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Minecraft:Mushroom Fields: Difference between revisions

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{{Infobox biome
{{Infobox biome
| title = Mushroom Fields
| group = Regular
| group = Regular
| 1-1 = Mushroom Fields.png
| 1-1 = Mushroom Fields.png
Line 15: Line 14:
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#8A8997}}{{only|bedrock|short=y}}
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#8A8997}}{{only|bedrock|short=y}}
| features = {{EnvLink|Huge Mushroom|Huge Mushrooms}}
| features = {{EnvLink|Huge Mushroom|Huge Mushrooms}}
| blocks = {{BlockLink|Mycelium}}<br>{{BlockLink|Mushroom Blocks|link=Mushroom Block}}<br>{{BlockLink|Mushrooms}}
| blocks = {{BlockLink|Mycelium}}<br>{{BlockLink|Red Mushroom}}<br>{{BlockLink|Brown Mushroom}}
|atmospherics = Mushroom Island
| atmospherics = Mushroom Island
|lighting = Mushroom Island
| lighting = Mushroom Island
|volumetric = Mushroom Island
| volumetric = Mushroom Island
|colorgrading = Default
| colorgrading = Default
}}
}}
'''Mushroom fields''' or '''mushroom islands''' are rare [[Minecraft:biome]]s which always generate as islands surrounded by [[Minecraft:deep ocean]]s. They are the only place in the game where [[Minecraft:mycelium]] and [[Minecraft:mooshroom]]s are found, and have the special property that no hostile mobs normally spawn in them.
'''Mushroom fields''' or '''mushroom islands''' are rare [[Minecraft:biome]]s which always generate as islands surrounded by [[Minecraft:deep ocean]]s. They are the only place in the game where [[Minecraft:mycelium]] and [[Minecraft:mooshroom]]s are found, and have the special property that no hostile mobs normally spawn in them.
[[File:Screenshot (972).png|thumb|Mooshrooms on a cliff]]
 
== Generation ==
Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the [[Minecraft:continentalness]] values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes of any temperature. This means that [[Minecraft:ocean monument]]s generate almost always next to mushroom fields.
 
The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome.


== Description ==
== Description ==
Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the [[Minecraft:continentalness]] values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes (which have the second-lowest continentalness values) of any temperature. The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome, unless there is no other spawnable biome within 1024 blocks.
[[File:Screenshot (972).png|thumb|Mooshrooms on a cliff]]
 
The mushroom fields generate in usually flat islands and have [[Minecraft:mycelium]] instead of [[Minecraft:grass block]]s on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in [[Minecraft:jungle]]s. A large amount of brown and red [[Minecraft:mushroom]]s cover the land. It is one of the only biomes, along with [[Minecraft:swamp]]s{{only|bedrock|short=1}} and [[Minecraft:dark forest]]s, where [[Minecraft:huge mushroom]]s generate naturally. [[Minecraft:Sugar cane]], [[Minecraft:short grass]], and [[Minecraft:firefly bush]]es sometimes generate by the ocean.<ref>{{bug|MC-226683}}</ref>
The mushroom fields generate in usually flat islands and have [[Minecraft:mycelium]] instead of [[Minecraft:grass block]]s on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in [[Minecraft:jungle]]s. A large amount of brown and red [[Minecraft:mushroom]]s cover the land. It is one of the only biomes, along with [[Minecraft:swamp]]s{{only|bedrock}} and [[Minecraft:dark forest]]s, where [[Minecraft:huge mushroom]]s generate naturally. [[Minecraft:Sugar cane]], [[Minecraft:short grass]], and [[Minecraft:firefly bush]]es sometimes generate by the ocean.<ref>{{bug|MC-226683}}</ref>


The huge mushrooms generate with a density high enough to be a reliable source of [[Minecraft:mushroom block]]s, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. [[Minecraft:Water]] is a light gray color {{in|bedrock}}.
The huge mushrooms generate with a density high enough to be a reliable source of [[Minecraft:mushroom block]]s, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. [[Minecraft:Water]] is a light gray color {{in|bedrock}}.


Mushroom fields are the only biome where [[Minecraft:mooshroom]]s naturally spawn. Red mooshrooms, [[Minecraft:bat]]s{{only|java|short=1}}, and [[Minecraft:glow squid]]s are the only mobs that spawn naturally in this biome; this also applies in [[Minecraft:cave]]s, [[Minecraft:mineshaft]]s, and other underground structures, meaning the biome is mostly safe both above and below ground.
Mushroom fields are the only biome where [[Minecraft:mooshroom]]s naturally spawn. Red mooshrooms, [[Minecraft:bat]]s,{{only|je|short=1}} and [[Minecraft:glow squid]]s are the only mobs that spawn naturally in this biome; this also applies in [[Minecraft:cave]]s, [[Minecraft:mineshaft]]s, and other underground structures, meaning the biome is mostly safe both above and below ground.


However, [[Minecraft:monster spawner]]s found in mineshafts, [[Minecraft:monster room]]s, or [[Minecraft:stronghold]]s continue to spawn mobs, [[Minecraft:raid]]s can still spawn [[Minecraft:illager]]s, [[Minecraft:drowned]] may rarely enter the biome from the surrounding deep ocean at [[Minecraft:night]], [[Minecraft:creaking heart]]s can still spawn [[Minecraft:creaking]]s, and [[Minecraft:wandering trader]]s along with [[Minecraft:trader llama]]s can still spawn here. Additionally, [[Minecraft:lightning]] strikes can transform red mooshrooms into brown mooshrooms or vice versa. If the player has not slept in three nights, [[Minecraft:phantom]]s spawn in the biome as well{{Only|Java|short=JE}}<ref>{{bug|MC-126778}}</ref>. Also, [[Minecraft:lush caves]] can sometimes generate underground, allowing for monsters to spawn naturally.
However, monsters spawned from other sources than the natural spawn cycle continue to spawn, such as [[Minecraft:monster spawner]]s, [[Minecraft:raid]]s, and [[Minecraft:phantom]]s.{{only|je|short=1}}<ref>{{bug|MC-126778}}</ref> [[Minecraft:Lush caves]] can sometimes generate underground, allowing for monsters to spawn naturally. Additionally, [[Minecraft:lightning]] strikes can transform red mooshrooms into brown mooshrooms or vice versa.


Mushroom fields have a unique [[Minecraft:sky]] color with [[Minecraft:Vibrant Visuals]], which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger [[Minecraft:volumetric fog]], tinted by a unique purple sunlight.
Mushroom fields have a unique [[Minecraft:sky]] color with [[Minecraft:Vibrant Visuals]], which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger [[Minecraft:volumetric fog]], tinted by a unique purple sunlight.
<!-- Tutorial information below – Move to a page on Tutorial/Mushroom fields survival when created:
This biome is one of the toughest for survival if one does not bring resources, especially because of the extreme rarity and non-renewability of [[Minecraft:wood]], with [[Minecraft:mineshaft]]s or [[Minecraft:shipwreck]]s being the only sources. Once the first seven [[Minecraft:planks]] blocks are gathered however, [[Minecraft:food]] is relatively easy to collect, as mooshrooms produce [[Minecraft:mushroom stew]] anytime the player right-clicks them with a [[Minecraft:bowl]]. Lack of mobs has both beneficial and harmful consequences, as while players never have to worry about being attacked by hostile mobs at night, it also means a player cannot obtain any mob-related resources unless [[Minecraft:dungeon]]s happen to generate underground, and even if they generate, almost most resources are still unobtainable, and some of them are crucial for survival. As the biome is usually surrounded by water, the [[Minecraft:player]] can still obtain food from killing [[Minecraft:fish]] or fishing or farming [[Minecraft:kelp]] and smelting it into [[Minecraft:dried kelp]], and are able to use shipwrecks to obtain [[Minecraft:planks]]. An unprepared [[Minecraft:player]] must face the danger of not being able to make a [[Minecraft:bed]] to sleep or making [[Minecraft:bow]]s and [[Minecraft:arrow]]s to fight. -->


== Mobs ==
== Mobs ==
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|{{HistoryLine||1.13|dev=18w16a|Renamed "MushroomIsland" to "Mushroom Island".}}
|{{HistoryLine||1.13|dev=18w16a|Renamed "MushroomIsland" to "Mushroom Island".}}
|{{HistoryLine|||dev=18w19a|Renamed "Mushroom Island" to "Mushroom Fields".}}
|{{HistoryLine|||dev=18w19a|Renamed "Mushroom Island" to "Mushroom Fields".}}
|{{HistoryLine||1.17|dev=Pre-release 1|[[Minecraft:Sugar cane]] and [[Minecraft:Short Grass|grass]] now generate in mushroom fields.<ref name=bug/>}}
|{{HistoryLine||1.17|dev=Pre-release 1|[[Minecraft:Sugar cane]] and [[Minecraft:short grass]] now generates in mushroom fields.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|It's no longer possible for mushroom fields to generate connected to other land biomes.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|It's no longer possible for mushroom fields to generate connected to other land biomes.}}
|{{HistoryLine|||dev=experimental snapshot 5|Mushroom fields have been tweaked to better match the shapes of islands.}}
|{{HistoryLine|||dev=experimental snapshot 5|Mushroom fields have been tweaked to better match the shapes of islands.}}

Revision as of 11:24, 5 May 2026

Template:Infobox biome Mushroom fields or mushroom islands are rare Minecraft:biomes which always generate as islands surrounded by Minecraft:deep oceans. They are the only place in the game where Minecraft:mycelium and Minecraft:mooshrooms are found, and have the special property that no hostile mobs normally spawn in them.

Generation

Mushroom fields make up about 0.15% of the Overworld's area. They generate in areas where the Minecraft:continentalness values are the lowest, meaning they almost always generate as islands very far away from major landmasses, and are bordered by deep ocean biomes of any temperature. This means that Minecraft:ocean monuments generate almost always next to mushroom fields.

The islands have the occasional tendency to be close to one another, resulting in multiple mushroom fields separated by only a few hundred blocks. It is nearly impossible for the player to spawn in the mushroom fields biome.

Description

File:Screenshot (972).png
Mooshrooms on a cliff

The mushroom fields generate in usually flat islands and have Minecraft:mycelium instead of Minecraft:grass blocks on the surface. Grass blocks that are placed by the player in this biome take on a bright green color, similar to the grass found in Minecraft:jungles. A large amount of brown and red Minecraft:mushrooms cover the land. It is one of the only biomes, along with Minecraft:swampsTemplate:Only and Minecraft:dark forests, where Minecraft:huge mushrooms generate naturally. Minecraft:Sugar cane, Minecraft:short grass, and Minecraft:firefly bushes sometimes generate by the ocean.<ref>Template:Bug</ref>

The huge mushrooms generate with a density high enough to be a reliable source of Minecraft:mushroom blocks, but low enough not to significantly obstruct vision. Here, mushrooms can grow in full sunlight. Minecraft:Water is a light gray color Template:In.

Mushroom fields are the only biome where Minecraft:mooshrooms naturally spawn. Red mooshrooms, Minecraft:bats,Template:Only and Minecraft:glow squids are the only mobs that spawn naturally in this biome; this also applies in Minecraft:caves, Minecraft:mineshafts, and other underground structures, meaning the biome is mostly safe both above and below ground.

However, monsters spawned from other sources than the natural spawn cycle continue to spawn, such as Minecraft:monster spawners, Minecraft:raids, and Minecraft:phantoms.Template:Only<ref>Template:Bug</ref> Minecraft:Lush caves can sometimes generate underground, allowing for monsters to spawn naturally. Additionally, Minecraft:lightning strikes can transform red mooshrooms into brown mooshrooms or vice versa.

Mushroom fields have a unique Minecraft:sky color with Minecraft:Vibrant Visuals, which is yellow at the horizon and gray at zenith. At sunset, the horizon turns bright red, while at sunrise it is more purple/pink. At night, there is a dim purple light at the horizon. Mushroom fields also have slightly stronger Minecraft:volumetric fog, tinted by a unique purple sunlight.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Mention

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox biomes

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