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Minecraft:Bedrock Edition 26.60: Difference between revisions

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Sync: updated from Minecraft
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Sync: updated from Minecraft
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| image =  
| image =  
| image2 =  
| image2 =  
| name =  
| build =  
| type =  
| internal = <!--'''Windows, Xbox''': 1.26.600?.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire OS''': 1.26.60.?<br>'''PlayStation 4''': 3.50<br>'''PlayStation 5''': 1.060.000<br>'''Nintendo Switch 1/2''': 1.26.60-->
| editorver = <!--26.60-->
| date = October 27, 2026<ref name="switch1" /><ref name="switch2" /><!--As for these sources not explicitly mentioning "26.60" as the Switch 2 release, a change like this can only be on a scheduled release "in 2026" so either 26.60 or 26.70, and we know from update cycle announcements and how development works that this date cannot be 26.70.-->
| date = October 27, 2026<ref name="switch1" /><ref name="switch2" /><!--As for these sources not explicitly mentioning "26.60" as the Switch 2 release, a change like this can only be on a scheduled release "in 2026" so either 26.60 or 26.70, and we know from update cycle announcements and how development works that this date cannot be 26.70.-->
| versioncode = <!--'''Android''':<br />
95260600? (armeabi-v7a, 36)<br />
96260600? (x86, 36)<br />
97260600? (arm64-v8a, 36)<br />
98260600? (x86_64, 36)<br />-->
| server = <!--1.26.60.?-->
| serverdl = <!--'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win/bedrock-server-1.26.60.?.zip Windows]<br>
[https://www.minecraft.net/bedrockdedicatedserver/bin-linux/bedrock-server-1.26.60.?.zip Linux]-->
| planned = yes
| planned = yes
| prevparent = 26.50
| prevparent = 26.50
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'''26.60''', also known as '''1.26.60''', is an upcoming minor update for {{BE}} set to release on October 27, 2026.
'''26.60''', also known as '''1.26.60''', is an upcoming minor update for {{BE}} set to release on October 27, 2026.


This is the first full release of ''Bedrock Edition'' for Nintendo Switch 2, after a [[Minecraft:Nintendo Switch 2 closed beta|closed beta]] of the native version was available.<ref name="switch1">{{Mcnet|minecraft-for-nintendo-switch-2-release-date|Minecraft for Nintendo Switch™ 2 is coming October 27th!|August 5, 2026}}</ref> As opposed to the Nintendo Switch version, backward-compatible with the Nintendo Switch 2, this native version includes [[Minecraft:Vibrant Visuals]], and an increase of the regular render distance to 28 chunks.
This is the first full release of ''Bedrock Edition'' for Nintendo Switch 2, after a [[Minecraft:Nintendo Switch 2 closed beta|closed beta]] of the native version was available.<ref name="switch1">{{Mcnet|minecraft-for-nintendo-switch-2-release-date|Minecraft for Nintendo Switch™ 2 is coming October 27th!|August 5, 2026}}</ref> As opposed to the original Nintendo Switch version, which is backward-compatible with Nintendo Switch 2, this native version includes [[Minecraft:Vibrant Visuals]], and an increase of the regular render distance to 28 chunks.


Together with this release, the [[Minecraft:Super Mario Mash-up]], bundled with Nintendo platforms, will be updated for Vibrant Visuals. Additionally, newly purchased [[Minecraft:Minecoins]] will no longer be cross-platform available between Nintendo platforms and other platforms.<ref name="switch2">{{Mcnet|changes-to-minecoin-for-nintendo|Changes are coming to Minecoins for Nintendo|September 1, 2026}}</ref>
Together with this release, the [[Minecraft:Super Mario Mash-up]], bundled with Nintendo platforms, will be updated for Vibrant Visuals. Additionally, newly purchased [[Minecraft:Minecoins]] will no longer be cross-platform available between Nintendo platforms and other platforms.<ref name="switch2">{{Mcnet|changes-to-minecoin-for-nintendo|Changes are coming to Minecoins for Nintendo|September 1, 2026}}</ref>
Line 45: Line 54:


=== Mobs ===
=== Mobs ===
'''[[Minecraft:Armor stand]]'''
* Now correctly reject invalid equipment swaps and swap equipped items directly with items held by players.
'''[[Minecraft:Cat]]'''
* Babies now have a unique animation for sneaking, sprinting, and walking.
'''[[File:Drowned JE1 BE3.png|32px]] [[Minecraft:Drowned]]'''
'''[[File:Drowned JE1 BE3.png|32px]] [[Minecraft:Drowned]]'''
* The model now more closely matches ''Java Edition''.
* The model now more closely matches ''Java Edition''.
Line 63: Line 78:


=== General ===
=== General ===
'''Graphical'''
* The sky fades in when [[Minecraft:Blindness]] and [[Minecraft:Night Vision]] are both active.
'''[[Minecraft:Realms]]'''
'''[[Minecraft:Realms]]'''
* Screen narration now correctly announces the position of navigation controls in the Realms Hub Timeline tab.
* Screen narration now correctly announces the position of navigation controls in the Realms Hub Timeline tab.
Line 73: Line 91:
* Realm world settings no longer remain stuck saving when the connection is interrupted.
* Realm world settings no longer remain stuck saving when the connection is interrupted.
* [[Minecraft:Hardcore]] worlds and active worlds are now identified correctly in Realm world slots.
* [[Minecraft:Hardcore]] worlds and active worlds are now identified correctly in Realm world slots.
* Updated the invite Realm members screen with Ore UI, and added functionality to add more people than just friends.<ref>{{tweet|CornerHardMC|2098504256471044338|Bedrock Realms sneak peek 👀<br><br> In 26.60, we're adding a brand new "Invite Realm members" screen. Now you can just type in the name of the player you want to add and invite them with a single click! It also will show you people you've played with recently and your followers.|September 11, 2026|userlink=[[Minecraft:David Carlton]]}}</ref>{{Upcoming|preview}}
* Updated the Add Members screens with [[Minecraft:Ore UI]].
** Players other than friends can now be invited.
** The new screen features a search filter for gamertags, and shows the friend, follower, and recently played with lists.
** A new Member settings screen shows the default player permission option and button to clear all members.
** The invite links screen still uses the old UI.
** Individual player permissions are now managed on a screen merged with the "Edit role" screen.
** Blocked members are now shown on the main members list and can be unblocked there.
** All member lists (notifiers, opted out) now have a button to open their permission/role edit/info screen.
* Added applied packs list to Realms Hub world tab for player view.
* Updated admin log invite player action text.
* Added player list loading modal to roles and permissions screen.


'''[[Minecraft:Settings]]'''
'''[[Minecraft:Settings]]'''
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* Large worlds can now be duplicated on Nintendo Switch when sufficient storage is available.
* Large worlds can now be duplicated on Nintendo Switch when sufficient storage is available.
* Updated how received party invites are shown and interacted with in the social drawer.
* Updated how received party invites are shown and interacted with in the social drawer.
* Screen narration now pauses between each bullet point in Realms plan picker details.
* Progress bars now have a minimum of 3:1 non-text contrast ratio against the default menu background.
* When placing blocks at the height limit the game no longer spams error messages.
* Improved screen reader context readout when exiting text fields.
* Tag Panel in PDP Description now enabled even for items that don't have Subgenre or PlayerCount (Addons, Skins, Textures).
* Graphics mode buttons now remain responsive after switching to Vibrant Visuals and adjusting brightness.
* The Inbox now finishes loading when categories arrive after the page opens.
* Vietnamese and Lao combining marks now render without extra spacing or unwanted dotted circles.


=== Technical ===
=== Technical ===
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** {{cd|minecraft:behavior.send_event}}
** {{cd|minecraft:behavior.send_event}}
** {{cd|minecraft:behavior.tempt}}
** {{cd|minecraft:behavior.tempt}}
** {{cd|minecraft:dash_action}}
** {{cd|minecraft:movement.amphibious}}
** {{cd|minecraft:movement.amphibious}}
** {{cd|minecraft:movement.basic}}
** {{cd|minecraft:movement.basic}}
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** {{cd|minecraft:movement.sway}}
** {{cd|minecraft:movement.sway}}
** {{cd|minecraft:pushable_by_block}}  
** {{cd|minecraft:pushable_by_block}}  
** {{cd|minecraft:rail_movement}}
** {{cd|minecraft:rideable}}
*** {{cd|seats}} field has changed to only accept an array format.
** {{cd|minecraft:scale_by_age}}
* Changed {{cd|minecraft:behavior.panic}} to not stop and to instead start every tick when the [[Minecraft:mob]] is stuck.
* Changed {{cd|minecraft:behavior.panic}} to not stop and to instead start every tick when the [[Minecraft:mob]] is stuck.


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* {{cd|WorldSoundOptions}}:
* {{cd|WorldSoundOptions}}:
** Released the {{cd|isBroadcast}} property to the stable API. When true, {{cd|Dimension.playSound}} plays the sound as a server-managed broadcast that stays synchronized across listening players within the broadcast range.
** Released the {{cd|isBroadcast}} property to the stable API. When true, {{cd|Dimension.playSound}} plays the sound as a server-managed broadcast that stays synchronized across listening players within the broadcast range.
* Released {{cd|SoundInstance.setVolume}}, {{cd|SoundInstance.setPitch}}, {{cd|SoundInstance.fade}}, {{cd|SoundInstance.seekTo}}, {{cd|SoundInstance.pause}}, and {{cd|SoundInstance.resume}} from beta to scripts version {{cd|2.11.0}}.
* Released the {{cd|loopCount}} option on {{cd|PlayerSoundOptions}} and {{cd|WorldSoundOptions}} from beta to scripts version {{cd|2.11.0}}.
* Infinitely-looping sounds ({{cd|loopCount: -1}}) stop automatically when the last {{cd|SoundInstance}} reference is dropped; retain the handle to keep the sound playing.
* Released server sound definitions from beta with format version {{cd|1.26.60}}.
* The field {{cd|trunk_width}} in {{cd|mega_trunk}} now accepts int ranges, making it possible to configure trees to have varying thicknesses. Old configurations are still supported and will give the same behavior as previously.
* {{cd|WidgetComponentGizmo}}:
** Added {{cd|WidgetComponentGizmo.rotation}}, which exposes the gizmo's rotation rings as a {{cd|WidgetGizmoRotation}}.
** Added rotation configuration on {{cd|WidgetGizmoRotation}}: the enabled rotation axes, the rotation origin offset, a preferred ring radius, and a visual-only step.
** Added rotation lifecycle events through {{cd|WidgetGizmoRotation.setStateChangeEvent}}, which report grabbed, moved, released, and cancelled rotations in degrees with their source widget and component.


'''[[Minecraft:Block components]]'''
'''[[Minecraft:Block components]]'''
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* [[Minecraft:Redstone Dust]]:
* [[Minecraft:Redstone Dust]]:
** Redstone dust blocks now expose the {{cd|minecraft:connection_north|minecraft:connection_east|minecraft:connection_south|minecraft:connection_west|d=and}} block states ({{cd|none}}, {{cd|side}}, {{cd|up}}) reflecting how the dust connects to its neighbors.
** Redstone dust blocks now expose the {{cd|minecraft:connection_north|minecraft:connection_east|minecraft:connection_south|minecraft:connection_west|d=and}} block states ({{cd|none}}, {{cd|side}}, {{cd|up}}) reflecting how the dust connects to its neighbors.
'''Blocks'''
* {{cd|minecraft:collision_box}} will no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.


'''[[Minecraft:Dedicated server]]'''
'''[[Minecraft:Dedicated server]]'''
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*** {{cd|effects}} within an {{cd|items}} entry must now be an array of effect objects; a single effect object is no longer valid.
*** {{cd|effects}} within an {{cd|items}} entry must now be an array of effect objects; a single effect object is no longer valid.
** {{cd|minecraft:inventory}}
** {{cd|minecraft:inventory}}
** {{cd|minecraft:shareables}}
*** {{cd|items}} now only accepts an array format.
** {{cd|minecraft:spell_effects}}
** {{cd|minecraft:spell_effects}}
*** {{cd|damage}} now only accepts a scalar or an object with {{cd|min}} and {{cd|max}} values. Array values are no longer valid.
*** {{cd|damage}} now only accepts a scalar or an object with {{cd|min}} and {{cd|max}} values. Array values are no longer valid.
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** {{cd|minecraft:timer}}
** {{cd|minecraft:timer}}
*** {{cd|time}} field now takes an object with {{cd|min}} and {{cd|max}} fields.
*** {{cd|time}} field now takes an object with {{cd|min}} and {{cd|max}} fields.
** {{cd|minecraft:trail}}
*** Added new fields in versions 1.26.60 and newer:
**** {{cd|replaceable_blocks}}: A list of block descriptors for blocks that the trail can replace. Defaults to only replacing air when omitted.
**** {{cd|radius}}: The radius of the horizontal square of blocks placed by the trail, centered on spawn_offset. Accepts values from {{cd|-1}} to {{cd|16}}; {{cd|-1}} uses the legacy four-corner placement behavior.
**** {{cd|force_replace_matched_blocks}}: When {{cd|true}}, replaces blocks matching {{cd|replaceable_blocks}} even when normal block placement rules would prevent placement. Defaults to {{cd|false}}.
** {{cd|minecraft:transformation}}
** {{cd|minecraft:transformation}}
*** {{cd|value}}, {{cd|block_radius}}, and {{cd|block_max}} fields under delay now reject negative values.
*** {{cd|value}}, {{cd|block_radius}}, and {{cd|block_max}} fields under delay now reject negative values.
Line 167: Line 227:
*** {{cd|begin_transform_sound}} and {{cd|transformation_sound}} no longer accept a single string shorthand in versions 1.26.60 and newer; use an array of sound names instead.
*** {{cd|begin_transform_sound}} and {{cd|transformation_sound}} no longer accept a single string shorthand in versions 1.26.60 and newer; use an array of sound names instead.
* Bred [[Minecraft:sheep]] now expose the {{cd|minecraft:color}} entity component.
* Bred [[Minecraft:sheep]] now expose the {{cd|minecraft:color}} entity component.
'''[[Minecraft:Item components]]'''
* [[Minecraft:Item components#minecraft:durability_sensor|{{cd|minecraft:durability_sensor}}]]:
** {{cd|sound_event}} now accepts the name of any sound event defined in {{cd|sound_definitions.json}}, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
* [[Minecraft:Item components#minecraft:swing_sounds|{{cd|minecraft:swing_sounds}}]]:
** {{cd|attack_miss}}, {{cd|attack_hit}}, and {{cd|attack_critical_hit}} now accept the name of any sound event defined in {{cd|sound_definitions.json}}, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
* [[Minecraft:Item components#minecraft:use_modifiers|{{cd|minecraft:use_modifiers}}]]:
** {{cd|start_sound}} now accepts the name of any sound event defined in {{cd|sound_definitions.json}}, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.


'''Mobs'''
'''Mobs'''
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'''UI'''
'''UI'''
* Development resource and behavior packs are now refreshed when managing packs for a world, and take precedence over other copies when their version is equal or newer.
* Development resource and behavior packs are now refreshed when managing packs for a world, and take precedence over other copies when their version is equal or newer.
* Bitmap fonts can now configure ASCII glyph cell height and vertical offset in an optional JSON file beside their first ASCII atlas, using {{cd|ascii_character_height}} and {{cd|ascii_character_y_offset}}.
* Setting {{cd|ascii_extended}} to {{cd|true}} in the atlas metadata selects extended character mapping and defaults the glyph height to 12 and vertical offset to -3; explicit height and offset values override these defaults.


== Experimental ==
== Experimental ==
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**** Parameter {{cd|buttons}} is an array that allows maximum three elements.
**** Parameter {{cd|buttons}} is an array that allows maximum three elements.
**** Parameter {{cd|options}} contains additional configuration for the row, like visibility.
**** Parameter {{cd|options}} contains additional configuration for the row, like visibility.
* Added property {{cd|hiddenFrom}} to {{cd|DebugShape}} and {{cd|PrimitiveShape}}.
* Added property {{cd|defaultVisibleToAll}} to {{cd|DebugShape}} and {{cd|PrimitiveShape}}.
'''Blocks'''
* Introduced the {{cd|onNamedTick}} event that custom components can listen to.
** A block can schedule a named tick with {{cd|Block.scheduleNamedTick}}, which takes a name and tick delay as parameters.
** A block can check if at least one named tick is already scheduled with {{cd|Block.hasScheduledNamedTick}}, which takes a name as sole parameter.
** A block can remove all scheduled named ticks matching a name with {{cd|removeScheduledNamedTick}}, which takes a name as sole parameter.
** When handling the event from {{cd|onNamedTick}}, {{cd|BlockComponentNamedTickEvent.isName}} can be leveraged to filter out events based on their name.
** Named ticks are grouped by content packs, two content packs can schedule the same named tick, but {{cd|BlockComponentNamedTickEvent.isName}} will return differently based on the content pack calling the method.
** Up to 4 named ticks can be scheduled at a given time on the same block position.
** The name of a scheduled named tick cannot be longer than 31 characters.
** Changing the block at a position wipes its scheduled named ticks.
** Changing the permutation at a position does not wipe its scheduled named ticks.


'''[[Minecraft:Commands]]'''
'''[[Minecraft:Commands]]'''
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'''[[Minecraft:Custom dimension]]s'''
'''[[Minecraft:Custom dimension]]s'''
* Added the {{cd|minecraft:clouds}} component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.
* Added the {{cd|minecraft:clouds}} component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.
'''DDUI'''
* Added support for multi button row at message box in beta. Button layout could be vertical or horizontal.
* New interface {{cd|MessageBoxOptions}}:
** Field {{cd|showHorizontalButtons: boolean;}}: Sets the desired layout for the buttons, true for horizontal, false for vertical. Default value is false.
* Class {{cd|MessageBox}}:
** New constructor optional parameter {{cd|options?: MessageBoxOptions}}.
** New method {{cd|button3WithOptions(label: ObservableString | ObservableUIRawMessage | string | UIRawMessage, options?: MessageBoxButtonOptions): MessageBox}}. Allows to add a third button to the message box.


'''Graphical'''
'''Graphical'''
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|238796|Loot table functions stop working after the count is set to 0.
|238796|Loot table functions stop working after the count is set to 0.
|238979|Mobs with the Pickup Ability can delete random equipment.
|238979|Mobs with the Pickup Ability can delete random equipment.
|239455|Unable to heal baby mob after giving them golden dandelion, unless you make them grow.
|239959|Fixed distance fogs are tied to render distance in The End.
|240207|Sticky pistons placed by {{cmd|fill}} do not work properly.
|240207|Sticky pistons placed by {{cmd|fill}} do not work properly.
|240499|Players sitting in cushions are positioned much higher compared to ''Java Edition''.
|240499|Players sitting in cushions are positioned much higher compared to ''Java Edition''.
|240511|I am sleeping on a straw bed standing up.
|240625|Hopper in the minecarts uses the entire atlas instead of one texture in ray-traced graphics mode.
|241191|Untipped arrows don't disappear after hitting entities with Absorption or a high Resistance level.
|241191|Untipped arrows don't disappear after hitting entities with Absorption or a high Resistance level.
|241422|First input text not displayed in chat interface.
|241422|First input text not displayed in chat interface.
|241707|Random FPS drops in certain areas of the Closed Beta for Switch 2.
|241720|Restarting the game causes custom skin to fail to load.
|241748|Wool slabs/stairs plays default harp note instead of wools guitar note.
|241748|Wool slabs/stairs plays default harp note instead of wools guitar note.
|241749|Concrete slabs and stairs plays a wood-type bass note instead stones-types base drum note.
|241749|Concrete slabs and stairs plays a wood-type bass note instead stones-types base drum note.
|otherissuescount=25
|241768|Minecraft menu softlock and cant press any button with switch pro controller.
|otherissuescount=29
}}
}}
'''Other'''
'''Other'''
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* Fixed an issue where the {{cd|accordion}} component was not narrating expanded hints.
* Fixed an issue where the {{cd|accordion}} component was not narrating expanded hints.
* Fixed labels removing all whitespace adjacent to formatting codes.
* Fixed labels removing all whitespace adjacent to formatting codes.
* Fixed an issue where user could see themselves as admin in the members list but their actions would not update until leaving and re-entering realm hub.
* Fixed missing label narration for toggles, sliders, input binding, and button panels in Settings.
* Fixed Arcana glyphs not appearing in [[Minecraft:enchanting table]] slots.
* Fixed a bug where point lights would not cast shadows in [[Minecraft:the Nether]] or deep underground.


== References ==
== References ==

Revision as of 11:09, 17 September 2026

Template:Infobox version 26.60, also known as 1.26.60, is an upcoming minor update for Template:BE set to release on October 27, 2026.

This is the first full release of Bedrock Edition for Nintendo Switch 2, after a closed beta of the native version was available.<ref name="switch1">Template:Mcnet</ref> As opposed to the original Nintendo Switch version, which is backward-compatible with Nintendo Switch 2, this native version includes Minecraft:Vibrant Visuals, and an increase of the regular render distance to 28 chunks.

Together with this release, the Minecraft:Super Mario Mash-up, bundled with Nintendo platforms, will be updated for Vibrant Visuals. Additionally, newly purchased Minecraft:Minecoins will no longer be cross-platform available between Nintendo platforms and other platforms.<ref name="switch2">Template:Mcnet</ref>

Changes

Blocks

Minecraft:Red mushroom and Minecraft:brown mushroom

  • Can now be placed on any block with a top solid face regardless of lighting conditions.
    • They still cannot spread unless the brightness at the new growth is less than 13, or its support block overrides light requirements, like Minecraft:mycelium.

Minecraft:Shelf mushroom

  • Updated the texture to remove hidden faces.

Minecraft:Straw bed

  • Can no longer be placed on blocks occupied by an entity.

Minecraft:Trapdoors

  • Trapdoors now have snappable placement: holding the place block control while a trapdoor is selected will only place trapdoors in a fixed direction until the control is released.
    • Snappable placement de-activates interaction with blocks until the placement interaction is completed.

Items

Minecraft:Explorer map

  • Renamed the following explorer maps:
    • Jungle Explorer Map → Jungle Pyramid Map
    • Ocean Explorer Map → Ocean Monument Map
    • Swamp Explorer Map → Swamp Hut Map
    • Trial Explorer Map → Buried Trial Chambers Map
    • Woodland Explorer Map → Woodland Mansion Map

Mobs

Minecraft:Armor stand

  • Now correctly reject invalid equipment swaps and swap equipped items directly with items held by players.

Minecraft:Cat

  • Babies now have a unique animation for sneaking, sprinting, and walking.

File:Drowned JE1 BE3.png Minecraft:Drowned

  • The model now more closely matches Java Edition.

Minecraft:Player

  • Players now take fall damage when landing on a solid block at the boundary of a Minecraft:water block.

Minecraft:Shulker

World generation

Minecraft:Abandoned camp

Minecraft:Biomes

General

Graphical

Minecraft:Realms

  • Screen narration now correctly announces the position of navigation controls in the Realms Hub Timeline tab.
  • Updated Realms purchase terms to include required automatic renewal notice on Switch.
  • Updated the Realms Plus subscription expired screen with the new user interface.
  • Realms subscriptions that were purchased but not linked to a Realm can now be recovered from the plan picker and purchase screens, showing the correct price and guiding the player through completing their Realm.
  • Added support for opening a specific Realm from a Realms Play deep link.
  • Added active packs to world slot view in the Realms Hub for administrators.
  • The size of the active world is now shown on the Realms Hub "Worlds" tab.
  • Realm world settings no longer remain stuck saving when the connection is interrupted.
  • Minecraft:Hardcore worlds and active worlds are now identified correctly in Realm world slots.
  • Updated the Add Members screens with Minecraft:Ore UI.
    • Players other than friends can now be invited.
    • The new screen features a search filter for gamertags, and shows the friend, follower, and recently played with lists.
    • A new Member settings screen shows the default player permission option and button to clear all members.
    • The invite links screen still uses the old UI.
    • Individual player permissions are now managed on a screen merged with the "Edit role" screen.
    • Blocked members are now shown on the main members list and can be unblocked there.
    • All member lists (notifiers, opted out) now have a button to open their permission/role edit/info screen.
  • Added applied packs list to Realms Hub world tab for player view.
  • Updated admin log invite player action text.
  • Added player list loading modal to roles and permissions screen.

Minecraft:Settings

  • Updated order and descriptions of text background opacity options in Accessibility tab.
  • Added a warning for going above the Visual graphics level render distance for Minecraft:Vibrant Visuals.

UI

  • Updated Minecraft:poplar hanging sign's GUI to match other hanging signs.
  • Focus now follows a pack to its new position when it is reordered, instead of moving somewhere unrelated.
  • Added extended Latin, Cyrillic, and Greek characters to the Minecraft:Mojangles font. Character size increased to 8x12px. Languages that use these characters will no longer be displayed in a mix of fonts in the menus.
  • Price information on Marketplace offers will still be visible on items temporarily owned through the Marketplace Pass.
  • Old world synchronization can now be accessed using a gamepad in the Storage settings.
  • Vibrant Visuals content is no longer shown in the Marketplace Pass tab on unsupported devices.
  • The side panel of the report player screen is now scrollable, so the mute player option is no longer cut off on short screens or at large UI scales.
  • Improved error messaging when joining Featured Experiences and Creator Experiences to make it more clear why a connection failed.
  • Subscription plan picker buttons now show when a free trial is available.
  • Removed the Change User button from the main menu on Xbox consoles.
  • Improved the alignment and line wrapping of Chinese, Japanese, and Korean text in chat, books, and Minecraft:signs.
  • Large worlds can now be duplicated on Nintendo Switch when sufficient storage is available.
  • Updated how received party invites are shown and interacted with in the social drawer.
  • Screen narration now pauses between each bullet point in Realms plan picker details.
  • Progress bars now have a minimum of 3:1 non-text contrast ratio against the default menu background.
  • When placing blocks at the height limit the game no longer spams error messages.
  • Improved screen reader context readout when exiting text fields.
  • Tag Panel in PDP Description now enabled even for items that don't have Subgenre or PlayerCount (Addons, Skins, Textures).
  • Graphics mode buttons now remain responsive after switching to Vibrant Visuals and adjusting brightness.
  • The Inbox now finishes loading when categories arrive after the page opens.
  • Vietnamese and Lao combining marks now render without extra spacing or unwanted dotted circles.

Technical

AI Components

Minecraft:API

Minecraft:Block components

Blocks

  • Template:Cd will no longer accept single box objects from v1.26.60 onwards in favor of only using arrays.

Minecraft:Dedicated server

  • Updated the warning that suggests trying NetherNet to instead be an error when users are not using NetherNet, as RakNet is deprecated.

Entity components

Minecraft:Item components

  • [[Minecraft:Item components#minecraft:durability_sensor|Template:Cd]]:
    • Template:Cd now accepts the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • [[Minecraft:Item components#minecraft:swing_sounds|Template:Cd]]:
    • Template:Cd, Template:Cd, and Template:Cd now accept the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.
  • [[Minecraft:Item components#minecraft:use_modifiers|Template:Cd]]:
    • Template:Cd now accepts the name of any sound event defined in Template:Cd, in addition to the built-in sound event names, starting with format version 1.26.50 and no longer requires the Upcoming Creator Features experiment.

Mobs

  • Many mob properties are no longer saved if their values are the default.

UI

  • Development resource and behavior packs are now refreshed when managing packs for a world, and take precedence over other copies when their version is equal or newer.
  • Bitmap fonts can now configure ASCII glyph cell height and vertical offset in an optional JSON file beside their first ASCII atlas, using Template:Cd and Template:Cd.
  • Setting Template:Cd to Template:Cd in the atlas metadata selects extended character mapping and defaults the glyph height to 12 and vertical offset to -3; explicit height and offset values override these defaults.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" Minecraft:experimental toggles.

Changes

Technical

Minecraft:API

Blocks

  • Introduced the Template:Cd event that custom components can listen to.
    • A block can schedule a named tick with Template:Cd, which takes a name and tick delay as parameters.
    • A block can check if at least one named tick is already scheduled with Template:Cd, which takes a name as sole parameter.
    • A block can remove all scheduled named ticks matching a name with Template:Cd, which takes a name as sole parameter.
    • When handling the event from Template:Cd, Template:Cd can be leveraged to filter out events based on their name.
    • Named ticks are grouped by content packs, two content packs can schedule the same named tick, but Template:Cd will return differently based on the content pack calling the method.
    • Up to 4 named ticks can be scheduled at a given time on the same block position.
    • The name of a scheduled named tick cannot be longer than 31 characters.
    • Changing the block at a position wipes its scheduled named ticks.
    • Changing the permutation at a position does not wipe its scheduled named ticks.

Minecraft:Commands

  • Added new overloads to the Template:Cmd command for more control of the Overworld clock under the Creator World Clocks Features experiment.
  • Replaced Template:Cmd with Template:Cmd under the Creator World Clocks Features experiment.
    • Sets the Overworld clock to the occurrence of the time marker. By default this is next and works the same as the old Template:Cd variation.

Minecraft:Custom dimensions

  • Added the Template:Cd component, letting custom dimensions configure the height at which clouds render. No component means clouds do not render.

DDUI

  • Added support for multi button row at message box in beta. Button layout could be vertical or horizontal.
  • New interface Template:Cd:
    • Field Template:Cd: Sets the desired layout for the buttons, true for horizontal, false for vertical. Default value is false.
  • Class Template:Cd:
    • New constructor optional parameter Template:Cd.
    • New method Template:Cd. Allows to add a third button to the message box.

Graphical

  • Introduced new metrics when deciding point light importance.
  • Improved light ranking when deciding point light importance.
  • Introduced score easing during point light ranking.

Fixes

Template:Fixes Other

  • Fixed closed captions for baby Minecraft:turtles and baby Minecraft:polar bears so they display "Baby Turtle" and "Baby Polar Bear" instead of the adult subtitles.
  • Fixed multiple narration enumeration problems within modals.
  • Fixed an issue where a Minecraft:piston's arm could get stuck in the neighbouring block when replaced by Template:Cmd or Template:Cmd.
  • Fixed a bug which caused aliasing artifacts on Minecraft:beds and Minecraft:signs when colored block lighting is enabled.
  • Fixed instability when Block Light Quality is set to Volumetric Lights on PlayStation 4 and Android.
  • Fixed marketplace updates not completing and progress screen not closing automatically.
  • Fix a rare issue where a healing a mob could result in its death.
  • Fixed realm world name wrapping too much on member-view worlds tab.
  • Fixed an issue where a friend's world could appear more than once in the Play menu when the friend was signed in to multiple online services.
  • Fixed button icons in the player profile menu briefly flash when entering the screen or switching tabs.
  • Fixed a bug that caused an active pack being reordered with a controller to jump to the wrong position when the pack list was scrolled mid-drag.
  • Fixed an issue where disabled buttons would appear clickable when narration is on.
  • Fixed listd command sometimes reporting one way ping, it now reports round trip ping time.
  • Fixing live diagnostics display for 'ticking' chunks not being gathered correctly.
  • Fixed a crash that could occur when leaving or losing connection to a world as the loading screen finished.
  • Fixed a bug where ghost lights would exist when rapidly removing point light blocks.
  • Fixed enumeration problems with controllers on various modals on Realms.
  • Fixed Realm rate limit modal not being enumerated.
  • Fixed the close X button on moderation feed options modal not being enumerated.
  • Fixed Minecraft:straw beds reporting missing geometry content errors and rendering incorrectly in worlds and templates using a base game version older than 1.26.50.
  • Fixed an issue where an extended piston was missing from the results of Template:Cmd when its arm was outside the cloned area, and where a piston cloned without its arm would destroy itself.
  • Fixed a crash when adjusting render resolution on PlayStation with high settings in Minecraft:Vibrant Visuals.
  • Fixed Android back button not working in Minecraft:Ore UI.
  • Fixed an issue where the Template:Cd component was not narrating expanded hints.
  • Fixed labels removing all whitespace adjacent to formatting codes.
  • Fixed an issue where user could see themselves as admin in the members list but their actions would not update until leaving and re-entering realm hub.
  • Fixed missing label narration for toggles, sliders, input binding, and button panels in Settings.
  • Fixed Arcana glyphs not appearing in Minecraft:enchanting table slots.
  • Fixed a bug where point lights would not cast shadows in Minecraft:the Nether or deep underground.

References

Template:Reflist

Navigation

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