Minecraft:Respawn Anchor: Difference between revisions
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The '''respawn anchor''' is a [[Minecraft:block]] that allows the player to set their spawn point in [[Minecraft:the Nether]]. It | The '''respawn anchor''' is a [[Minecraft:block]] that allows the [[Minecraft:player]] to set their [[Minecraft:spawn point]] in [[Minecraft:the Nether]]. It only works when fueled using [[Minecraft:glowstone]] blocks. | ||
== Obtaining == | == Obtaining == | ||
=== Breaking === | === Breaking === | ||
The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. | The suitable tool to break a respawn anchor is a [[Minecraft:pickaxe]]. A respawn anchor needs to be broken using a [[Minecraft:diamond pickaxe]] or better, otherwise the breaking time will increase and the block drops nothing. | ||
{{ | {{breaking row|horizontal=1|Respawn Anchor|Pickaxe|Diamond}} | ||
A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken. | A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken. | ||
=== Crafting === | === Crafting === | ||
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: [[Minecraft:glowstone]] can be obtained from trading with [[Minecraft:villager]]s or wandering | While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: [[Minecraft:glowstone]] can be obtained from [[Minecraft:trading]] with [[Minecraft:villager]]s or [[Minecraft:wandering trader]]s, or crafted from [[Minecraft:glowstone dust]] dropped by [[Minecraft:witch]]es; crying obsidian can be found in [[Minecraft:ruined portal]]s. | ||
{{Crafting | {{Crafting | ||
| Line 46: | Line 46: | ||
== Usage == | == Usage == | ||
Like [[Minecraft:obsidian]] and crying obsidian, the respawn anchor can't be destroyed by the ender dragon. | Like [[Minecraft:obsidian]] and [[Minecraft:crying obsidian]], the respawn anchor can't be destroyed by the [[Minecraft:ender dragon]]. | ||
=== Respawning === | === Respawning === | ||
[[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]] | [[File:Respawn anchor logic3.png|alt=|thumb|308x308px|Tile priority in where the anchor looks to respawn the player (with 1 being the highest). The minimum area required to be valid is 1×2×1. Respawn attempts are made per column for layer1 and layer2, layer3 is used when attempts for all columns fail for layer1 and layer2; e.g. column1-layer2 has priority over column2-layer1, and column8-layer1 has priority over column1-layer3.]] | ||
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{ | The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be {{control|used}} to set the player's respawn location. | ||
;Charging | ;Charging | ||
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{ | When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. ''{{Control|Using}}'' a [[Minecraft:glowstone]] block (not [[Minecraft:glowstone dust]]) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block. | ||
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15. | The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15. | ||
;Setting respawn | ;Setting respawn | ||
To set the player's spawn location to the respawn anchor they must {{ | To set the player's spawn location to the respawn anchor they must {{control|use}} it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player. | ||
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed. | Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed. | ||
;Respawn upon player death | ;Respawn upon player death | ||
Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed", and the player respawns at the world spawn point. Returning through an [[Minecraft:End Portal (block)|End portal]] is not considered a respawn, and does not use any charges. | Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed"{{only|je}} or "Your respawn anchor was out of charges, missing, or obstructed"{{only|be}}, and the player respawns at the world spawn point. Returning through an [[Minecraft:End Portal (block)|End portal]] is not considered a respawn, and does not use any charges. | ||
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. | A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. | ||
In Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges. | In [[Minecraft:Hardcore]] mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges. | ||
=== Exploding === | === Exploding === | ||
If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or custom | If the player attempts to set their [[Minecraft:World spawn#Individual spawn|spawn]] at a charged respawn anchor in the [[Minecraft:Overworld]], [[Minecraft:the End]], or [[Minecraft:custom dimension]]s in which they are disabled, the block [[Minecraft:explode]]s (and is destroyed) similar to when a [[Minecraft:bed]] is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks. | ||
Upon death from a respawn anchor explosion, the message "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{ | Upon death from a respawn anchor explosion, the [[Minecraft:death messages|message]] "'''(Player) was killed by <span class="minetip" title=MCPE-28723>{{bug|MCPE-28723|[Intentional Game Design]}}</span>'''" appears. {{IN|bedrock}}, respawn anchor explosions can be disabled by setting the [[Minecraft:Game rule|gamerule]] <code>respawnBlocksExplode</code> to <code>false</code> which can be done with the following command: {{cmd|gamerule respawnBlocksExplode}}; this still does not permit respawn anchors to be used in invalid dimensions. | ||
=== Redstone component === | === Redstone component === | ||
When charged, a redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0. | When charged, a [[Minecraft:redstone comparator]] gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0. | ||
The respawn anchor can also be charged with a [[Minecraft:dispenser]] containing glowstone. | The respawn anchor can also be charged with a [[Minecraft:dispenser]] containing glowstone. | ||
=== Hoglins === | === Hoglins === | ||
[[Minecraft:Hoglin]]s run away from respawn anchors, regardless of charge. | |||
=== Piston interactivity === | === Piston interactivity === | ||
Respawn anchors cannot be pushed or pulled by [[Minecraft:piston]]s or sticky | Respawn anchors cannot be pushed or pulled by [[Minecraft:piston]]s or [[Minecraft:sticky piston]]s. | ||
== Sounds == | == Sounds == | ||
=== Generic === | === Generic === | ||
{{ | {{Edition|Java}}: | ||
{{ | {{Sound table/Block/Stone/JE}} | ||
{{ | {{Edition|Bedrock}}: | ||
{{ | {{Sound table/Block/Metal/BE}} | ||
=== Unique === | === Unique === | ||
{{ | {{edition|java}} | ||
{{SoundTable | {{SoundTable | ||
| type = java | | type = java | ||
| Line 139: | Line 136: | ||
|subtitle=Respawn Anchor whooshes | |subtitle=Respawn Anchor whooshes | ||
|source=block | |source=block | ||
|description=Randomly<ref name=noambient group=sound>{{bug|MC-184066}}</ref> | |description=Randomly while charged<ref name=noambient group=sound>{{bug|MC-184066}}</ref> | ||
|id=block.respawn_anchor.ambient | |id=block.respawn_anchor.ambient | ||
|translationkey=subtitles.block.portal.ambient | |translationkey=subtitles.block.portal.ambient | ||
| Line 161: | Line 158: | ||
}} | }} | ||
{{ | {{edition|bedrock}}: | ||
{{SoundTable | {{SoundTable | ||
| type = bedrock | | type = bedrock | ||
| Line 195: | Line 192: | ||
|sound3=Respawn anchor ambient3.ogg | |sound3=Respawn anchor ambient3.ogg | ||
|source=block | |source=block | ||
|description= | |description=Randomly while charged | ||
|id=respawn_anchor.ambient | |id=respawn_anchor.ambient | ||
|volume=1.0 | |volume=1.0 | ||
| Line 214: | Line 211: | ||
== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{JE}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 226: | Line 223: | ||
|foot=1}} | |foot=1}} | ||
{{ | {{BE}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 239: | Line 236: | ||
=== Block states === | === Block states === | ||
{{ | {{see also|Block states}} | ||
{{ | {{JE}}: | ||
{{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | {{bst|charges|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | ||
{{ | {{BE}}: | ||
{{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | {{bst|showaux=1|bits=0x1,0x2,0x4|respawn_anchor_charge|0|0,1,2,3,4|How many charges the Respawn Anchor has left.|foot=1}} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|Not Quite "Nine" Lives}} | ||
== Videos == | == Videos == | ||
{{ | {{yt|r_DMol6gg7s}} | ||
== History == | == History == | ||
=== Development === | === Development === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||February 23, 2011|link={{tweet|jeb_|40350003591380992}}|Jeb states he would like to add crying obsidian as a [[Minecraft:block]].}} | |{{HistoryLine||February 23, 2011|link={{tweet|jeb_|40350003591380992}}|[[Minecraft:Jeb]] states he would like to add [[Minecraft:crying obsidian]] as a [[Minecraft:block]].}} | ||
|{{HistoryLine||March 30, 2011|link={{tweet|jeb_|52994778224275456}}|Jeb states that crying obsidian would act as a way of setting a [[Minecraft:World spawn#Individual spawn|respawn]] point. The idea would later be discarded in favor of [[Minecraft:bed]]s.<ref>{{tweet|jeb_|140410431394160640|@Bobinti It was a set respawn point project, before we added beds}}</ref>}} | |{{HistoryLine||March 30, 2011|link={{tweet|jeb_|52994778224275456}}|Jeb states that crying obsidian would act as a way of setting a [[Minecraft:World spawn#Individual spawn|respawn]] point. The idea would later be discarded in favor of [[Minecraft:bed]]s.<ref>{{tweet|jeb_|140410431394160640|@Bobinti It was a set respawn point project, before we added beds}}</ref>}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{ | {{info needed section|Were there any texture changes in 26.1 and did these affect the way that respawn anchors actually look?}} | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.16|dev=20w12a|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | ||
|{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]]. | |{{HistoryLine|||dev=20w13a|The respawn anchor can now be charged with a [[Minecraft:dispenser]]. | ||
|Respawn anchor can no longer be destroyed by the ender dragon. | |Respawn anchor can no longer be destroyed by the [[Minecraft:ender dragon]]. | ||
|Respawn anchors no longer consume charges when going into the exit portal.<ref>{{bug|MC-175210}}</ref>}} | |Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].<ref>{{bug|MC-175210}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=20w20a|The Not Quite "Nine" Lives [[Minecraft:advancement]] has been added, which is completed by charging up a respawn anchor to the maximum level.}} | ||
|{{ | |{{HistoryLine||1.16.2|dev=20w30a|Respawn anchors now prioritize cardinal directions over corners.}} | ||
|{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly blocked by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}} | |{{HistoryLine||1.19.3|dev=22w43a|Respawn anchor explosions can now be properly [[Minecraft:blocking|blocked]] by [[Minecraft:shield]]s.<ref>{{bug|MC-200006}}</ref>}} | ||
|{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the exit portal again.<ref>{{bug|MC-273427}}</ref>}} | |{{HistoryLine||1.21|dev=24w20a|Respawn anchors consume charges when going into the [[Minecraft:exit portal]] again.<ref>{{bug|MC-273427}}</ref>}} | ||
|{{ | |{{HistoryLine||1.21.2|dev=24w33a|Respawn anchors no longer consume charges when going into the [[Minecraft:exit portal]].}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||1.16.0|dev=beta 1.16.0.57|[[File:Respawn Anchor (0) JE1.png|32px]] [[File:Respawn Anchor Charges 1 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 2 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 3 JE1 BE1.gif|32px]] [[File:Respawn Anchor Charges 4 JE1 BE1.gif|32px]] Added the respawn anchor.}} | ||
|{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them exploding.<ref>{{bug|MCPE-69044}}</ref> | |{{HistoryLine|||dev=beta 1.16.0.63|Respawn anchors can now be charged in the [[Minecraft:Overworld]] without them [[Minecraft:exploding]].<ref>{{bug|MCPE-69044}}</ref> | ||
|A sound now plays when a respawn anchor charge is depleted. | |A [[Minecraft:sound]] now plays when a respawn anchor charge is depleted. | ||
|[[Minecraft:Block]]s can now be placed to respawn anchors with no charges without them exploding. | |[[Minecraft:Block]]s can now be placed to respawn anchors with no charges without them exploding. | ||
|Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be mined.<ref>{{bug|MCPE-72102}}</ref> | |Respawn anchors now require a diamond or netherite [[Minecraft:pickaxe]] in order to be [[Minecraft:breaking|mined]].<ref>{{bug|MCPE-72102}}</ref> | ||
|The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}} | |The [[Minecraft:Silk Touch]] enchantment now works on respawn anchors.}} | ||
|{{ | |{{HistoryLine||1.19.20|dev=Preview 1.19.20.22|Respawn anchors can no longer be destroyed by the [[Minecraft:ender dragon]].}} | ||
|{{ | |{{HistoryLine||1.19.60|dev=Preview 1.19.60.23|Respawn anchors no longer keep their charges when broken by a tool enchanted with Silk Touch.}} | ||
|{{ | |{{HistoryLine||1.20.30|dev=Preview 1.20.20.21|Increased the blast resistance of respawn anchors from 720 to 1,200.}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{Issue list}} | ||
== Trivia == | == Trivia == | ||
* The respawn anchor's ambient sound is in fact the | * The respawn anchor's ambient sound is in fact the [[Minecraft:Nether portal]]'s ambient sound played backward. | ||
== Gallery == | == Gallery == | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Explosion comparasion.png|An explosion comparison between (from left to right) the respawn anchor, a charged creeper, [[Minecraft:TNT]], and a creeper. | Explosion comparasion.png|An explosion comparison between (from left to right) the respawn anchor, a charged [[Minecraft:creeper]], [[Minecraft:TNT]], and a creeper. | ||
</gallery> | </gallery> | ||
| Line 307: | Line 304: | ||
== References == | == References == | ||
{{ | {{Reflist}} | ||
[[Category:Utility blocks]] | [[Category:Utility blocks]] | ||
| Line 318: | Line 315: | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox blocks|Utility}} | ||
{{ | {{Navbox combat|general}} | ||
de:Seelenanker | [[Minecraft:de:Seelenanker]] | ||
es:Nexo de reaparición | [[Minecraft:es:Nexo de reaparición]] | ||
fr:Ancre de réapparition | [[Minecraft:fr:Ancre de réapparition]] | ||
it:Ancora della rinascita | [[Minecraft:it:Ancora della rinascita]] | ||
ja:リスポーンアンカー | [[Minecraft:ja:リスポーンアンカー]] | ||
ko:리스폰 정박기 | [[Minecraft:ko:리스폰 정박기]] | ||
pl:Kotwica odrodzenia | [[Minecraft:pl:Kotwica odrodzenia]] | ||
pt:Âncora de Renascimento | [[Minecraft:pt:Âncora de Renascimento]] | ||
ru:Якорь возрождения | [[Minecraft:ru:Якорь возрождения]] | ||
th:หลักจุดเกิด | [[Minecraft:th:หลักจุดเกิด]] | ||
uk:Якір відродження | [[Minecraft:uk:Якір відродження]] | ||
zh:重生锚 | [[Minecraft:zh:重生锚]] | ||
Latest revision as of 11:09, 5 June 2026
The respawn anchor is a Minecraft:block that allows the Minecraft:player to set their Minecraft:spawn point in Minecraft:the Nether. It only works when fueled using Minecraft:glowstone blocks.
Obtaining
Breaking
The suitable tool to break a respawn anchor is a Minecraft:pickaxe. A respawn anchor needs to be broken using a Minecraft:diamond pickaxe or better, otherwise the breaking time will increase and the block drops nothing. Template:Breaking row A respawn anchor drops itself when destroyed, but resets glowstone charges back to 0 when broken.
Crafting
While the ingredients to craft a respawn anchor are all native to the Nether, they are also obtainable in the Overworld: Minecraft:glowstone can be obtained from Minecraft:trading with Minecraft:villagers or Minecraft:wandering traders, or crafted from Minecraft:glowstone dust dropped by Minecraft:witches; crying obsidian can be found in Minecraft:ruined portals.
Usage
Like Minecraft:obsidian and Minecraft:crying obsidian, the respawn anchor can't be destroyed by the Minecraft:ender dragon.
Respawning
The respawn anchor is used to respawn in the Nether, even if the player leaves the Nether. Once the block is charged, it can be Template:Control to set the player's respawn location.
- Charging
When crafted, a respawn anchor has no (zero) charge and can't yet be used until charged. Template:Control a Minecraft:glowstone block (not Minecraft:glowstone dust) on it adds a charge. The anchor accepts up to 4 charges, and the charge level is indicated by a dial on the side of the block.
The first charge makes the respawn anchor glow with a light level of 3. Each glowstone after the first increases the light level by 4, up to a maximum of 15.
- Setting respawn
To set the player's spawn location to the respawn anchor they must Template:Control it, just like one does with a bed. The anchor must at least have one charge, and it must be in the Nether. A confirmation appears when the player's respawn location is set. Other players can also set their spawn point to the same respawn anchor. Each respawn uses up one charge, even if used by another player.
Using a charged anchor overrides any other spawn location the player might have had, as with a bed. The respawn anchor does not serve as a backup spawn point to a missing or obstructed bed.
- Respawn upon player death
Upon death, the player respawns next to the anchor, and it loses one charge. If a player's respawn anchor is destroyed, if its charges have been exhausted, or if the area around it is made unsuitable for respawning, a message appears saying "You have no home bed or charged Respawn Anchor, or it was obstructed"Template:Only or "Your respawn anchor was out of charges, missing, or obstructed"Template:Only, and the player respawns at the world spawn point. Returning through an End portal is not considered a respawn, and does not use any charges.
A respawn anchor can be shared among several players. When shared, remaining charges are shared as well. In Minecraft:Hardcore mode, the respawn anchor does not resurrect the player, but may still teleport them and consume charges.
Exploding
If the player attempts to set their spawn at a charged respawn anchor in the Minecraft:Overworld, Minecraft:the End, or Minecraft:custom dimensions in which they are disabled, the block Minecraft:explodes (and is destroyed) similar to when a Minecraft:bed is used in the Nether or the End. The explosion has a power of 5 and sets fire to surrounding blocks.
Upon death from a respawn anchor explosion, the message "(Player) was killed by Template:Bug" appears. Template:IN, respawn anchor explosions can be disabled by setting the gamerule respawnBlocksExplode to false which can be done with the following command: Template:Cmd; this still does not permit respawn anchors to be used in invalid dimensions.
Redstone component
When charged, a Minecraft:redstone comparator gives a signal depending on the number of charges: 3 for one charge, 7 for two charges, 11 for three charges, 15 for four charges. An empty anchor gives a signal of 0.
The respawn anchor can also be charged with a Minecraft:dispenser containing glowstone.
Hoglins
Minecraft:Hoglins run away from respawn anchors, regardless of charge.
Piston interactivity
Respawn anchors cannot be pushed or pulled by Minecraft:pistons or Minecraft:sticky pistons.
Sounds
Generic
Template:Edition: Template:Sound table/Block/Stone/JE Template:Edition: Template:Sound table/Block/Metal/BE
Unique
Data values
ID
Template:JE: Template:ID table
Template:BE: Template:ID table
Block states
Advancements
Videos
History
Development
Java Edition
Template:Info needed section Template:HistoryTable
Bedrock Edition
Issues
Trivia
- The respawn anchor's ambient sound is in fact the Minecraft:Nether portal's ambient sound played backward.
Gallery
Screenshots
-
An explosion comparison between (from left to right) the respawn anchor, a charged Minecraft:creeper, Minecraft:TNT, and a creeper.
Mojang images
-
Crafting a respawn anchor.
-
Respawn anchors in the Nether.
References
Template:Navbox blocks Template:Navbox combat
Minecraft:de:Seelenanker Minecraft:es:Nexo de reaparición Minecraft:fr:Ancre de réapparition Minecraft:it:Ancora della rinascita Minecraft:ja:リスポーンアンカー Minecraft:ko:리스폰 정박기 Minecraft:pl:Kotwica odrodzenia Minecraft:pt:Âncora de Renascimento Minecraft:ru:Якорь возрождения Minecraft:th:หลักจุดเกิด Minecraft:uk:Якір відродження Minecraft:zh:重生锚