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Minecraft:Dark Forest: Difference between revisions

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SyncBot (talk | contribs)
Sync: updated from Minecraft
SyncBot (talk | contribs)
Sync: updated from Minecraft
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|{{HistoryLine|java}}
|{{HistoryLine|java}}
|{{HistoryLine||1.7.2|dev=13w36a|Roofed forest biome added, along with many other biomes.}}
|{{HistoryLine||1.7.2|dev=13w36a|Roofed forest biome added, along with many other biomes.}}
|{{HistoryLine||1.11|dev=16w39a|Added woodland mansions, which can rarely generate in roofed forests.}}
|{{HistoryLine||1.11|dev=16w39a|Added [[Minecraft:woodland mansion]]s, which can rarely generate in roofed forests.}}
|{{HistoryLine||1.13|dev=18w19a|Renamed Roofed Forest to Dark Forest.}}
|{{HistoryLine||1.13|dev=18w19a|Renamed "Roofed Forest" to "Dark Forest".}}
|{{HistoryLine|||dev=pre5|Changed the ID {{code|roofed_forest}} to {{code|dark_forest}}.}}
|{{HistoryLine||1.14|dev=18w43a|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.14|dev=18w43a|Added [[Minecraft:lily of the valley]] that can generate in dark forests.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Plains clearings no longer generate within dark forests.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Plains clearings no longer generate within dark forests.}}
|{{HistoryLine|||dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 29.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" may now be played in dark forests.}}
|{{HistoryLine||1.20|dev=23w17a|"A Familiar Room" may now be played in dark forests.}}
|{{HistoryLine||1.21.5|dev=25w02a|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
|{{HistoryLine||1.21.5|dev=25w02a|Added [[Minecraft:leaf litter]], which can generate in dark forests.}}
Line 177: Line 179:
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added roofed forests, along with many other biomes.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|switch=1.0.1|Added roofed forests, along with many other biomes.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added woodland mansions, which generate in roofed forests.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added woodland mansions, which generate in roofed forests.}}
}}
=== Data history ===
{{HistoryTable
|{{HistoryLine|java}}
|{{HistoryLine||1.13|dev=pre5|Changed the ID {{code|roofed_forest}} to {{code|dark_forest}}.}}
|{{HistoryLine||1.18|dev=21w37a|Prior to the removal of numerical biome IDs, this biome's numerical ID was 29.}}
}}
}}



Revision as of 11:04, 2 August 2026

Template:Infobox biome A dark forest or roofed forest is a forested Minecraft:biome with dense leaf canopies that block sunlight, allowing hostile Minecraft:mobs to spawn and hide from the sun during daytime. Dark forests are one of the two biomes that Minecraft:woodland mansions can generate in.

Generation

Dark forests generate in areas with medium temperature and very high Minecraft:humidity values and are usually bordered by Minecraft:birch forests, but they can also border Minecraft:jungles and Minecraft:bamboo jungles. Dark forests border Minecraft:old growth taigas but not regular Minecraft:taigas.

They can generate at any type of terrain, near Minecraft:swamps and Minecraft:windswept biomes, in flatland, bordering Minecraft:oceans with beaches or cliffs, near plateaus and fjords, or high Minecraft:mountain valleys. Plateaus and mountain slopes in dark forests are replaced by the Minecraft:pale garden variant.

Dark forests are one of the only biomes that can never border biomes with Minecraft:villages.

Due to their very high humidity value, dark forests almost always have Minecraft:lush caves generate below them, unless they generate very far inland.

Description

Dark forests feature a much higher density of trees compared to other forest biomes, which oftentimes blocks direct view of the sky entirely. Minecraft:Oak, Minecraft:dark oak, and sometimes Minecraft:birch trees generate in these biomes, with Minecraft:leaf litter covering the ground. Minecraft:Bee nests are not generated with trees. Additionally, both types of Minecraft:huge mushrooms generate among the trees, though the red variants are more common. Unlike regular forests, wolves do not spawn in dark forests.

Unique to dark forests are Minecraft:woodland mansions, enormous dungeon-like structures that rarely generate within the trees. Woodland mansions are home to the dangerous Minecraft:evoker and Minecraft:vindicator mobs and are one of the only places where said mobs spawn. Mansions contain many rooms and valuable loot.

The dark forest has a unique darker sky color and atmospheric effects with Minecraft:Vibrant Visuals. Sunlight is also less bright, and volumetric fog is slightly denser with stronger light shafts.

Mobs

The following mobs naturally spawn here:

Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in the dark forest:

Template:MusicTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

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History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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Issues

Template:Issue list

Gallery

Screenshots

Historical screenshots


Mojang images

In other media


See also

References

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External links

Navigation

Template:Navbox biomes

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