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Minecraft:Respawn Anchor: Difference between revisions

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The '''respawn anchor''' is a [[Minecraft:block]] that allows the [[Minecraft:player]] to set their [[Minecraft:spawn point]] in [[Minecraft:the Nether]]. It will only work if fueled using [[Minecraft:glowstone]] blocks.
The '''respawn anchor''' is a [[Minecraft:block]] that allows the player to set their spawn point in [[Minecraft:the Nether]]. It will only work if fueled using [[Minecraft:glowstone]] blocks.


== Obtaining ==
== Obtaining ==
=== Breaking ===
=== Breaking ===
The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a [[Minecraft:diamond pickaxe]] or better, otherwise the breaking time will increase and the block drops nothing.
The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing.
{{breaking row|horizontal=1|Respawn Anchor|Pickaxe|Diamond}}
{{MC/Breaking row|horizontal=1|Respawn Anchor|Pickaxe|Diamond}}
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.


=== Crafting ===
=== Crafting ===
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: [[Minecraft:glowstone]] can be obtained from [[Minecraft:trading]] with [[Minecraft:villager]]s or [[Minecraft:wandering trader]]s, or crafted from [[Minecraft:glowstone dust]] dropped by [[Minecraft:witch]]es; crying obsidian can be found in [[Minecraft:ruined portal]]s.
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: [[Minecraft:glowstone]] can be obtained from trading with [[Minecraft:villager]]s or wandering traders, or crafted from glowstone dust dropped by [[Minecraft:witch]]es; crying obsidian can be found in ruined portals.


{{Crafting
{{Crafting
Line 46: Line 46:


== Usage ==
== Usage ==
Like [[Minecraft:obsidian]] and [[Minecraft:crying obsidian]], the respawn anchor can't be destroyed by the [[Minecraft:ender dragon]].
Like [[Minecraft:obsidian]] and crying obsidian, the respawn anchor can't be destroyed by the ender dragon.


=== Respawning ===
=== Respawning ===
[[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]]
[[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]]
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{control|used}} to set the player's respawn location.
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{MC/Control|used}} to set the player's respawn location.


;Charging
;Charging
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{Control|Using}}'' a [[Minecraft:glowstone]] block (not [[Minecraft:glowstone dust]]) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{MC/Control|Using}}'' a [[Minecraft:glowstone]] block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.


The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.


;Setting respawn
;Setting respawn
To set the player's spawn location to the respawn anchor they must {{control|use}} it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.
To set the player's spawn location to the respawn anchor they must {{MC/Control|use}} it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.


Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.
Line 66: Line 66:


A respawn anchor can be shared among several players. When shared, remaining charges are shared as well.
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well.
In [[Minecraft:Hardcore]] mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.
In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.


=== Exploding ===
=== Exploding ===
If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or [[Minecraft:custom dimension]]s in which they are disabled, the block [[Minecraft:explode]]s (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.
If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.


Upon death from a respawn anchor explosion, the [[Minecraft:death messages|message]] "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{IN|bedrock}}, respawn anchor explosions can be disabled by setting the [[Minecraft:Game rule|gamerule]] <code>respawnBlocksExplode</code> to <code>false</code> which can be done with the following command: {{cmd|gamerule respawnBlocksExplode}}; this still does not permit respawn anchors to be used in invalid dimensions.
Upon death from a respawn anchor explosion, the message "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{MC/In|bedrock}}, respawn anchor explosions can be disabled by setting the gamerule <code>respawnBlocksExplode</code> to <code>false</code> which can be done with the following command: {{MC/Cmd|gamerule respawnBlocksExplode}}; this still does not permit respawn anchors to be used in invalid dimensions.


=== Redstone component ===
=== Redstone component ===
When charged, a [[Minecraft:redstone comparator]] gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.


The respawn anchor can also be charged with a [[Minecraft:dispenser]] containing glowstone.
The respawn anchor can also be charged with a [[Minecraft:dispenser]] containing glowstone.


=== Hoglins ===
=== Hoglins ===
[[Minecraft:Hoglin]]s run away from respawn anchors, regardless of charge.
Hoglins run away from respawn anchors, regardless of charge.


=== Note blocks ===
=== Note blocks ===
Respawn anchors can be placed under [[Minecraft:note block]]s to produce the "bass drum" sound.
Respawn anchors can be placed under note blocks to produce the "bass drum" sound.


=== Piston interactivity ===
=== Piston interactivity ===
Respawn anchors cannot be pushed or pulled by [[Minecraft:piston]]s or [[Minecraft:sticky piston]]s.
Respawn anchors cannot be pushed or pulled by [[Minecraft:piston]]s or sticky pistons.


== Sounds ==
== Sounds ==
=== Generic ===
=== Generic ===
{{Edition|Java}}:
{{MC/Edition|Java}}:
{{Sound table/Block/Stone/JE}}
{{MC/Sound table/Block/Stone/JE}}
{{Edition|Bedrock}}:
{{MC/Edition|Bedrock}}:
{{Sound table/Block/Metal/BE}}
{{MC/Sound table/Block/Metal/BE}}


=== Unique ===
=== Unique ===
{{edition|java}}
{{MC/Edition|java}}
{{SoundTable
{{SoundTable
| type = java
| type = java
Line 161: Line 161:
}}
}}


{{edition|bedrock}}:
{{MC/Edition|bedrock}}:
{{SoundTable
{{SoundTable
| type = bedrock
| type = bedrock
Line 214: Line 214:
== Data values ==
== Data values ==
=== ID ===
=== ID ===
{{JE}}:
{{MC/JE}}:
{{ID table
{{ID table
|edition=java
|edition=java
Line 226: Line 226:
|foot=1}}
|foot=1}}


{{BE}}:
{{MC/BE}}:
{{ID table
{{ID table
|edition=bedrock
|edition=bedrock
Line 239: Line 239:


=== Block states ===
=== Block states ===
{{see also|Block states}}
{{MC/See also|Block states}}


{{JE}}:
{{MC/JE}}:
{{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}
{{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}


{{BE}}:
{{MC/BE}}:
{{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}
{{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}}


== Advancements ==
== Advancements ==
{{load advancements|Not Quite "Nine" Lives}}
{{MC/Load advancements|Not Quite "Nine" Lives}}


== Videos ==
== Videos ==
{{yt|r_DMol6gg7s}}
{{MC/Yt|r_DMol6gg7s}}


== History ==
== History ==
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||February 23, 2011|link={{tweet|jeb_|40350003591380992}}|[[Minecraft:Jeb]] states he would like to add [[Minecraft:crying obsidian]] as a [[Minecraft:block]].}}
|{{HistoryLine||February 23, 2011|link={{tweet|jeb_|40350003591380992}}|Jeb states he would like to add crying obsidian as a [[Minecraft:block]].}}
|{{HistoryLine||March 30, 2011|link={{tweet|jeb_|52994778224275456}}|Jeb states that crying obsidian would act as a way of setting a [[Minecraft:World spawn#Individual spawn|respawn]] point. The idea would later be discarded in favor of [[Minecraft:bed]]s.<ref>{{tweet|jeb_|140410431394160640|@Bobinti It was a set respawn point project, before we added beds}}</ref>}}
|{{HistoryLine||March 30, 2011|link={{tweet|jeb_|52994778224275456}}|Jeb states that crying obsidian would act as a way of setting a [[Minecraft:World spawn#Individual spawn|respawn]] point. The idea would later be discarded in favor of [[Minecraft:bed]]s.<ref>{{tweet|jeb_|140410431394160640|@Bobinti It was a set respawn point project, before we added beds}}</ref>}}
}}
}}
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{info needed section|Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?}}
{{MC/Info needed section|Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?}}
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}
|{{MC/HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}
|{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]].
|{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]].
|Respawn anchor can no longer be destroyed by the [[Minecraft:ender dragon]].
|Respawn anchor can no longer be destroyed by the ender dragon.
|Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].<ref>{{bug|MC-175210}}</ref>}}
|Respawn anchors no longer consume charges when going into the exit portal.<ref>{{bug|MC-175210}}</ref>}}
|{{HistoryLine|||dev=20w20a|The Not Quite "Nine" Lives [[Minecraft:advancement]] has been added, which is completed by charging up a respawn anchor to the maximum level.}}
|{{MC/HistoryLine|||dev=20w20a|The Not Quite "Nine" Lives advancement has been added, which is completed by charging up a respawn anchor to the maximum level.}}
|{{HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}}
|{{MC/HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}}
|{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly [[Minecraft:blocking|blocked]] by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}}
|{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly blocked by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}}
|{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the [[Minecraft:exit portal]] again.<ref>{{bug|MC-273427}}</ref>}}
|{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the exit portal again.<ref>{{bug|MC-273427}}</ref>}}
|{{HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].}}
|{{MC/HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the exit portal.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}}
|{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them [[Minecraft:exploding]].<ref>{{bug|MCPE-69044}}</ref>
|{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them exploding.<ref>{{bug|MCPE-69044}}</ref>
|A [[Minecraft:sound]] now plays when a respawn anchor charge is depleted.
|A sound now plays when a respawn anchor charge is depleted.
|[[Minecraft:Block]]s can now be placed to respawn anchors with no charges without them exploding.
|[[Minecraft:Block]]s can now be placed to respawn anchors with no charges without them exploding.
|Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be [[Minecraft:breaking|mined]].<ref>{{bug|MCPE-72102}}</ref>
|Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be mined.<ref>{{bug|MCPE-72102}}</ref>
|The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}}
|The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}}
|{{HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the [[Minecraft:ender dragon]].}}
|{{MC/HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the ender dragon.}}
|{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}}
|{{MC/HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}}
|{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}}
|{{MC/HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}}
}}
}}


== Issues ==
== Issues ==
{{Issue list}}
{{MC/Issue list}}


== Trivia ==
== Trivia ==
Line 297: Line 297:
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Explosion comparasion.png|An explosion comparison between (from left to right) the respawn anchor, a charged [[Minecraft:creeper]], [[Minecraft:TNT]], and a creeper.
Explosion comparasion.png|An explosion comparison between (from left to right) the respawn anchor, a charged creeper, [[Minecraft:TNT]], and a creeper.
</gallery>
</gallery>


Line 307: Line 307:


== References ==
== References ==
{{Reflist}}
{{MC/Reflist}}


[[Category:Utility blocks]]
[[Category:Utility blocks]]
Line 318: Line 318:


== Navigation ==
== Navigation ==
{{Navbox blocks|Utility}}
{{MC/Navbox blocks|Utility}}
{{Navbox combat|general}}
{{MC/Navbox combat|general}}


[[Minecraft:de:Seelenanker]]
de:Seelenanker
[[Minecraft:es:Nexo de reaparición]]
es:Nexo de reaparición
[[Minecraft:fr:Ancre de réapparition]]
fr:Ancre de réapparition
[[Minecraft:it:Ancora della rinascita]]
it:Ancora della rinascita
[[Minecraft:ja:リスポーンアンカー]]
ja:リスポーンアンカー
[[Minecraft:ko:리스폰 정박기]]
ko:리스폰 정박기
[[Minecraft:pl:Kotwica odrodzenia]]
pl:Kotwica odrodzenia
[[Minecraft:pt:Âncora de Renascimento]]
pt:Âncora de Renascimento
[[Minecraft:ru:Якорь возрождения]]
ru:Якорь возрождения
[[Minecraft:th:หลักจุดเกิด]]
th:หลักจุดเกิด
[[Minecraft:uk:Якір відродження]]
uk:Якір відродження
[[Minecraft:zh:重生锚]]
zh:重生锚

Latest revision as of 20:54, 9 April 2026

Template:Infobox block

The respawn anchor is a Minecraft:block that allows the player to set their spawn point in Minecraft:the Nether. It will only work if fueled using Minecraft:glowstone blocks.

Obtaining

Breaking

The suitable tool to break a respawn anchor is a Minecraft:pickaxe. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. Script error: No such module "breaking row". A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.

Crafting

While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: Minecraft:glowstone can be obtained from trading with Minecraft:villagers or wandering traders, or crafted from glowstone dust dropped by Minecraft:witches; crying obsidian can be found in ruined portals.

Template:Crafting

Usage

Like Minecraft:obsidian and crying obsidian, the respawn anchor can't be destroyed by the ender dragon.

Respawning

File:Respawn anchor logic3.png
Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.

The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{#vardefine: control | right click on mouse or left trigger on gamepad }}used to set the player's respawn location.

Charging

When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. {{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a Minecraft:glowstone block (not glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.

The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.

Setting respawn

To set the player's spawn location to the respawn anchor they must {{#vardefine: control | right click on mouse or left trigger on gamepad }}use it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.

Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.

Respawn upon player death

Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed", and the player respawns at the world spawn point. Returning through an End portal is not considered a respawn, and does not use any charges.

A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.

Exploding

If the player attempts to set their spawn at a charged respawn anchor in the Minecraft:Overworld, Minecraft:the End, or custom dimensions in which they are disabled, the block explodes (and is destroyed) similar to when a Minecraft:bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.

Upon death from a respawn anchor explosion, the message "(Player) was killed by Template:Bug" appears. in Template:Editions, respawn anchor explosions can be disabled by setting the gamerule respawnBlocksExplode to false which can be done with the following command:

  1. REDIRECT Template:Command

Template:Redr; this still does not permit respawn anchors to be used in invalid dimensions.

Redstone component

When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.

The respawn anchor can also be charged with a Minecraft:dispenser containing glowstone.

Hoglins

Hoglins run away from respawn anchors, regardless of charge.

Note blocks

Respawn anchors can be placed under note blocks to produce the "bass drum" sound.

Piston interactivity

Respawn anchors cannot be pushed or pulled by Minecraft:pistons or sticky pistons.

Sounds

Generic

Template:!((Java EditionTemplate:))!: Template:SoundTable Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Unique

Template:!((Java EditionTemplate:))! Template:SoundTable

Template:!((Bedrock EditionTemplate:))!: Template:SoundTable

Data values

ID

Java Edition: Template:ID table

Bedrock Edition: Template:ID table

Block states

{{#vardefine:params|0 }}Template:Hatnote

Java Edition: Template:Bst

Bedrock Edition: Template:Bst

Advancements

Script error: No such module "Advancement".

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Development

Template:HistoryTable

Java Edition

  1. REDIRECT Template:Incomplete section

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

  • The respawn anchor's ambient sound is in fact the nether portal's ambient sound played backward.

Gallery

Screenshots

Mojang images

References

<references group="">

 </references>

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Nautilus armor
Enchantments
Helmet
Leggings
Boots
Mechanics
Items
Natural
Meat
Fish
Crafted
Effects
Mechanics
Removed
Items
Enchantments
Effects

de:Seelenanker es:Nexo de reaparición fr:Ancre de réapparition it:Ancora della rinascita ja:リスポーンアンカー ko:리스폰 정박기 pl:Kotwica odrodzenia pt:Âncora de Renascimento ru:Якорь возрождения th:หลักจุดเกิด uk:Якір відродження zh:重生锚