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Minecraft:Bedrock Edition 26.50: Difference between revisions

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{{Relevant guide|Bedrock Edition guides/Wilderness Bound}}
{{Relevant guide|Bedrock Edition guides/Wilderness Bound}}


'''26.50''' (also known as '''1.26.50'''), the release of '''[[Minecraft:Wilderness Bound]]''', is an upcoming [[Minecraft:game drop]] for {{BE}} set to release on September 15, 2026<ref name=“twitter”>{{Tweet|Minecraft|2098065701026013249| Wilderness Bound sets off on SEPTEMBER 15TH!|September 10,2026}}</ref>, which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, [[Minecraft:concrete stairs]] and [[Minecraft:Concrete Slab|slab]]s, [[Minecraft:straw beds]], [[Minecraft:cushion]]s, and a new [[Minecraft:abandoned camp]] structure.
'''26.50''', also known as '''1.26.50''', the release of '''[[Minecraft:Wilderness Bound]]''', is an upcoming [[Minecraft:game drop]] for {{BE}} set to release on September 15, 2026,<ref name=“twitter”>{{Tweet|Minecraft|2098065701026013249| Wilderness Bound sets off on SEPTEMBER 15TH!|September 10,2026}}</ref> which adds the [[Minecraft:dappled forest]] biome, including [[Minecraft:red shrub]]s, [[Minecraft:shelf mushroom]]s, [[Minecraft:wool stairs]] and [[Minecraft:Wool Slab|slab]]s, [[Minecraft:concrete stairs]] and [[Minecraft:Concrete Slab|slab]]s, [[Minecraft:straw beds]], [[Minecraft:cushion]]s, and a new [[Minecraft:abandoned camp]] structure.


== Additions ==
== Additions ==
Line 207: Line 207:
** [[File:Desert_Pyramid_Map_JE1.png|32px]] [[Minecraft:Desert Pyramid]]
** [[File:Desert_Pyramid_Map_JE1.png|32px]] [[Minecraft:Desert Pyramid]]
** [[File:Warm_Ocean_Ruins_Map_JE1.png|32px]] [[Minecraft:Warm Ocean Ruins]]
** [[File:Warm_Ocean_Ruins_Map_JE1.png|32px]] [[Minecraft:Warm Ocean Ruins]]
'''[[File:Portfolio BE1.png|32px]] [[Minecraft:Portfolio]]'''
* Re-added, but unobtainable without external tools. Cannot store data properly.
'''[[Minecraft:Photo]]'''
* Added the photo item from {{edu}}, but it does not have a texture. It is only obtainable with external tools and cannot be used properly.


==== Non-mob entities ====
==== Non-mob entities ====

Revision as of 11:04, 15 September 2026

Template:Infobox version Template:Relevant guide

26.50, also known as 1.26.50, the release of Minecraft:Wilderness Bound, is an upcoming Minecraft:game drop for Template:BE set to release on September 15, 2026,<ref name=“twitter”>Template:Tweet</ref> which adds the Minecraft:dappled forest biome, including Minecraft:red shrubs, Minecraft:shelf mushrooms, Minecraft:wool stairs and slabs, Minecraft:concrete stairs and slabs, Minecraft:straw beds, Minecraft:cushions, and a new Minecraft:abandoned camp structure.

Additions

Template:Additions table

Blocks

File:Straw Bed.png Minecraft:Straw bed

Template:Crafting

File:Poplar Sapling.png Minecraft:Poplar sapling

Template:Animate Minecraft:Poplar leaves

  • Added three new types of leaves that grow on their respective poplar tree variants.
  • Randomly play ambient block sounds.

File:Poplar Log.png Minecraft:Poplar log

File:Poplar Wood.png Minecraft:Poplar wood

File:Poplar Planks.png Minecraft:Poplar planks

File:Red Shrub.png Minecraft:Red shrub

File:Shelf Mushroom.png Minecraft:Shelf mushroom

Template:AnimateTemplate:Animate Minecraft:Concrete stairs and slabs

Template:AnimateTemplate:Animate Minecraft:Wool stairs and slabs

  • New variants of Minecraft:wool blocks that can be dyed in sixteen colors.

Items

Minecraft:Explorer maps

File:Portfolio BE1.png Minecraft:Portfolio

  • Re-added, but unobtainable without external tools. Cannot store data properly.

Minecraft:Photo

  • Added the photo item from Template:Edu, but it does not have a texture. It is only obtainable with external tools and cannot be used properly.

Non-mob entities

Template:Animate Minecraft:Cushion

Template:Crafting

  • Can be placed on any flat surface.
    • Always aligns horizontally to the grid, but vertically sit on top of the supporting surface.
    • Breaks if the supporting block is removed.
  • Cannot be moved.
  • Does not have collision and can overlap with other objects (except other cushions).

World generation

Template:BiomeLink

Template:Animate Minecraft:Poplar tree

  • A Minecraft:tree that generates in dappled forests.
  • Has three different colors of leaves: red, orange, and yellow, randomly chosen at generation or sapling growth.
  • File:Poplar Fallen Log.png Fallen poplar trees have shelf mushrooms on them.

File:Abandoned Camp.png Minecraft:Abandoned camp

Changes

Blocks

File:Hay Bale (UD) JE3 BE3.png Minecraft:Hay bale

Minecraft:Jukebox

  • Multiple jukeboxes can now play the same sounds independently.

General

Minecraft:Experiments

  • Removed the "Drop 3 of 2026" experiment and implemented all features in vanilla gameplay.

Graphical

  • "Automatic" upscaling quality now defaults to native resolution when using the Custom graphics preset.
  • Increased the maximum render distance with Minecraft:Vibrant Visuals to 48 chunks on Windows.

Minecraft:Parties

  • The Template:Cmd command is now usable, sending messages in the current party.
  • Party chat messages now appear in the gameplay Minecraft:chat for the player, with blue <Party><Player> prefix.
  • Parties are no longer marked as "(Beta)".

Minecraft:Realms

  • Disabled an expired Realm's Renew button when renewal is not supported on current device.
  • Users are now warned when applying custom packs to their Realm and how they will appear when profanity filter is enabled. Custom pack names and descriptions are filtered when viewing in Edit world when profanity filter is enabled.
  • Added support for Realm name changed and Realm description changed admin log events.
  • Add different default values for some subscription details information that can come back null from Realms services to avoid blocking players from viewing subscription related screens with an error modal.
  • Added guards for cases where callbacks are fired after facet goes out of scope in the Create new world flow.
  • Introduced a localized loading spinner to replace the play button on the Realms tab when the client is fetching additional information from services, and a reload button that player can use to reload the tab should the fetch fails.

Minecraft:Settings

  • Renamed Point Light Quality to Block Light Quality in the video settings.
  • Moved the Block Light Quality setting out of the Render Dragon Features for Creators experiment.
  • Removed the "Text to Speech with Device Settings" option.
  • Added a Clear Layout Cache action to Storage settings for cached server tab content.

UI

File:New UI - Marketplace Screen Menu "Wishlist" Tab (Bedrock Preview 26.50.20).png
New Wishlist screen
  • Added high-resolution Korean font support and fixed Korean text showing as question marks on mobile.
  • Added missing translation text to layout button of the achievements screen.
  • Selecting a featured item from the Dressing Room no longer requires 2 clicks to select the item.
  • Ported the party eligibility check when joining multiplayer from JSON to the Ore UI.
  • Added a new grid option for viewing achievements and some general UX improvements.
  • Removed flickering icon and world card texture on layout change in the Play screen.
  • The Play screen column layout now alternate between 4, 3 and 2 columns depending on GUI scale.
  • Updated the inventory panel in the Loom, Stonecutter, Cartography Table, Villager, and Wandering Trader screens in Pocket UI to match the header style used by the Inventory and Crafting Table screens.
  • Added Acquired date as the default sort option for the Owned by me tab in Create from template, showing the most recently acquired templates first.
  • Text strings on world tile buttons across My World, My Templates, and Servers menus are no longer truncated by ellipses.
  • Screenshots can now be set as world thumbnails without triggering an assertion.
  • Trusted servers no longer prompt players for confirmation after restarting the client.
  • Skins can now have names consisting entirely of numbers.
  • Friend profiles now have a Realm-specific join button when the Realm is available.
  • Updated the Chat Settings UI to increase readability of the Chat Color and My Mentions Color dropdowns.
  • Added Marketplace wishlist pagination with gamepad bumper navigation.
  • Added dynamic wishlist grid row sizing for Marketplace wishlist cards.
  • Improved inventory item tooltips with a new description in blue:

Template:Collapse

Items

Template:Animate Minecraft:Locator map, map, empty map, and Minecraft:explorer maps

  • Updated existing inventory icons.
  • The player icon on maps shows the facing direction when outside the map once again, with a new texture.
  • Explorer maps can no longer be zoomed out, neither in a Minecraft:crafting table nor in a Minecraft:cartography table.

Mobs

Minecraft:Bat

Minecraft:Monsters

Technical

Actor Components

  • Made the following schemas stricter when parsing and fail to load an entity json that has invalid data in versions 1.26.50 and newer:

AI Components

AI Goals

  • Added Template:Cd to Template:Cd for format versions 1.26.50 and newer.
    • Template:Cd makes the entity hold its position while within attack range.
    • Template:Cd makes the entity continue moving toward its target while within attack range.
  • Actor goal Template:Cd now takes a float range for Template:Cd instead of Template:Cd and Template:Cd for format versions 1.26.50 and newer.
  • Made the schema for Template:Cd stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.50 and newer.
  • Updated Template:Cd: Whenever the goal stops or is removed through a component group change, the mob's navigation is always interrupted.

Minecraft:API

Minecraft:Block components

Blocks

  • Minecraft:Fences:
    • Vanilla fence blocks now expose per-direction connection block states (Template:Cd, Template:Cd, Template:Cd, Template:Cd), reflecting which neighbors the fence connects to. Changing a fence's connections now sends block updates to neighboring blocks in worlds using version 1.26.50 and later.
  • Minecraft:Stairs
    • Vanilla stair blocks now expose a Template:Cd block state (Template:Cd, Template:Cd, Template:Cd, Template:Cd, Template:Cd) reflecting the corner shape formed with adjacent stairs.
    • For new worlds (base game version 1.26.40 and later), stair corner-state changes now trigger neighbor block updates for parity with Java Edition; existing worlds keep the prior client-only update behavior.
  • Extended Template:Cmd command behaviour with multi-blocks to Scripting fill block APIs, such as Template:Cd.
  • The block component minecraft:block_entity no longer requires the experimental toggle from format version 1.26.20 onward.
  • Removed Template:Cd component restrictions for multi-blocks, each part will have its own block entity by design.
  • Released horizontal multi-blocks; these are blocks defined with the Template:Cd trait with a direction field that is horizontal.
    • The Upcoming Creator Features experiment is still required for them if Template:Cd is less than 1.26.50.
  • Replacing a custom block that has a Template:Cd component with a different block definition now creates a new block entity, so the previous block's dynamic properties are no longer carried over to the block that replaced it.
  • Changing only a block state keeps the same block entity and its dynamic properties.

Minecraft:Camera

  • Camera presets that inherit from Template:Cd no longer reset the player's rotation the first time they are applied, for presets using format version 1.26.50 or later.

Minecraft:Commands

  • Added the Template:Cmd command, which lets dedicated-server operators save, delete, and check the status of the server identity key.

DDUI

Minecraft:Dedicated server

  • Template:Cd is now the default transport used by dedicated servers.
  • Windows dedicated servers now use the correct application data directory.
  • Added a dedicated server option to unpack optimized creator packs into loose files.

Entity components

  • Added Template:Cd teleportation fields to the Template:Cd component.
    • Template:Cd determines whether the entity attempts to teleport away from an incoming projectile and defaults to Template:Cd.
    • Template:Cd defines the conditions an incoming projectile must meet to trigger a teleport attempt.
  • Added type families to vanilla projectile entities.
  • The Template:Cd field on the Template:Cd component is now defaulted to false with format version 1.26.50 and above while remaining defaulted to true otherwise.
  • Made the schema for Template:Cd stricter for format version 1.26.50 and later.
  • Immunity to the freezing from Minecraft:powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
  • Vulnerability to freezing damage from powder snow is no longer hardcoded at runtime and is instead defined by the Template:Cd component.
  • The ambient sounds of entities are no longer redefined at runtime and instead respect the conditions defined by Template:Cd.
    • Previously the ambient sound event name of an entity would be overwritten in these conditions:
      • If its head was in water then it would become Template:Cd.
      • If it was not on the ground then it would become Template:Cd.
      • If it would otherwise play ambient sounds and it was a baby then it would become Template:Cd.
    • If any of these conditions were true then it would override any user-defined entry in the Template:Cd parameter of Template:Cd.
    • Now this will no longer happen and only the event name specified by Template:Cd will be used.
    • Entities defined in any older version will fall back to the original overriding path as a Template:Cd component will be added.
    • The Template:Cd is deprecated as users should now specify the intended behavior in Template:Cd.
  • Deprecated Template:Cd's Template:Cd field in favor of a spatial check that determines when the projectile has left its shooter's vehicle hierarchy.
    • Projectiles can now only hit the entity that shot them, or entities in the same vehicle hierarchy (such as the shooter's mount), after they have spatially left that hierarchy.
  • Made the Template:Cd component schema stricter for entity JSON at format version 1.26.50 and later.
  • Added the Template:Cd component for entity definitions with a format version of 1.26.50 and later.
  • Added the Template:Cd entity component.
    • When set, the entity is immune to movement slowdown from the specified blocks.
  • The Template:Cd field on Template:Cd now defaults to Template:Cd for format version 1.26.30 and above, and Template:Cd for older versions.

Minecraft:Features

Gameplay

  • The Template:Cd component in the dimension JSON is now optional and only supported on custom dimensions; using it on a vanilla dimension now produces a content error instead of being silently accepted.
  • Added the Template:Cd component to custom dimension JSON, allowing creators to configure the biome a custom dimension generates with.
  • Added support for defining custom dimensions with JSON and configuring custom dimension heights.

JSON Schema

  • The JSON document upgrader now differentiates base game JSON from creator JSON, so base game content may use the Template:Cd namespace while creator content continues to be validated against creator namespace rules.

Minecraft:Loot tables

  • Added the optional operator field to all loot table conditions, allowing control of whether the condition's result is used directly or negated.

Mobs

  • Many mob properties are no longer saved if their values are the default.

Minecraft:Molang

  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has all of the specified tags.
  • Added Template:Cd world generation Molang query that returns Template:Cd if the biome at the current placement position has at least one of the specified tags.
  • Added new query Template:Cd which checks if the head of the entity is in water.

Packs

  • System packs are now sorted into alpha-numeric ordering before being added to the stack.
  • System packs that fail to load their manifest file or fail to execute their script plugin will now stop the dedicated server.

Pack Settings

  • Added a new multiselect pack setting type, letting pack authors declare a list of options.

Script Debugger

  • Added the Template:Cd server property; script debugger listen mode now binds to loopback by default, and non-loopback listen addresses require a configured passcode.

Server

Minecraft:Sounds

  • Released Template:Cd block component out of experimental.
    • It can be used to assign a set of sounds to block and its permutations similar to sound field in blocks.json.
    • blocks.json overrides values of Template:Cd component, including values in all permutations.
  • Added Template:Cd to sound objects in Template:Cd, allowing streamed ordinary sound events to play independent simultaneous instances. The field defaults to true in format version 1.26.50 and later.

Structure Files

  • Added version 2 of the structure (Template:Cd) file format.
    • The Template:Cd arrays are now stored as NBT IntArrayTags instead of a ListTag containing one IntTag per block, which significantly reduces the time and memory needed to save and load structures.
    • The second Template:Cd array is now optional in version 2 structure (Template:Cd) files, and is left out when nothing is stored in the extra block layer, making those files ~50% smaller.
    • Version 1 structures still load correctly, and are upgraded to version 2 the next time they are saved.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", "Render Dragon Features for Creators", new "Creator World Clocks Features", and new "Points of Interest (POI)" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Blocks defined with the Template:Cd trait cannot also define the Template:Cd component if the multi-block direction field is horizontal.
  • Added the Template:Cd field to the Template:Cd block component, which gives a custom block a container that holds up to 54 item stacks, persists with the world, drops its contents when the block is broken, and opens a container screen when the block is used.
    • Replacing a custom block whose Template:Cd declares a container with a different block definition rebuilds its block entity, so the outgoing block drops its container contents rather than handing them to the new block.
  • Added scripting access to custom block inventories provided by Template:Cd containers.

Minecraft:Commands

  • Added a new Template:Cmd sub-command for modifying world clocks under the Creator World Clocks Features experiment.
    • Template:Cmd - Adds time to the clock. Cannot result in a negative time.
    • Template:Cmd - Sets the clock to the specified time. Cannot be set to negative.
    • Template:Cmd - Sets the clock to the occurrence of the time marker. Cannot result in a negative time.
    • Template:Cmd - Pauses the clock.
    • Template:Cmd - Resumes the clock.
    • Template:Cmd - Outputs the clock's current time.
  • Added Template:Cmd for locating registered points by type or tag.

DDUI

Minecraft:Features

  • Added scripting API to query Points of Interest in the current dimension.

Fixes

Template:Fixes Other

  • Fixed the Minecraft:poplar sign UI texture to match with Java Edition.
  • Fixed the Minecraft:poplar log top texture to have the correct color palette.
  • Fixed Minecraft:clouds rendering as bright white spots after switching to Minecraft:Vibrant Visuals in-game with low cloud render distance.
  • Fixed a bug when a pack's dependency packs would not load pack settings properly.
  • Fixed in-game realms system performance regression.
  • Fixed a rare crash that could occur while ticking block entities.
  • Fixed a crash that can occur when failing to parse certain resource pack contents.
  • Fixed an issue where updates to chunks would sometimes not save correctly when the same chunk was unloaded and loaded rapidly.
  • Fixed Template:Cd and Template:Cd so they can be called from before events.
  • Fixed a bug where large Images in CustomForms cause the background of the form to be invisible for an extended period of time.
  • Fixed MERS not applying to assets in multiple Vanilla content slices:
  • Fixed Template:Cd not being compatible with certain JSON tools.
  • Fixed texture bleeding on custom blocks using automatic block face UV assignment with undersized textures.
  • Fixed the alignment of the Minecraft:spruce shelf MERS texture.
  • Fixed an issue which sometimes caused Template:Cd from resource packs to have no effect.
  • Fixed an issue where transferring to another server with the same resource pack at a different version would cause players to load in with no resource pack applied.
  • Fixed dedicated server system packs not loading pack settings.
  • Fixed a bug where damage calculation did not apply correctly to Minecraft:Players falling from certain heights through one block of Minecraft:water.
  • Fixed an issue that could cause players who died while inside a Minecraft:Nether portal to respawn in the Minecraft:Nether.
  • Fixed tears in the dithering effect when looking through models in Vibrant Visuals.
  • Fixed downloading a copy of a Realm world never happening if the settings were changed.
  • Fixed height on the members search bar.
  • Fixed the string Core and Plus sometimes being translated in other languages than the selected one.
  • Fixed a crash that could occur when opening Change Control Mode under Touch Settings after deleting a world.
  • Fixed vertical menu screen reader narration in Settings screens.
  • Fixed capes causing visual discrepancies between the in game model and the model shown in the Dressing Room.
  • Fixed error message display when the Marketplace wishlist fails to load, ensuring players receive appropriate feedback about connectivity and service issues.
  • Fixed a bug where hiding a CustomForm and then immediately showing another one would get the response UserBusy.
  • Fixed input and HUD delay after closing Data Driven UI screens.
  • Fixed the Minecraft:straw bed texture so it no longer contains floating pixels or extra pixels that are never visible in-game.
  • Fixed Minecraft:totem of undying activation not synchronizing Minecraft:health when final health equals the original value.
  • Fixed an issue where players and Minecraft:mobs could load in a world at (0,0,0) and lose all their Minecraft:items after reloading world.
  • Fixed a bug with item in hand jittering with temporal anti-aliasing upscaling enabled.
  • Fixed a bug where Minecraft:spiders and Minecraft:cave spiders would occasionally be slowed by Minecraft:cobwebs.
  • Fixed an issue where mobs and players could reload with an inconsistent movement speed.
  • Fixed realm role actions not showing correctly for certain roles.
  • Fixed a crash that could occur while retrieving network addresses on Android.
  • Fixed 'out of space' error displaying when attempting to download large items regardless of available space.
  • Fixed an issue where setting the Cheats toggle to OFF during world creation would not reset cheats to default values.
  • Fixed the Template:Cd property on Template:Cd when used with Template:Cd, Template:Cd, Template:Cd, and Template:Cd.
  • Fixed screens visited not mounting if another global route action happened while the screen was unmounting.
  • Fixed Minecraft:book and quill's lighting value when on a Minecraft:lectern when block Light quality is set to volumetric lights or above.
  • Fixed an issue that caused the brightness of some point lights to oscillate.
  • Fixed an issue that caused the Minecraft:sky to render incorrectly when seen through Minecraft:boats in Vibrant Visuals.
  • Fixed an issue where using a Minecraft:lava bucket on a Minecraft:cow produced a Minecraft:milk bucket.
  • Fixed a crash that could occur when flying over or through water bodies with entities nearby.
  • Fixed a double toast notification happening while importing an old world from a PlayStation 4 preview to a PlayStation 5 preview.
  • Fixed a bug where calling the Template:Cd method could result in read-only errors when writing new properties to the Minecraft:player class afterwards.
  • Fixed an error when deeplinking from the subscribe now button from the Marketplace Pass site while client is closed.
  • Fixed Minecraft:trees not generating in Minecraft:cherry grove and Minecraft:old growth birch forest abandoned camps.
  • Fixed Minecraft:red shrubs flickering when placed against one another in multiplayer.
  • Fixed being able to place a Minecraft:cushion on top of another cushion when moving quickly in any direction.
  • Fixed triangular gaps that could appear in water surfaces where water meets a bank or flows over a lip.
  • Fixed an issue that would sometimes cause a crash when opening the Realms Edit World, particularly on iOS devices.
  • Fixed a crash that could occur when render controller expressions referenced variables of the wrong resource type.
  • Fixed worlds containing chunks saved before block connection upgrades getting stuck while loading when creating the world.
  • Fixed game stuttering in worlds after long play sessions or after leaving the game suspended for an extended time.
  • Fixed Minecraft:poplar hanging sign visuals to be in parity with other signs.
  • Fixed leftover instances where button touch areas did not align with the buttons in windowed Android modes with a title bar, such as Samsung DeX and pop up view.
  • Fixed a bug where a party leader using Join Game on a friend not in their party would spuriously see the "Your party is too large" message.
  • Fixed the gamepad cursor in menus becoming choppy after long play sessions or after leaving the game suspended for an extended time.
  • Fixed Template:Cd APIs throwing when a player re-joins server.
  • Fixed an issue where DDUI Template:Cd was not working in split screen.
  • Fixed Template:Cd no longer affecting an item's position in the slot.

Navigation

Template:Navbox Bedrock Edition versions

Minecraft:de:Bedrock Edition 26.50 Minecraft:es:Bedrock Edition 26.50 Minecraft:ja:Bedrock Edition 26.50 Minecraft:pt:Edição Bedrock 26.50 Minecraft:ru:26.50 (Bedrock Edition) Minecraft:uk:26.50 (Bedrock Edition) Minecraft:zh:基岩版26.50