Minecraft:Frozen Ocean: Difference between revisions
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{{Infobox biome | {{Infobox biome | ||
| group = Regular | | group = Regular | ||
| 1-1 = Frozen Ocean.png | | 1-1 = Frozen Ocean.png | ||
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| watercolor = {{color|#3938C9}}{{only|java|short=y}}<br>{{color|#2570B5}}{{only|bedrock|short=y}} | | watercolor = {{color|#3938C9}}{{only|java|short=y}}<br>{{color|#2570B5}}{{only|bedrock|short=y}} | ||
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#174985}}{{only|bedrock|short=y}} | | underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}<br>{{color|#174985}}{{only|bedrock|short=y}} | ||
| structures = {{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins | | structures = {{EnvLink|Shipwreck}}<br>{{EnvLink|Ocean ruins}} | ||
| features = {{EnvLink|Iceberg}}<br>{{BlockLink|Blue ice|link=Blue Ice (feature)}} | | features = {{EnvLink|Iceberg}}<br>{{BlockLink|Blue ice|link=Blue Ice (feature)}} | ||
| blocks = {{BlockLink| | | blocks = {{BlockLink|Ice}}<br>{{BlockLink|Packed Ice}}<br>{{BlockLink|Snow Block}}<br>{{BlockLink|Snow}}<br>{{BlockLink|Grass Block}} | ||
|atmospherics = Default | | atmospherics = Default | ||
|lighting = Cold | | lighting = Cold | ||
|volumetric = Default | | volumetric = Default | ||
|colorgrading = Cold | | colorgrading = Cold | ||
}} | }} | ||
The '''frozen ocean''' is | The '''frozen ocean''' is an icy variant of [[Minecraft:ocean]]s covered by [[Minecraft:Iceberg (feature)|icebergs]]. The water's surface is partially covered with [[Minecraft:ice]], where [[Minecraft:snowfall]] may occur and [[Minecraft:polar bears]] can spawn. | ||
== Generation == | |||
Frozen oceans generate as shallow ocean biomes in the frozen temperature zones, near [[Minecraft:snowy plains]], [[Minecraft:snowy taiga]]s, tegular [[Minecraft:taiga]]s, and [[Minecraft:ice spikes]]. They may be separated from land biomes by [[Minecraft:snowy beach]]es, non-frozen [[Minecraft:stony shore]]s, and [[Minecraft:frozen river]]s, though they may also border land biomes directly. They can generate close to [[Minecraft:mountains]] with [[Minecraft:grove]]s and [[Minecraft:snowy slopes]] forming tall oceanic cliffs. | |||
Frozen oceans border their [[Minecraft:Deep Frozen Ocean|deep]] variant far from land, and [[Minecraft:cold ocean]]s near higher temperatures. | |||
== Description == | == Description == | ||
[[File:Ocean colors.png|thumb|200px|The separate colors of each ocean variant {{in|java}} | [[File:Ocean colors.png|thumb|200px|The separate colors of each ocean variant {{in|java}}]] | ||
Unlike other oceans, frozen oceans do not have a [[Minecraft:gravel]] seabed and directly expose [[Minecraft:stone]] and variants. Neither seagrass nor kelp generates on the seafloor, leaving it entirely barren. The surface is widely covered with [[Minecraft:ice]], while large [[Minecraft:iceberg]]s made of [[Minecraft:snow block]]s, [[Minecraft:packed ice]] and a bit of [[Minecraft:blue ice]] frequently generate. | |||
[[Minecraft:Shipwreck]]s and [[Minecraft:cold ocean ruins]] generate here, often inside icebergs. Occasional islands in frozen oceans are also covered with stone, however, some patches of [[Minecraft:grass block]]s generate in between. | |||
Fewer mobs spawn here than in any other ocean variant, only [[Minecraft:cod]] and [[Minecraft:salmon]].{{only|be|short=1}} On the surface, however, [[Minecraft:polar bear]]s and [[Minecraft:rabbit]]s may also spawn {{in|be}}, while some [[Minecraft:skeleton]]s are replaced by [[Minecraft:stray]]s. | |||
Frozen oceans have varying | Frozen oceans have varying [[Minecraft:temperature]]s across their landscapes. Colder patches generate [[Minecraft:snowfall]] and freeze water on any altitude, while some patches only allow snowfall above Y=120±8, creating rainfall and unfrozen water on the ocean's surface. | ||
With [[Minecraft:Vibrant Visuals]], frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn. | With [[Minecraft:Vibrant Visuals]], frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn. | ||
Revision as of 11:07, 7 May 2026
The frozen ocean is an icy variant of Minecraft:oceans covered by icebergs. The water's surface is partially covered with Minecraft:ice, where Minecraft:snowfall may occur and Minecraft:polar bears can spawn.
Generation
Frozen oceans generate as shallow ocean biomes in the frozen temperature zones, near Minecraft:snowy plains, Minecraft:snowy taigas, tegular Minecraft:taigas, and Minecraft:ice spikes. They may be separated from land biomes by Minecraft:snowy beaches, non-frozen Minecraft:stony shores, and Minecraft:frozen rivers, though they may also border land biomes directly. They can generate close to Minecraft:mountains with Minecraft:groves and Minecraft:snowy slopes forming tall oceanic cliffs.
Frozen oceans border their deep variant far from land, and Minecraft:cold oceans near higher temperatures.
Description
Unlike other oceans, frozen oceans do not have a Minecraft:gravel seabed and directly expose Minecraft:stone and variants. Neither seagrass nor kelp generates on the seafloor, leaving it entirely barren. The surface is widely covered with Minecraft:ice, while large Minecraft:icebergs made of Minecraft:snow blocks, Minecraft:packed ice and a bit of Minecraft:blue ice frequently generate.
Minecraft:Shipwrecks and Minecraft:cold ocean ruins generate here, often inside icebergs. Occasional islands in frozen oceans are also covered with stone, however, some patches of Minecraft:grass blocks generate in between.
Fewer mobs spawn here than in any other ocean variant, only Minecraft:cod and Minecraft:salmon.Template:Only On the surface, however, Minecraft:polar bears and Minecraft:rabbits may also spawn Template:In, while some Minecraft:skeletons are replaced by Minecraft:strays.
Frozen oceans have varying Minecraft:temperatures across their landscapes. Colder patches generate Minecraft:snowfall and freeze water on any altitude, while some patches only allow snowfall above Y=120±8, creating rainfall and unfrozen water on the ocean's surface.
With Minecraft:Vibrant Visuals, frozen oceans use default environmental settings with a strong cold color grading, making the biome appear colder blue. They use cold sunlight, which is slightly stronger at dusk and dawn.
Mobs
The following mobs naturally spawn here:
Sounds
When in any ocean biome, unique ocean Minecraft:ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience
| Name | Sound | Group |
|---|---|---|
| Underwater Ambience | File:Underwater Ambience.ogg | Loop |
| Bubbles 1 | File:Bubbles1.ogg | Loop Additions |
| Bubbles 2 | File:Bubbles2.ogg | |
| Bubbles 3 | File:Bubbles3.ogg | |
| Bubbles 4 | File:Bubbles4.ogg | |
| Bubbles 5 | File:Bubbles5.ogg | |
| Bubbles 6 | File:Bubbles6.ogg | |
| Water 1 | File:Water1.ogg | |
| Water 2 | File:Water2.ogg | |
| Animal 1 | File:Animal1.ogg | Rare Loop Additions |
| Bass Whale 1 | File:Bass Whale1.ogg | |
| Bass Whale 2 | File:Bass Whale2.ogg | |
| Crackles 1 | File:Crackles1.ogg | |
| Crackles 2 | File:Crackles2.ogg | |
| Driplets 1 | File:Driplets1.ogg | |
| Driplets 2 | File:Driplets2.ogg | |
| Earth Crack | File:Earth Crack.ogg | |
| Animal 2 | File:Animal2.ogg | Ultra Rare Loop Additions |
| Dark 1 | File:Dark1.ogg | |
| Dark 2 | File:Dark2.ogg | |
| Dark 3 | File:Dark3.ogg | |
| Dark 4 | File:Dark4.ogg |
Music
| Filename in Minecraft |
Minecraft:Gameplay | Soundtrack Title | Soundtrack | Track preview |
|---|---|---|---|---|
| axolotl.ogg | Underwater | "Axolotl" | Template:Sort | File:Axolotl.ogg |
| dragon_fish.ogg | Underwater | "Minecraft:Dragon Fish" | Template:Sort | File:Dragon Fish.ogg |
| shuniji.ogg | Underwater | "Minecraft:Shuniji" | Template:Sort | File:Shuniji.ogg |
Data values
ID
Achievements
Advancements
Videos
History
Java Edition
Bedrock Edition
Legacy Console Edition
Data history
Issues
Trivia
- Before Minecraft:1.18, regular and deep frozen oceans could generate near any kind of biome. It was somewhat common to see an Minecraft:iceberg bordering a Minecraft:desert, Minecraft:savanna or Minecraft:badlands in Minecraft:Bedrock Edition. Until 1.18, frozen oceans had a rough regular ocean border to minimize this effect in Minecraft:Java Edition.
Gallery
Screenshots
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View of an old pre-Minecraft:Java Edition 1.13 frozen ocean.
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Another view of a frozen ocean.
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An example of the random temperature variation within frozen oceans. The darker areas are colder, and have snowfall and ice sheets; the lighter areas are warmer, have rainfall and unfrozen water.
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Same as the previous image, edited for better visibility.
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A wrecked ship in an iceberg at a frozen ocean.
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A frozen ocean biome.
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A frozen ocean near a forest.
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Salmon beneath icebergs.
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A frozen ocean Minecraft:single biome world before Minecraft:1.18.
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A frozen ocean with Minecraft:ray tracing.
See also
References
External links
Template:Navbox oceanTemplate:Navbox biomes
Minecraft:pt:Oceano congelado Minecraft:uk:Замерзлий океан Minecraft:zh:冻洋