Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Overworld: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Fix template calls: add MC/ prefix
SyncBot (talk | contribs)
Sync: updated from Minecraft
 
(24 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{MC/For||Overworld (disambiguation)}}
{{For}}
[[File:Overworld 1.18.png|thumb|320px|A [[forest]] and a mountain range as seen in the Overworld.]]
[[File:Overworld 1.18.png|thumb|320px|A [[forest]] and a [[Minecraft:Mountains|mountain range]] as seen in the Overworld]]
[[File:Overworld VV.png|thumb|Modern view of the Overworld with [[Vibrant Visuals]].]]
[[File:Overworld VV.png|thumb|View of the Overworld with [[Vibrant Visuals]]]]
The '''Overworld''' is the first and primary [[Minecraft:dimension]] in which all players begin their ''Minecraft'' world. It is the dimension with the most [[Minecraft:biome]]s, [[Minecraft:block]]s, and [[Minecraft:mob]]s, and is where most players spend the majority of their time.
The '''Overworld''' is the first and primary [[Minecraft:dimension]] in which a ''Minecraft'' world begins. When a player creates a world, they will initially spawn in this dimension. In the Overworld, an abundance of [[Minecraft:biome]]s, [[Minecraft:block]]s, and [[Minecraft:mob]]s can be found.


== Creation ==
== Creation ==
{{MC/Main|World generation}}
{{main|World generation}}


The Overworld is the only dimension created when the player creates a new world. The other dimensions ([[Minecraft:The Nether]] and [[Minecraft:The End]]) are not created until a player enters the corresponding dimension for the first time, usually using a nether portal or [[Minecraft:end portal]])
The Overworld is the only dimension created when the player creates a new world. The other dimensions ([[Minecraft:The Nether]] and [[Minecraft:The End]]) are not created until a player enters the corresponding dimension for the first time, usually using a [[Minecraft:nether portal]] or [[Minecraft:end portal]].


=== Seeds ===
=== Seeds ===
{{MC/Main|World seed}}
{{Main|World seed}}


A new world in ''Minecraft'' is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly. If given a non-integer input (such as the word "Glacier"), the game converts it into a corresponding integer (such as 1772835215).
A new world in ''Minecraft'' is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly.


A given seed generates exactly the same world every time, as the algorithm for world generation only uses the seed, provided the same edition, game version, and world type are used. Although the exact spawn point can vary, the [[Minecraft:coordinates]] of all terrain features are the same. All seeds within the 32-bit integer limit {{MC/In|je|be}} may also generate worlds with the same terrain shape and biome map, but the placement of terrain features, structures, and carver caves may vary.
The world seed controls the generation of all three dimensions, and it always generates the same terrain, structures, and features every time. Structure and feature placement may vary between editions.


== Environment ==
== Environment ==
The Overworld is an incredibly complex environment with a wide variety of features, more so than any other dimensions.
The Overworld is an incredibly complex environment with a wide variety of features, more so than any other dimensions.
 
Unique to the Overworld are graphics in the [[Minecraft:sky]], including [[Minecraft:clouds]], the [[Minecraft:sun]], [[Minecraft:moon]], [[Minecraft:stars]], and dynamic [[Minecraft:atmospherics]].
 
=== Ores ===
[[Minecraft:Ores]] are an important resource that can be found [[Minecraft:Cave|underground]] in the Overworld, replacing [[Minecraft:stone]] and [[Minecraft:deepslate]], or as chest loot.
 
Ore generation varies between different biomes and altitudes. For example, [[Minecraft:emeralds]] only generate in [[Minecraft:mountain]] biomes, [[Minecraft:gold ore|gold]] generates more commonly in [[Minecraft:badlands]] biomes and [[Minecraft:diamond ore|diamonds]] generate more commonly at lower y-levels.
 
Some ores can be obtained through killing [[Minecraft:Mob|mobs]]. For example, [[Minecraft:drowned]] can drop [[Minecraft:copper ingots]], [[Minecraft:zombies]] can drop [[Minecraft:iron ingots]], [[Minecraft:zombified piglins]] can drop [[Minecraft:gold ingots]] and [[Minecraft:wither skeletons]] can drop [[Minecraft:coal]].


=== Biomes ===
=== Biomes ===
[[File:River through Mesa.png|thumb|right|A river biome running through the [[badlands]] biome. A ruined portal can also be seen in the distance.]]
{{Main|Biome}}
{{MC/Main|Biome}}
[[File:Wooded Badlands Vibrant Visuals.png|thumb|[[Wooded Badlands|Wooded badlands]] are rare mountain biomes with unique foliage, grass, and atmospheric tints. Rainfall does not occur here.]]
 
The Overworld is divided into 54 [[Minecraft:biome]]s of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which [[Minecraft:mobs]] can spawn within it and affects how environmental behaviors such as [[Minecraft:weather]] are expressed within it. Each biome also has various graphical effects, such as [[Minecraft:plant]], [[Minecraft:water]], or [[Minecraft:Atmospherics|atmospheric]] tints.
The Overworld is divided into 54 [[Minecraft:biome]]s of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which mobs can spawn within it and affects how environmental behaviors such as weather are expressed within it.


=== Natural structures ===
=== Natural structures ===
[[File:Village-1.14-overworld.png|alt=|thumb|right|A [[village]], one of many naturally generated structures in the Overworld.]]
{{Main|Generated structures}}
{{MC/Main|Generated structures}}
[[File:Village Vibrant Visuals.png|thumb|A [[village]], one of many naturally generated structures in the Overworld]]
The Overworld is composed of several naturally generated buildings, called [[Minecraft:generated structures]], whose arrangement depends on the biome. Structures vary in size and location, often containing loot [[Minecraft:chests]], unique [[Minecraft:mobs]], or other types of [[Minecraft:Generated loot|loot]].


The Overworld is composed of 17 terrain patterns, called generated structures, whose arrangement varies widely from one seed to another. The exact structures are unique to each world, while the types of structures that can be generated at a given place are determined by the biome type. Structures are meant to represent real-world equivalents such as mountains, [[Minecraft:cave]]s, and lakes. "Impossible" (in the real world) formations, such as floating islands, can also be found throughout the Overworld.
==== Features ====
Along with generated structures, the Overworld is filled with [[Minecraft:features]] and [[Minecraft:terrain features]]. These include rather common blocks typical for a biome, such as [[Minecraft:trees]], or unique terrain formations like [[Minecraft:canyons]].


Along with terrain features, natural structures include naturally-generated buildings, such as villages, monster rooms, mineshafts, and ruined portals.
A notable terrain feature in the Overworld is the [[Minecraft:ocean]]. Below Y=63, most air is replaced by [[Minecraft:water]], which often occurs in ocean and river biomes, forming a sea level. Water and [[Minecraft:lava]] are also generated as part of [[Minecraft:springs]] or [[Minecraft:Underwater cave|underwater caves]].


=== Daylight cycle ===
=== Daylight cycle ===
[[File:Day Night.gif|thumb|right|A view of the day-night cycle.]]
[[File:Day Night.gif|thumb|right|A view of the day-night cycle]]
{{MC/Main|Daylight cycle}}
{{Main|Daylight cycle}}


The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.
The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.


During the daytime, the sun acts as a powerful light source, with a light level of 15, the maximum. Sunlight is strong enough to grow plants and affect the way mobs spawn, among other interesting effects. During the nighttime, the [[Minecraft:moon]] is the only natural light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during thunderstorms, night time is the only time players may sleep in a [[Minecraft:bed]], which will explode when used in [[Minecraft:The Nether|the nether]] or [[Minecraft:The End|the end]].
During the daytime, the [[Minecraft:sun]] acts as a powerful [[Minecraft:light]] source, with a light level of 15, the maximum. [[Minecraft:Sunlight]] is strong enough to grow plants and affect the way [[Minecraft:mobs]] spawn, among other interesting effects. During the nighttime, the [[Minecraft:moon]] is the only natural light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during [[Minecraft:thunderstorm]]s, night time is the only time players may sleep in a [[Minecraft:bed]] to skip the night and set the [[Minecraft:respawn point]].


The daylight cycle can effectively be measured using a [[Minecraft:clock]], which allows players to determine the approximate Minecraft time anywhere in the Overworld. Time can also be changed or stopped with the use of the {{MC/Cmd|time}} command.
The daylight cycle can effectively be measured using a [[Minecraft:clock]], which allows players to determine the approximate [[Minecraft:Daylight cycle#Conversions|Minecraft time]] anywhere in the Overworld. Time can also be changed or stopped with the use of the {{cmd|time}} command.


The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a [[Minecraft:compass]].
The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a [[Minecraft:compass]].
=== Weather ===
[[File:Snowfall Vibrant Visuals.png|thumb|A snowstorm in colder biomes]]
{{Main|Weather}}The weather cycle is unique to the Overworld. The environment can change randomly from the standard clear weather to global precipitation, which includes [[Minecraft:rain]], or [[Minecraft:snowfall]] in colder biomes and at higher altitudes. During precipitation, rain or snow particles fall down from the sky, which is darkened along with denser fog. There are also dry biomes without visible precipitation.
Rainfall and snowfall have great effects on gameplay, by decreasing the sky [[Minecraft:light]] level, extinguishing burning [[Minecraft:entities]], or piling up [[Minecraft:snow]]. Precipitation has a small chance to worsen into [[Minecraft:thunderstorms]], which is dark enough to allow hostile mobs to spawn, and can randomly generate [[Minecraft:Lightning bolt|lightning bolts]].


=== Mobs ===
=== Mobs ===
{{MC/Main|Mob}}
{{Main|Mob}}


The Overworld is home to the vast majority of ''Minecraft''<nowiki/>'s mobs. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as [[Minecraft:The Nether]], by using a portal, but this is uncommon. Boss mobs like the ender dragon and the [[Minecraft:wither]] cannot enter portals.
The Overworld is home to the vast majority of ''Minecraft''<nowiki/>'s [[Minecraft:mobs]]. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as [[Minecraft:The Nether]], by using a [[Minecraft:portal]], but this is uncommon. Boss mobs like the [[Minecraft:ender dragon]] and the [[Minecraft:wither]] cannot enter portals.


==== Animals and miscellaneous ====
==== Animals & miscellaneous ====
{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{MC/Entitylink|Allay}}
* {{EntityLink|Allay}}
* {{MC/Entitylink|Armadillo}}
* {{EntityLink|Armadillo}}
* {{MC/Entitylink|Axolotl}}
* {{EntityLink|Axolotl}}
* {{MC/Entitylink|Bat}}
* {{EntityLink|Bat}}
* {{MC/Entitylink|Bee}}
* {{EntityLink|Bee}}
* {{MC/Entitylink|Camel}}
* {{EntityLink|Camel}}
* {{MC/Entitylink|Cat}}
* {{EntityLink|Cat}}
* {{MC/Entitylink|Chicken}}
* {{EntityLink|Chicken}}
* {{MC/Entitylink|Cod}}
* {{EntityLink|Cod}}
* {{MC/Entitylink|Copper Golem}} <small>(associated)</small>
* {{EntityLink|Cow}}
* {{MC/Entitylink|Cow}}
* {{EntityLink|Dolphin}}
* {{MC/Entitylink|Dolphin}}
* {{EntityLink|Donkey}}
* {{MC/Entitylink|Donkey}}
* {{EntityLink|Fox}}
* {{MC/Entitylink|Fox}}
* {{EntityLink|Frog}}
* {{MC/Entitylink|Frog}}
* {{EntityLink|Glow Squid}}
* {{MC/Entitylink|Glow Squid}}
* {{EntityLink|Goat}}
* {{MC/Entitylink|Goat}}
* {{EntityLink|Horse}}
* {{MC/Entitylink|Happy Ghast}} <small>(associated)</small>
* {{EntityLink|Iron Golem}}
* {{MC/Entitylink|Horse}}
* {{EntityLink|Llama}}
* {{MC/Entitylink|Iron Golem}}
* {{EntityLink|Mooshroom}}
* {{MC/Entitylink|Llama}}
* {{EntityLink|Nautilus}}
* {{MC/Entitylink|Mooshroom}}
* {{EntityLink|Ocelot}}
* {{MC/Entitylink|Mule}} <small>(associated)</small>
* {{EntityLink|Parrot}}
* {{MC/Entitylink|Nautilus}}
* {{EntityLink|Panda}}
* {{MC/Entitylink|Ocelot}}
* {{EntityLink|Pig}}
* {{MC/Entitylink|Parrot}}
* {{EntityLink|Polar Bear}}
* {{MC/Entitylink|Panda}}
* {{EntityLink|Pufferfish}}
* {{MC/Entitylink|Pig}}
* {{EntityLink|Rabbit}}
* {{MC/Entitylink|Polar Bear}}
* {{EntityLink|Salmon}}
* {{MC/Entitylink|Pufferfish}}
* {{EntityLink|Sheep}}
* {{MC/Entitylink|Rabbit}}
* {{EntityLink|Squid}}
* {{MC/Entitylink|Salmon}}
* {{EntityLink|Trader Llama}}
* {{MC/Entitylink|Sheep}}
* {{EntityLink|Tropical Fish}}
* {{MC/Entitylink|Sniffer}} <small>(associated)</small>
* {{EntityLink|Turtle}}
* {{MC/Entitylink|Snow Golem}}
* {{EntityLink|Villager}}
* {{MC/Entitylink|Squid}}
* {{EntityLink|Wandering Trader}}
* {{MC/Entitylink|Tadpole}} <small>(associated)</small>
* {{EntityLink|Wolf}}
* {{MC/Entitylink|Trader Llama}}
* {{MC/Entitylink|Tropical Fish}}
* {{MC/Entitylink|Turtle}}
* {{MC/Entitylink|Villager}}
* {{MC/Entitylink|Wandering Trader}}
* {{MC/Entitylink|Wolf}}
}}
}}


==== Monsters ====
==== Monsters ====
{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{MC/Entitylink|Bogged}}
* {{EntityLink|Bogged}}
* {{MC/Entitylink|Breeze}}
* {{EntityLink|Breeze}}
* {{MC/Entitylink|Camel Husk}}
* {{EntityLink|Camel Husk}}
* {{MC/Entitylink|Cave Spider}}
* {{EntityLink|Cave Spider}}
* {{MC/Entitylink|Creaking}}
* {{EntityLink|Creaking}}
* {{MC/Entitylink|Creeper}}
* {{EntityLink|Creeper}}
* {{MC/Entitylink|Drowned}}
* {{EntityLink|Drowned}}
* {{MC/Entitylink|Elder Guardian}}
* {{EntityLink|Elder Guardian}}
* {{MC/Entitylink|Enderman}}
* {{EntityLink|Enderman}}
* {{MC/Entitylink|Evoker}}
* {{EntityLink|Evoker}}
* {{MC/Entitylink|Guardian}}
* {{EntityLink|Frostbite}}{{upcoming|Fourth Drop 2026}}
* {{MC/Entitylink|Husk}}
* {{EntityLink|Guardian}}
* {{MC/Entitylink|Parched}}
* {{EntityLink|Husk}}
* {{MC/Entitylink|Phantom}}
* {{EntityLink|Parched}}
* {{MC/Entitylink|Pillager}}
* {{EntityLink|Phantom}}
* {{MC/Entitylink|Ravager}}
* {{EntityLink|Pillager}}
* {{MC/Entitylink|Silverfish}}
* {{EntityLink|Silverfish}}
* {{MC/Entitylink|Skeleton}}
* {{EntityLink|Skeleton}}
* {{MC/Entitylink|Skeleton Horse}}
* {{EntityLink|Skeleton Horse}}
* {{MC/Entitylink|Slime}}
* {{EntityLink|Slime}}
* {{MC/Entitylink|Spider}}
* {{EntityLink|Spider}}
* {{MC/Entitylink|Stray}}
* {{EntityLink|Stray}}
* {{MC/Entitylink|Sulfur Cube}}{{MC/Upcoming|Chaos Cubed}}
* {{EntityLink|Sulfur Cube}}
* {{MC/Entitylink|Vex}}
* {{EntityLink|Vindicator}}
* {{MC/Entitylink|Vindicator}}
* {{EntityLink|Warden}}
* {{MC/Entitylink|Warden}}
* {{EntityLink|Witch}}
* {{MC/Entitylink|Witch}}
* {{EntityLink|Zombie}}
* {{MC/Entitylink|Zoglin}} <small>(associated)</small>
* {{EntityLink|Zombie Horse}}
* {{MC/Entitylink|Zombie}}
* {{EntityLink|Zombie Nautilus}}
* {{MC/Entitylink|Zombie Horse}}
* {{EntityLink|Zombie Villager}}
* {{MC/Entitylink|Zombie Nautilus}}
}}
* {{MC/Entitylink|Zombie Villager}}
 
* {{MC/Entitylink|Zombified Piglin}}
==== Associated ====
{{columns-list|colwidth=20em|
* {{EntityLink|Copper Golem}}
* {{EntityLink|Happy Ghast}}
* {{EntityLink|Mule}}
* {{EntityLink|Ravager}}
* {{EntityLink|Sniffer}}
* {{EntityLink|Snow Golem}}
* {{EntityLink|Tadpole}}
* {{EntityLink|Vex}}
* {{EntityLink|Zoglin}}
* {{EntityLink|Zombified Piglin}}
}}
}}


== Generation ==
== Generation ==
As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, [[#Limitations|as detailed below]]. Like the other dimensions, it is divided into 16×384×16 block sections called chunks.
As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, as detailed below. Like the other dimensions, it is divided into 16×384×16 block sections called [[Minecraft:chunks]].


The Overworld encompasses a three-dimensional volume that extends vertically from the Void up to the build limit (y=-64 to 320), and horizontally for a virtually infinite distance in each direction. This volume is filled (virtually speaking) with air, terrain, and structures. Technically, the terrain is formed by generating multiple noise maps to produce differing elevations, general land shapes, and complex mountain and cave systems.
The Overworld encompasses a three-dimensional volume that extends vertically from the [[Minecraft:void]] up to the [[Minecraft:Altitude|build limit]] (Y=-64 to Y=320), and horizontally for a virtually infinite distance in each direction. This volume is filled with [[Minecraft:blocks]]; air, terrain, and structures placed by the world generation.


=== Limitations ===
=== Limitations ===
[[File:mc cutoff.png|thumb|left|Visual cutoff point of an old ''Minecraft'' map (Left is normal ''Minecraft'' generation, the right is after limitation.)]]
{{Main|World boundary}}
{{MC/Main|World boundary}}
[[File:World border.png|thumb|The Overworld ending at the world border]]
While the world is virtually infinite in horizontal direction, the number of blocks a player may physically reach is limited at extreme distances.


While the world is virtually infinite, the number of blocks a player may physically reach is limited with where the limits are depending on the edition of the game and the world type being played.
{{IN|je}}, the map contains a [[Minecraft:world border]] located by default at X/Z coordinates ±29,999,984. Most entities are unable to pass the border, except by [[Minecraft:Commands/tp|teleporting]]. Players who breach the border receive constant damage unless they are in [[Minecraft:Creative]] or [[Minecraft:Spectator]] mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall.


{{MC/In|je}}, the map contains a world border located by default at X/Z coordinates ±29,999,984. The world border is an animated wall of blue stripes. Standing near the border results in a red vignette appearing around the screen. Most entities are unable to pass the border, except by teleporting. Players who breach the border receive constant damage unless they are in Creative or Spectator mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall. However, the player can travel a few chunks further by riding horses, pigs, minecarts and boats through it.
In {{el|be}}, worlds have no fixed horizontal limits, but the normal game behavior begins to break down at extreme distances, caused by [[Minecraft:Bedrock Edition distance effects|distance effects]]. This severely impacts gameplay after about 8 million blocks.
 
{{-}}
In {{MC/El|be}}, worlds have no fixed horizontal limits, but either generation stops or normal game behavior begins to break down at extreme distances; the exact details depend on the platform. However, experiments suggest that players can generally reach at least X/Z ±30,000,000 before many such problems occur, as detailed [[Minecraft:Bedrock Edition distance effects|here]].
{{MC/-}}
 
=== Terrain features ===
{{MC/Main|Terrain features}}
The Overworld contains numerous terrain features, at a wide variety of scales.


=== Blocks ===
=== Blocks ===
Line 158: Line 174:
"Naturally generated" includes blocks that are created through the [[Minecraft:world seed]].
"Naturally generated" includes blocks that are created through the [[Minecraft:world seed]].
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Air}}
* {{BlockLink|Air}}
* Cave Air{{only|JE|short=1}}
* [[Minecraft:Cave Air]]{{only|JE|short=1}}
* Void Air{{only|JE|short=1}}
* [[Minecraft:Void Air]]{{only|JE|short=1}}
* {{MC/Blocklink|Bedrock}}
* {{BlockLink|Bedrock}}
* {{MC/Blocklink|Stone}}
* {{BlockLink|Stone}}
* {{MC/Blocklink|Deepslate}}
* {{BlockLink|Deepslate}}
* {{MC/Blocklink|Granite}}
* {{BlockLink|Granite}}
* {{MC/Blocklink|Diorite}}
* {{BlockLink|Diorite}}
* {{MC/Blocklink|Andesite}}
* {{BlockLink|Andesite}}
* {{MC/Blocklink|Tuff}}
* {{BlockLink|Tuff}}
* {{MC/Blocklink|Calcite}}
* {{BlockLink|Calcite}}
* {{MC/Blocklink|Dripstone Block}}
* {{BlockLink|Dripstone Block}}
* {{MC/Blocklink|Pointed Dripstone}}
* {{BlockLink|Pointed Dripstone}}
* {{MC/Blocklink|Smooth Basalt}}
* {{BlockLink|Smooth Basalt}}
* {{MC/Blocklink|Coal Ore}}
* {{BlockLink|Coal Ore}}
* {{MC/Blocklink|Deepslate Coal Ore}}
* {{BlockLink|Deepslate Coal Ore}}
* {{MC/Blocklink|Iron Ore}}
* {{BlockLink|Iron Ore}}
* {{MC/Blocklink|Deepslate Iron Ore}}
* {{BlockLink|Deepslate Iron Ore}}
* {{MC/Blocklink|Copper Ore}}
* {{BlockLink|Copper Ore}}
* {{MC/Blocklink|Deepslate Copper Ore}}
* {{BlockLink|Deepslate Copper Ore}}
* {{MC/Blocklink|Gold Ore}}
* {{BlockLink|Gold Ore}}
* {{MC/Blocklink|Deepslate Gold Ore}}
* {{BlockLink|Deepslate Gold Ore}}
* {{MC/Blocklink|Redstone Ore}}
* {{BlockLink|Redstone Ore}}
* {{MC/Blocklink|Deepslate Redstone Ore}}
* {{BlockLink|Deepslate Redstone Ore}}
* {{MC/Blocklink|Emerald Ore}}
* {{BlockLink|Emerald Ore}}
* {{MC/Blocklink|Deepslate Emerald Ore}}
* {{BlockLink|Deepslate Emerald Ore}}
* {{MC/Blocklink|Lapis Lazuli Ore}}
* {{BlockLink|Lapis Lazuli Ore}}
* {{MC/Blocklink|Deepslate Lapis Lazuli Ore}}
* {{BlockLink|Deepslate Lapis Lazuli Ore}}
* {{MC/Blocklink|Diamond Ore}}
* {{BlockLink|Diamond Ore}}
* {{MC/Blocklink|Deepslate Diamond Ore}}
* {{BlockLink|Deepslate Diamond Ore}}
* {{MC/Blocklink|Block of Raw Iron}}
* {{BlockLink|Block of Raw Iron}}
* {{MC/Blocklink|Block of Raw Copper}}
* {{BlockLink|Block of Raw Copper}}
* {{MC/Blocklink|Block of Amethyst}}
* {{BlockLink|Block of Amethyst}}
* {{MC/Blocklink|Budding Amethyst}}
* {{BlockLink|Budding Amethyst}}
* {{MC/Blocklink|Small Amethyst Bud}}
* {{BlockLink|Small Amethyst Bud}}
* {{MC/Blocklink|Medium Amethyst Bud}}
* {{BlockLink|Medium Amethyst Bud}}
* {{MC/Blocklink|Large Amethyst Bud}}
* {{BlockLink|Large Amethyst Bud}}
* {{MC/Blocklink|Amethyst Cluster}}
* {{BlockLink|Amethyst Cluster}}
* {{MC/Blocklink|Grass Block}}
* {{BlockLink|Grass Block}}
* {{MC/Blocklink|Mycelium}}
* {{BlockLink|Mycelium}}
* {{MC/Blocklink|Podzol}}
* {{BlockLink|Podzol}}
* {{MC/Blocklink|Dirt}}
* {{BlockLink|Dirt}}
* {{MC/Blocklink|Coarse Dirt}}
* {{BlockLink|Coarse Dirt}}
* {{MC/Blocklink|Rooted Dirt}}
* {{BlockLink|Rooted Dirt}}
* {{MC/Blocklink|Moss Block}}
* {{BlockLink|Moss Block}}
* {{MC/Blocklink|Moss Carpet}}
* {{BlockLink|Moss Carpet}}
* {{MC/Blocklink|Pale Moss Block}}
* {{BlockLink|Pale Moss Block}}
* {{MC/Blocklink|Pale Moss Carpet}}
* {{BlockLink|Pale Moss Carpet}}
* {{MC/Blocklink|Clay}}
* {{BlockLink|Clay}}
* {{MC/Blocklink|Mud}}
* {{BlockLink|Mud}}
* {{MC/Blocklink|Water}}
* {{BlockLink|Water}}
* {{MC/Blocklink|Lava}}
* {{BlockLink|Lava}}
* {{MC/Blocklink|Sand}}
* {{BlockLink|Sand}}
* {{MC/Blocklink|Red Sand}}
* {{BlockLink|Red Sand}}
* {{MC/Blocklink|Gravel}}
* {{BlockLink|Gravel}}
* {{MC/Blocklink|Sandstone}}
* {{BlockLink|Sandstone}}
* {{MC/Blocklink|Red Sandstone}}
* {{BlockLink|Red Sandstone}}
* {{MC/Blocklink|Snow}}
* {{BlockLink|Snow}}
* {{MC/Blocklink|Snow Block}}
* {{BlockLink|Snow Block}}
* {{MC/Blocklink|Powder Snow}}
* {{BlockLink|Powder Snow}}
* {{MC/Blocklink|Ice}}
* {{BlockLink|Ice}}
* {{MC/Blocklink|Packed Ice}}
* {{BlockLink|Packed Ice}}
* {{MC/Blocklink|Blue Ice}}
* {{BlockLink|Blue Ice}}
* {{MC/Blocklink|Oak Log}}
* {{BlockLink|Oak Log}}
* {{MC/Blocklink|Spruce Log}}
* {{BlockLink|Spruce Log}}
* {{MC/Blocklink|Birch Log}}
* {{BlockLink|Birch Log}}
* {{MC/Blocklink|Jungle Log}}
* {{BlockLink|Jungle Log}}
* {{MC/Blocklink|Acacia Log}}
* {{BlockLink|Acacia Log}}
* {{MC/Blocklink|Dark Oak Log}}
* {{BlockLink|Dark Oak Log}}
* {{MC/Blocklink|Mangrove Log}}
* {{BlockLink|Mangrove Log}}
* {{MC/Blocklink|Cherry Log}}
* {{BlockLink|Cherry Log}}
* {{MC/Blocklink|Pale Oak Log}}
* {{BlockLink|Pale Oak Log}}
* {{MC/Blocklink|Oak Leaves}}
* {{BlockLink|Oak Leaves}}
* {{MC/Blocklink|Spruce Leaves}}
* {{BlockLink|Spruce Leaves}}
* {{MC/Blocklink|Birch Leaves}}
* {{BlockLink|Birch Leaves}}
* {{MC/Blocklink|Jungle Leaves}}
* {{BlockLink|Jungle Leaves}}
* {{MC/Blocklink|Acacia Leaves}}
* {{BlockLink|Acacia Leaves}}
* {{MC/Blocklink|Dark Oak Leaves}}
* {{BlockLink|Dark Oak Leaves}}
* {{MC/Blocklink|Azalea Leaves}}
* {{BlockLink|Azalea Leaves}}
* {{MC/Blocklink|Flowering Azalea Leaves}}
* {{BlockLink|Flowering Azalea Leaves}}
* {{MC/Blocklink|Mangrove Leaves}}
* {{BlockLink|Mangrove Leaves}}
* {{MC/Blocklink|Mangrove Propagule}}
* {{BlockLink|Mangrove Propagule}}
* {{MC/Blocklink|Mangrove Roots}}
* {{BlockLink|Mangrove Roots}}
* {{MC/Blocklink|Muddy Mangrove Roots}}
* {{BlockLink|Muddy Mangrove Roots}}
* {{MC/Blocklink|Cherry Leaves}}
* {{BlockLink|Cherry Leaves}}
* {{MC/Blocklink|Pale Oak Leaves}}
* {{BlockLink|Pale Oak Leaves}}
* {{MC/Blocklink|Short Grass}}
* {{BlockLink|Short Grass}}
* {{MC/Blocklink|Tall Grass}}
* {{BlockLink|Tall Grass}}
* {{MC/Blocklink|Fern}}
* {{BlockLink|Fern}}
* {{MC/Blocklink|Large Fern}}
* {{BlockLink|Large Fern}}
* {{MC/Blocklink|Dead Bush}}
* {{BlockLink|Dead Bush}}
* {{MC/Blocklink|Dandelion}}
* {{BlockLink|Dandelion}}
* {{MC/Blocklink|Poppy}}
* {{BlockLink|Poppy}}
* {{MC/Blocklink|Blue Orchid}}
* {{BlockLink|Blue Orchid}}
* {{MC/Blocklink|Allium}}
* {{BlockLink|Allium}}
* {{MC/Blocklink|Azure Bluet}}
* {{BlockLink|Azure Bluet}}
* {{MC/Blocklink|Red Tulip}}
* {{BlockLink|Red Tulip}}
* {{MC/Blocklink|Orange Tulip}}
* {{BlockLink|Orange Tulip}}
* {{MC/Blocklink|White Tulip}}
* {{BlockLink|White Tulip}}
* {{MC/Blocklink|Pink Tulip}}
* {{BlockLink|Pink Tulip}}
* {{MC/Blocklink|Oxeye Daisy}}
* {{BlockLink|Oxeye Daisy}}
* {{MC/Blocklink|Cornflower}}
* {{BlockLink|Cornflower}}
* {{MC/Blocklink|Lily of the Valley}}
* {{BlockLink|Lily of the Valley}}
* {{MC/Blocklink|Eyeblossom}}
* {{BlockLink|Eyeblossom}}
* {{MC/Blocklink|Pink Petals}}
* {{BlockLink|Pink Petals}}
* {{MC/Blocklink|Sunflower}}
* {{BlockLink|Sunflower}}
* {{MC/Blocklink|Lilac}}
* {{BlockLink|Lilac}}
* {{MC/Blocklink|Rose Bush}}
* {{BlockLink|Rose Bush}}
* {{MC/Blocklink|Peony}}
* {{BlockLink|Peony}}
* {{MC/Blocklink|Brown Mushroom}}
* {{BlockLink|Brown Mushroom}}
* {{MC/Blocklink|Red Mushroom}}
* {{BlockLink|Red Mushroom}}
* {{MC/Blocklink|Brown Mushroom Block}}
* {{BlockLink|Brown Mushroom Block}}
* {{MC/Blocklink|Red Mushroom Block}}
* {{BlockLink|Red Mushroom Block}}
* {{MC/Blocklink|Mushroom Stem}}
* {{BlockLink|Mushroom Stem}}
* {{MC/Blocklink|Cactus}}
* {{BlockLink|Cactus}}
* {{MC/Blocklink|Sugar Cane}}
* {{BlockLink|Sugar Cane}}
* {{MC/Blocklink|Pumpkin}}
* {{BlockLink|Pumpkin}}
* {{MC/Blocklink|Melon}}
* {{BlockLink|Melon}}
* {{MC/Blocklink|Vines}}
* {{BlockLink|Vines}}
* {{MC/Blocklink|Lily Pad}}
* {{BlockLink|Lily Pad}}
* {{MC/Blocklink|Cocoa}}
* {{BlockLink|Cocoa}}
* {{MC/Blocklink|Bamboo}}
* {{BlockLink|Bamboo}}
* {{MC/Blocklink|Sweet Berry Bush}}
* {{BlockLink|Sweet Berry Bush}}
* {{MC/Blocklink|Infested Stone}}
* {{BlockLink|Infested Stone}}
* {{MC/Blocklink|Infested Deepslate}}
* {{BlockLink|Infested Deepslate}}
* {{MC/Blocklink|Terracotta}}
* {{BlockLink|Terracotta}}
* {{MC/Blocklink|Red Terracotta}}
* {{BlockLink|Red Terracotta}}
* {{MC/Blocklink|Orange Terracotta}}
* {{BlockLink|Orange Terracotta}}
* {{MC/Blocklink|Yellow Terracotta}}
* {{BlockLink|Yellow Terracotta}}
* {{MC/Blocklink|Brown Terracotta}}
* {{BlockLink|Brown Terracotta}}
* {{MC/Blocklink|White Terracotta}}
* {{BlockLink|White Terracotta}}
* {{MC/Blocklink|Light Gray Terracotta}}
* {{BlockLink|Light Gray Terracotta}}
* {{MC/Blocklink|Magma Block}}
* {{BlockLink|Magma Block}}
* {{MC/Blocklink|Kelp}}
* {{BlockLink|Kelp}}
* {{MC/Blocklink|Kelp Plant}}
* {{BlockLink|Kelp Plant}}
* {{MC/Blocklink|Seagrass}}
* {{BlockLink|Seagrass}}
* {{MC/Blocklink|Tall Seagrass}}
* {{BlockLink|Tall Seagrass}}
* {{MC/Blocklink|Sea Pickle}}
* {{BlockLink|Sea Pickle}}
* {{MC/Blocklink|Bubble Column}}
* {{BlockLink|Bubble Column}}
* {{MC/Blocklink|Tube Coral}}
* {{BlockLink|Tube Coral}}
* {{MC/Blocklink|Tube Coral Fan}}
* {{BlockLink|Tube Coral Fan}}
* {{MC/Blocklink|Tube Coral Block}}
* {{BlockLink|Tube Coral Block}}
* {{MC/Blocklink|Dead Tube Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Tube Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Tube Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Brain Coral}}
* {{BlockLink|Brain Coral}}
* {{MC/Blocklink|Brain Coral Fan}}
* {{BlockLink|Brain Coral Fan}}
* {{MC/Blocklink|Brain Coral Block}}
* {{BlockLink|Brain Coral Block}}
* {{MC/Blocklink|Dead Brain Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Brain Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Brain Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Bubble Coral}}
* {{BlockLink|Bubble Coral}}
* {{MC/Blocklink|Bubble Coral Fan}}
* {{BlockLink|Bubble Coral Fan}}
* {{MC/Blocklink|Bubble Coral Block}}
* {{BlockLink|Bubble Coral Block}}
* {{MC/Blocklink|Dead Bubble Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Bubble Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Bubble Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Fire Coral}}
* {{BlockLink|Fire Coral}}
* {{MC/Blocklink|Fire Coral Fan}}
* {{BlockLink|Fire Coral Fan}}
* {{MC/Blocklink|Fire Coral Block}}
* {{BlockLink|Fire Coral Block}}
* {{MC/Blocklink|Dead Fire Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Fire Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Fire Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Horn Coral}}
* {{BlockLink|Horn Coral}}
* {{MC/Blocklink|Horn Coral Fan}}
* {{BlockLink|Horn Coral Fan}}
* {{MC/Blocklink|Horn Coral Block}}
* {{BlockLink|Horn Coral Block}}
* {{MC/Blocklink|Dead Horn Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Horn Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Horn Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Bee Nest}}
* {{BlockLink|Bee Nest}}
* {{MC/Blocklink|Glow Lichen}}
* {{BlockLink|Glow Lichen}}
* {{MC/Blocklink|Cave Vines}}
* {{BlockLink|Cave Vines}}
* {{MC/Blocklink|Cave Vines Plant}}
* {{BlockLink|Cave Vines Plant}}
* {{MC/Blocklink|Azalea}}
* {{BlockLink|Azalea}}
* {{MC/Blocklink|Flowering Azalea}}
* {{BlockLink|Flowering Azalea}}
* {{MC/Blocklink|Small Dripleaf}}
* {{BlockLink|Small Dripleaf}}
* {{MC/Blocklink|Big Dripleaf}}
* {{BlockLink|Big Dripleaf}}
* {{MC/Blocklink|Big Dripleaf Stem}}
* {{BlockLink|Big Dripleaf Stem}}
* {{MC/Blocklink|Hanging Roots}}
* {{BlockLink|Hanging Roots}}
* {{MC/Blocklink|Pale Hanging Moss}}
* {{BlockLink|Pale Hanging Moss}}
* {{MC/Blocklink|Sculk}}
* {{BlockLink|Sculk}}
* {{MC/Blocklink|Sculk Sensor}}
* {{BlockLink|Sculk Sensor}}
* {{MC/Blocklink|Sculk Catalyst}}
* {{BlockLink|Sculk Catalyst}}
* {{MC/Blocklink|Sculk Shrieker}}
* {{BlockLink|Sculk Shrieker}}
* {{MC/Blocklink|Sculk Vein}}
* {{BlockLink|Sculk Vein}}
* {{MC/Blocklink|Bone Block}} <!-- Generates via fossils, which are features, not structures - thus generating without the "generate structure" option enabled !-->
* {{BlockLink|Bone Block}} <!-- Generates via fossils, which are features, not structures - thus generating without the "generate structure" option enabled !-->
* {{MC/Blocklink|Cobblestone}} <!-- This and the following generate via monster rooms, also features !-->
* {{BlockLink|Cobblestone}} <!-- This and the following generate via monster rooms, also features !-->
* {{MC/Blocklink|Mossy Cobblestone}}
* {{BlockLink|Mossy Cobblestone}}
* {{MC/Blocklink|Monster Spawner}}
* {{BlockLink|Monster Spawner}}
* {{MC/Blocklink|Creaking Heart}}
* {{BlockLink|Creaking Heart}}
* {{MC/Blocklink|Chest}}
* {{BlockLink|Chest}}
* {{MC/Blocklink|Suspicious Sand}} <!--  This and the following generate via desert wells, also features !-->
* {{BlockLink|Suspicious Sand}} <!--  This and the following generate via desert wells, also features !-->
* {{MC/Blocklink|Sandstone Slab}}
* {{BlockLink|Sandstone Slab}}
* {{MC/Blocklink|Sulfur}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Sulfur}}
* {{MC/Blocklink|Cinnabar}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Cinnabar}}
* {{MC/Blocklink|Potent Sulfur}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Potent Sulfur}}
* {{BlockLink|Brittle Ice}}{{upcoming|Fourth Drop 2026}}
* {{BlockLink|Ice Crystal}}{{upcoming|Fourth Drop 2026}}
* {{BlockLink|Icicle}}{{upcoming|Fourth Drop 2026}}
}}
}}


Line 359: Line 378:
"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation.
"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation.
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Air}}
* {{BlockLink|Air}}
* {{MC/Blocklink|Small Amethyst Bud}}
* {{BlockLink|Small Amethyst Bud}}
* {{MC/Blocklink|Medium Amethyst Bud}}
* {{BlockLink|Medium Amethyst Bud}}
* {{MC/Blocklink|Large Amethyst Bud}}
* {{BlockLink|Large Amethyst Bud}}
* {{MC/Blocklink|Amethyst Cluster}}
* {{BlockLink|Amethyst Cluster}}
* {{MC/Blocklink|Grass Block}}
* {{BlockLink|Grass Block}}
* {{MC/Blocklink|Dirt}}
* {{BlockLink|Dirt}}
* {{MC/Blocklink|Mycelium}}
* {{BlockLink|Mycelium}}
* {{MC/Blocklink|Water}}
* {{BlockLink|Water}}
* {{MC/Blocklink|Red Mushroom}}
* {{BlockLink|Red Mushroom}}
* {{MC/Blocklink|Brown Mushroom}}
* {{BlockLink|Brown Mushroom}}
* {{MC/Blocklink|Kelp}}
* {{BlockLink|Kelp}}
* {{MC/Blocklink|Kelp Plant}}
* {{BlockLink|Kelp Plant}}
* {{MC/Blocklink|Cave Vines}}
* {{BlockLink|Cave Vines}}
* {{MC/Blocklink|Cave Vines Plant}}
* {{BlockLink|Cave Vines Plant}}
* {{MC/Blocklink|Pointed Dripstone}}
* {{BlockLink|Pointed Dripstone}}
* {{MC/Blocklink|Cobblestone}}
* {{BlockLink|Cobblestone}}
* {{MC/Blocklink|Stone}}
* {{BlockLink|Stone}}
* {{MC/Blocklink|Obsidian}}
* {{BlockLink|Obsidian}}
* {{MC/Blocklink|Fire}}
* {{BlockLink|Fire}}
* {{MC/Blocklink|Snow}}
* {{BlockLink|Snow}}
* {{MC/Blocklink|Ice}}
* {{BlockLink|Ice}}
* {{MC/Blocklink|Cactus}}
* {{BlockLink|Cactus}}
* {{MC/Blocklink|Sugar Cane}}
* {{BlockLink|Sugar Cane}}
* {{MC/Blocklink|Vines}}
* {{BlockLink|Vines}}
}}
}}


Line 389: Line 408:
These blocks are created only with the "Generate Structures" option enabled.
These blocks are created only with the "Generate Structures" option enabled.
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Polished Granite}}
* {{BlockLink|Polished Granite}}
* {{MC/Blocklink|Polished Diorite}}
* {{BlockLink|Polished Diorite}}
* {{MC/Blocklink|Polished Andesite}}
* {{BlockLink|Polished Andesite}}
* {{MC/Blocklink|Polished Tuff}}
* {{BlockLink|Polished Tuff}}
* {{MC/Blocklink|Netherrack}}
* {{BlockLink|Netherrack}}
* {{MC/Blocklink|Soul Sand}}
* {{BlockLink|Soul Sand}}
* {{MC/Blocklink|Soul Fire}}
* {{BlockLink|Soul Fire}}
* {{MC/Blocklink|Oak Wood}}
* {{BlockLink|Oak Wood}}
* {{MC/Blocklink|Spruce Wood}}
* {{BlockLink|Spruce Wood}}
* {{MC/Blocklink|Acacia Wood}}
* {{BlockLink|Acacia Wood}}
* {{MC/Blocklink|Stripped Oak Log}}
* {{BlockLink|Stripped Oak Log}}
* {{MC/Blocklink|Stripped Spruce Log}}
* {{BlockLink|Stripped Spruce Log}}
* {{MC/Blocklink|Stripped Jungle Log}}{{only|BE|short=1}}
* {{BlockLink|Stripped Jungle Log}}{{only|BE|short=1}}
* {{MC/Blocklink|Stripped Acacia Log}}
* {{BlockLink|Stripped Acacia Log}}
* {{MC/Blocklink|Stripped Dark Oak Log}}{{only|BE|short=1}}
* {{BlockLink|Stripped Dark Oak Log}}{{only|BE|short=1}}
* {{MC/Blocklink|Stripped Oak Wood}}
* {{BlockLink|Stripped Oak Wood}}
* {{MC/Blocklink|Stripped Spruce Wood}}
* {{BlockLink|Stripped Spruce Wood}}
* {{MC/Blocklink|Oak Planks}}
* {{BlockLink|Oak Planks}}
* {{MC/Blocklink|Spruce Planks}}
* {{BlockLink|Spruce Planks}}
* {{MC/Blocklink|Birch Planks}}
* {{BlockLink|Birch Planks}}
* {{MC/Blocklink|Jungle Planks}}
* {{BlockLink|Jungle Planks}}
* {{MC/Blocklink|Acacia Planks}}
* {{BlockLink|Acacia Planks}}
* {{MC/Blocklink|Dark Oak Planks}}
* {{BlockLink|Dark Oak Planks}}
* {{MC/Blocklink|Acacia Sapling}}
* {{BlockLink|Acacia Sapling}}
* {{MC/Blocklink|Dark Oak Sapling}}
* {{BlockLink|Dark Oak Sapling}}
* {{MC/Blocklink|Chiseled Sandstone}}
* {{BlockLink|Chiseled Sandstone}}
* {{MC/Blocklink|Cut Sandstone}}
* {{BlockLink|Cut Sandstone}}
* {{MC/Blocklink|Smooth Stone}}
* {{BlockLink|Smooth Stone}}
* {{MC/Blocklink|Smooth Sandstone}}
* {{BlockLink|Smooth Sandstone}}
* {{MC/Blocklink|White Wool}}
* {{BlockLink|White Wool}}
* {{MC/Blocklink|Red Wool}}
* {{BlockLink|Red Wool}}
* {{MC/Blocklink|Orange Wool}}
* {{BlockLink|Orange Wool}}
* {{MC/Blocklink|Light Blue Wool}}
* {{BlockLink|Light Blue Wool}}
* {{MC/Blocklink|Yellow Wool}}
* {{BlockLink|Yellow Wool}}
* {{MC/Blocklink|Lime Wool}}
* {{BlockLink|Lime Wool}}
* {{MC/Blocklink|Gray Wool}}
* {{BlockLink|Gray Wool}}
* {{MC/Blocklink|Light Gray Wool}}
* {{BlockLink|Light Gray Wool}}
* {{MC/Blocklink|Cyan Wool}}
* {{BlockLink|Cyan Wool}}
* {{MC/Blocklink|Blue Wool}}
* {{BlockLink|Blue Wool}}
* {{MC/Blocklink|Brown Wool}}
* {{BlockLink|Brown Wool}}
* {{MC/Blocklink|Green Wool}}
* {{BlockLink|Green Wool}}
* {{MC/Blocklink|Black Wool}}
* {{BlockLink|Black Wool}}
* {{MC/Blocklink|White Carpet}}
* {{BlockLink|White Wool Stairs}}
* {{MC/Blocklink|Orange Carpet}}
* {{BlockLink|White Carpet}}
* {{MC/Blocklink|Magenta Carpet}}
* {{BlockLink|Orange Carpet}}
* {{MC/Blocklink|Gray Carpet}}
* {{BlockLink|Magenta Carpet}}
* {{MC/Blocklink|Light Blue Carpet}}
* {{BlockLink|Gray Carpet}}
* {{MC/Blocklink|Yellow Carpet}}
* {{BlockLink|Light Blue Carpet}}
* {{MC/Blocklink|Lime Carpet}}
* {{BlockLink|Yellow Carpet}}
* {{MC/Blocklink|Pink Carpet}}
* {{BlockLink|Lime Carpet}}
* {{MC/Blocklink|Light Gray Carpet}}
* {{BlockLink|Pink Carpet}}
* {{MC/Blocklink|Cyan Carpet}}
* {{BlockLink|Light Gray Carpet}}
* {{MC/Blocklink|Purple Carpet}}
* {{BlockLink|Cyan Carpet}}
* {{MC/Blocklink|Blue Carpet}}
* {{BlockLink|Purple Carpet}}
* {{MC/Blocklink|Brown Carpet}}
* {{BlockLink|Blue Carpet}}
* {{MC/Blocklink|Green Carpet}}
* {{BlockLink|Brown Carpet}}
* {{MC/Blocklink|Red Carpet}}
* {{BlockLink|Green Carpet}}
* {{MC/Blocklink|Black Carpet}}
* {{BlockLink|Red Carpet}}
* {{MC/Blocklink|Bricks}}
* {{BlockLink|Black Carpet}}
* {{MC/Blocklink|Iron Chain}}
* {{BlockLink|Bricks}}
* {{MC/Blocklink|Torch}}
* {{BlockLink|Iron Chain}}
* {{MC/Blocklink|Lantern}}
* {{BlockLink|Torch}}
* {{MC/Blocklink|Soul Lantern}}
* {{BlockLink|Lantern}}
* {{MC/Blocklink|Candle}}
* {{BlockLink|Soul Lantern}}
* {{MC/Blocklink|White Candle}}
* {{BlockLink|Candle}}
* {{MC/Blocklink|Brown Candle}}
* {{BlockLink|White Candle}}
* {{MC/Blocklink|Green Candle}}
* {{BlockLink|Brown Candle}}
* {{MC/Blocklink|Purple Candle}}
* {{BlockLink|Green Candle}}
* {{MC/Blocklink|Red Candle}}
* {{BlockLink|Purple Candle}}
* {{MC/Blocklink|Block of Coal}}
* {{BlockLink|Red Candle}}
* {{MC/Blocklink|Block of Copper}}
* {{BlockLink|Block of Coal}}
* {{MC/Blocklink|Oxidized Cut Copper}}
* {{BlockLink|Block of Copper}}
* {{MC/Blocklink|Waxed Chiseled Copper}}
* {{BlockLink|Oxidized Cut Copper}}
* {{MC/Blocklink|Waxed Block of Copper}}
* {{BlockLink|Waxed Chiseled Copper}}
* {{MC/Blocklink|Waxed Copper Grate}}
* {{BlockLink|Waxed Block of Copper}}
* {{MC/Blocklink|Waxed Cut Copper}}
* {{BlockLink|Waxed Copper Grate}}
* {{MC/Blocklink|Waxed Oxidized Chiseled Copper}}
* {{BlockLink|Waxed Cut Copper}}
* {{MC/Blocklink|Waxed Oxidized Copper}}
* {{BlockLink|Waxed Oxidized Chiseled Copper}}
* {{MC/Blocklink|Waxed Oxidized Copper Grate}}
* {{BlockLink|Waxed Oxidized Copper}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper}}
* {{BlockLink|Waxed Oxidized Copper Grate}}
* {{MC/Blocklink|Block of Lapis Lazuli}}
* {{BlockLink|Waxed Oxidized Cut Copper}}
* {{MC/Blocklink|Block of Gold}}
* {{BlockLink|Block of Lapis Lazuli}}
* {{MC/Blocklink|Block of Diamond}}
* {{BlockLink|Block of Gold}}
* {{MC/Blocklink|Crying Obsidian}}
* {{BlockLink|Block of Diamond}}
* {{MC/Blocklink|Trapped Chest}}
* {{BlockLink|Crying Obsidian}}
* {{MC/Blocklink|Furnace}}
* {{BlockLink|Trapped Chest}}
* {{MC/Blocklink|Crafting Table}}
* {{BlockLink|Furnace}}
* {{MC/Blocklink|Farmland}}
* {{BlockLink|Crafting Table}}
* {{MC/Blocklink|Ladder}}
* {{BlockLink|Farmland}}
* {{MC/Blocklink|Bookshelf}}
* {{BlockLink|Ladder}}
* {{MC/Blocklink|Cobweb}}
* {{BlockLink|Bookshelf}}
* {{MC/Blocklink|Melon Stem}}
* {{BlockLink|Cobweb}}
* {{MC/Blocklink|Carved Pumpkin}}
* {{BlockLink|Melon Stem}}
* {{MC/Blocklink|Jack o'Lantern}}
* {{BlockLink|Carved Pumpkin}}
* {{MC/Blocklink|Pumpkin Stem}}
* {{BlockLink|Jack o'Lantern}}
* {{MC/Blocklink|Rail}}
* {{BlockLink|Pumpkin Stem}}
* {{MC/Blocklink|Lever}}
* {{BlockLink|Rail}}
* {{MC/Blocklink|Stone Button}}
* {{BlockLink|Lever}}
* {{MC/Blocklink|Oak Button}}
* {{BlockLink|Stone Button}}
* {{MC/Blocklink|Jungle Button}}
* {{BlockLink|Oak Button}}
* {{MC/Blocklink|Stone Pressure Plate}}
* {{BlockLink|Jungle Button}}
* {{MC/Blocklink|Oak Pressure Plate}}
* {{BlockLink|Stone Pressure Plate}}
* {{MC/Blocklink|Spruce Pressure Plate|}}
* {{BlockLink|Oak Pressure Plate}}
* {{MC/Blocklink|Acacia Pressure Plate}}
* {{BlockLink|Spruce Pressure Plate|}}
* {{MC/Blocklink|Oak Fence}}
* {{BlockLink|Acacia Pressure Plate}}
* {{MC/Blocklink|Spruce Fence}}
* {{BlockLink|Oak Fence}}
* {{MC/Blocklink|Jungle Fence}}
* {{BlockLink|Spruce Fence}}
* {{MC/Blocklink|Acacia Fence}}
* {{BlockLink|Jungle Fence}}
* {{MC/Blocklink|Dark Oak Fence}}
* {{BlockLink|Acacia Fence}}
* {{MC/Blocklink|Oak Fence Gate}}
* {{BlockLink|Dark Oak Fence}}
* {{MC/Blocklink|Spruce Fence Gate}}
* {{BlockLink|Cherry Fence}}
* {{MC/Blocklink|Jungle Fence Gate}}
* {{BlockLink|Pale Oak Fence}}
* {{MC/Blocklink|Acacia Fence Gate}}
* {{BlockLink|Poplar Fence}}
* {{MC/Blocklink|Dark Oak Fence Gate}}
* {{BlockLink|Bamboo Fence}}
* {{MC/Blocklink|Oak Trapdoor}}
* {{BlockLink|Oak Fence Gate}}
* {{MC/Blocklink|Spruce Trapdoor}}
* {{BlockLink|Spruce Fence Gate}}
* {{MC/Blocklink|Jungle Trapdoor}}
* {{BlockLink|Jungle Fence Gate}}
* {{MC/Blocklink|Acacia Trapdoor}}{{only|BE|short=1}}
* {{BlockLink|Acacia Fence Gate}}
* {{MC/Blocklink|Dark Oak Trapdoor}}
* {{BlockLink|Dark Oak Fence Gate}}
* {{MC/Blocklink|Iron Trapdoor}}
* {{BlockLink|Oak Trapdoor}}
* {{MC/Blocklink|Waxed Oxidized Copper Trapdoor}}
* {{BlockLink|Spruce Trapdoor}}
* {{MC/Blocklink|Oxidized Copper Trapdoor}}
* {{BlockLink|Jungle Trapdoor}}
* {{MC/Blocklink|Brick Wall}}
* {{BlockLink|Acacia Trapdoor}}{{only|BE|short=1}}
* {{MC/Blocklink|Cobblestone Wall}}
* {{BlockLink|Dark Oak Trapdoor}}
* {{MC/Blocklink|Diorite Wall}}
* {{BlockLink|Iron Trapdoor}}
* {{MC/Blocklink|Granite Wall}}
* {{BlockLink|Waxed Oxidized Copper Trapdoor}}
* {{MC/Blocklink|Sandstone Wall}}
* {{BlockLink|Oxidized Copper Trapdoor}}
* {{MC/Blocklink|Cobbled Deepslate Wall}}
* {{BlockLink|Brick Wall}}
* {{MC/Blocklink|Polished Deepslate Wall}}
* {{BlockLink|Cobblestone Wall}}
* {{MC/Blocklink|Deepslate Brick Wall}}
* {{BlockLink|Diorite Wall}}
* {{MC/Blocklink|Deepslate Tile Wall}}
* {{BlockLink|Granite Wall}}
* {{MC/Blocklink|Iron Bars}}
* {{BlockLink|Sandstone Wall}}
* {{MC/Blocklink|Glass}}
* {{BlockLink|Cobbled Deepslate Wall}}
* {{MC/Blocklink|White Stained Glass}}
* {{BlockLink|Polished Deepslate Wall}}
* {{MC/Blocklink|Light Gray Stained Glass}}
* {{BlockLink|Deepslate Brick Wall}}
* {{MC/Blocklink|Black Stained Glass}}
* {{BlockLink|Deepslate Tile Wall}}
* {{MC/Blocklink|Glass Pane}}
* {{BlockLink|Iron Bars}}
* {{MC/Blocklink|Brown Stained Glass Pane}}
* {{BlockLink|Glass}}
* {{MC/Blocklink|White Stained Glass Pane}}
* {{BlockLink|White Stained Glass}}
* {{MC/Blocklink|Orange Stained Glass Pane}}
* {{BlockLink|Light Gray Stained Glass}}
* {{MC/Blocklink|Yellow Stained Glass Pane}}
* {{BlockLink|Black Stained Glass}}
* {{MC/Blocklink|Stone Bricks}}
* {{BlockLink|Glass Pane}}
* {{MC/Blocklink|Cracked Stone Bricks}}
* {{BlockLink|Brown Stained Glass Pane}}
* {{MC/Blocklink|Mossy Stone Bricks}}
* {{BlockLink|White Stained Glass Pane}}
* {{MC/Blocklink|Chiseled Stone Bricks}}
* {{BlockLink|Orange Stained Glass Pane}}
* {{MC/Blocklink|Infested Stone Bricks}}
* {{BlockLink|Yellow Stained Glass Pane}}
* {{MC/Blocklink|Infested Mossy Stone Bricks}}
* {{BlockLink|Stone Bricks}}
* {{MC/Blocklink|Infested Chiseled Stone Bricks}}
* {{BlockLink|Cracked Stone Bricks}}
* {{MC/Blocklink|Infested Cobblestone}}
* {{BlockLink|Mossy Stone Bricks}}
* {{MC/Blocklink|Cauldron}}
* {{BlockLink|Chiseled Stone Bricks}}
* {{MC/Blocklink|Brewing Stand}}
* {{BlockLink|Infested Stone Bricks}}
* {{MC/Blocklink|End Portal Frame}}
* {{BlockLink|Infested Mossy Stone Bricks}}
* {{MC/Blocklink|End Portal}}
* {{BlockLink|Infested Chiseled Stone Bricks}}
* {{MC/Blocklink|Decorated Pot}}
* {{BlockLink|Infested Cobblestone}}
* {{MC/Blocklink|Flower Pot}}
* {{BlockLink|Cauldron}}
* {{MC/Blocklink|Potted Dandelion}}
* {{BlockLink|Brewing Stand}}
* {{MC/Blocklink|Potted Poppy}}
* {{BlockLink|End Portal Frame}}
* {{MC/Blocklink|Potted Blue Orchid}}
* {{BlockLink|End Portal}}
* {{MC/Blocklink|Potted Allium}}
* {{BlockLink|Decorated Pot}}
* {{MC/Blocklink|Potted Azure Bluet}}
* {{BlockLink|Flower Pot}}
* {{MC/Blocklink|Potted Red Tulip}}
* {{BlockLink|Potted Dandelion}}
* {{MC/Blocklink|Potted White Tulip}}
* {{BlockLink|Potted Poppy}}
* {{MC/Blocklink|Potted Oxeye Daisy}}
* {{BlockLink|Potted Blue Orchid}}
* {{MC/Blocklink|Potted Dead Bush}}
* {{BlockLink|Potted Allium}}
* {{MC/Blocklink|Potted Spruce Sapling}}
* {{BlockLink|Potted Azure Bluet}}
* {{MC/Blocklink|Potted Birch Sapling}}
* {{BlockLink|Potted Red Tulip}}
* {{MC/Blocklink|Potted Red Mushroom}}
* {{BlockLink|Potted White Tulip}}
* {{MC/Blocklink|Potted Cactus}}
* {{BlockLink|Potted Oxeye Daisy}}
* {{MC/Blocklink|Damaged Anvil}}
* {{BlockLink|Potted Dead Bush}}
* {{MC/Blocklink|Hay Bale}}
* {{BlockLink|Potted Spruce Sapling}}
* {{MC/Blocklink|Light Blue Terracotta}}
* {{BlockLink|Potted Birch Sapling}}
* {{MC/Blocklink|Lime Terracotta}}
* {{BlockLink|Potted Red Mushroom}}
* {{MC/Blocklink|Gray Terracotta}}
* {{BlockLink|Potted Cactus}}
* {{MC/Blocklink|Cyan Terracotta}}
* {{BlockLink|Damaged Anvil}}
* {{MC/Blocklink|Blue Terracotta}}
* {{BlockLink|Hay Bale}}
* {{MC/Blocklink|Prismarine}}
* {{BlockLink|Light Blue Terracotta}}
* {{MC/Blocklink|Prismarine Bricks}}
* {{BlockLink|Lime Terracotta}}
* {{MC/Blocklink|Dark Prismarine}}
* {{BlockLink|Gray Terracotta}}
* {{MC/Blocklink|Sea Lantern}}
* {{BlockLink|Cyan Terracotta}}
* {{MC/Blocklink|Wet Sponge}}
* {{BlockLink|Blue Terracotta}}
* {{MC/Blocklink|Dirt Path}}
* {{BlockLink|Prismarine}}
* {{MC/Blocklink|Ominous Wall Banner}}
* {{BlockLink|Prismarine Bricks}}
* {{MC/Blocklink|Gray Wall Banner}}
* {{BlockLink|Dark Prismarine}}
* [[File:Master Bedroom Banner.png|16px]] Light Gray Wall Banner
* {{BlockLink|Sea Lantern}}
* {{MC/Blocklink|Brown Wall Banner}}
* {{BlockLink|Wet Sponge}}
* {{MC/Blocklink|Black Wall Banner}}
* {{BlockLink|Dirt Path}}
* {{MC/Blocklink|White Glazed Terracotta}}
* {{BlockLink|Ominous Wall Banner}}
* {{MC/Blocklink|Orange Glazed Terracotta}}
* {{BlockLink|Gray Wall Banner}}
* {{MC/Blocklink|Light Blue Glazed Terracotta}}
* [[File:Master Bedroom Banner.png|16px]] [[Minecraft:Light Gray Wall Banner]]
* {{MC/Blocklink|Yellow Glazed Terracotta}}
* {{BlockLink|Brown Wall Banner}}
* {{MC/Blocklink|Lime Glazed Terracotta}}
* {{BlockLink|Black Wall Banner}}
* {{MC/Blocklink|Light Gray Glazed Terracotta}}
* {{BlockLink|White Glazed Terracotta}}
* {{MC/Blocklink|Cyan Glazed Terracotta}}
* {{BlockLink|Orange Glazed Terracotta}}
* {{MC/Blocklink|Purple Glazed Terracotta}}
* {{BlockLink|Light Blue Glazed Terracotta}}
* {{MC/Blocklink|Red Glazed Terracotta}}
* {{BlockLink|Yellow Glazed Terracotta}}
* {{MC/Blocklink|Black Glazed Terracotta}}
* {{BlockLink|Lime Glazed Terracotta}}
* {{MC/Blocklink|Iron Door}}
* {{BlockLink|Light Gray Glazed Terracotta}}
* {{MC/Blocklink|Waxed Copper Door}}
* {{BlockLink|Cyan Glazed Terracotta}}
* {{MC/Blocklink|Waxed Oxidized Copper Door}}
* {{BlockLink|Purple Glazed Terracotta}}
* {{MC/Blocklink|Oak Door}}
* {{BlockLink|Red Glazed Terracotta}}
* {{MC/Blocklink|Spruce Door}}
* {{BlockLink|Black Glazed Terracotta}}
* {{MC/Blocklink|Jungle Door}}
* {{BlockLink|Iron Door}}
* {{MC/Blocklink|Acacia Door}}
* {{BlockLink|Waxed Copper Door}}
* {{MC/Blocklink|Dark Oak Door}}
* {{BlockLink|Waxed Oxidized Copper Door}}
* {{MC/Blocklink|Oak Wall Sign}}
* {{BlockLink|Oak Door}}
* {{MC/Blocklink|Spruce Wall Sign}}
* {{BlockLink|Spruce Door}}
* {{MC/Blocklink|Waxed Cut Copper Stairs}}
* {{BlockLink|Jungle Door}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper Stairs}}
* {{BlockLink|Acacia Door}}
* {{MC/Blocklink|Oak Stairs}}
* {{BlockLink|Dark Oak Door}}
* {{MC/Blocklink|Birch Stairs}}
* {{BlockLink|Oak Wall Sign}}
* {{MC/Blocklink|Spruce Stairs}}
* {{BlockLink|Spruce Wall Sign}}
* {{MC/Blocklink|Jungle Stairs}}
* {{BlockLink|Waxed Cut Copper Stairs}}
* {{MC/Blocklink|Acacia Stairs}}
* {{BlockLink|Waxed Oxidized Cut Copper Stairs}}
* {{MC/Blocklink|Dark Oak Stairs}}
* {{BlockLink|Oak Stairs}}
* {{MC/Blocklink|Diorite Stairs}}
* {{BlockLink|Birch Stairs}}
* {{MC/Blocklink|Granite Stairs}}
* {{BlockLink|Spruce Stairs}}
* {{MC/Blocklink|Sandstone Stairs}}
* {{BlockLink|Jungle Stairs}}
* {{MC/Blocklink|Smooth Sandstone Stairs}}
* {{BlockLink|Acacia Stairs}}
* {{MC/Blocklink|Cobblestone Stairs}}
* {{BlockLink|Dark Oak Stairs}}
* {{MC/Blocklink|Mossy Cobblestone Stairs}}
* {{BlockLink|Diorite Stairs}}
* {{MC/Blocklink|Stone Brick Stairs}}
* {{BlockLink|Granite Stairs}}
* {{MC/Blocklink|Mossy Stone Brick Stairs}}
* {{BlockLink|Sandstone Stairs}}
* {{MC/Blocklink|Cobbled Deepslate Stairs}}
* {{BlockLink|Smooth Sandstone Stairs}}
* {{MC/Blocklink|Polished Deepslate Stairs}}
* {{BlockLink|Cobblestone Stairs}}
* {{MC/Blocklink|Deepslate Brick Stairs}}
* {{BlockLink|Mossy Cobblestone Stairs}}
* {{MC/Blocklink|Deepslate Tile Stairs}}
* {{BlockLink|Stone Brick Stairs}}
* {{MC/Blocklink|Brick Stairs}}
* {{BlockLink|Mossy Stone Brick Stairs}}
* {{MC/Blocklink|Mud Brick Stairs}}
* {{BlockLink|Cobbled Deepslate Stairs}}
* {{MC/Blocklink|Oak Slab}}
* {{BlockLink|Polished Deepslate Stairs}}
* {{MC/Blocklink|Spruce Slab}}
* {{BlockLink|Deepslate Brick Stairs}}
* {{MC/Blocklink|Jungle Slab}}
* {{BlockLink|Deepslate Tile Stairs}}
* {{MC/Blocklink|Acacia Slab}}
* {{BlockLink|Brick Stairs}}
* {{MC/Blocklink|Dark Oak Slab}}
* {{BlockLink|Mud Brick Stairs}}
* {{MC/Blocklink|Stone Slab}}
* {{BlockLink|Oak Slab}}
* {{MC/Blocklink|Smooth Sandstone Slab}}
* {{BlockLink|Spruce Slab}}
* {{MC/Blocklink|Cobblestone Slab}}
* {{BlockLink|Jungle Slab}}
* {{MC/Blocklink|Mossy Cobblestone Slab}}
* {{BlockLink|Acacia Slab}}
* {{MC/Blocklink|Smooth Stone Slab}}
* {{BlockLink|Dark Oak Slab}}
* {{MC/Blocklink|Stone Brick Slab}}
* {{BlockLink|Stone Slab}}
* {{MC/Blocklink|Polished Tuff Slab}}
* {{BlockLink|Smooth Sandstone Slab}}
* {{MC/Blocklink|Mossy Stone Brick Slab}}
* {{BlockLink|Cobblestone Slab}}
* {{MC/Blocklink|Cobbled Deepslate Slab}}
* {{BlockLink|Mossy Cobblestone Slab}}
* {{MC/Blocklink|Polished Deepslate Slab}}
* {{BlockLink|Smooth Stone Slab}}
* {{MC/Blocklink|Deepslate Brick Slab}}
* {{BlockLink|Stone Brick Slab}}
* {{MC/Blocklink|Deepslate Tile Slab}}
* {{BlockLink|Polished Tuff Slab}}
* {{MC/Blocklink|Brick Slab}}
* {{BlockLink|Mossy Stone Brick Slab}}
* {{MC/Blocklink|Mud Brick Slab}}
* {{BlockLink|Cobbled Deepslate Slab}}
* {{MC/Blocklink|Waxed Cut Copper Slab}}
* {{BlockLink|Polished Deepslate Slab}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper Slab}}
* {{BlockLink|Deepslate Brick Slab}}
* {{MC/Blocklink|Tripwire Hook}}
* {{BlockLink|Deepslate Tile Slab}}
* {{MC/Blocklink|Tripwire}}
* {{BlockLink|Brick Slab}}
* {{MC/Blocklink|Redstone Dust}}
* {{BlockLink|Mud Brick Slab}}
* {{MC/Blocklink|Redstone Repeater}}
* {{BlockLink|Waxed Cut Copper Slab}}
* {{MC/Blocklink|Redstone Comparator}}
* {{BlockLink|Waxed Oxidized Cut Copper Slab}}
* {{MC/Blocklink|Redstone Torch}}
* {{BlockLink|Tripwire Hook}}
* {{MC/Blocklink|Block of Redstone}}
* {{BlockLink|Tripwire}}
* {{MC/Blocklink|Sticky Piston}}
* {{BlockLink|Redstone Dust}}
* {{MC/Blocklink|Dispenser}}
* {{BlockLink|Redstone Repeater}}
* {{MC/Blocklink|Hopper}}
* {{BlockLink|Redstone Comparator}}
* {{MC/Blocklink|TNT}}
* {{BlockLink|Redstone Torch}}
* {{MC/Blocklink|Target}}
* {{BlockLink|Block of Redstone}}
* {{MC/Blocklink|Note Block}}
* {{BlockLink|Sticky Piston}}
* {{MC/Blocklink|Redstone Lamp}}
* {{BlockLink|Dispenser}}
* {{MC/Blocklink|Waxed Copper Bulb}}
* {{BlockLink|Hopper}}
* {{MC/Blocklink|Wheat}}
* {{BlockLink|TNT}}
* {{MC/Blocklink|Carrots}}
* {{BlockLink|Target}}
* {{MC/Blocklink|Potatoes}}
* {{BlockLink|Note Block}}
* {{MC/Blocklink|Beetroots}}
* {{BlockLink|Redstone Lamp}}
* {{MC/Blocklink|White Bed}}
* {{BlockLink|Waxed Copper Bulb}}
* {{MC/Blocklink|Brown Bed}}
* {{BlockLink|Oxidized Copper Lantern}}
* {{MC/Blocklink|Orange Bed}}
* {{BlockLink|Wheat}}
* {{MC/Blocklink|Yellow Bed}}
* {{BlockLink|Carrots}}
* {{MC/Blocklink|Cyan Bed}}
* {{BlockLink|Potatoes}}
* {{MC/Blocklink|Purple Bed}}
* {{BlockLink|Beetroots}}
* {{MC/Blocklink|Magenta Bed}}
* {{BlockLink|White Bed}}
* {{MC/Blocklink|Blue Bed}}
* {{BlockLink|Brown Bed}}
* {{MC/Blocklink|Green Bed}}
* {{BlockLink|Orange Bed}}
* {{MC/Blocklink|Red Bed}}
* {{BlockLink|Yellow Bed}}
* {{MC/Blocklink|Trial Spawner}}
* {{BlockLink|Cyan Bed}}
* {{MC/Blocklink|Vault}}
* {{BlockLink|Purple Bed}}
* {{MC/Blocklink|Bell}}
* {{BlockLink|Magenta Bed}}
* {{MC/Blocklink|Loom}}
* {{BlockLink|Blue Bed}}
* {{MC/Blocklink|Campfire}}
* {{BlockLink|Green Bed}}
* {{MC/Blocklink|Barrel}}
* {{BlockLink|Red Bed}}
* {{MC/Blocklink|Lectern}}
* {{BlockLink|Trial Spawner}}
* {{MC/Blocklink|Blast Furnace}}
* {{BlockLink|Vault}}
* {{MC/Blocklink|Smoker}}
* {{BlockLink|Bell}}
* {{MC/Blocklink|Cartography Table}}
* {{BlockLink|Loom}}
* {{MC/Blocklink|Composter}}
* {{BlockLink|Campfire}}
* {{MC/Blocklink|Stonecutter}}
* {{BlockLink|Barrel}}
* {{MC/Blocklink|Grindstone}}
* {{BlockLink|Oxidized Copper Chest}}
* {{MC/Blocklink|Smithing Table}}
* {{BlockLink|Oxidized Copper Golem Statue}}
* {{MC/Blocklink|Fletching Table}}
* {{BlockLink|Lectern}}
* {{MC/Blocklink|Skeleton Skull}}
* {{BlockLink|Blast Furnace}}
* {{MC/Blocklink|Tuff Bricks}}
* {{BlockLink|Smoker}}
* {{MC/Blocklink|Chiseled Tuff}}
* {{BlockLink|Cartography Table}}
* {{MC/Blocklink|Chiseled Tuff Bricks}}
* {{BlockLink|Composter}}
* {{MC/Blocklink|Cobbled Deepslate}}
* {{BlockLink|Stonecutter}}
* {{MC/Blocklink|Reinforced Deepslate}}
* {{BlockLink|Grindstone}}
* {{MC/Blocklink|Chiseled Deepslate}}
* {{BlockLink|Smithing Table}}
* {{MC/Blocklink|Deepslate Bricks}}
* {{BlockLink|Fletching Table}}
* {{MC/Blocklink|Cracked Deepslate Bricks}}
* {{BlockLink|Skeleton Skull}}
* {{MC/Blocklink|Deepslate Tiles}}
* {{BlockLink|Tuff Bricks}}
* {{MC/Blocklink|Cracked Deepslate Tiles}}
* {{BlockLink|Chiseled Tuff}}
* {{MC/Blocklink|Polished Deepslate}}
* {{BlockLink|Chiseled Tuff Bricks}}
* {{MC/Blocklink|Polished Basalt}}
* {{BlockLink|Cobbled Deepslate}}
* {{MC/Blocklink|Mud Bricks}}
* {{BlockLink|Reinforced Deepslate}}
* {{MC/Blocklink|White Concrete}}
* {{BlockLink|Chiseled Deepslate}}
* {{MC/Blocklink|Cyan Concrete}}
* {{BlockLink|Deepslate Bricks}}
* {{MC/Blocklink|Red Concrete}}
* {{BlockLink|Cracked Deepslate Bricks}}
* {{MC/Blocklink|Packed Mud}}
* {{BlockLink|Deepslate Tiles}}
* {{MC/Blocklink|Suspicious Gravel}}
* {{BlockLink|Cracked Deepslate Tiles}}
* {{BlockLink|Polished Deepslate}}
* {{BlockLink|Polished Basalt}}
* {{BlockLink|Mud Bricks}}
* {{BlockLink|White Concrete}}
* {{BlockLink|Cyan Concrete}}
* {{BlockLink|Red Concrete}}
* {{BlockLink|Packed Mud}}
* {{BlockLink|Suspicious Gravel}}
}}
}}


Line 708: Line 735:
| edition = java
| edition = java
| shownumericids = y
| shownumericids = y
| displayname =Overworld
| displayname = Overworld
| spritetype = env
| spritetype = env
| nameid = overworld
| nameid = overworld
| id = 0
| id = 0{{verify|Are numeric dimension IDs still used, or did 26.1 snapshot 6 get rid of them once and for all? Or did a different version?}}
| foot = 1
| foot = 1
}}
=== Dimension type definition ===
{{wip|section=1|To be converted to standard JSON tree view - see [[Minecraft:Forum:Include enchantment, biome and dimension definitions in the Data values section]] for project info}}
{{collapse|title=Press "show" to display json contents|content=
<syntaxhighlight lang="json">
{
  "ambient_light": 0.0,
  "attributes": {
    "minecraft:audio/ambient_sounds": {
      "mood": {
        "block_search_extent": 8,
        "offset": 2.0,
        "sound": "minecraft:ambient.cave",
        "tick_delay": 6000
      }
    },
    "minecraft:audio/background_music": {
      "creative": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.creative"
      },
      "default": {
        "max_delay": 24000,
        "min_delay": 12000,
        "sound": "minecraft:music.game"
      }
    },
    "minecraft:gameplay/bed_rule": {
      "can_set_spawn": "always",
      "can_sleep": "when_dark",
      "error_message": {
        "translate": "block.minecraft.bed.no_sleep"
      }
    },
    "minecraft:gameplay/nether_portal_spawns_piglin": true,
    "minecraft:gameplay/respawn_anchor_works": false,
    "minecraft:gameplay/straw_bed_rule": {
      "can_set_spawn": "never",
      "can_sleep": "when_dark",
      "destroy_on_leave": true,
      "error_message": {
        "translate": "block.minecraft.bed.no_sleep"
      }
    },
    "minecraft:visual/ambient_light_color": "#0a0a0a",
    "minecraft:visual/cloud_color": "#ccffffff",
    "minecraft:visual/cloud_height": 192.33,
    "minecraft:visual/fog_color": "#c0d8ff",
    "minecraft:visual/sky_color": "#78a7ff"
  },
  "coordinate_scale": 1.0,
  "default_clock": "minecraft:overworld",
  "has_ceiling": false,
  "has_ender_dragon_fight": false,
  "has_skylight": true,
  "height": 384,
  "infiniburn": "#minecraft:infiniburn_overworld",
  "logical_height": 384,
  "min_y": -64,
  "monster_spawn_block_light_limit": 0,
  "monster_spawn_light_level": {
    "type": "minecraft:uniform",
    "max_inclusive": 7,
    "min_inclusive": 0
  },
  "timelines": "#minecraft:in_overworld"
}
</syntaxhighlight>
}}
}}


=== Folder ===
=== Folder ===
{{MC/In|je}}, information on the Overworld is stored in the <code>region</code> folder of the <code>.minecraft/saves/worldname</code> directory, with "worldname" being the name of the player's world.
{{IN|je}}, information on the Overworld is stored in the <code>region</code> folder of the <code>[[Minecraft:.minecraft]]/saves/''<world name''></code> directory.


Deleting the <code>region</code> folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.
Deleting the <code>region</code> folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.


== Achievements ==
== Achievements ==
{{MC/Main|Achievements}}
{{Main|Achievements}}
Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the Nether or the End at all.
Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the [[Minecraft:Nether]] or the [[Minecraft:End]] at all.
{{MC/Load achievements|Adventuring Time;Treasure Hunter;Let It Go!;Atlantis?;Sail the 7 Seas;Ahoy!;Me Gold!;Echolocation}}
{{load achievements|Adventuring Time;Treasure Hunter;Let It Go!;Atlantis?;Sail the 7 Seas;Ahoy!;Me Gold!;Echolocation}}


== Advancements ==
== Advancements ==
{{MC/Main|Advancements}}
{{Main|Advancements}}
{{MC/Load advancements|Eye Spy;Subspace Bubble;Uneasy Alliance;Feels like home;Surge Protector;Sweet Dreams;Star Trader;Adventuring Time;Sound of Music;Very Very Frightening}}
{{load advancements|Eye Spy;Subspace Bubble;Uneasy Alliance;Feels like home;Surge Protector;Sweet Dreams;Star Trader;Adventuring Time;Sound of Music;Very Very Frightening}}


== History ==
== History ==
{{MC/Main|History of world generation}}
{{main|World generation/History}}
{{MC/Missing information|Information about Bedrock Edition and new versions of Java Edition}}
{{missing information|Information about Bedrock Edition and new versions of Java Edition}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java pre-classic}}
|{{HistoryLine|java pre-classic}}
|{{MC/HistoryLine||Cave game tech test|link=Cave game tech test|The map is originally finite, with randomly-generated terrain.}}
|{{HistoryLine||Cave game tech test|link=Cave game tech test|The map is originally finite, with randomly-generated terrain.}}
|{{MC/HistoryLine||rd-132211|The map terrain is changed to be completely flat.}}
|{{HistoryLine||rd-132211|The map terrain is changed to be completely flat.}}
|{{MC/HistoryLine||rd-160052|The terrain is now composed of hills and valleys.}}
|{{HistoryLine||rd-160052|The terrain is now composed of hills and valleys.}}
|{{MC/HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{MC/HistoryLine||0.0.12a|Terrain changed to shallow hills.|The Minecraft world is now surrounded by an ocean with a floor of bedrock.|Pressing N generates a new level.}}
|{{HistoryLine||0.0.12a|Terrain changed to shallow hills.|The Minecraft world is now surrounded by an ocean with a floor of bedrock.|Pressing N generates a new level.}}
|{{MC/HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|New generator showed off with terrain given more cliffs, longer and narrower caves.}}
|{{HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|New generator showed off with terrain given more cliffs, longer and narrower caves.}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine||20100212-1210|Added the daylight cycle.}}
|{{HistoryLine||20100212-1210|Added the daylight cycle.}}
|{{MC/HistoryLine|java infdev}}
|{{HistoryLine|java infdev}}
|{{MC/HistoryLine||20100227-1414|First test of infinite world generation, using the same terrain generator as in Indev.}}
|{{HistoryLine||20100227-1414|First test of infinite world generation, using the same terrain generator as in Indev.}}
|{{HistoryLine||20100327|New terrain generator, removing flowers and caves temporarily.|Height limit increased to 128.{{check version}} Previously the build limit was 64{{MC/Verify}} (32 blocks above sea level and 32 below).}}
|{{HistoryLine||20100327|New terrain generator, removing flowers and caves temporarily.|Height limit increased to 128.{{check version}} Previously the build limit was 64{{verify}} (32 blocks above sea level and 32 below).}}
|{{MC/HistoryLine||20100611|Changed terrain generator.}}
|{{HistoryLine||20100611|Changed terrain generator.}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.2.3|The {{MC/Key|F3}} key toggles a debug console that shows the player's exact [[Minecraft:coordinates]].}}
|{{HistoryLine||v1.2.3|The {{key|F3}} key toggles a debug console that shows the player's exact [[Minecraft:coordinates]].}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine||1.3|Players can now specify a world's name and seed.}}
|{{HistoryLine||1.3|Players can now specify a world's name and seed.}}
|{{MC/HistoryLine||1.5|Added weather.}}
|{{HistoryLine||1.5|Added weather.}}
|{{MC/HistoryLine||1.7|An 'f' value was added to the debug console, indicating the direction the player is facing.}}
|{{HistoryLine||1.7|An 'f' value was added to the debug console, indicating the direction the player is facing.}}
|{{MC/HistoryLine||1.8|dev=Pre-release|New terrain generator.|The Far Lands were removed.}}
|{{HistoryLine||1.8|dev=Pre-release|New terrain generator.|The Far Lands were removed.}}
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.2.1|dev=12w07a|The build limit has been increased from 128 to 256.}}
|{{HistoryLine||1.2.1|dev=12w07a|The build limit has been increased from 128 to 256.}}
|{{MC/HistoryLine||1.3.2|dev=pre|The code of each dimension now contains the verbal name of the dimension, which is currently used only in the server console when shutting down. This is the first version in which this dimension was officially named "Overworld".}}
|{{HistoryLine||1.3.2|dev=pre|The code of each dimension now contains the verbal name of the dimension, which is currently used only in the server console when shutting down. This is the first version in which this dimension was officially named "Overworld".}}
|{{MC/HistoryLine||1.7.2|dev=13w36a|Cave Generation was tweaked, making caves less dense and interconnected.<ref>http://www.minecraftforum.net/topic/1981051-it-seems-that-the-underground-is-no-longer-swiss-cheese-anymore/page__hl__cave%20generation%20swiss%20cheese</ref>|New biomes were added and some old biomes were changed.}}
|{{HistoryLine||1.7.2|dev=13w36a|Cave Generation was tweaked, making caves less dense and interconnected.<ref>http://www.minecraftforum.net/topic/1981051-it-seems-that-the-underground-is-no-longer-swiss-cheese-anymore/page__hl__cave%20generation%20swiss%20cheese</ref>|New biomes were added and some old biomes were changed.}}
|{{MC/HistoryLine||1.8|dev=14w17a|Added a world border, which appears one chunk before the world boundary, and can be penetrated.}}
|{{HistoryLine||1.8|dev=14w17a|Added a [[Minecraft:world border]], which appears one chunk before the world boundary, and can be penetrated.}}
|{{MC/HistoryLine||1.13|dev=18w08a|Added the warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean biomes.|Frozen oceans now generate again and have been given a new look.}}
|{{HistoryLine||1.13|dev=18w08a|Added the warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean biomes.
|{{MC/HistoryLine|||dev=18w15a|Ocean variants now have their own water colors.}}
|Frozen oceans now generate again and have been given a new look.}}
|{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|Terrain now generates using the multi-noise biome source type.|Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.|Terrain is now smoother and more extreme.|The build limit has been increased by 64 blocks above and 64 blocks below, now reaching from -64 to 320.|Added 3 [[Minecraft:Cave#Noise cave|Noise caves]]: Cheese, spaghetti and noodle.|The values C, E, T, H, and W have been added to the Debug Console under the Multinoise line, representing the biome's continentialness, erosion, temperature, humidity, and weirdness, respectively.|The Terrain line has been added to the Debug Console, which lists values related to terrain generation.}}
|{{HistoryLine|||dev=18w15a|Ocean variants now have their own water colors.}}
|{{HistoryLine|||dev=Experimental Snapshot 2|Clouds now spawn at y{{=}}192, rather than y{{=}}128.|Biome generation has been tweaked.|Old Mountains are now labeled as Extreme Hills, and Gravelly Mountains are now Gravelly Hills.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Terrain now generates using the multi-noise biome source type.
|[[Minecraft:Terrain]] generation is now independent from [[Minecraft:biomes]], with biomes adapting to whatever [[Minecraft:terrain]] they happen to generate throughout.
|Terrain is now smoother and more extreme.|[[Minecraft:Altitude|The build limit]] has been increased by 64 blocks above and 64 blocks below, now reaching from -64 to 320.
|Added 3 [[Minecraft:Cave#Noise cave|Noise caves]]: Cheese, spaghetti and noodle.
|The values C, E, T, H, and W have been added to the Debug Console under the Multinoise line, representing the biome's continentialness, erosion, temperature, humidity, and weirdness, respectively.
|The Terrain line has been added to the Debug Console, which lists values related to terrain generation.}}
|{{HistoryLine|||dev=experimental snapshot 2|Clouds now spawn at y{{=}}192, rather than y{{=}}128.
|Biome generation has been tweaked.
|Old Mountains are now labeled as Extreme Hills, and Gravelly Mountains are now Gravelly Hills.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|The vegetation of many biomes has been updated to more closely match {{MC/JE}}.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|The vegetation of many biomes has been updated to more closely match {{JE}}.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|console}}
|{{HistoryLine|console}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Overworld.}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Overworld.}}
|{{MC/HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The build limit has been increased from 128 to 256.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The build limit has been increased from 128 to 256.}}
}}
}}


== Issues ==
== Issues ==
{{MC/Issue list}}
{{Issue list}}


== Gallery ==
== Gallery ==
=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
Classic.png|The classic finite generator used in late 2009.
Classic.png|The classic finite generator used in late 2009
IconicAlpha.jpg|The version of the terrain generator used prior to Alpha v1.2.0.
IconicAlpha.jpg|The version of the terrain generator used prior to [[Minecraft:Alpha v1.2.0]]
Beta.png|The world generator used from Alpha v1.2.0 to Beta 1.7.3.
Beta.png|The world generator used from [[Minecraft:Alpha v1.2.0]] to [[Minecraft:Java Edition Beta 1.7.3|Beta 1.7.3]]
Overworld b1.8-r1.6.png|The world generator used from Java Edition Beta 1.8 to 1.6.4.
Overworld b1.8-r1.6.png|The world generator used from [[Minecraft:Java Edition Beta 1.8]] to [[Minecraft:Java Edition 1.6.4|1.6.4]]
Overworld.jpg|The world generator used from release 1.7.2 to 1.17.1.
Overworld.jpg|The world generator used from release [[Minecraft:Java Edition 1.7.2|1.7.2]] to [[Minecraft:Java Edition 1.17.1|1.17.1]]
1.18 terrain.png|The world generator used from Java Edition 1.18.
1.18 terrain.png|The world generator used from [[Minecraft:Java Edition 1.18]]
Village View.png|Another view of post-1.18 world generation.
Village View.png|Another view of post-1.18 world generation
</gallery>
</gallery>


=== In other media ===
=== In other media ===
<gallery>
<gallery>
File:Island Wallpaper.png|Artwork of an island base.
File:Island Wallpaper.png|Artwork of an island base
File:Unearthed Anniversary Art.png|Artwork for the 15th anniversary of ''Minecraft'', showing a view of the Overworld with many mobs, including nearly every character.
File:Unearthed Anniversary Art.png|Artwork for the 15th anniversary of ''Minecraft'', showing a view of the Overworld with many mobs, including nearly every [[Minecraft:Player|character]]
File:YouTube Earth.jpeg|The Overworld as it appears in Around the Minecraft World in 80 Biomes.<ref>{{MC/Ytl|z-85xXgFHlE|Trailer - Around the Minecraft World in 80 Biomes|Minecraft|November 6, 2022|t=29s}}</ref>
File:YouTube Earth.jpeg|The Overworld as it appears in [[Minecraft:Around the Minecraft World in 80 Biomes]]<ref>{{ytl|z-85xXgFHlE|Trailer - Around the Minecraft World in 80 Biomes|Minecraft|November 6, 2022|t=29s}}</ref>
File:SRCW SGA 1.png|The Overworld as it appears in ''Sonic Racing: CrossWorlds''.
File:SRCW SGA 1.png|The Overworld as it appears in ''[[Minecraft:Sonic Racing: CrossWorlds]]''
File:Line Time JINX.jpg|Official T-shirt "Line Time" depicting the overworld made by JINX.
File:Line Time JINX.jpg|Official T-shirt "Line Time" depicting the overworld made by JINX
File:Minecraft overworld final-01.jpg|Poster of the Overworld.
File:Minecraft overworld final-01.jpg|Poster of the Overworld
File:AMCM Moutains and lake.png|The [[Minecraft:Movie:Overworld|Overworld]] as it appears in [[Minecraft:A Minecraft Movie|''A Minecraft Movie'']]
</gallery>
</gallery>


Line 807: Line 913:
* The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×10<sup>17</sup>) blocks, assuming a distance of 30,000,000 blocks in either direction.
* The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×10<sup>17</sup>) blocks, assuming a distance of 30,000,000 blocks in either direction.
** The total area is about 8 times the surface of the Earth.
** The total area is about 8 times the surface of the Earth.
** This means that storing a filled world, with no entities or block entities, would require 3.6864 quintillion (3.6864×10<sup>18</sup>) bits ({{MC/Tooltip|409|409.27261579781770706}} petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
** This means that storing a filled world, with no [[Minecraft:entities]] or [[Minecraft:block entities]], would require 3.6864 quintillion (3.6864×10<sup>18</sup>) bits ({{tooltip|409|409.27261579781770706}} petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
** By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
** By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
* A 1:1 (1 block = 1 meter) scale map of the Earth, built-in ''Minecraft'', would be 510.9 trillion (5.109×10<sup>14</sup>) blocks in size.
* A 1:1 (1 block = 1 meter) scale map of the Earth, built-in ''Minecraft'', would be 510.9 trillion (5.109×10<sup>14</sup>) blocks in size.
Line 814: Line 920:


== See also ==
== See also ==
* Tutorial:Navigation – Tips for navigating at the Overworld
* [[Minecraft:Tutorial:Navigation]] – Tips for navigating at the Overworld
* Survival
* [[Minecraft:Survival]]
* [[Minecraft:The Nether]]
* [[Minecraft:The Nether]]
* [[Minecraft:The End]]
* [[Minecraft:The End]]


== References ==
== References ==
{{MC/Reflist}}
{{Reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox environment}}
{{Navbox Overworld}}
{{Navbox environment}}


[[Category:Dimensions|O]]
[[Category:Dimensions|O]]


cs:Svět
[[Minecraft:cs:Svět]]
de:Oberwelt
[[Minecraft:de:Oberwelt]]
es:Mundo superior
[[Minecraft:es:Mundo superior]]
fr:Surface
[[Minecraft:fr:Surface]]
hu:Térkép
[[Minecraft:hu:Térkép]]
it:Overworld
[[Minecraft:it:Overworld]]
ja:オーバーワールド
[[Minecraft:ja:オーバーワールド]]
ko:오버월드
[[Minecraft:ko:오버월드]]
lzh:主界
[[Minecraft:lzh:主界]]
nl:Bovenwereld
[[Minecraft:nl:Bovenwereld]]
pl:Nadziemie
[[Minecraft:pl:Nadziemie]]
pt:Superfície
[[Minecraft:pt:Superfície]]
ru:Верхний мир
[[Minecraft:ru:Верхний мир]]
th:โลกปกติ
[[Minecraft:th:โลกปกติ]]
uk:Верхній світ
[[Minecraft:uk:Верхній світ]]
zh:主世界
[[Minecraft:zh:主世界]]

Latest revision as of 11:14, 23 October 2026

Template:For

File:Overworld 1.18.png
A forest and a mountain range as seen in the Overworld
File:Overworld VV.png
View of the Overworld with Vibrant Visuals

The Overworld is the first and primary Minecraft:dimension in which a Minecraft world begins. When a player creates a world, they will initially spawn in this dimension. In the Overworld, an abundance of Minecraft:biomes, Minecraft:blocks, and Minecraft:mobs can be found.

Creation

Template:Main

The Overworld is the only dimension created when the player creates a new world. The other dimensions (Minecraft:The Nether and Minecraft:The End) are not created until a player enters the corresponding dimension for the first time, usually using a Minecraft:nether portal or Minecraft:end portal.

Seeds

Template:Main

A new world in Minecraft is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly.

The world seed controls the generation of all three dimensions, and it always generates the same terrain, structures, and features every time. Structure and feature placement may vary between editions.

Environment

The Overworld is an incredibly complex environment with a wide variety of features, more so than any other dimensions.

Unique to the Overworld are graphics in the Minecraft:sky, including Minecraft:clouds, the Minecraft:sun, Minecraft:moon, Minecraft:stars, and dynamic Minecraft:atmospherics.

Ores

Minecraft:Ores are an important resource that can be found underground in the Overworld, replacing Minecraft:stone and Minecraft:deepslate, or as chest loot.

Ore generation varies between different biomes and altitudes. For example, Minecraft:emeralds only generate in Minecraft:mountain biomes, gold generates more commonly in Minecraft:badlands biomes and diamonds generate more commonly at lower y-levels.

Some ores can be obtained through killing mobs. For example, Minecraft:drowned can drop Minecraft:copper ingots, Minecraft:zombies can drop Minecraft:iron ingots, Minecraft:zombified piglins can drop Minecraft:gold ingots and Minecraft:wither skeletons can drop Minecraft:coal.

Biomes

Template:Main

File:Wooded Badlands Vibrant Visuals.png
Wooded badlands are rare mountain biomes with unique foliage, grass, and atmospheric tints. Rainfall does not occur here.

The Overworld is divided into 54 Minecraft:biomes of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which Minecraft:mobs can spawn within it and affects how environmental behaviors such as Minecraft:weather are expressed within it. Each biome also has various graphical effects, such as Minecraft:plant, Minecraft:water, or atmospheric tints.

Natural structures

Template:Main

File:Village Vibrant Visuals.png
A village, one of many naturally generated structures in the Overworld

The Overworld is composed of several naturally generated buildings, called Minecraft:generated structures, whose arrangement depends on the biome. Structures vary in size and location, often containing loot Minecraft:chests, unique Minecraft:mobs, or other types of loot.

Features

Along with generated structures, the Overworld is filled with Minecraft:features and Minecraft:terrain features. These include rather common blocks typical for a biome, such as Minecraft:trees, or unique terrain formations like Minecraft:canyons.

A notable terrain feature in the Overworld is the Minecraft:ocean. Below Y=63, most air is replaced by Minecraft:water, which often occurs in ocean and river biomes, forming a sea level. Water and Minecraft:lava are also generated as part of Minecraft:springs or underwater caves.

Daylight cycle

File:Day Night.gif
A view of the day-night cycle

Template:Main

The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.

During the daytime, the Minecraft:sun acts as a powerful Minecraft:light source, with a light level of 15, the maximum. Minecraft:Sunlight is strong enough to grow plants and affect the way Minecraft:mobs spawn, among other interesting effects. During the nighttime, the Minecraft:moon is the only natural light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during Minecraft:thunderstorms, night time is the only time players may sleep in a Minecraft:bed to skip the night and set the Minecraft:respawn point.

The daylight cycle can effectively be measured using a Minecraft:clock, which allows players to determine the approximate Minecraft time anywhere in the Overworld. Time can also be changed or stopped with the use of the Template:Cmd command.

The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a Minecraft:compass.

Weather

File:Snowfall Vibrant Visuals.png
A snowstorm in colder biomes

Template:MainThe weather cycle is unique to the Overworld. The environment can change randomly from the standard clear weather to global precipitation, which includes Minecraft:rain, or Minecraft:snowfall in colder biomes and at higher altitudes. During precipitation, rain or snow particles fall down from the sky, which is darkened along with denser fog. There are also dry biomes without visible precipitation.

Rainfall and snowfall have great effects on gameplay, by decreasing the sky Minecraft:light level, extinguishing burning Minecraft:entities, or piling up Minecraft:snow. Precipitation has a small chance to worsen into Minecraft:thunderstorms, which is dark enough to allow hostile mobs to spawn, and can randomly generate lightning bolts.

Mobs

Template:Main

The Overworld is home to the vast majority of Minecraft's Minecraft:mobs. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as Minecraft:The Nether, by using a Minecraft:portal, but this is uncommon. Boss mobs like the Minecraft:ender dragon and the Minecraft:wither cannot enter portals.

Animals & miscellaneous

Template:Columns-list

Monsters

Template:Columns-list

Associated

Template:Columns-list

Generation

As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, as detailed below. Like the other dimensions, it is divided into 16×384×16 block sections called Minecraft:chunks.

The Overworld encompasses a three-dimensional volume that extends vertically from the Minecraft:void up to the build limit (Y=-64 to Y=320), and horizontally for a virtually infinite distance in each direction. This volume is filled with Minecraft:blocks; air, terrain, and structures placed by the world generation.

Limitations

Template:Main

File:World border.png
The Overworld ending at the world border

While the world is virtually infinite in horizontal direction, the number of blocks a player may physically reach is limited at extreme distances.

Template:IN, the map contains a Minecraft:world border located by default at X/Z coordinates ±29,999,984. Most entities are unable to pass the border, except by teleporting. Players who breach the border receive constant damage unless they are in Minecraft:Creative or Minecraft:Spectator mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall.

In Template:El, worlds have no fixed horizontal limits, but the normal game behavior begins to break down at extreme distances, caused by distance effects. This severely impacts gameplay after about 8 million blocks.

Blocks

Naturally generated

"Naturally generated" includes blocks that are created through the Minecraft:world seed. Template:Columns-list

Naturally created

"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation. Template:Columns-list

Structures

These blocks are created only with the "Generate Structures" option enabled. Template:Columns-list

Technical information

ID

Template:ID table

Dimension type definition

Template:Wip Template:Collapse

Folder

Template:IN, information on the Overworld is stored in the region folder of the Minecraft:.minecraft/saves/<world name> directory.

Deleting the region folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.

Achievements

Template:Main Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the Minecraft:Nether or the Minecraft:End at all. Template:Load achievements

Advancements

Template:Main Template:Load advancements

History

Template:Main Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

In other media

Trivia

  • The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×1017) blocks, assuming a distance of 30,000,000 blocks in either direction.
    • The total area is about 8 times the surface of the Earth.
    • This means that storing a filled world, with no Minecraft:entities or Minecraft:block entities, would require 3.6864 quintillion (3.6864×1018) bits (Template:Tooltip petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
    • By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
  • A 1:1 (1 block = 1 meter) scale map of the Earth, built-in Minecraft, would be 510.9 trillion (5.109×1014) blocks in size.
    • Assuming the map is one block deep and uses 1 byte per block, its size would be approximately 475,800 GB (464.7 TB).
    • A Moon-sized map would be made of 37.95 trillion (3.795×1013) blocks. Its data size would be 35,340 GB (34.52 TB).

See also

References

Template:Reflist

Navigation

Template:Navbox Overworld Template:Navbox environment

Minecraft:cs:Svět Minecraft:de:Oberwelt Minecraft:es:Mundo superior Minecraft:fr:Surface Minecraft:hu:Térkép Minecraft:it:Overworld Minecraft:ja:オーバーワールド Minecraft:ko:오버월드 Minecraft:lzh:主界 Minecraft:nl:Bovenwereld Minecraft:pl:Nadziemie Minecraft:pt:Superfície Minecraft:ru:Верхний мир Minecraft:th:โลกปกติ Minecraft:uk:Верхній світ Minecraft:zh:主世界