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Minecraft:Food: Difference between revisions

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{{About|food items for players in the main game|items used for breeding|Breeding|items used for taming|Taming|food in {{MCD}}|MCD:Food}}
{{About|food items for players in the main game|items used for breeding|Breeding|items used for taming|Taming|food in {{MC/MCD}}|MCD:Food}}
[[File:Efe eats porkchop.gif|thumb|[[Efe]] eating a cooked porkchop {{in|bedrock}} (third-person front view).]]
[[File:Efe eats porkchop.gif|thumb|[[Efe]] eating a cooked porkchop {{MC/In|bedrock}} (third-person front view).]]
[[File:Player eating bread FirstPOV.gif|thumb|[[Steve]] eating [[Minecraft:bread]] {{in|java}} (first-person view).]]
[[File:Player eating bread FirstPOV.gif|thumb|[[Steve]] eating [[Minecraft:bread]] {{MC/In|java}} (first-person view).]]


'''Food''' refers to consumable [[Minecraft:item]]s that, when eaten, restore hunger and saturation points, sometimes giving status effects.
'''Food''' refers to consumable [[Minecraft:item]]s that, when eaten, restore hunger and saturation points, sometimes giving status effects.
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== Eating ==
== Eating ==
[[File:Consumption time.gif|thumb|The consumption time difference between a honey bottle (2 seconds), bread (1.6 seconds), and dried kelp (0.8 seconds).]]
[[File:Consumption time.gif|thumb|The consumption time difference between a honey bottle (2 seconds), bread (1.6 seconds), and dried kelp (0.8 seconds).]]
Eating is the process of consuming food items. Eating a food item requires holding {{control|use}}, and takes an amount of time dependent on the food's consumption time value.
Eating is the process of consuming food items. Eating a food item requires holding {{MC/Control|use}}, and takes an amount of time dependent on the food's consumption time value.


=== Consumption time ===
=== Consumption time ===
Eating (or drinking) a consumable takes {{convert|32|gt|s}}, with the exceptions of dried kelp which takes half of the time ({{convert|16|gt|s}}), and honey bottles which take 25% longer ({{convert|40|gt|s}}). [[Minecraft:Cake]] is a [[Minecraft:block]] and thus cannot be eaten in the hand, requiring the player to place it down and then {{control|use}} it.
Eating (or drinking) a consumable takes {{MC/Convert|32|gt|s}}, with the exceptions of dried kelp which takes half of the time ({{MC/Convert|16|gt|s}}), and honey bottles which take 25% longer ({{MC/Convert|40|gt|s}}). [[Minecraft:Cake]] is a [[Minecraft:block]] and thus cannot be eaten in the hand, requiring the player to place it down and then {{MC/Control|use}} it.


=== Eating while at full hunger ===
=== Eating while at full hunger ===
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== Hunger ==
== Hunger ==
[[File:Hotbar with xp.png|thumb|350px|The hunger bar is shown above the hotbar to the right of the health bar.]]
[[File:Hotbar with xp.png|thumb|350px|The hunger bar is shown above the hotbar to the right of the health bar.]]
{{Redirect|Hunger|the status effect|Hunger (effect)}}
{{MC/Redirect|Hunger|the status effect|Hunger (effect)}}
Hunger is a value that determines healing, whether or not the player can sprint, and whether or not the player is starving. Hunger is restored by eating food items. Hunger is lost by healing or by performing [[#Energy-intensive actions|energy-intensive actions]] that exhaust the player, and is the second value to be consumed by it, after [[#Saturation|saturation]].
Hunger is a value that determines healing, whether or not the player can sprint, and whether or not the player is starving. Hunger is restored by eating food items. Hunger is lost by healing or by performing [[#Energy-intensive actions|energy-intensive actions]] that exhaust the player, and is the second value to be consumed by it, after [[#Saturation|saturation]].


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=== Sprinting ===
=== Sprinting ===
{{main|Sprinting#Activating}}
{{MC/Main|Sprinting#Activating}}
If the hunger value is at 6 ({{hunger|bar=6}}) or below, the player loses the ability to sprint.
If the hunger value is at 6 ({{hunger|bar=6}}) or below, the player loses the ability to sprint.


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== Saturation ==
== Saturation ==
{{Redirect|Saturation|the status effect|Saturation (effect)}}
{{MC/Redirect|Saturation|the status effect|Saturation (effect)}}
Saturation is a value that determines healing, as well as the time until hunger begins to deplete. Saturation is lost by healing or performing energy-intensive actions that exhaust the player, and is the first value to be consumed by it, before [[Minecraft:Food#Hunger|hunger]].
Saturation is a value that determines healing, as well as the time until hunger begins to deplete. Saturation is lost by healing or performing energy-intensive actions that exhaust the player, and is the first value to be consumed by it, before [[Minecraft:Food#Hunger|hunger]].


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=== Saturation boost ===
=== Saturation boost ===
[[File:Saturation boost.gif|thumb|Gaining saturation boost from reaching full hunger, consuming the saturation gained from the [[cooked porkchop]] to heal.]]
[[File:Saturation boost.gif|thumb|Gaining saturation boost from reaching full hunger, consuming the saturation gained from the [[cooked porkchop]] to heal.]]
{{exclusive|java|section=1}}
{{MC/Exclusive|java|section=1}}
Saturation boost<ref>{{citation|url=https://www.reddit.com/r/Minecraft/comments/epy4hv/experimental_combat_snapshot_version_5/|title=Experimental Combat Snapshot - version 5|section=|website=[https://www.reddit.com/ Reddit]|author=Jeb|date=January 16, 2020|quote=…food rebalance: Saturation boost…|archive-url=}}</ref>, also known as saturation healing, is a mechanic exclusive to {{JE}} that regenerates health when the player's hunger bar is full ({{Hungerbar|20|9px}}). Saturation boost heals {{hp|1}} by consuming {{hunger|1.5}} saturation, and activates every 0.5 seconds (10 ticks) when at full hunger.
Saturation boost<ref>{{citation|url=https://www.reddit.com/r/Minecraft/comments/epy4hv/experimental_combat_snapshot_version_5/|title=Experimental Combat Snapshot - version 5|section=|website=[https://www.reddit.com/ Reddit]|author=Jeb|date=January 16, 2020|quote=…food rebalance: Saturation boost…|archive-url=}}</ref>, also known as saturation healing, is a mechanic exclusive to {{MC/JE}} that regenerates health when the player's hunger bar is full ({{Hungerbar|20|9px}}). Saturation boost heals {{hp|1}} by consuming {{hunger|1.5}} saturation, and activates every 0.5 seconds (10 ticks) when at full hunger.


=== Food saturation values ===
=== Food saturation values ===
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|per distinct instance of damage being received
|per distinct instance of damage being received
|-
|-
|{{EffectLink|link=Hunger (status effect)|Hunger}}
|{{MC/Effectlink|link=Hunger (status effect)|Hunger}}
| style="text-align: center;" |0.005
| style="text-align: center;" |0.005
|per tick, per Hunger status effect level
|per tick, per Hunger status effect level
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|per {{hp|1}} healed
|per {{hp|1}} healed
|-
|-
|{{EffectLink|link=Hunger (status effect)|Hunger}} from raw chicken, rotten flesh, or taking damage from [[Minecraft:husk]]s.
|{{MC/Effectlink|link=Hunger (status effect)|Hunger}} from raw chicken, rotten flesh, or taking damage from [[Minecraft:husk]]s.
| style="text-align: center;" |3.0
| style="text-align: center;" |3.0
|full 0:30 duration of Hunger I, at 0.1 per second
|full 0:30 duration of Hunger I, at 0.1 per second
|-
|-
|{{EffectLink|link=Hunger (status effect)|Hunger}} from [[Minecraft:Pufferfish (item)|pufferfish]]
|{{MC/Effectlink|link=Hunger (status effect)|Hunger}} from [[Minecraft:Pufferfish (item)|pufferfish]]
| style="text-align: center;" |4.5
| style="text-align: center;" |4.5
|full 0:15 duration of Hunger III, at 0.3 per second
|full 0:15 duration of Hunger III, at 0.3 per second
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|{{Slot|Chorus Fruit.png}}||Teleports the user [[Minecraft:Enderman#Teleportation|randomly]]
|{{Slot|Chorus Fruit.png}}||Teleports the user [[Minecraft:Enderman#Teleportation|randomly]]
|-
|-
|{{Slot|Enchanted Golden Apple.png}}||0:20 {{EffectLink|Regeneration}} II{{only|java}}<br/>0:30 {{EffectLink|Regeneration}} II{{only|bedrock}}<br/>2:00 {{EffectLink|Absorption}} IV<br/>5:00 {{EffectLink|Resistance}} I<br/>5:00 {{EffectLink|Fire Resistance}}
|{{Slot|Enchanted Golden Apple.png}}||0:20 {{MC/Effectlink|Regeneration}} II{{only|java}}<br/>0:30 {{MC/Effectlink|Regeneration}} II{{only|bedrock}}<br/>2:00 {{MC/Effectlink|Absorption}} IV<br/>5:00 {{MC/Effectlink|Resistance}} I<br/>5:00 {{MC/Effectlink|Fire Resistance}}
|-
|-
|{{Slot|Golden Apple.png}}||0:05 {{EffectLink|Regeneration}} II<br/>2:00 {{EffectLink|Absorption}} I
|{{Slot|Golden Apple.png}}||0:05 {{MC/Effectlink|Regeneration}} II<br/>2:00 {{MC/Effectlink|Absorption}} I
|-
|-
|{{Slot|Honey Bottle.png}}||Clears {{EffectLink|Poison}}
|{{Slot|Honey Bottle.png}}||Clears {{MC/Effectlink|Poison}}
|-
|-
|{{Slot|Milk Bucket.png}}||Clears all status effects
|{{Slot|Milk Bucket.png}}||Clears all status effects
|-
|-
|{{Slot|Poisonous Potato.png}}||0:05 {{EffectLink|Poison}} (60% chance)
|{{Slot|Poisonous Potato.png}}||0:05 {{MC/Effectlink|Poison}} (60% chance)
|-
|-
|{{Slot|Pufferfish.png}}||0:15 {{EffectLink|Hunger}} III<br/>0:15 {{EffectLink|Nausea}}<br/>1:00 {{EffectLink|Poison}} II
|{{Slot|Pufferfish.png}}||0:15 {{MC/Effectlink|Hunger}} III<br/>0:15 {{MC/Effectlink|Nausea}}<br/>1:00 {{MC/Effectlink|Poison}} II
|-
|-
|{{Slot|Raw Chicken.png}}||0:30 {{EffectLink|Hunger}} I (30% chance)
|{{Slot|Raw Chicken.png}}||0:30 {{MC/Effectlink|Hunger}} I (30% chance)
|-
|-
|{{Slot|Rotten Flesh.png}}||0:30 {{EffectLink|Hunger}} I (80% chance)
|{{Slot|Rotten Flesh.png}}||0:30 {{MC/Effectlink|Hunger}} I (80% chance)
|-
|-
|{{Slot|Spider Eye.png}}||0:05 {{EffectLink|Poison}} I
|{{Slot|Spider Eye.png}}||0:05 {{MC/Effectlink|Poison}} I
|-
|-
|{{Slot|Suspicious Stew.png}}||0:03 {{EffectLink|Fire Resistance}} ({{BlockLink|Allium}})<br/>
|{{Slot|Suspicious Stew.png}}||0:03 {{MC/Effectlink|Fire Resistance}} ({{MC/Blocklink|Allium}})<br/>
<hr>
<hr>
0:11 {{EffectLink|Blindness}} ({{BlockLink|Azure Bluet}} / {{BlockLink|Open Eyeblossom}}){{only|java}}<br/>0:07 {{EffectLink|Blindness}} ({{BlockLink|Azure Bluet}} / {{BlockLink|Open Eyeblossom}}){{only|bedrock}}<br/>
0:11 {{MC/Effectlink|Blindness}} ({{MC/Blocklink|Azure Bluet}} / {{MC/Blocklink|Open Eyeblossom}}){{only|java}}<br/>0:07 {{MC/Effectlink|Blindness}} ({{MC/Blocklink|Azure Bluet}} / {{MC/Blocklink|Open Eyeblossom}}){{only|bedrock}}<br/>
<hr>
<hr>
0.35s {{EffectLink|Saturation}} ({{BlockLink|Blue Orchid}} / {{BlockLink|Dandelion}} / {{BlockLink|Golden Dandelion}}){{only|java}}<br/>0.3s {{EffectLink|Saturation}} ({{BlockLink|Blue Orchid}} / {{BlockLink|Dandelion}} / {{BlockLink|Golden Dandelion}}){{only|bedrock}}<br/>
0.35s {{MC/Effectlink|Saturation}} ({{MC/Blocklink|Blue Orchid}} / {{MC/Blocklink|Dandelion}} / {{MC/Blocklink|Golden Dandelion}}){{only|java}}<br/>0.3s {{MC/Effectlink|Saturation}} ({{MC/Blocklink|Blue Orchid}} / {{MC/Blocklink|Dandelion}} / {{MC/Blocklink|Golden Dandelion}}){{only|bedrock}}<br/>
<hr>
<hr>
0:07 {{EffectLink|Nausea}} ({{BlockLink|Closed Eyeblossom}})<br/>
0:07 {{MC/Effectlink|Nausea}} ({{MC/Blocklink|Closed Eyeblossom}})<br/>
<hr>
<hr>
0:05 {{EffectLink|Jump Boost}} ({{BlockLink|Cornflower}})<br/>
0:05 {{MC/Effectlink|Jump Boost}} ({{MC/Blocklink|Cornflower}})<br/>
<hr>
<hr>
0:11 {{EffectLink|Poison}} ({{BlockLink|Lily of the Valley}})<br/>
0:11 {{MC/Effectlink|Poison}} ({{MC/Blocklink|Lily of the Valley}})<br/>
<hr>
<hr>
0:07 {{EffectLink|Regeneration}} ({{BlockLink|Oxeye Daisy}})<br/>
0:07 {{MC/Effectlink|Regeneration}} ({{MC/Blocklink|Oxeye Daisy}})<br/>
<hr>
<hr>
0:05 {{EffectLink|Night Vision}} ({{BlockLink|Poppy}} / {{BlockLink|Torchflower}})<br/>
0:05 {{MC/Effectlink|Night Vision}} ({{MC/Blocklink|Poppy}} / {{MC/Blocklink|Torchflower}})<br/>
<hr>
<hr>
0:07 {{EffectLink|Weakness}} ({{BlockLink|Red Tulip}} / {{BlockLink|Orange Tulip}} / {{BlockLink|Pink Tulip}} / {{BlockLink|White Tulip}})<br/>
0:07 {{MC/Effectlink|Weakness}} ({{MC/Blocklink|Red Tulip}} / {{MC/Blocklink|Orange Tulip}} / {{MC/Blocklink|Pink Tulip}} / {{MC/Blocklink|White Tulip}})<br/>
<hr>
<hr>
0:07 {{EffectLink|Wither}} ({{BlockLink|Wither Rose}})
0:07 {{MC/Effectlink|Wither}} ({{MC/Blocklink|Wither Rose}})
|}
|}


=== Hunger effect ===
=== Hunger effect ===
{{main|Hunger (effect)}}
{{MC/Main|Hunger (effect)}}
The Hunger effect removes {{hunger|1}} hunger or {{hunger|1}} saturation point every <math>\frac{40}\text{level}</math> seconds, and turns the hunger bar to a green color ({{hungerbar|20|9px|poisoned=1}}). It is inflicted by being attacked by a [[Minecraft:husk]], or by eating [[Minecraft:Pufferfish (item)|pufferfish]], rotten flesh, or raw chicken.
The Hunger effect removes {{hunger|1}} hunger or {{hunger|1}} saturation point every <math>\frac{40}\text{level}</math> seconds, and turns the hunger bar to a green color ({{hungerbar|20|9px|poisoned=1}}). It is inflicted by being attacked by a [[Minecraft:husk]], or by eating [[Minecraft:Pufferfish (item)|pufferfish]], rotten flesh, or raw chicken.


=== Saturation effect ===
=== Saturation effect ===
{{main|Saturation (effect)}}
{{MC/Main|Saturation (effect)}}
The Saturation effect replenishes {{hunger|1}} hunger point and {{hunger|2}} saturation points every 0.05 seconds (1 tick){{only|java}}<ref>{{bug|MCPE-52353||Saturation status effect does not restore saturation points}}</ref> per level. It is applied exclusively through suspicious stew crafted with a blue orchid or [[Minecraft:dandelion]].
The Saturation effect replenishes {{hunger|1}} hunger point and {{hunger|2}} saturation points every 0.05 seconds (1 tick){{only|java}}<ref>{{bug|MCPE-52353||Saturation status effect does not restore saturation points}}</ref> per level. It is applied exclusively through suspicious stew crafted with a blue orchid or [[Minecraft:dandelion]].


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|{{Slot|Melon Slice.png}}||Harvesting a [[Minecraft:melon]] block
|{{Slot|Melon Slice.png}}||Harvesting a [[Minecraft:melon]] block
|-
|-
|{{Slot|Mushroom Stew.png}}||[[Minecraft:Mushroom Stew#Crafting|Crafting]] with a [[Minecraft:bowl]] and one of each [[Minecraft:mushroom]]<br/>{{Control|Using}} a [[Minecraft:bowl]] on a mooshroom
|{{Slot|Mushroom Stew.png}}||[[Minecraft:Mushroom Stew#Crafting|Crafting]] with a [[Minecraft:bowl]] and one of each [[Minecraft:mushroom]]<br/>{{MC/Control|Using}} a [[Minecraft:bowl]] on a mooshroom
|-
|-
|{{Slot|Poisonous Potato.png}}||Harvesting [[Minecraft:Potato|potato crops]]<br/>Shipwreck supply chest
|{{Slot|Poisonous Potato.png}}||Harvesting [[Minecraft:Potato|potato crops]]<br/>Shipwreck supply chest
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|{{Slot|Steak.png}}||Cooking raw beef<br/>Killing cows, red mooshrooms, or brown mooshrooms with [[Minecraft:fire]]<br/>Raid gift from butcher villager{{only|wrap=1|java}}<br/>[[Minecraft:Ominous Trial Spawner#Loot|Ominous trial spawners]] in trial chambers.
|{{Slot|Steak.png}}||Cooking raw beef<br/>Killing cows, red mooshrooms, or brown mooshrooms with [[Minecraft:fire]]<br/>Raid gift from butcher villager{{only|wrap=1|java}}<br/>[[Minecraft:Ominous Trial Spawner#Loot|Ominous trial spawners]] in trial chambers.
|-
|-
|{{Slot|Suspicious Stew.png}}||[[Minecraft:Suspicious Stew#Crafting|Crafting]] with a [[Minecraft:bowl]], red mushroom, brown mushroom, and any [[Minecraft:flower]]<br/>Feed brown mooshroom any flower then {{Control|using}} a [[Minecraft:bowl]] on brown mooshroom<br/>Receive 1 for 1 [[Minecraft:emerald]] at expert-level trade of farmer [[Minecraft:villager]], excluding Fire Resistance, Regeneration, and Wither<br/> Ancient city ice box chests.<ref group="note">The stew will always grant either 5-7 seconds of Blindness, or 7-10 seconds of Night Vision</ref>
|{{Slot|Suspicious Stew.png}}||[[Minecraft:Suspicious Stew#Crafting|Crafting]] with a [[Minecraft:bowl]], red mushroom, brown mushroom, and any [[Minecraft:flower]]<br/>Feed brown mooshroom any flower then {{MC/Control|using}} a [[Minecraft:bowl]] on brown mooshroom<br/>Receive 1 for 1 [[Minecraft:emerald]] at expert-level trade of farmer [[Minecraft:villager]], excluding Fire Resistance, Regeneration, and Wither<br/> Ancient city ice box chests.<ref group="note">The stew will always grant either 5-7 seconds of Blindness, or 7-10 seconds of Night Vision</ref>
|-
|-
|{{Slot|Sweet Berries.png}}||Breaking sweet berry bushes<br/>Picking ripe berries from sweet berry bushes (right-click)<br/>Taiga village house chests.{{only|wrap=1|java}}
|{{Slot|Sweet Berries.png}}||Breaking sweet berry bushes<br/>Picking ripe berries from sweet berry bushes (right-click)<br/>Taiga village house chests.{{only|wrap=1|java}}
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! Source(s)
! Source(s)
|-
|-
| {{ItemLink|Bowl}}
| {{MC/Itemlink|Bowl}}
| {{ItemLink|Mushroom Stew}}
| {{MC/Itemlink|Mushroom Stew}}
* {{ItemLink|Beetroot Soup}}
* {{MC/Itemlink|Beetroot Soup}}
* {{ItemLink|Rabbit Stew}}
* {{MC/Itemlink|Rabbit Stew}}
* {{ItemLink|Suspicious Stew}}
* {{MC/Itemlink|Suspicious Stew}}
|
|
* [[Minecraft:Crafting]] from [[Minecraft:planks]]
* [[Minecraft:Crafting]] from [[Minecraft:planks]]
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|
|
|-
|-
| {{ItemLink|Cocoa Beans}}
| {{MC/Itemlink|Cocoa Beans}}
| {{ItemLink|Cookie|Cookies}}
| {{MC/Itemlink|Cookie|Cookies}}
|
|
* Breaking cocoa plants
* Breaking cocoa plants
|
|
|-
|-
| {{ItemLink|Egg}}
| {{MC/Itemlink|Egg}}
|
|
* {{ItemLink|Cake}}
* {{MC/Itemlink|Cake}}
* {{ItemLink|Pumpkin Pie}}
* {{MC/Itemlink|Pumpkin Pie}}
|
|
* Laid by chickens
* Laid by chickens
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|
|
|-
|-
| {{ItemLink|Milk Bucket}}
| {{MC/Itemlink|Milk Bucket}}
| {{ItemLink|Cake}}
| {{MC/Itemlink|Cake}}
|
|
* Milking a cow, mooshroom or a goat
* Milking a cow, mooshroom or a goat
* Killing a wandering trader drinking it
* Killing a wandering trader drinking it
|-
|-
| {{BlockLink|Brown Mushroom}} or {{BlockLink|Red Mushroom}}
| {{MC/Blocklink|Brown Mushroom}} or {{MC/Blocklink|Red Mushroom}}
| {{ItemLink|Mushroom Stew}}
| {{MC/Itemlink|Mushroom Stew}}
* {{ItemLink|Rabbit Stew}}
* {{MC/Itemlink|Rabbit Stew}}
* {{ItemLink|Suspicious Stew}}
* {{MC/Itemlink|Suspicious Stew}}
| {{anchor|Brown Mushroom|Red Mushroom}}
| {{MC/Anchor|Brown Mushroom|Red Mushroom}}
* Breaking naturally generated mushrooms in:
* Breaking naturally generated mushrooms in:
** Dark/shady areas
** Dark/shady areas
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|
|
|-
|-
| {{BlockLink|Any small flower|id=Flowers|link=Flower}}
| {{MC/Blocklink|Any small flower|id=Flowers|link=Flower}}
| {{ItemLink|Suspicious stew}}
| {{MC/Itemlink|Suspicious stew}}
|
|
* Breaking naturally generated flowers
* Breaking naturally generated flowers
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|
|
|-
|-
| {{BlockLink|Pumpkin}}
| {{MC/Blocklink|Pumpkin}}
| {{ItemLink|Pumpkin pie}}
| {{MC/Itemlink|Pumpkin pie}}
|
|
* Harvesting mature [[Minecraft:pumpkin]]s grown from pumpkin seeds
* Harvesting mature [[Minecraft:pumpkin]]s grown from pumpkin seeds
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|
|
|-
|-
| {{ItemLink|Sugar}}
| {{MC/Itemlink|Sugar}}
|
|
* {{ItemLink|Cake}}
* {{MC/Itemlink|Cake}}
* {{ItemLink|Pumpkin pie}}
* {{MC/Itemlink|Pumpkin pie}}
|
|
* Crafting from sugar cane or honey bottle
* Crafting from sugar cane or honey bottle
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|
|
|-
|-
| {{ItemLink|Wheat}}
| {{MC/Itemlink|Wheat}}
|
|
* {{ItemLink|Bread}}
* {{MC/Itemlink|Bread}}
* {{ItemLink|Cake}}
* {{MC/Itemlink|Cake}}
* {{ItemLink|Cookie}}
* {{MC/Itemlink|Cookie}}
|
|
* Harvesting mature wheat seeds
* Harvesting mature wheat seeds
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|
|
|-
|-
| {{ItemLink|Gold Nugget}}
| {{MC/Itemlink|Gold Nugget}}
| {{ItemLink|Golden Carrot}}
| {{MC/Itemlink|Golden Carrot}}
|
|
* Crafting from gold ingots
* Crafting from gold ingots
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|
|
|-
|-
| {{ItemLink|Gold Ingot}}
| {{MC/Itemlink|Gold Ingot}}
| {{ItemLink|Golden Apple}}
| {{MC/Itemlink|Golden Apple}}
|
|
* Crafting from gold blocks or gold nuggets
* Crafting from gold blocks or gold nuggets
Line 449: Line 449:
|
|
|-
|-
| {{BlockLink|Honey Block}}
| {{MC/Blocklink|Honey Block}}
| {{ItemLink|Honey Bottle}}
| {{MC/Itemlink|Honey Bottle}}
|
|
* Crafting from honey bottles
* Crafting from honey bottles
Line 457: Line 457:


== Internal variables ==
== Internal variables ==
Food uses four variables, the values of which are stored in the player.dat format. Variables can be queried in-game with the following command: {{cmd|data get entity <player's name> <variable>}}{{only|je}}.
Food uses four variables, the values of which are stored in the player.dat format. Variables can be queried in-game with the following command: {{MC/Cmd|data get entity <player's name> <variable>}}{{only|je}}.
*<code>foodLevel</code>: The player's current hunger level, shown on the hunger bar. Its initial value on world creation or respawn is {{hunger|20}}.
*<code>foodLevel</code>: The player's current hunger level, shown on the hunger bar. Its initial value on world creation or respawn is {{hunger|20}}.
*<code>foodSaturationLevel</code>: The player's current saturation level, which determines how fast <code>foodLevel</code> depletes and is controlled by the kinds of food the player has eaten. Its maximum value always equals <code>foodLevel</code>'s value and decreases with <code>foodLevel</code>. Its initial value on world creation or respawn is 5.
*<code>foodSaturationLevel</code>: The player's current saturation level, which determines how fast <code>foodLevel</code> depletes and is controlled by the kinds of food the player has eaten. Its maximum value always equals <code>foodLevel</code>'s value and decreases with <code>foodLevel</code>. Its initial value on world creation or respawn is 5.
Line 464: Line 464:


== Sounds ==
== Sounds ==
{{Sound table/Entity/Food}}
{{MC/Sound table/Entity/Food}}


== Achievements ==
== Achievements ==
{{load achievements|Pork Chop;Iron Belly;Rabbit Season;Overpowered;Castaway;Delicious Fish;The Lie;Bake Bread;Time For Stew}}
{{MC/Load achievements|Pork Chop;Iron Belly;Rabbit Season;Overpowered;Castaway;Delicious Fish;The Lie;Bake Bread;Time For Stew}}


== Advancements ==
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet;A Furious Cocktail;How Did We Get Here;Fishy Business}}
{{MC/Load advancements|Husbandry;A Balanced Diet;A Furious Cocktail;How Did We Get Here;Fishy Business}}


== History ==
== History ==
=== Development ===
=== Development ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine||May 20, 2009|link=https://web.archive.org/web/20110302004111/http://notch.tumblr.com/post/110459630/health-and-food|Notch mentions adding food, which would be used to heal the player, and could be obtained by farming or hunting.}}
|{{MC/HistoryLine||May 20, 2009|link=https://web.archive.org/web/20110302004111/http://notch.tumblr.com/post/110459630/health-and-food|Notch mentions adding food, which would be used to heal the player, and could be obtained by farming or hunting.}}
|{{HistoryLine||June 14, 2009|link=https://notch.tumblr.com/post/123343045/my-vision-for-survival|Notch discussed how food would work in Survival mode: "Monsters will hurt you and take away from your health. The only way to regain health is to eat food. You get food from either hunting or from farming."}}
|{{MC/HistoryLine||June 14, 2009|link=https://notch.tumblr.com/post/123343045/my-vision-for-survival|Notch discussed how food would work in Survival mode: "Monsters will hurt you and take away from your health. The only way to regain health is to eat food. You get food from either hunting or from farming."}}
|{{HistoryLine||July 19, 2011|link={{tweet|notch|93305042941132801}}|The hunger bar is first seen in an image Notch posted to Twitter that showcases his experimentation with world height.}}
|{{HistoryLine||July 19, 2011|link={{tweet|notch|93305042941132801}}|The hunger bar is first seen in an image Notch posted to Twitter that showcases his experimentation with world height.}}
}}
}}
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=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|java classic}}
|{{MC/HistoryLine|java classic}}
|{{HistoryLine||0.24_SURVIVAL_TEST|[[Minecraft:Mushroom]]s are now edible, making them the first food to be added in the game. At the time, food restores health instead of hunger, and are eaten instantly without sound or animation.
|{{HistoryLine||0.24_SURVIVAL_TEST|[[Minecraft:Mushroom]]s are now edible, making them the first food to be added in the game. At the time, food restores health instead of hunger, and are eaten instantly without sound or animation.
|Brown mushrooms restore {{hp|5}} and red mushrooms take {{hp|3}} hearts.}}
|Brown mushrooms restore {{hp|5}} and red mushrooms take {{hp|3}} hearts.}}
|{{HistoryLine||0.25 SURVIVAL TEST|Pigs now drop 0-2 brown mushrooms upon death.}}
|{{MC/HistoryLine||0.25 SURVIVAL TEST|Pigs now drop 0-2 brown mushrooms upon death.}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine||0.31|dev=20091231-1856|Mushrooms are no longer edible.{{verify}}}}
|{{HistoryLine||0.31|dev=20091231-1856|Mushrooms are no longer edible.{{MC/Verify}}}}
|{{HistoryLine|||dev=20091231-2147|Added [[Minecraft:apple]]s, which are currently non-functional.}}
|{{MC/HistoryLine|||dev=20091231-2147|Added [[Minecraft:apple]]s, which are currently non-functional.}}
|{{HistoryLine|||dev=20100110|Apples are now edible, and restore {{hp|4}} each.}}
|{{HistoryLine|||dev=20100110|Apples are now edible, and restore {{hp|4}} each.}}
|{{HistoryLine|||dev=20100130|Added mushroom stew, which restores {{hp|8}} health.}}
|{{HistoryLine|||dev=20100130|Added mushroom stew, which restores {{hp|8}} health.}}
Line 494: Line 494:
|Mushroom stew now restores {{hp|10}} health.}}
|Mushroom stew now restores {{hp|10}} health.}}
|{{HistoryLine||20100219|[[Minecraft:Pig]]s now drop raw porkchops, which restore {{hp|3}} and can be smelted to become cooked porkchops, which restore {{hp|8}}.}}
|{{HistoryLine||20100219|[[Minecraft:Pig]]s now drop raw porkchops, which restore {{hp|3}} and can be smelted to become cooked porkchops, which restore {{hp|8}}.}}
|{{HistoryLine|java infdev}}
|{{MC/HistoryLine|java infdev}}
|{{HistoryLine||20100227-1414|Added golden apples. At the time, they were crafted with blocks of gold, and restored {{hp|20}}, but internally {{hp|42}}.}}
|{{HistoryLine||20100227-1414|Added golden apples. At the time, they were crafted with blocks of gold, and restored {{hp|20}}, but internally {{hp|42}}.}}
|{{HistoryLine||20100625-1917|Golden apples can now be found in dungeons, making the item obtainable.}}
|{{MC/HistoryLine||20100625-1917|Golden apples can now be found in dungeons, making the item obtainable.}}
|{{HistoryLine|java alpha}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Added raw fish which restores {{hp|2}} and cooked fish which restores {{hp|5}}, obtainable through fishing.}}
|{{HistoryLine||v1.2.0|dev=<nowiki>?</nowiki>|slink=:Category:Information needed requiring unarchived version|Added raw fish which restores {{hp|2}} and cooked fish which restores {{hp|5}}, obtainable through fishing.}}
|{{HistoryLine||v1.2.3|Eating food now functions correctly in multiplayer.}}
|{{MC/HistoryLine||v1.2.3|Eating food now functions correctly in multiplayer.}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine||1.2|Added [[Minecraft:cake]], with its slice restoring {{hp|3}} and a full cake restoring {{hp|18}}.}}
|{{HistoryLine||1.2|Added [[Minecraft:cake]], with its slice restoring {{hp|3}} and a full cake restoring {{hp|18}}.}}
|{{HistoryLine||1.4|Added [[Minecraft:cookie]]s which restore {{hp|1}}.}}
|{{HistoryLine||1.4|Added [[Minecraft:cookie]]s which restore {{hp|1}}.}}
|{{HistoryLine||1.5|Pigs now drop cooked porkchops if killed while on fire.}}
|{{MC/HistoryLine||1.5|Pigs now drop cooked porkchops if killed while on fire.}}
|{{HistoryLine||1.8|dev=Pre-release|Hunger was introduced. Food no longer restores health directly, but the player can regenerate if the hunger meter is 90% or over.
|{{HistoryLine||1.8|dev=Pre-release|Hunger was introduced. Food no longer restores health directly, but the player can regenerate if the hunger meter is 90% or over.
|Added melons, raw chicken as a drop from chickens, which can be smelted into cooked chicken, raw beef as a drop from cows, which can be smelted into [[Minecraft:steak]], and rotten flesh as a new drop from [[Minecraft:zombie]]s.
|Added melons, raw chicken as a drop from chickens, which can be smelted into cooked chicken, raw beef as a drop from cows, which can be smelted into [[Minecraft:steak]], and rotten flesh as a new drop from [[Minecraft:zombie]]s.
Line 511: Line 511:
|With the addition of the hunger bar, all foods restore the same amount of hunger as hearts, except for mushroom stew, which restores {{hunger|8}}, golden apples, which restore {{Hunger|10}} and give 30 seconds of Regeneration and cake, with its slice restoring {{hunger|2}} and the whole cake restoring {{hunger|12}}.
|With the addition of the hunger bar, all foods restore the same amount of hunger as hearts, except for mushroom stew, which restores {{hunger|8}}, golden apples, which restore {{Hunger|10}} and give 30 seconds of Regeneration and cake, with its slice restoring {{hunger|2}} and the whole cake restoring {{hunger|12}}.
|Apples now generate in the new stronghold storeroom chests, making them obtainable.}}
|Apples now generate in the new stronghold storeroom chests, making them obtainable.}}
|{{HistoryLine|java}}
|{{MC/HistoryLine|java}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Added spider eyes, as a drop from spiders.}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease 2|Added spider eyes, as a drop from spiders.}}
|{{HistoryLine||1.1|dev=release|Golden apples are now made with gold nuggets instead of blocks of gold, restore {{Hunger|4}} and give 4 seconds of Regeneration.}}
|{{HistoryLine||1.1|dev=release|Golden apples are now made with gold nuggets instead of blocks of gold, restore {{Hunger|4}} and give 4 seconds of Regeneration.}}
|{{HistoryLine||1.3.1|dev=12w18a|The exhaustion cost of sprint jumping is now 0.2 from 0.8, meaning that constant sprint jumping is a viable means of fast long-distance travel in most situations.
|{{MC/HistoryLine||1.3.1|dev=12w18a|The exhaustion cost of sprint jumping is now 0.2 from 0.8, meaning that constant sprint jumping is a viable means of fast long-distance travel in most situations.
|Cocoa beans now drop rarely from jungle leaves, making all food renewable.}}
|Cocoa beans now drop rarely from jungle leaves, making all food renewable.}}
|{{HistoryLine|||dev=12w19a|Cookies now restore {{hunger|2}}.}}
|{{HistoryLine|||dev=12w19a|Cookies now restore {{hunger|2}}.}}
|{{HistoryLine|||dev=12w21a|Added enchanted golden apples, which functioned like golden apples prior to 1.1 and had the same crafting recipe, but also gave resistance and fire resistance for 5 minutes each.}}
|{{MC/HistoryLine|||dev=12w21a|Added enchanted golden apples, which functioned like golden apples prior to 1.1 and had the same crafting recipe, but also gave resistance and fire resistance for 5 minutes each.}}
|{{HistoryLine||1.4.2|dev=12w34a|Added [[Minecraft:potato]]es and [[Minecraft:carrot]]s, which can be obtained from zombies as a rare drop.
|{{MC/HistoryLine||1.4.2|dev=12w34a|Added [[Minecraft:potato]]es and [[Minecraft:carrot]]s, which can be obtained from zombies as a rare drop.
|Potatoes can be cooked to make baked potatoes.
|Potatoes can be cooked to make baked potatoes.
|Harvesting potatoes may give 0–2 poisonous potatoes.
|Harvesting potatoes may give 0–2 poisonous potatoes.
Line 524: Line 524:
|{{HistoryLine|||dev=12w37a|Added pumpkin pies.
|{{HistoryLine|||dev=12w37a|Added pumpkin pies.
|Mushroom stew now restores {{hunger|6}}.}}
|Mushroom stew now restores {{hunger|6}}.}}
|{{HistoryLine||1.6.1|dev=13w23a|Natural health regeneration now increases the food exhaustion level.
|{{MC/HistoryLine||1.6.1|dev=13w23a|Natural health regeneration now increases the food exhaustion level.
|Golden apples are now crafted with 8 golden ingots.}}
|Golden apples are now crafted with 8 golden ingots.}}
|{{HistoryLine||1.7.2|dev=13w36a|The exhaustion cost of sprint jumping is now 0.8 (up from 0.2), meaning that constant sprint jumping is no longer viable as a means of fast long-distance travel in most situations.
|{{MC/HistoryLine||1.7.2|dev=13w36a|The exhaustion cost of sprint jumping is now 0.8 (up from 0.2), meaning that constant sprint jumping is no longer viable as a means of fast long-distance travel in most situations.
|Added [[Minecraft:Tropical Fish (item)|clownfish]], raw salmon, cooked salmon, and [[Minecraft:Pufferfish (item)|pufferfish]].}}
|Added [[Minecraft:Tropical Fish (item)|clownfish]], raw salmon, cooked salmon, and [[Minecraft:Pufferfish (item)|pufferfish]].}}
|{{HistoryLine||1.8|dev=14w02a|Baked potatoes now restore {{Hunger|5}} hunger points instead of 6, with a corresponding reduction in saturation restored.
|{{HistoryLine||1.8|dev=14w02a|Baked potatoes now restore {{Hunger|5}} hunger points instead of 6, with a corresponding reduction in saturation restored.
|Carrots now restore {{Hunger|3}} hunger points instead of 4, with a corresponding reduction in saturation restored.}}
|Carrots now restore {{Hunger|3}} hunger points instead of 4, with a corresponding reduction in saturation restored.}}
|{{HistoryLine|||dev=14w25a|Eating immediately after attacking no longer continues the swinging animation.<ref>{{bug|MC-201394}}</ref>}}
|{{HistoryLine|||dev=14w25a|Eating immediately after attacking no longer continues the swinging animation.<ref>{{bug|MC-201394}}</ref>}}
|{{HistoryLine|||dev=14w27a|Added raw mutton, cooked mutton, raw rabbit, cooked rabbit, and rabbit stew.}}
|{{MC/HistoryLine|||dev=14w27a|Added raw mutton, cooked mutton, raw rabbit, cooked rabbit, and rabbit stew.}}
|{{HistoryLine|||dev=14w28a|Cake now has one more slice.}}
|{{MC/HistoryLine|||dev=14w28a|Cake now has one more slice.}}
|{{HistoryLine|||dev=14w29a|Hunger now regenerates when depleted if the difficulty is set to Peaceful.}}
|{{MC/HistoryLine|||dev=14w29a|Hunger now regenerates when depleted if the difficulty is set to Peaceful.}}
|{{HistoryLine|||dev=14w30a|Food is now positioned a little higher and further left during the eating animation in first person view.<ref>{{bug|MC-273056}}</ref>}}
|{{HistoryLine|||dev=14w30a|Food is now positioned a little higher and further left during the eating animation in first person view.<ref>{{bug|MC-273056}}</ref>}}
|{{HistoryLine||1.9|dev=15w31a|Added chorus fruit, [[Minecraft:beetroot]] and beetroot soup.}}
|{{MC/HistoryLine||1.9|dev=15w31a|Added chorus fruit, [[Minecraft:beetroot]] and beetroot soup.}}
|{{HistoryLine|||dev=15w40a|Added saturation boost, where saturation is consumed to heal faster.
|{{MC/HistoryLine|||dev=15w40a|Added saturation boost, where saturation is consumed to heal faster.
|Regenerating health now increases exhaustion more.}}
|Regenerating health now increases exhaustion more.}}
|{{HistoryLine|||dev=15w44a|Saturation boost now only takes effect when reaching full hunger ({{hunger|20}}).
|{{HistoryLine|||dev=15w44a|Saturation boost now only takes effect when reaching full hunger ({{hunger|20}}).
|Enchanted golden apples are no longer craftable, making them no longer renewable.}}
|Enchanted golden apples are no longer craftable, making them no longer renewable.}}
|{{HistoryLine|||dev=15w49a|Sneaking now increases exhaustion by 0.005/m, decreased from 0.01/m.}}
|{{MC/HistoryLine|||dev=15w49a|Sneaking now increases exhaustion by 0.005/m, decreased from 0.01/m.}}
|{{HistoryLine||1.11|dev=16w32a|Exhaustion rates decreased across the board: Swimming decreased from 0.015/m to 0.01/m, breaking blocks decreased from 0.025/block to 0.005/block, jumping decreased from 0.2/jump to 0.05/jump, sprint jumping decreased from 0.8/jump to 0.2/jump, attacking and taking damage both decreased from 0.3/attack to 0.1/attack, Hunger status effect decreased from 0.5/s to 0.1/s.
|{{MC/HistoryLine||1.11|dev=16w32a|Exhaustion rates decreased across the board: Swimming decreased from 0.015/m to 0.01/m, breaking blocks decreased from 0.025/block to 0.005/block, jumping decreased from 0.2/jump to 0.05/jump, sprint jumping decreased from 0.8/jump to 0.2/jump, attacking and taking damage both decreased from 0.3/attack to 0.1/attack, Hunger status effect decreased from 0.5/s to 0.1/s.
|Sneaking and walking no longer affect exhaustion.
|Sneaking and walking no longer affect exhaustion.
|Exhaustion rate from regeneration is increased from 4.0/half-heart to 6.0/half-heart.
|Exhaustion rate from regeneration is increased from 4.0/half-heart to 6.0/half-heart.
|The hunger bar is now visible when riding a [[Minecraft:boat]] or a [[Minecraft:minecart]].}}
|The hunger bar is now visible when riding a [[Minecraft:boat]] or a [[Minecraft:minecart]].}}
|{{HistoryLine||1.13|dev=18w07a|Added dried kelp.}}
|{{MC/HistoryLine||1.13|dev=18w07a|Added dried kelp.}}
|{{HistoryLine||1.14|dev=18w43a|Added suspicious stew.}}
|{{MC/HistoryLine||1.14|dev=18w43a|Added suspicious stew.}}
|{{HistoryLine|||dev=18w49a|Added sweet berries.}}
|{{MC/HistoryLine|||dev=18w49a|Added sweet berries.}}
|{{HistoryLine||1.15|dev=19w34a|Added honey bottles.}}
|{{MC/HistoryLine||1.15|dev=19w34a|Added honey bottles.}}
|{{HistoryLine|||dev=19w35a|Honey bottles now remove Poison effect when consumed.}}
|{{MC/HistoryLine|||dev=19w35a|Honey bottles now remove Poison effect when consumed.}}
|{{HistoryLine|||dev=19w44a|Honey bottles can now be crafted with 4 bottles and 1 honey block.}}
|{{MC/HistoryLine|||dev=19w44a|Honey bottles can now be crafted with 4 bottles and 1 honey block.}}
|{{HistoryLine|||dev=19w46a|All foods can now be consumed in Creative mode.}}
|{{MC/HistoryLine|||dev=19w46a|All foods can now be consumed in Creative mode.}}
|{{HistoryLine||1.17|dev=21w05a|Added glow berries.}}
|{{MC/HistoryLine||1.17|dev=21w05a|Added glow berries.}}
}}
}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine||v0.4.0|Added the first food items: [[Minecraft:apple]]s, [[Minecraft:bread]], mushroom stew, raw beef, [[Minecraft:steak]], raw chicken, cooked chicken, raw porkchops, and cooked porkchop.}}
|{{MC/HistoryLine||v0.4.0|Added the first food items: [[Minecraft:apple]]s, [[Minecraft:bread]], mushroom stew, raw beef, [[Minecraft:steak]], raw chicken, cooked chicken, raw porkchops, and cooked porkchop.}}
|{{HistoryLine||v0.5.0|Added [[Minecraft:melon]]s, melon slices, and melon seeds.}}
|{{MC/HistoryLine||v0.5.0|Added [[Minecraft:melon]]s, melon slices, and melon seeds.}}
|{{HistoryLine||v0.7.0|Added [[Minecraft:cake]]s.}}
|{{MC/HistoryLine||v0.7.0|Added [[Minecraft:cake]]s.}}
|{{HistoryLine||v0.8.0|dev=build 1|Added pumpkin pie, [[Minecraft:carrot]]s, [[Minecraft:potato]]es, and baked potatoes.}}
|{{MC/HistoryLine||v0.8.0|dev=build 1|Added pumpkin pie, [[Minecraft:carrot]]s, [[Minecraft:potato]]es, and baked potatoes.}}
|{{HistoryLine|||dev=build 2|Added [[Minecraft:beetroot]]s and beetroot soup.}}
|{{MC/HistoryLine|||dev=build 2|Added [[Minecraft:beetroot]]s and beetroot soup.}}
|{{HistoryLine||v0.9.0|dev=build 1|[[Minecraft:Potato]]es and [[Minecraft:carrot]]s can be obtainable from zombies (rare drop) or harvested.
|{{MC/HistoryLine||v0.9.0|dev=build 1|[[Minecraft:Potato]]es and [[Minecraft:carrot]]s can be obtainable from zombies (rare drop) or harvested.
|Added [[Minecraft:cookie]]s.}}
|Added [[Minecraft:cookie]]s.}}
|{{HistoryLine||v0.11.0|dev=build 1|Added rotten flesh as a new drop from [[Minecraft:zombie]]s. It Poisons the player when eaten.{{Info needed|When was this changed to give Hunger instead?}}
|{{HistoryLine||v0.11.0|dev=build 1|Added rotten flesh as a new drop from [[Minecraft:zombie]]s. It Poisons the player when eaten.{{MC/Info needed|When was this changed to give Hunger instead?}}
|Added [[Minecraft:Raw Salmon|raw fish]], [[Minecraft:Cooked Salmon|cooked fish]], clownfish, and [[Minecraft:pufferfish (item)|pufferfish]].}}
|Added [[Minecraft:Raw Salmon|raw fish]], [[Minecraft:Cooked Salmon|cooked fish]], clownfish, and [[Minecraft:pufferfish (item)|pufferfish]].}}
|{{HistoryLine||v0.12.1|dev=build 1|Hunger was introduced. Food no longer restores health directly, but the player can regenerate if the hunger meter is 90% or over.
|{{MC/HistoryLine||v0.12.1|dev=build 1|Hunger was introduced. Food no longer restores health directly, but the player can regenerate if the hunger meter is 90% or over.
|Eating food now restores hunger.
|Eating food now restores hunger.
|Spiders now drop spider eyes.
|Spiders now drop spider eyes.
|Added poisonous potatoes, golden apples, enchanted golden apples and golden carrots.}}
|Added poisonous potatoes, golden apples, enchanted golden apples and golden carrots.}}
|{{HistoryLine||v0.13.0|dev=build 1|The amount of Hunger restored by food is now the same as {{in|Java}}.
|{{HistoryLine||v0.13.0|dev=build 1|The amount of Hunger restored by food is now the same as {{MC/In|Java}}.
|Added raw rabbit, cooked rabbit, and rabbit stew.}}
|Added raw rabbit, cooked rabbit, and rabbit stew.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added raw mutton and cooked mutton.}}
|{{MC/HistoryLine||v0.15.0|dev=build 1|Added raw mutton and cooked mutton.}}


|{{HistoryLine|pocket}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added chorus fruit.}}
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added chorus fruit.}}


|{{HistoryLine|bedrock}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added dried kelp, which is the first food item that restores a different amount of hunger than {{in|Java}}.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added dried kelp, which is the first food item that restores a different amount of hunger than {{MC/In|Java}}.}}
|{{HistoryLine||1.7.0|dev=beta 1.7.0.2|Food can now be eaten in Creative mode and on Peaceful difficulty.}}
|{{MC/HistoryLine||1.7.0|dev=beta 1.7.0.2|Food can now be eaten in Creative mode and on Peaceful difficulty.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added sweet berries, which is the second food item that restores a different amount of hunger than {{in|Java}}.}}
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|Added sweet berries, which is the second food item that restores a different amount of hunger than {{MC/In|Java}}.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.9|Added suspicious stew.}}
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.9|Added suspicious stew.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Added honey bottle.}}
|{{MC/HistoryLine||1.14.0|dev=beta 1.14.0.1|Added honey bottle.}}
|{{HistoryLine||1.17.0|dev=beta 1.16.220.52|Added glow berries.}}
|{{MC/HistoryLine||1.17.0|dev=beta 1.16.220.52|Added glow berries.}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.20.26|The rate that hunger decreases has been changed to better match ''[[Minecraft:Java Edition]]'' and can now be changed with behavior packs ([[Minecraft:add-on]]s).<ref>{{cite bug|MCPE|56031|Hunger bar depletes too fast|date=November 7, 2019|resolution=Fixed}}</ref>}}
|{{HistoryLine||1.18.30|dev=Preview 1.18.20.26|The rate that hunger decreases has been changed to better match ''[[Minecraft:Java Edition]]'' and can now be changed with behavior packs ([[Minecraft:add-on]]s).<ref>{{MC/Cite bug|MCPE|56031|Hunger bar depletes too fast|date=November 7, 2019|resolution=Fixed}}</ref>}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|console}}
|{{MC/HistoryLine|console}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added all food from and prior to Java Edition Beta 1.6.6.}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added all food from and prior to Java Edition Beta 1.6.6.}}
|{{HistoryLine||xbox=TU5|Added the food bar and hunger.|Added an eating animation and sounds.|Changed all the text descriptions for food to show how much they refill the food bar.|Food items are now stackable, except mushroom stew and [[Minecraft:cake]].|Added raw chicken, cooked chicken, raw beef, [[Minecraft:steak]], melons, and rotten flesh.}}
|{{MC/HistoryLine||xbox=TU5|Added the food bar and hunger.|Added an eating animation and sounds.|Changed all the text descriptions for food to show how much they refill the food bar.|Food items are now stackable, except mushroom stew and [[Minecraft:cake]].|Added raw chicken, cooked chicken, raw beef, [[Minecraft:steak]], melons, and rotten flesh.}}
|{{HistoryLine||xbox=TU7|Added spider eyes.}}
|{{MC/HistoryLine||xbox=TU7|Added spider eyes.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added enchanted golden apples, [[Minecraft:potato]]es, baked potatoes, poisonous potatoes, [[Minecraft:carrot]]s, golden carrots, and pumpkin pie.}}
|{{MC/HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added enchanted golden apples, [[Minecraft:potato]]es, baked potatoes, poisonous potatoes, [[Minecraft:carrot]]s, golden carrots, and pumpkin pie.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added clownfish, raw salmon, cooked salmon, [[Minecraft:pufferfish (item)|pufferfish]], raw mutton, cooked mutton, raw rabbit, cooked rabbit, and rabbit stew.|Eating immediately after attacking no longer continues the swinging animation.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added clownfish, raw salmon, cooked salmon, [[Minecraft:pufferfish (item)|pufferfish]], raw mutton, cooked mutton, raw rabbit, cooked rabbit, and rabbit stew.|Eating immediately after attacking no longer continues the swinging animation.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Food now regenerates health.|Added [[Minecraft:beetroot]]s and beetroot soup.}}
|{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Food now regenerates health.|Added [[Minecraft:beetroot]]s and beetroot soup.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added chorus fruit.|Chorus fruits, golden apples and enchanted golden apples can now be eaten in creative mode.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added chorus fruit.|Chorus fruits, golden apples and enchanted golden apples can now be eaten in creative mode.}}
|{{HistoryLine||xbox=TU48|xbone=CU38|ps3=1.41|psvita=1.41|ps4=1.41|wiiu=Patch 17|Chorus fruits, golden apples and enchanted golden apples are no longer consumed when eaten in creative mode.{{check version}}}}
|{{HistoryLine||xbox=TU48|xbone=CU38|ps3=1.41|psvita=1.41|ps4=1.41|wiiu=Patch 17|Chorus fruits, golden apples and enchanted golden apples are no longer consumed when eaten in creative mode.{{check version}}}}
|{{HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Food is now positioned a little higher and further left during the eating animation in first person view.}}
|{{MC/HistoryLine||xbox=TU49|xbone=CU39|ps3=1.42|psvita=1.42|ps4=1.42|wiiu=Patch 18|switch=1.0.1|Food is now positioned a little higher and further left during the eating animation in first person view.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Exhaustion rates decreased across the board: Swimming decreased from 0.015/m to 0.01/m, breaking blocks decreased from 0.025/block to 0.005/block, jumping decreased from 0.2/jump to 0.05/jump, sprint jumping decreased from 0.8/jump to 0.2/jump, attacking and taking damage both decreased from 0.3/attack to 0.1/attack, Hunger status effect decreased from 0.5/s to 0.1/s.
|{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Exhaustion rates decreased across the board: Swimming decreased from 0.015/m to 0.01/m, breaking blocks decreased from 0.025/block to 0.005/block, jumping decreased from 0.2/jump to 0.05/jump, sprint jumping decreased from 0.8/jump to 0.2/jump, attacking and taking damage both decreased from 0.3/attack to 0.1/attack, Hunger status effect decreased from 0.5/s to 0.1/s.
|Sneaking and walking no longer affect exhaustion.
|Sneaking and walking no longer affect exhaustion.
|Exhaustion rate from regeneration is increased from 0.4/half-heart to 0.6/half-heart.}}
|Exhaustion rate from regeneration is increased from 0.4/half-heart to 0.6/half-heart.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added dried kelp.}}
|{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added dried kelp.}}
|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|Added sweet berries.}}
|{{MC/HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.91|wiiu=none|Added sweet berries.}}
}}
}}


=== ''Java Edition Combat Tests'' ===
=== ''Java Edition Combat Tests'' ===
{{HistoryTable
{{HistoryTable
|{{HistoryLine|combat java}}
|{{MC/HistoryLine|combat java}}
|{{HistoryLine||5|Saturation is no longer capped by the hunger level of the player.
|{{HistoryLine||5|Saturation is no longer capped by the hunger level of the player.
|Upon eating food, the player's saturation is always set to the food's provided saturation amount unless their current saturation level exceeds what is obtainable from the food.
|Upon eating food, the player's saturation is always set to the food's provided saturation amount unless their current saturation level exceeds what is obtainable from the food.
|Removed saturation boost.
|Removed saturation boost.
|Changed food consumption time from {{convert|32|ticks|seconds}} to {{convert|40|ticks|seconds}}.
|Changed food consumption time from {{MC/Convert|32|ticks|seconds}} to {{MC/Convert|40|ticks|seconds}}.
|The player now received natural regeneration when above a hunger level of {{hunger|7|total=20}} rather than {{hunger|18|total=2}}
|The player now received natural regeneration when above a hunger level of {{hunger|7|total=20}} rather than {{hunger|18|total=2}}
|Natural regeneration now heals every {{convert|60|ticks|seconds}} instead of every {{convert|80|ticks|seconds}}.
|Natural regeneration now heals every {{MC/Convert|60|ticks|seconds}} instead of every {{MC/Convert|80|ticks|seconds}}.
|The player now takes damage from starvation every {{convert|60|ticks|seconds}} instead of every {{convert|80|ticks|seconds}} when the hunger bar is empty.
|The player now takes damage from starvation every {{MC/Convert|60|ticks|seconds}} instead of every {{MC/Convert|80|ticks|seconds}} when the hunger bar is empty.
|Natural regeneration now always drains food points.
|Natural regeneration now always drains food points.
|The player can now sprint at any hunger value.}}
|The player can now sprint at any hunger value.}}
|{{HistoryLine||6|Reverted food consumption time to 32 ticks (1.6 seconds).
|{{HistoryLine||6|Reverted food consumption time to 32 ticks (1.6 seconds).
|Eating is now interrupted if something hits the player.
|Eating is now interrupted if something hits the player.
|Natural regeneration now occurs every {{convert|40|ticks|seconds}} instead of every {{convert|60|ticks|seconds}}.
|Natural regeneration now occurs every {{MC/Convert|40|ticks|seconds}} instead of every {{MC/Convert|60|ticks|seconds}}.
|The player now takes damage from starvation every {{convert|40|ticks|seconds}} instead of every {{convert|60|ticks|seconds}} when the hunger bar is empty.
|The player now takes damage from starvation every {{MC/Convert|40|ticks|seconds}} instead of every {{MC/Convert|60|ticks|seconds}} when the hunger bar is empty.
|Natural regeneration now drains [[Minecraft:food]] points randomly, at a 50% chance.
|Natural regeneration now drains [[Minecraft:food]] points randomly, at a 50% chance.
|Reintroduced the rule that sprinting requires more than 6 points of food.}}
|Reintroduced the rule that sprinting requires more than 6 points of food.}}
Line 628: Line 628:


== Issues ==
== Issues ==
{{issue list}}
{{MC/Issue list}}


== Gallery ==
== Gallery ==
Line 637: Line 637:


== Trivia ==
== Trivia ==
* {{IN|Java}}, a player cannot see their own eating animation while in third-person view.<ref>{{bug|MC-77962||Eating / drinking animation does not work in third person mode|Invalid}}</ref>
* {{MC/In|Java}}, a player cannot see their own eating animation while in third-person view.<ref>{{bug|MC-77962||Eating / drinking animation does not work in third person mode|Invalid}}</ref>


== Notes ==
== Notes ==
Line 643: Line 643:


== References ==
== References ==
{{reflist}}
{{MC/Reflist}}


== Navigation ==
== Navigation ==
{{Navbox items|food}}
{{MC/Navbox items|food}}
{{Navbox combat|food}}
{{MC/Navbox combat|food}}


[[Category:Food| ]]
[[Category:Food| ]]

Latest revision as of 20:24, 9 April 2026

File:Efe eats porkchop.gif
Efe eating a cooked porkchop in Template:Editions (third-person front view).
File:Player eating bread FirstPOV.gif
Steve eating Minecraft:bread in Template:Editions (first-person view).

Food refers to consumable Minecraft:items that, when eaten, restore hunger and saturation points, sometimes giving status effects.

Eating

File:Consumption time.gif
The consumption time difference between a honey bottle (2 seconds), bread (1.6 seconds), and dried kelp (0.8 seconds).

Eating is the process of consuming food items. Eating a food item requires holding {{#vardefine: control | right click on mouse or left trigger on gamepad }}use, and takes an amount of time dependent on the food's consumption time value.

Consumption time

Eating (or drinking) a consumable takes Script error: No such module "convert"., with the exceptions of dried kelp which takes half of the time (Script error: No such module "convert".), and honey bottles which take 25% longer (Script error: No such module "convert".). Minecraft:Cake is a Minecraft:block and thus cannot be eaten in the hand, requiring the player to place it down and then {{#vardefine: control | right click on mouse or left trigger on gamepad }}use it.

Eating while at full hunger

In Survival, food cannot be eaten while already at full hunger, with the exception of chorus fruit, golden apples, enchanted golden apples, honey bottles, and suspicious stew. This also applies to Minecraft:potions, water bottles, and milk buckets. In Creative mode and Peaceful difficultyTemplate:Only, any food can be consumed at any time.

Hunger

File:Hotbar with xp.png
The hunger bar is shown above the hotbar to the right of the health bar.

Template:Hatnote Hunger is a value that determines healing, whether or not the player can sprint, and whether or not the player is starving. Hunger is restored by eating food items. Hunger is lost by healing or by performing energy-intensive actions that exhaust the player, and is the second value to be consumed by it, after saturation.

The player's current hunger value is represented by the hunger bar (Template:Hunger), which displays above the hotbar on the right side, opposite of the health bar. Each hunger point is represented by half a hunger icon (Template:Hunger), and the maximum hunger value is 20. Hunger points can also be restored by applying the Saturation status effect. The hunger value does not drain on Peaceful difficulty, and always remains at the maximum value of 20.

Natural regeneration

File:Natural regeneration.gif
Gaining natural regeneration by being at Template:Hunger or above.

If the hunger value is at 18 (Template:Hunger) or above, or the saturation value is non-zero, the player's health naturally regenerates every 4 seconds (80 ticks). Saturation is used first, and then once fully drained, hunger is used instead. When the hunger value drops to 17 (Template:Hunger) or below, natural regeneration stops.

Sprinting

{{#vardefine:params|0 }}Template:Hatnote If the hunger value is at 6 (Template:Hunger) or below, the player loses the ability to sprint.

Starvation

File:Starvation.gif
Taking starvation damage due to being at Template:Hunger.

If the hunger value reaches 0 (Template:Hunger), the player will begin to lose health due to starvation. Starvation damages the player by Template:Hp every 4 seconds (80 ticks). Starvation damage ignores Minecraft:armor and armor toughness, the Protection enchantment, and the Resistance effect.<ref>Template:Tweet</ref> Starvation damage stops taking effect when reaching certain health thresholds on certain difficulties.

  • On Easy difficulty, starvation damage stops when the player's health is at Template:Hp or below.
  • On Normal difficulty, starvation damage stops when the player's health is at Template:Hp or below.
  • On Hard difficulty, starvation damage does not stop at any health threshold, and will kill the player by bringing them to Template:Hp.

Food hunger values

Hunger values
Food type Hunger restored
Template:Slot<ref group="note">All slices together.</ref> Template:Hunger
Template:Slot<ref group="note">The variant with the Saturation status effect.</ref> Template:Hunger
Template:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:Slot<ref group="note">Single slice.</ref> Template:Hunger
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger

Saturation

Template:Hatnote Saturation is a value that determines healing, as well as the time until hunger begins to deplete. Saturation is lost by healing or performing energy-intensive actions that exhaust the player, and is the first value to be consumed by it, before hunger.

The player's current saturation value is not visually displayed as a bar, unlike the hunger value. Instead, when saturation reaches zero, the hunger bar starts to shake or jitter periodically.

Saturation boost

File:Saturation boost.gif
Gaining saturation boost from reaching full hunger, consuming the saturation gained from the cooked porkchop to heal.

Script error: No such module "Exclusive". Saturation boost<ref>Template:Citation</ref>, also known as saturation healing, is a mechanic exclusive to Java Edition that regenerates health when the player's hunger bar is full (Template:Hungerbar). Saturation boost heals Template:Hp by consuming Template:Hunger saturation, and activates every 0.5 seconds (10 ticks) when at full hunger.

Food saturation values

Saturation values
Food type Saturation restored Saturation boostTemplate:Only
Health restored Duration
Template:Slot<ref group="note">The variant with the Saturation status effect.</ref> Template:Hunger Template:Hp 7.067 seconds (141 ticks)
Template:Slot Template:Hunger Template:Hp 4.8 seconds (96 ticks)
Template:SlotTemplate:Slot Template:Hunger Template:Hp 4.267 seconds (85 ticks)
Template:Slot Template:Hunger Template:Hp 4 seconds (80 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger Template:Hp 3.2 seconds (64 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger Template:Hp 2.4 seconds (48 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:Slot Template:Hunger Template:Hp 2 seconds (40 ticks)
Template:Slot Template:Hunger Template:Hp 1.6 seconds (32 ticks)
Template:Slot Template:Hunger Template:Hp 1.2 seconds (24 ticks)
Template:Slot Template:Hunger Template:Hp 1.067 seconds (21 ticks)
Template:Slot<ref group="note">All slices together.</ref> Template:Hunger Template:Hp 0.933 seconds (19 ticks)
Template:SlotTemplate:Slot Template:Hunger Template:Hp 0.8 seconds (16 ticks)
Template:SlotTemplate:SlotTemplate:Slot Template:Hunger Template:Hp 0.6 seconds (12 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:Only Template:Hunger Template:Hp 0.4 seconds (8 ticks)
Template:Slot Template:Hunger Template:Hp 0.267 seconds (5 ticks)
Template:SlotTemplate:SlotTemplate:Only Template:Hunger Template:Hp 0.2 seconds (4 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:SlotTemplate:OnlyTemplate:Slot<ref group="note">Single slice.</ref> Template:Hunger Template:Hp 0.133 seconds (3 ticks)
Template:SlotTemplate:SlotTemplate:SlotTemplate:Only Template:Hunger Template:Hp 0.067 seconds (2 ticks)

Exhaustion

Exhaustion is incurred from doing certain energy-intensive actions, and certain actions exhaust the player more than others. Exhaustion first reduces saturation, and then reduces hunger.

Once the exhaustion level reaches 4.0, it resets to 0.0 and reduces the saturation by Template:Hunger if there is any saturation remaining. If the saturation is 0, it reduces the hunger by Template:Hunger instead.

Energy-intensive actions

Action Exhaustion
level increase
Units
Swimming 0.01 per meter
Breaking a block 0.005 per block broken
Minecraft:Sprinting 0.1 per meter
Jumping 0.05 per jump
Attacking an entity 0.1 per attack landed
Attacking with a Minecraft:spear enchanted with Lunge 4.0 × (level) per lunge attack, regardless whether it hits
Taking damage that is normally protected by armor 0.1 per distinct instance of damage being received
  1. REDIRECT Template:EffectLink
0.005 per tick, per Hunger status effect level
Jumping while sprinting 0.2 per jump
Natural regeneration (requires Template:Hunger or higher and having the gamerule naturalRegeneration set to true) 6.0 per Template:Hp healed
  1. REDIRECT Template:EffectLink from raw chicken, rotten flesh, or taking damage from Minecraft:husks.
3.0 full 0:30 duration of Hunger I, at 0.1 per second
  1. REDIRECT Template:EffectLink from pufferfish
4.5 full 0:15 duration of Hunger III, at 0.3 per second
Getting pushed by other means (except flowing water, which counts as swimming) - -

Effects

File:Eating Rotten Flesh.png
Getting the Hunger effect from eating rotten flesh.

Certain foods provide additional effects when eaten, both helpful and harmful. This can come in the form of gaining status effects, clearing status effects, or teleportation.

Food effects

Effects
Food type Applied effects
Template:Slot Teleports the user randomly
Template:Slot 0:20
  1. REDIRECT Template:EffectLink IITemplate:Only
    0:30
  2. REDIRECT Template:EffectLink IITemplate:Only
    2:00
  3. REDIRECT Template:EffectLink IV
    5:00
  4. REDIRECT Template:EffectLink I
    5:00
  5. REDIRECT Template:EffectLink
Template:Slot 0:05
  1. REDIRECT Template:EffectLink II
    2:00
  2. REDIRECT Template:EffectLink I
Template:Slot Clears
  1. REDIRECT Template:EffectLink
Template:Slot Clears all status effects
Template:Slot 0:05
  1. REDIRECT Template:EffectLink (60% chance)
Template:Slot 0:15
  1. REDIRECT Template:EffectLink III
    0:15
  2. REDIRECT Template:EffectLink
    1:00
  3. REDIRECT Template:EffectLink II
Template:Slot 0:30
  1. REDIRECT Template:EffectLink I (30% chance)
Template:Slot 0:30
  1. REDIRECT Template:EffectLink I (80% chance)
Template:Slot 0:05
  1. REDIRECT Template:EffectLink I
Template:Slot 0:03
  1. REDIRECT Template:EffectLink (
  2. redirect Template:blockLink

Template:Redr)


0:11

  1. REDIRECT Template:EffectLink (
  2. redirect Template:blockLink

Template:Redr /

  1. redirect Template:blockLink

Template:Redr)Template:Only
0:07

  1. REDIRECT Template:EffectLink (
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Template:Redr /

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Template:Redr)Template:Only


0.35s

  1. REDIRECT Template:EffectLink (
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Template:Redr /

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Template:Redr /

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Template:Redr)Template:Only
0.3s

  1. REDIRECT Template:EffectLink (
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Template:Redr /

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Template:Redr /

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Template:Redr)Template:Only


0:07

  1. REDIRECT Template:EffectLink (
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Template:Redr)


0:05

  1. REDIRECT Template:EffectLink (
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Template:Redr)


0:11

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Template:Redr)


0:07

  1. REDIRECT Template:EffectLink (
  2. redirect Template:blockLink

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0:05

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Template:Redr)


0:07

  1. REDIRECT Template:EffectLink (
  2. redirect Template:blockLink

Template:Redr)

Hunger effect

{{#vardefine:params|0 }}Template:Hatnote The Hunger effect removes Template:Hunger hunger or Template:Hunger saturation point every <math>\frac{40}\text{level}</math> seconds, and turns the hunger bar to a green color (Template:Hungerbar). It is inflicted by being attacked by a Minecraft:husk, or by eating pufferfish, rotten flesh, or raw chicken.

Saturation effect

{{#vardefine:params|0 }}Template:Hatnote The Saturation effect replenishes Template:Hunger hunger point and Template:Hunger saturation points every 0.05 seconds (1 tick)Template:Only<ref>Template:Bug</ref> per level. It is applied exclusively through suspicious stew crafted with a blue orchid or Minecraft:dandelion.

Food sources

Sources
Food type Food source
Template:Slot Destroyed/despawned oak or dark oak Minecraft:leaves
Stronghold altar and storeroom, village weaponsmith and plains house, igloo and bonus chests
Receive 4 for 1 Minecraft:emerald at apprentice-level trade of farmer Minecraft:villager
Template:Slot Trial Spawners and ominous trial spawners in Trial Chambers
Ancient city ice box and trial chambers supply chests
Trial chambers intersection barrels
Template:Slot Harvesting beetroot crops
Farmer villager who drop beetroot after harvesting beetroot crop
Template:Slot Crafting a Minecraft:bowl together with Minecraft:beetroots
Snowy village house chests
Template:Slot Crafting from Minecraft:wheat
Monster room, stronghold altar and storeroom, village, mineshaft, woodland mansion and bonus chests
Receive 6 for 1 Minecraft:emerald at novice-level trade of farmer villager
Farmer villager who drop bread after harvesting Minecraft:wheat
Raid gift from farmer villagerTemplate:Only
Trial spawners in trial chambers.
Template:Slot Crafting from Minecraft:wheat, Minecraft:eggs, Minecraft:sugar, and Minecraft:milk
Receive 1 for 1 Minecraft:emerald at expert-level trade of farmer villager
Buried treasure chestTemplate:Only
Trial chamber intersection chests
Template:Slot Killing Minecraft:zombies
Harvesting carrot crops
pillager outpost and Shipwreck supply chest
bonus chestTemplate:Only
Farmer villagers which drop carrots after harvesting a carrot crop
Template:Slot Breaking chorus plants in Minecraft:The End
Template:Slot Cooking a raw chicken
Killing chickens with Minecraft:fire
Receive 8 for 1 Minecraft:emerald at novice-level trade from Butcher villager
Raid gift from butcher villagerTemplate:Only
Trial spawners in trial chambers
Template:Slot Cooking a raw cod
Killing cod with Minecraft:fireTemplate:Only
Killing dolphin with fire
Rare drop from guardians and elder guardians when killed with Minecraft:fireTemplate:Only
Receive 6 for 1 Minecraft:emerald + 6 raw cod at novice-level trade from fisherman villager
Buried treasure chestsTemplate:Only
Template:Slot Cooking raw mutton
Killing sheep with Minecraft:fire
Raid gift from butcher villagerTemplate:Only
Template:Slot Cooking a raw porkchop
Killing Minecraft:pigs or hoglins with Minecraft:fire
Receive 5 for 1 Minecraft:emerald at apprentice-level trade from butcher villager
Raid gift from butcher villagerTemplate:Only
Bastion remnant chests
Template:Slot Cooking raw rabbit
Killing rabbits with Minecraft:fire
Raid gift from butcher villagerTemplate:Only
Template:Slot Cooking a raw salmon
Killing salmon with Minecraft:fireTemplate:Only
buried treasure chestTemplate:Only
Receive 6 for 1 Minecraft:emerald + 1 raw salmon at apprentice-level trade from fisherman villager
Template:Slot Crafting from Minecraft:wheat and cocoa beans
Receive 18 for 3 Minecraft:emerald at journeyman-level trade from farmer villager
Raid gift from farmer villagerTemplate:Only
Template:Slot Cooking Minecraft:kelp in a Minecraft:furnace, Minecraft:smoker, or Minecraft:campfire
Crafting from dried kelp block
Raid gift from farmer villagerTemplate:Only
Template:Slot Desert pyramid, monster room, woodland mansion, mineshaft, ruined portal and ancient city chests
Ominous vaults in trial chambers
Template:Slot Crafting from an Minecraft:apple and gold ingots.
Desert pyramid, monster room, mineshaft, stronghold altar, woodland mansion, igloo, big ocean ruins, ruined portal and ancient city center chests
Ominous vaults in trial chambers
Template:Slot Collected from cave vines
Ancient city and and trial chambers supply chests
Template:Slot Crafting a Minecraft:carrot with gold nuggets
Receive 3 for 3 Minecraft:emerald at master-level trade from farmer villager
Bastion remnant, ruined portal and ancient city ice box chests
Vaults in trial chambers
Ominous trial spawners in trial chambers
Template:Slot Crafting from honey block
Collecting from Minecraft:beehives or bee nests
Vaults in trial chambers
Template:Slot Harvesting a Minecraft:melon block
Template:Slot Crafting with a Minecraft:bowl and one of each Minecraft:mushroom
{{#vardefine: control | right click on mouse or left trigger on gamepad }}Using a Minecraft:bowl on a mooshroom
Template:Slot Harvesting potato crops
Shipwreck supply chest
Template:Slot Killing Minecraft:zombies
Harvesting potato crops
Farmer villager who drop potato after harvesting potato crop
bonus chestTemplate:Only
Plains and taiga village, pillager outpost, and shipwreck supply chest
Template:Slot Fishing
Killing pufferfish
Rare drop from guardians and elder guardian
Template:Slot Crafting with a Minecraft:pumpkin, an Minecraft:egg, and Minecraft:sugar
Receive 4 for 1 Minecraft:emerald at apprentice-level trade from farmer villager
village taiga house chest
Raid gift from farmer villagerTemplate:Only
Template:Slot Crafting with a Minecraft:bowl, Minecraft:carrot, baked potato, Minecraft:mushroom, and cooked rabbit
Receive 1 for 1 Minecraft:emerald at novice-level trade from butcher villager
Template:Slot Killing cows, red mooshrooms, and brown mooshroom
village butcher chest
Template:Slot Killing chickens
Cat gift
Template:Slot Fishing
Killing cod, guardians, elder guardians, dolphins, polar bears
Rare drop from guardians and elder guardians
village fisher Minecraft:barrel
Raid gift from fisherman villagerTemplate:Only
Template:Slot Killing sheep
village butcher chest
Template:Slot Killing Minecraft:pigs or hoglins
Village butcher and bastion remnant stable chests
Template:Slot Killing rabbits
Template:Slot Fishing
Killing salmon and polar bears
Rare drop from guardians and elder guardians
Raid gift from fisherman villagerTemplate:Only
village fisher barrelTemplate:Only
bonus chest
Template:Slot Killing Minecraft:zombies, zombified piglins, zombie villagers, Minecraft:husks, drowned, and zombie horses
monster room, igloo, woodland mansion, small ocean ruins, village temple, shipwreck supply, desert, and jungle pyramid chests
Caught as junk from fishing
Cat gift
Template:Slot Killing spiders, cave spiders and Minecraft:witches.
Desert pyramid chests.
Template:Slot Cooking raw beef
Killing cows, red mooshrooms, or brown mooshrooms with Minecraft:fire
Raid gift from butcher villagerTemplate:Only
Ominous trial spawners in trial chambers.
Template:Slot Crafting with a Minecraft:bowl, red mushroom, brown mushroom, and any Minecraft:flower
Feed brown mooshroom any flower then {{#vardefine: control | right click on mouse or left trigger on gamepad }}using a Minecraft:bowl on brown mooshroom
Receive 1 for 1 Minecraft:emerald at expert-level trade of farmer Minecraft:villager, excluding Fire Resistance, Regeneration, and Wither
Ancient city ice box chests.<ref group="note">The stew will always grant either 5-7 seconds of Blindness, or 7-10 seconds of Night Vision</ref>
Template:Slot Breaking sweet berry bushes
Picking ripe berries from sweet berry bushes (right-click)
Taiga village house chests.Template:Only
Template:Slot Fishing
Killing tropical fish
Rare drop from guardians and elder guardians

Ingredients

The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.

Ingredient(s) Used to make Source(s)
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Breaking cocoa plants
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Laid by chickens
  • Found in village fletcher chests
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Milking a cow, mooshroom or a goat
  • Killing a wandering trader drinking it
  1. redirect Template:blockLink

Template:Redr or

  1. redirect Template:blockLink

Template:Redr

  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Breaking naturally generated mushrooms in:
  • Breaking huge brown or red mushrooms
  • Using Minecraft:shears on a brown mooshroom or red mushroom
  • Bought from wandering trader
  1. redirect Template:blockLink

Template:Redr

  1. REDIRECT Template:ItemLink
  • Breaking naturally generated flowers
  • Using bone meal on a grass block
  • Bought from wandering trader
  • Killing iron golem (poppy)
  1. redirect Template:blockLink

Template:Redr

  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Harvesting mature wheat seeds
  • Found in monster room, woodland mansion, shipwreck, igloo, village, ocean ruins, and pillager outpost chest
  • Crafting from hay bales
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Crafting from gold ingots
  • Dropped by zombified piglins
  • Found in shipwreck, igloo, village, and ocean ruins chest
  • Smelting golden armor or tools
  • Mining nether gold ore without Minecraft:Silk Touch
  1. REDIRECT Template:ItemLink
  1. REDIRECT Template:ItemLink
  • Crafting from gold blocks or gold nuggets
  • Rarely dropped by zombified piglins
  • Smelting gold ore or nether gold ore
  • Found in shipwreck, jungle pyramid, monster room, woodland mansion, nether fortress, end city, mineshaft, village, stronghold, buried treasure and desert pyramid chest
  1. redirect Template:blockLink

Template:Redr

  1. REDIRECT Template:ItemLink
  • Crafting from honey bottles

Internal variables

Food uses four variables, the values of which are stored in the player.dat format. Variables can be queried in-game with the following command:

  1. REDIRECT Template:Command

Template:RedrTemplate:Only.

  • foodLevel: The player's current hunger level, shown on the hunger bar. Its initial value on world creation or respawn is Template:Hunger.
  • foodSaturationLevel: The player's current saturation level, which determines how fast foodLevel depletes and is controlled by the kinds of food the player has eaten. Its maximum value always equals foodLevel's value and decreases with foodLevel. Its initial value on world creation or respawn is 5.
  • foodTickTimer: This variable is used when foodLevel either exceeds 17 (Template:Hunger), or is at zero. It increases on every Minecraft:tick, and whenever it reaches 80 (4 seconds), it resets to zero and Template:Hp is added or deducted, depending on whether the player is saturated or starving. If the player has a full Template:Hunger, Template:Frac of Template:Hp times the player's foodSaturationLevel is restored, up to a maximum of Template:Hp, when foodTickTimer reaches 10 (Template:Frac second), and foodTickTimer is reset to zero.
  • foodExhaustionLevel: The player's current exhaustion level, which determines how fast the foodSaturationLevel depletes. Its value is increased by the player's actions (see Exhaustion level increase for specific values). The initial value is zero. When it reaches a value of at least 4, the total value is decreased by 4 and one point is subtracted from foodSaturationLevel, or foodLevel if foodSaturationLevel is at zero.

Sounds

Template:Edition: Template:Sound table/Entity/Food/JE

Template:Edition: Template:Sound table/Entity/Food/BE

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Java Edition Combat Tests

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Gallery

Mojang screenshots

Trivia

Notes

Template:Notelist

References

<references group="">

 </references>

Navigation

Display/storage
Buckets
Bottles
Informational
Vehicles/mobility
Template:El only
Music discs
Other
Edu only
Seeds
Raw materials
Processed
Edu only
Dyes
Banner patterns
Pottery sherds
Smithing templates
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Mechanics
Items
Sword
Axe
Spear
Enchantments
Sword
Axe
Spear
Trident
Mace
Effects
Mechanics
Items
Helmet
Chestplate
Leggings
Boots
Horse armor
Nautilus armor
Enchantments
Helmet
Leggings
Boots
Mechanics
Items
Natural
Meat
Fish
Crafted
Effects
Mechanics
Removed
Items
Enchantments
Effects

cs:Potraviny de:Hunger es:Comida fr:Nourriture hu:Étel it:Cibo ja:食料 ko:식료품 lzh:食 nl:Voedsel pl:Jedzenie pt:Alimento ru:Еда th:อาหาร uk:Їжа zh:食物