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Minecraft:Bedrock Edition Preview 26.0.23: Difference between revisions

From SAS Gaming Wiki
SyncBot (talk | contribs)
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Fix template calls: add MC/ prefix
 
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* Added a toggle for command macros.
* Added a toggle for command macros.
** When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
** When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
** All re-mappable keys are chords of {{keys|Alt}} plus the chosen key.
** All re-mappable keys are chords of {{MC/Keys|Alt}} plus the chosen key.
** Added guard to prevent mapping a command macro key to {{keys|Alt}}, as {{keys|Alt}} is the chord key.
** Added guard to prevent mapping a command macro key to {{MC/Keys|Alt}}, as {{MC/Keys|Alt}} is the chord key.


== Changes ==
== Changes ==
=== Mobs ===
=== Mobs ===
{{Animate|Donkey JE5.png; White Horse.png; Mule JE5.png|32px}} '''Donkey''', '''[[Minecraft:Horse]]''', and '''Mule'''
{{MC/Animate|Donkey JE5.png; White Horse.png; Mule JE5.png|32px}} '''Donkey''', '''[[Minecraft:Horse]]''', and '''Mule'''
* No longer gradually grow in size as they age, matching {{JE}}.
* No longer gradually grow in size as they age, matching {{MC/JE}}.


[[File:Drowned BE.png|32px]] '''Drowned'''
[[File:Drowned BE.png|32px]] '''Drowned'''
* Adjusted the ratio at which drowned spawn with [[Minecraft:trident]]s and fishing rods, matching {{JE}}.
* Adjusted the ratio at which drowned spawn with [[Minecraft:trident]]s and fishing rods, matching {{MC/JE}}.
* Gurgles can now spawn with tridents.
* Gurgles can now spawn with tridents.
* Gurgles now drop items when killed.
* Gurgles now drop items when killed.


{{Animate|Glow Squid BE.png; Squid JE2 BE2.png|32px}} '''Glow Squid''' and '''Squid'''
{{MC/Animate|Glow Squid BE.png; Squid JE2 BE2.png|32px}} '''Glow Squid''' and '''Squid'''
* Baby variants no longer drop items when killed.
* Baby variants no longer drop items when killed.


[[File:Husk.png|32px]] '''[[Minecraft:Husk]]'''
[[File:Husk.png|32px]] '''[[Minecraft:Husk]]'''
* Spawn events {{cd|minecraft:as_adult}}, {{cd|minecraft:as_baby}}, and {{cd|minecraft:as_baby_jockey}} can now be applied to them.
* Spawn events {{MC/Cd|minecraft:as_adult}}, {{MC/Cd|minecraft:as_baby}}, and {{MC/Cd|minecraft:as_baby_jockey}} can now be applied to them.


[[File:Nautilus.png|32px]] '''Nautilus'''
[[File:Nautilus.png|32px]] '''Nautilus'''
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=== Items ===
=== Items ===
{{Animate|Golden Horse Armor.png; Diamond Nautilus Armor.png|32px}} '''[[Minecraft:Golden Horse Armor]]'''<ref>{{bug|MCPE-232700||Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor}}</ref> and '''[[Minecraft:Diamond Nautilus Armor]]'''
{{MC/Animate|Golden Horse Armor.png; Diamond Nautilus Armor.png|32px}} '''[[Minecraft:Golden Horse Armor]]'''<ref>{{bug|MCPE-232700||Golden horse armor was incorrectly given 2 armor toughness instead of diamond horse armor}}</ref> and '''[[Minecraft:Diamond Nautilus Armor]]'''
* The toughness values are now 2.
* The toughness values are now 2.


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* Now display their toughness, armor, and knockback resistance values when greater than 0.
* Now display their toughness, armor, and knockback resistance values when greater than 0.


{{Animate|Netherite Horse Armor.png; Netherite Nautilus Armor.png|32px}} '''[[Minecraft:Netherite Horse Armor]]''' and '''[[Minecraft:Netherite Nautilus Armor]]'''
{{MC/Animate|Netherite Horse Armor.png; Netherite Nautilus Armor.png|32px}} '''[[Minecraft:Netherite Horse Armor]]''' and '''[[Minecraft:Netherite Nautilus Armor]]'''
* The toughness values are now 3.
* The toughness values are now 3.


{{Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]s'''
{{MC/Animate|Wooden Spear.png;Stone Spear.png;Copper Spear.png;Iron Spear.png;Golden Spear.png;Diamond Spear.png;Netherite Spear.png|32px}} '''[[Minecraft:Spear]]s'''
* Now rotate in the same direction when charging in first and third person view.
* Now rotate in the same direction when charging in first and third person view.
* Drowned, skeleton, stray, bogged and parched can no longer pick up spears.
* Drowned, skeleton, stray, bogged and parched can no longer pick up spears.
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'''AI Goals'''
'''AI Goals'''
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
** {{cd|minecraft:behavior.defend_village_target}}
** {{MC/Cd|minecraft:behavior.defend_village_target}}
** {{cd|minecraft:behavior.nearest_attackable_target}}
** {{MC/Cd|minecraft:behavior.nearest_attackable_target}}
* Float range field {{cd|attack_interval}} in {{cd|minecraft:behavior.nearest_attackable_target}} now only accepts an object with {{cd|min}} and {{cd|max}} values.
* Float range field {{MC/Cd|attack_interval}} in {{MC/Cd|minecraft:behavior.nearest_attackable_target}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values.
** Other formats will fail to parse.
** Other formats will fail to parse.
* Made the schema for {{cd|minecraft:behavior.guardian_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.
* Made the schema for {{MC/Cd|minecraft:behavior.guardian_attack}} stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
* Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
** {{cd|minecraft:behavior.timer_flag_1}}
** {{MC/Cd|minecraft:behavior.timer_flag_1}}
** {{cd|minecraft:behavior.timer_flag_2}}
** {{MC/Cd|minecraft:behavior.timer_flag_2}}
** {{cd|minecraft:behavior.timer_flag_3}}
** {{MC/Cd|minecraft:behavior.timer_flag_3}}
** {{cd|minecraft:behavior.move_towards_dwelling_restriction}}
** {{MC/Cd|minecraft:behavior.move_towards_dwelling_restriction}}
** {{cd|minecraft:behavior.move_towards_home_restriction}}
** {{MC/Cd|minecraft:behavior.move_towards_home_restriction}}
* Float Range fields {{cd|cooldown_range}} and {{cd|duration_range}} in {{cd|minecraft:behavior.timer_flag_1}}, {{cd|minecraft:behavior.timer_flag_2}}, and {{cd|minecraft:behavior.timer_flag_3}} now only accepts an object with {{cd|min}} and {{cd|max}} values.
* Float Range fields {{MC/Cd|cooldown_range}} and {{MC/Cd|duration_range}} in {{MC/Cd|minecraft:behavior.timer_flag_1}}, {{MC/Cd|minecraft:behavior.timer_flag_2}}, and {{MC/Cd|minecraft:behavior.timer_flag_3}} now only accepts an object with {{MC/Cd|min}} and {{MC/Cd|max}} values.
** Other formats will fail to parse.
** Other formats will fail to parse.


'''API'''
'''API'''
* Released {{cd|@minecraft/server}} version 2.5.0.
* Released {{MC/Cd|@minecraft/server}} version 2.5.0.
* Added missing {{cd|BlockComponentTypes}} enum values into 2.5.0:
* Added missing {{MC/Cd|BlockComponentTypes}} enum values into 2.5.0:
** {{cd|PrecipitationInteractions {{=}} 'minecraft:precipitation_interactions'}}
** {{cd|PrecipitationInteractions {{=}} 'minecraft:precipitation_interactions'}}
** {{cd|RedstoneProducer {{=}} 'minecraft:redstone_producer'}}
** {{cd|RedstoneProducer {{=}} 'minecraft:redstone_producer'}}
** {{cd|MapColor {{=}} 'minecraft:map_color'}}
** {{cd|MapColor {{=}} 'minecraft:map_color'}}
** {{cd|Movable {{=}} 'minecraft:movable'}}
** {{cd|Movable {{=}} 'minecraft:movable'}}
* Changed {{cd|EntityHurtAfterEvent}} to send when damage amount is zero.
* Changed {{MC/Cd|EntityHurtAfterEvent}} to send when damage amount is zero.
* Released {{cd|PlayerSwingStartAfterEvent}} from {{cd|beta}} to {{cd|v2.5.0}}.  
* Released {{MC/Cd|PlayerSwingStartAfterEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}.  
* Released {{cd|PlayerSwingEventOptions}} from {{cd|beta}} to {{cd|v2.5.0}}.
* Released {{MC/Cd|PlayerSwingEventOptions}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}.
* Released {{cd|HeldItemOption}} from {{cd|beta}} to {{cd|v2.5.0}}.
* Released {{MC/Cd|HeldItemOption}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}.
* Released {{cd|EntitySwingSource}} from {{cd|beta}} to {{cd|v2.5.0}}.
* Released {{MC/Cd|EntitySwingSource}} from {{MC/Cd|beta}} to {{MC/Cd|v2.5.0}}.
* Released {{cd|BlockComponentRedstoneUpdateEvent}} from {{cd|beta}} to {{cd|v2.0.0}}.
* Released {{MC/Cd|BlockComponentRedstoneUpdateEvent}} from {{MC/Cd|beta}} to {{MC/Cd|v2.0.0}}.
* Released {{cd|BlockCustomComponent.onRedstoneUpdate}} from {{cd|beta}} to {{cd|v2.0.0}}.
* Released {{MC/Cd|BlockCustomComponent.onRedstoneUpdate}} from {{MC/Cd|beta}} to {{MC/Cd|v2.0.0}}.


'''Biomes'''
'''Biomes'''
* Biomes without a namespace in {{cd|biomes_client.json}} will be applied to worlds below {{cd|base_game_version}} 1.21.40 with the default namespace.
* Biomes without a namespace in {{MC/Cd|biomes_client.json}} will be applied to worlds below {{MC/Cd|base_game_version}} 1.21.40 with the default namespace.


'''Blocks'''
'''Blocks'''
* Added {{cd|use_liquid_clipping}} field to the {{cd|detection_rules}} in {{cd|minecraft:liquid_detection}}
* Added {{MC/Cd|use_liquid_clipping}} field to the {{MC/Cd|detection_rules}} in {{MC/Cd|minecraft:liquid_detection}}
** "{{cd|true}}" means the block will use the "{{cd|collision_box}}" to visually clip the water.
** "{{MC/Cd|true}}" means the block will use the "{{MC/Cd|collision_box}}" to visually clip the water.
** "{{cd|false}}" ignores liquid clipping, which will render water across the whole block.
** "{{MC/Cd|false}}" ignores liquid clipping, which will render water across the whole block.
** Defaults to {{cd|true}} prior to {{cd|format_version}} 1.26.0.
** Defaults to {{MC/Cd|true}} prior to {{MC/Cd|format_version}} 1.26.0.
** Defaults to {{cd|false}} for {{cd|format_version}} 1.26.0 and after.
** Defaults to {{MC/Cd|false}} for {{MC/Cd|format_version}} 1.26.0 and after.
* Updated {{cd|minecraft:redstone_consumer}} renamed field {{cd|propogates_power}} to {{cd|propagates_power}}.
* Updated {{MC/Cd|minecraft:redstone_consumer}} renamed field {{MC/Cd|propogates_power}} to {{MC/Cd|propagates_power}}.
* The option {{cd|alpha_masked_tint}} in {{cd|minecraft:material_instances}} no longer requires "Upcoming Creator Features".
* The option {{MC/Cd|alpha_masked_tint}} in {{MC/Cd|minecraft:material_instances}} no longer requires "Upcoming Creator Features".
* Released {{cd|minecraft:redstone_consumer}} from experimental for {{cd|format_version}} >= 1.26.0.
* Released {{MC/Cd|minecraft:redstone_consumer}} from experimental for {{MC/Cd|format_version}} >= 1.26.0.


'''Entity Components'''
'''Entity Components'''
* Changed the {{cd|swing}} field to default to {{cd|true}} in the {{cd|minecraft:interact}} component.
* Changed the {{MC/Cd|swing}} field to default to {{MC/Cd|true}} in the {{MC/Cd|minecraft:interact}} component.


'''General'''
'''General'''
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'''Graphical'''
'''Graphical'''
* Introduced new parameter {{cd|biome_water_color_contribution}} to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by <samp>*.client_biome.json</samp> files.
* Introduced new parameter {{MC/Cd|biome_water_color_contribution}} to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by <samp>*.client_biome.json</samp> files.
** Range: {{cd|[0.0, 1.0]}}
** Range: {{MC/Cd|[0.0, 1.0]}}
** Default value: {{cd|0.0}}
** Default value: {{MC/Cd|0.0}}


'''[[Minecraft:Item components|Item Components]]'''
'''[[Minecraft:Item components|Item Components]]'''
* The [[Minecraft:Item components#minecraft:damage|{{cd|minecraft:damage}}]] item component now supports values between 0 and 32767.
* The [[Minecraft:Item components#minecraft:damage|{{MC/Cd|minecraft:damage}}]] item component now supports values between 0 and 32767.


'''[[Minecraft:Molang]]'''
'''[[Minecraft:Molang]]'''
* The {{cd|pre_animation}} and {{cd|initialize}} fields in {{cd|minecraft:client_entity}} and {{cd|minecraft:attachable\}} now properly support <code>{}</code> brace scope delimiters across multiple lines.
* The {{MC/Cd|pre_animation}} and {{MC/Cd|initialize}} fields in {{MC/Cd|minecraft:client_entity}} and {{MC/Cd|minecraft:attachable\}} now properly support <code>{}</code> brace scope delimiters across multiple lines.
** This change applies only when using format version 1.26.0 or higher.
** This change applies only when using format version 1.26.0 or higher.


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==== Technical ====
==== Technical ====
'''API'''
'''API'''
* Added {{cd|@minecraft/server}} version 2.6.0-beta.
* Added {{MC/Cd|@minecraft/server}} version 2.6.0-beta.
* Added {{cd|localizationKey}} property to {{cd|BlockType}} and {{cd|BlockPermutation}}.
* Added {{MC/Cd|localizationKey}} property to {{MC/Cd|BlockType}} and {{MC/Cd|BlockPermutation}}.
* Added the {{cmd|packstack}} command to the command window that allows users to see what packs they have installed and their world template data if one is in use.
* Added the {{MC/Cmd|packstack}} command to the command window that allows users to see what packs they have installed and their world template data if one is in use.
* Added {{cd|localizationKey}} property to {{cd|EntityType}}.
* Added {{MC/Cd|localizationKey}} property to {{MC/Cd|EntityType}}.
* Added {{cd|localizationKey}} property to {{cd|ItemType}}.
* Added {{MC/Cd|localizationKey}} property to {{MC/Cd|ItemType}}.
* Added {{cd|class EntityHurtBeforeEvent}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHurtBeforeEvent}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHurtBeforeEventSignal}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHurtBeforeEventSignal}} to {{MC/Cd|beta}}.
* Added {{cd|interface EntityHurtAfterEventOptions}} to {{cd|beta}}.
* Added {{MC/Cd|interface EntityHurtAfterEventOptions}} to {{MC/Cd|beta}}.
* Added {{cd|interface EntityHurtBeforeEventOptions}} to {{cd|beta}}.
* Added {{MC/Cd|interface EntityHurtBeforeEventOptions}} to {{MC/Cd|beta}}.
* Added {{cd|WorldBeforeEvents.entityHurt}} to {{cd|beta}}.
* Added {{MC/Cd|WorldBeforeEvents.entityHurt}} to {{MC/Cd|beta}}.
* Changed {{cd|EntityHurtAfterEventSignal}} to use {{cd|EntityHurtAfterEventOptions}} in {{cd|beta}}.
* Changed {{MC/Cd|EntityHurtAfterEventSignal}} to use {{MC/Cd|EntityHurtAfterEventOptions}} in {{MC/Cd|beta}}.
* Added {{cd|enum EntityHealCause}} to {{cd|beta}}.
* Added {{MC/Cd|enum EntityHealCause}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHealSource}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHealSource}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHealAfterEvent}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHealAfterEvent}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHealBeforeEvent}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHealBeforeEvent}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHealBeforeEventSignal}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHealBeforeEventSignal}} to {{MC/Cd|beta}}.
* Added {{cd|class EntityHealAfterEventSignal}} to {{cd|beta}}.
* Added {{MC/Cd|class EntityHealAfterEventSignal}} to {{MC/Cd|beta}}.
* Added property {{cd|WorldAfterEvents.entityHeal}} to {{cd|beta}}.
* Added property {{MC/Cd|WorldAfterEvents.entityHeal}} to {{MC/Cd|beta}}.
* Added property {{cd|WorldBeforeEvents.entityHeal}} to {{cd|beta}}.
* Added property {{MC/Cd|WorldBeforeEvents.entityHeal}} to {{MC/Cd|beta}}.
* Added {{cd|interface EntityHealEventOptions}} to {{cd|beta}}.
* Added {{MC/Cd|interface EntityHealEventOptions}} to {{MC/Cd|beta}}.
* Added enum {{cd|EntityAttachPoint}} to {{cd|beta}}.
* Added enum {{MC/Cd|EntityAttachPoint}} to {{MC/Cd|beta}}.
* Added interface {{cd|CameraAttachOptions}} to {{cd|beta}}.
* Added interface {{MC/Cd|CameraAttachOptions}} to {{MC/Cd|beta}}.
** Added the method {{cd|attachToEntity(attachCameraOptions?: CameraAttachOptions): void}} to {{cd|beta}}.  
** Added the method {{MC/Cd|attachToEntity(attachCameraOptions?: CameraAttachOptions): void}} to {{MC/Cd|beta}}.  
*** This can be used to attach third-person camera to an entity.
*** This can be used to attach third-person camera to an entity.
* Added {{cd|getTags()}} to {{cd|BiomeType}} in {{cd|beta}}.
* Added {{MC/Cd|getTags()}} to {{MC/Cd|BiomeType}} in {{MC/Cd|beta}}.
* Added {{cd|hasTags(tags: string[])}} to {{cd|BiomeType}} in {{cd|beta}}.
* Added {{MC/Cd|hasTags(tags: string[])}} to {{MC/Cd|BiomeType}} in {{MC/Cd|beta}}.
* Added {{cd|containsBiomes(volume: BlockVolumeBase, biomeFilter: BiomeFilter)}} to {{cd|Dimension}} in {{cd|beta}}.
* Added {{MC/Cd|containsBiomes(volume: BlockVolumeBase, biomeFilter: BiomeFilter)}} to {{MC/Cd|Dimension}} in {{MC/Cd|beta}}.
* Added {{cd|BiomeFilter}} interface to {{cd|beta}}.
* Added {{MC/Cd|BiomeFilter}} interface to {{MC/Cd|beta}}.
* Added the easing type parameter to camera splines API for rotation and position.
* Added the easing type parameter to camera splines API for rotation and position.


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|173833|Baby Polar Bear becomes Hostile.
|173833|Baby Polar Bear becomes Hostile.
|176018|Wolf's model has an offset to the left against their shadow.
|176018|Wolf's model has an offset to the left against their shadow.
|180073|"{{cd|minecraft:damage}}" component value has unexpected integer behaviour.
|180073|"{{MC/Cd|minecraft:damage}}" component value has unexpected integer behaviour.
|185362|Map markers stay on maps when cleared with commands.
|185362|Map markers stay on maps when cleared with commands.
|187058|Items in bundle sometimes disappear when left in chest or barrel during log out.
|187058|Items in bundle sometimes disappear when left in chest or barrel during log out.
Line 242: Line 242:
* Fixed input legends for Realms purchase reconciliation modal.
* Fixed input legends for Realms purchase reconciliation modal.
* Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
* Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
* Fixed a bug where the {{key|Escape}} key would not open the game menu when on the death screen.
* Fixed a bug where the {{MC/Key|Escape}} key would not open the game menu when on the death screen.
* Fixed an issue where {{cd|getComponents}} on {{cd|ItemStack}} could return an undefined in the array, when used in older scripting versions.
* Fixed an issue where {{MC/Cd|getComponents}} on {{MC/Cd|ItemStack}} could return an undefined in the array, when used in older scripting versions.
* Fixed a bug with {{cd|minecraft:behavior.fire_at_target}} where the {{cd|max_head_rotation_x}} and {{cd|max_head_rotation_y}} were applied inversely.
* Fixed a bug with {{MC/Cd|minecraft:behavior.fire_at_target}} where the {{MC/Cd|max_head_rotation_x}} and {{MC/Cd|max_head_rotation_y}} were applied inversely.
* Fixed an issue where generated JSON Schemas included superfluous {{cd|_array}} fields (e.g. {{cd|on_bred_array}}, {{cd|on_death_array}}) for certain components such as {{cd|experience_reward}}.</onlyinclude>
* Fixed an issue where generated JSON Schemas included superfluous {{MC/Cd|_array}} fields (e.g. {{MC/Cd|on_bred_array}}, {{MC/Cd|on_death_array}}) for certain components such as {{MC/Cd|experience_reward}}.</onlyinclude>


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox Bedrock Edition versions|1.2x}}
{{MC/Navbox Bedrock Edition versions|1.2x}}


[[Category:Bedrock Edition 26.0 betas]]
[[Category:Bedrock Edition 26.0 betas]]

Latest revision as of 19:24, 9 April 2026

Template:Infobox version


Beta 26.0.23 (ChromeOS, Android), Preview 26.0.23 (iOS, iPadOS, Xbox, PlayStation), or Preview 26.0.24 (Windows) is the first beta/Preview version for Minecraft:Bedrock Edition 26.0, released on December 3, 2025,<ref>Template:Cite</ref> which adds closed captions and fixes bugs.

Additions

Accessibility

  • Added a setting to show gameplay subtitles, which does not function properly yet.<ref>Template:Bug
  • Known issue: This feature is not working as expected and we aim to have it fixed in an upcoming preview release.</ref>
    • Specifically, Minecraft:options.txt has an boolean setting named enable_gameplay_subtitles (with a default value of 0), which currenty does nothing.

Minecraft:Commands

  • Added a toggle for command macros.
    • When enabled, this adds 10 new key mappings to the keyboard/mouse controls settings screen which each have a text input for what command to run when the input is pressed in-game.
    • All re-mappable keys are chords of Script error: No such module "keys". plus the chosen key.
    • Added guard to prevent mapping a command macro key to Script error: No such module "keys"., as Script error: No such module "keys". is the chord key.

Changes

Mobs

Script error: No such module "animate". Donkey, Minecraft:Horse, and Mule

  • No longer gradually grow in size as they age, matching Java Edition.

File:Drowned BE.png Drowned

  • Adjusted the ratio at which drowned spawn with Minecraft:tridents and fishing rods, matching Java Edition.
  • Gurgles can now spawn with tridents.
  • Gurgles now drop items when killed.

Script error: No such module "animate". Glow Squid and Squid

  • Baby variants no longer drop items when killed.

File:Husk.png Minecraft:Husk

  • Spawn events
  1. REDIRECT Template:Code

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Template:Redr can now be applied to them.

File:Nautilus.png Nautilus

  • Now has swim sounds.
  • Now has alternative ambient, hurt, and death sounds when on land.
  • Baby nautilus now has unique swim sounds, including alternative ambient, hurt, and death sounds when on land.

File:Polar Bear.png Minecraft:Polar Bear

  • Baby polar bears now attack foxes.
  • Baby polar bears no longer are hostile toward the player.

Underwater Mobs

  • Are now less likely to get stuck on block edges.
  • When tempted, they navigate around obstacles instead of moving in a straight line toward the player.
  • No longer spin while moving vertically.
  • No longer move excessively slowly when moving vertically.

File:Vindicator.png Vindicator

  • Now correctly attacks all non-illager mobs when the name tag "Johnny" is applied on it.

File:Zombie Nautilus.png Zombie Nautilus

  • Attachable items no longer render when equipped to a zombie nautilus via commands.
  • Now has swim sounds.
  • Now has alternative ambient, hurt, and death sounds when on land.

Items

Script error: No such module "animate". Minecraft:Golden Horse Armor<ref>Template:Bug</ref> and Minecraft:Diamond Nautilus Armor

  • The toughness values are now 2.

Custom Armor, Minecraft:Horse Armor, Minecraft:Nautilus Armor, and Minecraft:Wolf Armor

  • Now display their toughness, armor, and knockback resistance values when greater than 0.

Script error: No such module "animate". Minecraft:Netherite Horse Armor and Minecraft:Netherite Nautilus Armor

  • The toughness values are now 3.

Script error: No such module "animate". Minecraft:Spears

  • Now rotate in the same direction when charging in first and third person view.
  • Drowned, skeleton, stray, bogged and parched can no longer pick up spears.

General

  • Mob effect particles can now appear slightly outside of the mob's bounding box.

Technical

AI Goals

  • Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

  • Float range field
  1. REDIRECT Template:Code

Template:Redr in

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Template:Redr now only accepts an object with

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    • Other formats will fail to parse.
  • Made the schema for
  1. REDIRECT Template:Code

Template:Redr stricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.0 and newer.

  • Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.0 and newer:
  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

Template:Redr

  1. REDIRECT Template:Code

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  • Float Range fields
  1. REDIRECT Template:Code

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Template:Redr in

  1. REDIRECT Template:Code

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  1. REDIRECT Template:Code

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Template:Redr now only accepts an object with

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Template:Redr and

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Template:Redr values.

    • Other formats will fail to parse.

API

  • Released
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Template:Redr version 2.5.0.

  • Added missing
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Template:Redr enum values into 2.5.0:

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Template:Redr to send when damage amount is zero.

  • Released
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Template:Redr from

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Template:Redr to

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  • Released
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  • Released
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  • Released
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  • Released
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Template:Redr to

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  • Released
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Template:Redr from

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Template:Redr.

Biomes

  • Biomes without a namespace in
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Template:Redr will be applied to worlds below

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Template:Redr 1.21.40 with the default namespace.

Blocks

  • Added
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Template:Redr

    • "
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Template:Redr" means the block will use the "

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Template:Redr" to visually clip the water.

    • "
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Template:Redr" ignores liquid clipping, which will render water across the whole block.

    • Defaults to
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Template:Redr prior to

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Template:Redr 1.26.0.

    • Defaults to
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Template:Redr for

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Template:Redr 1.26.0 and after.

  • Updated
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Template:Redr renamed field

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  • The option
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Template:Redr no longer requires "Upcoming Creator Features".

  • Released
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Template:Redr from experimental for

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Template:Redr >= 1.26.0.

Entity Components

  • Changed the
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Template:Redr field to default to

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Template:Redr in the

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Template:Redr component.

General

  • minecraft://connect?localLevelId=<level id> launch protocol requires the level id to be a url encoded value.

Graphical

  • Introduced new parameter
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Template:Redr to the Vibrant Visuals water effects configuration file. This new parameter controls the contribution of per-biome water colors provided by *.client_biome.json files.

    • Range:
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Template:Redr

    • Default value:
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Template:Redr

Item Components

  • The [[Minecraft:Item components#minecraft:damage|
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Template:Redr]] item component now supports values between 0 and 32767.

Minecraft:Molang

  • The
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Template:Redr and

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Template:Redr fields in

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Template:Redr and

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Template:Redr now properly support {} brace scope delimiters across multiple lines.

    • This change applies only when using format version 1.26.0 or higher.

Experimental

These additions and changes are accessible by enabling the "Beta APIs", "Upcoming Creator Features", and "Render Dragon Features for Creators" experimental toggles.

Changes

Technical

API

  • Added
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Template:Redr version 2.6.0-beta.

  • Added
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Template:Redr property to

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Template:Redr and

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Template:Redr.

  • Added the
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Template:Redr command to the command window that allows users to see what packs they have installed and their world template data if one is in use.

  • Added
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Template:Redr property to

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Template:Redr.

  • Added
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Template:Redr property to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Changed
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Template:Redr to use

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Template:Redr in

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added property
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Template:Redr to

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Template:Redr.

  • Added property
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Template:Redr to

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr.

  • Added enum
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Template:Redr to

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Template:Redr.

  • Added interface
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Template:Redr to

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Template:Redr.

    • Added the method
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Template:Redr to

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Template:Redr.

      • This can be used to attach third-person camera to an entity.
  • Added
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Template:Redr to

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Template:Redr in

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr in

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Template:Redr.

  • Added
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Template:Redr to

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Template:Redr in

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Template:Redr.

  • Added
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Template:Redr interface to

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Template:Redr.

  • Added the easing type parameter to camera splines API for rotation and position.

Graphical

  • The colors of block lights in the RenderDragon Features for Creators experiment have been slightly adjusted; local_lighting.json colors are expected to be in sRGB space.

Fixes

Template:Fixes Other

  • Fixed a bug where screenshots taken with Ray Traced graphics mode selected did not render accurately.
  • Fixed Minecraft:water extinction being drawn over fog when the chunk behind it is missing in Minecraft:Vibrant Visuals.
  • Fixed an issue that caused lighting on Minecraft:end portals to render incorrectly if a resource pack defined a portal block as a point light in Vibrant Visuals.
  • Fixed note effects on note blocks not displaying the correct color in darkness.
  • Fixed a bug with the 'Hide Sky Flashes' option causing Minecraft:the End entrance sound to loop.
  • Fixed an issue where polar bears recalculated their path to the target twice as often during the stomp attack.
  • Fixed a bug where baby zombie horses would shrink in size when they grew into adults.
  • Fixed an issue where narration was not always reading the description for the "Free up space" popup dialog when using a mouse.
  • Fixed input legends for Realms purchase reconciliation modal.
  • Fixed "Realm couldn't load" error from occurring after joining a Realm via invite.
  • Fixed a bug where the
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Template:Redr key would not open the game menu when on the death screen.

  • Fixed an issue where
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Template:Redr on

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Template:Redr could return an undefined in the array, when used in older scripting versions.

  • Fixed a bug with
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Template:Redr where the

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Template:Redr and

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Template:Redr were applied inversely.

  • Fixed an issue where generated JSON Schemas included superfluous
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Template:Redr fields (e.g.

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Template:Redr,

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Template:Redr) for certain components such as

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Template:Redr.

References

<references group="">

 </references>

Navigation

Template:BlockSprite Demo
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RTX Beta
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Template:BlockSprite Caves & Cliffs: Part II
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(Guide)
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Template:ItemSprite Bundles of Bravery
(Guide)
1.21.40
Template:BlockSprite The Garden Awakens
(Guide)
1.21.50
1.21.60
Template:BlockSprite Spring to Life
(Guide)
1.21.70
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Template:EntitySprite Chase the Skies
(Guide)
1.21.90
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Template:EntitySprite The Copper Age
(Guide)
1.21.111*
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Template:ItemSprite Mounts of Mayhem
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