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Minecraft:Java Edition 26.3 Snapshot 7: Difference between revisions

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'''26.3 Snapshot 7''' (known as '''26.3-snapshot-7''' in the [[Minecraft:launcher]]) is the seventh [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 4, 2026.<ref>{{Mcnet|minecraft-26-3-snapshot-7|Minecraft 26.3 Snapshot 7|August 4, 2026}}</ref> It adds [[Minecraft:concrete stairs]] and [[Minecraft:concrete slab|slabs]] in all 16 colors and [[Minecraft:explorer maps]] for [[Minecraft:ancient city|ancient cities]], [[Minecraft:abandoned camp]]s, [[Minecraft:mineshaft]]s, [[Minecraft:desert pyramid]]s, and [[Minecraft:warm ocean ruins]]. It also makes changes to [[Minecraft:map]]s, locator maps, and existing explorer maps.
'''26.3 Snapshot 7''' (known as '''26.3-snapshot-7''' in the [[Minecraft:launcher]]) is the seventh [[Minecraft:snapshot]] for [[Minecraft:Java Edition 26.3]], released on August 4, 2026.<ref>{{Mcnet|minecraft-26-3-snapshot-7|Minecraft 26.3 Snapshot 7|August 4, 2026}}</ref> It adds [[Minecraft:concrete stairs]] and [[Minecraft:concrete slab|slabs]] in all 16 colors and [[Minecraft:explorer maps]] for [[Minecraft:ancient city|ancient cities]], [[Minecraft:abandoned camp]]s, [[Minecraft:desert pyramid]]s, [[Minecraft:mineshaft]]s, and [[Minecraft:warm ocean ruins]]. It also makes changes to [[Minecraft:map]]s, locator maps, and existing explorer maps.


== Additions ==
== Additions ==
Line 24: Line 24:
'''{{Animate|White Concrete Stairs (N) JE1.png;Light Gray Concrete Stairs (N) JE1.png;Gray Concrete Stairs (N) JE1.png;Black Concrete Stairs (N) JE1.png;Brown Concrete Stairs (N) JE1.png;Red Concrete Stairs (N) JE1.png;Orange Concrete Stairs (N) JE1.png;Yellow Concrete Stairs (N) JE1.png;Lime Concrete Stairs (N) JE1.png;Green Concrete Stairs (N) JE1.png;Cyan Concrete Stairs (N) JE1.png;Light Blue Concrete Stairs (N) JE1.png;Blue Concrete Stairs (N) JE1.png;Purple Concrete Stairs (N) JE1.png;Magenta Concrete Stairs (N) JE1.png;Pink Concrete Stairs (N) JE1.png|32px}}{{Animate|White Concrete Slab JE1.png;Light Gray Concrete Slab JE1.png;Gray Concrete Slab JE1.png;Black Concrete Slab JE1.png;Brown Concrete Slab JE1.png;Red Concrete Slab JE1.png;Orange Concrete Slab JE1.png;Yellow Concrete Slab JE1.png;Lime Concrete Slab JE1.png;Green Concrete Slab JE1.png;Cyan Concrete Slab JE1.png;Light Blue Concrete Slab JE1.png;Blue Concrete Slab JE1.png;Purple Concrete Slab JE1.png;Magenta Concrete Slab JE1.png;Pink Concrete Slab JE1.png|32px}} [[Minecraft:Concrete stairs]] and [[Minecraft:Concrete Slab|slabs]]'''
'''{{Animate|White Concrete Stairs (N) JE1.png;Light Gray Concrete Stairs (N) JE1.png;Gray Concrete Stairs (N) JE1.png;Black Concrete Stairs (N) JE1.png;Brown Concrete Stairs (N) JE1.png;Red Concrete Stairs (N) JE1.png;Orange Concrete Stairs (N) JE1.png;Yellow Concrete Stairs (N) JE1.png;Lime Concrete Stairs (N) JE1.png;Green Concrete Stairs (N) JE1.png;Cyan Concrete Stairs (N) JE1.png;Light Blue Concrete Stairs (N) JE1.png;Blue Concrete Stairs (N) JE1.png;Purple Concrete Stairs (N) JE1.png;Magenta Concrete Stairs (N) JE1.png;Pink Concrete Stairs (N) JE1.png|32px}}{{Animate|White Concrete Slab JE1.png;Light Gray Concrete Slab JE1.png;Gray Concrete Slab JE1.png;Black Concrete Slab JE1.png;Brown Concrete Slab JE1.png;Red Concrete Slab JE1.png;Orange Concrete Slab JE1.png;Yellow Concrete Slab JE1.png;Lime Concrete Slab JE1.png;Green Concrete Slab JE1.png;Cyan Concrete Slab JE1.png;Light Blue Concrete Slab JE1.png;Blue Concrete Slab JE1.png;Purple Concrete Slab JE1.png;Magenta Concrete Slab JE1.png;Pink Concrete Slab JE1.png|32px}} [[Minecraft:Concrete stairs]] and [[Minecraft:Concrete Slab|slabs]]'''
* Comes in 16 different color variations.
* Comes in 16 different color variations.
* Crafted using [[Minecraft:concrete]].
* Crafted using [[Minecraft:concrete]] in a [[Minecraft:crafting table]] (they cannot be crafted using a [[Minecraft:stonecutter]]).
 
=== Items ===
'''New [[Minecraft:explorer map]]s'''
* [[File:Abandoned_Campsite_Map_JE1.png|32px]] Added abandoned campsite maps showing the location of other [[Minecraft:abandoned camp]]s in the following biomes:
** {{BiomeLink|Bamboo Jungle}}
** {{BiomeLink|Cherry Grove}}
** {{BiomeLink|Birch Forest}}
** {{BiomeLink|Dappled Forest}}
** {{BiomeLink|Flower Forest}}
** {{BiomeLink|Pale Garden}}
** {{BiomeLink|Swamp}}
** {{BiomeLink|Windswept Forest}}
* Can be found in the "common chest" loot of abandoned camps.
 
* Added explorer maps for the following structures:
** [[File:Ancient_City_Map_JE1.png|32px]] [[Minecraft:Ancient City]]
** [[File:Mineshaft_Map_JE1.png|32px]] [[Minecraft:Mineshaft]]
** [[File:Desert_Pyramid_Map_JE1.png|32px]] [[Minecraft:Desert Pyramid]]
** [[File:Warm_Ocean_Ruins_Map_JE1.png|32px]] [[Minecraft:Warm Ocean Ruins]]
* Can be found in the "secret chest" loot of abandoned camps in addition to [[Minecraft:jungle pyramid]], [[Minecraft:swamp hut]], and [[Minecraft:trial chambers]] explorer maps.
 
=== Key codes ===
{{section needed|many were added in this snapshot}}


=== General ===
=== General ===
Line 54: Line 77:
** Added {{cd|#extendable_maps}}
** Added {{cd|#extendable_maps}}
*** Contains maps that can be zoomed out with paper, either in a crafting table or at a cartography table.
*** Contains maps that can be zoomed out with paper, either in a crafting table or at a cartography table.
* Structure tags
**{{Collapse
|title=Added 12 tags.
|content=
* added {{cd|d=and|#on_abandoned_camp_bamboo_jungle|#on_abandoned_camp_birch_forest|#on_abandoned_camp_cherry_grove|#on_abandoned_camp_dappled_forest|#on_abandoned_camp_flower_forest|#on_abandoned_camp_pale_garden|#on_abandoned_camp_swamp|#on_abandoned_camp_windswept|#on_ancient_city_maps|#on_desert_pyramid_maps|#on_mineshaft_maps|#on_ocean_ruin_warm_maps}}}}


== Changes ==
== Changes ==
=== Items ===
=== Items ===
'''[[Minecraft:Explorer map]]s'''
{{info needed section|Before-and-after of modified map icons in this version, as well as the newly added ones (the latter can be found at the bottom of [[Minecraft:Map#Map icons]])}}
* Added abandoned campsite maps showing the location of other [[Minecraft:abandoned camp]]s in the following biomes:
'''Explorer maps'''
** [[Minecraft:Bamboo Jungle]]
* Updated existing explorer maps' inventory icon textures:
** [[Minecraft:Cherry Grove]]
{| class="wikitable collapsible" style="text-align: center;"
** [[Minecraft:Birch Forest]]
|+ All texture changes
** [[Minecraft:Dappled Forest]]
|-
** [[Minecraft:Flower Forest]]
! Structure
** [[Minecraft:Pale Garden]]
! Before
** [[Minecraft:Swamp]]
! After
** [[Minecraft:Windswept Forest]]
|-
* Added explorer maps for the following structures:
| [[Minecraft:Buried Treasure]]
** [[Minecraft:Ancient City]]
| [[File:Map_(item)_JE2.png|width=32]]
** [[Minecraft:Mineshaft]]
| [[File:Buried_Treasure_Map_JE3.png|width=32]]
** [[Minecraft:Desert Pyramid]]
|-
** [[Minecraft:Warm Ocean Ruins]]
| [[Minecraft:Desert Village]]
* The player icon on maps have been updated to always show the direction the player is facing.
| [[File:Village_Map_JE1.png|width=32]]
* These items cannot be obtained from the Creative inventory.
| [[File:Desert_Village_Map_JE2.png|width=32]]
* Existing explorer maps in old worlds are converted to the matching new item on load.
|-
* Explorer maps can still be cloned in a [[Minecraft:crafting table]], and the copies keep their own item type.
| [[Minecraft:Plains Village]]
* Explorer maps and buried treasure maps can no longer be zoomed out, neither in a [[Minecraft:crafting table]] nor at a [[Minecraft:cartography table]]
| [[File:Village_Map_JE1.png|width=32]]
** Buried Treasure Maps could previously be zoomed out at both.
| [[File:Plains_Village_Map_JE2.png|width=32]]
** Explorer Maps could previously be zoomed out at a cartography table.
|-
| [[Minecraft:Savanna Village]]
| [[File:Village_Map_JE1.png|width=32]]
| [[File:Savanna_Village_Map_JE2.png|width=32]]
|-
| [[Minecraft:Snowy Village]]
| [[File:Village_Map_JE1.png|width=32]]
| [[File:Snowy_Village_Map_JE2.png|width=32]]
|-
| [[Minecraft:Taiga Village]]
| [[File:Village_Map_JE1.png|width=32]]
| [[File:Taiga_Village_Map_JE2.png|width=32]]
|-
| [[Minecraft:Jungle Pyramid]]
| [[File:Village_Map_JE1.png|width=32]]
| [[File:Jungle_Pyramid_Explorer_Map_JE2.png|width=32]]
|-
| [[Minecraft:Swamp Hut]]
| [[File:Village_Map_JE1.png|width=32]]
| [[File:Swamp_Hut_Explorer_Map_JE2.png|width=32]]
|-
| [[Minecraft:Ocean Monument]]
| [[File:Ocean_Explorer_Map_JE2.png|width=32]]
| [[File:Ocean_Monument_Explorer_Map_JE3.png|width=32]]
|-
| [[Minecraft:Woodland Mansion]]
| [[File:Woodland_Explorer_Map_JE2.png|width=32]]
| [[File:Woodland_Mansion_Explorer_Map_JE3.png|width=32]]
|-
| [[Minecraft:Trial Chambers]]
| [[File:Trial_Explorer_Map_JE1.png|width=32]]
| [[File:Trial_Chambers_Explorer_Map_JE2.png|width=32]]
|-
|}
* Several explorer maps have been renamed:
** "Jungle Explorer Map" has been renamed to "Jungle Pyramid Explorer Map".
** "Ocean Explorer Map" has been renamed to "Ocean Monument Explorer Map".
** "Swamp Explorer Map" has been renamed to "Swamp Hut Explorer Map".
** "Trial Explorer Map" has been renamed to "Trial Chambers Explorer Map".
** "Woodland Explorer Map" has been renamed to "Woodland Mansion Explorer Map".
* The player icon on maps has been updated to always show the direction the player is facing.
* All explorer maps are now unique items; previously they used the same item ID as [[Minecraft:filled map]]s.
** These items cannot be obtained from the Creative inventory.
** Existing explorer maps in old worlds are converted to the matching new item on load.
** Explorer maps can still be cloned in a [[Minecraft:crafting table]], and the copies keep their own item type.
* Explorer maps and buried treasure maps can no longer be zoomed out, neither in a [[Minecraft:crafting table]] nor in a [[Minecraft:cartography table]].
** Buried treasure maps could previously be zoomed out in both.
** Explorer maps could previously be zoomed out in a cartography table.
** Only maps in the {{cd|#minecraft:extendable_maps}} tag can be zoomed out.
** Only maps in the {{cd|#minecraft:extendable_maps}} tag can be zoomed out.


'''[[Minecraft:Map]]''' and '''Empty Map'''
'''[[Minecraft:Map]]''' and '''empty map'''
* Updated inventory icons texture.
* [[File:Empty_Map_JE4.png|32px]] [[File:Map_(item)_JE3.png|32px]] Updated inventory icon textures.


=== Non-mob entities ===
=== Non-mob entities ===
'''[[Minecraft:Cushion]]'''
'''[[Minecraft:Cushion]]'''
* No longer prevent vibrations when placed, broken or interacted with.
* No longer prevent [[Minecraft:vibration]]s when placed, broken or interacted with.
 
=== World generation ===
'''[[Minecraft:Abandoned camp]]'''
* Updated loot table for the abandoned camp [[Minecraft:barrel]].
* Replaced [[Minecraft:firework rocket]] with [[Minecraft:gunpowder]] in abandoned camp chest loot table.
* Abandoned campsite maps showing the location of other abandoned camps can be found in the "common chest" loot of abandoned camps.
* Explorer maps for several other structures can be found in the "secret chest" loot of abandoned camps.


=== Command format ===
=== Command format ===
Line 105: Line 188:
* The default block state of a block can now be referred to in a compact form directly by the block ID.
* The default block state of a block can now be referred to in a compact form directly by the block ID.


'''[[Minecraft:GUI]]'''
* The sub-headings in different tabs of options now use a '''bold''' and <u>underlined</u> format, this format was first seen in the new “world options…” screen.
'''[[Minecraft:Data component format]]'''
'''[[Minecraft:Data component format]]'''
* Removed {{cd|minecraft:swing_animation}}
* Removed {{cd|minecraft:swing_animation}}
Line 126: Line 207:
* Density function and noises are no longer evaluated with double-precision floating point values, but instead with single-precision.
* Density function and noises are no longer evaluated with double-precision floating point values, but instead with single-precision.
** This affects all intermediate steps, not just the final result.
** This affects all intermediate steps, not just the final result.
'''[[Minecraft:GUI]]'''
* The sub-headings in different tabs of options now use a bold and underlined format.


'''[[Minecraft:Item model]]s'''
'''[[Minecraft:Item model]]s'''
Line 131: Line 215:
** Removed {{cd|minecraft:map_color}}
** Removed {{cd|minecraft:map_color}}
*** The {{cd|minecraft:map_color}} component it read no longer exists.
*** The {{cd|minecraft:map_color}} component it read no longer exists.
'''[[Minecraft:Java_Edition_level_format#level.dat_format|level.dat]]'''
* {{cd|level.dat}} now contains a {{cd|version_history}} list with prior data versions of the file.


'''[[Minecraft:Loot function]]s'''
'''[[Minecraft:Loot function]]s'''
* Changed {{cd|minecraft:exploration_map}}
* Changed {{cd|minecraft:exploration_map}}
* The {{cd|map_color}} field has now been removed.
** The {{cd|map_color}} field has now been removed.
* The function no longer changes the type of the item it is applied to – it now only adds map data to the existing item.
** The function no longer changes the type of the item it is applied to – it now only adds map data to the existing item.
** Previously it required a {{cd|minecraft:map}} and produced a {{cd|minecraft:filled_map}}
*** Previously it required a {{cd|minecraft:map}} and produced a {{cd|minecraft:filled_map}}
** The item to produce is now chosen by the loot entry or villager trade itself, so a data pack that produced exploration maps has to change its item from {{cd|minecraft:map}} to {{cd|minecraft:filled_map}} (or one of the explorer map items)
*** The item to produce is now chosen by the loot entry or villager trade itself, so a data pack that produced exploration maps has to change its item from {{cd|minecraft:map}} to {{cd|minecraft:filled_map}} (or one of the explorer map items)
** If no matching structure is found, the item is left without a {{cd|minecraft:map_id}} – use {{cd|minecraft:filtered}} with {{cd|minecraft:discard_item}} to drop those, as the vanilla loot tables and villager trades now do.
*** If no matching structure is found, the item is left without a {{cd|minecraft:map_id}} – use {{cd|minecraft:filtered}} with {{cd|minecraft:discard_item}} to drop those, as the vanilla loot tables and villager trades now do.


'''Order-independent Transparency (OIT)-related shader'''
'''Order-independent Transparency (OIT)-related shader'''
Line 145: Line 232:
** {{cd|OIT_COEFF_COUNT}} – was previously {{cd|COEFF_COUNT}}
** {{cd|OIT_COEFF_COUNT}} – was previously {{cd|COEFF_COUNT}}
** {{cd|OIT_COEFF_ATTACHMENT_COUNT}} – was previously {{cd|COEFF_ATTACHMENT_COUNT}}
** {{cd|OIT_COEFF_ATTACHMENT_COUNT}} – was previously {{cd|COEFF_ATTACHMENT_COUNT}}
'''[[Minecraft:Realms]]'''
* Added support for Realms to use additional server regions in Canada, Mexico, South Africa, and Arizona, USA if they become available in the future.


'''[[Minecraft:Resource pack]]'''
'''[[Minecraft:Resource pack]]'''
* The version is now {{cd|95.0}}.
* The version is now {{cd|95.0}}.
'''[[Minecraft:Tag (Java Edition)|Tags]]'''
* Block tags
** Added {{cd|#concrete_slabs}} to {{cd|#slabs}} tag.
** Added {{cd|#concrete_stairs}} to {{cd|#stairs}} tag.
** {{Collapse
|title=Added 32 values to {{cd|#mineable/pickaxe}} tag.
|content=
** added {{cd|d=and|white_concrete_stairs|orange_concrete_stairs|magenta_concrete_stairs|light_blue_concrete_stairs|yellow_concrete_stairs|lime_concrete_stairs|pink_concrete_stairs|gray_concrete_stairs|light_gray_concrete_stairs|cyan_concrete_stairs|purple_concrete_stairs|blue_concrete_stairs|brown_concrete_stairs|green_concrete_stairs|red_concrete_stairs|black_concrete_stairs|white_concrete_slab|orange_concrete_slab|magenta_concrete_slab|light_blue_concrete_slab|yellow_concrete_slab|lime_concrete_slab|pink_concrete_slab|gray_concrete_slab|light_gray_concrete_slab|cyan_concrete_slab|purple_concrete_slab|blue_concrete_slab|brown_concrete_slab|green_concrete_slab|red_concrete_slab|black_concrete_slab}}}}
* Item tags
** Added {{cd|#concrete_slabs}} to {{cd|#slabs}} tag.
** Added {{cd|#concrete_stairs}} to {{cd|#stairs}} tag.


'''[[Minecraft:Textures]]'''
'''[[Minecraft:Textures]]'''
Line 178: Line 281:
|304213|Zombies, husks and drowned hold out the incorrect arm when holding spears.
|304213|Zombies, husks and drowned hold out the incorrect arm when holding spears.
|304920|Spears in third person look wrong when the left hand is the main hand.
|304920|Spears in third person look wrong when the left hand is the main hand.
|309875|New translations for the tooltip of the "Improved Transparency" option are wrongly backported.
|310057|Pressing the "Advancements" key bind while its menu was opened from the pause menu closes both menus.
|310062|Armadillos do not follow players holding spider eyes.
|310337|The game log outputs the incorrect minimum format version requiring the {{code|pack_format}} field in {{code|pack.mcmeta}}.
|310595|The {{key|Option}} key on macOS is displayed as {{key|Alt}} in the key binds screen.
|;dev
|309644|Some textures of geyser plume particles still use inconsistent colors.
|309644|Some textures of geyser plume particles still use inconsistent colors.
|309671|Shelf mushrooms still use the wrong sounds.
|309671|Shelf mushrooms still use the wrong sounds.
Line 184: Line 293:
|309797|Cushions can be placed inside full blocks when the player's head intersects them.
|309797|Cushions can be placed inside full blocks when the player's head intersects them.
|309776|Straw beds are positioned incorrectly in item frames.
|309776|Straw beds are positioned incorrectly in item frames.
|309875|New translations for the tooltip of the "Improved Transparency" option are wrongly backported.
|309931|Placed cushions face inconsistent directions.
|309931|Placed cushions face inconsistent directions.
|310057|Pressing the "Advancements" key bind while its menu was opened from the pause menu closes both menus.
|310062|Armadillos do not follow players holding spider eyes.
|310094|The decimal point keypad key is displayed as {{code|key.keyboard.99}} in the key binds menu.
|310094|The decimal point keypad key is displayed as {{code|key.keyboard.99}} in the key binds menu.
|310105|The Menu key is displayed as {{code|key.keyboard.101}} in the key binds menu.
|310105|The Menu key is displayed as {{code|key.keyboard.101}} in the key binds menu.
Line 194: Line 300:
|310112|Using a Nether portal in Spectator mode while spectating an entity teleports the player to the incorrect location.
|310112|Using a Nether portal in Spectator mode while spectating an entity teleports the player to the incorrect location.
|310118|Pressing {{key|Windows+D}} to minimize all windows makes the game no longer visually update with the Vulkan rendering backend.
|310118|Pressing {{key|Windows+D}} to minimize all windows makes the game no longer visually update with the Vulkan rendering backend.
|310337|The game log outputs the incorrect minimum format version requiring the {{code|pack_format}} field in {{code|pack.mcmeta}}.
|310358|The conditions for {{code|depthBiasEnable}} differ between OpenGL and Vulkan.
|310358|The conditions for {{code|depthBiasEnable}} differ between OpenGL and Vulkan.
|;prev
|310529|The World Options menu UI breaks when resizing the game window.
|310529|The World Options menu UI breaks when resizing the game window.
|310532|Trying to lock the difficulty of the world resets the difficulty.
|310532|Trying to lock the difficulty of the world resets the difficulty.
Line 203: Line 309:
|310556|Pressing {{key|Alt+F4}} closes the game window on kwin_wayland even when the "Quit Shortcuts" option is disabled.
|310556|Pressing {{key|Alt+F4}} closes the game window on kwin_wayland even when the "Quit Shortcuts" option is disabled.
|310590|Adding the {{code|entity_outline}} post effect to the player, restarting the game, and entering the same world causes the game to crash.
|310590|Adding the {{code|entity_outline}} post effect to the player, restarting the game, and entering the same world causes the game to crash.
|310595|The {{key|Option}} key on macOS is displayed as {{key|Alt}} in the key binds screen.
|310599|Several abandoned camp structures contain waxed oxidized copper chests.
|310599|Several abandoned camp structures contain waxed oxidized copper chests.
|310610|Several abandoned camp structures contain underwater oxidized copper chests that are not waterlogged.
|310610|Several abandoned camp structures contain underwater oxidized copper chests that are not waterlogged.
Line 220: Line 325:
[[Minecraft:es:Java Edition 26.3 Snapshot 7]]
[[Minecraft:es:Java Edition 26.3 Snapshot 7]]
[[Minecraft:ja:Java Edition 26.3 Snapshot 7]]
[[Minecraft:ja:Java Edition 26.3 Snapshot 7]]
[[Minecraft:lzh:爪哇版二六點三之快照七]]
[[Minecraft:pt:Edição Java 26.3 Snapshot 7]]
[[Minecraft:pt:Edição Java 26.3 Snapshot 7]]
[[Minecraft:ru:26.3 Snapshot 7 (Java Edition)]]
[[Minecraft:ru:26.3 Snapshot 7 (Java Edition)]]
[[Minecraft:zh:Java版26.3-snapshot-7]]
[[Minecraft:zh:Java版26.3-snapshot-7]]

Revision as of 11:14, 6 August 2026

Template:WIP Template:Infobox version

26.3 Snapshot 7 (known as 26.3-snapshot-7 in the Minecraft:launcher) is the seventh Minecraft:snapshot for Minecraft:Java Edition 26.3, released on August 4, 2026.<ref>Template:Mcnet</ref> It adds Minecraft:concrete stairs and slabs in all 16 colors and Minecraft:explorer maps for ancient cities, Minecraft:abandoned camps, Minecraft:desert pyramids, Minecraft:mineshafts, and Minecraft:warm ocean ruins. It also makes changes to Minecraft:maps, locator maps, and existing explorer maps.

Additions

Blocks

Template:AnimateTemplate:Animate Minecraft:Concrete stairs and slabs

Items

New Minecraft:explorer maps

Key codes

Template:Section needed

General

Minecraft:Data component format

  • Added Template:Cd
    • The animation to play when the item is being used to interact with something.
    • Format: same as Template:Cd

Tags

  • Block tags
  • Item tags
    • Added Template:Cd
      • Contains all concrete stair items.
    • Added Template:Cd
      • Contains all concrete slab items.
    • Added Template:Cd
      • Contains filled maps plus all explorer maps items and buried treasure maps, used as the input to the Template:Cd recipe.
    • Added Template:Cd
      • Contains maps that can be zoomed out with paper, either in a crafting table or at a cartography table.

Changes

Items

Template:Info needed section Explorer maps

  • Updated existing explorer maps' inventory icon textures:
All texture changes
Structure Before After
Minecraft:Buried Treasure width=32 width=32
Minecraft:Desert Village width=32 width=32
Minecraft:Plains Village width=32 width=32
Minecraft:Savanna Village width=32 width=32
Minecraft:Snowy Village width=32 width=32
Minecraft:Taiga Village width=32 width=32
Minecraft:Jungle Pyramid width=32 width=32
Minecraft:Swamp Hut width=32 width=32
Minecraft:Ocean Monument width=32 width=32
Minecraft:Woodland Mansion width=32 width=32
Minecraft:Trial Chambers width=32 width=32
  • Several explorer maps have been renamed:
    • "Jungle Explorer Map" has been renamed to "Jungle Pyramid Explorer Map".
    • "Ocean Explorer Map" has been renamed to "Ocean Monument Explorer Map".
    • "Swamp Explorer Map" has been renamed to "Swamp Hut Explorer Map".
    • "Trial Explorer Map" has been renamed to "Trial Chambers Explorer Map".
    • "Woodland Explorer Map" has been renamed to "Woodland Mansion Explorer Map".
  • The player icon on maps has been updated to always show the direction the player is facing.
  • All explorer maps are now unique items; previously they used the same item ID as Minecraft:filled maps.
    • These items cannot be obtained from the Creative inventory.
    • Existing explorer maps in old worlds are converted to the matching new item on load.
    • Explorer maps can still be cloned in a Minecraft:crafting table, and the copies keep their own item type.
  • Explorer maps and buried treasure maps can no longer be zoomed out, neither in a Minecraft:crafting table nor in a Minecraft:cartography table.
    • Buried treasure maps could previously be zoomed out in both.
    • Explorer maps could previously be zoomed out in a cartography table.
    • Only maps in the Template:Cd tag can be zoomed out.

Minecraft:Map and empty map

Non-mob entities

Minecraft:Cushion

World generation

Minecraft:Abandoned camp

  • Updated loot table for the abandoned camp Minecraft:barrel.
  • Replaced Minecraft:firework rocket with Minecraft:gunpowder in abandoned camp chest loot table.
  • Abandoned campsite maps showing the location of other abandoned camps can be found in the "common chest" loot of abandoned camps.
  • Explorer maps for several other structures can be found in the "secret chest" loot of abandoned camps.

Command format

Template:Cmd

  • When used on a player, the player's attack strength will no longer be reset.
  • Added a new optional argument to set the swing animation to play.
  • Added a new argument to set the duration of the swing animation, if provided.
    • Format: positive time value (by default in ticks).
    • If omitted, defaults to Template:Cd.

General

Minecraft:Block states

Minecraft:Data component format

  • Removed Template:Cd
    • This has been replaced by Template:Cd and Template:Cd.
      • The Template:Cd swing animation type has been removed.
      • Existing items in the world will be migrated to using the default Template:Cd.
      • Setting both of these new components to the same value will be functionally identical to the old component, except for:
        • The Template:Cmd command – animation type now specified by the command.
        • Items being dropped by entities.
  • Removed Template:Cd
    • Maps are no longer drawn as a tinted overlay, so there is nothing left for the color to apply to.
    • Existing maps have the component stripped on load.

Minecraft:Data pack

Minecraft:Density functions

  • Density function and noises are no longer evaluated with double-precision floating point values, but instead with single-precision.
    • This affects all intermediate steps, not just the final result.

Minecraft:GUI

  • The sub-headings in different tabs of options now use a bold and underlined format.

Minecraft:Item models

level.dat

Minecraft:Loot functions

  • Changed Template:Cd
    • The Template:Cd field has now been removed.
    • The function no longer changes the type of the item it is applied to – it now only adds map data to the existing item.
      • Previously it required a Template:Cd and produced a Template:Cd
      • The item to produce is now chosen by the loot entry or villager trade itself, so a data pack that produced exploration maps has to change its item from Template:Cd to Template:Cd (or one of the explorer map items)
      • If no matching structure is found, the item is left without a Template:Cd – use Template:Cd with Template:Cd to drop those, as the vanilla loot tables and villager trades now do.

Order-independent Transparency (OIT)-related shader

Minecraft:Realms

  • Added support for Realms to use additional server regions in Canada, Mexico, South Africa, and Arizona, USA if they become available in the future.

Minecraft:Resource pack

Tags

Minecraft:Textures

  • Item sprites
    • Removed item/filled_map_markings.png
  • Map sprites
    • Added new map textures:
      • abandoned_camp.png
      • ancient_city.png
      • desert_pyramid.png
      • mineshaft.png
      • warm_ocean_ruins.png
    • The following icons have been updated in order to show player rotation on the map:
      • /player.png
      • /player_off_limits.png
      • /player_off_map.png

Fixes

Template:Fixes

Videos

Template:Slicedlime

References

Template:Reflist

Navigation

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