.0x | 3.0x | 0.1x |
| Spell Cooldown Scale | The scale of spell cooldown times | 1.0x | 0.0x | 3.0x | 0.1x |
| Teleportation Cost Scale | The scale of Dragonwilds:lodestone teleportation rune costs | 1.0x | 0.0x | 3.0x | 0.1x |
Crafting and processing
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Crafting Cost Scale | The scale of the material cost of crafted items | 1.0x | 0.5x | 3.0x | 0.1x |
| All Crafting Recipes Unlocked | Full access to all Dragonwilds:crafting recipes | No | No | Yes | Template:NA |
| Processing Speed Scale | The scale of time required to process materials | 1.0x | 0.5x | 3.0x | 0.1x |
Building
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Building Material Cost Scale | The scale of the material cost of building pieces. | 1.0x | 0.0x | 3.0x | 0.1x |
| All Building Pieces Unlocked | Full access to the building catalogue | No | No | Yes | Template:NA |
| Friendly Fire | Allow or prevent players from damaging each other | No | No | Yes | Template:NA |
Environment
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Major World Event Frequency Scale | How often Major World Events will occur | 1.0x | 0.0x | 3.0x | 0.1x |
| Minor World Event Frequency Scale | How often Minor World Events will occur | 1.0x | 0.0x | 3.0x | 0.1x |
| Friendly Fire | Allow or prevent players from damaging each other | No | No | Yes | Template:NA |
AI/Beast
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Construct
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Critter
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Garou
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Goblin
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Mini-boss
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Boss
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Skeleton
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Undead
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |
AI/Zamorak
| Setting | Description | Default parameter | Minimum setting | Maximum setting | Interval |
|---|---|---|---|---|---|
| Damage Scale | The scale of damage caused | 1.0x | 0.5x | 3.0x | 0.1x |
| Health Scale | The scale of the enemies' health | 1.0x | 0.5x | 3.0x | 0.1x |
| Resistances Scale | The scale of weaknesses to damage types the player/AI might have | 1.0x | 0.5x | 3.0x | 0.1x |