Minecraft:Vibration: Difference between revisions
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[[File:Vibration JE1 BE1.gif|thumb|A vibration [[particle]].]] | [[File:Vibration JE1 BE1.gif|thumb|A vibration [[particle]].]] | ||
'''Vibrations''' are a gameplay mechanic based around the concept of sound and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. [[Minecraft:Wool]] can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by sculk | '''Vibrations''' are a gameplay mechanic based around the concept of [[Minecraft:sound]] and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. [[Minecraft:Wool]] can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by [[Minecraft:sculk sensor]]s, [[Minecraft:sculk shriekers]], [[Minecraft:warden]]s, and [[Minecraft:allay]]s. | ||
== Mechanics == | == Mechanics == | ||
When a vibration is created, it takes the appearance of blue-cyan "sound wave" | When a vibration is created, it takes the appearance of blue-cyan "sound wave" [[Minecraft:particle]]s which moves from its source of origin to the entity which detected it. Vibration waves move at a constant speed, and their speed cannot be altered. | ||
=== Vibration frequency === | === Vibration frequency === | ||
| Line 15: | Line 15: | ||
Might be worth considering putting this table into a template. | Might be worth considering putting this table into a template. | ||
--> | --> | ||
{{ | {{Expand section|''[[Minecraft:Bedrock Edition]]'' values}} | ||
Each vibration in the game falls under a certain frequency value. This value can be measured with a comparator. With the right contraption utilizing a calibrated sculk sensor or sculk sensor, the player could detect if a certain action has occurred or is occurring nearby. | Each vibration in the game falls under a certain frequency value. This value can be measured with a [[Minecraft:comparator]]. With the right contraption utilizing a [[Minecraft:calibrated sculk sensor]] or [[Minecraft:sculk sensor]], the player could detect if a certain action has occurred or is occurring nearby. | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
|- | |- | ||
!Output!!Vibration type!!Game event!!Description | !Output!!Vibration type!!Game event!!Description | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|1}} | ||
|Step | |Step | ||
|<code>minecraft:step</code> | |<code>minecraft:step</code> | ||
|Player or entity steps | |Player or entity [[Minecraft:Walking|steps]] | ||
|- | |- | ||
|Swim | |Swim | ||
|<code>minecraft:swim</code> | |<code>minecraft:swim</code> | ||
|Player or entity | |Player or entity [[Minecraft:swim]]s, or [[Minecraft:boat]] paddles | ||
|- | |- | ||
|Flap | |Flap | ||
|<code>minecraft:flap</code> | |<code>minecraft:flap</code> | ||
|Entity flaps (bat) | |Entity flaps ([[Minecraft:bat]]) | ||
|- | |- | ||
|Resonate 1 | |Resonate 1 | ||
|<code>minecraft:resonate_1</code> | |<code>minecraft:resonate_1</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 1 | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|2}} | ||
|Projectile Land | |Projectile Land | ||
|<code>minecraft:projectile_land</code> | |<code>minecraft:projectile_land</code> | ||
| Line 45: | Line 45: | ||
|Hit Ground | |Hit Ground | ||
|<code>minecraft:hit_ground</code> | |<code>minecraft:hit_ground</code> | ||
|Player or entity hits ground after a jump or fall | |Player or entity hits ground after a [[Minecraft:jump]] or fall | ||
|- | |- | ||
|Splash | |Splash | ||
|<code>minecraft:splash</code> | |<code>minecraft:splash</code> | ||
|Player or entity splashes in [[Minecraft:water]], enters water or enters bubble column | |Player or entity splashes in [[Minecraft:water]], enters water or enters [[Minecraft:bubble column]] | ||
|- | |- | ||
|Resonate 2 | |Resonate 2 | ||
|<code>minecraft:resonate_2</code> | |<code>minecraft:resonate_2</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 2 | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|3}} | ||
|Item Interact Finish | |Item Interact Finish | ||
|<code>minecraft:item_interact_finish</code> | |<code>minecraft:item_interact_finish</code> | ||
|Any interaction using a [[Minecraft:shield]], [[Minecraft:spyglass]], or bone meal | |Any interaction using a [[Minecraft:shield]], [[Minecraft:spyglass]], or [[Minecraft:bone meal]] | ||
|- | |- | ||
|Projectile Shoot | |Projectile Shoot | ||
|<code>minecraft:projectile_shoot</code> | |<code>minecraft:projectile_shoot</code> | ||
|Projectile is shot (can be an [[Minecraft:arrow]], a firework, etc.) | |[[Minecraft:Projectile]] is shot (can be an [[Minecraft:arrow]], a [[Minecraft:firework]], etc.) | ||
|- | |- | ||
|Instrument Play | |Instrument Play | ||
|<code>minecraft:instrument_play</code> | |<code>minecraft:instrument_play</code> | ||
|Goat horn plays | |[[Minecraft:Goat horn]] plays | ||
|- | |- | ||
|Resonate 3 | |Resonate 3 | ||
|<code>minecraft:resonate_3</code> | |<code>minecraft:resonate_3</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 3 | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|4}} | ||
|Entity Action | |Entity Action | ||
|<code>minecraft:entity_action</code> | |<code>minecraft:entity_action</code> | ||
|Entity roars (Ravager), entity shakes water off ([[Minecraft:wolf]] after swimming), entity holds or stops holding item ([[Minecraft:Villager]], copper golem, fox, allay), sniffer digs, armadillo rolls up or unrolls, or creaking stops or starts moving | |Entity roars ([[Minecraft:Ravager]]), entity shakes water off ([[Minecraft:wolf]] after swimming), entity holds or stops holding item ([[Minecraft:Villager]], [[Minecraft:Copper Golem|copper golem]], [[Minecraft:fox]], [[Minecraft:allay]]), [[Minecraft:sniffer]] digs, [[Minecraft:armadillo]] rolls up or unrolls, or [[Minecraft:creaking]] stops or starts moving | ||
|- | |- | ||
|Elytra Glide | |Elytra Glide | ||
|<code>minecraft:elytra_glide</code> | |<code>minecraft:elytra_glide</code> | ||
|Player glides | |Player [[Minecraft:glide|glides]] | ||
|- | |- | ||
|Unequip | |Unequip | ||
|<code>minecraft:unequip</code> | |<code>minecraft:unequip</code> | ||
|[[Minecraft:Armor]] gets unequipped from an armor [[Minecraft:slot]] or an armor stand | |[[Minecraft:Armor]] gets unequipped from an armor [[Minecraft:slot]] or an [[Minecraft:armor stand]] | ||
|- | |- | ||
|Resonate 4 | |Resonate 4 | ||
|<code>minecraft:resonate_4</code> | |<code>minecraft:resonate_4</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 4 | ||
|- | |- | ||
| rowspan="3" |{{ | | rowspan="3" |{{Redstone strength|5}} | ||
|Entity Dismount | |Entity Dismount | ||
|<code>minecraft:entity_dismount</code> | |<code>minecraft:entity_dismount</code> | ||
|Player dismounts from a mount or vehicle | |Player dismounts from a [[Minecraft:mount]] or [[Minecraft:vehicle]] | ||
|- | |- | ||
|Equip | |Equip | ||
|<code>minecraft:equip</code> | |<code>minecraft:equip</code> | ||
|[[Minecraft:Armor]] gets equipped to an armor [[Minecraft:slot]] or an armor stand | |[[Minecraft:Armor]] gets equipped to an armor [[Minecraft:slot]] or an [[Minecraft:armor stand]] | ||
|- | |- | ||
|Resonate 5 | |Resonate 5 | ||
|<code>minecraft:resonate_5</code> | |<code>minecraft:resonate_5</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 5 | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|6}} | ||
|Entity Mount | |Entity Mount | ||
|<code>minecraft:entity_mount</code> | |<code>minecraft:entity_mount</code> | ||
|Player mounts a mount or vehicle | |Player mounts a [[Minecraft:mount]] or [[Minecraft:vehicle]] | ||
|- | |- | ||
|Entity Interact | |Entity Interact | ||
|<code>minecraft:entity_interact</code> | |<code>minecraft:entity_interact</code> | ||
|Player interaction with entity (breeding) | |Player interaction with entity ([[Minecraft:breed|breeding]]) | ||
|- | |- | ||
|Shear | |Shear | ||
|<code>minecraft:shear</code> | |<code>minecraft:shear</code> | ||
|A sheep, mooshroom, or bogged gets sheared | |A [[Minecraft:sheep]], [[Minecraft:mooshroom]], or [[Minecraft:bogged]] gets sheared | ||
|- | |- | ||
|Resonate 6 | |Resonate 6 | ||
|<code>minecraft:resonate_6</code> | |<code>minecraft:resonate_6</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 6 | ||
|- | |- | ||
| rowspan="2" |{{ | | rowspan="2" |{{Redstone strength|7}} | ||
|Entity Damage | |Entity Damage | ||
|<code>minecraft:entity_damage</code> | |<code>minecraft:entity_damage</code> | ||
|Entity takes damage | |Entity takes [[Minecraft:damage]] | ||
|- | |- | ||
|Resonate 7 | |Resonate 7 | ||
|<code>minecraft:resonate_7</code> | |<code>minecraft:resonate_7</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 7 | ||
|- | |- | ||
| rowspan="3" |{{ | | rowspan="3" |{{Redstone strength|8}} | ||
|Drink | |Drink | ||
|<code>minecraft:drink</code> | |<code>minecraft:drink</code> | ||
|Entity drinks (i.e. uses a bottled liquid or milk bucket) | |Entity [[Minecraft:drink|drinks]] (i.e. uses a [[Minecraft:bottle|bottled liquid]] or [[Minecraft:milk bucket]]) | ||
|- | |- | ||
|Eat | |Eat | ||
|<code>minecraft:eat</code> | |<code>minecraft:eat</code> | ||
|Entity | |Entity [[Minecraft:eat]]s.<br>This includes players eating items, [[Minecraft:sheep|sheeps]] attempting to eat [[Minecraft:Grass Block|grass]], and [[Minecraft:pandas]] finishing eating bamboo.<br>'''Not triggered by''' [[Minecraft:horses]] grazing, players feeding other animals, or [[Minecraft:frogs]] eating [[Minecraft:slimes]] and [[Minecraft:magma cubes]] | ||
|- | |- | ||
|Resonate 8 | |Resonate 8 | ||
|<code>minecraft:resonate_8</code> | |<code>minecraft:resonate_8</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 8 | ||
|- | |- | ||
| rowspan="5" |{{ | | rowspan="5" |{{Redstone strength|9}} | ||
|Container Close | |Container Close | ||
|<code>minecraft:container_close</code> | |<code>minecraft:container_close</code> | ||
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], shulker box) closes | |Container ([[Minecraft:chest]], [[Minecraft:barrel]], [[Minecraft:shulker box]]) closes | ||
|- | |- | ||
|Block Close | |Block Close | ||
|<code>minecraft:block_close</code> | |<code>minecraft:block_close</code> | ||
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or fence gate closes | |[[Minecraft:Door]], [[Minecraft:trapdoor]], or [[Minecraft:fence gate]] closes | ||
|- | |- | ||
|Block Deactivate | |Block Deactivate | ||
|<code>minecraft:block_deactivate</code> | |<code>minecraft:block_deactivate</code> | ||
|Block deactivation ([[Minecraft:piston]] retracts, [[Minecraft:lever]] is switched off, [[Minecraft:button]] or pressure plate turn off) | |Block deactivation ([[Minecraft:piston]] retracts, [[Minecraft:lever]] is switched off, [[Minecraft:button]] or [[Minecraft:pressure plate]] turn off) | ||
|- | |- | ||
|Block Detach | |Block Detach | ||
|<code>minecraft:block_detach</code> | |<code>minecraft:block_detach</code> | ||
|Tripwire gets detached from a tripwire hook | |[[Minecraft:Tripwire]] gets detached from a [[Minecraft:tripwire hook]] | ||
|- | |- | ||
|Resonate 9 | |Resonate 9 | ||
|<code>minecraft:resonate_9</code> | |<code>minecraft:resonate_9</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 9 | ||
|- | |- | ||
| rowspan="7" |{{ | | rowspan="7" |{{Redstone strength|10}} | ||
|Container Open | |Container Open | ||
|<code>minecraft:container_open</code> | |<code>minecraft:container_open</code> | ||
|Container ([[Minecraft:chest]], [[Minecraft:barrel]], shulker box) opens | |Container ([[Minecraft:chest]], [[Minecraft:barrel]], [[Minecraft:shulker box]]) opens | ||
|- | |- | ||
|Block Open | |Block Open | ||
|<code>minecraft:block_open</code> | |<code>minecraft:block_open</code> | ||
|[[Minecraft:Door]], [[Minecraft:trapdoor]], or fence gate opens | |[[Minecraft:Door]], [[Minecraft:trapdoor]], or [[Minecraft:fence gate]] opens | ||
|- | |- | ||
|Block Activate | |Block Activate | ||
|<code>minecraft:block_activate</code> | |<code>minecraft:block_activate</code> | ||
|Block activation<br>A [[Minecraft: | |Block activation<br>A [[Minecraft:piston]], [[Minecraft:button]], [[Minecraft:lever]], or [[Minecraft:pressure plate]] is powered, or [[Minecraft:potent sulfur]] erupts{{upcoming|Chaos Cubed}}.<br>'''Not triggered by''' a [[Minecraft:crafter]], [[Minecraft:dispenser]], [[Minecraft:dropper]], or [[Minecraft:jukebox]] | ||
|- | |- | ||
|Block Attach | |Block Attach | ||
|<code>minecraft:block_attach</code> | |<code>minecraft:block_attach</code> | ||
|Tripwire gets attached to a tripwire hook | |[[Minecraft:Tripwire]] gets attached to a [[Minecraft:tripwire hook]] | ||
|- | |- | ||
|Prime Fuse | |Prime Fuse | ||
|<code>minecraft:prime_fuse</code> | |<code>minecraft:prime_fuse</code> | ||
|[[Minecraft:TNT]] block or creeper is ignited | |[[Minecraft:TNT]] block or [[Minecraft:creeper]] is ignited | ||
|- | |- | ||
|Note Block Play | |Note Block Play | ||
|<code>minecraft:note_block_play</code> | |<code>minecraft:note_block_play</code> | ||
|Note block plays a note | |[[Minecraft:Note block]] plays a note | ||
|- | |- | ||
|Resonate 10 | |Resonate 10 | ||
|<code>minecraft:resonate_10</code> | |<code>minecraft:resonate_10</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 10 | ||
|- | |- | ||
| rowspan="2" |{{ | | rowspan="2" |{{Redstone strength|11}} | ||
|Block Change | |Block Change | ||
|<code>minecraft:block_change</code> | |<code>minecraft:block_change</code> | ||
|Block changes state (chiseled bookshelf, [[Minecraft:lectern]], [[Minecraft:composter]], decorated pot, [[Minecraft:bell]] ringing, item frame etc.){{ | |Block changes state ([[Minecraft:chiseled bookshelf]], [[Minecraft:lectern]], [[Minecraft:composter]], [[Minecraft:decorated pot]], [[Minecraft:bell]] ringing, [[Minecraft:item frame]] etc.){{info needed|What type of change of state? A complete list of all blocks would be useful here.}} | ||
|- | |- | ||
|Resonate 11 | |Resonate 11 | ||
|<code>minecraft:resonate_11</code> | |<code>minecraft:resonate_11</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 11 | ||
|- | |- | ||
| rowspan="3" |{{ | | rowspan="3" |{{Redstone strength|12}} | ||
|Block Destroy | |Block Destroy | ||
|<code>minecraft:block_destroy</code> | |<code>minecraft:block_destroy</code> | ||
|Block destruction<br>Triggered by block breaking, removing a block required to support it, or pushing it with a [[Minecraft:piston]] (if the block is broken when moved).<br>'''Not triggered when''' blocks are destroyed by an explosion. | |Block destruction<br>Triggered by block [[Minecraft:breaking]], removing a block required to support it, or pushing it with a [[Minecraft:piston]] (if the block is broken when moved).<br>'''Not triggered when''' blocks are destroyed by an explosion. | ||
|- | |- | ||
|Fluid Pickup | |Fluid Pickup | ||
|<code>minecraft:fluid_pickup</code> | |<code>minecraft:fluid_pickup</code> | ||
|Liquid is picked up into a glass bottle or empty bucket (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a [[Minecraft:potion]] from a [[Minecraft:cauldron]]{{only|be}}) | |Liquid is picked up into a [[Minecraft:glass bottle]] or [[Minecraft:empty bucket]] (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a [[Minecraft:potion]] from a [[Minecraft:cauldron]]{{only|be}}) | ||
|- | |- | ||
|Resonate 12 | |Resonate 12 | ||
|<code>minecraft:resonate_12</code> | |<code>minecraft:resonate_12</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 12 | ||
|- | |- | ||
| rowspan="3" |{{ | | rowspan="3" |{{Redstone strength|13}} | ||
|Block Place | |Block Place | ||
|<code>minecraft:block_place</code> | |<code>minecraft:block_place</code> | ||
| Line 224: | Line 224: | ||
|Resonate 13 | |Resonate 13 | ||
|<code>minecraft:resonate_13</code> | |<code>minecraft:resonate_13</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 13 | ||
|- | |- | ||
| rowspan="4" |{{ | | rowspan="4" |{{Redstone strength|14}} | ||
|Entity Place | |Entity Place | ||
|<code>minecraft:entity_place</code> | |<code>minecraft:entity_place</code> | ||
|Entity placement<br>Triggered by vehicle, armor stand, or item frame is placed; or a mob is spawned via spawn egg, mob spawner, creaking heart, or evoker magic<br>'''Not triggered by''' random mob spawning or breeding | |Entity placement<br>Triggered by [[Minecraft:vehicle]], [[Minecraft:armor stand]], or [[Minecraft:item frame]] is placed; or a mob is spawned via [[Minecraft:spawn egg]], [[Minecraft:mob spawner]], [[Minecraft:creaking heart]], or [[Minecraft:evoker]] magic<br>'''Not triggered by''' random mob spawning or breeding | ||
|- | |- | ||
|Lightning Strike | |Lightning Strike | ||
|<code>minecraft:lightning_strike</code> | |<code>minecraft:lightning_strike</code> | ||
|Lightning strikes | |[[Minecraft:Lightning]] strikes | ||
|- | |- | ||
|Teleport | |Teleport | ||
|<code>minecraft:teleport</code> | |<code>minecraft:teleport</code> | ||
|Endermen, shulker, or player eating a chorus fruit teleports.<br>'''Not triggered by''' wolves, cats, or ender pearls. | |[[Minecraft:Endermen]], [[Minecraft:shulker]], or player eating a [[Minecraft:chorus fruit]] teleports.<br>'''Not triggered by''' [[Minecraft:wolves]], [[Minecraft:cats]], or [[Minecraft:ender pearls]]. | ||
|- | |- | ||
|Resonate 14 | |Resonate 14 | ||
|<code>minecraft:resonate_14</code> | |<code>minecraft:resonate_14</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 14 | ||
|- | |- | ||
| rowspan="3" |{{ | | rowspan="3" |{{Redstone strength|15}} | ||
|Entity Die | |Entity Die | ||
|<code>minecraft:entity_die</code> | |<code>minecraft:entity_die</code> | ||
|Entity dies or is broken (vehicle, armor stand, or item frame), firework finishes | |Entity [[Minecraft:die|dies]] or is broken ([[Minecraft:vehicle]], [[Minecraft:armor stand]], or [[Minecraft:item frame]]), [[Minecraft:firework]] finishes | ||
|- | |- | ||
|Explode | |Explode | ||
|<code>minecraft:explode</code> | |<code>minecraft:explode</code> | ||
|[[Minecraft:TNT]], end crystal, [[Minecraft:bed]], respawn anchor, creeper, ghast fireball, [[Minecraft:Wind Charge|wind charge]] or [[Minecraft:Wither#Wither_Skull|wither skull]] explodes | |[[Minecraft:TNT]], [[Minecraft:end crystal]], [[Minecraft:bed]], [[Minecraft:respawn anchor]], [[Minecraft:creeper]], [[Minecraft:ghast fireball]], [[Minecraft:Wind Charge|wind charge]] or [[Minecraft:Wither#Wither_Skull|wither skull]] [[Minecraft:explode|explodes]] | ||
|- | |- | ||
|Resonate 15 | |Resonate 15 | ||
|<code>minecraft:resonate_15</code> | |<code>minecraft:resonate_15</code> | ||
| | |[[Minecraft:Block of amethyst]] re-emits a vibration with a frequency value of 15 | ||
|} | |} | ||
</onlyinclude> | </onlyinclude> | ||
| Line 276: | Line 276: | ||
**Shears, if there's nothing to shear | **Shears, if there's nothing to shear | ||
**Glowstone, if it doesn't charge a respawn anchor | **Glowstone, if it doesn't charge a respawn anchor | ||
*Inserting an eye of ender into an end portal frame<ref>{{bug|MC-208805}}</ref><ref>{{bug|MC-209798}}</ref> | *Inserting an [[Minecraft:eye of ender]] into an [[Minecraft:end portal frame]]<ref>{{bug|MC-208805}}</ref><ref>{{bug|MC-209798}}</ref> | ||
*Eyes of ender breaking<ref>{{bug|MC-210153}}</ref> | *Eyes of ender breaking<ref>{{bug|MC-210153}}</ref> | ||
*Silverfish entering blocks<ref>{{bug|MC-210283}}</ref> | *[[Minecraft:Silverfish]] entering blocks<ref>{{bug|MC-210283}}</ref> | ||
*[[Minecraft:Water]] and [[Minecraft:lava]] flowing into existing spaces, or drying up<ref>{{bug|MC-210482}}</ref> | *[[Minecraft:Water]] and [[Minecraft:lava]] flowing into existing spaces, or drying up<ref>{{bug|MC-210482}}</ref> | ||
*Changing the mode of a redstone comparator<ref>{{bug|MC-211331}}</ref> | *Changing the mode of a [[Minecraft:redstone comparator]]<ref>{{bug|MC-211331}}</ref> | ||
*Changing the delay on a redstone repeater<ref>{{bug|MC-214621}}</ref> | *Changing the delay on a [[Minecraft:redstone repeater]]<ref>{{bug|MC-214621}}</ref> | ||
*Changing the shape of a single unit of redstone wire<ref>{{bug|MC-214623}}</ref> | *Changing the shape of a single unit of [[Minecraft:redstone wire]]<ref>{{bug|MC-214623}}</ref> | ||
*[[Minecraft:Fire]] extinguished by rain<ref>{{bug|MC-251525}}</ref> | *[[Minecraft:Fire]] extinguished by rain<ref>{{bug|MC-251525}}</ref> | ||
The following cases have been confirmed to be intentional: | The following cases have been confirmed to be intentional: | ||
* | *[[Minecraft:Axolotl]]s being bred via tropical fish buckets<ref name="axo-bucket">{{bug|MC-208799|||WAI}}</ref> | ||
*Moss | *[[Minecraft:Moss block]]s replacing existing blocks<ref>{{bug|MC-214210|||WAI}}</ref> | ||
=== Amethyst resonation === | === Amethyst resonation === | ||
When a block of amethyst is placed adjacent to a sculk sensor or a calibrated sculk sensor, if that sculk sensor receives a [[Minecraft:vibration]], the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly. | When a block of amethyst is placed adjacent to a [[Minecraft:sculk sensor]] or a [[Minecraft:calibrated sculk sensor]], if that sculk sensor receives a [[Minecraft:vibration]], the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly. | ||
=== Vibration occlusion === | === Vibration occlusion === | ||
[[Minecraft:Wool]] can be used to block vibrations from reaching nearby sculk | [[Minecraft:Wool]] can be used to block vibrations from reaching nearby [[Minecraft:sculk sensor]]s. If a wool block is placed between a sensor and a vibration source, the sensor is not able to detect vibrations behind it. Similarly, if a wool block is placed between a sensor and a [[Minecraft:sculk shrieker]], the sensor is unable to alert the shrieker. | ||
Sculk sensors are not able to detect the placing and breaking of wool, as well as entities walking, [[Minecraft:sprinting]], or jumping on top of it. They are also unable to detect [[Minecraft:Item (entity)|items]] dropped on wool, or wool itself dropped in item form. | Sculk sensors are not able to detect the placing and breaking of wool, as well as entities [[Minecraft:walking]], [[Minecraft:sprinting]], or [[Minecraft:jumping]] on top of it. They are also unable to detect [[Minecraft:Item (entity)|items]] dropped on wool, or wool itself dropped in item form. | ||
Similar to sculk sensors, [[Minecraft:warden]]s are also unable to detect everything wool-related as listed above. | Similar to sculk sensors, [[Minecraft:warden]]s are also unable to detect everything wool-related as listed above. | ||
Wool can also be used to block note block sounds from reaching allays. | Wool can also be used to block [[Minecraft:note block]] sounds from reaching [[Minecraft:allays]]. | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Sneak 100}} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|Sneak 100}} | ||
== History== | == History== | ||
{{HistoryTable | |||
|{{HistoryLine|java upcoming}} | |||
|{{HistoryLine||26.2|dev=snap1|Added {{cd|minecraft:bounce}}, with a vibration frequency of 2.}} | |||
}} | |||
== Issues == | == Issues == | ||
{{Empty section}} | |||
== References == | == References == | ||
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== Navigation == | == Navigation == | ||
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pt:Vibração | [[Minecraft:pt:Vibração]] | ||
Latest revision as of 11:13, 8 June 2026
Vibrations are a gameplay mechanic based around the concept of Minecraft:sound and its physical interactions. Most in-game actions and events produce vibrations of different frequencies, or intensity. Minecraft:Wool can be used to dampen or block vibrations and prevent them from traveling if collided with. Vibrations are solely utilized by Minecraft:sculk sensors, Minecraft:sculk shriekers, Minecraft:wardens, and Minecraft:allays.
Mechanics
When a vibration is created, it takes the appearance of blue-cyan "sound wave" Minecraft:particles which moves from its source of origin to the entity which detected it. Vibration waves move at a constant speed, and their speed cannot be altered.
Vibration frequency
Template:Expand section Each vibration in the game falls under a certain frequency value. This value can be measured with a Minecraft:comparator. With the right contraption utilizing a Minecraft:calibrated sculk sensor or Minecraft:sculk sensor, the player could detect if a certain action has occurred or is occurring nearby.
| Output | Vibration type | Game event | Description |
|---|---|---|---|
| Template:Redstone strength | Step | minecraft:step
|
Player or entity steps |
| Swim | minecraft:swim
|
Player or entity Minecraft:swims, or Minecraft:boat paddles | |
| Flap | minecraft:flap
|
Entity flaps (Minecraft:bat) | |
| Resonate 1 | minecraft:resonate_1
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 1 | |
| Template:Redstone strength | Projectile Land | minecraft:projectile_land
|
Projectile lands (Minecraft:Snowball hits a Minecraft:block) |
| Hit Ground | minecraft:hit_ground
|
Player or entity hits ground after a Minecraft:jump or fall | |
| Splash | minecraft:splash
|
Player or entity splashes in Minecraft:water, enters water or enters Minecraft:bubble column | |
| Resonate 2 | minecraft:resonate_2
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 2 | |
| Template:Redstone strength | Item Interact Finish | minecraft:item_interact_finish
|
Any interaction using a Minecraft:shield, Minecraft:spyglass, or Minecraft:bone meal |
| Projectile Shoot | minecraft:projectile_shoot
|
Minecraft:Projectile is shot (can be an Minecraft:arrow, a Minecraft:firework, etc.) | |
| Instrument Play | minecraft:instrument_play
|
Minecraft:Goat horn plays | |
| Resonate 3 | minecraft:resonate_3
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 3 | |
| Template:Redstone strength | Entity Action | minecraft:entity_action
|
Entity roars (Minecraft:Ravager), entity shakes water off (Minecraft:wolf after swimming), entity holds or stops holding item (Minecraft:Villager, copper golem, Minecraft:fox, Minecraft:allay), Minecraft:sniffer digs, Minecraft:armadillo rolls up or unrolls, or Minecraft:creaking stops or starts moving |
| Elytra Glide | minecraft:elytra_glide
|
Player glides | |
| Unequip | minecraft:unequip
|
Minecraft:Armor gets unequipped from an armor Minecraft:slot or an Minecraft:armor stand | |
| Resonate 4 | minecraft:resonate_4
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 4 | |
| Template:Redstone strength | Entity Dismount | minecraft:entity_dismount
|
Player dismounts from a Minecraft:mount or Minecraft:vehicle |
| Equip | minecraft:equip
|
Minecraft:Armor gets equipped to an armor Minecraft:slot or an Minecraft:armor stand | |
| Resonate 5 | minecraft:resonate_5
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 5 | |
| Template:Redstone strength | Entity Mount | minecraft:entity_mount
|
Player mounts a Minecraft:mount or Minecraft:vehicle |
| Entity Interact | minecraft:entity_interact
|
Player interaction with entity (breeding) | |
| Shear | minecraft:shear
|
A Minecraft:sheep, Minecraft:mooshroom, or Minecraft:bogged gets sheared | |
| Resonate 6 | minecraft:resonate_6
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 6 | |
| Template:Redstone strength | Entity Damage | minecraft:entity_damage
|
Entity takes Minecraft:damage |
| Resonate 7 | minecraft:resonate_7
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 7 | |
| Template:Redstone strength | Drink | minecraft:drink
|
Entity drinks (i.e. uses a bottled liquid or Minecraft:milk bucket) |
| Eat | minecraft:eat
|
Entity Minecraft:eats. This includes players eating items, sheeps attempting to eat grass, and Minecraft:pandas finishing eating bamboo. Not triggered by Minecraft:horses grazing, players feeding other animals, or Minecraft:frogs eating Minecraft:slimes and Minecraft:magma cubes | |
| Resonate 8 | minecraft:resonate_8
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 8 | |
| Template:Redstone strength | Container Close | minecraft:container_close
|
Container (Minecraft:chest, Minecraft:barrel, Minecraft:shulker box) closes |
| Block Close | minecraft:block_close
|
Minecraft:Door, Minecraft:trapdoor, or Minecraft:fence gate closes | |
| Block Deactivate | minecraft:block_deactivate
|
Block deactivation (Minecraft:piston retracts, Minecraft:lever is switched off, Minecraft:button or Minecraft:pressure plate turn off) | |
| Block Detach | minecraft:block_detach
|
Minecraft:Tripwire gets detached from a Minecraft:tripwire hook | |
| Resonate 9 | minecraft:resonate_9
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 9 | |
| Template:Redstone strength | Container Open | minecraft:container_open
|
Container (Minecraft:chest, Minecraft:barrel, Minecraft:shulker box) opens |
| Block Open | minecraft:block_open
|
Minecraft:Door, Minecraft:trapdoor, or Minecraft:fence gate opens | |
| Block Activate | minecraft:block_activate
|
Block activation A Minecraft:piston, Minecraft:button, Minecraft:lever, or Minecraft:pressure plate is powered, or Minecraft:potent sulfur eruptsTemplate:Upcoming. Not triggered by a Minecraft:crafter, Minecraft:dispenser, Minecraft:dropper, or Minecraft:jukebox | |
| Block Attach | minecraft:block_attach
|
Minecraft:Tripwire gets attached to a Minecraft:tripwire hook | |
| Prime Fuse | minecraft:prime_fuse
|
Minecraft:TNT block or Minecraft:creeper is ignited | |
| Note Block Play | minecraft:note_block_play
|
Minecraft:Note block plays a note | |
| Resonate 10 | minecraft:resonate_10
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 10 | |
| Template:Redstone strength | Block Change | minecraft:block_change
|
Block changes state (Minecraft:chiseled bookshelf, Minecraft:lectern, Minecraft:composter, Minecraft:decorated pot, Minecraft:bell ringing, Minecraft:item frame etc.)Template:Info needed |
| Resonate 11 | minecraft:resonate_11
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 11 | |
| Template:Redstone strength | Block Destroy | minecraft:block_destroy
|
Block destruction Triggered by block Minecraft:breaking, removing a block required to support it, or pushing it with a Minecraft:piston (if the block is broken when moved). Not triggered when blocks are destroyed by an explosion. |
| Fluid Pickup | minecraft:fluid_pickup
|
Liquid is picked up into a Minecraft:glass bottle or Minecraft:empty bucket (i.e. the bottle or bucket is used, filling it with water, lava, milk, honey, powder snow, or a Minecraft:potion from a Minecraft:cauldronTemplate:Only) | |
| Resonate 12 | minecraft:resonate_12
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 12 | |
| Template:Redstone strength | Block Place | minecraft:block_place
|
Block placement |
| Fluid Place | minecraft:fluid_place
|
Fluid placement | |
| Resonate 13 | minecraft:resonate_13
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 13 | |
| Template:Redstone strength | Entity Place | minecraft:entity_place
|
Entity placement Triggered by Minecraft:vehicle, Minecraft:armor stand, or Minecraft:item frame is placed; or a mob is spawned via Minecraft:spawn egg, Minecraft:mob spawner, Minecraft:creaking heart, or Minecraft:evoker magic Not triggered by random mob spawning or breeding |
| Lightning Strike | minecraft:lightning_strike
|
Minecraft:Lightning strikes | |
| Teleport | minecraft:teleport
|
Minecraft:Endermen, Minecraft:shulker, or player eating a Minecraft:chorus fruit teleports. Not triggered by Minecraft:wolves, Minecraft:cats, or Minecraft:ender pearls. | |
| Resonate 14 | minecraft:resonate_14
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 14 | |
| Template:Redstone strength | Entity Die | minecraft:entity_die
|
Entity dies or is broken (Minecraft:vehicle, Minecraft:armor stand, or Minecraft:item frame), Minecraft:firework finishes |
| Explode | minecraft:explode
|
Minecraft:TNT, Minecraft:end crystal, Minecraft:bed, Minecraft:respawn anchor, Minecraft:creeper, Minecraft:ghast fireball, wind charge or wither skull explodes | |
| Resonate 15 | minecraft:resonate_15
|
Minecraft:Block of amethyst re-emits a vibration with a frequency value of 15 |
Sources which are not detected
The following occurrences, despite presumably causing physical motion, do not produce vibrations and therefore cannot be detected:
- Blocks destroyed by a fluid flowing into their space<ref>Template:Bug</ref>
- Several blocks being destroyed due to their supporting block being removed:<ref>Template:Bug</ref>
- Rails
- Powered rails
- Detector rails
- Activator rails
- Redstone wire
- Redstone repeaters
- Redstone comparators
- Several cases where a Minecraft:dispenser fails to perform an action:<ref>Template:Bug</ref>
- Flint and steel not creating fire
- Bone meal not growing something
- Heads and carved pumpkins, if not equipped on something or placed
- Shulker boxes, if not placed
- Shears, if there's nothing to shear
- Glowstone, if it doesn't charge a respawn anchor
- Inserting an Minecraft:eye of ender into an Minecraft:end portal frame<ref>Template:Bug</ref><ref>Template:Bug</ref>
- Eyes of ender breaking<ref>Template:Bug</ref>
- Minecraft:Silverfish entering blocks<ref>Template:Bug</ref>
- Minecraft:Water and Minecraft:lava flowing into existing spaces, or drying up<ref>Template:Bug</ref>
- Changing the mode of a Minecraft:redstone comparator<ref>Template:Bug</ref>
- Changing the delay on a Minecraft:redstone repeater<ref>Template:Bug</ref>
- Changing the shape of a single unit of Minecraft:redstone wire<ref>Template:Bug</ref>
- Minecraft:Fire extinguished by rain<ref>Template:Bug</ref>
The following cases have been confirmed to be intentional:
- Minecraft:Axolotls being bred via tropical fish buckets<ref name="axo-bucket">Template:Bug</ref>
- Minecraft:Moss blocks replacing existing blocks<ref>Template:Bug</ref>
Amethyst resonation
When a block of amethyst is placed adjacent to a Minecraft:sculk sensor or a Minecraft:calibrated sculk sensor, if that sculk sensor receives a Minecraft:vibration, the block of amethyst re-emits its frequency as a separate vibration at its location. This vibration can then be detected by another sculk sensor, allowing a chain of sculk sensors and amethyst blocks to be created, transmitting a signal wirelessly.
Vibration occlusion
Minecraft:Wool can be used to block vibrations from reaching nearby Minecraft:sculk sensors. If a wool block is placed between a sensor and a vibration source, the sensor is not able to detect vibrations behind it. Similarly, if a wool block is placed between a sensor and a Minecraft:sculk shrieker, the sensor is unable to alert the shrieker.
Sculk sensors are not able to detect the placing and breaking of wool, as well as entities Minecraft:walking, Minecraft:sprinting, or Minecraft:jumping on top of it. They are also unable to detect items dropped on wool, or wool itself dropped in item form.
Similar to sculk sensors, Minecraft:wardens are also unable to detect everything wool-related as listed above.
Wool can also be used to block Minecraft:note block sounds from reaching Minecraft:allays.