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Minecraft:Diamond Helmet: Difference between revisions

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| armor = 3
| armor = 3
| armortoughness = 2
| armortoughness = 2
| durability = {{jebe|363|364}}
| durability = {{MC/JEBE|363|364}}
| enchantability = 10
| enchantability = 10
| knockbackresistance = 0
| knockbackresistance = 0
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| stackable = No
| stackable = No
}}
}}
A '''diamond helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:diamond]]s. It is the second-highest [[Minecraft:tier]] of helmet, having higher armor points, armor toughness, durability, and [[Minecraft:enchantability]] than [[Minecraft:turtle shell]]s. It can be upgraded into a [[Minecraft:netherite helmet]] using a [[Minecraft:netherite ingot]] and [[Minecraft:netherite upgrade]] at a [[Minecraft:smithing table]].
A '''diamond helmet''' is a variant of [[Minecraft:helmet]] that is crafted from [[Minecraft:diamond]]s. It is the second-highest tier of helmet, having higher armor points, armor toughness, durability, and enchantability than turtle shells. It can be upgraded into a netherite helmet using a netherite ingot and netherite upgrade at a smithing table.


== Obtaining ==
== Obtaining ==
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=== Generated loot ===
=== Generated loot ===
{{LootChestItem|diamond-helmet,damaged-diamond-helmet,level-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet-2}}
{{MC/LootChestItem|diamond-helmet,damaged-diamond-helmet,level-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet,damaged-random-enchanted-diamond-helmet-2}}


=== Mob loot ===
=== Mob loot ===
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, [[Minecraft:skeleton]]s, [[Minecraft:stray]]s, and [[Minecraft:bogged]] have a very small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with [[Minecraft:Looting]] I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an [[Minecraft:ominous trial spawner]]. The dropped helmet is usually badly damaged, and may be [[Minecraft:enchanted]] with enchantment levels 5-19.
[[Minecraft:Zombie]]s, [[Minecraft:husk]]s, skeletons, strays, and bogged have a very small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.


=== Trading ===
=== Trading ===
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== Usage ==
== Usage ==
When worn, a diamond helmet provides {{armor|3}} [[Minecraft:armor points]] and {{armor|2}} [[Minecraft:armor toughness]].
When worn, a diamond helmet provides {{MC/Armor|3}} armor points and {{MC/Armor|2}} armor toughness.


=== Upgrading ===
=== Upgrading ===
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==== Unit repair ====
==== Unit repair ====
{{main|Anvil mechanics#Unit repair}}
{{MC/Main|Anvil mechanics#Unit repair}}
{{Repairing
{{Repairing
| head=1
| head=1
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}}
}}


A diamond helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:diamond]]s, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's [[Minecraft:enchantment]]s.
A diamond helmet can be repaired in an [[Minecraft:anvil]] by adding [[Minecraft:diamond]]s, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.


==== Repair ====
==== Repair ====
Diamond helmets may be [[Minecraft:repair]]ed by using them along with some diamonds in an [[Minecraft:anvil]]. They may also be repaired by crafting them together with another diamond helmet.
Diamond helmets may be repaired by using them along with some diamonds in an [[Minecraft:anvil]]. They may also be repaired by crafting them together with another diamond helmet.


=== Enchantments ===
=== Enchantments ===
A helmet can receive the following [[Minecraft:enchantment]]s.
A helmet can receive the following enchantments.
{| class="wikitable"
{| class="wikitable"
|+
|+
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!Description
!Description
!Max level
!Max level
![[Minecraft:Enchanting|Method]]
!Method
!Weight
!Weight
|-
|-
|[[Minecraft:Protection]]<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref>
|Increases overall damage reduction.
|Increases overall damage reduction.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|10
|10
|-
|-
|[[Minecraft:Projectile Protection]]<ref name="exc" group="note" />
|Projectile Protection<ref name="exc" group="note" />
|Increases damage reduction against projectiles.
|Increases damage reduction against projectiles.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Blast Protection]]<ref name="exc" group="note" />
|Blast Protection<ref name="exc" group="note" />
|Increases damage reduction against explosions.
|Increases damage reduction against explosions.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Fire Protection]]<ref name="exc" group="note" />
|Fire Protection<ref name="exc" group="note" />
|Increases damage reduction against fire.
|Increases damage reduction against fire.
|IV
|IV
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Thorns]]
|Thorns
|Deals returning damage to attackers.
|Deals returning damage to attackers.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Respiration]]
|Respiration
|Extends breathing time underwater.
|Extends breathing time underwater.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Aqua Affinity]]
|Aqua Affinity
|Increases underwater mining speed.
|Increases underwater mining speed.
|I
|I
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Unbreaking]]
|Unbreaking
|Grants a chance to negate durability consumption.
|Grants a chance to negate durability consumption.
|III
|III
|{{BlockLink|Enchanting Table}}{{BlockLink|Anvil}}
|{{MC/Blocklink|Enchanting Table}}{{MC/Blocklink|Anvil}}
|5
|5
|-
|-
|[[Minecraft:Mending]]
|Mending
|Repairs the helmet when obtaining [[Minecraft:experience]].
|Repairs the helmet when obtaining experience.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|2
|2
|-
|-
|[[Minecraft:Curse of Vanishing]]
|Curse of Vanishing
|The helmet vanishes on death, not dropping as an item.
|The helmet vanishes on death, not dropping as an item.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|-
|-
|[[Minecraft:Curse of Binding]]
|Curse of Binding
|Removes the ability to de-equip the helmet.
|Removes the ability to de-equip the helmet.
|I
|I
|{{BlockLink|Anvil}}
|{{MC/Blocklink|Anvil}}
|1
|1
|}
|}
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=== Armor trimming ===
=== Armor trimming ===
It is possible to upgrade armor with trims. This requires a [[Minecraft:smithing template]], a diamond helmet, and an ingot or crystal ([[Minecraft:iron ingot]], [[Minecraft:copper ingot]], [[Minecraft:gold ingot]], [[Minecraft:netherite ingot]], [[Minecraft:emerald]], [[Minecraft:redstone dust]], [[Minecraft:lapis lazuli]], [[Minecraft:amethyst shard]], [[Minecraft:nether quartz]], [[Minecraft:diamond]], or [[Minecraft:resin brick]]).
It is possible to upgrade armor with trims. This requires a smithing template, a diamond helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, [[Minecraft:emerald]], redstone dust, lapis lazuli, amethyst shard, nether quartz, [[Minecraft:diamond]], or resin brick).


These trims have no effect on the gameplay or strength of the armor.
These trims have no effect on the gameplay or strength of the armor.
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== Sounds ==
== Sounds ==
{{el|je}}:
{{MC/El|je}}:


{{SoundTable
{{SoundTable
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}}
}}
}}
}}
{{el|be}}:
{{MC/El|be}}:
{{SoundTable
{{SoundTable
|type = bedrock
|type = bedrock
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== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{JE}}:
{{MC/JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
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|foot=1
|foot=1
}}
}}
{{BE}}:
{{MC/BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 260: Line 260:


== Advancements ==
== Advancements ==
{{load advancements|Cover me With Diamonds}}
{{MC/Load advancements|Cover me With Diamonds}}


== History ==
== History ==
{{more sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}
{{MC/More sounds|section=1|type=old|Legacy Console Edition exclusive equipping sound and version range}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||20100212-1210|[[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmets.
|{{MC/HistoryLine||20100212-1210|[[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmets.
|Diamond helmets are craftable.}}
|Diamond helmets are craftable.}}
|{{HistoryLine||20100218|[[File:Diamond Helmet JE1 BE1.png|32px]] Added models of diamond helmets.
|{{HistoryLine||20100218|[[File:Diamond Helmet JE1 BE1.png|32px]] Added models of diamond helmets.
|Helmets can now be worn.
|Helmets can now be worn.
|Helmets give {{Armor|3}} and have [[Minecraft:durability]].}}
|Helmets give {{MC/Armor|3}} and have durability.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' &minus; 1) &times; (''all equipped armor max damage'' &minus; ''total equipped armor damage'')) &divide; (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[Minecraft:player]] wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a player wearing enchanted armor are revealed.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be [[Minecraft:enchanted]].}}
|{{MC/HistoryLine|||dev=Beta 1.9 Prerelease 4|Helmets can now be enchanted.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine||1.3.1|dev=12w15a|{{MC/Key|Shift}}+clicking can now be used to wear helmets.}}
|{{HistoryLine|||dev=12w21a|Blacksmith villagers now sell diamond helmets for 7 emeralds.}}
|{{MC/HistoryLine|||dev=12w21a|Blacksmith villagers now sell diamond helmets for 7 emeralds.}}
|{{HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, [[Minecraft:skeleton]]s and [[Minecraft:zombie pigmen]], with the likelihood increasing with difficulty.}}
|{{MC/HistoryLine||1.4.2|dev=12w32a|[[Minecraft:Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[Minecraft:zombie]]s, skeletons and zombie pigmen, with the likelihood increasing with difficulty.}}
|{{HistoryLine||1.5|dev=13w04a|Helmets in the [[Minecraft:player]]'s hand can now be equipped by right-clicking.
|{{MC/HistoryLine||1.5|dev=13w04a|Helmets in the player's hand can now be equipped by right-clicking.
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|[[Minecraft:Dispenser]]s can now equip nearby players with helmets.}}
|{{HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond helmets.}}
|{{MC/HistoryLine||1.8|dev=14w02a|Armorer villagers no longer sell diamond helmets.}}
|{{HistoryLine|||dev=14w05a|Diamond helmets no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine|||dev=14w05a|Diamond helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine|||dev=14w06a|Helmets are now visible on [[Minecraft:giant]]s.}}
|{{MC/HistoryLine|||dev=14w06a|Helmets are now visible on giants.}}
|{{HistoryLine||1.9|dev=15w31a|[[Minecraft:Enchanted]] diamond helmets can now be found in [[Minecraft:end city]] chests.
|{{MC/HistoryLine||1.9|dev=15w31a|Enchanted diamond helmets can now be found in end city chests.
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
|[[Minecraft:Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
|{{HistoryLine|||dev=15w34b|Helmet [[Minecraft:durability]] now affects armor value.}}
|{{MC/HistoryLine|||dev=15w34b|Helmet durability now affects armor value.}}
|{{HistoryLine|||dev=15w36a|Armor and armor [[Minecraft:enchantment]] calculations have been changed. For the original values, see [[Minecraft:Armor/Old|here]].}}
|{{MC/HistoryLine|||dev=15w36a|Armor and armor enchantment calculations have been changed. For the original values, see here.}}
|{{HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|{{MC/HistoryLine|||dev=15w36d|Helmet durability affecting value has been removed.
|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{MC/HistoryLine|||dev=16w02a|Armor and armor enchantment calculations have been changed again.}}
|{{HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{MC/HistoryLine|||dev=16w05a|Armor calculations have been changed, once again.}}
|{{HistoryLine||1.14|dev=18w43a|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}}
|{{MC/HistoryLine||1.14|dev=18w43a|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}}
|{{HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively [[Minecraft:renewable]] again.}}
|{{MC/HistoryLine|||dev=19w11a|Armorer villagers now sell enchanted diamond helmets, making diamond helmets effectively renewable again.}}
|{{HistoryLine||1.16|dev=20w07a|[[File:Diamond piglin helmet.png|32px]] Added textures and [[Minecraft:model]]s for diamond helmets when they are used by [[Minecraft:piglin]]s.
|{{MC/HistoryLine||1.16|dev=20w07a|[[File:Diamond piglin helmet.png|32px]] Added textures and models for diamond helmets when they are used by [[Minecraft:piglin]]s.
|[[Minecraft:Netherite helmet]]s are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}}
|Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table.}}
|{{HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{MC/HistoryLine|||dev=20w09a|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=20w10a|Netherite helmets can no longer be [[Minecraft:craft]]ed.
|{{MC/HistoryLine|||dev=20w10a|Netherite helmets can no longer be crafted.
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a [[Minecraft:smithing table]].}}
|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=20w17a|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}}
|{{MC/HistoryLine|||dev=20w17a|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine|||dev=pre3|The special helmet [[Minecraft:model]]s and textures created for [[Minecraft:piglin]]s have been removed.}}
|{{MC/HistoryLine|||dev=pre3|The special helmet models and textures created for [[Minecraft:piglin]]s have been removed.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond helmets can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Diamond helmets can now be trimmed using a smithing table.
|There are 10 types of material that determine the color of the trim:
|There are 10 types of material that determine the color of the trim:
* Iron
* Iron
Line 314: Line 314:
* Amethyst
* Amethyst
* Quartz
* Quartz
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}}
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}}
|{{MC/HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}}
|{{HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}}
|{{MC/HistoryLine|||dev=23w06a|Swapped <code>iron</code> and <code>iron_darker</code> palette, then made <code>iron_darker</code> darker overall.}}
|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{cite bug|MC|216270|It's not possible to replace armor by right clicking while holding the armor item|date=February 19, 2021|resolution=Fixed}}</ref>}}
|{{HistoryLine||1.19.4|dev=23w05a|Helmets can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{MC/Cite bug|MC|216270|It's not possible to replace armor by right clicking while holding the armor item|date=February 19, 2021|resolution=Fixed}}</ref>}}
|{{HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.
|{{MC/HistoryLine||1.20|dev=23w12a|The pattern textures of dune and sentry armor trims are changed.
|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}
|{{HistoryLine||1.20.5|dev=24w03a|Helmets can now receive [[Minecraft:Thorns]] through an enchanting table, rather than only through an anvil.}}
|{{MC/HistoryLine||1.20.5|dev=24w03a|Helmets can now receive Thorns through an enchanting table, rather than only through an anvil.}}
|{{HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.1|dev=snap7|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.6.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
|{{MC/HistoryLine||v0.6.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
|{{HistoryLine||v0.11.0|dev=build 11|Helmets now protect against [[Minecraft:damage]] from [[Minecraft:mob]]s only.}}
|{{MC/HistoryLine||v0.11.0|dev=build 11|Helmets now protect against damage from [[Minecraft:mob]]s only.}}
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}}
|{{MC/HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}}
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[Minecraft:stray]]s and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{MC/HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from strays and [[Minecraft:husk]]s that naturally spawn with armor.}}
|{{HistoryLine|?}}
|{{MC/HistoryLine|?}}
|{{HistoryLine||?|Helmets no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine||?|Helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}}
|{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Helmet (item) JE2 BE2.png|32px]] The texture of diamond helmet has been changed.}}
|{{HistoryLine||1.11.0|dev=beta 1.11.0.4|Diamond helmets are now sold by armorer villagers.}}
|{{MC/HistoryLine||1.11.0|dev=beta 1.11.0.4|Diamond helmets are now sold by armorer villagers.}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Diamond Helmet (item) JE3 BE3.png|32px]] The textures of diamond helmet [[Minecraft:item]]s have been changed.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a [[Minecraft:smithing table]].}}
|{{MC/HistoryLine|||dev=beta 1.16.0.57|Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}}
|{{MC/HistoryLine|||dev=beta 1.16.0.63|Diamonds helmets now generate in bastion remnant [[Minecraft:chest]]s.}}
|{{HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a [[Minecraft:smithing table]].
|{{MC/HistoryLine||1.19.80|exp=Next Major Update|dev=Preview 1.19.80.21|Helmets can now be trimmed using a smithing table.
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade [[Minecraft:smithing template]].}}
|Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template.}}
|{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
|{{MC/HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Diamond Helmet JE1 BE1.png|32px]] Added a specific texture and model for when the armor piece is worn by a humanoid baby mob.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
|{{HistoryLine|xbox=TU5||Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}
|{{MC/HistoryLine|xbox=TU5||Added a quick equip for armor to the [[Minecraft:inventory]] interface.}}
|{{HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|[[Minecraft:Item repair]] can now repair helmets.|Blacksmith villagers now sell diamond helmets for 7 emeralds.}}
|{{MC/HistoryLine||xbox=TU14|ps3=1.05|psvita=1.00|ps4=1.00|Item repair can now repair helmets.|Blacksmith villagers now sell diamond helmets for 7 emeralds.}}
|{{HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets no longer turn red when [[Minecraft:mob]]s and [[Minecraft:player]]s are hurt.}}
|{{MC/HistoryLine||xbox=TU24|xbone=CU12|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets no longer turn red when [[Minecraft:mob]]s and players are hurt.}}
|{{HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets now have the quick equip functionality.}}
|{{MC/HistoryLine||xbox=TU25|xbone=CU13|ps3=1.16|psvita=1.16|ps4=1.16|Diamond helmets now have the quick equip functionality.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond helmets.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Armorer villagers no longer sell diamond helmets.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|[[Minecraft:Enchanted]] diamond helmets can now be found in [[Minecraft:end city]] chests.|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Enchanted diamond helmets can now be found in end city chests.|Diamond helmets now have an [[Minecraft:attribute]] controlling the defense points.}}
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of diamond helmet items have been changed.}}
|{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Diamond Helmet (item) JE2 BE2.png|32px]] The textures of diamond helmet items have been changed.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|new 3ds}}
|{{MC/HistoryLine|new 3ds}}
|{{HistoryLine||0.1.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
|{{MC/HistoryLine||0.1.0|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Helmet (item) JE1 BE1.png|32px]] Added diamond helmet.}}
}}
}}


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=== Data history ===
=== Data history ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.13|dev=17w47a|Prior to [[Minecraft:1.13/Flattening|''The Flattening'']], this item's numerical ID was 310.}}
|{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', this item's numerical ID was 310.}}
}}
}}


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==


=== Renders ===
=== Renders ===
{{More images|Add enchanted baby helmet}}
{{MC/More images|Add enchanted baby helmet}}
<gallery>
<gallery>
Enchanted Diamond Helmet.gif|Enchanted appearance when worn
Enchanted Diamond Helmet.gif|Enchanted appearance when worn
Line 400: Line 400:
<gallery>
<gallery>
File:Minecraft Sticker Pack Diamond Helmet.gif|Sticker of an enchanted diamond helmet
File:Minecraft Sticker Pack Diamond Helmet.gif|Sticker of an enchanted diamond helmet
File:Diamond Helmet (inventory) MCE.png|{{MCE|Diamond Helmet}} as it appeared in {{MCE}}
File:Diamond Helmet (inventory) MCE.png|{{MC/MCE|Diamond Helmet}} as it appeared in {{MC/MCE}}
File:TikTok Diamond Helmet profile frame.jpeg|[[Minecraft:TikTok]] diamond helmet frame for profiles
File:TikTok Diamond Helmet profile frame.jpeg|TikTok diamond helmet frame for profiles
File:Zesty cat with salmon.jpeg|A cat in a helmet with a [[Minecraft:raw salmon]]
File:Zesty cat with salmon.jpeg|A cat in a helmet with a raw salmon
</gallery>
</gallery>


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== Navigation==
== Navigation==
{{Navbox armor}}
{{MC/Navbox armor}}
{{Navbox diamond}}
{{MC/Navbox diamond}}
{{Navbox items|tools}}
{{MC/Navbox items|tools}}


[[Minecraft:pt:Capacete de Diamante]]
pt:Capacete de Diamante

Latest revision as of 20:19, 9 April 2026

Template:Infobox item A diamond helmet is a variant of Minecraft:helmet that is crafted from Minecraft:diamonds. It is the second-highest tier of helmet, having higher armor points, armor toughness, durability, and enchantability than turtle shells. It can be upgraded into a netherite helmet using a netherite ingot and netherite upgrade at a smithing table.

Obtaining

Crafting

Template:Crafting

Generated loot

Script error: No such module "lootChest".

Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a very small chance to spawn wearing diamond armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Trading

Template:Trade sources

Usage

When worn, a diamond helmet provides 3 (Template:Armorbar) armor points and 2 (Template:Armorbar) armor toughness.

Upgrading

Template:Smithing

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

A diamond helmet can be repaired in an Minecraft:anvil by adding Minecraft:diamonds, with each diamond restoring 25% the helmet's maximum durability, rounded down. Two diamond helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.

Repair

Diamond helmets may be repaired by using them along with some diamonds in an Minecraft:anvil. They may also be repaired by crafting them together with another diamond helmet.

Enchantments

A helmet can receive the following enchantments.

Name Description Max level Method Weight
Protection<ref name="exc" group="note">Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
  1. redirect Template:blockLink

Template:Redr

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10
Projectile Protection<ref name="exc" group="note" /> Increases damage reduction against projectiles. IV
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Template:Redr

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Template:Redr

5
Blast Protection<ref name="exc" group="note" /> Increases damage reduction against explosions. IV
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Template:Redr

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Template:Redr

2
Fire Protection<ref name="exc" group="note" /> Increases damage reduction against fire. IV
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Template:Redr

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Template:Redr

5
Thorns Deals returning damage to attackers. III
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Template:Redr

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Template:Redr

1
Respiration Extends breathing time underwater. III
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

2
Aqua Affinity Increases underwater mining speed. I
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2
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

5
Mending Repairs the helmet when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The helmet vanishes on death, not dropping as an item. I
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Template:Redr

1
Curse of Binding Removes the ability to de-equip the helmet. I
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Template:Redr

1

<references group="note" />

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a diamond helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor. Template:Smithing

Sounds

  1. REDIRECT Template:Edition

Template:Rcat:

Template:SoundTable

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Template:Rcat: Template:SoundTable

Data values

ID

Java Edition: Template:ID table Bedrock Edition: Template:ID table

Advancements

Script error: No such module "Advancement".

History

Template:Message box

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

New Nintendo 3DS Edition

Template:HistoryTable

Armor durability from Indev until late Beta
Leather Golden Chainmail Iron Diamond
33 66 66 132 264

Data history

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Renders

Template:Message box

In other media

References

<references />

Navigation

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pt:Capacete de Diamante