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Minecraft:Taiga Hills

From SAS Gaming Wiki

Template:UnobtainableTemplate:Removed feature Template:Infobox biome The taiga hills biome is a hills variant of the Minecraft:taiga that no longer generates since Minecraft:Caves & Cliffs: Part II, and was removed in Java Edition.

Description

Old

Like all other hills biomes, taiga hills featured more elevated and hilly terrain, with sharper inclines and more overhangs than the regular taiga, but were identical to them in every other aspect. Minecraft:Villages and Minecraft:pillager outposts generated in this biome,Template:Only and Minecraft:wolves and Minecraft:foxes spawned.

Current

Template:IN, taiga hills in older worlds still received updates. When generated through Minecraft:single biome or Minecraft:behavior packs, they can also generate new blocks.

They appear identical to the current taiga. Cold Minecraft:animal variants spawn here, and wolves use the pale variant. The Minecraft:snowfall height is increased to Y=160±8, covering tall hills in Minecraft:snow, where they appear identical to snowy taigas. Unlike in regular taigas, Minecraft:trail ruins do not generate.

With Minecraft:Vibrant Visuals, taiga hills use a coolish humid volumetric fog setting, which slightly fades the distance in an orange tint. Taiga hills have coolish color grading tints the environment with a colder blue color, and cold sunlight which appears slightly brighter at dusk and dawn.

Mobs

Taiga hills use the same mob spawning chances as taigas.

The following mobs naturally spawn here:

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Data values

ID

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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Data history

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Issues

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Gallery

See also

References

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Navigation

Template:Navbox biomes Template:Navbox unused features

Minecraft:pt:Colinas de taiga Minecraft:zh:针叶林丘陵