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Minecraft:Bedrock Edition guides/Friendly Update: Difference between revisions

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|next=Boss Update
|next=Boss Update
}}
}}
This guide is a simplified overview of all the changes in the [[Minecraft:Friendly Update]] ({{BE}} 0.15.x releases), which assumes at least some familiarity with the [[Minecraft:Overworld Update]] (''Bedrock Edition'' 0.14.x releases)
This guide is a simplified overview of all the changes in the Friendly Update ({{BE}} 0.15.x releases), which assumes at least some familiarity with the Overworld Update (''Bedrock Edition'' 0.14.x releases)


==Mobs==
==Mobs==
Line 28: Line 28:
|Added animation when [[Minecraft:animal]] is fed.
|Added animation when [[Minecraft:animal]] is fed.
|-
|-
|[[Minecraft:Stray]]
|Stray
|[[File:Stray BE1.png|128px]]
|[[File:Stray BE1.png|128px]]
|Generates naturally in snowy biomes.
|Generates naturally in snowy biomes.
Line 35: Line 35:
{{Drop|item|Arrow|0|2}}
{{Drop|item|Arrow|0|2}}
{{Drop|item|Arrow of Slowness|0|1}}
{{Drop|item|Arrow of Slowness|0|1}}
{{Drop|block|Wither Skeleton Skull|1}}, if killed by [[Minecraft:charged creeper]].
{{Drop|block|Wither Skeleton Skull|1}}, if killed by charged creeper.
|A cold variant of [[Minecraft:skeleton]].
|A cold variant of skeleton.
|-
|-
|[[Minecraft:Husk]]
|[[Minecraft:Husk]]
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|{{Animate|Black Horse Revision 1.gif; Brown Horse Revision 1.gif; Chestnut Horse Revision 1.gif; Creamy Horse Revision 1.gif; Darkbrown Horse Revision 1.gif; Gray Horse Revision 1.gif; White Horse Revision 1.gif|128px}}
|{{Animate|Black Horse Revision 1.gif; Brown Horse Revision 1.gif; Chestnut Horse Revision 1.gif; Creamy Horse Revision 1.gif; Darkbrown Horse Revision 1.gif; Gray Horse Revision 1.gif; White Horse Revision 1.gif|128px}}
{{Animate|Baby Black Horse Revision 1.gif; Baby Brown Horse Revision 1.gif; Baby Chestnut Horse Revision 1.gif; Baby Creamy Horse Revision 1.gif; Baby Darkbrown Horse Revision 1.gif; Baby Gray Horse Revision 1.gif; Baby White Horse Revision 1.gif|128px}}
{{Animate|Baby Black Horse Revision 1.gif; Baby Brown Horse Revision 1.gif; Baby Chestnut Horse Revision 1.gif; Baby Creamy Horse Revision 1.gif; Baby Darkbrown Horse Revision 1.gif; Baby Gray Horse Revision 1.gif; Baby White Horse Revision 1.gif|128px}}
|Generates naturally in stables and animal enclosures in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes or [[Minecraft:village]].
|Generates naturally in stables and animal enclosures in the plains and savanna biomes or village.
|
|
{{Drop|item|Leather|0|2}}
{{Drop|item|Leather|0|2}}
|New rideable creatures.
|New rideable creatures.
|-
|-
|[[Minecraft:Skeleton horse]]
|Skeleton horse
|[[File:Skeleton Horse Revision 1.png|128px]]
|[[File:Skeleton Horse Revision 1.png|128px]]
|Has a chance to be generated in a bolt of lightning.
|Has a chance to be generated in a bolt of lightning.
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|Undead variant of the horse.
|Undead variant of the horse.
|-
|-
|[[Minecraft:Mule]]
|Mule
|[[File:Mule JE1.png|128px]]
|[[File:Mule JE1.png|128px]]
[[File:Baby Mule JE1.png|64px]]
[[File:Baby Mule JE1.png|64px]]
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* Can equip chests for it.
* Can equip chests for it.
|-
|-
|[[Minecraft:Donkey]]
|Donkey
|[[File:Donkey JE1.png|128px]]
|[[File:Donkey JE1.png|128px]]
[[File:Baby Donkey JE1.png|64px]]
[[File:Baby Donkey JE1.png|64px]]
|Generates naturally in the [[Minecraft:plains]] and [[Minecraft:savanna]] biomes.
|Generates naturally in the plains and savanna biomes.
|
|
{{Drop|item|Leather|0|2}}
{{Drop|item|Leather|0|2}}
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* Fixed heads-up display movement when riding animals in VR devices.
* Fixed heads-up display movement when riding animals in VR devices.
|-
|-
|[[Minecraft:Skeleton]]
|Skeleton
|[[File:Skeleton JE4 BE2.png|128px]]
|[[File:Skeleton JE4 BE2.png|128px]]
|Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]].
|Added animations when shooting [[Minecraft:arrow]] and reloading [[Minecraft:bow]].
|-
|-
|[[Minecraft:Rabbit]]
|Rabbit
|[[File:Toast Rabbit JE1 BE1.png|128px]]
|[[File:Toast Rabbit JE1 BE1.png|128px]]
[[File:Baby Toast Rabbit JE1 BE1.png|64px]]
[[File:Baby Toast Rabbit JE1 BE1.png|64px]]
|Change their skin when named Toast.
|Change their skin when named Toast.
|-
|-
|[[Minecraft:Sheep]]
|Sheep
|[[File:Jeb Sheep BE1.gif|128px]]
|[[File:Jeb Sheep BE1.gif|128px]]
|When named {{cd|jeb_}} the wool will always change color, but does not affect the color of the wool when obtained.
|When named {{cd|jeb_}} the wool will always change color, but does not affect the color of the wool when obtained.
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{|{{Simple Guide table|New Blocks}}
{|{{Simple Guide table|New Blocks}}
|-
|-
|[[Minecraft:Piston]] and [[Minecraft:sticky piston]]
|[[Minecraft:Piston]] and sticky piston
|[[File:Piston (U) JE1.png|84px]]
|[[File:Piston (U) JE1.png|84px]]
[[File:Sticky Piston (U) JE1.png|84px]]
[[File:Sticky Piston (U) JE1.png|84px]]
|3 sticky pistons will naturally generate in [[Minecraft:jungle temple]].
|3 sticky pistons will naturally generate in jungle temple.
{{Crafting
{{Crafting
   |head=1
   |head=1
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   |foot=1
   |foot=1
}}
}}
|Can be mined directly with [[Minecraft:tools]] or by hand.
|Can be mined directly with tools or by hand.
|Used to push or pull blocks.
|Used to push or pull blocks.
|-
|-
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|Now has sound effects when placed and when destroyed.
|Now has sound effects when placed and when destroyed.
|-
|-
|[[Minecraft:Nether reactor core]]
|Nether reactor core
|{{Animate|Nether Reactor Core BE2.png; Initialized Nether Reactor Core BE2.png; Finished Nether Reactor Core BE2.png|84px}}
|{{Animate|Nether Reactor Core BE2.png; Initialized Nether Reactor Core BE2.png; Finished Nether Reactor Core BE2.png|84px}}
|Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
|Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
|-
|-
|[[Minecraft:Rose bush]]
|Rose bush
|[[File:Rose Bush BE2.png|84px]]
|[[File:Rose Bush BE2.png|84px]]
|New textures.
|New textures.
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|New textures.
|New textures.
|-
|-
|[[Minecraft:Note block]]
|Note block
|[[File:Note Block JE1 BE1.png|84px]]
|[[File:Note Block JE1 BE1.png|84px]]
|Now louder.
|Now louder.
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{|{{Simple Guide table|New Items}}
{|{{Simple Guide table|New Items}}
|-
|-
|[[Minecraft:Raw mutton]]
|Raw mutton
|[[File:Raw Mutton JE2 BE1.png|84px]]
|[[File:Raw Mutton JE2 BE1.png|84px]]
|Adult [[Minecraft:sheep]] will drop 1-2 raw mutton when killed.
|Adult sheep will drop 1-2 raw mutton when killed.
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw mutton. Each raw mutton will restore {{hunger|2}} [[Minecraft:hunger value]] and 1.2 [[Minecraft:saturation]].
* Press and hold the {{Control|Use}} key in the hotkey bar to eat raw mutton. Each raw mutton will restore {{hunger|2}} hunger value and 1.2 saturation.
* Raw mutton can be used to [[Minecraft:breed]] or heal tamed [[Minecraft:wolves]], guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
* Raw mutton can be used to breed or heal tamed wolves, guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
* Raw mutton can be used to cook cooked mutton.
* Raw mutton can be used to cook cooked mutton.
|-
|-
|[[Minecraft:Cooked mutton]]
|Cooked mutton
|[[File:Cooked Mutton JE2 BE1.png|84px]]
|[[File:Cooked Mutton JE2 BE1.png|84px]]
|Adult sheep will drop 1-2 cooked mutton when they die while on fire.
|Adult sheep will drop 1-2 cooked mutton when they die while on fire.
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}}
}}
|
|
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore {{hunger|6}} [[Minecraft:hunger value]] and 9.6 [[Minecraft:saturation]].
* Press and hold the {{Control|Use}} key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore {{hunger|6}} hunger value and 9.6 saturation.
* Cooked mutton can be used to breed or heal tamed [[Minecraft:wolves]], guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
* Cooked mutton can be used to breed or heal tamed wolves, guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
|-
|-
|New mobs [[Minecraft:spawn egg]]s
|New mobs spawn eggs
|{{Animate|Horse Spawn Egg JE1 BE1.png; Mule Spawn Egg JE1 BE1.png; Donkey Spawn Egg JE1 BE1.png; Zombie Horse Spawn Egg BE1.png; Skeleton Horse Spawn Egg JE1 BE1.png; Stray Spawn Egg BE1.png; Husk Spawn Egg BE1.png; Wither Skeleton Spawn Egg JE1 BE1.png|84px}}
|{{Animate|Horse Spawn Egg JE1 BE1.png; Mule Spawn Egg JE1 BE1.png; Donkey Spawn Egg JE1 BE1.png; Zombie Horse Spawn Egg BE1.png; Skeleton Horse Spawn Egg JE1 BE1.png; Stray Spawn Egg BE1.png; Husk Spawn Egg BE1.png; Wither Skeleton Spawn Egg JE1 BE1.png|84px}}
|Obtained from the [[Minecraft:Creative inventory]].
|Obtained from the [[Minecraft:Creative inventory]].
|Used to generate the corresponding [[Minecraft:mob]].
|Used to generate the corresponding [[Minecraft:mob]].
|-
|-
|[[Minecraft:Fire charge]]
|Fire charge
|[[File:Fire Charge JE1 BE1.png|84px]]
|[[File:Fire Charge JE1 BE1.png|84px]]
|
|
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|Used to light a flame.
|Used to light a flame.
|-
|-
|[[Minecraft:Name tag]]
|Name tag
|[[File:Name Tag JE1 BE1.png|84px]]
|[[File:Name Tag JE1 BE1.png|84px]]
|
|
* The nametag can be got as [[Minecraft:fishing#Trash and Treasure|treasure]] when fishing. The probability of catching a name tag increases with the level of the [[Minecraft:Luck of the Sea]] enchantment.
* The nametag can be got as treasure when fishing. The probability of catching a name tag increases with the level of the Luck of the Sea enchantment.
* Name tags can be found in [[Minecraft:monster room]] and [[Minecraft:mineshaft]] [[Minecraft:chest]]s.
* Name tags can be found in monster room and mineshaft [[Minecraft:chest]]s.
|Used to customize names for creatures.
|Used to customize names for creatures.
|-
|-
|[[Minecraft:Leash]]
|Leash
|[[File:Lead JE1 BE1.png|84px]]
|[[File:Lead JE1 BE1.png|84px]]
|
|
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|Used to tether mobs.
|Used to tether mobs.
|-
|-
|[[Minecraft:Carrot on a stick]]
|Carrot on a stick
|[[File:Carrot on a Stick JE1 BE1.png|84px]]
|[[File:Carrot on a Stick JE1 BE1.png|84px]]
|The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.
|The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.
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|Used to attract and control pigs.
|Used to attract and control pigs.
|-
|-
|[[Minecraft:Tipped arrow]]
|Tipped arrow
|{{Animate|Arrow of Fire Resistance JE1 BE1.png; Arrow of Harming JE1 BE1.png; Arrow of Healing JE1 BE1.png; Arrow of Invisibility JE1 BE1.png; Arrow of Leaping JE1 BE1.png; Arrow of Night Vision JE1 BE1.png; Arrow of Poison JE1 BE1.png; Arrow of Regeneration JE1 BE1.png; Arrow of Slowness JE1 BE1.png; Arrow of Strength JE1 BE1.png; Arrow of Swiftness JE1 BE1.png; Arrow of Water Breathing JE1 BE1.png; Arrow of Weakness JE1 BE1.png|84px}}
|{{Animate|Arrow of Fire Resistance JE1 BE1.png; Arrow of Harming JE1 BE1.png; Arrow of Healing JE1 BE1.png; Arrow of Invisibility JE1 BE1.png; Arrow of Leaping JE1 BE1.png; Arrow of Night Vision JE1 BE1.png; Arrow of Poison JE1 BE1.png; Arrow of Regeneration JE1 BE1.png; Arrow of Slowness JE1 BE1.png; Arrow of Strength JE1 BE1.png; Arrow of Swiftness JE1 BE1.png; Arrow of Water Breathing JE1 BE1.png; Arrow of Weakness JE1 BE1.png|84px}}
|Obtained from a cauldron containing a potion.
|Obtained from a cauldron containing a potion.
|Hitting a creature will grant it the corresponding [[Minecraft:status effect]].
|Hitting a creature will grant it the corresponding status effect.
|-
|-
|[[Minecraft:Horse armor]]
|Horse armor
|{{Animate|Leather Horse Armor (item) BE1.png; Iron Horse Armor (item) JE1 BE1.png; Golden Horse Armor (item) JE1 BE1.png; Diamond Horse Armor (item) JE1 BE1.png|84px}}
|{{Animate|Leather Horse Armor (item) BE1.png; Iron Horse Armor (item) JE1 BE1.png; Golden Horse Armor (item) JE1 BE1.png; Diamond Horse Armor (item) JE1 BE1.png|84px}}
|Horse armor can be found in [[Minecraft:monster room]], [[Minecraft:desert pyramid]], [[Minecraft:jungle temple]], and [[Minecraft:Nether fortress]] chests.
|Horse armor can be found in monster room, desert pyramid, jungle temple, and Nether fortress chests.
{{crafting
{{crafting
|showname=1
|showname=1
Line 333: Line 333:
{|{{Simple Guide table|New Structures}}
{|{{Simple Guide table|New Structures}}
|-
|-
|Taiga [[Minecraft:village]]
|Taiga village
|[[File:SpruceHouse.png|256px]]
|[[File:SpruceHouse.png|256px]]
|
|
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|No
|No
|Yes
|Yes
|Replace [[Minecraft:oak]] with [[Minecraft:spruce]].
|Replace oak with spruce.
|-
|-
|Savanna village
|Savanna village
Line 347: Line 347:
|No
|No
|Yes
|Yes
|Replace oak with [[Minecraft:acacia wood]].
|Replace oak with acacia wood.
|-
|-
|[[Minecraft:Zombie village]]
|Zombie village
|[[File:ZombieVillageDaylight.png|256px]]
|[[File:ZombieVillageDaylight.png|256px]]
|When a village is generated, there is a 2% probability that it will become a zombie village.
|When a village is generated, there is a 2% probability that it will become a zombie village.
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* Zombie villagers will be naturally generated.
* Zombie villagers will be naturally generated.
* There are no light sources or doors in the village.
* There are no light sources or doors in the village.
* The building uses [[Minecraft:moss stone]] as the floor.
* The building uses moss stone as the floor.
* Spider webs will be generated in the house.
* Spider webs will be generated in the house.
|-
|-
|[[Minecraft:Jungle temple]]
|Jungle temple
|[[File:Jungle pyramid.png|256px]]
|[[File:Jungle pyramid.png|256px]]
|
|
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{| {{Simple Guide table|Changed Structures}}
{| {{Simple Guide table|Changed Structures}}
|-
|-
|[[Minecraft:Desert pyramid]]
|Desert pyramid
|[[File:Desert pyramid JE2 BE2.png|256px]]
|[[File:Desert pyramid JE2 BE2.png|256px]]
|[[Minecraft:Enchanted book]]s can now be found in [[Minecraft:chest]]s.
|Enchanted books can now be found in [[Minecraft:chest]]s.
|}
|}


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|Interactive button
|Interactive button
|
|
* Use [[Minecraft:carrot on a stick]] to speed up while riding a pig.
* Use carrot on a stick to speed up while riding a pig.
* Use [[Minecraft:nametag]] to name [[Minecraft:mob]].
* Use nametag to name [[Minecraft:mob]].
* When using [[Minecraft:Leash]].
* When using Leash.
* Use [[Minecraft:Camera]] to take photos.
* Use [[Minecraft:Camera]] to take photos.
|-
|-
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|Has new sound effects when accelerating.
|Has new sound effects when accelerating.
|-
|-
|[[Minecraft:Cloak]]
|Cloak
|Capes can now be equipped to players.
|Capes can now be equipped to players.
|}
|}
Line 417: Line 417:
{{Navbox guides|bedrock}}
{{Navbox guides|bedrock}}


[[Minecraft:pt:Guias da Edição Bedrock/Friendly Update]]
pt:Guias da Edição Bedrock/Friendly Update
[[Minecraft:uk:Керівництва з Bedrock Edition/Friendly Update]]
uk:Керівництва з Bedrock Edition/Friendly Update
[[Minecraft:zh:携带版指南/友好更新]]
zh:携带版指南/友好更新

Revision as of 15:33, 9 April 2026

Template:Infobox guide This guide is a simplified overview of all the changes in the Friendly Update (Template:BE 0.15.x releases), which assumes at least some familiarity with the Overworld Update (Bedrock Edition 0.14.x releases)

Mobs

New

General Added animation when Minecraft:animal is fed.
Stray File:Stray BE1.png Generates naturally in snowy biomes.

Template:Drop Template:Drop Template:Drop Template:Drop, if killed by charged creeper.

A cold variant of skeleton.
Minecraft:Husk File:Husk JE1 BE1.png

File:Baby Husk JE1 BE1.png

Generates naturally in desert biomes.

Template:Drop Template:Drop Template:Drop Template:Drop

Dry variant of Minecraft:zombie.
Minecraft:Horse Template:Animate

Template:Animate

Generates naturally in stables and animal enclosures in the plains and savanna biomes or village.

Template:Drop

New rideable creatures.
Skeleton horse File:Skeleton Horse Revision 1.png Has a chance to be generated in a bolt of lightning.

Template:Drop

Undead variant of the horse.
Mule File:Mule JE1.png

File:Baby Mule JE1.png

Generated by breeding horses and donkeys.

Template:Drop

  • New rideable creatures.
  • Can equip chests for it.
Donkey File:Donkey JE1.png

File:Baby Donkey JE1.png

Generates naturally in the plains and savanna biomes.

Template:Drop

  • New rideable creatures.
  • Can equip chests for it.

Changed

General
  • Naming Minecraft:mob Dinnerbone or Grumm will make them upside down.
  • Fixed heads-up display movement when riding animals in VR devices.
Skeleton File:Skeleton JE4 BE2.png Added animations when shooting Minecraft:arrow and reloading Minecraft:bow.
Rabbit File:Toast Rabbit JE1 BE1.png

File:Baby Toast Rabbit JE1 BE1.png

Change their skin when named Toast.
Sheep File:Jeb Sheep BE1.gif When named Template:Cd the wool will always change color, but does not affect the color of the wool when obtained.
Minecraft:Enderman File:Enderman BE.png Can very rarely spawn in Minecraft:the Nether.
Minecraft:Pig File:Saddled Pig BE1.png
  • Can now be ridden by using Minecraft:Saddle and the Carrot Rod on it.
  • New acceleration sound effects.

Blocks

New

Minecraft:Piston and sticky piston File:Piston (U) JE1.png

File:Sticky Piston (U) JE1.png

3 sticky pistons will naturally generate in jungle temple.

Template:Crafting Template:Crafting

Can be mined directly with tools or by hand. Used to push or pull blocks.
Minecraft:Observer File:Observer BE1.png

Template:Crafting

The observer needs to be collected with a pickaxe, otherwise it will not drop any items. Used to detect block updates.

Changed

Minecraft:Trapdoor File:Oak Trapdoor JE1 BE1.png

File:Iron Trapdoor JE1 BE1.png

The block supporting it is no longer needed.
Minecraft:Painting File:Painting JE1 BE1.png

Template:Animate

Now has sound effects when placed and when destroyed.
Nether reactor core Template:Animate Textures are interchangeable with those from the plastics resource pack and are still unobtainable.
Rose bush File:Rose Bush BE2.png New textures.
Minecraft:Peony File:Peony BE2.png New textures.
Note block File:Note Block JE1 BE1.png Now louder.

Items

New

Raw mutton File:Raw Mutton JE2 BE1.png Adult sheep will drop 1-2 raw mutton when killed.
  • Press and hold the Template:Control key in the hotkey bar to eat raw mutton. Each raw mutton will restore Template:Hunger hunger value and 1.2 saturation.
  • Raw mutton can be used to breed or heal tamed wolves, guide them to move around, and also speed up the remaining growth time of tamed pups by 10%.
  • Raw mutton can be used to cook cooked mutton.
Cooked mutton File:Cooked Mutton JE2 BE1.png Adult sheep will drop 1-2 cooked mutton when they die while on fire.

Template:Smelting

  • Press and hold the Template:Control key in the hotkey bar to eat cooked mutton. Each cooked mutton will restore Template:Hunger hunger value and 9.6 saturation.
  • Cooked mutton can be used to breed or heal tamed wolves, guide them to move around, and can also speed up the remaining growth time of tamed pups by 10%.
New mobs spawn eggs Template:Animate Obtained from the Minecraft:Creative inventory. Used to generate the corresponding Minecraft:mob.
Fire charge File:Fire Charge JE1 BE1.png

Template:Crafting

Used to light a flame.
Name tag File:Name Tag JE1 BE1.png
  • The nametag can be got as treasure when fishing. The probability of catching a name tag increases with the level of the Luck of the Sea enchantment.
  • Name tags can be found in monster room and mineshaft Minecraft:chests.
Used to customize names for creatures.
Leash File:Lead JE1 BE1.png

Template:Crafting

Used to tether mobs.
Carrot on a stick File:Carrot on a Stick JE1 BE1.png The carrot must be placed on the square in the lower right corner of the fishing rod. Players can use the 2×2 synthetic squares they carry with them to craft carrot fishing rods.

Template:Crafting Template:Crafting

Used to attract and control pigs.
Tipped arrow Template:Animate Obtained from a cauldron containing a potion. Hitting a creature will grant it the corresponding status effect.
Horse armor Template:Animate Horse armor can be found in monster room, desert pyramid, jungle temple, and Nether fortress chests.

Template:Crafting

Changed

Minecraft:Shears File:Shears JE1 BE1.png Durability is lost when any block is broken.
Minecraft:Map File:Empty Map JE1 BE1.png

File:Map (item) JE1 BE1.png

  • Maps with player markers can now be crafted with 8 pieces of paper surrounding a compass. Using the old crafting recipe will craft an unmarked map.
  • Adjustments to map drawing.

Structures

New

Taiga village File:SpruceHouse.png No Yes Replace oak with spruce.
Savanna village File:AcaciaHouse.png No Yes Replace oak with acacia wood.
Zombie village File:ZombieVillageDaylight.png When a village is generated, there is a 2% probability that it will become a zombie village. No Yes
  • Zombie villagers will be naturally generated.
  • There are no light sources or doors in the village.
  • The building uses moss stone as the floor.
  • Spider webs will be generated in the house.
Jungle temple File:Jungle pyramid.png Yes No
  • Generates naturally in jungle biomes.
  • Contains traps and treasure chests.

Changed

Desert pyramid File:Desert pyramid JE2 BE2.png Enchanted books can now be found in Minecraft:chests.

Gameplay

New

Interactive button
Riding a pig Has new sound effects when accelerating.
Cloak Capes can now be equipped to players.

Achievements

Template:Load achievements

See also

Template:Navbox guides

pt:Guias da Edição Bedrock/Friendly Update uk:Керівництва з Bedrock Edition/Friendly Update zh:携带版指南/友好更新

Contents