Minecraft:Enchanting Table: Difference between revisions
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| renewable = No (except via vault) | | renewable = No (except via vault) | ||
| stackable = Yes | | stackable = Yes | ||
| waterloggable = {{ | | waterloggable = {{MC/JEBE|No|Yes}} | ||
| flammable = No | | flammable = No | ||
| lavasusceptible = No | | lavasusceptible = No | ||
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=== Breaking === | === Breaking === | ||
An enchanting table requires a [[Minecraft:pickaxe]] to be mined, in which case it drops itself. If mined without a pickaxe, it drops nothing. | An enchanting table requires a [[Minecraft:pickaxe]] to be mined, in which case it drops itself. If mined without a pickaxe, it drops nothing. | ||
{{ | {{MC/Breaking row|horizontal=1|Enchanting Table|Pickaxe|Wood}} | ||
=== Crafting === | === Crafting === | ||
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Many other items can instead be enchanted using an [[Minecraft:anvil]] and an appropriate enchanted book. | Many other items can instead be enchanted using an [[Minecraft:anvil]] and an appropriate enchanted book. | ||
An item can be enchanted by {{ | An item can be enchanted by {{MC/Control|using}} an enchanting table and placing the item in the input slots and 1–3 lapis lazuli in its dedicated slot. Upon placing the item, three (pseudo)randomized options appear on the right of the GUI. The glyphs here do not affect the enchantment, but hovering over a presented enchantment shows one enchantment to be applied (on mobile devices, the player can tap an enchantment before putting in the lapis lazuli or hold the enchantment before release). The only choices available have a level requirement equal to or below the player's current level and a lapis lazuli requirement equal to or below the number of lapis lazuli placed in the table. Each option imbues the item with a randomized set of enchantments that are dependent on the number of experience levels required (e.g. a level 10 enchantment can give a pickaxe the "Efficiency II" enchantment); the actual level cost and the number of lapis lazuli required have no effect. | ||
Although the player must have at least the level requirement to get an enchantment, the number of levels that the player is charged is the same as the lapis lazuli requirement. For example, if the third enchantment listed is a level 30 enchantment, the player must have at least 30 levels, while paying only 3 levels and 3 lapis lazuli. | Although the player must have at least the level requirement to get an enchantment, the number of levels that the player is charged is the same as the lapis lazuli requirement. For example, if the third enchantment listed is a level 30 enchantment, the player must have at least 30 levels, while paying only 3 levels and 3 lapis lazuli. | ||
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=== Custom name === | === Custom name === | ||
By default, the GUI of an enchanting table is labeled "Enchant", but this name can be customized by naming the enchanting table in an [[Minecraft:anvil]] before placing it or by changing the <code>CustomName</code> tag using the {{ | By default, the GUI of an enchanting table is labeled "Enchant", but this name can be customized by naming the enchanting table in an [[Minecraft:anvil]] before placing it or by changing the <code>CustomName</code> tag using the {{MC/Cmd|data}} command{{only|Java}}. | ||
=== Note blocks === | === Note blocks === | ||
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== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{Sound table/Block/Normal}} | {{MC/Sound table/Block/Normal}} | ||
=== Unique === | === Unique === | ||
{{ | {{MC/Edition|java}}: | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 176: | Line 176: | ||
}} | }} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
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== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{MC/Edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
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|foot=1}} | |foot=1}} | ||
{{ | {{MC/Edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
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An enchanting table has a block entity associated with it that holds additional data about the block. | An enchanting table has a block entity associated with it that holds additional data about the block. | ||
{{ | {{MC/El|java}}: | ||
{{ | {{MC/See also|Block entity format}} | ||
<section begin="block data"/><div class="treeview"> | <section begin="block data"/><div class="treeview"> | ||
*{{ | *{{MC/Nbt|compound}} Block entity data | ||
** {{ | ** {{MC/Nbt inherit/blockentity}} | ||
** {{ | ** {{MC/Nbt inherit/nameable}} | ||
</div><section end="block data"/> | </div><section end="block data"/> | ||
{{ | {{MC/El|bedrock}}: | ||
: See [[Minecraft:Bedrock Edition level format/Block entity format]]. | : See [[Minecraft:Bedrock Edition level format/Block entity format]]. | ||
== Achievements == | == Achievements == | ||
{{ | {{MC/Load achievements|Enchanter}} | ||
== Advancements == | == Advancements == | ||
{{ | {{MC/Load advancements|Enchanter}} | ||
== History == | == History == | ||
| Line 252: | Line 252: | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 30, 2011|link=none|First mentions of the enchantment table.<ref>{{tweet|notch|119799522170912768|How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will do. MAGIC!|September 30, 2011}}</ref><ref>{{tweet|notch|119768400129044482|Working on Item Enchantments. It costs experience points. It's totally random. It has three tiers. What does an enchantment table look like?|September 30, 2011}}</ref>}} | |{{HistoryLine||September 30, 2011|link=none|First mentions of the enchantment table.<ref>{{tweet|notch|119799522170912768|How does enchanting work in Minecraft? Well, you open a magical book and pick a random spell, not quite sure knowing what it will do. MAGIC!|September 30, 2011}}</ref><ref>{{tweet|notch|119768400129044482|Working on Item Enchantments. It costs experience points. It's totally random. It has three tiers. What does an enchantment table look like?|September 30, 2011}}</ref>}} | ||
|{{HistoryLine||September 30, 2011|link=https://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/|[[File:Enchanting Table pJE20110930.png|32px]] Notch posted first picture of the enchantment table, they were originally made with [[Minecraft:cobblestone]] instead of [[Minecraft:obsidian]].}} | |{{MC/HistoryLine||September 30, 2011|link=https://www.reddit.com/r/Minecraft/comments/kwjnt/notch_twitter_its_an_enchantment_table/|[[File:Enchanting Table pJE20110930.png|32px]] Notch posted first picture of the enchantment table, they were originally made with [[Minecraft:cobblestone]] instead of [[Minecraft:obsidian]].}} | ||
|{{HistoryLine||September 30, 2011|link=https://web.archive.org/web/20230427123022/https://imgur.com/2NftV|[[File:Enchanting Table pJE20110930-2.png|32px]] Notch posted second picture of the updated enchantment table.}} | |{{MC/HistoryLine||September 30, 2011|link=https://web.archive.org/web/20230427123022/https://imgur.com/2NftV|[[File:Enchanting Table pJE20110930-2.png|32px]] Notch posted second picture of the updated enchantment table.}} | ||
|{{HistoryLine||October 1, 2011|link={{tweet|notch|120207632228298753}}|The first image of the enchantment screen are revealed, with enchantments written in the Standard Galactic Alphabet. The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the ''Commander Keen'' series of computer games.}} | |{{HistoryLine||October 1, 2011|link={{tweet|notch|120207632228298753}}|The first image of the enchantment screen are revealed, with enchantments written in the Standard Galactic Alphabet. The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels". The Standard Galactic Alphabet or SGA was originally created by Tom Hall for use in the ''Commander Keen'' series of computer games.}} | ||
}} | }} | ||
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=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchantment tables. They have no name in the inventory.|The maximum enchantment level is 15.|Armor, axes, flint and steel, hoes, pickaxes, shears, shovels, and swords can be enchanted using an enchantment table.}} | |{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchantment tables. They have no name in the inventory.|The maximum enchantment level is 15.|Armor, axes, flint and steel, hoes, pickaxes, shears, shovels, and swords can be enchanted using an enchantment table.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Enchantment tables are now named "Enchantment Table" in the inventory.|Enchantment tables now require bookshelves to get maximum enchantments, up to level 50 with 30 bookshelves.|Hoes, flint and steel, and shears can no longer be enchanted using an enchantment table.}} | |{{MC/HistoryLine|||dev=Beta 1.9 Prerelease 4|Enchantment tables are now named "Enchantment Table" in the inventory.|Enchantment tables now require bookshelves to get maximum enchantments, up to level 50 with 30 bookshelves.|Hoes, flint and steel, and shears can no longer be enchanted using an enchantment table.}} | ||
|{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Enchantment tables now take time to mine{{ | |{{HistoryLine|||dev=Beta 1.9 Prerelease 6|Enchantment tables now take time to mine{{MC/More info}}.}} | ||
|{{HistoryLine||1.1|dev=12w01a|Decreased the randomness of enchantment tables.}} | |{{MC/HistoryLine||1.1|dev=12w01a|Decreased the randomness of enchantment tables.}} | ||
|{{HistoryLine|||dev=release|[[Minecraft:Bow]]s can now be enchanted in the enchantment table.}} | |{{MC/HistoryLine|||dev=release|[[Minecraft:Bow]]s can now be enchanted in the enchantment table.}} | ||
|{{HistoryLine||1.2.1|dev=12w05a|Enchanting no longer requires experience in Creative mode.}} | |{{MC/HistoryLine||1.2.1|dev=12w05a|Enchanting no longer requires experience in Creative mode.}} | ||
|{{HistoryLine||1.3.1|dev=12w15a|{{ | |{{HistoryLine||1.3.1|dev=12w15a|{{MC/Key|shift}} + clicking can now be used to put items in enchantment tables.}} | ||
|{{HistoryLine|||dev=12w22a|The maximum enchantment power has been lowered from 50 to 30; as a result, the amount of bookshelves required to reach the maximum enchantment power has lowered from 30 to 15. | |{{MC/HistoryLine|||dev=12w22a|The maximum enchantment power has been lowered from 50 to 30; as a result, the amount of bookshelves required to reach the maximum enchantment power has lowered from 30 to 15. | ||
|The third enchantment slot in an enchantment table is always set at the highest possible level (depending on the amount of bookshelves), instead of being random like the other slots (requiring clicking the item in and out many times to get a maximum level enchantment).}} | |The third enchantment slot in an enchantment table is always set at the highest possible level (depending on the amount of bookshelves), instead of being random like the other slots (requiring clicking the item in and out many times to get a maximum level enchantment).}} | ||
|{{HistoryLine||1.4.6|dev=12w49a|The player can now enchant [[Minecraft:book]]s to then be used to enchant a [[Minecraft:tool]].}} | |{{MC/HistoryLine||1.4.6|dev=12w49a|The player can now enchant [[Minecraft:book]]s to then be used to enchant a [[Minecraft:tool]].}} | ||
|{{HistoryLine||1.7.2|dev=13w36a|Fishing rods can now be enchanted in the enchantment table.}} | |{{MC/HistoryLine||1.7.2|dev=13w36a|Fishing rods can now be enchanted in the enchantment table.}} | ||
|{{HistoryLine|||dev=13w39a|[[Minecraft:Book]]s can now gain multiple enchantments when enchanted in an enchantment table.}} | |{{MC/HistoryLine|||dev=13w39a|[[Minecraft:Book]]s can now gain multiple enchantments when enchanted in an enchantment table.}} | ||
|{{HistoryLine||1.8|dev=14w02a|[[File:Lapis Lazuli (enchanting slot) JE1 BE1.png|32px]] Enchanting has received a major overhaul where there is now a secondary cost, which is lapis lazuli. | |{{MC/HistoryLine||1.8|dev=14w02a|[[File:Lapis Lazuli (enchanting slot) JE1 BE1.png|32px]] Enchanting has received a major overhaul where there is now a secondary cost, which is lapis lazuli. | ||
|When enchanting an [[Minecraft:item]], one enchantment now appears in the tooltip when selecting an enchantment (e.g ''Looting III?...''). | |When enchanting an [[Minecraft:item]], one enchantment now appears in the tooltip when selecting an enchantment (e.g ''Looting III?...''). | ||
|Level 5 enchants (Sharpness, Power, Smite and Bane of Arthropods) can now be applied without the use of an [[Minecraft:anvil]]. | |Level 5 enchants (Sharpness, Power, Smite and Bane of Arthropods) can now be applied without the use of an [[Minecraft:anvil]]. | ||
|The enchantments the player would get on a specific kind of [[Minecraft:tool]] do not change until the enchantment happens.}} | |The enchantments the player would get on a specific kind of [[Minecraft:tool]] do not change until the enchantment happens.}} | ||
|{{HistoryLine||1.10|dev=16w20a|Added a sound for enchanting an item in the enchantment table.}} | |{{MC/HistoryLine||1.10|dev=16w20a|Added a sound for enchanting an item in the enchantment table.}} | ||
|{{HistoryLine||1.12|dev=17w13a|Now displays its name when hovering over it. | |{{MC/HistoryLine||1.12|dev=17w13a|Now displays its name when hovering over it. | ||
|Closing the enchanting interface now returns the [[Minecraft:item]]s from the lapis slot and enchanting slot to the [[Minecraft:inventory]], if space allows instead of dropping the items on the ground.}} | |Closing the enchanting interface now returns the [[Minecraft:item]]s from the lapis slot and enchanting slot to the [[Minecraft:inventory]], if space allows instead of dropping the items on the ground.}} | ||
|{{HistoryLine||1.13|dev=17w47a|"Enchantment Table" has been renamed to "Enchanting Table".}} | |{{MC/HistoryLine||1.13|dev=17w47a|"Enchantment Table" has been renamed to "Enchanting Table".}} | ||
|{{HistoryLine|||dev=18w02a|[[Minecraft:Hoe]]s can now be enchanted in the enchanting table.}} | |{{MC/HistoryLine|||dev=18w02a|[[Minecraft:Hoe]]s can now be enchanted in the enchanting table.}} | ||
|{{HistoryLine||1.14|dev=18w43a|[[File:Enchanting Table JE2.png|32px]] The texture of enchanting tables has been changed.}} | |{{MC/HistoryLine||1.14|dev=18w43a|[[File:Enchanting Table JE2.png|32px]] The texture of enchanting tables has been changed.}} | ||
|{{HistoryLine|||dev=18w44a|[[File:Enchanting Table JE3.png|32px]] The texture of enchanting tables has been changed, as the texture of [[Minecraft:obsidian]] has been changed.}} | |{{MC/HistoryLine|||dev=18w44a|[[File:Enchanting Table JE3.png|32px]] The texture of enchanting tables has been changed, as the texture of [[Minecraft:obsidian]] has been changed.}} | ||
|{{HistoryLine|||dev=18w46a|Enchanting tables are no longer transparent from the bottom.}} | |{{MC/HistoryLine|||dev=18w46a|Enchanting tables are no longer transparent from the bottom.}} | ||
|{{HistoryLine|||dev=18w50a|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchanting tables has been changed, as the texture of [[Minecraft:obsidian]] has been changed, once again.|The enchanting table's bottom texture has now been made identical to that of [[Minecraft:obsidian]] - previously it had a defined border.<ref>{{bug|MC-183842}}</ref>}} | |{{HistoryLine|||dev=18w50a|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchanting tables has been changed, as the texture of [[Minecraft:obsidian]] has been changed, once again.|The enchanting table's bottom texture has now been made identical to that of [[Minecraft:obsidian]] - previously it had a defined border.<ref>{{bug|MC-183842}}</ref>}} | ||
|{{HistoryLine||1.16|dev=20w21a|The capitalization of the subtitle for using an enchanting table was changed from "Enchanting table used" to "Enchanting Table used".}} | |{{MC/HistoryLine||1.16|dev=20w21a|The capitalization of the subtitle for using an enchanting table was changed from "Enchanting table used" to "Enchanting Table used".}} | ||
|{{HistoryLine||1.18|dev=21w37a|Enchanting tables now provide a light level of 7, to match ''Bedrock Edition''.}} | |{{MC/HistoryLine||1.18|dev=21w37a|Enchanting tables now provide a light level of 7, to match ''Bedrock Edition''.}} | ||
|{{HistoryLine|||dev=21w41a|[[File:Lapis Lazuli (enchanting slot) JE2.png|32px]] The texture of the blank slot for lapis lazuli has been changed, removing part of its details.}} | |{{MC/HistoryLine|||dev=21w41a|[[File:Lapis Lazuli (enchanting slot) JE2.png|32px]] The texture of the blank slot for lapis lazuli has been changed, removing part of its details.}} | ||
|{{HistoryLine|||dev=pre5|[[File:Lapis Lazuli (enchanting slot) JE3.png|32px]] The texture of the blank slot for lapis lazuli has been changed to be a grayscale lapis lazuli.}} | |{{MC/HistoryLine|||dev=pre5|[[File:Lapis Lazuli (enchanting slot) JE3.png|32px]] The texture of the blank slot for lapis lazuli has been changed to be a grayscale lapis lazuli.}} | ||
|{{HistoryLine||1.18.2|dev=22w07a| Bookshelf detection method changed. Previously, both the block at the level of the enchanting table and the layer above needed to be air, or the enchanting table was blocked. Additionally, bookshelves 2 across 1 over changed from being blocked by the corner block to being blocked by the edge block.}} | |{{MC/HistoryLine||1.18.2|dev=22w07a| Bookshelf detection method changed. Previously, both the block at the level of the enchanting table and the layer above needed to be air, or the enchanting table was blocked. Additionally, bookshelves 2 across 1 over changed from being blocked by the corner block to being blocked by the edge block.}} | ||
|{{HistoryLine||1.20|dev=23w14a|A replaceable block between enchanting table and bookshelves no longer invalidates bonuses.}} | |{{MC/HistoryLine||1.20|dev=23w14a|A replaceable block between enchanting table and bookshelves no longer invalidates bonuses.}} | ||
|{{HistoryLine||1.20.2|dev=23w31a|[[File:Lapis Lazuli (enchanting slot) JE2.png|32px]] Reverted the texture of lapis slot to the texture before 1.18-pre5, to make the consistency with smithing table.<ref>{{bug|MC-259401||Lapis lazuli icons in enchanting table and smithing table are inconsistent|Fixed}}</ref>}} | |{{HistoryLine||1.20.2|dev=23w31a|[[File:Lapis Lazuli (enchanting slot) JE2.png|32px]] Reverted the texture of lapis slot to the texture before 1.18-pre5, to make the consistency with smithing table.<ref>{{bug|MC-259401||Lapis lazuli icons in enchanting table and smithing table are inconsistent|Fixed}}</ref>}} | ||
}} | }} | ||
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=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|pocket alpha}} | |{{MC/HistoryLine|pocket alpha}} | ||
|{{HistoryLine||v0.12.1|dev=build 1|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchantment tables. | |{{MC/HistoryLine||v0.12.1|dev=build 1|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchantment tables. | ||
|Enchantment tables now emit a light level of 12. | |Enchantment tables now emit a light level of 12. | ||
|Enchantment tables can now be crafted in the [[Minecraft:Stonecutter (old)|stonecutter]]. | |Enchantment tables can now be crafted in the [[Minecraft:Stonecutter (old)|stonecutter]]. | ||
|Added enchantment tables to the [[Minecraft:Creative inventory]].}} | |Added enchantment tables to the [[Minecraft:Creative inventory]].}} | ||
|{{HistoryLine|||dev=build 11|Enchanting tables are now craftable in the crafting table, instead of the [[Minecraft:Stonecutter (old)|stonecutter]].}} | |{{MC/HistoryLine|||dev=build 11|Enchanting tables are now craftable in the crafting table, instead of the [[Minecraft:Stonecutter (old)|stonecutter]].}} | ||
|{{HistoryLine|bedrock}} | |{{MC/HistoryLine|bedrock}} | ||
|{{HistoryLine||?|[[Minecraft:Hoe]]s can no longer be enchanted in enchanting tables.}} | |{{MC/HistoryLine||?|[[Minecraft:Hoe]]s can no longer be enchanted in enchanting tables.}} | ||
|{{HistoryLine||1.4.0|dev=beta 1.2.13.11|When Experimental Gameplay is enabled, [[Minecraft:trident]]s can now be enchanted.}} | |{{MC/HistoryLine||1.4.0|dev=beta 1.2.13.11|When Experimental Gameplay is enabled, [[Minecraft:trident]]s can now be enchanted.}} | ||
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchantment tables has been changed.}} | |{{MC/HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchantment tables has been changed.}} | ||
|{{HistoryLine||1.16.0|dev=beta 1.16.0.57|Hoes can now be enchanted with Efficiency, Fortune and [[Minecraft:Silk Touch]].}} | |{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.57|Hoes can now be enchanted with Efficiency, Fortune and [[Minecraft:Silk Touch]].}} | ||
|{{HistoryLine||1.17.30|dev=beta 1.17.20.20|Enchantment tables now emit a light level of 7, instead of 12.}} | |{{MC/HistoryLine||1.17.30|dev=beta 1.17.20.20|Enchantment tables now emit a light level of 7, instead of 12.}} | ||
|{{HistoryLine||1.19.30|dev=Preview 1.19.30.20|Added a sound for enchanting an item in the enchantment table.}} | |{{MC/HistoryLine||1.19.30|dev=Preview 1.19.30.20|Added a sound for enchanting an item in the enchantment table.}} | ||
|{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Enchantment Table" to "Enchanting Table" to match {{JE}}.}} | |{{HistoryLine||1.21.30|dev=Preview 1.21.30.22|Changed name from "Enchantment Table" to "Enchanting Table" to match {{MC/JE}}.}} | ||
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|Enchanting tables drop themselves only if mined using a pickaxe, matching {{JE}}.}} | |{{HistoryLine||1.21.50|dev=Preview 1.21.50.24|Enchanting tables drop themselves only if mined using a pickaxe, matching {{MC/JE}}.}} | ||
}} | }} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchanting tables.}} | |{{MC/HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchanting tables.}} | ||
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Enchanting now consumes lapis lazuli. | |{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Enchanting now consumes lapis lazuli. | ||
|Enchanting has been re-balanced. | |Enchanting has been re-balanced. | ||
|Enchanted books can now receive multiple enchantments at once.}} | |Enchanted books can now receive multiple enchantments at once.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added a sound for enchanting an item in the enchantment table.}} | |{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|switch=1.0.1|Added a sound for enchanting an item in the enchantment table.}} | ||
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Closing the enchanting interface now returns the [[Minecraft:item]]s from the lapis slot and enchanting slot to the [[Minecraft:inventory]], if space allows instead of dropping the items on the ground.}} | |{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Closing the enchanting interface now returns the [[Minecraft:item]]s from the lapis slot and enchanting slot to the [[Minecraft:inventory]], if space allows instead of dropping the items on the ground.}} | ||
|{{HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchanting tables has been changed.}} | |{{MC/HistoryLine||xbox=none|xbone=none|ps3=none|psvita=none|ps4=1.90|wiiu=none|switch=none|[[File:Enchanting Table JE4 BE2.png|32px]] The texture of enchanting tables has been changed.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|new3ds}} | |{{MC/HistoryLine|new3ds}} | ||
|{{HistoryLine||0.1.0|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchanting tables.}} | |{{MC/HistoryLine||0.1.0|[[File:Enchanting Table JE1 BE1.png|32px]] Added enchanting tables.}} | ||
}} | }} | ||
=== Data history === | === Data history === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.8|dev=14w18a|Enchantment tables with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have no model [[File:Missing Model Enchanting Table.png|32px]] [[File:Missing Model Enchanting Table (anisotropic filtering).png|32px]] rather than appearing identical to enchantment tables.}} | |{{MC/HistoryLine||1.8|dev=14w18a|Enchantment tables with numerical metadata variants 1 through 15, which are inaccessible through normal gameplay, now have no model [[File:Missing Model Enchanting Table.png|32px]] [[File:Missing Model Enchanting Table (anisotropic filtering).png|32px]] rather than appearing identical to enchantment tables.}} | ||
|{{HistoryLine|||dev=14w26a|Block metadata has been completely removed from this snapshot onward with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game: | |{{HistoryLine|||dev=14w26a|Block metadata has been completely removed from this snapshot onward with the introduction of block states. As this block never used block metadata at all prior to this version, fifteen unused, inaccessible metadata variants of it have been completely removed from the game: | ||
{{ | {{MC/Dvt|spritetype=block|sprite=enchanting-table|Enchanting table}} | ||
{{ | {{MC/Dvt|sprite=missingno|dv=1-15|Inaccessible "boring" variants of enchantment tables|foot=1}}}} | ||
|{{HistoryLine||1.11|dev=16w32a|The [[Minecraft:block]] entity ID for the enchantment table has been changed from <code>EnchantTable</code> to <code>enchanting_table</code>.}} | |{{MC/HistoryLine||1.11|dev=16w32a|The [[Minecraft:block]] entity ID for the enchantment table has been changed from <code>EnchantTable</code> to <code>enchanting_table</code>.}} | ||
|{{HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', the enchanting table's numeral ID was 116.}} | |{{MC/HistoryLine||1.13|dev=17w47a|Prior to ''The Flattening'', the enchanting table's numeral ID was 116.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
| Line 372: | Line 372: | ||
<gallery> | <gallery> | ||
File:Enchanting-Table.png|The enchanting table receiving knowledge from nearby bookshelves. | File:Enchanting-Table.png|The enchanting table receiving knowledge from nearby bookshelves. | ||
File:PE Enchanting GUI.png|The GUI of the enchanting table {{ | File:PE Enchanting GUI.png|The GUI of the enchanting table {{MC/In|bedrock}} (top = no item, bottom = with item hovering on the second line). | ||
File:Enchanted Sword.png|A newly enchanted [[Minecraft:sword]]. | File:Enchanted Sword.png|A newly enchanted [[Minecraft:sword]]. | ||
File:Enchantsetup.png|An enchanting setup with an enchanting table, bookshelves, a [[Minecraft:grindstone]], and an [[Minecraft:anvil]]. | File:Enchantsetup.png|An enchanting setup with an enchanting table, bookshelves, a [[Minecraft:grindstone]], and an [[Minecraft:anvil]]. | ||
| Line 394: | Line 394: | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox blocks|Utility}} | {{MC/Navbox blocks|Utility}} | ||
[[Category:Utility blocks]] | [[Category:Utility blocks]] | ||
Latest revision as of 20:21, 9 April 2026
|
For the {{{Description}}} of the same name, see [[{{{Destination}}}]]. |
Template:Infobox block An enchanting table is a Minecraft:block used to spend experience and lapis lazuli to apply enchantments to Minecraft:tools, Minecraft:armor and books. Surrounding it with up to fifteen bookshelves increases both its enchanting power and level requirement.
Obtaining
Breaking
An enchanting table requires a Minecraft:pickaxe to be mined, in which case it drops itself. If mined without a pickaxe, it drops nothing. Script error: No such module "breaking row".
Crafting
Usage
The enchanting table is Template:Frac blocks high.
Despite being made mostly of Minecraft:obsidian, the enchanting table is not immune to destruction by the ender dragon.<ref>Template:Bug</ref>
Enchanting
The enchanting table's main purpose is to enchant items consuming experience levels and lapis lazuli. The table can enchant the following items, as long as they are not already enchanted:
- Some tools: Minecraft:pickaxe, Minecraft:shovel, Minecraft:axe, Minecraft:hoe, and fishing rod
- All pieces of player armor: Minecraft:helmet, Minecraft:chestplate, Minecraft:leggings and Minecraft:boots
- Some weapons: Minecraft:sword, Minecraft:spear, Minecraft:bow, Minecraft:crossbow, Minecraft:mace and Minecraft:trident
- A Minecraft:book, turning it into an enchanted book
Many other items can instead be enchanted using an Minecraft:anvil and an appropriate enchanted book.
An item can be enchanted by {{#vardefine: control | right click on mouse or left trigger on gamepad }}using an enchanting table and placing the item in the input slots and 1–3 lapis lazuli in its dedicated slot. Upon placing the item, three (pseudo)randomized options appear on the right of the GUI. The glyphs here do not affect the enchantment, but hovering over a presented enchantment shows one enchantment to be applied (on mobile devices, the player can tap an enchantment before putting in the lapis lazuli or hold the enchantment before release). The only choices available have a level requirement equal to or below the player's current level and a lapis lazuli requirement equal to or below the number of lapis lazuli placed in the table. Each option imbues the item with a randomized set of enchantments that are dependent on the number of experience levels required (e.g. a level 10 enchantment can give a pickaxe the "Efficiency II" enchantment); the actual level cost and the number of lapis lazuli required have no effect.
Although the player must have at least the level requirement to get an enchantment, the number of levels that the player is charged is the same as the lapis lazuli requirement. For example, if the third enchantment listed is a level 30 enchantment, the player must have at least 30 levels, while paying only 3 levels and 3 lapis lazuli.
The level requirement influences the quantity, type, and level of enchantments instilled in the item, with a higher experience level generally resulting in more and/or higher-level enchantments. Nevertheless, there is a significant random factor, and even a level 30 enchantment (the maximum) doesn't guarantee more than one enchantment, or even that enchantments are "maximum strength" — a level 30 enchantment can still yield Fortune II or Efficiency III alone, for example.
To increase the enchantment level, bookshelves should be placed next to the enchanting table while keeping one block of Minecraft:air, or a replaceable block such as short grass, between them. Most types of blocks being between the enchanting table and the bookshelves — even transparent blocks like Minecraft:torches — prevents the table from connecting with the bookshelves. To gain access to the previously mentioned level 30 enchantments, a total of 15 bookshelves need to be placed around the enchanting table. See the enchanting mechanics page for more detailed information on this.
Mysterious text
In the user interface, text can be seen on each enchantment button. This text is written in the Standard Galactic Alphabet. Particles of letters from this font are also present when an enchanting table is close to a bookshelf. These cannot be seen if "particles" in the video settings is set to "minimal".
Three to five words are chosen from the list and appended to each other, then displayed. Although sometimes the words chosen accidentally refer to mobs, the words chosen are random and purely cosmetic; they have no relation to the enchantments to be applied to the item and are not saved on the enchanted item (meaning they say nothing about the enchantment's identity), and they are displayed only in the enchanting table.
Light source
Enchanting tables emit a light level of 7.
Custom name
By default, the GUI of an enchanting table is labeled "Enchant", but this name can be customized by naming the enchanting table in an Minecraft:anvil before placing it or by changing the CustomName tag using the
- REDIRECT Template:Command
Template:Redr commandTemplate:Only.
Note blocks
Enchanting tables can be placed under note blocks to produce "bass drum" sounds.
Piston interactivity
Enchanting tables cannot be pushed by Minecraft:pistons. They also cannot be pushed nor pulled by sticky pistons.
Sounds
Generic
Template:Edition: Template:Sound table/Block/Stone/JE
Template:Edition: Template:Sound table/Block/Normal/BE
Unique
Template:!((Java EditionTemplate:))!: Template:SoundTable
Template:!((Bedrock EditionTemplate:))!: Template:SoundTable
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table
Block data
An enchanting table has a block entity associated with it that holds additional data about the block.
- REDIRECT Template:Edition
Template:Rcat: {{#vardefine:params|0 }}Template:Hatnote
<section begin="block data"/>
- Template:Nbt/sprite Block entity data
<section end="block data"/>
- REDIRECT Template:Edition
Achievements
Script error: No such module "Achievement".
Advancements
Script error: No such module "Advancement".
History
Development
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Trivia
- Enchanting tables are midway between slabs and full blocks height-wise, so they could be potentially used as a TNT cannon's range-amplifier instead of slabs or trapdoors.
- The enchanting table always opens its book toward the player, even when the player is invisible.
- On the enchantment screen, captions in the Standard Galactic Alphabet includes several in-jokes:
- On October 1, 2011, Notch tweeted an image of the enchantment screen, with enchantments.<ref>Template:Tweet</ref> The first enchantment translates into "Well Played Internets You Are Good", the second translated into "These Names Will Be Random And Confusing", and the third translates to "Each Spell Costs Experience Levels".
- Three of the possible words for enchantments are "the elder scrolls," likely a joke at Bethesda, creator of The Elder Scrolls series and whose parent company, Zenimax, attempted to sue Mojang for the name of their game Scrolls.
- The words "klaatu berata niktu" are a (misspelled) reference to "Klaatu barada nikto", a phrase that originates from the 1951 movie The Day the Earth Stood Still and has been since used as a reference in many other movies, cartoons and games.
- Similarly, "Xyzzy" is a magic spell in the game Colossal Cave Adventure and has been used in several other games as an Easter Egg or cheat code.
- The word "embiggen" is a fictional word coined by The Simpsons quote: "A Noble Spirit Embiggens the Smallest Man".
- The words "phnglui mglwnafh cthulhu rlyeh wgahnagl fhtagn" are a quote from H. P. Lovecraft's short story The Call of Cthulhu. Said quote is a prayer in the Cthulhu mythos. The complete and correct quote is "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", which translates to "In his house at R'lyeh, dead Cthulhu waits dreaming."
- Of the list of words that the enchanting table uses, none of the words contain the letters "J" or "Q". Although they are not used in the words, they do have a symbol attached to them, and can be seen moving from the bookshelf and the table.
Gallery
Renders
-
The book model, animated.
Textures
-
Color coded texture for the book model.
-
Color code legend for book model texture guide.
Screenshots
-
The enchanting table receiving knowledge from nearby bookshelves.
-
The GUI of the enchanting table in Template:Editions (top = no item, bottom = with item hovering on the second line).
-
A newly enchanted Minecraft:sword.
-
An enchanting setup with an enchanting table, bookshelves, a Minecraft:grindstone, and an Minecraft:anvil.
-
Enchanting setup
-
Enchanting setup
Development images
-
The first image of an enchanting table.
-
The second image of an enchanting table.
-
The first image of an enchanting table's interface.
-
The first image of Enchanted equipment.
In other media
-
Efe looking at an enchanting table.
-
A render of an enchanting table from Minecraft:A Minecraft Movie Live Event.
References
<references group="">
</references>
Template:Article otherTemplate:Article other
de:Zaubertisch es:Mesa de encantamientos fr:Table d'enchantement hu:Bűvölőasztal it:Tavolo per incantesimi ja:エンチャントテーブル ko:마법 부여대 lzh:淬靈案 nl:Betoveringstafel pl:Stół do zaklinania pt:Mesa de Encantamentos ru:Стол зачаровывания th:โต๊ะร่ายมนตร์ uk:Стіл зачарування zh:附魔台