Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Minecraft:Taiga Hills: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
Line 1: Line 1:
{{Unobtainable|edition=BE}}{{Removed feature|edition=JE}}
{{Unobtainable|edition=BE}}
{{Removed feature|edition=JE}}
{{Infobox biome
{{Infobox biome
| group = Old
| group = Old
Line 100: Line 101:
|{{HistoryLine||1.1|dev=12w01a|Added TaigaHills as a variant with a hilly terrain.}}
|{{HistoryLine||1.1|dev=12w01a|Added TaigaHills as a variant with a hilly terrain.}}
|{{HistoryLine||1.7.2|dev=13w36a|Taiga hills now generate with [[Minecraft:fern]]s and the new large fern.
|{{HistoryLine||1.7.2|dev=13w36a|Taiga hills now generate with [[Minecraft:fern]]s and the new large fern.
|Taiga hills are now required for the new "Adventuring Time" [[Minecraft:achievement/Java Edition|achievement]].}}
|Taiga hills are now required for the new "Adventuring Time" [[Minecraft:achievement (Java Edition)|achievement]].}}
|{{HistoryLine||1.8|dev=14w27a|Added [[Minecraft:rabbit]]s, which spawn in taigas.}}
|{{HistoryLine||1.8|dev=14w27a|Added [[Minecraft:rabbit]]s, which spawn in taigas.}}
|{{HistoryLine||1.13|dev=18w16a|Renamed "TaigaHills" to "Taiga Hills".}}
|{{HistoryLine||1.13|dev=18w16a|Renamed "TaigaHills" to "Taiga Hills".}}
Line 174: Line 175:
{{Navbox biomes|other}}
{{Navbox biomes|other}}
{{Navbox unused features}}
{{Navbox unused features}}
[[Category:Unused biomes]]
[[Category:Unused biomes]]


[[Minecraft:pt:Colinas de taiga]]
[[Minecraft:pt:Colinas de taiga]]
[[Minecraft:zh:针叶林丘陵]]
[[Minecraft:zh:针叶林丘陵]]

Revision as of 11:18, 1 October 2026

Template:Unobtainable Template:Removed feature Template:Infobox biome The taiga hills biome is a hills variant of the Minecraft:taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.

Description

Old

Like all other hills biomes, taiga hills featured more elevated and hilly terrain, with sharper inclines and more overhangs than the regular taiga, but were identical to them in every other aspect. Minecraft:Villages and Minecraft:pillager outposts generated in this biome,Template:Only and Minecraft:wolves and Minecraft:foxes spawned.

Current

Template:IN, taiga hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.

They appear identical to the current taiga. Cold Minecraft:animal variants spawn here, and wolves use the pale variant. The Minecraft:snowfall height is increased to Y=160±8, covering tall hills in Minecraft:snow, where they appear identical to snowy taigas. Unlike in regular taigas, Minecraft:trail ruins do not generate.

With Minecraft:Vibrant Visuals, taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

Taiga hills use the same mob spawning chances as taigas.

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Data values

ID

Template:Edition:Template:ID table

History

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

See also

References

Template:Reflist

Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Colinas de taiga Minecraft:zh:针叶林丘陵