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Dragonwilds:Player-versus-player

From SAS Gaming Wiki

Template:External File:PVP icon.png Player-versus-player combat, or PVP, can be enabled for a world when creating or editing one. When the option is enabled, players can fight each other, rather than just other Dragonwilds:monsters.

Creating a world

When creating a world, world owners have the option to turn on Friendly Fire, enabling PVP for the world. The world owner can change this setting at any time whilst hosting the world. World owners must make sure to click on "Edit World" after making the PVP adjustment.

Mechanics

Players can attack each other whilst in Dragonwilds:Ashenfall, Dragonwilds:Vaults, or other instances (such as the boss fight with Dragonwilds:Velgar) through melee, Dragonwilds:ranged, and Dragonwilds:magic. If a player kills another player, the player who dealt the kill can access the player's Dragonwilds:gravestone and get their items. If a player dies and the world owner closes the world, the player who died will not be able to retrieve their items.