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Minecraft:Bedrock Edition 1.19.80: Difference between revisions

From SAS Gaming Wiki
imported>MinecraftBedrockPlayer7
There are countless of crashes like this, but it really doesn't need a message if the game is still playable or it doesn't cause permanent damage. You can't downgrade anyways so it's not important
 
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
 
(One intermediate revision by the same user not shown)
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'''1.19.80''' is a minor update to {{BE}} released on April 26, 2023. It added more features to the Trails & Tales experimental toggle, adding the Short Sneaking toggle, brought more parity with ''[[Minecraft:Java Edition]],'' and fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/13817573176461|title=Minecraft Beta & Preview - 1.19.80.20|website=Minecraft Feedback|date=March 8, 2023}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.19.80?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.19.80 Update Notes for Creators|website=Microsoft Learn|date=November 7, 2023}}</ref>
'''1.19.80''' is a minor update to {{MC/BE}} released on April 26, 2023. It added more features to the Trails & Tales experimental toggle, adding the Short Sneaking toggle, brought more parity with ''[[Minecraft:Java Edition]],'' and fixes bugs.<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/13817573176461|title=Minecraft Beta & Preview - 1.19.80.20|website=Minecraft Feedback|date=March 8, 2023}}</ref><ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.19.80?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.19.80 Update Notes for Creators|website=Microsoft Learn|date=November 7, 2023}}</ref>


== Additions ==
== Additions ==
=== Command format ===
=== Command format ===
'''[[Minecraft:Block states]]'''
'''Block states'''
* Provide auto-complete support for block states in [[Minecraft:commands]].
* Provide auto-complete support for block states in [[Minecraft:commands]].


'''{{cmd|gametest}}'''
'''{{MC/Cmd|gametest}}'''
* Added two new subcommands:
* Added two new subcommands:
** <code>... stopall</code>: used to manually stop all tests while they are running.
** <code>... stopall</code>: used to manually stop all tests while they are running.
** <code>... runsetuntilfail [tag: string] [rotationSteps: int]</code>: used to run a set of tests but will automatically stop if any of the tests fail.
** <code>... runsetuntilfail [tag: string] [rotationSteps: int]</code>: used to run a set of tests but will automatically stop if any of the tests fail.


'''{{cmd|inputpermission}}'''
'''{{MC/Cmd|inputpermission}}'''
* Allows for query or change the player's camera or movement permissions as enabled or disabled:
* Allows for query or change the player's camera or movement permissions as enabled or disabled:
** For query the permission(s): {{cmd|inputpermission query <targets: target> <permission: permission> [state: state]}}
** For query the permission(s): {{MC/Cmd|inputpermission query <targets: target> <permission: permission> [state: state]}}
** For change the permission(s): {{cmd|inputpermission set <targets: target> <permission: permission> <state: state>}}
** For change the permission(s): {{MC/Cmd|inputpermission set <targets: target> <permission: permission> <state: state>}}


'''{{cmd|summon}}'''
'''{{MC/Cmd|summon}}'''
* Added a new syntax for summoning entities facing at a target or to the specified coordinates:
* Added a new syntax for summoning entities facing at a target or to the specified coordinates:
** For facing an entity: {{cmd|summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: string] [nameTag: string]}}
** For facing an entity: {{MC/Cmd|summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtEntity: target> [spawnEvent: string] [nameTag: string]}}
** For facing to the specified coordinates: {{cmd|summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: string] [nameTag: string]}}
** For facing to the specified coordinates: {{MC/Cmd|summon <entityType: EntityType> [spawnPos: x y z] facing <lookAtPosition: x y z> [spawnEvent: string] [nameTag: string]}}


'''[[Minecraft:Target selectors]]'''
'''[[Minecraft:Target selectors]]'''
* Added the {{cd|haspermission}} target selector argument, which allows for selection based on player permissions.
* Added the {{MC/Cd|haspermission}} target selector argument, which allows for selection based on player permissions.


=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
'''Experiments'''
* Added the "Short Sneaking" experimental toggle.
* Added the "Short Sneaking" experimental toggle.
** Enables the ability to sneak under 1.5 blocks of height.
** Enables the ability to sneak under 1.5 blocks of height.
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* Added "New 'You Died' Screen (Experimental)" video option to disable/enable the new death screen.
* Added "New 'You Died' Screen (Experimental)" video option to disable/enable the new death screen.


'''Touch [[Minecraft:Controls]]'''
'''Touch Controls'''
* Re-enabled the new stack splitting UI.
* Re-enabled the new stack splitting UI.


'''[[Minecraft:Text formatting|Formatting Codes]]'''
'''Formatting Codes'''
* Added 10 new color codes, for [[Minecraft:trimming]] materials tooltips.
* Added 10 new color codes, for trimming materials tooltips.
** {{color|#E3D4D1}} §h material_quartz
** {{color|#E3D4D1}} §h material_quartz
** {{color|#CECACA}} §i material_iron
** {{color|#CECACA}} §i material_iron
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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="6" | {{BlockSprite|fences}} <code>fence</code>
| rowspan="6" | {{MC/Blocksprite|fences}} <code>fence</code>
| {{BlockSprite|oak-fence}} <code>oak_fence</code>
| {{MC/Blocksprite|oak-fence}} <code>oak_fence</code>
|-
|-
| {{BlockSprite|spruce-fence}} <code>spruce_fence</code>
| {{MC/Blocksprite|spruce-fence}} <code>spruce_fence</code>
|-
|-
| {{BlockSprite|birch-fence}} <code>birch_fence</code>
| {{MC/Blocksprite|birch-fence}} <code>birch_fence</code>
|-
|-
| {{BlockSprite|jungle-fence}} <code>jungle_fence</code>
| {{MC/Blocksprite|jungle-fence}} <code>jungle_fence</code>
|-
|-
| {{BlockSprite|acacia-fence}} <code>acacia_fence</code>
| {{MC/Blocksprite|acacia-fence}} <code>acacia_fence</code>
|-
|-
| {{BlockSprite|dark-oak-fence}} <code>dark_oak_fence</code>
| {{MC/Blocksprite|dark-oak-fence}} <code>dark_oak_fence</code>
|}
|}


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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="6" | {{BlockSprite|logs}} <code>log</code>
| rowspan="6" | {{MC/Blocksprite|logs}} <code>log</code>
| {{BlockSprite|oak-log}} <code>oak_log</code>
| {{MC/Blocksprite|oak-log}} <code>oak_log</code>
|-
|-
| {{BlockSprite|spruce-log}} <code>spruce_log</code>
| {{MC/Blocksprite|spruce-log}} <code>spruce_log</code>
|-
|-
| {{BlockSprite|birch-log}} <code>birch_log</code>
| {{MC/Blocksprite|birch-log}} <code>birch_log</code>
|-
|-
| {{BlockSprite|jungle-log}} <code>jungle_log</code>
| {{MC/Blocksprite|jungle-log}} <code>jungle_log</code>
|}
|}
{| class="mw-collapsible mw-collapsed wikitable"
{| class="mw-collapsible mw-collapsed wikitable"
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! [[Minecraft:Bedrock Edition data values|New ID]]
! [[Minecraft:Bedrock Edition data values|New ID]]
|-
|-
| rowspan="6" | {{BlockSprite|logs}} <code>log2</code>
| rowspan="6" | {{MC/Blocksprite|logs}} <code>log2</code>
| {{BlockSprite|acacia-log}} <code>acacia_log</code>
| {{MC/Blocksprite|acacia-log}} <code>acacia_log</code>
|-
|-
| {{BlockSprite|dark-oak-log}} <code>dark_oak_log</code>
| {{MC/Blocksprite|dark-oak-log}} <code>dark_oak_log</code>
|}
|}


'''[[Minecraft:Melon]] and [[Minecraft:Pumpkin]]'''
'''[[Minecraft:Melon]] and [[Minecraft:Pumpkin]]'''
* Can now grow in [[Minecraft:mud]], [[Minecraft:podzol]], [[Minecraft:rooted dirt]], and [[Minecraft:muddy mangrove roots]].
* Can now grow in [[Minecraft:mud]], [[Minecraft:podzol]], rooted dirt, and muddy mangrove roots.


'''[[Minecraft:Pressure Plate]]'''
'''[[Minecraft:Pressure Plate]]'''
* Changed the sound of the weighted pressure plates to match {{el|java}}.
* Changed the sound of the weighted pressure plates to match {{MC/El|java}}.


'''[[Minecraft:Sculk Sensor]]'''
'''[[Minecraft:Sculk Sensor]]'''
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=== Command format ===
=== Command format ===
'''{{cmd|clone}}, {{cmd|fill}} and {{cmd|setblock}}'''
'''{{MC/Cmd|clone}}, {{MC/Cmd|fill}} and {{MC/Cmd|setblock}}'''
* The [[Minecraft:block state]] arguments are now optional.
* The block state arguments are now optional.


=== General ===
=== General ===
'''[[Minecraft:Death messages]]'''
'''Death messages'''
* Renamed and enchanted weapons are now displayed in respawn and chat windows with color when a player is killed by an entity using it.
* Renamed and enchanted weapons are now displayed in respawn and chat windows with color when a player is killed by an entity using it.


'''[[Minecraft:Death screen]]'''
'''Death screen'''
* Has been revamped.
* Has been revamped.
** Currently, this can be opt-out with a toggle.
** Currently, this can be opt-out with a toggle.


'''[[Minecraft:Controls]]'''
'''Controls'''
* Added a header and title for the inventory tab in inventory screen while using Pocket UI.
* Added a header and title for the inventory tab in inventory screen while using Pocket UI.
* Increased the spacing between headers in the settings screen to increase readability.
* Increased the spacing between headers in the settings screen to increase readability.
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'''[[Minecraft:Boat]] and [[Minecraft:Boat with Chest]]'''
'''[[Minecraft:Boat]] and [[Minecraft:Boat with Chest]]'''
* [[Minecraft:Turtle]]s can now enter.
* [[Minecraft:Turtle]]s can now enter.
* [[Minecraft:Hoglin]]s, [[Minecraft:polar bear]]s, and [[Minecraft:spider]]s can no longer enter.
* Hoglins, polar bears, and spiders can no longer enter.


'''[[Minecraft:Panda]]'''
'''Panda'''
* Slightly decreased collision box to match {{el|java}}.
* Slightly decreased collision box to match {{MC/El|java}}.


'''[[Minecraft:Polar Bear]]'''
'''[[Minecraft:Polar Bear]]'''
* Slightly increased collision box to match {{el|java}}.
* Slightly increased collision box to match {{MC/El|java}}.


'''[[Minecraft:Villager]]'''
'''[[Minecraft:Villager]]'''
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* Removed the old stonecutter and nether reactor core from the block picker.
* Removed the old stonecutter and nether reactor core from the block picker.


'''[[Minecraft:Recipe]]s'''
'''Recipes'''
* Removed 'data' key to recipe json format.
* Removed 'data' key to recipe json format.


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==== Blocks ====
==== Blocks ====
'''[[Minecraft:Calibrated Sculk Sensor]]'''
'''[[Minecraft:Calibrated Sculk Sensor]]'''
* A type of [[Minecraft:sculk sensor]] which does not generate naturally and allows players to filter vibrations based on their frequency level.  
* A type of sculk sensor which does not generate naturally and allows players to filter vibrations based on their frequency level.  
* Can only be crafted with one sculk sensor and three [[Minecraft:amethyst shard]]s in the [[Minecraft:crafting table]].
* Can only be crafted with one sculk sensor and three amethyst shards in the crafting table.
* One side of the calibrated sculk sensor can receive a [[Minecraft:redstone]] signal as an input.
* One side of the calibrated sculk sensor can receive a [[Minecraft:redstone]] signal as an input.
** The [[Minecraft:Redstone circuits|strength of that redstone signal]] is the only vibration frequency the sculk sensor will listen to.
** The [[Minecraft:Redstone circuits|strength of that redstone signal]] is the only vibration frequency the sculk sensor will listen to.


'''[[Minecraft:Cherry Leaves]]'''
'''Cherry Leaves'''
* A new type of leaves.
* A new type of leaves.
* Have pink particles falling underneath.
* Have pink particles falling underneath.


'''[[Minecraft:Cherry Log]]'''
'''Cherry Log'''
* A new type of log, as well as a stripped variant.
* A new type of log, as well as a stripped variant.
* Can be used to craft cherry woods and planks.
* Can be used to craft cherry woods and planks.
* The stripped variant can be used to craft [[Minecraft:cherry hanging sign]].
* The stripped variant can be used to craft cherry hanging sign.


'''[[Minecraft:Cherry Planks]]'''
'''Cherry Planks'''
* A new type of plank.
* A new type of plank.
* Can be used to craft cherry [[Minecraft:button]]s, [[Minecraft:door]]s, [[Minecraft:fence]]s, [[Minecraft:fence gate]]s, [[Minecraft:pressure plate]]s, [[Minecraft:sign]]s, [[Minecraft:slab]]s, [[Minecraft:stair]]s, and [[Minecraft:trapdoor]]s.
* Can be used to craft cherry [[Minecraft:button]]s, [[Minecraft:door]]s, [[Minecraft:fence]]s, fence gates, pressure plates, [[Minecraft:sign]]s, [[Minecraft:slab]]s, stairs, and [[Minecraft:trapdoor]]s.


'''[[Minecraft:Cherry Sapling]]'''
'''[[Minecraft:Cherry Sapling]]'''
* A new type of sapling.
* A new type of sapling.
* Can be placed in [[Minecraft:flower pot]]s.
* Can be placed in flower pots.


'''[[Minecraft:Cherry Wood]]'''
'''Cherry Wood'''
* A new type of wood, as well as a stripped variant.
* A new type of wood, as well as a stripped variant.
* Can be used to craft cherry planks.
* Can be used to craft cherry planks.
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* A new type of block, which generates naturally in cherry groves.
* A new type of block, which generates naturally in cherry groves.
* Renewable when applying a bone meal to an existing one or to the ground of cherry groves.
* Renewable when applying a bone meal to an existing one or to the ground of cherry groves.
* Similar to [[Minecraft:sea pickle]], can be placed up to 4 in one dirt-related block.
* Similar to sea pickle, can be placed up to 4 in one dirt-related block.
* Can be placed directional.
* Can be placed directional.
* Can be crafted into a [[Minecraft:pink dye]].
* Can be crafted into a pink dye.


'''[[Minecraft:Suspicious Gravel]]'''
'''[[Minecraft:Suspicious Gravel]]'''
* Looks like gravel, but rougher.
* Looks like gravel, but rougher.
* Affected by gravity, vanishes when landing.
* Affected by gravity, vanishes when landing.
* Drops nothing when mined or moved, even if mining with [[Minecraft:silk touch]].
* Drops nothing when mined or moved, even if mining with silk touch.
* Generates naturally in cold [[Minecraft:ocean ruins]] and [[Minecraft:trail ruins]].
* Generates naturally in cold ocean ruins and trail ruins.
* Brushing the suspicious gravel with a brush will extract objects.
* Brushing the suspicious gravel with a brush will extract objects.
** Has 4 stages of extracting, will recover gradually when stop brushing.
** Has 4 stages of extracting, will recover gradually when stop brushing.
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==== Items ====
==== Items ====
'''[[Minecraft:Pottery Shard]]s'''
'''Pottery Shards'''
* Added 16 pottery shards, they can be found in following archaeological sites:
* Added 16 pottery shards, they can be found in following archaeological sites:
** [[Minecraft:Desert Pyramid]]
** Desert Pyramid
*** [[File:Miner Pottery Shard JE1 BE1.png|32px]] Miner
*** [[File:Miner Pottery Shard JE1 BE1.png|32px]] Miner
** [[Minecraft:Desert Well]]
** Desert Well
*** [[File:Brewer Pottery Shard JE1 BE1.png|32px]] Brewer
*** [[File:Brewer Pottery Shard JE1 BE1.png|32px]] Brewer
** [[Minecraft:Ocean Ruins]]
** Ocean Ruins
*** Cold
*** Cold
**** [[File:Blade Pottery Shard JE1 BE1.png|32px]] Blade
**** [[File:Blade Pottery Shard JE1 BE1.png|32px]] Blade
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**** [[File:Shelter Pottery Shard JE1 BE1.png|32px]] Shelter
**** [[File:Shelter Pottery Shard JE1 BE1.png|32px]] Shelter
**** [[File:Snort Pottery Shard JE1 BE1.png|32px]] Snort
**** [[File:Snort Pottery Shard JE1 BE1.png|32px]] Snort
** [[Minecraft:Trail Ruins]]
** Trail Ruins
*** [[File:Burn Pottery Shard JE1 BE1.png|32px]] Burn
*** [[File:Burn Pottery Shard JE1 BE1.png|32px]] Burn
*** [[File:Danger Pottery Shard JE1 BE1.png|32px]] Danger
*** [[File:Danger Pottery Shard JE1 BE1.png|32px]] Danger
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* They can be obtained randomly from chests generated in structures accordingly.
* They can be obtained randomly from chests generated in structures accordingly.
** Exceptions:
** Exceptions:
*** While randomly generated in other rooms, a netherite upgrade smithing template is also guaranteed in every treasure room in a [[Minecraft:bastion remnant]].
*** While randomly generated in other rooms, a netherite upgrade smithing template is also guaranteed in every treasure room in a bastion remnant.
*** 1 eye armor trim is guaranteed in every [[Minecraft:stronghold]] library chest.
*** 1 eye armor trim is guaranteed in every stronghold library chest.
*** A single tide armor trim smithing template is sometimes dropped by [[Minecraft:elder guardians]] upon death.
*** A single tide armor trim smithing template is sometimes dropped by elder guardians upon death.
** Some armor trims are rarer.
** Some armor trims are rarer.
** The following common armor trims always generate 2 templates in a chest when found:
** The following common armor trims always generate 2 templates in a chest when found:
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*** Wild
*** Wild
*** Sentry
*** Sentry
* Consumed when used to upgrade an item in the [[Minecraft:smithing table]].
* Consumed when used to upgrade an item in the smithing table.
* Can not be crafted directly, but can make a copy of them by crafting in [[Minecraft:crafting table]]s as following pattern:
* Can not be crafted directly, but can make a copy of them by crafting in crafting tables as following pattern:
** 7 diamonds, shaped as iron ingots in [[Minecraft:cauldron]] crafting recipe.
** 7 diamonds, shaped as iron ingots in [[Minecraft:cauldron]] crafting recipe.
** 1 block of material that the template is made out of, placed in the center slot of the crafting grid.
** 1 block of material that the template is made out of, placed in the center slot of the crafting grid.
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==== World generation ====
==== World generation ====
'''[[Minecraft:Cherry blossom tree]]s'''
'''Cherry blossom trees'''
* A new type of tree which can be grown from cherry saplings.
* A new type of tree which can be grown from cherry saplings.
* Occasionally generated with a [[Minecraft:bee nest]].
* Occasionally generated with a bee nest.
* Tree trunks fork or bend high up, and are then covered up in large, round canopies of cherry leaves.
* Tree trunks fork or bend high up, and are then covered up in large, round canopies of cherry leaves.


'''[[Minecraft:Cherry Grove]]'''
'''Cherry Grove'''
* A new biome which contains pretty cherry blossom trees.
* A new biome which contains pretty cherry blossom trees.
* Located in the mountains, like meadows.
* Located in the mountains, like meadows.
* [[Minecraft:Pig]]s, [[Minecraft:rabbit]]s, [[Minecraft:sheep]]s, and [[Minecraft:bee]]s can spawn here.
* [[Minecraft:Pig]]s, rabbits, sheeps, and bees can spawn here.


'''[[Minecraft:Trail Ruins]]'''
'''Trail Ruins'''
* A buried [[Minecraft:generated structure]] from a lost culture.
* A buried generated structure from a lost culture.
* Four [[Minecraft:armor trim]]s can be found here.
* Four armor trims can be found here.


=== Changes ===
=== Changes ===
==== Blocks ====
==== Blocks ====
'''[[Minecraft:Block of Amethyst]]'''
'''[[Minecraft:Block of Amethyst]]'''
* Added a new behavior called vibration resonance when it is placed adjacent to [[Minecraft:sculk sensor]]s.
* Added a new behavior called vibration resonance when it is placed adjacent to sculk sensors.
** If that sculk sensor receives a vibration, the block of amethyst will re-emit its frequency as a separate vibration at its location.
** If that sculk sensor receives a vibration, the block of amethyst will re-emit its frequency as a separate vibration at its location.


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* No longer provides support for blocks wanting to attach to its side faces.
* No longer provides support for blocks wanting to attach to its side faces.
* Is no longer stackable in the inventory.
* Is no longer stackable in the inventory.
* Base recipe now shows up in the [[Minecraft:recipe book]].
* Base recipe now shows up in the recipe book.
* Particles is now based on the default side texture.
* Particles is now based on the default side texture.


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'''[[Minecraft:Sign]]s'''
'''[[Minecraft:Sign]]s'''
* Sign text can now be edited by {{control|interacting}} with it after being placed in the world.
* Sign text can now be edited by {{MC/Control|interacting}} with it after being placed in the world.
* Both sides of the sign can now have separate text and colors.
* Both sides of the sign can now have separate text and colors.
** By default, a sign will prompt the player to input the front side's text when placed.
** By default, a sign will prompt the player to input the front side's text when placed.
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'''[[Minecraft:Suspicious Sand]]'''
'''[[Minecraft:Suspicious Sand]]'''
* Now generates naturally in warm [[Minecraft:ocean ruins]] and [[Minecraft:trail ruins]].
* Now generates naturally in warm ocean ruins and trail ruins.
* Is no longer waterloggable. ({{bug|MCPE-167222}})
* Is no longer waterloggable. ({{bug|MCPE-167222}})
* Now connects to Fence blocks.
* Now connects to Fence blocks.
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==== Items ====
==== Items ====
'''[[Minecraft:Armor]]'''
'''[[Minecraft:Armor]]'''
* Now can be visually customized with a variety of unique trims at the [[Minecraft:smithing table]].
* Now can be visually customized with a variety of unique trims at the smithing table.
* Purely visual with no gameplay benefits, and can only be applied to [[Minecraft:helmet]]s, [[Minecraft:chestplate]]s, [[Minecraft:legging]]s and [[Minecraft:boot]]s.
* Purely visual with no gameplay benefits, and can only be applied to [[Minecraft:helmet]]s, [[Minecraft:chestplate]]s, leggings and boots.
** All trim patterns are visually the same on an armor's item icon, but the color will still change based on the trim material.
** All trim patterns are visually the same on an armor's item icon, but the color will still change based on the trim material.
** The name of the trim pattern will be displayed on the item's tooltip.
** The name of the trim pattern will be displayed on the item's tooltip.
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** Material: Defined by what ingredient is used to apply the trim, and represents the color of the trim.
** Material: Defined by what ingredient is used to apply the trim, and represents the color of the trim.
*** Available ingredients:
*** Available ingredients:
**** {{ItemLink|Amethyst Shard}}
**** {{MC/Itemlink|Amethyst Shard}}
**** {{ItemLink|Copper Ingot}}
**** {{MC/Itemlink|Copper Ingot}}
**** {{ItemLink|Diamond}}
**** {{MC/Itemlink|Diamond}}
**** {{ItemLink|Emerald}}
**** {{MC/Itemlink|Emerald}}
**** {{ItemLink|Gold Ingot}}
**** {{MC/Itemlink|Gold Ingot}}
**** {{ItemLink|Iron Ingot}}
**** {{MC/Itemlink|Iron Ingot}}
**** {{ItemLink|Lapis Lazuli}}
**** {{MC/Itemlink|Lapis Lazuli}}
**** {{ItemLink|Nether Quartz}}
**** {{MC/Itemlink|Nether Quartz}}
**** {{ItemLink|Netherite Ingot}}
**** {{MC/Itemlink|Netherite Ingot}}
**** {{ItemLink|Redstone Dust}}
**** {{MC/Itemlink|Redstone Dust}}


'''[[Minecraft:Brush]]'''
'''[[Minecraft:Brush]]'''
* Crafting recipe now uses a [[Minecraft:feather]], [[Minecraft:copper ingot]] and [[Minecraft:stick]] in a vertical line.
* Crafting recipe now uses a [[Minecraft:feather]], copper ingot and [[Minecraft:stick]] in a vertical line.
* Added a slight cooldown for particles and sounds.
* Added a slight cooldown for particles and sounds.


'''[[Minecraft:Pottery Shard]]'''
'''Pottery Shard'''
* Updated archer pottery shard texture.
* Updated archer pottery shard texture.


==== Mobs ====
==== Mobs ====
'''[[Minecraft:Camel]]'''
'''Camel'''
* Now stop dashing when entering a rideable entity. ({{bug|MCPE-164065}})
* Now stop dashing when entering a rideable entity. ({{bug|MCPE-164065}})


'''[[Minecraft:Frog]]s'''
'''Frogs'''
* Frogs born in the [[Minecraft:cherry grove]] biome are now the temperate variant instead of the cold variant. ({{bug|MCPE-168083}})
* Frogs born in the cherry grove biome are now the temperate variant instead of the cold variant. ({{bug|MCPE-168083}})


==== Gameplay ====
==== Gameplay ====
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* Netherite equipment crafting now also requires a netherite upgrade smithing template.
* Netherite equipment crafting now also requires a netherite upgrade smithing template.


'''[[Minecraft:Sneaking]]'''
'''Sneaking'''
* Player’s hitbox height now reduces to 1.5 blocks while sneaking.
* Player’s hitbox height now reduces to 1.5 blocks while sneaking.
* Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks.
* Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks.
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==== World generation ====
==== World generation ====
'''[[Minecraft:Ocean Ruins]]'''
'''Ocean Ruins'''
* Now includes [[Minecraft:suspicious sand]] and [[Minecraft:suspicious gravel]].
* Now includes suspicious sand and suspicious gravel.


== Fixes ==
== Fixes ==
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'''Commands'''
'''Commands'''
* Fixed an issue where the paste button in the command block UI would remember extra presses from failed pastes. ({{bug|MCPE-163705}})
* Fixed an issue where the paste button in the command block UI would remember extra presses from failed pastes. ({{bug|MCPE-163705}})
* Armor stands now vanish with no sound effects when killed with the {{cmd|kill}} command. ({{bug|MCPE-159136}})
* Armor stands now vanish with no sound effects when killed with the {{MC/Cmd|kill}} command. ({{bug|MCPE-159136}})
* Removed the character limit for scoreboard objective names and objective display names. ({{bug|MCPE-165064}})
* Removed the character limit for scoreboard objective names and objective display names. ({{bug|MCPE-165064}})


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== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.1x}}
{{MC/Navbox Bedrock Edition versions|1.1x}}


[[Minecraft:de:Bedrock Edition 1.19.80]]
de:Bedrock Edition 1.19.80
[[Minecraft:es:Bedrock Edition 1.19.80]]
es:Bedrock Edition 1.19.80
[[Minecraft:ja:Bedrock Edition 1.19.80]]
ja:Bedrock Edition 1.19.80
[[Minecraft:pt:Edição Bedrock 1.19.80]]
pt:Edição Bedrock 1.19.80
[[Minecraft:ru:1.19.80 (Bedrock Edition)]]
ru:1.19.80 (Bedrock Edition)
[[Minecraft:zh:基岩版1.19.80]]
zh:基岩版1.19.80

Latest revision as of 19:08, 9 April 2026

Template:Infobox version

1.19.80 is a minor update to Bedrock Edition released on April 26, 2023. It added more features to the Trails & Tales experimental toggle, adding the Short Sneaking toggle, brought more parity with Minecraft:Java Edition, and fixes bugs.<ref>Template:Cite</ref><ref>Template:Cite</ref>

Additions

Command format

Block states

  1. REDIRECT Template:Command

Template:Redr

  • Added two new subcommands:
    • ... stopall: used to manually stop all tests while they are running.
    • ... runsetuntilfail [tag: string] [rotationSteps: int]: used to run a set of tests but will automatically stop if any of the tests fail.

  1. REDIRECT Template:Command

Template:Redr

  • Allows for query or change the player's camera or movement permissions as enabled or disabled:
    • For query the permission(s):
  1. REDIRECT Template:Command

Template:Redr

    • For change the permission(s):
  1. REDIRECT Template:Command

Template:Redr

  1. REDIRECT Template:Command

Template:Redr

  • Added a new syntax for summoning entities facing at a target or to the specified coordinates:
    • For facing an entity:
  1. REDIRECT Template:Command

Template:Redr

    • For facing to the specified coordinates:
  1. REDIRECT Template:Command

Template:Redr

Minecraft:Target selectors

  • Added the
  1. REDIRECT Template:Code

Template:Redr target selector argument, which allows for selection based on player permissions.

General

Experiments

  • Added the "Short Sneaking" experimental toggle.
    • Enables the ability to sneak under 1.5 blocks of height.

Minecraft:Settings

  • Added "Glint Speed" and "Glint Strength" accessibility option for adjusting the speed and transparency of enchantment glints.
  • Added "New 'You Died' Screen (Experimental)" video option to disable/enable the new death screen.

Touch Controls

  • Re-enabled the new stack splitting UI.

Formatting Codes

Technical

Minecraft:Bedrock Editor

  • Added the bedrock editor, is currently available for keyboard/mouse on Windows PC Bedrock Preview builds.
    • It is an in-engine, multiblock editing experience focused on making it possible for creators of all skillsets to easily craft high-quality experiences.

Changes

Blocks

Minecraft:Fences

  • The ID's of fence have now been split up into their own ID's.
Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr fence

  1. redirect Template:BlockSprite

Template:Redr oak_fence

  1. redirect Template:BlockSprite

Template:Redr spruce_fence

  1. redirect Template:BlockSprite

Template:Redr birch_fence

  1. redirect Template:BlockSprite

Template:Redr jungle_fence

  1. redirect Template:BlockSprite

Template:Redr acacia_fence

  1. redirect Template:BlockSprite

Template:Redr dark_oak_fence

Minecraft:Log

  • The ID's of the logs (log and log2) have now been split up into their own ID's.
Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr log

  1. redirect Template:BlockSprite

Template:Redr oak_log

  1. redirect Template:BlockSprite

Template:Redr spruce_log

  1. redirect Template:BlockSprite

Template:Redr birch_log

  1. redirect Template:BlockSprite

Template:Redr jungle_log

Old ID New ID
  1. redirect Template:BlockSprite

Template:Redr log2

  1. redirect Template:BlockSprite

Template:Redr acacia_log

  1. redirect Template:BlockSprite

Template:Redr dark_oak_log

Minecraft:Melon and Minecraft:Pumpkin

Minecraft:Pressure Plate

  • Changed the sound of the weighted pressure plates to match
  1. REDIRECT Template:Edition

Template:Rcat.

Minecraft:Sculk Sensor

  • item_interact_finish game event now has a vibration frequency of 2 instead of 14.
  • item_interact_start is no longer considered a detectable vibration.
  • Reeling a fishing rod now emits projectile_shoot vibration.

Command format

  1. REDIRECT Template:Command

Template:Redr,

  1. REDIRECT Template:Command

Template:Redr and

  1. REDIRECT Template:Command

Template:Redr

  • The block state arguments are now optional.

General

Death messages

  • Renamed and enchanted weapons are now displayed in respawn and chat windows with color when a player is killed by an entity using it.

Death screen

  • Has been revamped.
    • Currently, this can be opt-out with a toggle.

Controls

  • Added a header and title for the inventory tab in inventory screen while using Pocket UI.
  • Increased the spacing between headers in the settings screen to increase readability.
  • Touchpad scrolling now matches the operating system's scroll direction.

Items

Minecraft:Map

  • Mangrove, bamboo, and polished blackstone buttons are no longer visible.

Minecraft:Potions

  • Potions no longer have an enchantment glint due to it obscuring the color of the potion contents.

Mobs

Minecraft:Boat and Minecraft:Boat with Chest

  • Minecraft:Turtles can now enter.
  • Hoglins, polar bears, and spiders can no longer enter.

Panda

  • Slightly decreased collision box to match
  1. REDIRECT Template:Edition

Template:Rcat.

Minecraft:Polar Bear

  • Slightly increased collision box to match
  1. REDIRECT Template:Edition

Template:Rcat.

Minecraft:Villager

  • Now generate green particles when a successful trade is completed.

Technical

Minecraft:Bedrock Editor

  • Item drops have been disabled. This allows for Undo/Redo and Cut/Copy/Paste to work properly. Items will no longer be left floating in the world.
  • Removed the old stonecutter and nether reactor core from the block picker.

Recipes

  • Removed 'data' key to recipe json format.

Experimental

These additions and changes are accessible by enabling the "Short Sneaking" and "Next Major Update" experimental toggles.

Additions

Template:Additions table

Blocks

Minecraft:Calibrated Sculk Sensor

  • A type of sculk sensor which does not generate naturally and allows players to filter vibrations based on their frequency level.
  • Can only be crafted with one sculk sensor and three amethyst shards in the crafting table.
  • One side of the calibrated sculk sensor can receive a Minecraft:redstone signal as an input.

Cherry Leaves

  • A new type of leaves.
  • Have pink particles falling underneath.

Cherry Log

  • A new type of log, as well as a stripped variant.
  • Can be used to craft cherry woods and planks.
  • The stripped variant can be used to craft cherry hanging sign.

Cherry Planks

Minecraft:Cherry Sapling

  • A new type of sapling.
  • Can be placed in flower pots.

Cherry Wood

  • A new type of wood, as well as a stripped variant.
  • Can be used to craft cherry planks.

Minecraft:Pink Petals

  • A new type of block, which generates naturally in cherry groves.
  • Renewable when applying a bone meal to an existing one or to the ground of cherry groves.
  • Similar to sea pickle, can be placed up to 4 in one dirt-related block.
  • Can be placed directional.
  • Can be crafted into a pink dye.

Minecraft:Suspicious Gravel

  • Looks like gravel, but rougher.
  • Affected by gravity, vanishes when landing.
  • Drops nothing when mined or moved, even if mining with silk touch.
  • Generates naturally in cold ocean ruins and trail ruins.
  • Brushing the suspicious gravel with a brush will extract objects.
    • Has 4 stages of extracting, will recover gradually when stop brushing.
    • Turns to regular gravel when extraction is done.
    • Only suspicious gravels with a valid archaeological loot table can extract an item.

Items

Pottery Shards

Minecraft:Smithing Templates

World generation

Cherry blossom trees

  • A new type of tree which can be grown from cherry saplings.
  • Occasionally generated with a bee nest.
  • Tree trunks fork or bend high up, and are then covered up in large, round canopies of cherry leaves.

Cherry Grove

  • A new biome which contains pretty cherry blossom trees.
  • Located in the mountains, like meadows.
  • Minecraft:Pigs, rabbits, sheeps, and bees can spawn here.

Trail Ruins

  • A buried generated structure from a lost culture.
  • Four armor trims can be found here.

Changes

Blocks

Minecraft:Block of Amethyst

  • Added a new behavior called vibration resonance when it is placed adjacent to sculk sensors.
    • If that sculk sensor receives a vibration, the block of amethyst will re-emit its frequency as a separate vibration at its location.

Minecraft:Decorated Pot

  • Updated the neck of the model.
    • The pot's neck now clip with blocks.
    • Now uses the new and more complex block model.
  • No longer provides support for blocks wanting to attach to its side faces.
  • Is no longer stackable in the inventory.
  • Base recipe now shows up in the recipe book.
  • Particles is now based on the default side texture.

Minecraft:Piglin Head

  • Their ears now flap when the wearer is riding a vehicle.

Minecraft:Signs

  • Sign text can now be edited by {{#vardefine: control | right click on mouse or left trigger on gamepad }}interacting with it after being placed in the world.
  • Both sides of the sign can now have separate text and colors.
    • By default, a sign will prompt the player to input the front side's text when placed.
    • To apply text to the back-side, the player must walk to the other side and interact with that face to edit it.
  • Signs can now also be waxed with Minecraft:honeycomb, preventing any further edits to its text.

Minecraft:Suspicious Sand

  • Now generates naturally in warm ocean ruins and trail ruins.
  • Is no longer waterloggable. (Template:Bug)
  • Now connects to Fence blocks.
  • Now turns into regular Sand after it's been destroyed with a Brush. (Template:Bug)
  • Now emits particles when broken by Pistons.
  • Fixed an issue that caused the item inside suspicious sand to flicker while brushing. (Template:Bug)

Items

Minecraft:Armor

  • Now can be visually customized with a variety of unique trims at the smithing table.
  • Purely visual with no gameplay benefits, and can only be applied to Minecraft:helmets, Minecraft:chestplates, leggings and boots.
    • All trim patterns are visually the same on an armor's item icon, but the color will still change based on the trim material.
    • The name of the trim pattern will be displayed on the item's tooltip.
  • Armor trim has 2 properties: pattern and material.
    • Pattern: Defined by the smithing template used to apply the trim, and represents the visual pattern of the trim.
    • Material: Defined by what ingredient is used to apply the trim, and represents the color of the trim.
      • Available ingredients:
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink

Minecraft:Brush

Pottery Shard

  • Updated archer pottery shard texture.

Mobs

Camel

  • Now stop dashing when entering a rideable entity. (Template:Bug)

Frogs

  • Frogs born in the cherry grove biome are now the temperate variant instead of the cold variant. (Template:Bug)

Gameplay

Minecraft:Smithing Table functionality

  • Redesigned: it is now a workstation for physical equipment upgrades and modifications.
  • Added a slot used by smithing templates to the left of the old 2 slots.
  • Smithing templates define what type of upgrade that will be making to equipment.
    • It specifies both what type of items that can upgrade, and which ingredients are valid to customize the upgrade.
  • Netherite equipment crafting now also requires a netherite upgrade smithing template.

Sneaking

  • Player’s hitbox height now reduces to 1.5 blocks while sneaking.
  • Sneaking will automatically be initiated while stuck in a gap of less than 1.8 blocks.
  • Sneaking now requires enough space to stand in order to exit sneaking.
  • Players will transition from swimming to sneaking if they are unable to stand up but would be able to sneak.

World generation

Ocean Ruins

  • Now includes suspicious sand and suspicious gravel.

Fixes

Gameplay

  • Fixed the player moving in the wrong direction after exiting a container screen while using a gamepad. (Template:Bug)
  • Players can no longer sneak while flying. (Template:Bug)
  • Fixed an issue where unnecessary black boxes appeared in VR while around partial blocks.
  • Fixed animation transition between swimming and walking. (Template:Bug)
  • Fixed a bug where command blocks could cause actors within a level chunk to freeze. (Template:Bug)
  • The health boost effect will no longer fully replenish the player's health after the effect runs out. (Template:Bug)

General

  • Fixed ambient cave sounds to no longer play when the player enters or loads into the end. (Template:Bug)
  • Cooking Chorus Fruit in a Furnace will now generate experience. (Template:Bug)
  • Nether portals can now replace blocks other than just air when being generated. This includes blocks such as grass and snow layers. (Template:Bug)
  • Light blocks can no longer have their light levels changed in survival or adventure modes. (Template:Bug)
  • Campfire sounds are now louder and more clear. (Template:Bug)
  • Nylium blocks are now grouped with Netherrack in the creative inventory. (Template:Bug)
  • Flowers are once again displayed immediately when placed inside a flower pot.

Graphical

  • Fixed an issue where multiple light sources (such as torches) were incorrectly emitting white light in RTX. (Template:Bug)
  • Boots do not z-fight anymore when worn by player.
  • The "leg" and "belt" parts of leggings do not z-fight anymore when worn by player.
  • Capes no longer flash red when getting damaged. (Template:Bug)
  • Fixed a visible gap in Hopper model. (Template:Bug)
  • Fixed alignment of the output slot of crafting table. (Template:Bug)
  • Halved the default visibility of the glint on enchanted items, which can now be modified in the accessibility settings. (Template:Bug)

Stability and Performance

  • Fixed a bug where invalid banner patterns were causing players in render distance to crash. (Template:Bug)

Touch controls

  • Fixed an issue where items could get stuck in the crafting table when using touch input.
  • If the player is underwater and auto-jump is enabled, as they approach a block that is 1 level higher than the current level, they will rise. This also allows auto-jumping out of water onto land.

Marketplace

  • In the map WDW Magic Kingdom, the carts on the Big Thunder Mountain, Snow White and the Seven Dwarves, and Space Mountain rides now properly align with the invisible Minecart they are attached to.

Mobs

  • Mobs no longer play the player eat sound when fed breeding materials.

Commands

  • Fixed an issue where the paste button in the command block UI would remember extra presses from failed pastes. (Template:Bug)
  • Armor stands now vanish with no sound effects when killed with the
  1. REDIRECT Template:Command

Template:Redr command. (Template:Bug)

  • Removed the character limit for scoreboard objective names and objective display names. (Template:Bug)

User Interface

  • Feedback button on the pause menu will now prompt the user with a modal before redirecting to the browser.

References

<references group="">

 </references>

Navigation

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de:Bedrock Edition 1.19.80 es:Bedrock Edition 1.19.80 ja:Bedrock Edition 1.19.80 pt:Edição Bedrock 1.19.80 ru:1.19.80 (Bedrock Edition) zh:基岩版1.19.80