Minecraft:Piglin: Difference between revisions
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{{ | {{For}} | ||
{{Infobox entity | {{Infobox entity | ||
| title = Piglin | | title = Piglin | ||
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| group4 = Baby | | group4 = Baby | ||
| 1-1 = Piglin.png | | 1-1 = Piglin.png | ||
| 1-1caption = {{ | | 1-1caption = {{JE}} | ||
| 1-2 = Piglin BE.png | | 1-2 = Piglin BE.png | ||
| 1-2caption = {{ | | 1-2caption = {{BE}} | ||
| 2-1 = Piglin with Crossbow.png | | 2-1 = Piglin with Crossbow.png | ||
| 2-1caption = {{ | | 2-1caption = {{JE}} | ||
| 2-2 = Piglin with Crossbow BE.png | | 2-2 = Piglin with Crossbow BE.png | ||
| 2-2caption = {{ | | 2-2caption = {{BE}} | ||
| 3-1 = Piglin with Golden Spear JE1.png | | 3-1 = Piglin with Golden Spear JE1.png | ||
| 3-1caption = {{ | | 3-1caption = {{JE}} | ||
| 3-2 = Piglin with Golden Spear BE1.png | | 3-2 = Piglin with Golden Spear BE1.png | ||
| 3-2caption = {{ | | 3-2caption = {{BE}} | ||
| 3-1size = x200px | | 3-1size = x200px | ||
| 4-1 = Baby Piglin JE2 BE2.png | | 4-1 = Baby Piglin JE2 BE2.png | ||
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| Invimage = Piglin Spawn Egg | | Invimage = Piglin Spawn Egg | ||
| health = {{hp|16}} | | health = {{hp|16}} | ||
| armor = {{ | | armor = {{armor|0}} | ||
| damage = '''Ranged:'''<br> | | damage = '''Ranged:'''<br> | ||
{{ | {{ItemLink|Crossbow}}: <br> | ||
'''{{ | '''{{IN|Java}}:'''<br> | ||
Easy and Normal: {{hp|2}} to {{hp|5}}<br> | Easy and Normal: {{hp|2}} to {{hp|5}}<br> | ||
Hard: {{hp|3}} to {{hp|5}}<br> | Hard: {{hp|3}} to {{hp|5}}<br> | ||
'''{{ | '''{{IN|Bedrock}}:'''<br> | ||
Easy and Normal: {{hp|2}} to {{hp|4}}<br> | Easy and Normal: {{hp|2}} to {{hp|4}}<br> | ||
Hard: {{hp|2}} to {{hp|5}}<br> | Hard: {{hp|2}} to {{hp|5}}<br> | ||
<hr> | <hr> | ||
'''Melee:'''<br> | '''Melee:'''<br> | ||
{{ | {{ItemLink|Golden Sword}}: <br> | ||
'''{{ | '''{{IN|Java}}:'''<br> | ||
Easy: {{hp|5}}<br> | Easy: {{hp|5}}<br> | ||
Normal: {{hp|8}}<br> | Normal: {{hp|8}}<br> | ||
Hard: {{hp|12}}<br> | Hard: {{hp|12}}<br> | ||
'''{{ | '''{{IN|Bedrock}}:'''<br> | ||
Easy: {{hp|5.5}}<br> | Easy: {{hp|5.5}}<br> | ||
Normal: {{hp|9}}<br> | Normal: {{hp|9}}<br> | ||
Hard: {{hp|13.5}}<br> | Hard: {{hp|13.5}}<br> | ||
{{ | {{ItemLink|Golden Spear}}: <br> | ||
Easy: {{hp|4}}<br> | Easy: {{hp|4}}<br> | ||
Normal: {{hp|6}}<br> | Normal: {{hp|6}}<br> | ||
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Normal: {{hp|5}}<br> | Normal: {{hp|5}}<br> | ||
Hard: {{hp|7.5}}<br> | Hard: {{hp|7.5}}<br> | ||
| size = '''{{ | | size = '''{{IN|Java}}:'''<br> | ||
Height: 1.95 blocks<br>Width: 0.6 blocks<br> | '''Adult:'''<br>Height: 1.95 blocks<br>Width: 0.6 blocks<br> | ||
'''{{ | '''Baby:'''<br>Height: 0.99 blocks<br>Width: 0.49 blocks<br> | ||
Height: 1.9 blocks<br>Width: 0.6 blocks | '''{{IN|Bedrock}}:'''<br> | ||
'''Adult:'''<br>Height: 1.9 blocks<br>Width: 0.6 blocks<br> | |||
'''Baby:'''<br>Height: 0.95 blocks{{until|BE 26.20}}<br>Width: 0.3 blocks{{until|BE 26.20}}<br>Height: 0.98 blocks{{upcoming|BE 26.20}}<br>Width: 0.49 blocks{{upcoming|BE 26.20}} | |||
| speed = 0.35 | | speed = 0.35 | ||
| behavior = Neutral (adult)<br>Passive (baby)<!--Please don't change neutral to hostile, piglins have both aggressive and non-aggressive behaviors, and are as such classified as neutral per how the term is used on the wiki. Go to the community portal talk page to discuss changing the term on the wiki.--> | | behavior = Neutral (adult)<br>Passive (baby)<!--Please don't change neutral to hostile, piglins have both aggressive and non-aggressive behaviors, and are as such classified as neutral per how the term is used on the wiki. Go to the community portal talk page to discuss changing the term on the wiki.--> | ||
| mobtype = {{ | | mobtype = {{EntityLink|Monster}} | ||
| spawn = {{ | | spawn = {{BiomeLink|Nether Wastes}} | ||
{{ | {{BiomeLink|Crimson Forest}}<br> | ||
{{ | {{EnvLink|Bastion Remnant}} | ||
| equipment = {{ | | equipment = {{drop|Item|Golden Sword}} (45% of adults, right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br> | ||
{{ | {{drop|Item|Crossbow}} (50% of adults, right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br> | ||
{{ | {{drop|Item|Golden Spear}} (5% of adults, right hand: 95%; left hand: 5%{{only|java|short=1}}; may be enchanted)<br> | ||
{{ | {{drop|Item|Golden Helmet}} (occasionally on adults, may be enchanted)<br> | ||
{{ | {{drop|Item|Golden Chestplate}} | ||
(occasionally on adults, may be enchanted)<br> | (occasionally on adults, may be enchanted)<br> | ||
{{ | {{drop|Item|Golden Leggings}} (occasionally on adults, may be enchanted)<br> | ||
{{ | {{drop|Item|Golden Boots}} (occasionally on adults, may be enchanted)<br> | ||
| usableitems = {{ | | usableitems = {{drop|Item|Gold Ingot}} | ||
| tickingorder = | | tickingorder = | ||
| gravity = | | gravity = | ||
}} | }} | ||
A '''piglin''' is a neutral mob found in [[Minecraft:the Nether]]. It is hostile to | A '''piglin''' is a [[Minecraft:neutral mob]] found in [[Minecraft:the Nether]]. It is hostile to [[Minecraft:player]]s unless they wear at least one piece of [[Minecraft:golden armor]]. It can be given [[Minecraft:gold ingot]]s to [[Minecraft:barter]] for various [[Minecraft:item]]s. It wields either a [[Minecraft:golden sword]], [[Minecraft:golden spear]], or [[Minecraft:crossbow]] and uses either melee, spear charge, or ranged attacks, respectively. | ||
'''Baby piglins''' do not grow up, are passive, and take gold without giving anything in return. | '''Baby piglins''' do not grow up, are passive, and take gold without giving anything in return. | ||
== Spawning == | == Spawning == | ||
Piglins spawn in groups of 4 in nether wastes and 3-4 in crimson forest biomes at light | Piglins spawn in groups of 4 in [[Minecraft:nether wastes]] and 3-4 in [[Minecraft:crimson forest]] biomes at [[Minecraft:light level]]s of 11{{only|Java}} or 7{{only|Bedrock}} and below. They can spawn on most blocks other than [[Minecraft:nether wart block]]s and [[Minecraft:magma block]]s. | ||
Piglins spawn within bastion | Piglins spawn within [[Minecraft:bastion remnant]]s upon generation. | ||
Each piglin has a 20%{{only|Java}} or 5%{{only|Bedrock}} chance to spawn as a baby. | Each piglin has a 20%{{only|Java}} or 5%{{only|Bedrock}} chance to spawn as a baby. | ||
{{ | {{IN|Java}}, piglins do not naturally spawn in the Peaceful [[Minecraft:difficulty]] except during [[Minecraft:world generation]] as part of [[Minecraft:bastion]]s. However, they are passive. | ||
Every adult piglin spawns with a weapon: either a golden sword (45% chance), a golden spear (5% chance) or a crossbow (50% chance). Adult piglins can also spawn with golden armor, with each armor slot independently having a 10% chance to be equipped. Therefore, each piglin has a 34.39% chance to spawn with at least 1 piece of armor, and a 0.01% chance to spawn with a full set. Baby piglins never spawn with weapons or armor. | Every adult piglin spawns with a weapon: either a golden sword (45% chance), a golden spear (5% chance) or a crossbow (50% chance). Adult piglins can also spawn with golden armor, with each armor slot independently having a 10% chance to be equipped. Therefore, each piglin has a 34.39% chance to spawn with at least 1 piece of armor, and a 0.01% chance to spawn with a full set. Baby piglins never spawn with weapons or armor. | ||
A baby piglin can also be spawned by {{ | A baby piglin can also be spawned by {{control|using}} a piglin [[Minecraft:spawn egg]] on an adult piglin. | ||
{{Mob spawn table}} | {{Mob spawn table}} | ||
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=== On death === | === On death === | ||
{{DropTable | {{DropTable | ||
|{{ | |{{DropLine|name=Piglin Head|notes=charged_creeper}} | ||
|notes = | |notes = | ||
charged_creeper = Only when killed by a charged creeper. | charged_creeper = Only when killed by a [[Minecraft:charged creeper]]. | ||
}} | }} | ||
If a piglin is killed in one hit while admiring a gold ingot, the ingot drops. However, if the piglin is hit and not killed, the piglin stops admiring the item. This causes the item to vanish from its hands and subsequently not drop when the piglin is killed. | If a piglin is killed in one hit while admiring a [[Minecraft:gold ingot]], the ingot drops. However, if the piglin is hit and not killed, the piglin stops admiring the item. This causes the item to vanish from its hands and subsequently not drop when the piglin is killed. | ||
=== Equipment === | === Equipment === | ||
Adults have an 8.5% chance of dropping each naturally held or worn <!-- might be possible to remove "held or worn" --> piece of equipment when killed by a player or tamed wolf. The dropped item has a random durability. Each level of Looting used to kill the piglin increases the drop chance for each piece of equipment by 1%. | Adults have an 8.5% chance of dropping each naturally held or worn <!-- might be possible to remove "held or worn" --> piece of equipment when killed by a player or tamed wolf. The dropped item has a random [[Minecraft:durability]]. Each level of [[Minecraft:Looting]] used to kill the piglin increases the drop chance for each piece of equipment by 1%. | ||
Babies always spawn without equipment. | Babies always spawn without equipment. | ||
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==== Weapons ==== | ==== Weapons ==== | ||
A piglin naturally spawns with one of these weapons: | A piglin naturally spawns with one of these weapons: | ||
* {{ | * {{ItemLink|Golden Sword}} (45%, or {{frac|9|20}}) | ||
* {{ | * {{ItemLink|Crossbow}} (50%, or {{frac|1|2}}) | ||
* {{ | * {{ItemLink|Golden Spear}} (5%, or {{frac|1|20}}) | ||
==== Armor ==== | ==== Armor ==== | ||
Adults sometimes {{ | Adults sometimes {{info needed|What is the probability of each?}} spawn with 1-4 normal or enchanted pieces of armor, which may be: | ||
*{{ | *{{ItemLink|Golden Helmet}} | ||
*{{ | *{{ItemLink|Golden Chestplate}} | ||
*{{ | *{{ItemLink|Golden Leggings}} | ||
*{{ | *{{ItemLink|Golden Boots}} | ||
=== Picked up equipment === | === Picked up equipment === | ||
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<!-- this doesn't belong in --> | <!-- this doesn't belong in --> | ||
{{ | {{IN|java}}, a picked-up item always [[Minecraft:drops]] with the same durability as when picked up. | ||
{{ | {{IN|bedrock}}, armor {{info needed|Do picked up weapons take durability damage too?}} picked up by piglins can lose durability and even break (if it takes enough damage). | ||
=== Other picked up items === | === Other picked up items === | ||
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=== Experience === | === Experience === | ||
Adults drop {{ | Adults drop {{xp|5}}, which is not affected by armor, if killed by a player or tamed [[Minecraft:wolf]]. Baby piglins drop {{xp|5}}{{only|java|short=1}}<ref>{{bug|MC-175867}}</ref> or {{xp|1}}{{only|bedrock|short=1}}<ref>{{bug|MCPE-178466|||WAI}}</ref>. | ||
== Behavior == | == Behavior == | ||
Piglins snort enviously while watching players holding a gold-related item. | Piglins snort enviously while watching players holding a gold-related item. | ||
Like [[Minecraft:villager]]s, piglins can open and close [[Minecraft:Wooden Door|wooden]] and copper | Like [[Minecraft:villager]]s, piglins can open and close [[Minecraft:Wooden Door|wooden]] and [[Minecraft:copper door]]s, but cannot open [[Minecraft:fence gate]]s, [[Minecraft:trapdoor]]s, or [[Minecraft:iron door]]s. They also cannot climb [[Minecraft:ladder]]s. | ||
Piglins cannot swim and can drown if submerged.<ref>{{bug|MC-172102|||WAI}}</ref> They are not naturally immune to [[Minecraft:fire]] or [[Minecraft:lava]].<ref>{{bug|MC-172087|||WAI}}</ref> | Piglins cannot swim and can drown if submerged.<ref>{{bug|MC-172102|||WAI}}</ref> They are not naturally immune to [[Minecraft:fire]] or [[Minecraft:lava]].<ref>{{bug|MC-172087|||WAI}}</ref> | ||
Idle piglins retreat from zombified | Idle piglins retreat from [[Minecraft:zombified piglin]]s, [[Minecraft:zoglin]]s, [[Minecraft:soul fire]], [[Minecraft:soul torch]]es, [[Minecraft:soul lantern]]s, and lit [[Minecraft:soul campfire]]s. Piglins ignore soul fire items when pursuing the player, but still run from zombified piglins and zoglins. Baby piglins additionally retreat from [[Minecraft:wither skeleton]]s and [[Minecraft:wither]]s. | ||
Crossbow piglins do not reload their crossbows when spawned, unlike | Crossbow piglins do not reload their crossbows when spawned, unlike [[Minecraft:pillager]]s. They reload only when provoked. | ||
Baby piglins are passive and play with baby | Baby piglins are passive and play with baby [[Minecraft:hoglin]]s, running around and riding upon them. Up to 3 baby piglins may stack on top of each other while riding a baby hoglin. | ||
Baby piglins can be given gold, but they do not give anything in return and run away. Baby piglins can also pick up and wear armor as well as hold gold tools or weapons. However, they are unable to pick up [[Minecraft:leather]]. | Baby piglins can be given gold, but they do not give anything in return and run away. Baby piglins can also pick up and wear armor as well as hold gold tools or weapons. However, they are unable to pick up [[Minecraft:leather]]. | ||
Unlike many other mobs, piglins cannot be spawned holding any items in their off-hand; instead, the item in question is placed into their inventory or, if applicable, their main hand or an armor slot.<ref name="MC-172600">{{bug|MC-172600|resolution=WAI}}</ref> As a consequence, they cannot fire special ammunition from their crossbows, such as firework | Unlike many other mobs, piglins cannot be spawned holding any items in their off-hand; instead, the item in question is placed into their inventory or, if applicable, their main hand or an armor slot.<ref name="MC-172600">{{bug|MC-172600|resolution=WAI}}</ref> As a consequence, they cannot fire special ammunition from their crossbows, such as [[Minecraft:firework rocket]]s or [[Minecraft:tipped arrow]]s, and they cannot use a [[Minecraft:totem of undying]] alongside a melee weapon. If spawned with a [[Minecraft:gold ingot]] in their off-hand, the piglin immediately drops a random [[Minecraft:bartering]] good without examining the ingot. | ||
As they are monsters, golden | As they are monsters, [[Minecraft:golden dandelion]]s do not work on baby piglins. | ||
=== Aggravation === | === Aggravation === | ||
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*Is not wearing any piece of gold armor. | *Is not wearing any piece of gold armor. | ||
**Short range, light aggravation | **Short range, light aggravation | ||
*Attacks a piglin or piglin brute, regardless of whether the player kills it in one hit or not. | *Attacks a piglin or [[Minecraft:piglin brute]], regardless of whether the player kills it in one hit or not. | ||
**Long range, heavy aggravation to the damaged piglin, medium aggravation to other piglins | **Long range, heavy aggravation to the damaged piglin, medium aggravation to other piglins | ||
*Opens or breaks a [[Minecraft:chest]], trapped chest, copper chest, ender chest,<ref>{{Bug|MC-172239|||WAI}}</ref> shulker box,<ref>{{Bug|MC-189485|||WAI}}</ref> [[Minecraft:barrel]], minecart with chest, or boat with chest. | *Opens or breaks a [[Minecraft:chest]], [[Minecraft:trapped chest]], [[Minecraft:copper chest]], [[Minecraft:ender chest]],<ref>{{Bug|MC-172239|||WAI}}</ref> [[Minecraft:shulker box]],<ref>{{Bug|MC-189485|||WAI}}</ref> [[Minecraft:barrel]], [[Minecraft:minecart with chest]], or [[Minecraft:boat with chest]]. | ||
**Opening is short range, medium aggravation | **Opening is short range, medium aggravation | ||
**Breaking is mid-range, medium aggravation | **Breaking is mid-range, medium aggravation | ||
*Breaks a block of gold, gold ore, gilded blackstone, nether gold ore, block of raw gold, or deepslate gold ore. | *Breaks a [[Minecraft:block of gold]], [[Minecraft:gold ore]], [[Minecraft:gilded blackstone]], [[Minecraft:nether gold ore]], [[Minecraft:block of raw gold]], or [[Minecraft:deepslate gold ore]]. | ||
**Mid-range, medium aggravation | **Mid-range, medium aggravation | ||
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[[File:Line of sight for piglins.png|thumb|right|Illustration of short range aggravation of piglins. Note that this is a spherical range and that piglins behind walls are not aggravated because their line of sight is blocked.]] | [[File:Line of sight for piglins.png|thumb|right|Illustration of short range aggravation of piglins. Note that this is a spherical range and that piglins behind walls are not aggravated because their line of sight is blocked.]] | ||
* Short range: When a piglin has been aggravated by a player not wearing gold [[Minecraft:armor]], or opening a container, piglins from up to around 15 blocks centered around the player become aggravated by the player if there is a straight line of sight to the player. | * Short range: When a piglin has been aggravated by a player not wearing gold [[Minecraft:armor]], or opening a container, piglins from up to around 15 blocks centered around the player become aggravated by the player if there is a straight line of sight to the player. | ||
*Mid range: When a piglin has been aggravated by a player breaking a {{ | *Mid range: When a piglin has been aggravated by a player breaking a {{Tooltip|golden block|Block of Gold, Gold Ore, Gilded Blackstone, Nether Gold Ore, Block of Raw Gold, Deepslate Gold Ore}} or a container, piglins from up to 16 blocks from the player’s feet become aggravated. No line of sight is required. | ||
*Long range: When a piglin has been aggravated by a player damaging a piglin or piglin brute, piglins from up to 16 blocks from the damaged piglin (rather than the player) become aggravated. No line of sight is required. | *Long range: When a piglin has been aggravated by a player damaging a piglin or [[Minecraft:piglin brute]], piglins from up to 16 blocks from the damaged piglin (rather than the player) become aggravated. No line of sight is required. | ||
==== Light aggravation ==== | ==== Light aggravation ==== | ||
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==== Medium aggravation ==== | ==== Medium aggravation ==== | ||
*Medium aggravation occurs when a piglin has been aggravated by a player opening/breaking a container or breaking a {{ | *Medium aggravation occurs when a piglin has been aggravated by a player opening/breaking a container or breaking a {{Tooltip|golden block|Block of Gold, Gold Ore, Gilded Blackstone, Nether Gold Ore, Block Of Raw Gold, Deepslate Gold Ore}}, or when a piglin witnesses a [[Minecraft:piglin brute]] or another piglin getting damaged by a player. | ||
*Piglins under medium aggravation can be distracted with gold. | *Piglins under medium aggravation can be distracted with gold. | ||
*A piglin already under light aggravation does not re-aggravate to medium aggravation. This means that if a piglin knows a player broke a {{ | *A piglin already under light aggravation does not re-aggravate to medium aggravation. This means that if a piglin knows a player broke a {{Tooltip|golden block|Block of Gold, Gold Ore, Gilded Blackstone, Nether Gold Ore, Block Of Raw Gold, Deepslate Gold Ore}} near them after already going after them due to them not wearing gold [[Minecraft:armor]], the player can de-aggravate that piglin by putting on gold armor or losing the line of sight even though the player broke the {{Tooltip|golden block|Block of Gold, Gold Ore, Gilded Blackstone, Nether Gold Ore, Block Of Raw Gold, Deepslate Gold Ore}}. | ||
==== Heavy aggravation ==== | ==== Heavy aggravation ==== | ||
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==== Other ==== | ==== Other ==== | ||
*A player who is under the influence of the [[Minecraft:Invisibility]] effect can open containers in front of piglins without aggravating them. The player, while invisible, can also break containers or gold blocks without aggravating them. | *A player who is under the influence of the [[Minecraft:Invisibility]] effect can open containers in front of piglins without aggravating them. The player, while invisible, can also break containers or gold blocks without aggravating them. | ||
*{{ | *{{IN|java}}, a player under the [[Minecraft:Invisibility]] effect who is not wearing any armor can attack piglins without causing the piglins to retaliate. This is not the case with any other hostile or neutral mob because mobs attacked by an invisible player still attack the player.<ref>{{bug|MC-235027||Invisible players cannot provoke piglins, piglin brutes and hoglins when hitting/shooting them}}</ref> | ||
Opening or breaking a [[Minecraft:hopper]] does not provoke piglins.<ref>{{bug|MC-178973|resolution=WAI}}</ref> Piglins do not react to the opening or breaking of other containers. Breaking a [[Minecraft:bell]] does not provoke them either, even though piglins admire them as gold.<ref>{{bug|MC-179104|resolution=WAI}}</ref> | Opening or breaking a [[Minecraft:hopper]] does not provoke piglins.<ref>{{bug|MC-178973|resolution=WAI}}</ref> Piglins do not react to the opening or breaking of other containers. Breaking a [[Minecraft:bell]] does not provoke them either, even though piglins admire them as gold.<ref>{{bug|MC-179104|resolution=WAI}}</ref> | ||
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When provoked, piglins remain hostile for 30 seconds. | When provoked, piglins remain hostile for 30 seconds. | ||
Unlike other neutral mobs, piglins don't count towards the {{ | Unlike other neutral mobs, piglins don't count towards the {{cd|AngryAt}} tag.<ref>{{Bug|MC-256289||AngryAt tag is not used by certain neutral mobs, causing them to forget their target upon reloading game}}</ref><ref>{{Bug|MC-195278||If the "universalAnger" is set to true, certain neutral mobs don't fight back when you attack them}}</ref><ref>{{Bug|MC-187857||New neutral mob behaviour improvements were not implemented for llamas, dolphins, and spiders in the daylight}}</ref> | ||
=== Attacking === | === Attacking === | ||
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==== Using swords ==== | ==== Using swords ==== | ||
Piglins wielding [[Minecraft:sword]]s and most other [[Minecraft:item]]s rush at the player. When attacking with a sword it holds its dominant arm and sword in front of it, similarly to a vindicator. | Piglins wielding [[Minecraft:sword]]s and most other [[Minecraft:item]]s rush at the player. When attacking with a sword it holds its dominant arm and sword in front of it, similarly to a [[Minecraft:vindicator]]. | ||
==== Using crossbows ==== | ==== Using crossbows ==== | ||
When attacking with a [[Minecraft:crossbow]], piglins shoot arrows every 2 seconds. {{ | When attacking with a [[Minecraft:crossbow]], piglins shoot arrows every 2 seconds. {{IN|java}}, they walk backward (stopping if at the edge of a drop) as soon as the target is close. {{IN|java}}, their crossbows can break if it runs out of durability,<ref>{{bug|MC-163960|||WAI}}</ref> making the piglins use their fists, while {{in|bedrock}} their crossbows never break.<ref>{{bug|MCPE-67489}}</ref> Unlike mobs armed with [[Minecraft:bow]]s, they do not strafe from left to right while shooting. Also, unlike [[Minecraft:pillager]]s, piglins cannot fire [[Minecraft:firework rocket]]s or special kinds of [[Minecraft:arrow]]s, since they cannot hold them in their off-hand if spawned so.<ref name="MC-172600"/> | ||
==== Using spears ==== | ==== Using spears ==== | ||
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Adult piglins congregate within 16 blocks and attack in hordes. If a group of piglins successfully defeats their target, they gather at the site of their target's demise and emit "celebration sounds". However, piglins do not have a chance of dancing unless their target was a hoglin. | Adult piglins congregate within 16 blocks and attack in hordes. If a group of piglins successfully defeats their target, they gather at the site of their target's demise and emit "celebration sounds". However, piglins do not have a chance of dancing unless their target was a hoglin. | ||
Adult piglins are hostile toward wither | Adult piglins are hostile toward [[Minecraft:wither skeleton]]s and [[Minecraft:wither]]s. | ||
Iron | [[Minecraft:Iron golem]]s attack both adult and baby piglins; however, piglins do not attack iron golems without provocation. | ||
The detection range of piglins is reduced to half of their normal range (17.5 blocks) when the player is wearing a piglin [[Minecraft:head]]. | The detection range of piglins is reduced to half of their normal range (17.5 blocks) when the player is wearing a piglin [[Minecraft:head]]. | ||
Piglins also retaliate to being rammed by a goat.{{only|je}}<ref>{{bug|MC-227625}}</ref> | Piglins also retaliate to being rammed by a [[Minecraft:goat]].{{only|je}}<ref>{{bug|MC-227625}}</ref> | ||
==== Hunting ==== | ==== Hunting ==== | ||
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Piglins sometimes attack hoglins, causing other piglins and piglin brutes{{only|Bedrock}} in that area to attack the targeted hoglin as well. | Piglins sometimes attack hoglins, causing other piglins and piglin brutes{{only|Bedrock}} in that area to attack the targeted hoglin as well. | ||
Adults do not immediately attack adult | Adults do not immediately attack adult [[Minecraft:hoglin]]s on sight, but a piglin has a random chance to decide to hunt a hoglin (this decision rarely happens if the piglin recently hunted, but other piglins can still start a hunt).{{verify|Is this true?}} Once that piglin attacks the hoglin, all other piglins and piglin brutes{{only|Bedrock}} in that area become hostile to the hoglin. If outnumbered by hoglins, the piglins flee, making "retreat" sounds. After defeating a hoglin (or any other [[Minecraft:entity]]), piglins have a 10% chance to do a "victory dance" by bobbing their heads, bodies and sticking out their arms like a T-pose. | ||
Each piglin that sees a hoglin has a 10% chance of starting a hunt.{{ | Each piglin that sees a hoglin has a 10% chance of starting a hunt.{{verify|Piglin chances to start a hunt?}} Therefore, the more piglins there are, the larger the chance of a hunt occurring, as there are more opportunities for a hunt to begin. | ||
After a hunt, any nearby piglins pick up the porkchops or cooked porkchops the hoglin dropped, but not the leather. | After a hunt, any nearby piglins pick up the porkchops or cooked porkchops the hoglin dropped, but not the leather. | ||
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==== Being distracted ==== | ==== Being distracted ==== | ||
Piglins briefly stop attacking when given gold items. If the player offers a gold ingot, bartering then takes place as it normally would. They resume attacking once the barter is complete. If the player distracts them with a gold item and equips a piece of gold armor while the piglin is examining the item, then the piglin ceases hostility. They may also cease hostility if distracted enough times. If the player breaks any gold-related block or hurt/kill a piglin and then distracts the piglin up to 5 times with a piece of gold armor equipped, the piglin ceases hostility entirely. | Piglins briefly stop attacking when given gold items. If the player offers a gold ingot, [[Minecraft:bartering]] then takes place as it normally would. They resume attacking once the barter is complete. If the player distracts them with a gold item and equips a piece of gold armor while the piglin is examining the item, then the piglin ceases hostility. They may also cease hostility if distracted enough times. If the player breaks any gold-related block or hurt/kill a piglin and then distracts the piglin up to 5 times with a piece of gold armor equipped, the piglin ceases hostility entirely. | ||
=== Bartering === | === Bartering === | ||
[[File:Piglin Bartering Nether.gif|thumb|A piglin bartering in a warped forest.]] | [[File:Piglin Bartering Nether.gif|thumb|A piglin bartering in a warped forest.]] | ||
{{ | {{main|Bartering}} | ||
Adult piglins take gold ingots, whether dropped nearby or when a player uses one while looking at them, and barter certain items for them. The piglin "examines" the ingot for six{{only|Java|short=1}} or eight{{only|Bedrock|short=1}}<ref>{{bug|MCPE-99448}}</ref> seconds, then drops a random item from the chart. However, baby piglins examine the ingot and then run away without dropping an item. Piglins can also pick up items dropped by a [[Minecraft:dispenser]] or [[Minecraft:dropper]]. {{ | Adult piglins take gold ingots, whether dropped nearby or when a player uses one while looking at them, and barter certain items for them. The piglin "examines" the ingot for six{{only|Java|short=1}} or eight{{only|Bedrock|short=1}}<ref>{{bug|MCPE-99448}}</ref> seconds, then drops a random item from the [[Minecraft:Bartering#Items bartered|chart]]. However, baby piglins examine the ingot and then run away without dropping an item. Piglins can also pick up items dropped by a [[Minecraft:dispenser]] or [[Minecraft:dropper]]. {{IN|java}}, the pool for what piglins can barter may be modified in a [[Minecraft:data pack]]. | ||
Piglins can still barter while riding another mob. | Piglins can still barter while riding another mob. | ||
=== Picking up items === | === Picking up items === | ||
{{ | {{main|Geared mobs#Picking up gear}} | ||
Piglins can pick up any [[Minecraft:item]]s they come across, except for [[Minecraft:leather]], and prefer gold-related items, which they actively seek out. | Piglins can pick up any [[Minecraft:item]]s they come across, except for [[Minecraft:leather]], and prefer [[Minecraft:gold]]-related items, which they actively seek out. | ||
Each piglin has eight hidden [[Minecraft:inventory]] slots in which it can stack [[Minecraft:item]]s. A piglin with a full inventory does not attempt to pick up gold-related items, except gold ingots. | Each piglin has eight hidden [[Minecraft:inventory]] slots in which it can stack [[Minecraft:item]]s. A piglin with a full inventory does not attempt to pick up gold-related items, except gold ingots. | ||
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A piglin automatically equips any armor or weapon it can pick up, as long as the new equipment is better than its current equipment. When this happens, the previously held or worn item is dropped, giving players another way to easily recover their equipment. Piglins also prefer gold over other armors. | A piglin automatically equips any armor or weapon it can pick up, as long as the new equipment is better than its current equipment. When this happens, the previously held or worn item is dropped, giving players another way to easily recover their equipment. Piglins also prefer gold over other armors. | ||
When a piglin picks up a gold-related piece of equipment, it has to inspect the item first before equipping it. Inspecting the item takes six seconds. However, non-gold equipment, if preferrable, is equipped instantly. Piglins do not pick up any items when the {{ | When a piglin picks up a gold-related piece of equipment, it has to inspect the item first before equipping it. Inspecting the item takes six seconds. However, non-gold equipment, if preferrable, is equipped instantly. Piglins do not pick up any items when the {{cmd|gamerule mobGriefing}} is set to {{code|false}}. | ||
Only a piglin with a crossbow can pick up crossbows. | Only a piglin with a crossbow can pick up crossbows. | ||
A piglin picks up raw | A piglin picks up [[Minecraft:raw porkchop]]s and [[Minecraft:cooked porkchop]]s from 1 block, unless it has already done so within the last 10 seconds. However, a piglin does not seek out porkchops or go out of its way to collect them. | ||
==== Piglin loved items ==== | ==== Piglin loved items ==== | ||
Items with the {{ | Items with the {{cd|piglin_loved}} [[Minecraft:tag]] are the only items that piglins want and pick up. When a piglin picks up one of these items, the player who dropped it (if it was dropped by a player) is given the [[Minecraft:advancement]]/[[Minecraft:achievement]] "O(oo)h Shiny!", unless the item was a gold nugget. Piglins aren't interested in other items, and can't be distracted by other items, even if the items are related to gold in some way. | ||
Items that piglins love: | Items that piglins love: | ||
{{columns-list| | {{columns-list| | ||
* {{ | * {{BlockLink|Bell}} | ||
* {{ | * {{BlockLink|Block of Gold}} | ||
* {{ | * {{BlockLink|Block of Raw Gold}} | ||
* {{ | * {{ItemLink|Clock}} | ||
* {{ | * {{BlockLink|Deepslate Gold Ore}} | ||
* {{ | * {{ItemLink|Enchanted Golden Apple}} | ||
* {{ | * {{BlockLink|Gilded Blackstone}} | ||
* {{ | * {{ItemLink|Glistering Melon Slice}} | ||
* {{ | * {{ItemLink|Gold Ingot}} (piglins [[Minecraft:barter]] something else in return) | ||
* {{ | * {{ItemLink|Gold Nugget}} | ||
* {{ | * {{BlockLink|Golden Dandelion}} | ||
* {{ | * {{BlockLink|Gold Ore}} | ||
* {{ | * {{ItemLink|Golden Apple}} | ||
* {{ | * {{ItemLink|Golden Axe}} | ||
* {{ | * {{ItemLink|Golden Boots}} (worn after being examined) | ||
* {{ | * {{ItemLink|Golden Carrot}} | ||
* {{ | * {{ItemLink|Golden Chestplate}} (worn after being examined) | ||
* {{ | * {{ItemLink|Golden Helmet}} (worn after being examined) | ||
* {{ | * {{ItemLink|Golden Hoe}} | ||
* {{ | * {{ItemLink|Golden Horse Armor}} | ||
* {{ | * {{ItemLink|Golden Nautilus Armor}} | ||
* {{ | * {{ItemLink|Golden Leggings}} (worn after being examined) | ||
* {{ | * {{ItemLink|Golden Pickaxe}} | ||
* {{ | * {{ItemLink|Golden Shovel}} | ||
* {{ | * {{ItemLink|Golden Spear}} | ||
* {{ | * {{ItemLink|Golden Sword}} (equipped if piglin is using a non-gold weapon or crossbow, or does not already have one) | ||
* {{ | * {{BlockLink|Light Weighted Pressure Plate}} | ||
* {{ | * {{BlockLink|Nether Gold Ore}} | ||
* {{ | * {{ItemLink|Raw Gold}} | ||
}} | }} | ||
Baby piglins attempt to pick up every item{{Only|Java|short=1}} (except leather), regardless of whether they love it, and they admire gold ingots but do not barter any items. | Baby piglins attempt to pick up every item{{Only|Java|short=1}} (except leather), regardless of whether they love it, and they admire gold ingots but do not barter any items. | ||
Adult piglins can pick up gold | Adult piglins can pick up [[Minecraft:gold nugget]]s, but won't inspect them for bartering. When killed, a piglin drops all of its items, except for gold ingots, raw porkchops, and cooked porkchops. | ||
==== Despawning ==== | ==== Despawning ==== | ||
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=== Zombification === | === Zombification === | ||
[[File:Piglin being zombified.gif|thumb|right|A piglin turning into a zombified piglin.]] | [[File:Piglin being zombified.gif|thumb|right|A piglin turning into a zombified piglin.]] | ||
When in the [[Minecraft:Overworld]] or [[Minecraft:the End]], piglins transform into zombified | When in the [[Minecraft:Overworld]] or [[Minecraft:the End]], piglins transform into [[Minecraft:zombified piglin]]s after 15 seconds, retaining their armor, their name, and any items that they are holding. However, they cannot shoot a crossbow, using it instead as a melee weapon. Upon transformation, the spawned zombified piglin has the [[Minecraft:Nausea]] effect for 10 seconds{{only|java|short=1}}<ref>This does not happen in Bedrock Edition due to {{bug|MCPE-70866}}.</ref>; this is just a cosmetic effect. When a piglin transforms into a zombified piglin, it drops anything except equipped weapons and armor in its inventory; other items in its inventory disappear. In Bedrock Edition, if the game is set to [[Minecraft:Peaceful]] difficulty, the piglin despawns instead of transforming because hostile mobs do not exist in Peaceful difficulty. A piglin that returns to the Nether before 15 seconds remains unchanged, although the 15-second portal cooldown usually prevents them from returning during that time. | ||
A piglin does not zombify outside the Nether if its {{ | A piglin does not zombify outside the Nether if its {{cd|IsImmuneToZombification}} tag is set to {{cd|true}}. Piglins with their {{cd|NoAI}} tag set to {{cd|true}} also do not zombify. | ||
In ''Java Edition'', if a piglin is inspecting/admiring a gold ingot or a gold-related item and then gets zombified while inspecting, it drops the gold ingot or the gold-related item. | In ''Java Edition'', if a piglin is inspecting/admiring a gold ingot or a gold-related item and then gets zombified while inspecting, it drops the gold ingot or the gold-related item. | ||
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== Data values == | == Data values == | ||
=== ID === | === ID === | ||
{{ | {{edition|java}}: | ||
{{ID table | {{ID table | ||
|edition=java | |edition=java | ||
| Line 323: | Line 325: | ||
|nameid=piglin | |nameid=piglin | ||
|foot=1}} | |foot=1}} | ||
{{ | {{edition|bedrock}}: | ||
{{ID table | {{ID table | ||
|edition=bedrock | |edition=bedrock | ||
| Line 340: | Line 342: | ||
Piglins have entity data associated with them that contains various properties. | Piglins have entity data associated with them that contains various properties. | ||
{{ | {{el|java}}: | ||
{{ | {{main|Entity format}} | ||
<section begin="entity data"/><div class="treeview"> | <section begin="entity data"/><div class="treeview"> | ||
* {{ | * {{nbt|compound}} Entity data | ||
** {{ | ** {{nbt inherit/entity}} | ||
** {{ | ** {{nbt inherit/mob}} | ||
** {{ | ** {{nbt|byte|CannotHunt}}: {{nbt boolean}} – if <code>true</code>, the piglin does not attack [[Minecraft:hoglin]]s. Set to true for piglins spawned as a part of bastion remnants during world generation. | ||
** {{ | ** {{nbt|list|Inventory}}: Each compound tag in this list is an item in the piglin's inventory. It can hold a maximum of 8 items. | ||
***{{ | ***{{nbt|compound}} An item in the inventory, excluding the <code>Slot</code> tag. | ||
**** {{ | **** {{nbt inherit/itemnoslot|indent=****}} | ||
** {{ | ** {{nbt|byte|IsBaby}}: {{nbt boolean}} – <code>true</code> if the piglin is a baby. May not exist. | ||
** {{ | ** {{nbt|byte|IsImmuneToZombification}}: {{nbt boolean}} – if <code>true</code>, the piglin does not transform to a [[Minecraft:zombified piglin]] when in the [[Minecraft:Overworld]]. | ||
** {{ | ** {{nbt|integer|TimeInOverworld}}: The number of [[Minecraft:tick]]s that the piglin has existed in the Overworld; the piglin converts to a zombified piglin when this is greater than 300. | ||
</div><section end="entity data"/> | </div><section end="entity data"/> | ||
{{ | {{el|bedrock}}: | ||
:See [[Minecraft:Bedrock Edition level format/Entity format]]. | :See [[Minecraft:Bedrock Edition level format/Entity format]]. | ||
== Achievements == | == Achievements == | ||
{{ | {{load achievements|Oooh, shiny!;Monster Hunter;It Spreads;Camouflage}} | ||
Achievements that apply to all mobs: | Achievements that apply to all mobs: | ||
{{collapse|content={{ | {{collapse|content={{load achievements|Overkill;Over-Overkill;Mob Kabob}} | ||
}} | }} | ||
== Advancements == | == Advancements == | ||
{{ | {{load advancements|Not Today, Thank You;Oh Shiny;Monster Hunter;Monsters Hunted;It Spreads}} | ||
Advancements that apply to all mobs: | Advancements that apply to all mobs: | ||
{{collapse|content={{ | {{collapse|content={{load advancements|Take Aim;Arbalistic;A Throwaway Joke;Adventure;Over-Overkill;Mob Kabob}} | ||
}} | }} | ||
== Videos == | == Videos == | ||
{{ | {{yt|Vwik8XPyb5g}} | ||
== History == | == History == | ||
{{ | {{see also|Bartering/Outdated loot tables}} | ||
{{ | {{More images| | ||
* Bedrock 1.16.0.63 - "Gold ingots now render properly in piglin's hands at all times." (Before and After) | * Bedrock 1.16.0.63 - "Gold ingots now render properly in piglin's hands at all times." (Before and After) | ||
|section=true | |section=true | ||
| Line 383: | Line 385: | ||
=== Concept === | === Concept === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||October 26, 2010|link={{tweet|notch|28832121068}}|[[File:Pigman.png|32px]] Miclee suggests the concept of pigmen, the predecessor to piglins, resulting in him temporarily receiving the Bacon Cloak as a reward.<ref>https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/116353-minecraft-facts-big-list-of-what-notch-has</ref>}} | |{{HistoryLine||October 26, 2010|link={{tweet|notch|28832121068}}|[[File:Pigman.png|32px]] Miclee suggests the concept of pigmen, the predecessor to piglins, resulting in him temporarily receiving the [[Minecraft:Bacon Cloak]] as a reward.<ref>https://www.minecraftforum.net/forums/minecraft-java-edition/discussion/116353-minecraft-facts-big-list-of-what-notch-has</ref>}} | ||
|{{HistoryLine||April 25, 2011|link={{tweet|notch|62531431175421952}}|It is suggested that pigmen may be the inhabitants of the then-to-be-implemented | |{{HistoryLine||April 25, 2011|link={{tweet|notch|62531431175421952}}|It is suggested that pigmen may be the inhabitants of the then-to-be-implemented [[Minecraft:village]]s.}} | ||
|{{HistoryLine||August 13, 2012|link={{tweet|Dinnerbone|235000878841606144}}|Coding of a mob with no clothes is hinted at. This is later revealed to be a pigman which could be hired as a bodyguard.<ref>{{tweet|Dinnerbone|1250295957075292160|It was going to be a type of pigman that you could convince to fight for you, like a bodyguard.|Apr 15, 2020}}</ref> The player would have been able to give it armor and weapons.<ref>{{tweet|Dinnerbone|1250296156942266369|The reason it had no clothes was that I wanted the player to be responsible for what it wore and what weapons it used, but that logically meant naked mob by default :D|Apr 15, 2020}}</ref>}} | |{{HistoryLine||August 13, 2012|link={{tweet|Dinnerbone|235000878841606144}}|Coding of a mob with no clothes is hinted at. This is later revealed to be a pigman which could be hired as a bodyguard.<ref>{{tweet|Dinnerbone|1250295957075292160|It was going to be a type of pigman that you could convince to fight for you, like a bodyguard.|Apr 15, 2020}}</ref> The [[Minecraft:player]] would have been able to give it armor and weapons.<ref>{{tweet|Dinnerbone|1250296156942266369|The reason it had no clothes was that I wanted the player to be responsible for what it wore and what weapons it used, but that logically meant naked mob by default :D|Apr 15, 2020}}</ref>}} | ||
|{{HistoryLine||August 14, 2012|link={{tweet|Dinnerbone|235322386730328064}}|Further development of the pigman bodyguard.}} | |{{HistoryLine||August 14, 2012|link={{tweet|Dinnerbone|235322386730328064}}|Further development of the pigman bodyguard.}} | ||
|{{HistoryLine||September 14, 2012|link={{tweet|Dinnerbone|246757052750364673}}|The pigman bodyguard is shelved.}} | |{{HistoryLine||September 14, 2012|link={{tweet|Dinnerbone|246757052750364673}}|The pigman bodyguard is shelved.}} | ||
| Line 392: | Line 394: | ||
=== Announcement === | === Announcement === | ||
{{HistoryTable | {{HistoryTable | ||
|{{HistoryLine||September 28, 2019|link={{Mcnet|everything-we-announced-minecon-live-2019}}|Piglins are announced at MINECON Live 2019. | |{{HistoryLine||September 28, 2019|link={{Mcnet|everything-we-announced-minecon-live-2019}}|Piglins are announced at [[Minecraft:MINECON Live 2019]]. | ||
|[[File:Piglin targeting BE1.png|32px]] Footage shown at MINECON Live shows that angered piglins raise their arms in a manner similar to [[Minecraft:zombie]]s, or zombified | |[[File:Piglin targeting BE1.png|32px]] Footage shown at MINECON Live shows that angered piglins raise their arms in a manner similar to [[Minecraft:zombie]]s, or [[Minecraft:zombified piglin]]s. This is a behavior that is not reflected in the final version.}} | ||
|{{HistoryLine||December 5, 2019|link={{tweet|henrikkniberg|1202598609407135745}}|[[File:Piglin with Crossbow.png|32px]] A video shows a piglin with crossbow with a baby hoglin.}} | |{{HistoryLine||December 5, 2019|link={{tweet|henrikkniberg|1202598609407135745}}|[[File:Piglin with Crossbow.png|32px]] A video shows a piglin with crossbow with a baby [[Minecraft:hoglin]].}} | ||
|{{HistoryLine||December 14, 2019|link={{tweet|henrikkniberg|1205479790985265153}}|An image of a hoglin and piglins is released.}} | |{{HistoryLine||December 14, 2019|link={{tweet|henrikkniberg|1205479790985265153}}|An image of a hoglin and piglins is released.}} | ||
|{{HistoryLine||January 14, 2020|link={{tweet|henrikkniberg|1217048924831260672}}|A video shows piglins picking up gold thrown by the player and throwing back a placeholder [[Minecraft:diamond]].}} | |{{HistoryLine||January 14, 2020|link={{tweet|henrikkniberg|1217048924831260672}}|A video shows piglins picking up [[Minecraft:gold ingot|gold]] thrown by the [[Minecraft:player]] and throwing back a placeholder [[Minecraft:diamond]].}} | ||
|{{ | |{{HistoryLine||March 4, 2020|link=https://crowdin.com/translate/minecraft/9435/enus-fr#5225540|An official post on [[Minecraft:Crowdin]]<ref>for users without accounts: https://web.archive.org/web/20200406051054/media.discordapp.net/attachments/449243256849563648/690754756938825748/image0.png</ref> explains that the piglin was named such because it is a gender-neutral form of the word pig''man''.}} | ||
}} | }} | ||
=== ''Java Edition'' === | === ''Java Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|java alpha}} | ||
|{{ | |{{HistoryLine||v1.2.0|dev=preview|[[File:Pigman (texture) JE1.png|32px]] The texture of pigmen has been added: <samp>mobs/pigman.png</samp>.<ref>The texture was added in the preview, as the texture dates from October 27, 2010 and the preview released at October 29, 2010.</ref>}} | ||
|{{ | |{{HistoryLine|java}} | ||
|{{ | |{{HistoryLine||1.6.1|dev=13w24a|The pigman texture has been removed.}} | ||
|{{HistoryLine||1.16|dev=20w07a|[[File:Piglin.png|32px]] [[File:Baby Piglin JE1.png|22px]] Added piglins and baby piglins. | |{{HistoryLine||1.16|dev=20w07a|[[File:Piglin.png|32px]] [[File:Baby Piglin JE1.png|22px]] Added piglins and baby piglins. | ||
|[[File:Piglin with Crossbow.png|32px]] [[File:Piglin left handed with Crossbow.png|35px]] Piglins can hold [[Minecraft:crossbow]]s. | |[[File:Piglin with Crossbow.png|32px]] [[File:Piglin left handed with Crossbow.png|35px]] Piglins can hold [[Minecraft:crossbow]]s. | ||
|Piglins can be converted into zombified piglins in the [[Minecraft:Overworld]]. | |Piglins can be converted into [[Minecraft:zombified piglins]] in the [[Minecraft:Overworld]]. | ||
|[[File:Piglin Admiring Item.png|32px]] The player can barter with Piglins.|[[File:Baby Piglin holding gold.png|22px]] Baby Piglins don't barter.|Piglins attack wither skeletons, but only when in groups of two or more.<ref>{{bug|MC-172161|||WAI}}</ref>|Piglins and hoglins don't look at their target.<ref>{{bug|MC-172428|||Fixed}}</ref>|[[File:Baby Piglin with Golden Sword.png|22px]] [[File:Baby Piglin with Crossbow.png|22px]] Baby piglins can pick up items.|[[File:Piglin holding Crossbow to fire with no arrow JE.png|32px]] [[File:Piglin left handed holding Crossbow to fire with no arrow JE.png|32px]] Piglins can hold up crossbows to fire with no arrows loaded if interrupted while loading them.<ref>{{bug|MC-177973}}</ref>|[[File:Piglin using one hand to hold a loaded crossbow JE1.png|35px]] Piglins use one hand to hold a loaded crossbow.<ref>{{bug|MC-182877}}</ref>}} | |[[File:Piglin Admiring Item.png|32px]] The player can barter with Piglins.|[[File:Baby Piglin holding gold.png|22px]] Baby Piglins don't barter.|Piglins attack [[Minecraft:Wither Skeletons|wither skeletons]], but only when in groups of two or more.<ref>{{bug|MC-172161|||WAI}}</ref>|Piglins and hoglins don't look at their target.<ref>{{bug|MC-172428|||Fixed}}</ref>|[[File:Baby Piglin with Golden Sword.png|22px]] [[File:Baby Piglin with Crossbow.png|22px]] Baby piglins can pick up items.|[[File:Piglin holding Crossbow to fire with no arrow JE.png|32px]] [[File:Piglin left handed holding Crossbow to fire with no arrow JE.png|32px]] Piglins can hold up crossbows to fire with no arrows loaded if interrupted while loading them.<ref>{{bug|MC-177973}}</ref>|[[File:Piglin using one hand to hold a loaded crossbow JE1.png|35px]] Piglins use one hand to hold a loaded crossbow.<ref>{{bug|MC-182877}}</ref>}} | ||
|{{HistoryLine|||dev=20w09a|Piglins now have an {{ | |{{HistoryLine|||dev=20w09a|Piglins now have an {{cd|IsImmuneToZombification}} data value that, when set, prevents them from zombifying in the Overworld. | ||
|The loot table of [[Minecraft:item]]s that can be | |The loot table of [[Minecraft:item]]s that can be [[Minecraft:barter]]ed from piglins has been modified. | ||
|[[File:Baby Piglin Riding a Baby Hoglin.png|32px]] Baby piglins can now ride on the back of baby | |[[File:Baby Piglin Riding a Baby Hoglin.png|32px]] Baby piglins can now ride on the back of baby [[Minecraft:hoglin]]s.}} | ||
|{{HistoryLine|||dev=20w10a|The loot table of [[Minecraft:item]]s that can be | |{{HistoryLine|||dev=20w10a|The loot table of [[Minecraft:item]]s that can be [[Minecraft:barter]]ed from piglins has been modified again.|Piglins do not need to be in a group to attack a wither skeleton anymore and wither skeletons now attack piglins unprovoked.|Players are unable to set "LeftHanded" to "1b" for piglins.<ref>{{bug|MC-173858|||Fixed}}</ref> | ||
|Firework damage now provokes piglins.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | |[[Minecraft:Firework]] damage now provokes piglins.<ref>{{bug|MC-111498||Fireworks and water bottles damage don't make neutral mobs angry or hostile|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=20w11a|[[Minecraft:Enchanted book]]s and [[Minecraft:iron boots]] with [[Minecraft:Soul Speed]] have been added to the items that can be [[Minecraft:barter]]ed from piglins.|Players are able to set "LeftHanded" to "1b" for piglins. | ||
|Piglins and hoglins look at their target.}} | |Piglins and hoglins look at their target.}} | ||
|{{ | |{{HistoryLine|||dev=20w12a|[[File:Three Baby Piglins climbing a Baby Hoglin.png|x48px]] Baby piglins can now ride on top of each other on a baby [[Minecraft:hoglin]], up to three baby piglins can climb on at once.}} | ||
|{{ | |{{HistoryLine|||dev=20w14a|Piglins now avoid [[Minecraft:zoglin]]s, the same way they avoid [[Minecraft:zombified piglin]]s. | ||
|A baby piglin no longer holds a [[Minecraft:weapon]] when it turns into a zombie. | |A baby piglin no longer holds a [[Minecraft:weapon]] when it turns into a [[Minecraft:Zombified Piglin|zombie]]. | ||
|The texture size has changed from 128x64 to 64x64, and the layout of the parts of the ears of piglins has been changed.}} | |The texture size has changed from 128x64 to 64x64, and the layout of the parts of the ears of piglins has been changed.}} | ||
|{{ | |{{HistoryLine|||dev=20w16a|Piglins now spawn in [[Minecraft:bastion remnant]]s.}} | ||
|{{ | |{{HistoryLine|||dev=20w19a|Piglins now become [[Minecraft:zombified piglin]]s when in [[Minecraft:the End]].}} | ||
|{{ | |{{HistoryLine|||dev=20w21a|Piglins no longer walk around when admiring gold. | ||
|If a piglin is hurt while admiring an gold ingot, the ingot now disappears.}} | |If a piglin is [[Minecraft:damage|hurt]] while admiring an [[Minecraft:gold ingot]], the ingot now disappears.}} | ||
|{{ | |{{HistoryLine|||dev=20w22a|[[File:Piglin celebrate hunt Revision 1.gif|40px]] Piglins now have a 10% chance to dance after defeating an adult [[Minecraft:hoglin]]. | ||
|[[File:Piglin Attacking with melee weapon.png|32px]] Piglins now have the vindicator attacking animation when melee attacking.}} | |[[File:Piglin Attacking with melee weapon.png|32px]] Piglins now have the [[Minecraft:vindicator]] attacking animation when melee attacking.}} | ||
|{{ | |{{HistoryLine|||dev=pre3|The position of the head of piglins when they are dancing has been changed from [[File:Piglin celebrate hunt Revision 1.gif|40px]] to [[File:Piglin celebrate hunt Revision 2.gif|40px]]. | ||
|The helmet model now uses the player helmet model on the piglins instead of a unique one that appears wider than the player's. [[File:Piglin Helmet Comparison.gif|100px]] | |The helmet model now uses the player helmet model on the piglins instead of a unique one that appears wider than the player's. [[File:Piglin Helmet Comparison.gif|100px]] | ||
|Piglins get angry if they detect a player breaking a storage block or a golden block, even when out of their line of sight.}} | |Piglins get angry if they detect a player breaking a storage block or a golden block, even when out of their line of sight.}} | ||
|{{ | |{{HistoryLine|||dev=pre6|Adult piglins now may spawn with [[Minecraft:enchantments|enchanted]] gear.}} | ||
|{{ | |{{HistoryLine||1.16.2|dev=pre1|Piglins now become angry with players who open or destroy a [[Minecraft:minecart with chest]] or a [[Minecraft:minecart with hopper]].}} | ||
|{{HistoryLine||1.16.3|dev=Release Candidate 1|Piglins no longer have pathfinding problems.<ref>{{bug|MC-196449|||Fixed}}</ref>}} | |{{HistoryLine||1.16.3|dev=Release Candidate 1|Piglins no longer have pathfinding problems.<ref>{{bug|MC-196449|||Fixed}}</ref>}} | ||
|{{HistoryLine||1.17|dev=20w45a|Baby piglins can no longer pick up [[Minecraft:leather]].<ref>{{bug|MC-197179|||Fixed}}</ref>}} | |{{HistoryLine||1.17|dev=20w45a|Baby piglins can no longer pick up [[Minecraft:leather]].<ref>{{bug|MC-197179|||Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine|||dev=21w08a|Piglins now become angry with players who destroy [[Minecraft:deepslate gold ore]].}} | ||
|{{ | |{{HistoryLine|||dev=21w14a|Added [[Minecraft:raw gold]], which piglins attempt to pick up.}} | ||
|{{ | |{{HistoryLine|||dev=21w18a|Piglins now become angry with players who destroy [[Minecraft:blocks of raw gold]]. | ||
|Piglins can also now pick up blocks of raw gold.}} | |Piglins can also now pick up blocks of raw gold.}} | ||
|{{ | |{{HistoryLine||1.19|dev=22w12a|Piglins now become angry with players who open or destroy a [[Minecraft:boat with chest]].}} | ||
|{{ | |{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w46a|Piglins now drop [[Minecraft:piglin head]]s when killed by a [[Minecraft:charged creeper]].|Piglins' detection range is now reduced when the player wears a piglin head.}} | ||
|{{HistoryLine||1.19.4|dev=23w06a|Minecart with hopper no longer aggravates piglins when opened.<ref>{{bug|MC-198874|||Fixed}}</ref>}} | |{{HistoryLine||1.19.4|dev=23w06a|Minecart with hopper no longer aggravates piglins when opened.<ref>{{bug|MC-198874|||Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.21.4|dev=24w45a|Piglins now prefer to pick [[Minecraft:crossbow]]s from the ground as opposed to other items.}} | ||
|{{ | |{{HistoryLine||1.21.6|dev=25w18a|[[Minecraft:Dried ghast]]s have been added to the items that can be [[Minecraft:barter]]ed from piglins.}} | ||
|{{ | |{{HistoryLine||1.21.11|dev=25w41a|Piglins can now spawn with the new [[Minecraft:golden spear]]s.|Piglins now consider [[Minecraft:golden spear]]s as one of the items they like.}} | ||
|{{ | |{{HistoryLine|||dev=25w42a|Piglins now consider [[Minecraft:golden nautilus armor]] as one of the items they like.}} | ||
|{{ | |{{HistoryLine|||dev=pre1|Piglins now consider golden spears as one of their preferred weapons.}} | ||
|{{ | |{{HistoryLine||26.1|dev=snap7|[[File:Baby Piglin JE2 BE2.png|28px]] The model and texture of baby piglins have been changed.}} | ||
|{{ | |{{HistoryLine|||dev=snap8|Adjusted the [[Minecraft:hitbox]]es of the baby versions of piglins to fit in 1 block high or 0.5 block wide spaces.}} | ||
}} | }} | ||
=== ''Bedrock Edition'' === | === ''Bedrock Edition'' === | ||
{{HistoryTable | {{HistoryTable | ||
|{{ | |{{HistoryLine|bedrock}} | ||
|{{ | |{{HistoryLine||1.16.0|dev=beta 1.16.0.51|[[File:Piglin BE.png|32px]] [[File:Baby Piglin JE1.png|22px]] Added piglins and baby piglins. | ||
|[[File:Piglin with Crossbow BE.png|32px]] Piglins can hold [[Minecraft:crossbow]]s. | |[[File:Piglin with Crossbow BE.png|32px]] Piglins can hold [[Minecraft:crossbow]]s. | ||
|[[File:Hoglin Rider BE1.png|32px]] Baby piglins can ride on the back of baby | |[[File:Hoglin Rider BE1.png|32px]] Baby piglins can ride on the back of baby [[Minecraft:hoglin]]s. | ||
|[[File:Piglin targeting BE1.png|32px]] Piglins raise their arms in a manner similar to [[Minecraft:zombie]]s when attacking. | |[[File:Piglin targeting BE1.png|32px]] Piglins raise their arms in a manner similar to [[Minecraft:zombie]]s when attacking. | ||
|Currently, piglins can drop only flint and steel and [[Minecraft:obsidian]] while bartering as a placeholder. | |Currently, piglins can [[Minecraft:drops|drop]] only [[Minecraft:flint and steel]] and [[Minecraft:obsidian]] while [[Minecraft:bartering]] as a placeholder. | ||
|Piglins currently drop 0-2 [[Minecraft:arrow]]s, even if the piglin is not armed with a crossbow. | |Piglins currently drop 0-2 [[Minecraft:arrow]]s, even if the piglin is not armed with a crossbow. | ||
|Piglins currently use the player's hurt sound. | |Piglins currently use the [[Minecraft:player]]'s hurt [[Minecraft:sound]]. | ||
|Piglins follow a player who holds a gold ingot. | |Piglins follow a player who holds a [[Minecraft:gold ingot]]. | ||
|[[File:Piglin celebrate hunt Revision 1.gif|40px]] Piglins dance after they finish hoglin hunting.}} | |[[File:Piglin celebrate hunt Revision 1.gif|40px]] Piglins dance after they finish [[Minecraft:hoglin]] hunting.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.0.57|Piglins now have their own [[Minecraft:sound]]s. | ||
|Piglin bartering has been properly added. | |Piglin [[Minecraft:bartering]] has been properly added. | ||
|Piglins can no longer drop [[Minecraft:arrow]]s when killed. | |Piglins can no longer drop [[Minecraft:arrow]]s when [[Minecraft:death|killed]]. | ||
|The health of piglins has been reduced from 24 to 16. | |The [[Minecraft:health]] of piglins has been reduced from 24 to 16. | ||
|Piglins now spawn in bastion | |Piglins now spawn in [[Minecraft:bastion remnant]]s. | ||
|Baby piglins can now ride on top of each other on a baby hoglin, up to three baby piglins can climb on at once.}} | |Baby piglins can now ride on top of each other on a baby [[Minecraft:hoglin]], up to three baby piglins can climb on at once.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.0.59|Piglins now avoid [[Minecraft:zoglin]]s, the same way they avoid [[Minecraft:zombified piglin]]s. | ||
|Piglins now spawn in the nether wastes. | |Piglins now spawn in the [[Minecraft:nether wastes]]. | ||
|Piglins now properly sit in [[Minecraft:boat]]s and [[Minecraft:minecart]]s. | |Piglins now properly sit in [[Minecraft:boat]]s and [[Minecraft:minecart]]s. | ||
|Piglins no longer despawn in Peaceful mode.}} | |Piglins no longer despawn in [[Minecraft:Peaceful]] mode.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.0.63|Piglins now avoid [[Minecraft:soul campfire]]s. | ||
|Gold | |[[Minecraft:Gold ingot]]s now render properly in the hands of piglins at all times.}} | ||
|{{ | |{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Adult piglins drop gold ingots if killed with one hit while contemplating them and no longer spawn with enchanted [[Minecraft:weapon]]s or [[Minecraft:armor]]. | ||
|The texture size has changed from 128x128 to 64x64, and the layout of the parts of the ears of piglins has been changed to match Java Edition 20w14a's. | |The texture size has changed from 128x128 to 64x64, and the layout of the parts of the ears of piglins has been changed to match [[Minecraft:Java Edition 20w14a]]'s. | ||
|Piglins now have the vindicator attacking animation when melee attacking, similar to [[Minecraft:Java Edition]]'s from [[File:Piglin targeting BE1.png|32px]] to [[File:Piglin targeting BE2.png|32px]] | |Piglins now have the [[Minecraft:vindicator]] attacking animation when melee attacking, similar to [[Minecraft:Java Edition]]'s from [[File:Piglin targeting BE1.png|32px]] to [[File:Piglin targeting BE2.png|32px]] | ||
|Piglins get angry when players attack Piglin brutes.}} | |Piglins get angry when players attack Piglin brutes.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.20.53|Piglins can now spawn with enchanted weapons again.}} | ||
|{{ | |{{HistoryLine|||dev=beta 1.16.20.54|The attack animation of unarmed piglins has been changed.}} | ||
|{{ | |{{HistoryLine||1.16.100|dev=beta 1.16.100.54|Piglins now keep their Crossbows when zombified.}} | ||
|{{ | |{{HistoryLine||1.17.0|dev=beta 1.17.0.54|Piglins now pick up [[Minecraft:raw gold]], [[Minecraft:block of raw gold]], and [[Minecraft:deepslate gold ore]].}} | ||
|{{ | |{{HistoryLine||1.19.60|exp=Next Major Update|dev=Preview 1.19.60.20|Piglins now drop [[Minecraft:piglin head]]s when killed by a [[Minecraft:charged creeper]].|Piglins' detection range is now reduced when the player wears a piglin head.}} | ||
|{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|Piglins are no longer attracted to powered | |{{HistoryLine||1.21.40|dev=Preview 1.21.40.20|Piglins are no longer attracted to [[Minecraft:powered rail]]s to match {{JE}}.<ref>{{bug|MCPE-91187||Piglins are attracted to powered rails|Fixed}}</ref>}} | ||
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|Golden | |{{HistoryLine||1.21.60|dev=Preview 1.21.60.21|[[Minecraft:Golden sword]]s dropped by piglins now have randomized durability to match {{JE}}.<ref>{{bug|MCPE-75292||Gold swords dropped by piglins and zombified piglins all have the same durability|Fixed}}</ref>}} | ||
|{{ | |{{HistoryLine||1.21.90|dev=Preview 1.21.90.21|[[Minecraft:Dried ghast]]s have been added to the items that can be [[Minecraft:barter]]ed from piglins.}} | ||
|{{ | |{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Piglins can now spawn holding [[Minecraft:golden spear]]s and use their jab attack.|Piglins now consider [[Minecraft:golden spear]]s as one of the items they like.}} | ||
|{{ | |{{HistoryLine|||dev=Preview 1.21.130.22|Piglins can now use the spear's charge attack.}} | ||
|{{HistoryLine||26.0|dev=Preview 26.0.27|Piglins are now part of the {{ | |{{HistoryLine||26.0|dev=Preview 26.0.27|Piglins are now part of the {{cd|mob}} [[Minecraft:family]].|Baby piglins are now part of a new family, {{cd|baby_piglin}}. Pre-existing baby piglins are not affected by this change.}} | ||
|{{ | |{{HistoryLine||26.10|dev=Preview 26.10.23|[[File:Baby Piglin JE2 BE2.png|28px]] The model and texture of baby piglins have been changed.}} | ||
|{{ | |{{HistoryLine|bedrock upcoming}} | ||
|{{HistoryLine||26.20|dev=Preview 26.20.22|The hitboxes of baby piglins have been changed, to closely match {{ | |{{HistoryLine||26.20|dev=Preview 26.20.22|The hitboxes of baby piglins have been changed, to closely match {{JE}}.<ref>{{bug|MCPE-236077}}</ref>}} | ||
}} | }} | ||
== Issues == | == Issues == | ||
{{ | {{Issue list}} | ||
== Trivia == | == Trivia == | ||
* In ''[[Minecraft:Bedrock Edition]]'', baby piglins make angry noises when any piglin gets angry.<ref>{{bug|MCPE-94090}}</ref> | * In ''[[Minecraft:Bedrock Edition]]'', baby piglins make angry noises when any piglin gets angry.<ref>{{bug|MCPE-94090}}</ref> | ||
* Piglin sounds were made by blending sounds of a Swedish domestic pig known as a "Linderödssvin".<ref>{{tweet|slamp0000|1379325769877446656|They’re all a blend of recordings of a swedish domestic pig ”Linderödssvin” and a real snorty session in the recording booth. Brutes had a unique session but a different personality.|April 6, 2021}}</ref> | * Piglin sounds were made by blending sounds of a Swedish domestic pig known as a "Linderödssvin".<ref>{{tweet|slamp0000|1379325769877446656|They’re all a blend of recordings of a swedish domestic pig ”Linderödssvin” and a real snorty session in the recording booth. Brutes had a unique session but a different personality.|April 6, 2021}}</ref> | ||
* The page for the Nether Update mentions that piglins have mined all of the netherite out leaving only the [[Minecraft:Ancient Debris|ancient debris]] behind.<ref>{{Citation|url=https://www.minecraft.net/en-us/updates/nether/|title=Minecraft Nether Update|website=Minecraft|archive-url=|archive=1|archive-time=1}}</ref> | * The page for the Nether Update mentions that piglins have mined all of the [[Minecraft:netherite]] out leaving only the [[Minecraft:Ancient Debris|ancient debris]] behind.<ref>{{Citation|url=https://www.minecraft.net/en-us/updates/nether/|title=Minecraft Nether Update|website=Minecraft|archive-url=|archive=1|archive-time=1}}</ref> | ||
* During development of piglins, Henrik Kniberg thought piglins flopping their ears was a fun way of conveying emotion and played around with piglins having different ear animations for different emotions which included when in idle, piglin ears would move slowly from side to side, when the piglin is excited, the ears would flop quickly from side to side but this was scrapped due to it not being important and not worth going the last mile for it.<ref>{{ | * During development of piglins, Henrik Kniberg thought piglins flopping their ears was a fun way of conveying emotion and played around with piglins having different ear animations for different emotions which included when in idle, piglin ears would move slowly from side to side, when the piglin is excited, the ears would flop quickly from side to side but this was scrapped due to it not being important and not worth going the last mile for it.<ref>{{YouTube link|2paqmBrRuD0|06 Space Vadå prototyp|Agila Sverige|June 21, 2022|t=398s}}</ref> | ||
== Gallery == | == Gallery == | ||
=== Renders === | === Renders === | ||
{{ | {{moreImages|A gif render of a piglin breaking its crossbow; a render of a piglin holding a golden spear. Update jockey textures.|section=<img src="https://minecraft.wiki/images/thumb/Piglin_JE1.png/150px-Piglin_JE1.png?a498e" alt="Piglin.png: Infobox image for Piglin the entity in Minecraft"/>}} | ||
<gallery> | <gallery> | ||
Piglin Attacking with melee weapon.png|A piglin targeting in {{ | Piglin Attacking with melee weapon.png|A piglin targeting in {{JE}}. | ||
Piglin targeting BE.png|A piglin targeting in {{ | Piglin targeting BE.png|A piglin targeting in {{BE}}. | ||
Piglin with Crossbow targeting JE.png|Piglin targeting in {{ | Piglin with Crossbow targeting JE.png|Piglin targeting in {{JE}}. | ||
Piglin with Crossbow targeting BE.png|Piglin targeting in {{ | Piglin with Crossbow targeting BE.png|Piglin targeting in {{BE}}. | ||
Sitting Piglin.png|The position of a sitting piglin. | Sitting Piglin.png|The position of a sitting piglin. | ||
Piglin Admiring Item.png|A piglin looking at a gold ingot. | Piglin Admiring Item.png|A piglin looking at a gold ingot. | ||
Sitting Baby Piglin.png|The position of a sitting baby piglin. | Sitting Baby Piglin.png|The position of a sitting baby piglin. | ||
Baby Piglin Riding a Baby Hoglin.png|A baby piglin riding a baby hoglin. | Baby Piglin Riding a Baby Hoglin.png|A baby piglin riding a baby [[Minecraft:hoglin]]. | ||
Three Baby Piglins climbing a Baby Hoglin.png|Multiple baby piglins climbing a baby hoglin. | Three Baby Piglins climbing a Baby Hoglin.png|Multiple baby piglins climbing a baby hoglin. | ||
Piglin celebrate hunt JE2.gif|A piglin celebrating a victorious hunt. | Piglin celebrate hunt JE2.gif|A piglin celebrating a victorious hunt. | ||
| Line 526: | Line 528: | ||
=== Screenshots === | === Screenshots === | ||
<gallery> | <gallery> | ||
Piglins Attacking Wither Skeletons.png|Piglins attacking wither | Piglins Attacking Wither Skeletons.png|Piglins attacking [[Minecraft:wither skeleton]]s. | ||
Enchanted Nose.png|A render error causing the enchantment glint to cover the snout, fixed in 20w18a. | Enchanted Nose.png|A render error causing the enchantment glint to cover the snout, fixed in 20w18a. | ||
Piglin chasing hoglin.jpg|A piglin chasing a hoglin. | Piglin chasing hoglin.jpg|A piglin chasing a [[Minecraft:hoglin]]. | ||
BabyPiglinHoldingLavaBucket.png|An example of a baby piglin holding a lava bucket. | BabyPiglinHoldingLavaBucket.png|An example of a baby piglin holding a [[Minecraft:lava bucket]]. | ||
Baby Piglin riding a Baby Hoglin.png|An example of a baby piglin riding a baby hoglin. | Baby Piglin riding a Baby Hoglin.png|An example of a baby piglin riding a baby hoglin. | ||
max-baby-piglins-riding-baby-hoglin.png|Another example, this time showing that up to 3 baby piglins can ride a single baby hoglin. | max-baby-piglins-riding-baby-hoglin.png|Another example, this time showing that up to 3 baby piglins can ride a single baby hoglin. | ||
PiglinwithClock.png|A fully armored piglin examining a clock. | PiglinwithClock.png|A fully armored piglin examining a clock. | ||
1.16.2-nether-pig-like-mobs.png|All of the pig-like mobs in the Nether Update. | 1.16.2-nether-pig-like-mobs.png|All of the [[Minecraft:Pig (disambiguation)|pig-like]] mobs in the Nether Update. | ||
Piglin strider shiver.png|A piglin alongside a shivering strider. | Piglin strider shiver.png|A piglin alongside a shivering strider. | ||
Piglin villager farmer.png|A piglin sneaking up on a villager. | Piglin villager farmer.png|A piglin sneaking up on a villager. | ||
Zombified Piglin vs Piglin.png|A piglin in the [[Minecraft:Overworld]], next to a zombified piglin. | Zombified Piglin vs Piglin.png|A piglin in the [[Minecraft:Overworld]], next to a [[Minecraft:zombified piglin]]. | ||
</gallery> | </gallery> | ||
| Line 542: | Line 544: | ||
<gallery> | <gallery> | ||
Piglins.png|Piglins. | Piglins.png|Piglins. | ||
Piglins VS Hoglin.png|A preview showing two piglins fighting a hoglin in a crimson forest. | Piglins VS Hoglin.png|A preview showing two piglins fighting a [[Minecraft:hoglin]] in a [[Minecraft:crimson forest]]. | ||
Minecraft-Nether-Crimson-Forest-02.jpg|A preview of a piglin next to a hoglin in the crimson forest. | Minecraft-Nether-Crimson-Forest-02.jpg|A preview of a piglin next to a hoglin in the [[Minecraft:crimson forest]]. | ||
Piglin Golden Age.jpg|Piglins handling gold. | Piglin Golden Age.jpg|Piglins handling gold. | ||
Crimson Forest Piglin.png|Piglin in a crimson forest. | Crimson Forest Piglin.png|Piglin in a crimson forest. | ||
| Line 560: | Line 562: | ||
=== In other media === | === In other media === | ||
<gallery> | <gallery> | ||
File:NetherUpdateArtwork.png|Piglins in promotional artwork for the Nether Update | File:NetherUpdateArtwork.png|Piglins in promotional artwork for the [[Minecraft:Nether Update]] | ||
File:Netherupdate-darkside.png|Official artwork of the piglin standing next to a fire | File:Netherupdate-darkside.png|Official artwork of the piglin standing next to a fire | ||
File:Netherupdate-piglinfire.gif|Animated artwork GIF of a piglin standing next to a fire | File:Netherupdate-piglinfire.gif|Animated artwork GIF of a piglin standing next to a fire | ||
| Line 567: | Line 569: | ||
File:15th Anniversary Piglin.png|Official artwork of one piglin | File:15th Anniversary Piglin.png|Official artwork of one piglin | ||
File:Piglin Art.jpg|Official artwork of four piglins | File:Piglin Art.jpg|Official artwork of four piglins | ||
File:SSBU spirit Piglin.png|Piglin Spirit from ''Super Smash Bros. Ultimate'' | File:SSBU spirit Piglin.png|Piglin Spirit from ''[[Minecraft:Super Smash Bros. Ultimate]]'' | ||
File:15Years-Banner-1.png|Two piglins fighting Efe in artwork for the 15th anniversary of ''Minecraft'' | File:15Years-Banner-1.png|Two piglins fighting [[Minecraft:Player|Efe]] in artwork for the 15th anniversary of ''Minecraft'' | ||
File:Group chat.jpg|A piglin in a group chat. | File:Group chat.jpg|A piglin in a group chat. | ||
File:Piglin working as a DJ.jpeg|A piglin DJ performing [[Minecraft:Music Disc Pigstep|pigstep]] | File:Piglin working as a DJ.jpeg|A piglin DJ performing [[Minecraft:Music Disc Pigstep|pigstep]] | ||
File:MCLReturnofPiglinsCover.jpg|Several piglins as they appear on the cover of {{ | File:MCLReturnofPiglinsCover.jpg|Several piglins as they appear on the cover of {{MCL|Return of the Piglins}} | ||
File:Piglin Legends Event.jpg|Artwork of two piglins and a piglin brute, made to promote the Minecraft Legends Live Event | File:Piglin Legends Event.jpg|Artwork of two piglins and a piglin brute, made to promote the [[Minecraft:Minecraft Legends Live Event]] | ||
File:Legends Piglin Retreat.gif|An animation of a piglin retreating from Minecraft Legends Live Event | File:Legends Piglin Retreat.gif|An animation of a piglin retreating from [[Minecraft:Minecraft Legends Live Event]] | ||
File:Easy victory.gif|Animation of several piglin hunters easily killing a hoglin | File:Easy victory.gif|Animation of several piglin hunters easily killing a [[Minecraft:hoglin]] | ||
File:Piglin Hoodie.png|[[Minecraft:Character Creator|Piglin Tunic]] | File:Piglin Hoodie.png|[[Minecraft:Character Creator|Piglin Tunic]] | ||
File:Piglin Natural.png|Natural texture pack | File:Piglin Natural.png|[[Minecraft:Texture Pack DLC|Natural texture pack]] | ||
File:Piglin TP.png|Plastic texture pack | File:Piglin TP.png|[[Minecraft:Texture Pack DLC|Plastic texture pack]] | ||
File:AMCM Piglins in the Nether.png|{{ | File:AMCM Piglins in the Nether.png|{{AMCM|Piglins}} in the [[Minecraft:The Nether|Nether]] looking at {{AMCM|Steve}} in {{AMCM}} | ||
File:Piglin Figure.jpg|Official Piglin action figure | File:Piglin Figure.jpg|Official Piglin action figure | ||
File:Nylium Figures.jpg|A group of several figures, including one of Steve | File:Nylium Figures.jpg|A group of several figures, including one of [[Minecraft:Steve]] | ||
File:LEGO Piglin.png|Lego Minecraft Piglin | File:LEGO Piglin.png|[[Minecraft:Lego Minecraft]] Piglin | ||
File:Lego Piglin keychain.webp|Keychain of a ''LEGO'' Piglin. | File:Lego Piglin keychain.webp|Keychain of a ''[[Minecraft:LEGO]]'' Piglin. | ||
File:LEGO AMCM Piglin.png|A piglin {{ | File:LEGO AMCM Piglin.png|A piglin {{AMCM|LEGO}} minifigure from {{AMCM}}, not based off the film design | ||
File:Piglin Solitaire.jpg | File:Piglin Solitaire.jpg | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
*{{ | *{{EntityLink|Piglin Brute}} | ||
*{{ | *{{EntityLink|Zombified Piglin}} | ||
*{{ | *{{ItemLink|id=gold-ingot|Bartering}} | ||
*{{ | *{{EntityLink|Pigman}} | ||
== References == | == References == | ||
{{ | {{reflist}} | ||
== External links == | == External links == | ||
*{{Mcnet|meet-piglins|Meet the Piglins|June 17, 2020|Per Landin}} | *{{Mcnet|meet-piglins|Meet the Piglins|June 17, 2020|[[Minecraft:Per Landin]]}} | ||
== Navigation == | == Navigation == | ||
{{ | {{Navbox entities|mobs}} | ||
[[Category:Neutral mobs]] | [[Category:Neutral mobs]] | ||
| Line 607: | Line 609: | ||
[[Category:Piglins]] | [[Category:Piglins]] | ||
de:Piglin | [[Minecraft:de:Piglin]] | ||
es:Piglin | [[Minecraft:es:Piglin]] | ||
fr:Piglin | [[Minecraft:fr:Piglin]] | ||
it:Piglin | [[Minecraft:it:Piglin]] | ||
ja:ピグリン | [[Minecraft:ja:ピグリン]] | ||
ko:피글린 | [[Minecraft:ko:피글린]] | ||
lzh:豕靈 | [[Minecraft:lzh:豕靈]] | ||
nl:Piglins | [[Minecraft:nl:Piglins]] | ||
pl:Piglin | [[Minecraft:pl:Piglin]] | ||
pt:Piglin | [[Minecraft:pt:Piglin]] | ||
ru:Пиглин | [[Minecraft:ru:Пиглин]] | ||
uk:Піґлін | [[Minecraft:uk:Піґлін]] | ||
zh:猪灵 | [[Minecraft:zh:猪灵]] | ||
Latest revision as of 11:17, 10 April 2026
Template:For Template:Infobox entity A piglin is a Minecraft:neutral mob found in Minecraft:the Nether. It is hostile to Minecraft:players unless they wear at least one piece of Minecraft:golden armor. It can be given Minecraft:gold ingots to Minecraft:barter for various Minecraft:items. It wields either a Minecraft:golden sword, Minecraft:golden spear, or Minecraft:crossbow and uses either melee, spear charge, or ranged attacks, respectively.
Baby piglins do not grow up, are passive, and take gold without giving anything in return.
Spawning
Piglins spawn in groups of 4 in Minecraft:nether wastes and 3-4 in Minecraft:crimson forest biomes at Minecraft:light levels of 11Template:Only or 7Template:Only and below. They can spawn on most blocks other than Minecraft:nether wart blocks and Minecraft:magma blocks.
Piglins spawn within Minecraft:bastion remnants upon generation.
Each piglin has a 20%Template:Only or 5%Template:Only chance to spawn as a baby.
Template:IN, piglins do not naturally spawn in the Peaceful Minecraft:difficulty except during Minecraft:world generation as part of Minecraft:bastions. However, they are passive.
Every adult piglin spawns with a weapon: either a golden sword (45% chance), a golden spear (5% chance) or a crossbow (50% chance). Adult piglins can also spawn with golden armor, with each armor slot independently having a 10% chance to be equipped. Therefore, each piglin has a 34.39% chance to spawn with at least 1 piece of armor, and a 0.01% chance to spawn with a full set. Baby piglins never spawn with weapons or armor.
A baby piglin can also be spawned by Template:Control a piglin Minecraft:spawn egg on an adult piglin.
Drops
On death
If a piglin is killed in one hit while admiring a Minecraft:gold ingot, the ingot drops. However, if the piglin is hit and not killed, the piglin stops admiring the item. This causes the item to vanish from its hands and subsequently not drop when the piglin is killed.
Equipment
Adults have an 8.5% chance of dropping each naturally held or worn piece of equipment when killed by a player or tamed wolf. The dropped item has a random Minecraft:durability. Each level of Minecraft:Looting used to kill the piglin increases the drop chance for each piece of equipment by 1%.
Babies always spawn without equipment.
Weapons
A piglin naturally spawns with one of these weapons:
- Template:ItemLink (45%, or Template:Frac)
- Template:ItemLink (50%, or Template:Frac)
- Template:ItemLink (5%, or Template:Frac)
Armor
Adults sometimes Template:Info needed spawn with 1-4 normal or enchanted pieces of armor, which may be:
Picked up equipment
Piglins always drop picked-up equipment upon death.
Piglins can pick up any type of armor or weapon, as long as the new equipment is better than the current equipment. See Template:Slink.
Template:IN, a picked-up item always Minecraft:drops with the same durability as when picked up.
Template:IN, armor Template:Info needed picked up by piglins can lose durability and even break (if it takes enough damage).
Other picked up items
Piglins do not drop any gold ingots, raw porkchops, or cooked porkchops that they have picked up. However, any other items they have picked up are dropped.
Experience
Adults drop Template:Xp, which is not affected by armor, if killed by a player or tamed Minecraft:wolf. Baby piglins drop Template:XpTemplate:Only<ref>Template:Bug</ref> or Template:XpTemplate:Only<ref>Template:Bug</ref>.
Behavior
Piglins snort enviously while watching players holding a gold-related item.
Like Minecraft:villagers, piglins can open and close wooden and Minecraft:copper doors, but cannot open Minecraft:fence gates, Minecraft:trapdoors, or Minecraft:iron doors. They also cannot climb Minecraft:ladders.
Piglins cannot swim and can drown if submerged.<ref>Template:Bug</ref> They are not naturally immune to Minecraft:fire or Minecraft:lava.<ref>Template:Bug</ref>
Idle piglins retreat from Minecraft:zombified piglins, Minecraft:zoglins, Minecraft:soul fire, Minecraft:soul torches, Minecraft:soul lanterns, and lit Minecraft:soul campfires. Piglins ignore soul fire items when pursuing the player, but still run from zombified piglins and zoglins. Baby piglins additionally retreat from Minecraft:wither skeletons and Minecraft:withers.
Crossbow piglins do not reload their crossbows when spawned, unlike Minecraft:pillagers. They reload only when provoked.
Baby piglins are passive and play with baby Minecraft:hoglins, running around and riding upon them. Up to 3 baby piglins may stack on top of each other while riding a baby hoglin.
Baby piglins can be given gold, but they do not give anything in return and run away. Baby piglins can also pick up and wear armor as well as hold gold tools or weapons. However, they are unable to pick up Minecraft:leather.
Unlike many other mobs, piglins cannot be spawned holding any items in their off-hand; instead, the item in question is placed into their inventory or, if applicable, their main hand or an armor slot.<ref name="MC-172600">Template:Bug</ref> As a consequence, they cannot fire special ammunition from their crossbows, such as Minecraft:firework rockets or Minecraft:tipped arrows, and they cannot use a Minecraft:totem of undying alongside a melee weapon. If spawned with a Minecraft:gold ingot in their off-hand, the piglin immediately drops a random Minecraft:bartering good without examining the ingot.
As they are monsters, Minecraft:golden dandelions do not work on baby piglins.
Aggravation
Adult piglins are neutral if the player is wearing at least one piece of golden Minecraft:armor. Piglins are provoked by any player who:
- Is not wearing any piece of gold armor.
- Short range, light aggravation
- Attacks a piglin or Minecraft:piglin brute, regardless of whether the player kills it in one hit or not.
- Long range, heavy aggravation to the damaged piglin, medium aggravation to other piglins
- Opens or breaks a Minecraft:chest, Minecraft:trapped chest, Minecraft:copper chest, Minecraft:ender chest,<ref>Template:Bug</ref> Minecraft:shulker box,<ref>Template:Bug</ref> Minecraft:barrel, Minecraft:minecart with chest, or Minecraft:boat with chest.
- Opening is short range, medium aggravation
- Breaking is mid-range, medium aggravation
- Breaks a Minecraft:block of gold, Minecraft:gold ore, Minecraft:gilded blackstone, Minecraft:nether gold ore, Minecraft:block of raw gold, or Minecraft:deepslate gold ore.
- Mid-range, medium aggravation
Aggravation range
- Short range: When a piglin has been aggravated by a player not wearing gold Minecraft:armor, or opening a container, piglins from up to around 15 blocks centered around the player become aggravated by the player if there is a straight line of sight to the player.
- Mid range: When a piglin has been aggravated by a player breaking a Template:Tooltip or a container, piglins from up to 16 blocks from the player’s feet become aggravated. No line of sight is required.
- Long range: When a piglin has been aggravated by a player damaging a piglin or Minecraft:piglin brute, piglins from up to 16 blocks from the damaged piglin (rather than the player) become aggravated. No line of sight is required.
Light aggravation
- Light aggravation occurs when a piglin has been aggravated by a player not wearing gold Minecraft:armor.
- The piglin can de-aggravate when the player puts on gold Minecraft:armor, distracts the piglin with gold, or the piglin loses a line of sight with the player.
Medium aggravation
- Medium aggravation occurs when a piglin has been aggravated by a player opening/breaking a container or breaking a Template:Tooltip, or when a piglin witnesses a Minecraft:piglin brute or another piglin getting damaged by a player.
- Piglins under medium aggravation can be distracted with gold.
- A piglin already under light aggravation does not re-aggravate to medium aggravation. This means that if a piglin knows a player broke a Template:Tooltip near them after already going after them due to them not wearing gold Minecraft:armor, the player can de-aggravate that piglin by putting on gold armor or losing the line of sight even though the player broke the Template:Tooltip.
Heavy aggravation
- Heavy aggravation occurs if a piglin is damaged.
- The piglin cannot be distracted by gold and is unable to barter while under heavy aggravation.
Other
- A player who is under the influence of the Minecraft:Invisibility effect can open containers in front of piglins without aggravating them. The player, while invisible, can also break containers or gold blocks without aggravating them.
- Template:IN, a player under the Minecraft:Invisibility effect who is not wearing any armor can attack piglins without causing the piglins to retaliate. This is not the case with any other hostile or neutral mob because mobs attacked by an invisible player still attack the player.<ref>Template:Bug</ref>
Opening or breaking a Minecraft:hopper does not provoke piglins.<ref>Template:Bug</ref> Piglins do not react to the opening or breaking of other containers. Breaking a Minecraft:bell does not provoke them either, even though piglins admire them as gold.<ref>Template:Bug</ref>
When provoked, piglins remain hostile for 30 seconds.
Unlike other neutral mobs, piglins don't count towards the Template:Cd tag.<ref>Template:Bug</ref><ref>Template:Bug</ref><ref>Template:Bug</ref>
Attacking
Piglins have different attacking behavior based on the weapon they are wielding.
Using swords
Piglins wielding Minecraft:swords and most other Minecraft:items rush at the player. When attacking with a sword it holds its dominant arm and sword in front of it, similarly to a Minecraft:vindicator.
Using crossbows
When attacking with a Minecraft:crossbow, piglins shoot arrows every 2 seconds. Template:IN, they walk backward (stopping if at the edge of a drop) as soon as the target is close. Template:IN, their crossbows can break if it runs out of durability,<ref>Template:Bug</ref> making the piglins use their fists, while Template:In their crossbows never break.<ref>Template:Bug</ref> Unlike mobs armed with Minecraft:bows, they do not strafe from left to right while shooting. Also, unlike Minecraft:pillagers, piglins cannot fire Minecraft:firework rockets or special kinds of Minecraft:arrows, since they cannot hold them in their off-hand if spawned so.<ref name="MC-172600"/>
Using spears
Piglins wielding spears use the spear's charge attack while moving towards their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge. Piglins with spears are especially dangerous because they run towards their target instead of walking, increasing the damage of their charge attack.
Hostility
Adult piglins congregate within 16 blocks and attack in hordes. If a group of piglins successfully defeats their target, they gather at the site of their target's demise and emit "celebration sounds". However, piglins do not have a chance of dancing unless their target was a hoglin.
Adult piglins are hostile toward Minecraft:wither skeletons and Minecraft:withers.
Minecraft:Iron golems attack both adult and baby piglins; however, piglins do not attack iron golems without provocation.
The detection range of piglins is reduced to half of their normal range (17.5 blocks) when the player is wearing a piglin Minecraft:head.
Piglins also retaliate to being rammed by a Minecraft:goat.Template:Only<ref>Template:Bug</ref>
Hunting
Piglins sometimes attack hoglins, causing other piglins and piglin brutesTemplate:Only in that area to attack the targeted hoglin as well.
Adults do not immediately attack adult Minecraft:hoglins on sight, but a piglin has a random chance to decide to hunt a hoglin (this decision rarely happens if the piglin recently hunted, but other piglins can still start a hunt).Template:Verify Once that piglin attacks the hoglin, all other piglins and piglin brutesTemplate:Only in that area become hostile to the hoglin. If outnumbered by hoglins, the piglins flee, making "retreat" sounds. After defeating a hoglin (or any other Minecraft:entity), piglins have a 10% chance to do a "victory dance" by bobbing their heads, bodies and sticking out their arms like a T-pose.
Each piglin that sees a hoglin has a 10% chance of starting a hunt.Template:Verify Therefore, the more piglins there are, the larger the chance of a hunt occurring, as there are more opportunities for a hunt to begin.
After a hunt, any nearby piglins pick up the porkchops or cooked porkchops the hoglin dropped, but not the leather.
Piglins that spawned as part of a bastion remnant during world generation do not hunt.
Piglin brutes also join in hunts started by piglins, but do not start a hunt themselves.Template:Only
Being distracted
Piglins briefly stop attacking when given gold items. If the player offers a gold ingot, Minecraft:bartering then takes place as it normally would. They resume attacking once the barter is complete. If the player distracts them with a gold item and equips a piece of gold armor while the piglin is examining the item, then the piglin ceases hostility. They may also cease hostility if distracted enough times. If the player breaks any gold-related block or hurt/kill a piglin and then distracts the piglin up to 5 times with a piece of gold armor equipped, the piglin ceases hostility entirely.
Bartering
Template:Main Adult piglins take gold ingots, whether dropped nearby or when a player uses one while looking at them, and barter certain items for them. The piglin "examines" the ingot for sixTemplate:Only or eightTemplate:Only<ref>Template:Bug</ref> seconds, then drops a random item from the chart. However, baby piglins examine the ingot and then run away without dropping an item. Piglins can also pick up items dropped by a Minecraft:dispenser or Minecraft:dropper. Template:IN, the pool for what piglins can barter may be modified in a Minecraft:data pack.
Piglins can still barter while riding another mob.
Picking up items
Template:Main Piglins can pick up any Minecraft:items they come across, except for Minecraft:leather, and prefer Minecraft:gold-related items, which they actively seek out.
Each piglin has eight hidden Minecraft:inventory slots in which it can stack Minecraft:items. A piglin with a full inventory does not attempt to pick up gold-related items, except gold ingots.
Equipping
A piglin automatically equips any armor or weapon it can pick up, as long as the new equipment is better than its current equipment. When this happens, the previously held or worn item is dropped, giving players another way to easily recover their equipment. Piglins also prefer gold over other armors.
When a piglin picks up a gold-related piece of equipment, it has to inspect the item first before equipping it. Inspecting the item takes six seconds. However, non-gold equipment, if preferrable, is equipped instantly. Piglins do not pick up any items when the Template:Cmd is set to Template:Code.
Only a piglin with a crossbow can pick up crossbows.
A piglin picks up Minecraft:raw porkchops and Minecraft:cooked porkchops from 1 block, unless it has already done so within the last 10 seconds. However, a piglin does not seek out porkchops or go out of its way to collect them.
Piglin loved items
Items with the Template:Cd Minecraft:tag are the only items that piglins want and pick up. When a piglin picks up one of these items, the player who dropped it (if it was dropped by a player) is given the Minecraft:advancement/Minecraft:achievement "O(oo)h Shiny!", unless the item was a gold nugget. Piglins aren't interested in other items, and can't be distracted by other items, even if the items are related to gold in some way.
Items that piglins love: Template:Columns-list
Baby piglins attempt to pick up every itemTemplate:Only (except leather), regardless of whether they love it, and they admire gold ingots but do not barter any items.
Adult piglins can pick up Minecraft:gold nuggets, but won't inspect them for bartering. When killed, a piglin drops all of its items, except for gold ingots, raw porkchops, and cooked porkchops.
Despawning
Piglins that spawned in a bastion remnant during world generation, and piglins that have picked up or equipped items, do not despawn naturally.
Zombification
When in the Minecraft:Overworld or Minecraft:the End, piglins transform into Minecraft:zombified piglins after 15 seconds, retaining their armor, their name, and any items that they are holding. However, they cannot shoot a crossbow, using it instead as a melee weapon. Upon transformation, the spawned zombified piglin has the Minecraft:Nausea effect for 10 secondsTemplate:Only<ref>This does not happen in Bedrock Edition due to Template:Bug.</ref>; this is just a cosmetic effect. When a piglin transforms into a zombified piglin, it drops anything except equipped weapons and armor in its inventory; other items in its inventory disappear. In Bedrock Edition, if the game is set to Minecraft:Peaceful difficulty, the piglin despawns instead of transforming because hostile mobs do not exist in Peaceful difficulty. A piglin that returns to the Nether before 15 seconds remains unchanged, although the 15-second portal cooldown usually prevents them from returning during that time.
A piglin does not zombify outside the Nether if its Template:Cd tag is set to Template:Cd. Piglins with their Template:Cd tag set to Template:Cd also do not zombify.
In Java Edition, if a piglin is inspecting/admiring a gold ingot or a gold-related item and then gets zombified while inspecting, it drops the gold ingot or the gold-related item.
Sounds
Data values
ID
Template:Edition: Template:ID table Template:Edition: Template:ID table
Entity data
Piglins have entity data associated with them that contains various properties.
<section begin="entity data"/>
- Template:Nbt Entity data
- Template:Nbt inherit/entity
- Template:Nbt inherit/mob
- Template:Nbt: Template:Nbt boolean – if
true, the piglin does not attack Minecraft:hoglins. Set to true for piglins spawned as a part of bastion remnants during world generation. - Template:Nbt: Each compound tag in this list is an item in the piglin's inventory. It can hold a maximum of 8 items.
- Template:Nbt An item in the inventory, excluding the
Slottag.
- Template:Nbt An item in the inventory, excluding the
- Template:Nbt: Template:Nbt boolean –
trueif the piglin is a baby. May not exist. - Template:Nbt: Template:Nbt boolean – if
true, the piglin does not transform to a Minecraft:zombified piglin when in the Minecraft:Overworld. - Template:Nbt: The number of Minecraft:ticks that the piglin has existed in the Overworld; the piglin converts to a zombified piglin when this is greater than 300.
<section end="entity data"/>
Achievements
Achievements that apply to all mobs: Template:Collapse
Advancements
Advancements that apply to all mobs: Template:Collapse
Videos
History
Template:See also Template:More images
Concept
Announcement
Java Edition
Bedrock Edition
Issues
Trivia
- In Minecraft:Bedrock Edition, baby piglins make angry noises when any piglin gets angry.<ref>Template:Bug</ref>
- Piglin sounds were made by blending sounds of a Swedish domestic pig known as a "Linderödssvin".<ref>Template:Tweet</ref>
- The page for the Nether Update mentions that piglins have mined all of the Minecraft:netherite out leaving only the ancient debris behind.<ref>Template:Citation</ref>
- During development of piglins, Henrik Kniberg thought piglins flopping their ears was a fun way of conveying emotion and played around with piglins having different ear animations for different emotions which included when in idle, piglin ears would move slowly from side to side, when the piglin is excited, the ears would flop quickly from side to side but this was scrapped due to it not being important and not worth going the last mile for it.<ref>Template:YouTube link</ref>
Gallery
Renders
-
A piglin targeting in Template:JE.
-
A piglin targeting in Template:BE.
-
Piglin targeting in Template:JE.
-
Piglin targeting in Template:BE.
-
The position of a sitting piglin.
-
A piglin looking at a gold ingot.
-
The position of a sitting baby piglin.
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A baby piglin riding a baby Minecraft:hoglin.
-
Multiple baby piglins climbing a baby hoglin.
-
A piglin celebrating a victorious hunt.
Armed
-
A full golden armor piglin.
-
A piglin loading up a Minecraft:crossbow.
Screenshots
-
Piglins attacking Minecraft:wither skeletons.
-
A render error causing the enchantment glint to cover the snout, fixed in 20w18a.
-
A piglin chasing a Minecraft:hoglin.
-
An example of a baby piglin holding a Minecraft:lava bucket.
-
An example of a baby piglin riding a baby hoglin.
-
Another example, this time showing that up to 3 baby piglins can ride a single baby hoglin.
-
A fully armored piglin examining a clock.
-
All of the pig-like mobs in the Nether Update.
-
A piglin alongside a shivering strider.
-
A piglin sneaking up on a villager.
-
A piglin in the Minecraft:Overworld, next to a Minecraft:zombified piglin.
Mojang images
-
Piglins.
-
A preview showing two piglins fighting a Minecraft:hoglin in a Minecraft:crimson forest.
-
A preview of a piglin next to a hoglin in the Minecraft:crimson forest.
-
Piglins handling gold.
-
Piglin in a crimson forest.
-
A piglin in the Nether.
-
Piglins using their ears to convey emotion.
Textures
-
Piglin texture file
-
Baby piglin texture file
-
Pigman texture file
-
A variant of the original pigman texture, created by Xaphobia, which was also planned to be added
In other media
-
Piglins in promotional artwork for the Minecraft:Nether Update
-
Official artwork of the piglin standing next to a fire
-
Animated artwork GIF of a piglin standing next to a fire
-
Official artwork of a piglin
-
Official artwork of two piglins
-
Official artwork of one piglin
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Official artwork of four piglins
-
Piglin Spirit from Minecraft:Super Smash Bros. Ultimate
-
Two piglins fighting Efe in artwork for the 15th anniversary of Minecraft
-
A piglin in a group chat.
-
A piglin DJ performing pigstep
-
Several piglins as they appear on the cover of Template:MCL
-
Artwork of two piglins and a piglin brute, made to promote the Minecraft:Minecraft Legends Live Event
-
An animation of a piglin retreating from Minecraft:Minecraft Legends Live Event
-
Animation of several piglin hunters easily killing a Minecraft:hoglin
-
Official Piglin action figure
-
A group of several figures, including one of Minecraft:Steve
-
Minecraft:Lego Minecraft Piglin
-
Keychain of a Minecraft:LEGO Piglin.
-
A piglin Template:AMCM minifigure from Template:AMCM, not based off the film design
See also
References
External links
Minecraft:de:Piglin Minecraft:es:Piglin Minecraft:fr:Piglin Minecraft:it:Piglin Minecraft:ja:ピグリン Minecraft:ko:피글린 Minecraft:lzh:豕靈 Minecraft:nl:Piglins Minecraft:pl:Piglin Minecraft:pt:Piglin Minecraft:ru:Пиглин Minecraft:uk:Піґлін Minecraft:zh:猪灵