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Dragonwilds:Ghornfell: Difference between revisions

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Ghornfell served as a sanctuary for the [[Dragonwilds:Garou (race)|Garou]], who settled its fertile plains to escape persecution. They established a home, intending to build a lasting, peaceful society. This dream was shattered by the arrival of [[Dragonwilds:General Velgar]]. After being wounded in a battle with a god, Velgar's blood, warped by potent magic, became a powerful toxin. As his wounds wept, the blood seeped into the earth, corrupting the plains and transforming them into the Bloodblight Swamp. This act forever cursed the region and established his dominance.
Ghornfell served as a sanctuary for the [[Dragonwilds:Garou (race)|Garou]], who settled its fertile plains to escape persecution. They established a home, intending to build a lasting, peaceful society. This dream was shattered by the arrival of [[Dragonwilds:General Velgar]]. After being wounded in a battle with a god, Velgar's blood, warped by potent magic, became a powerful toxin. As his wounds wept, the blood seeped into the earth, corrupting the plains and transforming them into the Bloodblight Swamp. This act forever cursed the region and established his dominance.


The region has also seen other conflicts. The Stormtouched Highlands are the site of a devastating magical storm, unleashed by a powerful sorcerer during a long-forgotten war. The storm has raged ever since, animated by the vengeful spirit of its caster. The highlands also hold the remnants of twisted experiments conducted by the dragonkin, [[Dragonwilds:Lacrussa]], whose creations, the ancient wyrms, were powerful enough to have influenced the {{RSL|God Wars}}.
The region has also seen other conflicts. The Stormtouched Highlands are the site of a devastating magical storm, unleashed by a powerful sorcerer during a long-forgotten war. The storm has raged ever since, animated by the vengeful spirit of its caster. The highlands also hold the remnants of twisted experiments conducted by the dragonkin, [[Dragonwilds:Lacrussa]], whose creations, the ancient wyrms, were powerful enough to have influenced the {{DW/RSL|God Wars}}.


==Geography==
==Geography==
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===[[Dragonwilds:Fractured Plains]]===
===[[Dragonwilds:Fractured Plains]]===
The Fractured Plains serve as the primary hunting grounds for the resident garou. The unstable anima here has a profound effect on the local flora, causing plants to adopt the brilliant, fiery hues of dragonfire. When the wind blows, the entire landscape appears to be a dancing inferno. Dominating the skyline is the shattered remnant of a great tower, a monument to a long-dead dragonkin architect. This tower now serves as the lair for General Velgar. A strange, glistening crystal can also be found atop a mesa, from which a sorrowful sound is said to carry on the wind.{{CiteJournal|journal=Fractured Plains|quote=The anima of Ghornfell is less stable than that of Brynmoor, and the anima twist's effects are more pronounced. Plants take on the hues of dragonfire, making the entire region dance like an inferno when the summer wind blows. Towering in the distance is a great tower, shattered now yet still imbued with ancient dragonkin magic. A terrible roaring can be heard from this structure and a shadow passes over it when General Velgar returns. The dragon makes his lair in the remains of a dragonkin's hubris, a monument to an architect long since dead. Garou make their homes across this region, sending out hunting parties to slaughter anything that crosses their path. Atop the mesa, something glistens in the moonlight and a mournful sound carries on the wind. A sorrow that resonates in shimmering crystal.}}
The Fractured Plains serve as the primary hunting grounds for the resident garou. The unstable anima here has a profound effect on the local flora, causing plants to adopt the brilliant, fiery hues of dragonfire. When the wind blows, the entire landscape appears to be a dancing inferno. Dominating the skyline is the shattered remnant of a great tower, a monument to a long-dead dragonkin architect. This tower now serves as the lair for General Velgar. A strange, glistening crystal can also be found atop a mesa, from which a sorrowful sound is said to carry on the wind.{{DW/CiteJournal|journal=Fractured Plains|quote=The anima of Ghornfell is less stable than that of Brynmoor, and the anima twist's effects are more pronounced. Plants take on the hues of dragonfire, making the entire region dance like an inferno when the summer wind blows. Towering in the distance is a great tower, shattered now yet still imbued with ancient dragonkin magic. A terrible roaring can be heard from this structure and a shadow passes over it when General Velgar returns. The dragon makes his lair in the remains of a dragonkin's hubris, a monument to an architect long since dead. Garou make their homes across this region, sending out hunting parties to slaughter anything that crosses their path. Atop the mesa, something glistens in the moonlight and a mournful sound carries on the wind. A sorrow that resonates in shimmering crystal.}}


===[[Dragonwilds:Stormtouched Highlands]]===
===[[Dragonwilds:Stormtouched Highlands]]===
The Stormtouched Highlands is filled with a violent thunderstorm that perpetually rages across. Frequent lightning is unusually aggressive, seeming to target any who travels through the area. The ground is littered with the colossal bones of ancient wyrms, gargantuan dragons forged by Lacrussa. Watching over the region is a massive stone monument dedicated to a fallen garou monarch, a king who was celebrated for challenging impossible foes. The garou that inhabit these highlands are exceptionally well-trained and mercilessly defend their sacred lands. {{CiteJournal|journal=Stormtouched Highlands|quote=Bones of ancient wyrms litter this region. Gargantuan dragons that are now mercifully dead. Forged by the mad science of the dragonkin Lacrussa, these titans could well have ended the god wars themselves. Fortunately, none still live in this region. A great storm rages across the region, the result of desperate sorcery in a long drawn-out war. The thunder here is hateful and spiteful, striking any that walk the land, as if driven by the vengeful fury of its long-dead caster. Watching over the Highlands stands a great monument to a fallen garou monarch. A king who challenged impossible foes. A lasting memory of the garou people, hewn out of stone. The garou here are well trained and merciless, seeking nothing but the death of all who dare step foot in these sacred lands.}}
The Stormtouched Highlands is filled with a violent thunderstorm that perpetually rages across. Frequent lightning is unusually aggressive, seeming to target any who travels through the area. The ground is littered with the colossal bones of ancient wyrms, gargantuan dragons forged by Lacrussa. Watching over the region is a massive stone monument dedicated to a fallen garou monarch, a king who was celebrated for challenging impossible foes. The garou that inhabit these highlands are exceptionally well-trained and mercilessly defend their sacred lands. {{DW/CiteJournal|journal=Stormtouched Highlands|quote=Bones of ancient wyrms litter this region. Gargantuan dragons that are now mercifully dead. Forged by the mad science of the dragonkin Lacrussa, these titans could well have ended the god wars themselves. Fortunately, none still live in this region. A great storm rages across the region, the result of desperate sorcery in a long drawn-out war. The thunder here is hateful and spiteful, striking any that walk the land, as if driven by the vengeful fury of its long-dead caster. Watching over the Highlands stands a great monument to a fallen garou monarch. A king who challenged impossible foes. A lasting memory of the garou people, hewn out of stone. The garou here are well trained and merciless, seeking nothing but the death of all who dare step foot in these sacred lands.}}


===[[Dragonwilds:Bloodblight Swamp]]===
===[[Dragonwilds:Bloodblight Swamp]]===
Bloodblight Swamp was once a fertile expanse of wheat and barley fields; the swamp is now a toxic mire. The corruption stems directly from the blood of General Velgar. Poisonous green mists rise from the soil, the water is entirely corrupted, and the very air is hazardous to breathe. The swamp is home to monstrous creatures described as ancient nightmares from another world. The garou who live here have developed a resistance to the poison, but it has addled their minds, making them significantly more violent and hateful than their kin in other regions. A large garou settlement, seething with rage, is located within the swamp.{{CiteJournal|journal=Bloodblight Swamp|quote=Once these lands were fertile plains. Great fields of wheat and barely were sewn by the garou that made it their home. It was a resting place for a people that had been hunted for too long, a sanctuary at last. But General Velgar put a stop to that dream. He was injured in battle with an arrogant god, flesh scarred in conflict, with wounds weeping. His blood, warped by the magic gifted to him by his queen, became a terrible toxin that cursed the region forever. Now, poison mists float out of the soil. All the water is corrupted by this toxic blood. The air alone is dangerous, tinted green by the vengeful cruelty of Ghornfell's master. The garou here have grown resistant to the poison, though their minds are addled by constant exposure. They are more dangerous, more violent and more filled with hatred, with an entire settlement that seethes with rage. Monstrous creatures roam this region. Ancient nightmares from another work prowl in the shadows, hunting any that might foolishly enter unprepared.}}
Bloodblight Swamp was once a fertile expanse of wheat and barley fields; the swamp is now a toxic mire. The corruption stems directly from the blood of General Velgar. Poisonous green mists rise from the soil, the water is entirely corrupted, and the very air is hazardous to breathe. The swamp is home to monstrous creatures described as ancient nightmares from another world. The garou who live here have developed a resistance to the poison, but it has addled their minds, making them significantly more violent and hateful than their kin in other regions. A large garou settlement, seething with rage, is located within the swamp.{{DW/CiteJournal|journal=Bloodblight Swamp|quote=Once these lands were fertile plains. Great fields of wheat and barely were sewn by the garou that made it their home. It was a resting place for a people that had been hunted for too long, a sanctuary at last. But General Velgar put a stop to that dream. He was injured in battle with an arrogant god, flesh scarred in conflict, with wounds weeping. His blood, warped by the magic gifted to him by his queen, became a terrible toxin that cursed the region forever. Now, poison mists float out of the soil. All the water is corrupted by this toxic blood. The air alone is dangerous, tinted green by the vengeful cruelty of Ghornfell's master. The garou here have grown resistant to the poison, though their minds are addled by constant exposure. They are more dangerous, more violent and more filled with hatred, with an entire settlement that seethes with rage. Monstrous creatures roam this region. Ancient nightmares from another work prowl in the shadows, hunting any that might foolishly enter unprepared.}}


== NPCs ==
== NPCs ==
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==References==
==References==
{{Reflist}}
{{DW/Reflist}}


==Update history==
==Update history==
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}}
}}


{{Ghornfell}}
{{DW/Ghornfell}}
{{Ashenfall}}
{{DW/Ashenfall}}
[[Category:Ashenfall]]
[[Category:Ashenfall]]

Latest revision as of 18:39, 9 April 2026

Ghornfell is a Dragonwilds:Power level 3-4 region in Dragonwilds:Ashenfall located north of the continent.

File:Ghornfell.png
The region of Ghornfell

History

Ghornfell served as a sanctuary for the Garou, who settled its fertile plains to escape persecution. They established a home, intending to build a lasting, peaceful society. This dream was shattered by the arrival of Dragonwilds:General Velgar. After being wounded in a battle with a god, Velgar's blood, warped by potent magic, became a powerful toxin. As his wounds wept, the blood seeped into the earth, corrupting the plains and transforming them into the Bloodblight Swamp. This act forever cursed the region and established his dominance.

The region has also seen other conflicts. The Stormtouched Highlands are the site of a devastating magical storm, unleashed by a powerful sorcerer during a long-forgotten war. The storm has raged ever since, animated by the vengeful spirit of its caster. The highlands also hold the remnants of twisted experiments conducted by the dragonkin, Dragonwilds:Lacrussa, whose creations, the ancient wyrms, were powerful enough to have influenced the God Wars.

Geography

Ghornfell is divided into three major subregions, each with a unique and dangerous environment.

Dragonwilds:Fractured Plains

The Fractured Plains serve as the primary hunting grounds for the resident garou. The unstable anima here has a profound effect on the local flora, causing plants to adopt the brilliant, fiery hues of dragonfire. When the wind blows, the entire landscape appears to be a dancing inferno. Dominating the skyline is the shattered remnant of a great tower, a monument to a long-dead dragonkin architect. This tower now serves as the lair for General Velgar. A strange, glistening crystal can also be found atop a mesa, from which a sorrowful sound is said to carry on the wind.Script error: No such module "References".

Dragonwilds:Stormtouched Highlands

The Stormtouched Highlands is filled with a violent thunderstorm that perpetually rages across. Frequent lightning is unusually aggressive, seeming to target any who travels through the area. The ground is littered with the colossal bones of ancient wyrms, gargantuan dragons forged by Lacrussa. Watching over the region is a massive stone monument dedicated to a fallen garou monarch, a king who was celebrated for challenging impossible foes. The garou that inhabit these highlands are exceptionally well-trained and mercilessly defend their sacred lands. Script error: No such module "References".

Dragonwilds:Bloodblight Swamp

Bloodblight Swamp was once a fertile expanse of wheat and barley fields; the swamp is now a toxic mire. The corruption stems directly from the blood of General Velgar. Poisonous green mists rise from the soil, the water is entirely corrupted, and the very air is hazardous to breathe. The swamp is home to monstrous creatures described as ancient nightmares from another world. The garou who live here have developed a resistance to the poison, but it has addled their minds, making them significantly more violent and hateful than their kin in other regions. A large garou settlement, seething with rage, is located within the swamp.Script error: No such module "References".

NPCs

Resources

Nodes

Trees

Plants

Creatures

Agressive

Non-Agressive

Quests

References

Script error: No such module "References".

Update history

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