Minecraft:Bedrock Edition 26.10: Difference between revisions
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{{ | {{MC/Distinguish|Bedrock Edition 26.1}} | ||
{{Infobox version | {{Infobox version | ||
| title = v26.10 | | title = v26.10 | ||
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| nextparent = 26.30 | | nextparent = 26.30 | ||
}} | }} | ||
{{Relevant guide|Bedrock Edition guides/Tiny Takeover}} | {{MC/Relevant guide|Bedrock Edition guides/Tiny Takeover}} | ||
'''26.10''', also known as '''1.26.10''',<ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.26.10?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.26.10 Update Notes for Creators|website=Microsoft Learn}}</ref> the release of '''[[Minecraft:Tiny Takeover]]''', is a game drop for {{BE}} released on March 24, 2026,<ref>{{mcnet|minecraft-26-10-bedrock-changelog|Minecraft 26.10 Bedrock Changelog|March 24, 2026|Jay Wells}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/44418129038733-Minecraft-Bedrock-Edition-26-10-Tiny-Takeover|title=Minecraft: Bedrock Edition 26.10 - Tiny Takeover|website=Minecraft Feedback|date=March 24, 2026}}</ref> which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs. | '''26.10''', also known as '''1.26.10''',<ref>{{cite|url=https://learn.microsoft.com/en-us/minecraft/creator/documents/update1.26.10?view=minecraft-bedrock-stable|title=Minecraft Bedrock 1.26.10 Update Notes for Creators|website=Microsoft Learn}}</ref> the release of '''[[Minecraft:Tiny Takeover]]''', is a game drop for {{MC/BE}} released on March 24, 2026,<ref>{{mcnet|minecraft-26-10-bedrock-changelog|Minecraft 26.10 Bedrock Changelog|March 24, 2026|Jay Wells}}</ref><ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/44418129038733-Minecraft-Bedrock-Edition-26-10-Tiny-Takeover|title=Minecraft: Bedrock Edition 26.10 - Tiny Takeover|website=Minecraft Feedback|date=March 24, 2026}}</ref> which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs. | ||
== Additions == | == Additions == | ||
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'''Controls''' | '''Controls''' | ||
* Added a keybind, {{ | * Added a keybind, {{MC/Keys|F4}} by default, to open the [[Minecraft:social]] drawer in-game. | ||
* Added a key binding for Identify, a feature that displays with text or text to speech which [[Minecraft:block]] or [[Minecraft:mob]] is in front of the player. | * Added a key binding for Identify, a feature that displays with text or text to speech which [[Minecraft:block]] or [[Minecraft:mob]] is in front of the player. | ||
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* Added new sounds for baby wolves, cats, pigs, horses, and chickens. | * Added new sounds for baby wolves, cats, pigs, horses, and chickens. | ||
* Updated the models and textures of the following baby mobs:{{columns-list|** [[File:Baby Armadillo JE3.png|32px]] Armadillo | * Updated the models and textures of the following baby mobs:{{columns-list|** [[File:Baby Armadillo JE3.png|32px]] Armadillo | ||
** {{Animate|Baby Lucy Axolotl JE1 BE1.png; Baby Wild Axolotl JE1 BE1.png; Baby Gold Axolotl JE1 BE1.png; Baby Cyan Axolotl JE1 BE1.png; Baby Blue Axolotl JE1 BE1.png|32px}} Axolotl | ** {{MC/Animate|Baby Lucy Axolotl JE1 BE1.png; Baby Wild Axolotl JE1 BE1.png; Baby Gold Axolotl JE1 BE1.png; Baby Cyan Axolotl JE1 BE1.png; Baby Blue Axolotl JE1 BE1.png|32px}} Axolotl | ||
** [[File:Baby Bee JE2 BE2.png|32px]] Bee | ** [[File:Baby Bee JE2 BE2.png|32px]] Bee | ||
** [[File:Baby Camel JE2 BE3.png|32px]] Camel | ** [[File:Baby Camel JE2 BE3.png|32px]] Camel | ||
** {{Animate|Baby Tuxedo Cat JE2 BE2.png;Baby Red Cat JE2 BE2.png;Baby Siamese Cat JE2 BE2.png;Baby Tabby Cat JE2 BE2.png;Baby British Shorthair Cat JE2 BE2.png;Baby Calico Cat JE2 BE2.png;Baby Persian Cat JE2 BE2.png;Baby Ragdoll Cat JE2 BE2.png;Baby White Cat JE2 BE2.png;Baby Black Cat JE2 BE2.png;Baby Jellie Cat JE2 BE2.png|32px}} Cat | ** {{MC/Animate|Baby Tuxedo Cat JE2 BE2.png;Baby Red Cat JE2 BE2.png;Baby Siamese Cat JE2 BE2.png;Baby Tabby Cat JE2 BE2.png;Baby British Shorthair Cat JE2 BE2.png;Baby Calico Cat JE2 BE2.png;Baby Persian Cat JE2 BE2.png;Baby Ragdoll Cat JE2 BE2.png;Baby White Cat JE2 BE2.png;Baby Black Cat JE2 BE2.png;Baby Jellie Cat JE2 BE2.png|32px}} Cat | ||
** {{Animate|Baby Chicken JE3 BE3.png;Baby Cold Chicken JE2 BE2.png;Baby Warm Chicken JE2 BE2.png|32px}} Chicken | ** {{MC/Animate|Baby Chicken JE3 BE3.png;Baby Cold Chicken JE2 BE2.png;Baby Warm Chicken JE2 BE2.png|32px}} Chicken | ||
** {{Animate|Baby Cow Temperate BE3 JE3.png;Baby Cow Cold BE3 JE3.png;Baby Cow Warm BE3 JE3.png|32px}} Cow | ** {{MC/Animate|Baby Cow Temperate BE3 JE3.png;Baby Cow Cold BE3 JE3.png;Baby Cow Warm BE3 JE3.png|32px}} Cow | ||
** [[File:Baby Drowned BE4.png|32px]] Drowned | ** [[File:Baby Drowned BE4.png|32px]] Drowned | ||
** [[File:Baby Donkey JE6.png|32px]] Donkey | ** [[File:Baby Donkey JE6.png|32px]] Donkey | ||
** [[File:Baby Dolphin JE1 BE1.png|32px]] Dolphin | ** [[File:Baby Dolphin JE1 BE1.png|32px]] Dolphin | ||
** {{ | ** {{MC/Animate|Baby Fox JE2.png; Baby Snow Fox JE2.png|32px}} Fox | ||
** [[File:Baby Goat JE2 BE3.png|32px]] Goat | ** [[File:Baby Goat JE2 BE3.png|32px]] Goat | ||
** [[File:Baby Glow Squid JE2.png|32px]] Glow Squid | ** [[File:Baby Glow Squid JE2.png|32px]] Glow Squid | ||
** [[File:Baby Hoglin JE5 BE4.png|32px]] Hoglin | ** [[File:Baby Hoglin JE5 BE4.png|32px]] Hoglin | ||
** {{Animate|Baby Black Horse JE5.png; Baby Black Horse with Black Dots JE5.png; Baby Black Horse with White Field JE5.png; Baby Black Horse with White Spots JE5.png; Baby Black Horse with White Stockings JE5.png; Baby Brown Horse JE5.png; Baby Brown Horse with Black Dots JE5.png; Baby Brown Horse with White Field JE5.png; Baby Brown Horse with White Spots JE5.png; Baby Brown Horse with White Stockings JE5.png; Baby Chestnut Horse JE5.png; Baby Chestnut Horse with Black Dots JE5.png; Baby Chestnut Horse with White Field JE5.png; Baby Chestnut Horse with White Spots JE5.png; Baby Chestnut Horse with White Stockings JE5.png; Baby Creamy Horse JE5.png; Baby Creamy Horse with Black Dots JE5.png; Baby Creamy Horse with White Field JE5.png; Baby Creamy Horse with White Spots JE5.png; Baby Creamy Horse with White Stockings JE5.png; Baby Darkbrown Horse JE5.png; Baby Darkbrown Horse with Black Dots JE5.png; Baby Darkbrown Horse with White Field JE5.png; Baby Darkbrown Horse with White Spots JE5.png; Baby Darkbrown Horse with White Stockings JE5.png; Baby Gray Horse JE5.png; Baby Gray Horse with Black Dots JE5.png; Baby Gray Horse with White Field JE5.png; Baby Gray Horse with White Spots JE5.png; Baby Gray Horse with White Stockings JE5.png; Baby White Horse JE5.png; Baby White Horse with Black Dots JE5.png; Baby White Horse with White Field JE5.png; Baby White Horse with White Spots JE5.png; Baby White Horse with White Stockings JE5.png|32px}} [[Minecraft:Horse]] | ** {{MC/Animate|Baby Black Horse JE5.png; Baby Black Horse with Black Dots JE5.png; Baby Black Horse with White Field JE5.png; Baby Black Horse with White Spots JE5.png; Baby Black Horse with White Stockings JE5.png; Baby Brown Horse JE5.png; Baby Brown Horse with Black Dots JE5.png; Baby Brown Horse with White Field JE5.png; Baby Brown Horse with White Spots JE5.png; Baby Brown Horse with White Stockings JE5.png; Baby Chestnut Horse JE5.png; Baby Chestnut Horse with Black Dots JE5.png; Baby Chestnut Horse with White Field JE5.png; Baby Chestnut Horse with White Spots JE5.png; Baby Chestnut Horse with White Stockings JE5.png; Baby Creamy Horse JE5.png; Baby Creamy Horse with Black Dots JE5.png; Baby Creamy Horse with White Field JE5.png; Baby Creamy Horse with White Spots JE5.png; Baby Creamy Horse with White Stockings JE5.png; Baby Darkbrown Horse JE5.png; Baby Darkbrown Horse with Black Dots JE5.png; Baby Darkbrown Horse with White Field JE5.png; Baby Darkbrown Horse with White Spots JE5.png; Baby Darkbrown Horse with White Stockings JE5.png; Baby Gray Horse JE5.png; Baby Gray Horse with Black Dots JE5.png; Baby Gray Horse with White Field JE5.png; Baby Gray Horse with White Spots JE5.png; Baby Gray Horse with White Stockings JE5.png; Baby White Horse JE5.png; Baby White Horse with Black Dots JE5.png; Baby White Horse with White Field JE5.png; Baby White Horse with White Spots JE5.png; Baby White Horse with White Stockings JE5.png|32px}} [[Minecraft:Horse]] | ||
** [[File:Baby Husk JE4 BE4.png|32px]] [[Minecraft:Husk]] | ** [[File:Baby Husk JE4 BE4.png|32px]] [[Minecraft:Husk]] | ||
** {{ | ** {{MC/Animate|Baby Brown Llama JE3 BE3.png; Baby Creamy Llama JE3 BE3.png; Baby Gray Llama JE3 BE3.png; Baby White Llama JE3 BE3.png|32px}} Llama | ||
** {{Animate|Baby Mooshroom BE3 JE3.png;Baby Mooshroom Brown BE3 JE3.png|32px}} Mooshroom | ** {{MC/Animate|Baby Mooshroom BE3 JE3.png;Baby Mooshroom Brown BE3 JE3.png|32px}} Mooshroom | ||
** [[File:Baby Mule JE6.png|32px]] Mule | ** [[File:Baby Mule JE6.png|32px]] Mule | ||
** [[File:Baby Ocelot JE3 BE3.png|32px]] Ocelot | ** [[File:Baby Ocelot JE3 BE3.png|32px]] Ocelot | ||
** {{Animate|Baby Panda JE4 BE2.png;Lazy Baby Panda JE4 BE2.png;Aggressive Baby Panda JE4 BE3.png;Worried Baby Panda JE4 BE2.png;Playful Baby Panda JE4 BE2.png;Weak Baby Panda JE4 BE2.png;Brown Baby Panda JE4 BE2.png|32px}} Panda | ** {{MC/Animate|Baby Panda JE4 BE2.png;Lazy Baby Panda JE4 BE2.png;Aggressive Baby Panda JE4 BE3.png;Worried Baby Panda JE4 BE2.png;Playful Baby Panda JE4 BE2.png;Weak Baby Panda JE4 BE2.png;Brown Baby Panda JE4 BE2.png|32px}} Panda | ||
** {{Animate|Baby Pig JE3 BE3.png;Baby Cold Pig JE2 BE2.png;Baby Warm Pig JE3 BE2.png|32px}} [[Minecraft:Pig]] | ** {{MC/Animate|Baby Pig JE3 BE3.png;Baby Cold Pig JE2 BE2.png;Baby Warm Pig JE3 BE2.png|32px}} [[Minecraft:Pig]] | ||
** [[File:Baby Piglin JE2 BE2.png|32px]] [[Minecraft:Piglin]] | ** [[File:Baby Piglin JE2 BE2.png|32px]] [[Minecraft:Piglin]] | ||
** [[File:Baby Polar Bear JE7 BE3.png|32px]] [[Minecraft:Polar Bear]] | ** [[File:Baby Polar Bear JE7 BE3.png|32px]] [[Minecraft:Polar Bear]] | ||
** {{Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} Rabbit | ** {{MC/Animate|Baby Brown Rabbit JE3 BE3.png;Baby White Rabbit JE3 BE3.png;Baby Black Rabbit JE3 BE3.png;Baby Gold Rabbit JE3 BE3.png;Baby Salt Rabbit JE3 BE3.png;Baby White Splotched Rabbit JE4 BE3.png;Baby Toast Rabbit JE3 BE3.png|32px}} Rabbit | ||
** [[File:Snifflet JE3 BE2.png|32px]] Sniffer | ** [[File:Snifflet JE3 BE2.png|32px]] Sniffer | ||
** [[File:Baby Strider JE3 BE3.png|32px]] Strider | ** [[File:Baby Strider JE3 BE3.png|32px]] Strider | ||
** {{ | ** {{MC/Animate|Baby Brown Trader Llama JE2 BE2.png; Baby Creamy Trader Llama JE2 BE2.png; Baby Gray Trader Llama JE2 BE2.png; Baby White Trader Llama JE2 BE2.png|32px}} Trader Llama | ||
** [[File:Baby Skeleton Horse JE7.png|32px]] Skeleton Horse | ** [[File:Baby Skeleton Horse JE7.png|32px]] Skeleton Horse | ||
** {{Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png | ** {{MC/Animate|Baby White Sheep JE4 BE7.png;Baby Light Gray Sheep JE6 BE6.png;Baby Gray Sheep JE6 BE6.png;Baby Black Sheep JE6 BE6.png;Baby Brown Sheep JE6 BE6.png;Baby Red Sheep JE6 BE6.png | ||
;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png|32px}} Sheep | ;Baby Orange Sheep JE6 BE6.png;Baby Yellow Sheep JE6 BE6.png;Baby Lime Sheep JE6 BE6.png;Baby Green Sheep JE6 BE6.png;Baby Cyan Sheep JE6 BE6.png;Baby Light Blue Sheep JE6 BE6.png;Baby Blue Sheep JE6 BE6.png;Baby Purple Sheep JE6 BE6.png;Baby Magenta Sheep JE6 BE6.png;Baby Pink Sheep JE6 BE6.png|32px}} Sheep | ||
** [[File:Baby Squid JE2 BE3.png|32px]] Squid | ** [[File:Baby Squid JE2 BE3.png|32px]] Squid | ||
** [[File:Baby Turtle.png|32px]] [[Minecraft:Turtle]] | ** [[File:Baby Turtle.png|32px]] [[Minecraft:Turtle]] | ||
** {{Animate|Plains Baby Villager JE3 BE2.png;Desert Baby Villager JE3 BE2.png;Savanna Baby Villager JE3 BE2.png;Taiga Baby Villager JE3 BE2.png;Snowy Baby Villager JE3 BE2.png;Jungle Baby Villager JE3 BE2.png;Swamp Baby Villager JE3 BE2.png|32px}} [[Minecraft:Villager]] | ** {{MC/Animate|Plains Baby Villager JE3 BE2.png;Desert Baby Villager JE3 BE2.png;Savanna Baby Villager JE3 BE2.png;Taiga Baby Villager JE3 BE2.png;Snowy Baby Villager JE3 BE2.png;Jungle Baby Villager JE3 BE2.png;Swamp Baby Villager JE3 BE2.png|32px}} [[Minecraft:Villager]] | ||
** {{Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]] | ** {{MC/Animate|Baby Wolf JE3 BE3.png;Ashen Baby Wolf JE2.png;Black Baby Wolf JE2.png;Chestnut Baby Wolf JE2.png;Rusty Baby Wolf JE3.png;Snowy Baby Wolf JE2.png;Spotted Baby Wolf JE2.png;Striped Baby Wolf JE2.png;Woods Baby Wolf JE2.png|32px}} [[Minecraft:Wolf]] | ||
** [[File:Baby Zoglin JE2 BE3.png|32px]] Zoglin | ** [[File:Baby Zoglin JE2 BE3.png|32px]] Zoglin | ||
** [[File:Baby Zombie JE4 BE4.png|32px]] [[Minecraft:Zombie]] | ** [[File:Baby Zombie JE4 BE4.png|32px]] [[Minecraft:Zombie]] | ||
** [[File:Baby Zombie Horse JE7.png|32px]] Zombie Horse | ** [[File:Baby Zombie Horse JE7.png|32px]] Zombie Horse | ||
** {{Animate|Plains Baby Zombie Villager JE2 BE2.png;Desert Baby Zombie Villager JE2 BE2.png;Savanna Baby Zombie Villager JE2 BE2.png;Taiga Baby Zombie Villager JE2 BE2.png;Snowy Baby Zombie Villager JE2 BE2.png;Jungle Baby Zombie Villager JE2 BE2.png;Swamp Baby Zombie Villager JE2 BE2.png|32px}} Zombie Villager | ** {{MC/Animate|Plains Baby Zombie Villager JE2 BE2.png;Desert Baby Zombie Villager JE2 BE2.png;Savanna Baby Zombie Villager JE2 BE2.png;Taiga Baby Zombie Villager JE2 BE2.png;Snowy Baby Zombie Villager JE2 BE2.png;Jungle Baby Zombie Villager JE2 BE2.png;Swamp Baby Zombie Villager JE2 BE2.png|32px}} Zombie Villager | ||
** [[File:Baby Zombified Piglin JE9 BE6.png|32px]] Zombified Piglin}} | ** [[File:Baby Zombified Piglin JE9 BE6.png|32px]] Zombified Piglin}} | ||
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* Now offers red and yellow [[Minecraft:candle]]s for the price of three [[Minecraft:emerald]]s each at the Master level. | * Now offers red and yellow [[Minecraft:candle]]s for the price of three [[Minecraft:emerald]]s each at the Master level. | ||
{{Animate|Brown Rabbit JE3 BE3.png;White Rabbit JE3 BE3.png;Black Rabbit JE3 BE3.png;Gold Rabbit JE3 BE3.png;Salt Rabbit JE3 BE3.png;White Splotched Rabbit JE4 BE3.png;Toast Rabbit JE3 BE3.png|32px}} '''Rabbit''' | {{MC/Animate|Brown Rabbit JE3 BE3.png;White Rabbit JE3 BE3.png;Black Rabbit JE3 BE3.png;Gold Rabbit JE3 BE3.png;Salt Rabbit JE3 BE3.png;White Splotched Rabbit JE4 BE3.png;Toast Rabbit JE3 BE3.png|32px}} '''Rabbit''' | ||
* Their models, animations, and textures have been updated. | * Their models, animations, and textures have been updated. | ||
* The new rabbit models and textures are now version sliced. | * The new rabbit models and textures are now version sliced. | ||
** Textures are prefixed with {{ | ** Textures are prefixed with {{MC/Cd|rabbit_}}. | ||
* {{Animate|Brown rabbit head tilt.gif;White rabbit head tilt.gif;Black rabbit head tilt.gif;Gold rabbit head tilt.gif;Salt rabbit head tilt.gif;White splotched rabbit head tilt.gif;Toast rabbit head tilt.gif|60px}} {{Animate|Baby brown rabbit head tilt.gif;Baby white rabbit head tilt.gif;Baby black rabbit head tilt.gif;Baby gold rabbit head tilt.gif;Baby salt rabbit head tilt.gif;Baby white splotched rabbit head tilt.gif;Baby toast rabbit head tilt.gif|60px}} Now has an idle animation. | * {{MC/Animate|Brown rabbit head tilt.gif;White rabbit head tilt.gif;Black rabbit head tilt.gif;Gold rabbit head tilt.gif;Salt rabbit head tilt.gif;White splotched rabbit head tilt.gif;Toast rabbit head tilt.gif|60px}} {{MC/Animate|Baby brown rabbit head tilt.gif;Baby white rabbit head tilt.gif;Baby black rabbit head tilt.gif;Baby gold rabbit head tilt.gif;Baby salt rabbit head tilt.gif;Baby white splotched rabbit head tilt.gif;Baby toast rabbit head tilt.gif|60px}} Now has an idle animation. | ||
'''Ghast''' | '''Ghast''' | ||
* The texture of it shooting fireballs has been updated for pixel consistency. | * The texture of it shooting fireballs has been updated for pixel consistency. | ||
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=== Technical === | === Technical === | ||
'''AI Goals''' | '''AI Goals''' | ||
* Migrated {{ | * Migrated {{MC/Cd|"minecraft:behavior.ocelotattack"}} ('_' misname is legacy and cannot safely be changed). | ||
* Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation: | * Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation: | ||
** {{ | ** {{MC/Cd|minecraft:behavior.drop_item_for}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.fertilize_farm_block}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.harvest_farm_block}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.inspect_bookshelf}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.lay_egg}} | ||
* Float Range field {{ | * Float Range field {{MC/Cd|time_of_day_range}} in {{MC/Cd|minecraft:behavior.drop_item_for}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
* Field {{ | * Field {{MC/Cd|lay_seconds}} in {{MC/Cd|minecraft:behavior.lay_egg}} now only accepts numbers greater than or equal to 0. | ||
* Made the schema for {{ | * Made the schema for {{MC/Cd|minecraft:behavior.ram_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer. | ||
* Float Range field {{ | * Float Range field {{MC/Cd|cooldown_range}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
** Other formats will fail to parse. | ** Other formats will fail to parse. | ||
* Made the schema for {{ | * Made the schema for {{MC/Cd|minecraft:behavior.celebrate}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 26.10 and newer. | ||
* Float Range fields {{ | * Float Range fields {{MC/Cd|sound_interval}} and jump_interval now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
** Other formats will fail to parse. | ** Other formats will fail to parse. | ||
* Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer: | * Made the schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer: | ||
** {{ | ** {{MC/Cd|minecraft:behavior.celebrate_survive}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.random_search_and_dig}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.swim_with_entity}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.take_flower}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.trade_with_player}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.teleport_to_owner}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.work}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.work_composter}} | ||
* The following float range fields now only accepts an object with {{ | * The following float range fields now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
** {{ | ** {{MC/Cd|fireworks_interval}} in {{MC/Cd|minecraft:behavior.celebrate_survive}}. | ||
** {{ | ** {{MC/Cd|cooldown_range}} and {{MC/Cd|digging_duration_range}} in {{MC/Cd|minecraft:behavior.random_search_and_dig}}. | ||
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer: | * Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 26.10 and newer: | ||
** {{ | ** {{MC/Cd|minecraft:behavior.move_to_land}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.move_to_water}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.ocelot_sit_on_block}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.raid_garden}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.stomp_turtle_egg}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.offer_flower}} | ||
** {{ | ** {{MC/Cd|minecraft:behavior.play}} | ||
* Made the schema for {{ | * Made the schema for {{MC/Cd|minecraft:behavior.play_dead}} stricter when parsing, it will now fail to load an entity json that has invalid data in versions 26.10 and newer. Int Range field {{MC/Cd|random_damage_range}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values. | ||
* The {{ | * The {{MC/Cd|minecraft:behavior.panic}} goal has been made more robust in how it calculates an entity's desired path. | ||
'''API''' | '''API''' | ||
* Now generates JSON metadata for Molang queries available in the game. | * Now generates JSON metadata for Molang queries available in the game. | ||
* Released {{ | * Released {{MC/Cd|@minecraft/server}} version 2.6.0. | ||
* Added {{ | * Added {{MC/Cd|@minecraft/server}} version 2.7.0-beta. | ||
* Released {{ | * Released {{MC/Cd|Block.getComponents}} and {{MC/Cd|Block.hasComponent}} into 2.6.0. | ||
* Released {{ | * Released {{MC/Cd|EntityHealBeforeEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealCause}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealSource}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealBeforeEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHealAfterEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|WorldBeforeEvents.entityHeal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|WorldAfterEvents.entityHeal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHurtBeforeEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHurtBeforeEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHurtBeforeEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|WorldBeforeEvents.entityHurt}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityHurtAfterEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released change of {{ | * Released change of {{MC/Cd|EntityHurtAfterEventSignal}} to use {{MC/Cd|EntityHurtAfterEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityItemPickupAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|EntityItemPickupBeforeEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|EntityItemPickupEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|ItemFilter}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|EntityItemPickupAfterEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|EntityItemPickupBeforeEventSignal}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|WorldAfterEvents.entityItemPickup}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Released {{ | * Released {{MC/Cd|WorldBeforeEvents.entityItemPickup}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}} | ||
* Moved {{ | * Moved {{MC/Cd|world.getSeed}} to stable. | ||
* {{ | * {{MC/Cd|query.get_level_seed_based_fraction}} is no longer restricted to the Upcoming Creator Features toggle. | ||
* Added minimum, maximum, or both bounds to several APIs. | * Added minimum, maximum, or both bounds to several APIs. | ||
* API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties. | * API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties. | ||
* Moved {{ | * Moved {{MC/Cd|localizationKey}} property on {{MC/Cd|ItemType}}, {{MC/Cd|EntityType}}, {{MC/Cd|BlockType}}, and {{MC/Cd|BlockPermutation}} from beta to stable. | ||
* Added {{ | * Added {{MC/Cd|isSuperset}} parameter to {{MC/Cd|world.containsBiomes}}. | ||
* Moved {{ | * Moved {{MC/Cd|world.containsBiomes}} to {{MC/Cd|stable}}. | ||
* Removed {{ | * Removed {{MC/Cd|superset}} property from {{MC/Cd|BiomeFilter}}. | ||
* Moved {{ | * Moved {{MC/Cd|ScriptBiomeFilter}} to {{MC/Cd|stable}}. | ||
* Released {{ | * Released {{MC/Cd|BlockComponentRedstoneUpdateEvent.previousPowerLevel}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|property ItemDurabilityComponent.unbreakable}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Included the built in math functions in generated metadata for molang. | * Included the built in math functions in generated metadata for molang. | ||
* Changed {{ | * Changed {{MC/Cd|resultItem}} on {{MC/Cd|EntityDefinitionFeedItem}} and {{MC/Cd|FeedItem}} to be of type {{MC/Cd|string | undefined}}. | ||
* Released {{ | * Released {{MC/Cd|resultItem}} on {{MC/Cd|EntityDefinitionFeedItem}} and {{MC/Cd|FeedItem}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityItemDropAfterEvent}} from beta to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityItemDropAfterEventSignal}} from beta to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|EntityItemDropEventOptions}} from beta to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|WorldAfterEvents.entityItemDrop}} from beta to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistCategory}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistCategorySettings}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistPreset}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistPresetSettings}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistRegistry}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|PlayerAimAssist}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|PlayerAimAssistSettings}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|AimAssistTargetMode}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|World.getAimAssist}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|Player.getAimAssist}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Released {{ | * Released {{MC/Cd|BlockComponentEntityEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* Moved the interface {{ | * Moved the interface {{MC/Cd|TickingAreaOptions}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
* Moved the class {{ | * Moved the class {{MC/Cd|TickingAreaManager}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
* Moved the interface {{ | * Moved the interface {{MC/Cd|TickingArea}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
* Moved the error {{ | * Moved the error {{MC/Cd|TickingAreaError}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
* Moved the enum {{ | * Moved the enum {{MC/Cd|TickingAreaErrorReason}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
* Camera: | * Camera: | ||
** Released {{ | ** Released {{MC/Cd|playAnimation}} method from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|attachToEntity}} method from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|EntityAttachPoint}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|CatmullRomSpline}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|LinearSpline}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|AnimationOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|CameraAttachOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|ProgressKeyFrame}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released {{ | ** Released {{MC/Cd|RotationKeyFrame}} from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
** Released SplineAnimation from {{ | ** Released SplineAnimation from {{MC/Cd|beta}} to {{MC/Cd|v2.6.0}}. | ||
* World: | * World: | ||
** Moved the property {{ | ** Moved the property {{MC/Cd|readonly tickingAreaManager: TickingAreaManager}} from {{MC/Cd|beta}} to {{MC/Cd|V2.6.0}}. | ||
'''@minecraft/server-net''' | '''@minecraft/server-net''' | ||
* Added additional error types for HTTP requests: | * Added additional error types for HTTP requests: | ||
* {{ | * {{MC/Cd|HttpRequestBodyTooLargeError}} - Request body exceeds configured limit. | ||
* {{ | * {{MC/Cd|HttpRequestLimitExceededError}} - Concurrent request limit reached. | ||
* {{ | * {{MC/Cd|HttpRequestNotAllowedError}} - Request targets a URI not in the allow list. | ||
* {{ | * {{MC/Cd|HttpsOnlyError}} - HTTPS required but non-HTTPS URI provided. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
* Added some JSON constraints for blocks with trait {{ | * Added some JSON constraints for blocks with trait {{MC/Cd|minecraft:multi_block}}: | ||
** Component {{ | ** Component {{MC/Cd|minecraft:movable}} must be defined and cannot be defined in permutations. | ||
** Valid values for {{ | ** Valid values for {{MC/Cd|movement_type}} are {{MC/Cd|popped}} or {{MC/Cd|immovable}}. | ||
** Component {{ | ** Component {{MC/Cd|minecraft:placement_filter}} cannot be defined in permutations. | ||
'''[[Minecraft:Character Creator]]''' | '''[[Minecraft:Character Creator]]''' | ||
| Line 328: | Line 328: | ||
'''Client Entities''' | '''Client Entities''' | ||
* Added {{ | * Added {{MC/Cd|held_item_scale}} field to entity.json schema. | ||
** Allows items held by mobs to be scaled by a factor greater than zero. | ** Allows items held by mobs to be scaled by a factor greater than zero. | ||
** Defaults to 1. | ** Defaults to 1. | ||
'''Components''' | '''Components''' | ||
* Replaced the {{ | * Replaced the {{MC/Cd|simulate_waves}} field of the {{MC/Cd|minecraft:buoyant}} component with the new {{MC/Cd|movement_type}} field. | ||
** The {{ | ** The {{MC/Cd|movement_type}} field accepts one of three values: | ||
*** {{ | *** {{MC/Cd|waves}}, makes the entity move up and down based on its speed (default value). | ||
*** {{ | *** {{MC/Cd|bobbing}}, makes the entity move up and down at a constant pace. | ||
*** {{ | *** {{MC/Cd|none}} does nothing. | ||
** The {{ | ** The {{MC/Cd|big_wave_probability}} and {{MC/Cd|big_wave_speed}} fields are only used when {{MC/Cd|movement_type}} is set to {{MC/Cd|waves}}. | ||
* Added the {{ | * Added the {{MC/Cd|can_auto_step_from_liquid}} field to the {{MC/Cd|minecraft:buoyant}} component. | ||
** Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it. | ** Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it. | ||
'''Dedicated Server''' | '''Dedicated Server''' | ||
* Added HTTP configuration capabilities for the {{ | * Added HTTP configuration capabilities for the {{MC/Cd|@minecraft/server-net}} scripting module on dedicated servers. Server operators can now configure HTTP request limits and restrictions via the {{MC/Cd|permissions.json}} file. All of the configurable options are optional. If not specified, limits for the particular setting will not be enforced. | ||
'''Entity components''' | '''Entity components''' | ||
* Added the ability to pause and reset growth of entities in {{ | * Added the ability to pause and reset growth of entities in {{MC/Cd|minecraft:ageable}} using specified items. | ||
** Introduced fields {{ | ** Introduced fields {{MC/Cd|pause_growth_items}} and {{MC/Cd|pause_growth_items}}, which are a list of items that can be fed to the entity to pause or reset growth for baby entities. | ||
** Introduced {{ | ** Introduced {{MC/Cd|ActorDefinitionTrigger}} fields {{MC/Cd|pause_growth}} and {{MC/Cd|reset_growth}} to trigger an event when aging is paused or reset for baby entities. | ||
* A content warning will now throw if the amount of experience orbs requested to be spawned in a single tick exceeds the recommended max of 512. | * A content warning will now throw if the amount of experience orbs requested to be spawned in a single tick exceeds the recommended max of 512. | ||
* Split the {{ | * Split the {{MC/Cd|minecraft:pushable}} component into two new components: | ||
** {{ | ** {{MC/Cd|minecraft:pushable_by_block}} is the equivalent of setting {{MC/Cd|"is_pushable_by_piston": true}}. | ||
*** If {{ | *** If {{MC/Cd|minecraft:pushable_by_block}} exists on the entity, then [[Minecraft:piston]]s and shulker boxes can attempt to push it. | ||
*** Removing {{ | *** Removing {{MC/Cd|minecraft:pushable_by_block}} is the equivalent of setting {{MC/Cd|"is_pushable_by_piston": false}}. | ||
** {{ | ** {{MC/Cd|minecraft:pushable_by_entity}} is the equivalent of setting {{MC/Cd|"is_pushable": true}}. | ||
*** If {{ | *** If {{MC/Cd|minecraft:pushable_by_entity}} exists on the entity, then other entities can attempt to push it. | ||
*** Removing {{ | *** Removing {{MC/Cd|minecraft:pushable_by_entity}} is the equivalent of setting {{MC/Cd|"is_pushable": false}}. | ||
** The component {{ | ** The component {{MC/Cd|minecraft:pushable}} will no longer be parsed. | ||
'''General''' | '''General''' | ||
| Line 364: | Line 364: | ||
'''Graphical''' | '''Graphical''' | ||
* The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment. | * The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment. | ||
** To enable this feature, PBR resource packs must include a {{ | ** To enable this feature, PBR resource packs must include a {{MC/Cd|local_lighting.json}} with {{MC/Cd|static_light}} entries. Blocks that do not have a {{MC/Cd|static_light}} and {{MC/Cd|light_color}} specified via a provided resource pack will be treated as non-colored lighting and use the standard uniform light color. | ||
* Static colored lighting on flowing [[Minecraft:lava]] and other blocks no longer appears too dark in [[Minecraft:Vibrant Visuals]]. | * Static colored lighting on flowing [[Minecraft:lava]] and other blocks no longer appears too dark in [[Minecraft:Vibrant Visuals]]. | ||
* Adding {{ | * Adding {{MC/Cd|static_light}} shading to data driven entities in Vibrant Visuals. | ||
* Added {{ | * Added {{MC/Cd|static_light}} shading to more entities and items in Vibrant Visuals. | ||
* Static colored lighting no longer leaks through corners in Vibrant Visuals. | * Static colored lighting no longer leaks through corners in Vibrant Visuals. | ||
* Adjusted the light attenuation of static colored block lighting to be less intense. | * Adjusted the light attenuation of static colored block lighting to be less intense. | ||
| Line 375: | Line 375: | ||
'''Item components''' | '''Item components''' | ||
* The {{ | * The {{MC/Cd|minecraft:block_placer}} item component has a new boolean field, {{MC/Cd|aligned_placement}}. | ||
** When {{ | ** When {{MC/Cd|true}}, block placement through this item will be aligned while holding the interaction button down. | ||
** Defaulted to {{ | ** Defaulted to {{MC/Cd|false}}. | ||
'''JSON Schema''' | '''JSON Schema''' | ||
* Updated the {{ | * Updated the {{MC/Cd|canopy_decoratorschema}} to support placing several blocks in a row as a decorator. | ||
* New schema includes {{ | * New schema includes {{MC/Cd|decoration_blocks_sequence}} as a list of blocks and a count per block to be placed. | ||
'''Realms''' | '''Realms''' | ||
| Line 387: | Line 387: | ||
'''Rendering''' | '''Rendering''' | ||
* Armor attachables for players now use a new render controller called {{ | * Armor attachables for players now use a new render controller called {{MC/Cd|controller.render.armor.player}}. | ||
'''Scripting''' | '''Scripting''' | ||
* Added new widget render primitive types to the {{ | * Added new widget render primitive types to the {{MC/Cd|@minecraft/server-editor}} module: | ||
** {{ | ** {{MC/Cd|WidgetComponentRenderPrimitiveTypeCylinder}} - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height) | ||
** {{ | ** {{MC/Cd|WidgetComponentRenderPrimitiveTypeCone}} - Cone primitive with elliptical base (radiusX, radiusZ, height) | ||
** {{ | ** {{MC/Cd|WidgetComponentRenderPrimitiveTypeCuboid}} - Cuboid primitive with independent dimensions (lengthX, lengthY, lengthZ) | ||
** {{ | ** {{MC/Cd|WidgetComponentRenderPrimitiveTypePyramid}} - Pyramid primitive with rectangular base (xWidth, zWidth, height) | ||
** {{ | ** {{MC/Cd|WidgetComponentRenderPrimitiveTypeEllipsoid}} - Ellipsoid primitive with Vector3 radii | ||
* Added corresponding {{ | * Added corresponding {{MC/Cd|PrimitiveType}} enum values: {{MC/Cd|Cone}}, {{MC/Cd|Cuboid}}, {{MC/Cd|Cylinder}}, {{MC/Cd|Ellipsoid}}, and {{MC/Cd|Pyramid}}. | ||
'''UI''' | '''UI''' | ||
| Line 422: | Line 422: | ||
** These APIs introduce a new way to create modal forms with new capabilities and an all new look. | ** These APIs introduce a new way to create modal forms with new capabilities and an all new look. | ||
* Reload command now closes all the Data Driven UI screens as part of the execution. | * Reload command now closes all the Data Driven UI screens as part of the execution. | ||
* {{ | * {{MC/Cd|ScriptSetBannerDetailsFunction}} now includes base color and pattern data. | ||
* Added the {{ | * Added the {{MC/Cd|Observable}} class that fires change events when the data it is wrapping changes. | ||
** {{ | ** {{MC/Cd|CustomForm}} and {{MC/Cd|MessageBox}} use these to sync data between the client and the server and you can use observables to get notifications if data changes. | ||
** Localizable messages can be provided by using the interface {{ | ** Localizable messages can be provided by using the interface {{MC/Cd|UIRawMessage}}. | ||
* Game Test: | * Game Test: | ||
** When running {{ | ** When running {{MC/Cmd|gametest run <test>}} on game tests with invalid structures, the game tests are no longer spawned at the world ceiling. | ||
* Added {{ | * Added {{MC/Cd|dedicatedServer}} optional global to beta of server-admin for accessing dedicated server only APIs. | ||
* Added {{ | * Added {{MC/Cd|DedicatedServerUtils}} to beta of {{MC/Cd|server-admin}} with dedicated server only APIs. | ||
* Added {{ | * Added {{MC/Cd|LevelStorage}} to beta of {{MC/Cd|server-admin}} with dedicated server save state management APIs. | ||
* Added {{ | * Added {{MC/Cd|LevelStorageQuerySnapshotFile}} to {{MC/Cd|beta}} of {{MC/Cd|server-admin}}. | ||
* Added {{ | * Added {{MC/Cd|AllowList}} to beta of {{MC/Cd|server-admin}} with dedicated server allow list management APIs. | ||
* Added the function {{ | * Added the function {{MC/Cd|Entity.addItem}} for directly giving items to a mob or player. | ||
* Added {{ | * Added {{MC/Cd|Block.getParts}} method behind {{MC/Cd|beta}}. Returns an array of Block parts if the block has the {{MC/Cd|minecraft:multi_block}} trait. | ||
* TickingAreaManager: | * TickingAreaManager: | ||
** Changed {{ | ** Changed {{MC/Cd|createTickingArea()}} to return {{MC/Cd|Promise<void>}} instead of {{MC/Cd|Promise<TickingArea>}} in {{MC/Cd|beta}}. | ||
* Added {{ | * Added {{MC/Cd|locatorBar}} property to {{MC/Cd|beta}}: | ||
** Manages the collection of waypoints displayed on the player's locator bar. | ** Manages the collection of waypoints displayed on the player's locator bar. | ||
* Added {{ | * Added {{MC/Cd|Waypoint}} class to {{MC/Cd|beta}}: | ||
** Base class for waypoints displayed on the player's locator bar. | ** Base class for waypoints displayed on the player's locator bar. | ||
* Added {{ | * Added {{MC/Cd|EntityWaypoint}} class to {{MC/Cd|beta}}: | ||
** Waypoint that tracks an entity's position. | ** Waypoint that tracks an entity's position. | ||
* Added {{ | * Added {{MC/Cd|PlayerWaypoint}} class to {{MC/Cd|beta}}: | ||
** Waypoint that tracks a player's position with player specific visibility rules. | ** Waypoint that tracks a player's position with player specific visibility rules. | ||
* Added {{ | * Added {{MC/Cd|LocationWaypoint}} class to {{MC/Cd|beta}}: | ||
** Waypoint that points to a fixed location in the world. | ** Waypoint that points to a fixed location in the world. | ||
* Added {{ | * Added {{MC/Cd|WaypointTexture}} enum to {{MC/Cd|beta}}: | ||
** Enum representing different texture icons for waypoints. | ** Enum representing different texture icons for waypoints. | ||
* Added {{ | * Added {{MC/Cd|WaypointTextureBounds}} interface to {{MC/Cd|beta}}: | ||
** Defines a texture and distance range for waypoint display. | ** Defines a texture and distance range for waypoint display. | ||
* Added {{ | * Added {{MC/Cd|WaypointTextureSelector}} interface to {{MC/Cd|beta}}: | ||
** Defines how waypoint textures change based on distance. | ** Defines how waypoint textures change based on distance. | ||
* Added {{ | * Added {{MC/Cd|EntityVisibilityRules}} interface to {{MC/Cd|beta}}: | ||
** Controls waypoint visibility based on entity state. | ** Controls waypoint visibility based on entity state. | ||
* Added {{ | * Added {{MC/Cd|PlayerVisibilityRules}} interface to {{MC/Cd|beta}}: | ||
** Controls waypoint visibility based on player-specific states. | ** Controls waypoint visibility based on player-specific states. | ||
* Added {{ | * Added {{MC/Cd|LocatorBar}} class to {{MC/Cd|beta}}: | ||
** Manages the collection of waypoints displayed on a player's locator bar. | ** Manages the collection of waypoints displayed on a player's locator bar. | ||
* Added {{ | * Added {{MC/Cd|LocatorBarError}} error class to {{MC/Cd|beta}}: | ||
** Error thrown when a locator bar operation fails. | ** Error thrown when a locator bar operation fails. | ||
* Added {{ | * Added {{MC/Cd|LocatorBarErrorReason}} enum to {{MC/Cd|beta}}: | ||
** Enum representing reasons why locator bar operations fail. | ** Enum representing reasons why locator bar operations fail. | ||
* Added {{ | * Added {{MC/Cd|InvalidWaypointError}} error class to {{MC/Cd|beta}}: | ||
** Error thrown when attempting operations on an invalid waypoint. | ** Error thrown when attempting operations on an invalid waypoint. | ||
* Added {{ | * Added {{MC/Cd|InvalidWaypointTextureSelectorError}} error class to {{MC/Cd|beta}}: | ||
** Error thrown when using {{ | ** Error thrown when using {{MC/Cd|WaypointTextureSelector}} size over limit. | ||
'''[[Minecraft:Block]]s''' | '''[[Minecraft:Block]]s''' | ||
* Added {{ | * Added {{MC/Cd|culling_shape}} field to [[Minecraft:Block components#minecraft:geometry|{{MC/Cd|minecraft:geometry}}]] component behind the VoxelShapes toggle. | ||
** The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file, {{ | ** The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file, {{MC/Cd|minecraft:unit_cube}}, or {{MC/Cd|minecraft:empty}}. | ||
** If the VoxelShapes experiment is enabled and a shape is not specified, {{ | ** If the VoxelShapes experiment is enabled and a shape is not specified, {{MC/Cd|minecraft:empty}} will be used by default if the block does not use {{MC/Cd|minecraft:geometry.full_block}}. | ||
* Blocks can handle the following entity events in scripting through the {{ | * Blocks can handle the following entity events in scripting through the {{MC/Cd|onEntity}} handler: | ||
** Custom named events: | ** Custom named events: | ||
*** {{ | *** {{MC/Cd|on_home}} from {{MC/Cd|minecraft:behavior.go_home}} | ||
*** {{ | *** {{MC/Cd|on_escape}} from {{MC/Cd|minecraft:behavior.avoid_block}} | ||
*** {{ | *** {{MC/Cd|on_reach}} from {{MC/Cd|minecraft:behavior.move_to_block}} | ||
*** {{ | *** {{MC/Cd|on_place}} from {{MC/Cd|minecraft:behavior.place_block}} | ||
*** {{ | *** {{MC/Cd|on_take}} from {{MC/Cd|minecraft:behavior.take_block}} | ||
** Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted. | ** Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted. | ||
* Added block trait {{ | * Added block trait {{MC/Cd|minecraft:multi_block}} behind the "Upcoming Creator Features" experiment. | ||
* Added {{ | * Added {{MC/Cd|minecraft:chest_obstruction}} component under the Upcoming Creator Features toggle. | ||
** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening. | ** It defines how a block placed above a [[Minecraft:chest]] or ender chest should obstruct their opening. | ||
*** {{ | *** {{MC/Cd|obstruction_rule}} specifies how the block is evaluated during opening if placed above; {{MC/Cd|shape}} is the default when not specified. | ||
*** {{ | *** {{MC/Cd|always}}: Will always obstruct a chest from opening. | ||
*** {{ | *** {{MC/Cd|never}}: Will never obstruct a chest from opening. | ||
*** {{ | *** {{MC/Cd|shape}}: Will use the Blocks AABB shape to determine if the chest is obstructed from opening. | ||
** Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances. | ** Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances. | ||
'''Graphical''' | '''Graphical''' | ||
* Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment. | * Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment. | ||
** {{ | ** {{MC/Cd|point_lights/global.json}} will no longer be loaded. | ||
'''Server-UI DDUI''' | '''Server-UI DDUI''' | ||
* Renamed the interface {{ | * Renamed the interface {{MC/Cd|LabelOptions}} to {{MC/Cd|TextOptions}}. | ||
* Class {{ | * Class {{MC/Cd|CustomForm}}: | ||
** Added the method {{ | ** Added the method {{MC/Cd|label(text: Observable<string> | string | UIRawMessage, options?: TextOptions): CustomForm}}. | ||
* Class {{ | * Class {{MC/Cd|MessageBox}}: | ||
** Removed the method {{ | ** Removed the method {{MC/Cd|title(text: Observable<string> | string | UIRawMessage): MessageBox}}. | ||
** Added the parameter {{ | ** Added the parameter {{MC/Cd|title}} to static method {{MC/Cd|create}}: | ||
*** {{ | *** {{MC/Cd|static create(player: Player, title: Observable<string> | string | UIRawMessage): MessageBox}}. | ||
* Changed Class {{ | * Changed Class {{MC/Cd|CustomForm}}: | ||
** Changed return of method {{ | ** Changed return of method {{MC/Cd|show(): Promise<void>}} to {{MC/Cd|Promise<boolean>}} where returning true means it was shown and false means it was not shown. | ||
** Added {{ | ** Added {{MC/Cd|isShowing(): boolean}} method. | ||
* Changed Class {{ | * Changed Class {{MC/Cd|MessageBox}}: | ||
** Added {{ | ** Added {{MC/Cd|isShowing(): boolean}} method. | ||
* Changed interface {{ | * Changed interface {{MC/Cd|MessageBoxResult}}: | ||
** Added the property {{ | ** Added the property {{MC/Cd|wasShown}} which is set to true if the message box was shown to the player. | ||
== Fixes == | == Fixes == | ||
{{ | {{MC/Fixes|project=MCPE|fixedin=26.10 | ||
|;old | |;old | ||
|104070|Water leaks through stair blocks when not all of same type. | |104070|Water leaks through stair blocks when not all of same type. | ||
| Line 573: | Line 573: | ||
* Fixed long running sounds such as [[Minecraft:jukebox]] music from playing in the menu when leaving a multiplayer world. | * Fixed long running sounds such as [[Minecraft:jukebox]] music from playing in the menu when leaving a multiplayer world. | ||
* Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller. | * Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller. | ||
* Fixed {{ | * Fixed {{MC/Cd|EntityHurtBeforeEvent.cancel}} to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to {{MC/Cd|true}}. | ||
* Fixed issues with the MERS texture for tamed baby wolves. | * Fixed issues with the MERS texture for tamed baby wolves. | ||
* Added missing texture for the tamed woods variant for baby wolves. | * Added missing texture for the tamed woods variant for baby wolves. | ||
* Fixed a crash that sometimes happened when players were climbing. | * Fixed a crash that sometimes happened when players were climbing. | ||
* Fixed a crash when opening Realms tab with 150+ joined realms. | * Fixed a crash when opening Realms tab with 150+ joined realms. | ||
* Fixed client crash on world load from out of bounds {{ | * Fixed client crash on world load from out of bounds {{MC/Cd|minecraft:geometry}} in the {{MC/Cd|minecraft:item_visual}} component. | ||
* Fixed an issue with {{ | * Fixed an issue with {{MC/Cd|DebugBox}} where the position was being used as the bottom-left corner, instead of the centre. | ||
* Fixed an issue with {{ | * Fixed an issue with {{MC/Cd|DebugShape.attachedTo}} where the attachment position was unintentionally using the height offset of the entity. | ||
* Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in [[Minecraft:Vibrant Visuals]]. | * Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in [[Minecraft:Vibrant Visuals]]. | ||
* Fixed a bug where {{ | * Fixed a bug where {{MC/Cd|isValid}} could return false for a valid {{MC/Cd|SimulatedPlayer}} after it had been spawned. | ||
* Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large. | * Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large. | ||
* Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals. | * Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals. | ||
| Line 588: | Line 588: | ||
* Fixed characters rotating incorrectly in UI when riding a mob. | * Fixed characters rotating incorrectly in UI when riding a mob. | ||
* Fixed localization string for tile.sticky_piston_arm_collision.name to [[Minecraft:Sticky Piston]] Arm Collision. | * Fixed localization string for tile.sticky_piston_arm_collision.name to [[Minecraft:Sticky Piston]] Arm Collision. | ||
* Fixed {{ | * Fixed {{MC/Cmd|setblock}} and {{MC/Cmd|fill}} commands from placing partial double blocks, like the upper part of a [[Minecraft:door]]. | ||
* Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage. | * Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage. | ||
* Fixed an issue that could cause invalid classic skins to be shown as blank skins. | * Fixed an issue that could cause invalid classic skins to be shown as blank skins. | ||
| Line 594: | Line 594: | ||
* Fixed a hole in the snifflet texture. | * Fixed a hole in the snifflet texture. | ||
* Fixed broken modals shown when client attempts to play on a Realm. | * Fixed broken modals shown when client attempts to play on a Realm. | ||
* Fixed {{ | * Fixed {{MC/Cd|placement_filter}} and {{MC/Cd|block_placer}} components to support placing on liquid blocks when used with {{MC/Cd|liquid_clipped}}. | ||
* Fixed rare crash on PS5 native due to inconsistency of packet ordering. | * Fixed rare crash on PS5 native due to inconsistency of packet ordering. | ||
== Videos == | == Videos == | ||
:'''Updates for Creators''' | :'''Updates for Creators''' | ||
{{ | {{MC/Yt|1=IRKOm9zRj_E}} | ||
== References == | == References == | ||
{{ | {{MC/Reflist}} | ||
== Navigation == | == Navigation == | ||
{{Navbox Bedrock Edition versions|2026}} | {{MC/Navbox Bedrock Edition versions|2026}} | ||
es:Bedrock Edition 26.10 | es:Bedrock Edition 26.10 | ||
Revision as of 19:14, 9 April 2026
Template:Hatnote Template:Infobox version Template:Pointer box 26.10, also known as 1.26.10,<ref>Template:Cite</ref> the release of Minecraft:Tiny Takeover, is a game drop for Bedrock Edition released on March 24, 2026,<ref>Template:Mcnet</ref><ref>Template:Cite</ref> which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs.
Additions
Blocks
File:Golden Dandelion JE1.png Golden dandelion
- Crafted with a Minecraft:dandelion and 8 gold nuggets:
- Can also be bought from wandering traders.
- When Template:Ctrl on a baby mob, it will stop aging; if used again on the same mob, it will resume aging.
- Cannot be used on Minecraft:monsters (including undead mounts) and Minecraft:villagers.
- Can be placed and potted like other flowers.
General
- Added an option on Windows to disable pausing when the application loses focus.
- Added closed captions. However, the toggle has not been added to the settings, but they can be enabled from Minecraft:options.txt.
Controls
- Added a keybind, Script error: No such module "keys". by default, to open the Minecraft:social drawer in-game.
- Added a key binding for Identify, a feature that displays with text or text to speech which Minecraft:block or Minecraft:mob is in front of the player.
Game Menu
- The small buttons now show a tooltip similar to hotbar tooltips on hover.
Play screen
- Hardcore worlds now show the amount of days played if the game rule Template:Gmr is enabled.
Sounds
Note block
- Added the trumpet instrument.
- It can be heard when a note block is placed on top of a block of copper.
- The sound is different based on the oxidation level of the copper block.
- It can be heard when a note block is placed on top of a block of copper.
Changes
Blocks
Dead bush
- Can now be placed on Minecraft:farmland.
- Minecraft:Deepslate can now be directly crafted into its cobbled, polished, brick, and tile variants in the stonecutter.
- Minecraft:Stone can now be directly crafted into its Minecraft:cobblestone variants in the stonecutter.
Items
Name tag
- Are now craftable.
- Can now be sold by wandering traders as a common trade for 1 Minecraft:emerald with a 7% chance, and 5 trades in stock.
- Can no longer be found in Minecraft:chests in woodland mansions and ancient cities.
Mobs
Baby mobs
- Added new sounds for baby wolves, cats, pigs, horses, and chickens.
- Updated the models and textures of the following baby mobs:Template:Columns-list
- Armor on baby wolves and saddles on baby pigs will no longer render.
- Added missing textures beneath baby chicken wings.
- Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
- Updated the UVs for the rear legs of both baby donkeys and baby mules.
Cat, Chicken, Cow, and Minecraft:Pig
- Added distinct sound variants similar to wolves, in addition to the original "classic" variant:
- Cats have a new "royal" variant.
- Pigs have new "mini" and "big" variants.
- Cows have a new "moody" variant.
- Chickens have a new "picky" variant.
- Changed the texture of horses with black dots.
Librarian
- No longer offers name tags as a Master level trade.
- Now offers red and yellow Minecraft:candles for the price of three Minecraft:emeralds each at the Master level.
Script error: No such module "animate". Rabbit
- Their models, animations, and textures have been updated.
- The new rabbit models and textures are now version sliced.
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- Script error: No such module "animate". Script error: No such module "animate". Now has an idle animation.
Ghast
- The texture of it shooting fireballs has been updated for pixel consistency.
General
Experiments
- Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
Graphical
- Added static/colorized block light shading to particles in Minecraft:Vibrant Visuals.
Game Menu
- The Minecraft:Marketplace button has been moved to the small buttons below when playing on Minecraft:realms.
- The main How to Play button has been moved from the Minecraft:settings to the game menu.
Panorama
- Updated the panorama to reflect Minecraft:Tiny Takeover.
Play screen
- Custom Minecraft:servers are now always available on the "Servers" tab even when no Minecraft:featured servers could be found.
- The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.
UI
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- File:Touch Controls Feed BE2.png Updated the interact button design for touch controls.
- Updated the settings screen with Minecraft:Ore UI, excluding subscriptions, storage, creator, pack tabs, and settings in the game menu on Realms.
Technical
AI Goals
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- Added minimum, maximum, or both bounds to several APIs.
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- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Client Entities
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General
- Upgraded actor JSON resources to Cereal slice 26.0 and re-serialized to align with the updated schema.
Graphical
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Realms
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Rendering
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- Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
- Input fields in Minecraft:Ore UI now support mouse caret positioning and selection on Android.
- Changed screen narration to not read the Marketplace Pass banner.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" experimental toggles.
Additions
Experiments
- Added experimental toggle to enable the new furnace recipe book.
Changes
Technical
Add-Ons and Script Engine
- Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
- Voxel shapes are currently only used for occlusion/culling.
- Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
API
- Introduced new UI capabilities called Data-Driven UI (DDUI).
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
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- Added the
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- Localizable messages can be provided by using the interface
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- Game Test:
- When running
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- Added
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- Added
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- Added
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- Added
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- Added the function
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- Added
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Template:Redr. Returns an array of Block parts if the block has the
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- TickingAreaManager:
- Changed
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- Manages the collection of waypoints displayed on the player's locator bar.
- Added
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- Base class for waypoints displayed on the player's locator bar.
- Added
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- Waypoint that tracks an entity's position.
- Added
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- Waypoint that tracks a player's position with player specific visibility rules.
- Added
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- Waypoint that points to a fixed location in the world.
- Added
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- Enum representing different texture icons for waypoints.
- Added
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- Defines a texture and distance range for waypoint display.
- Added
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- Defines how waypoint textures change based on distance.
- Added
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- Controls waypoint visibility based on entity state.
- Added
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- Controls waypoint visibility based on player-specific states.
- Added
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- Manages the collection of waypoints displayed on a player's locator bar.
- Added
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- Error thrown when a locator bar operation fails.
- Added
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- Enum representing reasons why locator bar operations fail.
- Added
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- Error thrown when attempting operations on an invalid waypoint.
- Added
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- Error thrown when using
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- Added
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Template:Redr]] component behind the VoxelShapes toggle.
- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
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- If the VoxelShapes experiment is enabled and a shape is not specified,
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- Blocks can handle the following entity events in scripting through the
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- Custom named events:
- Custom named events:
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- Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.
- Added block trait
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- Added
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- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
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Template:Redr: Will never obstruct a chest from opening.
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Template:Redr: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
- Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
Graphical
- Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment.
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Server-UI DDUI
- Renamed the interface
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- Class
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- Class
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Fixes
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- Fixed an issue preventing some item related achievements from being obtained.
- Fixed incorrect allele range syntax for pandas and goats.
- Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
- Fixed screen narration reading previously typed chat messages letter by letter when context changed.
- Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
- Fixed an issue with z-fighting on brewing stands and Minecraft:stonecutters on PlayStation in certain lighting conditions.
- Fixed an issue that caused the Minecraft:spyglass full screen effect to brighten the scene in Minecraft:Vibrant Visuals.
- Fixed an issue that caused Minecraft:end portals to have invisible panels in Vibrant Visuals.
- Fixed long running sounds such as Minecraft:jukebox music from playing in the menu when leaving a multiplayer world.
- Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
- Fixed
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- Fixed issues with the MERS texture for tamed baby wolves.
- Added missing texture for the tamed woods variant for baby wolves.
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds
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- Fixed an issue with
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- Fixed an issue with
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- Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in Minecraft:Vibrant Visuals.
- Fixed a bug where
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- Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
- Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals.
- Fixed narration for elements outside a scroller.
- Fixed characters rotating incorrectly in UI when riding a mob.
- Fixed localization string for tile.sticky_piston_arm_collision.name to Minecraft:Sticky Piston Arm Collision.
- Fixed
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- Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage.
- Fixed an issue that could cause invalid classic skins to be shown as blank skins.
- Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
- Fixed a hole in the snifflet texture.
- Fixed broken modals shown when client attempts to play on a Realm.
- Fixed
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- Fixed rare crash on PS5 native due to inconsistency of packet ordering.
Videos
- Updates for Creators
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References
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es:Bedrock Edition 26.10 ja:Bedrock Edition 26.10 pt:Edição Bedrock 26.10 ru:26.10 (Bedrock Edition) zh:基岩版26.10