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Minecraft:Bedrock Edition Preview 1.20.80.22: Difference between revisions

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'''Beta 1.20.80.22''' (Android) or '''Preview 1.20.80.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.80]], released on March 14, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/24981522422669|title=Minecraft Beta & Preview - 1.20.80.22|website=Minecraft Feedback|date=March 14, 2024}}</ref><ref>{{Mcnet|minecraft-preview-1-20-80-22|Minecraft Preview 1.20.80.22|March 14, 2024|Matt Gartzke}}</ref> which adds the [[Minecraft:mace]], [[Minecraft:Breeze Rod|breeze rods]], and [[Minecraft:Heavy Core|heavy cores]] as experiments, and fixes bugs.
'''Beta 1.20.80.22''' (Android) or '''Preview 1.20.80.22''' (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.80]], released on March 14, 2024,<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/24981522422669|title=Minecraft Beta & Preview - 1.20.80.22|website=Minecraft Feedback|date=March 14, 2024}}</ref><ref>{{Mcnet|minecraft-preview-1-20-80-22|Minecraft Preview 1.20.80.22|March 14, 2024|Matt Gartzke}}</ref> which adds the [[Minecraft:mace]], [[Minecraft:Breeze Rod|breeze rods]], and [[Minecraft:Heavy Core|heavy cores]] as [[Minecraft:experiments]], and fixes bugs.


== Additions ==
== Additions ==
=== General ===
=== General ===
'''Game Tips'''
'''[[Minecraft:Game Tips]]'''
*Added hints for jumping, flying, sneaking, and how to use and {{ctrl|place}} a crafting table.
*Added hints for [[Minecraft:jumping]], [[Minecraft:flying]], [[Minecraft:sneaking]], and how to use and {{ctrl|place}} a [[Minecraft:crafting table]].
*Added a hint on how to open the [[Minecraft:inventory]] on a touch device.
*Added a hint on how to open the [[Minecraft:inventory]] on a touch device.


'''World Options'''
'''[[Minecraft:World Options]]'''
*Added a Harcore{{sic}} switch. It cannot be toggled yet.
*Added a [[Minecraft:Hardcore|Harcore]]{{sic}} switch. It cannot be toggled yet.


=== Technical ===
=== Technical ===
'''[[Minecraft:Mob]]s'''
'''[[Minecraft:Mob]]s'''
*Added spawn categories, which will be used in the future for mob spawning.
*Added spawn categories, which will be used in the future for [[Minecraft:mob spawning]].
**Spawn categories have been enabled in entity [[Minecraft:behavior pack]] files, but are not yet functional.
**Spawn categories have been enabled in entity [[Minecraft:behavior pack]] files, but are not yet functional.


== Changes ==
== Changes ==
=== Command format ===
=== Command format ===
'''{{MC/Cmd|titleraw}} and {{MC/Cmd|tellraw}}'''
'''{{cmd|titleraw}} and {{cmd|tellraw}}'''
* Updated to include support for rendering input key glyphs.
* Updated to include support for rendering input key glyphs.


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===Items===
===Items===
'''[[Minecraft:Shield]]'''
'''[[Minecraft:Shield]]'''
* Shields can now partially block damage dealt by guardians and elder guardians’ laser attack.
* Shields can now partially block damage dealt by [[Minecraft:guardian]]s and [[Minecraft:elder guardian]]s’ laser attack.


===Mobs===
===Mobs===
'''[[Minecraft:Wolf Armor]]'''
'''[[Minecraft:Wolf Armor]]'''
* Can now partially block damage dealt by guardians and elder guardians’ laser attack.
* Can now partially block damage dealt by guardians and elder guardians’ laser attack.
* Wolves wearing wolf armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like [[Minecraft:lava]], slimes, and magma cubes.
* Wolves wearing wolf armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like [[Minecraft:lava]], [[Minecraft:slime]]s, and [[Minecraft:magma cube]]s.
* Sounds have been updated.
* Sounds have been updated.


=== Technical ===
=== Technical ===
'''API'''
'''[[Minecraft:API]]'''
* Moved {{MC/Cd|EntityType}} and {{MC/Cd|EntityTypes}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}
* Moved {{cd|EntityType}} and {{cd|EntityTypes}} from {{cd|beta}} to {{cd|1.11.0}}
* Released {{MC/Cd|playMusic}}, {{MC/Cd|Player.queueMusic}}, {{MC/Cd|Player.stopMusic}} from {{MC/Cd|beta}} to {{MC/Cd|1.11.0}}
* Released {{cd|playMusic}}, {{cd|Player.queueMusic}}, {{cd|Player.stopMusic}} from {{cd|beta}} to {{cd|1.11.0}}
* Removed {{MC/Cd|BlockAreaSize}} from {{MC/Cd|beta}} and replaced usages with {{MC/Cd|Vector3}}.
* Removed {{cd|BlockAreaSize}} from {{cd|beta}} and replaced usages with {{cd|Vector3}}.
* Renamed parameter {{MC/Cd|itemCategory}} in {{MC/Cd|getItemCooldown}} and {{MC/Cd|player.startItemCooldown}} to {{MC/Cd|cooldownCategory}}.
* Renamed parameter {{cd|itemCategory}} in {{cd|getItemCooldown}} and {{cd|player.startItemCooldown}} to {{cd|cooldownCategory}}.
* Changed type to only {{MC/Cd|EnchantmentType}} to follow API guidelines.
* Changed type to only {{cd|EnchantmentType}} to follow API guidelines.
* Added {{MC/Cd|EnchantmentSlot}} and slots to {{MC/Cd|beta}} for determining the enchantable slots of an item.
* Added {{cd|EnchantmentSlot}} and slots to {{cd|beta}} for determining the enchantable slots of an item.


== Experimental ==
== Experimental ==
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====Blocks====
====Blocks====
'''[[Minecraft:Heavy Core]]'''
'''[[Minecraft:Heavy Core]]'''
* A mysterious, dense block which can be combined with a breeze rod to craft a [[Minecraft:mace]].
* A mysterious, dense block which can be combined with a [[Minecraft:breeze rod]] to craft a [[Minecraft:mace]].


====Items====
====Items====
'''[[Minecraft:Breeze Rod]]'''
'''[[Minecraft:Breeze Rod]]'''
* Dropped by the breeze.
* Dropped by the [[Minecraft:breeze]].
* Can be crafted into 4 wind charges.
* Can be crafted into 4 [[Minecraft:wind charge]]s.
* Can be used with the heavy core to craft a [[Minecraft:mace]].
* Can be used with the [[Minecraft:heavy core]] to craft a [[Minecraft:mace]].


'''[[Minecraft:Mace]]'''
'''[[Minecraft:Mace]]'''
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* Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
* Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
** This can be done by jumping towards the target and hitting them before the player hits the ground.
** This can be done by jumping towards the target and hitting them before the player hits the ground.
** Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a wind charge works.
** Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a [[Minecraft:wind charge]] works.
** Other entities near the struck enemy will receive knockback.
** Other entities near the struck enemy will receive knockback.
* Can be repaired with breeze rods using an [[Minecraft:anvil]].
* Can be repaired with [[Minecraft:breeze rod]]s using an [[Minecraft:anvil]].
* Players can use a mace in combination with wind charges to launch up and deliver devastating smash attacks on their enemies.
* Players can use a mace in combination with [[Minecraft:wind charge]]s to launch up and deliver devastating smash attacks on their enemies.


'''[[Minecraft:Pottery Sherd]]s'''
'''[[Minecraft:Pottery Sherd]]s'''
* Added 3 new pottery sherds, that can be found on decorated pots inside of trial chambers:
* Added 3 new pottery sherds, that can be found on [[Minecraft:decorated pot]]s inside of [[Minecraft:trial chambers]]:
** [[Minecraft:Flow Pottery Sherd]]
** [[Minecraft:Flow Pottery Sherd]]
** [[Minecraft:Guster Pottery Sherd]]
** [[Minecraft:Guster Pottery Sherd]]
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* Added a new feature to the Deferred Technical Preview: Sky Reflections.  
* Added a new feature to the Deferred Technical Preview: Sky Reflections.  
** This new effect will reflect the sky on surfaces depending on their roughness and other surface properties.
** This new effect will reflect the sky on surfaces depending on their roughness and other surface properties.
** Scenes without sky light are not affected, such as [[Minecraft:cave]]s, [[Minecraft:the Nether]], and [[Minecraft:The End]].
** Scenes without [[Minecraft:sky light]] are not affected, such as [[Minecraft:cave]]s, [[Minecraft:the Nether]], and [[Minecraft:The End]].
** Only supports [[Minecraft:block]]s as of now.
** Only supports [[Minecraft:block]]s as of now.


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** One player will now get no more than 1 unstackable item per vault.
** One player will now get no more than 1 unstackable item per vault.
** One player will more often get rewards which can stack together.
** One player will more often get rewards which can stack together.
** Horse armor and [[Minecraft:saddle]]s have been removed from the loot table.
** [[Minecraft:Horse armor]] and [[Minecraft:saddle]]s have been removed from the loot table.
* Can now eject:
* Can now eject:
** [[Minecraft:Wind Charge]]s
** [[Minecraft:Wind Charge]]s
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** [[Minecraft:Honey Bottle]]
** [[Minecraft:Honey Bottle]]
** [[Minecraft:Arrow]]
** [[Minecraft:Arrow]]
** Arrow of Poison
** [[Minecraft:Arrow of Poison]]
** [[Minecraft:Golden Apple]]
** [[Minecraft:Golden Apple]]


====Mobs====
====Mobs====
'''Breeze'''
'''[[Minecraft:Breeze]]'''
*Now breathe with its eyes instead of feet to avoid drowning in water.
*Now breathe with its eyes instead of feet to avoid drowning in water.
*Now drops 1-2 breeze rods instead of wind charges when killed by a player.
*Now drops 1-2 breeze rods instead of wind charges when killed by a player.
**The number of breeze rods dropped is affected by the Looting enchantment.
**The number of breeze rods dropped is affected by the [[Minecraft:Looting]] enchantment.


====Technical====
====Technical====
'''API'''
'''[[Minecraft:API]]'''
*Added {{MC/Cd|minecraft:custom_components}} block component under the Beta APIs feature flag.
*Added {{cd|minecraft:custom_components}} block component under the Beta APIs feature flag.
*Added {{MC/Cd|BlockComponentStepOnEvent}} for {{MC/Cd|beta}}.
*Added {{cd|BlockComponentStepOnEvent}} for {{cd|beta}}.
*Added {{MC/Cd|BlockRegistry}} for {{MC/Cd|beta}}.
*Added {{cd|BlockRegistry}} for {{cd|beta}}.
*Added {{MC/Cd|WorldInitializeBeforeEvent}}.
*Added {{cd|WorldInitializeBeforeEvent}}.
*Added {{MC/Cd|BlockCustomComponent}}.
*Added {{cd|BlockCustomComponent}}.
*Dimension:
*Dimension:
**Added function {{MC/Cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} - Gets the blocks in a volume if it matches the filter.
**Added function {{cd|getBlocks(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): ListBlockVolume}} - Gets the blocks in a volume if it matches the filter.
**Added function {{MC/Cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} - Returns {{MC/Cd|true}} if the block in volume matches the filter, {{MC/Cd|false}} otherwise.
**Added function {{cd|containsBlock(volume: BlockVolumeBase, filter: BlockFilter, allowUnloadedChunks?: boolean): boolean}} - Returns {{cd|true}} if the block in volume matches the filter, {{cd|false}} otherwise.
*Moved {{MC/Cd|ItemCooldownComponent}} from {{MC/Cd|beta}} to 1.10.0
*Moved {{cd|ItemCooldownComponent}} from {{cd|beta}} to 1.10.0
*Added {{MC/Cd|BlockComponentStepOffEvent}} for {{MC/Cd|beta}}.
*Added {{cd|BlockComponentStepOffEvent}} for {{cd|beta}}.
*Added {{MC/Cd|onStepOff}} to {{MC/Cd|BlockCustomComponent}}.
*Added {{cd|onStepOff}} to {{cd|BlockCustomComponent}}.
*Added {{MC/Cd|BlockComponentRandomTickEvent}} for {{MC/Cd|beta}}.
*Added {{cd|BlockComponentRandomTickEvent}} for {{cd|beta}}.
*Added {{MC/Cd|onRandomTick}} to {{MC/Cd|BlockCustomComponent}}.
*Added {{cd|onRandomTick}} to {{cd|BlockCustomComponent}}.
*{{MC/Cd|StructureManager}}:
*{{cd|StructureManager}}:
**Added {{MC/Cd|getIds(): string}} - Returns a list of identifiers including all structures saved to memory and the world.
**Added {{cd|getIds(): string}} - Returns a list of identifiers including all structures saved to memory and the world.
**Changed the default save mode of {{MC/Cd|createEmpty}} to {{MC/Cd|StructureSaveMode.Memory}}.
**Changed the default save mode of {{cd|createEmpty}} to {{cd|StructureSaveMode.Memory}}.


====World Generation====
====World Generation====
'''Trial Chambers'''
'''[[Minecraft:Trial Chambers]]'''
* Added new chambers and variations, with new challenges.
* Added new chambers and variations, with new challenges.
** Remade {{MC/Cd|chamber_9}}, and renamed it to {{MC/Cd|slanted}}.
** Remade {{cd|chamber_9}}, and renamed it to {{cd|slanted}}.
** Remade {{MC/Cd|chamber_3}}, and renamed it to {{MC/Cd|pedestal}}.
** Remade {{cd|chamber_3}}, and renamed it to {{cd|pedestal}}.
* Added flow, guster, and scrape pottery sherds to the decorated pots in the decor structure pool.
* Added flow, guster, and scrape [[Minecraft:pottery sherd]]s to the [[Minecraft:decorated pot]]s in the decor structure pool.
* Now appear more frequently in the corridors.
* Now appear more frequently in the corridors.
* Changed the layout of the blocks around [[Minecraft:vault]]s.
* Changed the layout of the blocks around [[Minecraft:vault]]s.
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|31389|Beds that span a chunk border can partially break or become invisible during chunk loading
|31389|Beds that span a chunk border can partially break or become invisible during chunk loading
|123455|Bridging while looking forward causes blocks to most of the time place twice
|123455|Bridging while looking forward causes blocks to most of the time place twice
|162190|{{MC/Cmd|/give}} is slow when no target is found
|162190|{{cmd|/give}} is slow when no target is found
|178442|Armadillo walking animation is slower and odd compared to Java
|178442|Armadillo walking animation is slower and odd compared to Java
|179153|{{MC/Cmd|/hud}} command hides HUD between worlds
|179153|{{cmd|/hud}} command hides HUD between worlds
|;previous
|;previous
|178101|Day of the week Sunday is incorrectly translated into Russian (in Realms Stories, Timeline)
|178101|Day of the week Sunday is incorrectly translated into Russian (in Realms Stories, Timeline)
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*Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active. (Preview only)
*Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active. (Preview only)
*Fixed issue where narration wasn’t reading Medium Realm Event posts as expected.
*Fixed issue where narration wasn’t reading Medium Realm Event posts as expected.
*Fixed an issue where {{MC/Cd|should_update_bones_and_effects_offscreen}} and {{MC/Cd|should_update_effects_offscreen}} were being ignored.
*Fixed an issue where {{cd|should_update_bones_and_effects_offscreen}} and {{cd|should_update_effects_offscreen}} were being ignored.
*Fixed a bug where the delete function would not remove structures that were previously saved to the world but not loaded.</onlyinclude>
*Fixed a bug where the delete function would not remove structures that were previously saved to the world but not loaded.</onlyinclude>


== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox Bedrock Edition versions|1.2x}}
{{Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 1.20.80 betas]]
[[Minecraft:de:Bedrock Edition beta 1.20.80.22]]
de:Bedrock Edition beta 1.20.80.22
[[Minecraft:es:Bedrock Edition Preview 1.20.80.22]]
es:Bedrock Edition Preview 1.20.80.22
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.80.22]]
ko:Bedrock Edition 프리뷰 1.20.80.22
[[Minecraft:pt:Edição Bedrock Preview 1.20.80.22]]
pt:Edição Bedrock Preview 1.20.80.22
[[Minecraft:ru:Preview 1.20.80.22 (Bedrock Edition)]]
ru:Preview 1.20.80.22 (Bedrock Edition)
[[Minecraft:uk:Preview 1.20.80.22 (Bedrock Edition)]]
uk:Preview 1.20.80.22 (Bedrock Edition)
[[Minecraft:zh:基岩版1.20.80.22]]
zh:基岩版1.20.80.22

Latest revision as of 11:03, 26 May 2026

Template:Infobox version Beta 1.20.80.22 (Android) or Preview 1.20.80.22 (Windows, iOS, iPadOS, Xbox, PlayStation) is the third beta/Preview version for Minecraft:Bedrock Edition 1.20.80, released on March 14, 2024,<ref>Template:Cite</ref><ref>Template:Mcnet</ref> which adds the Minecraft:mace, breeze rods, and heavy cores as Minecraft:experiments, and fixes bugs.

Additions

General

Minecraft:Game Tips

Minecraft:World Options

Technical

Minecraft:Mobs

Changes

Command format

Template:Cmd and Template:Cmd

  • Updated to include support for rendering input key glyphs.

General

Graphical

  • Increased maximum render distance to 36 for Xbox Series X|S consoles.

Items

Minecraft:Shield

Mobs

Minecraft:Wolf Armor

  • Can now partially block damage dealt by guardians and elder guardians’ laser attack.
  • Wolves wearing wolf armor now trigger post-hit damage immunity, preventing the item’s rapid destruction by continuous damage sources like Minecraft:lava, Minecraft:slimes, and Minecraft:magma cubes.
  • Sounds have been updated.

Technical

Minecraft:API

Experimental

These additions and changes are accessible by enabling the "Update 1.21", "Render Dragon Features for Creators", and "Beta APIs" experimental toggles.

Additions

Blocks

Minecraft:Heavy Core

Items

Minecraft:Breeze Rod

Minecraft:Mace

  • A new heavy weapon that can be crafted from a breeze rod and a heavy core.
  • Using the weapon while falling can increase the damage output. The higher the player falls, the more damage is dealt.
    • This can be done by jumping towards the target and hitting them before the player hits the ground.
    • Successfully striking a target in this way will negate any damage accumulated from the fall, similar to how a Minecraft:wind charge works.
    • Other entities near the struck enemy will receive knockback.
  • Can be repaired with Minecraft:breeze rods using an Minecraft:anvil.
  • Players can use a mace in combination with Minecraft:wind charges to launch up and deliver devastating smash attacks on their enemies.

Minecraft:Pottery Sherds

Minecraft:Smithing Templates

Minecraft:Banner Patterns

Technical

Graphical

Changes

Blocks

Minecraft:Vault

Mobs

Minecraft:Breeze

  • Now breathe with its eyes instead of feet to avoid drowning in water.
  • Now drops 1-2 breeze rods instead of wind charges when killed by a player.

Technical

Minecraft:API

World Generation

Minecraft:Trial Chambers

Fixes

Template:Fixes Others

  • Reduced frame stutter when encountering a Character Creator skin in-game.
  • Players no longer crawl after sneaking onto a Bed with a 1.5 block gap above it.
  • Fixed instance of singular ‘Realm Stories members’ to plural ‘Realms Stories members’ to be consistent across screens. (Preview only)
  • Fixed a softlock that would occur when navigating to Realms Stories from the in-game menu while the Death Screen is active. (Preview only)
  • Fixed issue where narration wasn’t reading Medium Realm Event posts as expected.
  • Fixed an issue where Template:Cd and Template:Cd were being ignored.
  • Fixed a bug where the delete function would not remove structures that were previously saved to the world but not loaded.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition beta 1.20.80.22 Minecraft:es:Bedrock Edition Preview 1.20.80.22 Minecraft:ko:Bedrock Edition 프리뷰 1.20.80.22 Minecraft:pt:Edição Bedrock Preview 1.20.80.22 Minecraft:ru:Preview 1.20.80.22 (Bedrock Edition) Minecraft:uk:Preview 1.20.80.22 (Bedrock Edition) Minecraft:zh:基岩版1.20.80.22