Minecraft:Undead: Difference between revisions
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{{For}} | {{MC/For}} | ||
[[File:undead_preview.png|right|thumb|Various undead mobs.]] | [[File:undead_preview.png|right|thumb|Various undead mobs.]] | ||
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* They are not targeted by and cannot harm the [[Minecraft:wither]]. | * They are not targeted by and cannot harm the [[Minecraft:wither]]. | ||
* They are considered a threat to armadillos, making them hide in their shell. | * They are considered a threat to armadillos, making them hide in their shell. | ||
* They are part of the {{ | * They are part of the {{MC/Cd|#undead}} entity tag{{only|JE}} and part of the {{MC/Cd|code=undead}} [[Minecraft:family]]{{only|BE}}. | ||
The majority of undead mobs catch fire under sunlight, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the Nether-native undead mobs, which are entirely immune to fire, and the desert-native undead mobs as well as skeleton horses, which are not immune to fire but do not burn in sunlight. | The majority of undead mobs catch fire under sunlight, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the Nether-native undead mobs, which are entirely immune to fire, and the desert-native undead mobs as well as skeleton horses, which are not immune to fire but do not burn in sunlight. | ||
The majority of undead mobs are unable to swim and sink in water, with the exceptions of camel husks, zombie horses and the two water-based undead mobs. | The majority of undead mobs are unable to swim and sink in water, with the exceptions of camel husks, zombie horses and the two water-based undead mobs. | ||
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== List of mobs == | == List of mobs == | ||
=== Zombies === | === Zombies === | ||
* {{ | * {{MC/Entitylink|Camel Husk}} | ||
* {{ | * {{MC/Entitylink|Drowned}} | ||
* {{ | * {{MC/Entitylink|Husk}} | ||
* {{ | * {{MC/Entitylink|Old Zombie Villager}}{{only|be|short=1}} | ||
* {{ | * {{MC/Entitylink|Zoglin}} | ||
* {{ | * {{MC/Entitylink|Zombie}} | ||
* {{ | * {{MC/Entitylink|Zombie Horse}} | ||
* {{ | * {{MC/Entitylink|Zombie Nautilus}} | ||
* {{ | * {{MC/Entitylink|Zombie Villager}} | ||
* {{ | * {{MC/Entitylink|Zombified Piglin}} | ||
=== Skeletons === | === Skeletons === | ||
* {{ | * {{MC/Entitylink|Bogged}} | ||
* {{ | * {{MC/Entitylink|Parched}} | ||
* {{ | * {{MC/Entitylink|Skeleton}} | ||
* {{ | * {{MC/Entitylink|Skeleton Horse}} | ||
* {{ | * {{MC/Entitylink|Stray}} | ||
* {{ | * {{MC/Entitylink|Wither}} | ||
* {{ | * {{MC/Entitylink|Wither Skeleton}} | ||
=== Miscellaneous === | === Miscellaneous === | ||
* {{ | * {{MC/Entitylink|Phantom}} | ||
=== Jockeys === | === Jockeys === | ||
These [[Minecraft:jockey]]s are comprised of at least three, two or one undead mob: | These [[Minecraft:jockey]]s are comprised of at least three, two or one undead mob: | ||
* {{ | * {{MC/Entitylink|Camel Husk Jockey}} | ||
* {{ | * {{MC/Entitylink|Chicken Jockey}} | ||
* {{ | * {{MC/Entitylink|Skeleton Horseman}} | ||
* {{ | * {{MC/Entitylink|Spider Jockey}} | ||
** {{ | ** {{MC/Entitylink|Cave Spider Jockey}}{{only|bedrock|short=1}} | ||
* {{ | * {{MC/Entitylink|Strider Jockey}} | ||
* {{ | * {{MC/Entitylink|Zombie Horseman}} | ||
* {{ | * {{MC/Entitylink|Zombie Nautilus Jockey}} | ||
=== Jokes === | === Jokes === | ||
* {{ | * {{MC/Entitylink|Pink Wither}} | ||
* {{ | * {{MC/Entitylink|Poisonous Potato Zombie}} | ||
== History == | == History == | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|java classic}} | |{{MC/HistoryLine|java classic}} | ||
|{{HistoryLine||0.24_SURVIVAL_TEST|Added zombies and skeletons, the first undead mobs.}} | |{{MC/HistoryLine||0.24_SURVIVAL_TEST|Added zombies and skeletons, the first undead mobs.}} | ||
|{{HistoryLine|java alpha}} | |{{MC/HistoryLine|java alpha}} | ||
|{{HistoryLine||v1.2.0|Added zombie pigmen.}} | |{{MC/HistoryLine||v1.2.0|Added zombie pigmen.}} | ||
|{{HistoryLine|java}} | |{{MC/HistoryLine|java}} | ||
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Added the Smite enchantment, which increases damage against undead mobs.}} | |{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 3|Added the Smite enchantment, which increases damage against undead mobs.}} | ||
|{{HistoryLine||1.4.2|dev=12w32a|Added zombie villagers.}} | |{{MC/HistoryLine||1.4.2|dev=12w32a|Added zombie villagers.}} | ||
|{{HistoryLine|||dev=12w34a|Added the wither.}} | |{{MC/HistoryLine|||dev=12w34a|Added the wither.}} | ||
|{{HistoryLine|||dev=12w36a|Added wither skeletons.}} | |{{MC/HistoryLine|||dev=12w36a|Added wither skeletons.}} | ||
|{{HistoryLine||1.9|dev=15w38b|Skeleton horses and zombie horses are now considered undead.}} | |{{MC/HistoryLine||1.9|dev=15w38b|Skeleton horses and zombie horses are now considered undead.}} | ||
|{{HistoryLine||1.10|dev=16w20a|Added husks and strays.}} | |{{MC/HistoryLine||1.10|dev=16w20a|Added husks and strays.}} | ||
|{{HistoryLine||1.13|dev=18w10c|Phantoms are now considered undead.}} | |{{MC/HistoryLine||1.13|dev=18w10c|Phantoms are now considered undead.}} | ||
|{{HistoryLine|||dev=18w11a|Added drowned.}} | |{{MC/HistoryLine|||dev=18w11a|Added drowned.}} | ||
|{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102}}</ref>}} | |{{HistoryLine||1.16|dev=20w15a|Zoglins are now considered undead.<ref>{{bug|MC-177102}}</ref>}} | ||
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}} | |{{MC/HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}} | ||
|{{HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}} | |{{MC/HistoryLine|||dev=22w12a|Wardens are no longer considered undead.}} | ||
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|Added bogged.}} | |{{MC/HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|Added bogged.}} | ||
|{{HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}} | |{{MC/HistoryLine||1.21.11|dev=25w41a|Added zombie nautiluses.}} | ||
|{{HistoryLine|||dev=25w44a|Added camel husks and parched.}} | |{{MC/HistoryLine|||dev=25w44a|Added camel husks and parched.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{ | {{MC/Empty Section}} | ||
=== Legacy Console Edition === | === Legacy Console Edition === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|console}} | |{{MC/HistoryLine|console}} | ||
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added zombies, skeletons and zombie pigmen.}} | |{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added zombies, skeletons and zombie pigmen.}} | ||
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Smite enchantment, which increases damage against undead mobs.}} | |{{MC/HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Smite enchantment, which increases damage against undead mobs.}} | ||
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added zombie villagers.}} | |{{MC/HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added zombie villagers.}} | ||
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added withers and wither skeletons.}} | |{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|wiiu=Patch 1|switch=1.0.1|Added withers and wither skeletons.}} | ||
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added husks and strays.|Skeleton horses and zombie horses are now considered undead.{{check version}}}} | |{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added husks and strays.|Skeleton horses and zombie horses are now considered undead.{{check version}}}} | ||
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added drowned and phantoms.}} | |{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added drowned and phantoms.}} | ||
}} | }} | ||
=== ''New Nintendo 3DS Edition'' === | === ''New Nintendo 3DS Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine|3ds}} | |{{MC/HistoryLine|3ds}} | ||
|{{HistoryLine||0.1.0|Added zombies, zombie villagers, husks, zombie pigmen, skeletons, wither skeletons, strays, zombie horses and skeleton horses.}} | |{{MC/HistoryLine||0.1.0|Added zombies, zombie villagers, husks, zombie pigmen, skeletons, wither skeletons, strays, zombie horses and skeleton horses.}} | ||
|{{HistoryLine||1.3.12|Added withers.}} | |{{MC/HistoryLine||1.3.12|Added withers.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{MC/Issue list}} | ||
== Trivia == | == Trivia == | ||
* The [[Minecraft:warden]] was classified as an undead mob in Deep Dark Experimental Snapshot 1. This property did not carry over to its official addition in snapshot 22w12a. | * The [[Minecraft:warden]] was classified as an undead mob in Deep Dark Experimental Snapshot 1. This property did not carry over to its official addition in snapshot 22w12a. | ||
* Although undead mobs share the {{ | * Although undead mobs share the {{MC/Cd|#undead}} entity tag, the tag is not directly responsible for most of their shared properties. | ||
** Most of their shared properties are a result of entity tags that in vanilla contain the {{ | ** Most of their shared properties are a result of entity tags that in vanilla contain the {{MC/Cd|#undead}} tag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat. | ||
==Gallery== | ==Gallery== | ||
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== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== See also == | == See also == | ||
* [[Minecraft:Mob]] | * [[Minecraft:Mob]] | ||
* {{ | * {{MC/Entitylink|Animal}} | ||
* {{ | * {{MC/Entitylink|Aquatic}} | ||
* {{ | * {{MC/Entitylink|Arthropod}} | ||
* {{ | * {{MC/Entitylink|Illager}} | ||
* [[Minecraft:Jockey]] | * [[Minecraft:Jockey]] | ||
* {{ | * {{MC/Entitylink|Monster}} | ||
== Navigation == | == Navigation == | ||
{{Navbox entities|mobs}} | {{MC/Navbox entities|mobs}} | ||
[[Category:Mobs]] | [[Category:Mobs]] | ||
Latest revision as of 21:05, 9 April 2026
Undead mobs are a group of Minecraft:monster Minecraft:mobs, many of which are hostile, that usually drop either Minecraft:bones or rotten flesh on death.
Common properties
All undead mobs share the following properties:
- They are damaged by Instant Health and healed by Instant Damage.
- They are not affected by Regeneration and Poison.
- They take extra damage from Smite.
- They do not take drowning damage (Minecraft:husks and Minecraft:zombies instead convert into zombies and drowned, respectively.)
- They are not targeted by and cannot harm the Minecraft:wither.
- They are considered a threat to armadillos, making them hide in their shell.
- They are part of the
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Template:Redr Minecraft:familyTemplate:Only. The majority of undead mobs catch fire under sunlight, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the Nether-native undead mobs, which are entirely immune to fire, and the desert-native undead mobs as well as skeleton horses, which are not immune to fire but do not burn in sunlight. The majority of undead mobs are unable to swim and sink in water, with the exceptions of camel husks, zombie horses and the two water-based undead mobs.
List of mobs
Zombies
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Skeletons
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Miscellaneous
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Jockeys
These Minecraft:jockeys are comprised of at least three, two or one undead mob:
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Jokes
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History
Java Edition
Bedrock Edition
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Legacy Console Edition
New Nintendo 3DS Edition
Issues
Script error: No such module "Issue list".
Trivia
- The Minecraft:warden was classified as an undead mob in Deep Dark Experimental Snapshot 1. This property did not carry over to its official addition in snapshot 22w12a.
- Although undead mobs share the
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Template:Redr entity tag, the tag is not directly responsible for most of their shared properties.
- Most of their shared properties are a result of entity tags that in vanilla contain the
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Template:Redr tag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat.
Gallery
Screenshots
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Every individual undead mob in Minecraft:Java Edition.
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A group of skeleton horsemen.
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A skeleton fighting a spider jockey.
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A wither skeleton riding a spider.
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A zombie and a husk next to a player.
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A zombie siege.
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Every mob able to be ridden by a baby zombie or variants.
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Skeletons in the Nether.
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Tamed skeleton horses.
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Three adult husks and a baby husk.
Renders
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A zombie.
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A zombie villager.
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An old zombie villager.
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A husk.
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A camel husk.
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A drowned.
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A zombie nautilus.
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A zombified piglin.
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A zoglin.
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A zombie horse.
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A skeleton horse.
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A skeleton.
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A stray.
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A wither skeleton.
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A bogged.
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A parched.
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A wither.
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A phantom.
In other media
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Four phantoms in the air.
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Animation of different undead mobs walking on snow.
References
<references group="">
</references>
See also
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es:Muerto viviente fr:Mort-vivant it:Non morto ja:アンデッド ko:언데드 pt:Mortos-vivos ru:Нежить th:อันเดด zh:亡灵生物