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Minecraft:Bedrock Edition Preview 1.20.30.20: Difference between revisions

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'''Beta 1.20.30.20''' (Android) or '''Preview 1.20.30.20''' (Windows, iOS, iPadOS, Xbox) is the fifth beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 3, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18193982477069-Minecraft-Beta-Preview-1-20-30-20|title=Minecraft - beta 1.20.30.20 (Bedrock)|website=Minecraft Feedback|date=August 3, 2023}}</ref>
'''Beta 1.20.30.20''' (Android) or '''Preview 1.20.30.20''' (Windows, iOS, iPadOS, Xbox) is the fifth beta/''Preview'' version for [[Minecraft:Bedrock Edition 1.20.30]], released on August 3, 2023<ref>{{cite|url=https://feedback.minecraft.net/hc/en-us/articles/18193982477069-Minecraft-Beta-Preview-1-20-30-20|title=Minecraft - beta 1.20.30.20 (Bedrock)|website=Minecraft Feedback|date=August 3, 2023}}</ref>
, which brings more parity from {{JE}}, changes some [[Minecraft:villager]] trades, changes the [[Minecraft:diamond ore]] generation, and fixes bugs.
, which brings more parity from {{JE}}, changes some [[Minecraft:villager]] trades, changes the diamond ore generation, and fixes bugs.


== Additions ==
== Additions ==
=== Gameplay ===
=== Gameplay ===
'''[[Minecraft:Game rule]]s'''
'''Game rules'''
* Added <code>doLimitedCrafting</code>, controls whether players can craft only those recipes that they have unlocked, defaults to <code>false</code>.
* Added <code>doLimitedCrafting</code>, controls whether players can craft only those recipes that they have unlocked, defaults to <code>false</code>.


=== General ===
=== General ===
'''[[Minecraft:Experiments]]'''
'''Experiments'''
* Added the "[[Minecraft:Villager Trade Rebalancing]]" experimental toggle.
* Added the "Villager Trade Rebalancing" experimental toggle.
** Contains updated trades for villagers for the purpose of rebalancing.
** Contains updated trades for villagers for the purpose of rebalancing.
* Added the "Render Dragon Features for Creators" experimental toggle.
* Added the "Render Dragon Features for Creators" experimental toggle.
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'''[[Minecraft:Sculk Sensor]] and [[Minecraft:Calibrated Sculk Sensor]]'''
'''[[Minecraft:Sculk Sensor]] and [[Minecraft:Calibrated Sculk Sensor]]'''
* Can now detect the following events:
* Can now detect the following events:
** Throwing an [[Minecraft:eye of ender]].
** Throwing an eye of ender.
** [[Minecraft:Minecart]]s, consistently when moving on [[Minecraft:rail]]s while empty.
** [[Minecraft:Minecart]]s, consistently when moving on [[Minecraft:rail]]s while empty.
** Collecting [[Minecraft:fish]], [[Minecraft:axolotl]]s, and [[Minecraft:tadpole]]s with [[Minecraft:bucket]]s.
** Collecting fish, axolotls, and tadpoles with [[Minecraft:bucket]]s.
** Cleaning items in [[Minecraft:cauldron]]s.
** Cleaning items in [[Minecraft:cauldron]]s.
** Dying leather [[Minecraft:armor]] in cauldrons.
** Dying leather [[Minecraft:armor]] in cauldrons.
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=== Command format ===
=== Command format ===
'''[[Minecraft:Anvil]], [[Minecraft:Big Dripleaf]], [[Minecraft:Blast Furnace]], [[Minecraft:Calibrated Sculk Sensor]], [[Minecraft:Campfire]], [[Minecraft:End Portal Frame]], [[Minecraft:Furnace]], [[Minecraft:Lectern]], [[Minecraft:Pink Petals]], [[Minecraft:Redstone Comparator]], [[Minecraft:Redstone Repeater]], [[Minecraft:Small Dripleaf]], [[Minecraft:Smoker]], and [[Minecraft:Soul Campfire]]'''
'''[[Minecraft:Anvil]], [[Minecraft:Big Dripleaf]], [[Minecraft:Blast Furnace]], [[Minecraft:Calibrated Sculk Sensor]], [[Minecraft:Campfire]], [[Minecraft:End Portal Frame]], [[Minecraft:Furnace]], [[Minecraft:Lectern]], [[Minecraft:Pink Petals]], [[Minecraft:Redstone Comparator]], [[Minecraft:Redstone Repeater]], [[Minecraft:Small Dripleaf]], [[Minecraft:Smoker]], and [[Minecraft:Soul Campfire]]'''
* Now they use the <code>minecraft:cardinal_direction</code> [[Minecraft:block state]] instead of <code>direction</code> or <code>facing_direction</code>.
* Now they use the <code>minecraft:cardinal_direction</code> block state instead of <code>direction</code> or <code>facing_direction</code>.
** <code>minecraft:cardinal_direction</code> uses four string values <code>["north", "south", "east", "west"]</code>.
** <code>minecraft:cardinal_direction</code> uses four string values <code>["north", "south", "east", "west"]</code>.


=== World generation ===
=== World generation ===
'''[[Minecraft:Ore]] distribution'''
'''[[Minecraft:Ore]] distribution'''
* [[Minecraft:Diamond ore]] is now generated more frequently in the [[Minecraft:deepslate]] layers of the Overworld.
* Diamond ore is now generated more frequently in the [[Minecraft:deepslate]] layers of the Overworld.
** Added a new ore blob placement: Uniform distributed, from height -64 to -4, with blob size 8, generation frequency 2 and a 50% chance of discarding when exposed to air.
** Added a new ore blob placement: Uniform distributed, from height -64 to -4, with blob size 8, generation frequency 2 and a 50% chance of discarding when exposed to air.
** Other existing diamond ore placements remain untouched.
** Other existing diamond ore placements remain untouched.


== Experimental ==
== Experimental ==
These additions and changes are accessible by enabling the "[[Minecraft:Villager Trade Rebalancing]]", "Beta APIs", and "Render Dragon Features for Creators" experimental toggles.
These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", and "Render Dragon Features for Creators" experimental toggles.
=== Additions ===
=== Additions ===
==== Technical ====
==== Technical ====
'''[[Minecraft:Deferred Technical Preview]]'''
'''Deferred Technical Preview'''
* Introducing new experimental cross-platform graphics features for creators.
* Introducing new experimental cross-platform graphics features for creators.
* Features included:
* Features included:
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=== Changes ===
=== Changes ===
==== Gameplay ====
==== Gameplay ====
'''[[Minecraft:Trading]]'''
'''Trading'''
* Changed the trading mechanism of librarians selling enchanted books.
* Changed the trading mechanism of librarians selling enchanted books.
** Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
** Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
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*** Special books have a specific enchantment with a fixed level, and are only available from master librarians with full XP.
*** Special books have a specific enchantment with a fixed level, and are only available from master librarians with full XP.
*** Normal books have a specific enchantment without a fixed level, just like before.
*** Normal books have a specific enchantment without a fixed level, just like before.
** All enchantments used for [[Minecraft:crossbow]], [[Minecraft:fishing rod]], and [[Minecraft:trident]] are removed from trading.
** All enchantments used for [[Minecraft:crossbow]], fishing rod, and [[Minecraft:trident]] are removed from trading.
:: {| class="wikitable" style="text-align:center"
:: {| class="wikitable" style="text-align:center"
|+ Available tradable enchantments
|+ Available tradable enchantments
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|-
|-
| Special
| Special
| [[Minecraft:Efficiency]] III
| Efficiency III
| [[Minecraft:Protection]] III
| Protection III
| [[Minecraft:Sharpness]] III
| Sharpness III
| [[Minecraft:Silk Touch]]
| [[Minecraft:Silk Touch]]
| [[Minecraft:Fortune]] II
| Fortune II
| [[Minecraft:Unbreaking]] II
| Unbreaking II
| [[Minecraft:Mending]]
| Mending
|-
|-
| Normal
| Normal
| [[Minecraft:Fire Protection]]<br>[[Minecraft:Thorns]]<br>[[Minecraft:Infinity]]
| Fire Protection<br>Thorns<br>Infinity
| [[Minecraft:Punch]]<br>[[Minecraft:Smite]]<br>[[Minecraft:Bane of Arthropods]]
| Punch<br>Smite<br>Bane of Arthropods
| [[Minecraft:Knockback]]<br>[[Minecraft:Curse of Binding]]
| Knockback<br>Curse of Binding
| [[Minecraft:Aqua Affinity]]<br>[[Minecraft:Looting]]<br>[[Minecraft:Frost Walker]]
| Aqua Affinity<br>Looting<br>Frost Walker
| [[Minecraft:Blast Protection]]<br>[[Minecraft:Fire Aspect]]<br>[[Minecraft:Flame]]
| Blast Protection<br>Fire Aspect<br>Flame
| [[Minecraft:Feather Falling]]<br>[[Minecraft:Projectile Protection]]<br>[[Minecraft:Power]]
| Feather Falling<br>Projectile Protection<br>Power
| [[Minecraft:Depth Strider]]<br>[[Minecraft:Respiration]]<br>[[Minecraft:Curse of Vanishing]]
| Depth Strider<br>Respiration<br>Curse of Vanishing
|}
|}


* Changed the [[Minecraft:wandering trader]] trades.
* Changed the wandering trader trades.
** Trade list now made up by following trades, in order:
** Trade list now made up by following trades, in order:
*** Buying Trade (new) × 2
*** Buying Trade (new) × 2
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[[Category:Bedrock Edition 1.20.30 betas]]
[[Category:Bedrock Edition 1.20.30 betas]]
[[Minecraft:de:Bedrock Edition beta 1.20.30.20]]
de:Bedrock Edition beta 1.20.30.20
[[Minecraft:es:Bedrock Edition Preview 1.20.30.20]]
es:Bedrock Edition Preview 1.20.30.20
[[Minecraft:ko:Bedrock Edition 프리뷰 1.20.30.20]]
ko:Bedrock Edition 프리뷰 1.20.30.20
[[Minecraft:pt:Edição Bedrock Preview 1.20.30.20]]
pt:Edição Bedrock Preview 1.20.30.20
[[Minecraft:uk:Preview 1.20.30.20 (Bedrock Edition)]]
uk:Preview 1.20.30.20 (Bedrock Edition)
[[Minecraft:zh:基岩版1.20.30.20]]
zh:基岩版1.20.30.20

Revision as of 15:25, 9 April 2026

Template:Infobox version

Beta 1.20.30.20 (Android) or Preview 1.20.30.20 (Windows, iOS, iPadOS, Xbox) is the fifth beta/Preview version for Minecraft:Bedrock Edition 1.20.30, released on August 3, 2023<ref>Template:Cite</ref> , which brings more parity from Template:JE, changes some Minecraft:villager trades, changes the diamond ore generation, and fixes bugs.

Additions

Gameplay

Game rules

  • Added doLimitedCrafting, controls whether players can craft only those recipes that they have unlocked, defaults to false.

General

Experiments

  • Added the "Villager Trade Rebalancing" experimental toggle.
    • Contains updated trades for villagers for the purpose of rebalancing.
  • Added the "Render Dragon Features for Creators" experimental toggle.
    • Enable the deferred rendering pipeline. Requires a PBR-enabled resource pack and compatible hardware.

Minecraft:Settings

  • Added "Vertical Sync" video option.

Technical

Minecraft:JSON

  • Released the minecraft:enchantable item component out of experimental in JSON formats 1.20.30 and higher.

Changes

Blocks

Minecraft:Concrete Powder

  • The IDs of concrete_powder have now been split up into their own IDs.
Old ID New ID
Template:BlockSprite concrete_powder Template:BlockSprite white_concrete_powder
Template:BlockSprite orange_concrete_powder
Template:BlockSprite magenta_concrete_powder
Template:BlockSprite light_blue_concrete_powder
Template:BlockSprite yellow_concrete_powder
Template:BlockSprite lime_concrete_powder
Template:BlockSprite pink_concrete_powder
Template:BlockSprite gray_concrete_powder
Template:BlockSprite light_gray_concrete_powder
Template:BlockSprite cyan_concrete_powder
Template:BlockSprite purple_concrete_powder
Template:BlockSprite blue_concrete_powder
Template:BlockSprite brown_concrete_powder
Template:BlockSprite green_concrete_powder
Template:BlockSprite red_concrete_powder
Template:BlockSprite black_concrete_powder

Minecraft:Sculk Sensor and Minecraft:Calibrated Sculk Sensor

Command format

Minecraft:Anvil, Minecraft:Big Dripleaf, Minecraft:Blast Furnace, Minecraft:Calibrated Sculk Sensor, Minecraft:Campfire, Minecraft:End Portal Frame, Minecraft:Furnace, Minecraft:Lectern, Minecraft:Pink Petals, Minecraft:Redstone Comparator, Minecraft:Redstone Repeater, Minecraft:Small Dripleaf, Minecraft:Smoker, and Minecraft:Soul Campfire

  • Now they use the minecraft:cardinal_direction block state instead of direction or facing_direction.
    • minecraft:cardinal_direction uses four string values ["north", "south", "east", "west"].

World generation

Minecraft:Ore distribution

  • Diamond ore is now generated more frequently in the Minecraft:deepslate layers of the Overworld.
    • Added a new ore blob placement: Uniform distributed, from height -64 to -4, with blob size 8, generation frequency 2 and a 50% chance of discarding when exposed to air.
    • Other existing diamond ore placements remain untouched.

Experimental

These additions and changes are accessible by enabling the "Villager Trade Rebalancing", "Beta APIs", and "Render Dragon Features for Creators" experimental toggles.

Additions

Technical

Deferred Technical Preview

  • Introducing new experimental cross-platform graphics features for creators.
  • Features included:
    • PBR materials – blocks and entities.
    • Primary lighting.
    • Shadows (sun & moon).
    • Bloom.
    • Tone mapping.
    • Atmospheric scattering.

Changes

Gameplay

Trading

  • Changed the trading mechanism of librarians selling enchanted books.
    • Instead of offering every possible enchanted book, librarians will now be offering specific enchanted books depending on which biome they come from.
      • Jungle and swamp villages do not generate naturally. Thus, players must breed villagers or cure zombie villagers in these biomes to access their trades.
    • All tradable enchanted books now split to special books and normal books.
      • Special books have a specific enchantment with a fixed level, and are only available from master librarians with full XP.
      • Normal books have a specific enchantment without a fixed level, just like before.
    • All enchantments used for Minecraft:crossbow, fishing rod, and Minecraft:trident are removed from trading.
Available tradable enchantments
Category Desert Plains Savanna Snow Taiga Jungle Swamp
Special Efficiency III Protection III Sharpness III Minecraft:Silk Touch Fortune II Unbreaking II Mending
Normal Fire Protection
Thorns
Infinity
Punch
Smite
Bane of Arthropods
Knockback
Curse of Binding
Aqua Affinity
Looting
Frost Walker
Blast Protection
Fire Aspect
Flame
Feather Falling
Projectile Protection
Power
Depth Strider
Respiration
Curse of Vanishing
  • Changed the wandering trader trades.
    • Trade list now made up by following trades, in order:
      • Buying Trade (new) × 2
      • Special Selling Trade × 2
      • Ordinary Selling Trade × 5
    • Added new buying trades, some selling trades, and changed some existing selling trades:
New trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Buying Template:ItemLink 4 Template:ItemLink 1 1
Buying Template:ItemLink 1 Template:ItemLink 3 1
Buying Template:BlockLink 1 Template:ItemLink 1 1
Buying Template:ItemLink 1 Template:ItemLink 2 1
Buying Template:ItemLink 1 Template:ItemLink 1 1
Buying Template:ItemLink 1 Template:ItemLink 2 1
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 6-20 Template:ItemLink (Enchanted) 1 1
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Special Selling Template:ItemLink 5 Template:ItemLink (Long) 1 1
Special Selling Template:ItemLink 1 Template:BlockLink 8 4
Changed trades of wandering traders
Category Item wanted Quantity Item given Quantity Trades until disabled
Ordinary Selling Template:ItemLink 1 Template:BlockLink 1 -> 3 12 -> 4
Special Selling -> Ordinary Selling Template:ItemLink 5 -> 3 Template:ItemLink 1 4
Special Selling -> Ordinary Selling Template:ItemLink 5 -> 3 Template:ItemLink 1 4
Ordinary Selling Template:ItemLink 1 Template:ItemLink 1 -> 4 8 -> 2
Ordinary Selling Template:ItemLink 1 Template:BlockLink 2 -> 5 5 -> 2
Ordinary Selling Template:ItemLink 3 -> 1 Template:BlockLink 1 6
Ordinary Selling Template:ItemLink 1 Template:BlockLink 1 -> 3 12 -> 4
Ordinary Selling Template:ItemLink 1 Template:BlockLink 1 -> 3 12 -> 4

Technical

API

  • Removed MinecraftItemTypes from @minecraft/server and replaced with version from @minecraft/vanilla-data.
  • Added function remove- Removes the entity. This cannot be called on players but can be used on simulated players in Gametest.
  • MolangVariableMap
    • Added setFloat function.
    • Changed return type of setColorRBG, setColorRGBA, setSpeedAndDirection, and setVector3 to void.
    • Changed the MolangVariableMap property on spawnParticle to be optional: spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void.
  • Renamed Colorinterface to RGBA.
  • Added interface RGB.
  • Added script binding functions to get/set the CompoundBlockVolume origin.
  • Added additional params to some methods to query the children of CompoundBlockVolume for their positional relativity to the parent.
  • Added additional params to some methods to freeze positional relativty when origin changes are submitted.
  • Converting the CompoundBlockVolume container to use relative coordinates to an internal origin.

Minecraft:JSON

  • cooldown field for target descriptors now properly work in minecraft:behavior.nearest_prioritized_attackable_target goal.
  • Deprecated minecraft:mining_speed in JSON formats 1.20.30 and higher.
  • Fixed an issue where items with format version 1.20.20 and above using the menu_category field in a world with the "Holiday Creator Features" experimental toggle enabled would not load.
  • Removed minecraft:requires_interact component.

Fixes

Template:Fixes Other

  • Third person camera no longer clips through snow, mud, and soul sand.
  • Fixed an issue with the client failing to attempt connection to dedicated server in some situations.
  • Fixed a bug that autocomplete suggestions for values coming after brackets are missing if there is no space between tilde (as Z coordinate) and block name in commands.

References

Template:Reflist

Navigation

Template:Navbox Bedrock Edition versions de:Bedrock Edition beta 1.20.30.20 es:Bedrock Edition Preview 1.20.30.20 ko:Bedrock Edition 프리뷰 1.20.30.20 pt:Edição Bedrock Preview 1.20.30.20 uk:Preview 1.20.30.20 (Bedrock Edition) zh:基岩版1.20.30.20