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Minecraft:Overworld: Difference between revisions

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{{MC/For||Overworld (disambiguation)}}
{{For||Overworld (disambiguation)}}
[[File:Overworld 1.18.png|thumb|320px|A [[forest]] and a mountain range as seen in the Overworld.]]
[[File:Overworld 1.18.png|thumb|320px|A [[forest]] and a [[Minecraft:Mountains|mountain range]] as seen in the Overworld.]]
[[File:Overworld VV.png|thumb|Modern view of the Overworld with [[Vibrant Visuals]].]]
[[File:Overworld VV.png|thumb|Modern view of the Overworld with [[Vibrant Visuals]].]]
The '''Overworld''' is the first and primary [[Minecraft:dimension]] in which all players begin their ''Minecraft'' world. It is the dimension with the most [[Minecraft:biome]]s, [[Minecraft:block]]s, and [[Minecraft:mob]]s, and is where most players spend the majority of their time.
The '''Overworld''' is the first and primary [[Minecraft:dimension]] in which all players begin in their ''Minecraft'' world. It is the dimension with the most [[Minecraft:biome]]s, [[Minecraft:block]]s, and [[Minecraft:mob]]s, and is where most players spend the majority of their time.


== Creation ==
== Creation ==
{{MC/Main|World generation}}
{{main|World generation}}


The Overworld is the only dimension created when the player creates a new world. The other dimensions ([[Minecraft:The Nether]] and [[Minecraft:The End]]) are not created until a player enters the corresponding dimension for the first time, usually using a nether portal or [[Minecraft:end portal]])
The Overworld is the only dimension created when the player creates a new world. The other dimensions ([[Minecraft:The Nether]] and [[Minecraft:The End]]) are not created until a player enters the corresponding dimension for the first time, usually using a [[Minecraft:nether portal]] or [[Minecraft:end portal]])


=== Seeds ===
=== Seeds ===
{{MC/Main|World seed}}
{{Main|World seed}}


A new world in ''Minecraft'' is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly. If given a non-integer input (such as the word "Glacier"), the game converts it into a corresponding integer (such as 1772835215).
A new world in ''Minecraft'' is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly. If given a non-integer input (such as the word "Glacier"), the game converts it into a corresponding integer (such as 1772835215).


A given seed generates exactly the same world every time, as the algorithm for world generation only uses the seed, provided the same edition, game version, and world type are used. Although the exact spawn point can vary, the [[Minecraft:coordinates]] of all terrain features are the same. All seeds within the 32-bit integer limit {{MC/In|je|be}} may also generate worlds with the same terrain shape and biome map, but the placement of terrain features, structures, and carver caves may vary.
A given seed generates exactly the same world every time, as the algorithm for world generation only uses the seed, provided the same [[Minecraft:edition]], [[Minecraft:Version history|game version]], and [[Minecraft:world type]] are used. Although the exact [[Minecraft:spawn point]] can vary, the [[Minecraft:coordinates]] of all terrain features are the same. All seeds within the 32-bit integer limit {{in|je|be}} may also generate worlds with the same terrain shape and biome map, but the placement of terrain features, structures, and carver caves may vary.


== Environment ==
== Environment ==
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=== Biomes ===
=== Biomes ===
[[File:River through Mesa.png|thumb|right|A river biome running through the [[badlands]] biome. A ruined portal can also be seen in the distance.]]
[[File:River through Mesa.png|thumb|right|A river biome running through the [[badlands]] biome. A ruined portal can also be seen in the distance.]]
{{MC/Main|Biome}}
{{Main|Biome}}


The Overworld is divided into 54 [[Minecraft:biome]]s of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which mobs can spawn within it and affects how environmental behaviors such as weather are expressed within it.
The Overworld is divided into 54 [[Minecraft:biome]]s of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which [[Minecraft:mobs]] can spawn within it and affects how environmental behaviors such as [[Minecraft:weather]] are expressed within it.


=== Natural structures ===
=== Natural structures ===
[[File:Village-1.14-overworld.png|alt=|thumb|right|A [[village]], one of many naturally generated structures in the Overworld.]]
[[File:Village-1.14-overworld.png|alt=|thumb|right|A [[village]], one of many naturally generated structures in the Overworld.]]
{{MC/Main|Generated structures}}
{{Main|Generated structures}}


The Overworld is composed of 17 terrain patterns, called generated structures, whose arrangement varies widely from one seed to another. The exact structures are unique to each world, while the types of structures that can be generated at a given place are determined by the biome type. Structures are meant to represent real-world equivalents such as mountains, [[Minecraft:cave]]s, and lakes. "Impossible" (in the real world) formations, such as floating islands, can also be found throughout the Overworld.
The Overworld is composed of 17 terrain patterns, called [[Minecraft:generated structures]], whose arrangement varies widely from one seed to another. The exact structures are unique to each world, while the types of structures that can be generated at a given place are determined by the biome type. Structures are meant to represent real-world equivalents such as [[Minecraft:mountain]]s, [[Minecraft:cave]]s, and [[Minecraft:lake]]s. "Impossible" (in the real world) formations, such as [[Minecraft:floating island]]s, can also be found throughout the Overworld.


Along with terrain features, natural structures include naturally-generated buildings, such as villages, monster rooms, mineshafts, and ruined portals.
Along with terrain features, natural structures include naturally-generated buildings, such as [[Minecraft:village]]s, [[Minecraft:monster room]]s, [[Minecraft:mineshaft]]s, and [[Minecraft:ruined portal]]s.


=== Daylight cycle ===
=== Daylight cycle ===
[[File:Day Night.gif|thumb|right|A view of the day-night cycle.]]
[[File:Day Night.gif|thumb|right|A view of the day-night cycle.]]
{{MC/Main|Daylight cycle}}
{{Main|Daylight cycle}}


The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.
The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.


During the daytime, the sun acts as a powerful light source, with a light level of 15, the maximum. Sunlight is strong enough to grow plants and affect the way mobs spawn, among other interesting effects. During the nighttime, the [[Minecraft:moon]] is the only natural light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during thunderstorms, night time is the only time players may sleep in a [[Minecraft:bed]], which will explode when used in [[Minecraft:The Nether|the nether]] or [[Minecraft:The End|the end]].
During the daytime, the [[Minecraft:sun]] acts as a powerful [[Minecraft:light]] source, with a light level of 15, the maximum. [[Minecraft:Sunlight]] is strong enough to grow plants and affect the way [[Minecraft:mobs]] spawn, among other interesting effects. During the nighttime, the [[Minecraft:moon]] is the only natural [[Minecraft:light]] source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during [[Minecraft:thunderstorm]]s, night time is the only time players may sleep in a [[Minecraft:bed]], which will explode when used in [[Minecraft:The Nether|the nether]] or [[Minecraft:The End|the end]].


The daylight cycle can effectively be measured using a [[Minecraft:clock]], which allows players to determine the approximate Minecraft time anywhere in the Overworld. Time can also be changed or stopped with the use of the {{MC/Cmd|time}} command.
The daylight cycle can effectively be measured using a [[Minecraft:clock]], which allows players to determine the approximate [[Minecraft:Daylight cycle#Conversions|Minecraft time]] anywhere in the Overworld. Time can also be changed or stopped with the use of the {{cmd|time}} command.


The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a [[Minecraft:compass]].
The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a [[Minecraft:compass]].


=== Mobs ===
=== Mobs ===
{{MC/Main|Mob}}
{{Main|Mob}}


The Overworld is home to the vast majority of ''Minecraft''<nowiki/>'s mobs. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as [[Minecraft:The Nether]], by using a portal, but this is uncommon. Boss mobs like the ender dragon and the [[Minecraft:wither]] cannot enter portals.
The Overworld is home to the vast majority of ''Minecraft''<nowiki/>'s [[Minecraft:mobs]]. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as [[Minecraft:The Nether]], by using a [[Minecraft:portal]], but this is uncommon. Boss mobs like the [[Minecraft:ender dragon]] and the [[Minecraft:wither]] cannot enter portals.


==== Animals and miscellaneous ====
==== Animals and miscellaneous ====
{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{MC/Entitylink|Allay}}
* {{EntityLink|Allay}}
* {{MC/Entitylink|Armadillo}}
* {{EntityLink|Armadillo}}
* {{MC/Entitylink|Axolotl}}
* {{EntityLink|Axolotl}}
* {{MC/Entitylink|Bat}}
* {{EntityLink|Bat}}
* {{MC/Entitylink|Bee}}
* {{EntityLink|Bee}}
* {{MC/Entitylink|Camel}}
* {{EntityLink|Camel}}
* {{MC/Entitylink|Cat}}
* {{EntityLink|Cat}}
* {{MC/Entitylink|Chicken}}
* {{EntityLink|Chicken}}
* {{MC/Entitylink|Cod}}
* {{EntityLink|Cod}}
* {{MC/Entitylink|Copper Golem}} <small>(associated)</small>
* {{EntityLink|Copper Golem}} <small>(associated)</small>
* {{MC/Entitylink|Cow}}
* {{EntityLink|Cow}}
* {{MC/Entitylink|Dolphin}}
* {{EntityLink|Dolphin}}
* {{MC/Entitylink|Donkey}}
* {{EntityLink|Donkey}}
* {{MC/Entitylink|Fox}}
* {{EntityLink|Fox}}
* {{MC/Entitylink|Frog}}
* {{EntityLink|Frog}}
* {{MC/Entitylink|Glow Squid}}
* {{EntityLink|Glow Squid}}
* {{MC/Entitylink|Goat}}
* {{EntityLink|Goat}}
* {{MC/Entitylink|Happy Ghast}} <small>(associated)</small>
* {{EntityLink|Happy Ghast}} <small>(associated)</small>
* {{MC/Entitylink|Horse}}
* {{EntityLink|Horse}}
* {{MC/Entitylink|Iron Golem}}
* {{EntityLink|Iron Golem}}
* {{MC/Entitylink|Llama}}
* {{EntityLink|Llama}}
* {{MC/Entitylink|Mooshroom}}
* {{EntityLink|Mooshroom}}
* {{MC/Entitylink|Mule}} <small>(associated)</small>
* {{EntityLink|Mule}} <small>(associated)</small>
* {{MC/Entitylink|Nautilus}}
* {{EntityLink|Nautilus}}
* {{MC/Entitylink|Ocelot}}
* {{EntityLink|Ocelot}}
* {{MC/Entitylink|Parrot}}
* {{EntityLink|Parrot}}
* {{MC/Entitylink|Panda}}
* {{EntityLink|Panda}}
* {{MC/Entitylink|Pig}}
* {{EntityLink|Pig}}
* {{MC/Entitylink|Polar Bear}}
* {{EntityLink|Polar Bear}}
* {{MC/Entitylink|Pufferfish}}
* {{EntityLink|Pufferfish}}
* {{MC/Entitylink|Rabbit}}
* {{EntityLink|Rabbit}}
* {{MC/Entitylink|Salmon}}
* {{EntityLink|Salmon}}
* {{MC/Entitylink|Sheep}}
* {{EntityLink|Sheep}}
* {{MC/Entitylink|Sniffer}} <small>(associated)</small>
* {{EntityLink|Sniffer}} <small>(associated)</small>
* {{MC/Entitylink|Snow Golem}}
* {{EntityLink|Snow Golem}}
* {{MC/Entitylink|Squid}}
* {{EntityLink|Squid}}
* {{MC/Entitylink|Tadpole}} <small>(associated)</small>
* {{EntityLink|Tadpole}} <small>(associated)</small>
* {{MC/Entitylink|Trader Llama}}
* {{EntityLink|Trader Llama}}
* {{MC/Entitylink|Tropical Fish}}
* {{EntityLink|Tropical Fish}}
* {{MC/Entitylink|Turtle}}
* {{EntityLink|Turtle}}
* {{MC/Entitylink|Villager}}
* {{EntityLink|Villager}}
* {{MC/Entitylink|Wandering Trader}}
* {{EntityLink|Wandering Trader}}
* {{MC/Entitylink|Wolf}}
* {{EntityLink|Wolf}}
}}
}}


==== Monsters ====
==== Monsters ====
{{columns-list|colwidth=20em|
{{columns-list|colwidth=20em|
* {{MC/Entitylink|Bogged}}
* {{EntityLink|Bogged}}
* {{MC/Entitylink|Breeze}}
* {{EntityLink|Breeze}}
* {{MC/Entitylink|Camel Husk}}
* {{EntityLink|Camel Husk}}
* {{MC/Entitylink|Cave Spider}}
* {{EntityLink|Cave Spider}}
* {{MC/Entitylink|Creaking}}
* {{EntityLink|Creaking}}
* {{MC/Entitylink|Creeper}}
* {{EntityLink|Creeper}}
* {{MC/Entitylink|Drowned}}
* {{EntityLink|Drowned}}
* {{MC/Entitylink|Elder Guardian}}
* {{EntityLink|Elder Guardian}}
* {{MC/Entitylink|Enderman}}
* {{EntityLink|Enderman}}
* {{MC/Entitylink|Evoker}}
* {{EntityLink|Evoker}}
* {{MC/Entitylink|Guardian}}
* {{EntityLink|Guardian}}
* {{MC/Entitylink|Husk}}
* {{EntityLink|Husk}}
* {{MC/Entitylink|Parched}}
* {{EntityLink|Parched}}
* {{MC/Entitylink|Phantom}}
* {{EntityLink|Phantom}}
* {{MC/Entitylink|Pillager}}
* {{EntityLink|Pillager}}
* {{MC/Entitylink|Ravager}}
* {{EntityLink|Ravager}}
* {{MC/Entitylink|Silverfish}}
* {{EntityLink|Silverfish}}
* {{MC/Entitylink|Skeleton}}
* {{EntityLink|Skeleton}}
* {{MC/Entitylink|Skeleton Horse}}
* {{EntityLink|Skeleton Horse}}
* {{MC/Entitylink|Slime}}
* {{EntityLink|Slime}}
* {{MC/Entitylink|Spider}}
* {{EntityLink|Spider}}
* {{MC/Entitylink|Stray}}
* {{EntityLink|Stray}}
* {{MC/Entitylink|Sulfur Cube}}{{MC/Upcoming|Chaos Cubed}}
* {{EntityLink|Sulfur Cube}}{{upcoming|Chaos Cubed}}
* {{MC/Entitylink|Vex}}
* {{EntityLink|Vex}}
* {{MC/Entitylink|Vindicator}}
* {{EntityLink|Vindicator}}
* {{MC/Entitylink|Warden}}
* {{EntityLink|Warden}}
* {{MC/Entitylink|Witch}}
* {{EntityLink|Witch}}
* {{MC/Entitylink|Zoglin}} <small>(associated)</small>
* {{EntityLink|Zoglin}} <small>(associated)</small>
* {{MC/Entitylink|Zombie}}
* {{EntityLink|Zombie}}
* {{MC/Entitylink|Zombie Horse}}
* {{EntityLink|Zombie Horse}}
* {{MC/Entitylink|Zombie Nautilus}}
* {{EntityLink|Zombie Nautilus}}
* {{MC/Entitylink|Zombie Villager}}
* {{EntityLink|Zombie Villager}}
* {{MC/Entitylink|Zombified Piglin}}
* {{EntityLink|Zombified Piglin}}
}}
}}


== Generation ==
== Generation ==
As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, [[#Limitations|as detailed below]]. Like the other dimensions, it is divided into 16×384×16 block sections called chunks.
As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, [[#Limitations|as detailed below]]. Like the other dimensions, it is divided into 16×384×16 block sections called [[Minecraft:chunks]].


The Overworld encompasses a three-dimensional volume that extends vertically from the Void up to the build limit (y=-64 to 320), and horizontally for a virtually infinite distance in each direction. This volume is filled (virtually speaking) with air, terrain, and structures. Technically, the terrain is formed by generating multiple noise maps to produce differing elevations, general land shapes, and complex mountain and cave systems.
The Overworld encompasses a three-dimensional volume that extends vertically from the [[Minecraft:Void]] up to the [[Minecraft:Altitude|build limit]] (y=-64 to 320), and horizontally for a virtually infinite distance in each direction. This volume is filled (virtually speaking) with air, terrain, and structures. Technically, the terrain is formed by generating multiple noise maps to produce differing elevations, general land shapes, and complex mountain and cave systems.


=== Limitations ===
=== Limitations ===
[[File:mc cutoff.png|thumb|left|Visual cutoff point of an old ''Minecraft'' map (Left is normal ''Minecraft'' generation, the right is after limitation.)]]
[[File:mc cutoff.png|thumb|left|Visual cutoff point of an old ''Minecraft'' map (Left is normal ''Minecraft'' generation, the right is after limitation.)]]
{{MC/Main|World boundary}}
{{Main|World boundary}}


While the world is virtually infinite, the number of blocks a player may physically reach is limited with where the limits are depending on the edition of the game and the world type being played.
While the world is virtually infinite, the number of blocks a player may physically reach is limited with where the limits are depending on the edition of the game and the world type being played.


{{MC/In|je}}, the map contains a world border located by default at X/Z coordinates ±29,999,984. The world border is an animated wall of blue stripes. Standing near the border results in a red vignette appearing around the screen. Most entities are unable to pass the border, except by teleporting. Players who breach the border receive constant damage unless they are in Creative or Spectator mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall. However, the player can travel a few chunks further by riding horses, pigs, minecarts and boats through it.
{{IN|je}}, the map contains a [[Minecraft:world border]] located by default at X/Z coordinates ±29,999,984. The world border is an animated wall of blue stripes. Standing near the border results in a red vignette appearing around the screen. Most entities are unable to pass the border, except by [[Minecraft:Commands/tp|teleporting]]. Players who breach the border receive constant damage unless they are in [[Minecraft:Creative]] or [[Minecraft:Spectator]] mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall. However, the player can travel a few chunks further by riding horses, pigs, minecarts and boats through it.


In {{MC/El|be}}, worlds have no fixed horizontal limits, but either generation stops or normal game behavior begins to break down at extreme distances; the exact details depend on the platform. However, experiments suggest that players can generally reach at least X/Z ±30,000,000 before many such problems occur, as detailed [[Minecraft:Bedrock Edition distance effects|here]].
In {{el|be}}, worlds have no fixed horizontal limits, but either generation stops or normal game behavior begins to break down at extreme distances; the exact details depend on the platform. However, experiments suggest that players can generally reach at least X/Z ±30,000,000 before many such problems occur, as detailed [[Minecraft:Bedrock Edition distance effects|here]].
{{MC/-}}
{{-}}


=== Terrain features ===
=== Terrain features ===
{{MC/Main|Terrain features}}
{{Main|Terrain features}}
The Overworld contains numerous terrain features, at a wide variety of scales.
The Overworld contains numerous terrain features, at a wide variety of scales.


Line 158: Line 158:
"Naturally generated" includes blocks that are created through the [[Minecraft:world seed]].
"Naturally generated" includes blocks that are created through the [[Minecraft:world seed]].
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Air}}
* {{BlockLink|Air}}
* Cave Air{{only|JE|short=1}}
* [[Minecraft:Cave Air]]{{only|JE|short=1}}
* Void Air{{only|JE|short=1}}
* [[Minecraft:Void Air]]{{only|JE|short=1}}
* {{MC/Blocklink|Bedrock}}
* {{BlockLink|Bedrock}}
* {{MC/Blocklink|Stone}}
* {{BlockLink|Stone}}
* {{MC/Blocklink|Deepslate}}
* {{BlockLink|Deepslate}}
* {{MC/Blocklink|Granite}}
* {{BlockLink|Granite}}
* {{MC/Blocklink|Diorite}}
* {{BlockLink|Diorite}}
* {{MC/Blocklink|Andesite}}
* {{BlockLink|Andesite}}
* {{MC/Blocklink|Tuff}}
* {{BlockLink|Tuff}}
* {{MC/Blocklink|Calcite}}
* {{BlockLink|Calcite}}
* {{MC/Blocklink|Dripstone Block}}
* {{BlockLink|Dripstone Block}}
* {{MC/Blocklink|Pointed Dripstone}}
* {{BlockLink|Pointed Dripstone}}
* {{MC/Blocklink|Smooth Basalt}}
* {{BlockLink|Smooth Basalt}}
* {{MC/Blocklink|Coal Ore}}
* {{BlockLink|Coal Ore}}
* {{MC/Blocklink|Deepslate Coal Ore}}
* {{BlockLink|Deepslate Coal Ore}}
* {{MC/Blocklink|Iron Ore}}
* {{BlockLink|Iron Ore}}
* {{MC/Blocklink|Deepslate Iron Ore}}
* {{BlockLink|Deepslate Iron Ore}}
* {{MC/Blocklink|Copper Ore}}
* {{BlockLink|Copper Ore}}
* {{MC/Blocklink|Deepslate Copper Ore}}
* {{BlockLink|Deepslate Copper Ore}}
* {{MC/Blocklink|Gold Ore}}
* {{BlockLink|Gold Ore}}
* {{MC/Blocklink|Deepslate Gold Ore}}
* {{BlockLink|Deepslate Gold Ore}}
* {{MC/Blocklink|Redstone Ore}}
* {{BlockLink|Redstone Ore}}
* {{MC/Blocklink|Deepslate Redstone Ore}}
* {{BlockLink|Deepslate Redstone Ore}}
* {{MC/Blocklink|Emerald Ore}}
* {{BlockLink|Emerald Ore}}
* {{MC/Blocklink|Deepslate Emerald Ore}}
* {{BlockLink|Deepslate Emerald Ore}}
* {{MC/Blocklink|Lapis Lazuli Ore}}
* {{BlockLink|Lapis Lazuli Ore}}
* {{MC/Blocklink|Deepslate Lapis Lazuli Ore}}
* {{BlockLink|Deepslate Lapis Lazuli Ore}}
* {{MC/Blocklink|Diamond Ore}}
* {{BlockLink|Diamond Ore}}
* {{MC/Blocklink|Deepslate Diamond Ore}}
* {{BlockLink|Deepslate Diamond Ore}}
* {{MC/Blocklink|Block of Raw Iron}}
* {{BlockLink|Block of Raw Iron}}
* {{MC/Blocklink|Block of Raw Copper}}
* {{BlockLink|Block of Raw Copper}}
* {{MC/Blocklink|Block of Amethyst}}
* {{BlockLink|Block of Amethyst}}
* {{MC/Blocklink|Budding Amethyst}}
* {{BlockLink|Budding Amethyst}}
* {{MC/Blocklink|Small Amethyst Bud}}
* {{BlockLink|Small Amethyst Bud}}
* {{MC/Blocklink|Medium Amethyst Bud}}
* {{BlockLink|Medium Amethyst Bud}}
* {{MC/Blocklink|Large Amethyst Bud}}
* {{BlockLink|Large Amethyst Bud}}
* {{MC/Blocklink|Amethyst Cluster}}
* {{BlockLink|Amethyst Cluster}}
* {{MC/Blocklink|Grass Block}}
* {{BlockLink|Grass Block}}
* {{MC/Blocklink|Mycelium}}
* {{BlockLink|Mycelium}}
* {{MC/Blocklink|Podzol}}
* {{BlockLink|Podzol}}
* {{MC/Blocklink|Dirt}}
* {{BlockLink|Dirt}}
* {{MC/Blocklink|Coarse Dirt}}
* {{BlockLink|Coarse Dirt}}
* {{MC/Blocklink|Rooted Dirt}}
* {{BlockLink|Rooted Dirt}}
* {{MC/Blocklink|Moss Block}}
* {{BlockLink|Moss Block}}
* {{MC/Blocklink|Moss Carpet}}
* {{BlockLink|Moss Carpet}}
* {{MC/Blocklink|Pale Moss Block}}
* {{BlockLink|Pale Moss Block}}
* {{MC/Blocklink|Pale Moss Carpet}}
* {{BlockLink|Pale Moss Carpet}}
* {{MC/Blocklink|Clay}}
* {{BlockLink|Clay}}
* {{MC/Blocklink|Mud}}
* {{BlockLink|Mud}}
* {{MC/Blocklink|Water}}
* {{BlockLink|Water}}
* {{MC/Blocklink|Lava}}
* {{BlockLink|Lava}}
* {{MC/Blocklink|Sand}}
* {{BlockLink|Sand}}
* {{MC/Blocklink|Red Sand}}
* {{BlockLink|Red Sand}}
* {{MC/Blocklink|Gravel}}
* {{BlockLink|Gravel}}
* {{MC/Blocklink|Sandstone}}
* {{BlockLink|Sandstone}}
* {{MC/Blocklink|Red Sandstone}}
* {{BlockLink|Red Sandstone}}
* {{MC/Blocklink|Snow}}
* {{BlockLink|Snow}}
* {{MC/Blocklink|Snow Block}}
* {{BlockLink|Snow Block}}
* {{MC/Blocklink|Powder Snow}}
* {{BlockLink|Powder Snow}}
* {{MC/Blocklink|Ice}}
* {{BlockLink|Ice}}
* {{MC/Blocklink|Packed Ice}}
* {{BlockLink|Packed Ice}}
* {{MC/Blocklink|Blue Ice}}
* {{BlockLink|Blue Ice}}
* {{MC/Blocklink|Oak Log}}
* {{BlockLink|Oak Log}}
* {{MC/Blocklink|Spruce Log}}
* {{BlockLink|Spruce Log}}
* {{MC/Blocklink|Birch Log}}
* {{BlockLink|Birch Log}}
* {{MC/Blocklink|Jungle Log}}
* {{BlockLink|Jungle Log}}
* {{MC/Blocklink|Acacia Log}}
* {{BlockLink|Acacia Log}}
* {{MC/Blocklink|Dark Oak Log}}
* {{BlockLink|Dark Oak Log}}
* {{MC/Blocklink|Mangrove Log}}
* {{BlockLink|Mangrove Log}}
* {{MC/Blocklink|Cherry Log}}
* {{BlockLink|Cherry Log}}
* {{MC/Blocklink|Pale Oak Log}}
* {{BlockLink|Pale Oak Log}}
* {{MC/Blocklink|Oak Leaves}}
* {{BlockLink|Oak Leaves}}
* {{MC/Blocklink|Spruce Leaves}}
* {{BlockLink|Spruce Leaves}}
* {{MC/Blocklink|Birch Leaves}}
* {{BlockLink|Birch Leaves}}
* {{MC/Blocklink|Jungle Leaves}}
* {{BlockLink|Jungle Leaves}}
* {{MC/Blocklink|Acacia Leaves}}
* {{BlockLink|Acacia Leaves}}
* {{MC/Blocklink|Dark Oak Leaves}}
* {{BlockLink|Dark Oak Leaves}}
* {{MC/Blocklink|Azalea Leaves}}
* {{BlockLink|Azalea Leaves}}
* {{MC/Blocklink|Flowering Azalea Leaves}}
* {{BlockLink|Flowering Azalea Leaves}}
* {{MC/Blocklink|Mangrove Leaves}}
* {{BlockLink|Mangrove Leaves}}
* {{MC/Blocklink|Mangrove Propagule}}
* {{BlockLink|Mangrove Propagule}}
* {{MC/Blocklink|Mangrove Roots}}
* {{BlockLink|Mangrove Roots}}
* {{MC/Blocklink|Muddy Mangrove Roots}}
* {{BlockLink|Muddy Mangrove Roots}}
* {{MC/Blocklink|Cherry Leaves}}
* {{BlockLink|Cherry Leaves}}
* {{MC/Blocklink|Pale Oak Leaves}}
* {{BlockLink|Pale Oak Leaves}}
* {{MC/Blocklink|Short Grass}}
* {{BlockLink|Short Grass}}
* {{MC/Blocklink|Tall Grass}}
* {{BlockLink|Tall Grass}}
* {{MC/Blocklink|Fern}}
* {{BlockLink|Fern}}
* {{MC/Blocklink|Large Fern}}
* {{BlockLink|Large Fern}}
* {{MC/Blocklink|Dead Bush}}
* {{BlockLink|Dead Bush}}
* {{MC/Blocklink|Dandelion}}
* {{BlockLink|Dandelion}}
* {{MC/Blocklink|Poppy}}
* {{BlockLink|Poppy}}
* {{MC/Blocklink|Blue Orchid}}
* {{BlockLink|Blue Orchid}}
* {{MC/Blocklink|Allium}}
* {{BlockLink|Allium}}
* {{MC/Blocklink|Azure Bluet}}
* {{BlockLink|Azure Bluet}}
* {{MC/Blocklink|Red Tulip}}
* {{BlockLink|Red Tulip}}
* {{MC/Blocklink|Orange Tulip}}
* {{BlockLink|Orange Tulip}}
* {{MC/Blocklink|White Tulip}}
* {{BlockLink|White Tulip}}
* {{MC/Blocklink|Pink Tulip}}
* {{BlockLink|Pink Tulip}}
* {{MC/Blocklink|Oxeye Daisy}}
* {{BlockLink|Oxeye Daisy}}
* {{MC/Blocklink|Cornflower}}
* {{BlockLink|Cornflower}}
* {{MC/Blocklink|Lily of the Valley}}
* {{BlockLink|Lily of the Valley}}
* {{MC/Blocklink|Eyeblossom}}
* {{BlockLink|Eyeblossom}}
* {{MC/Blocklink|Pink Petals}}
* {{BlockLink|Pink Petals}}
* {{MC/Blocklink|Sunflower}}
* {{BlockLink|Sunflower}}
* {{MC/Blocklink|Lilac}}
* {{BlockLink|Lilac}}
* {{MC/Blocklink|Rose Bush}}
* {{BlockLink|Rose Bush}}
* {{MC/Blocklink|Peony}}
* {{BlockLink|Peony}}
* {{MC/Blocklink|Brown Mushroom}}
* {{BlockLink|Brown Mushroom}}
* {{MC/Blocklink|Red Mushroom}}
* {{BlockLink|Red Mushroom}}
* {{MC/Blocklink|Brown Mushroom Block}}
* {{BlockLink|Brown Mushroom Block}}
* {{MC/Blocklink|Red Mushroom Block}}
* {{BlockLink|Red Mushroom Block}}
* {{MC/Blocklink|Mushroom Stem}}
* {{BlockLink|Mushroom Stem}}
* {{MC/Blocklink|Cactus}}
* {{BlockLink|Cactus}}
* {{MC/Blocklink|Sugar Cane}}
* {{BlockLink|Sugar Cane}}
* {{MC/Blocklink|Pumpkin}}
* {{BlockLink|Pumpkin}}
* {{MC/Blocklink|Melon}}
* {{BlockLink|Melon}}
* {{MC/Blocklink|Vines}}
* {{BlockLink|Vines}}
* {{MC/Blocklink|Lily Pad}}
* {{BlockLink|Lily Pad}}
* {{MC/Blocklink|Cocoa}}
* {{BlockLink|Cocoa}}
* {{MC/Blocklink|Bamboo}}
* {{BlockLink|Bamboo}}
* {{MC/Blocklink|Sweet Berry Bush}}
* {{BlockLink|Sweet Berry Bush}}
* {{MC/Blocklink|Infested Stone}}
* {{BlockLink|Infested Stone}}
* {{MC/Blocklink|Infested Deepslate}}
* {{BlockLink|Infested Deepslate}}
* {{MC/Blocklink|Terracotta}}
* {{BlockLink|Terracotta}}
* {{MC/Blocklink|Red Terracotta}}
* {{BlockLink|Red Terracotta}}
* {{MC/Blocklink|Orange Terracotta}}
* {{BlockLink|Orange Terracotta}}
* {{MC/Blocklink|Yellow Terracotta}}
* {{BlockLink|Yellow Terracotta}}
* {{MC/Blocklink|Brown Terracotta}}
* {{BlockLink|Brown Terracotta}}
* {{MC/Blocklink|White Terracotta}}
* {{BlockLink|White Terracotta}}
* {{MC/Blocklink|Light Gray Terracotta}}
* {{BlockLink|Light Gray Terracotta}}
* {{MC/Blocklink|Magma Block}}
* {{BlockLink|Magma Block}}
* {{MC/Blocklink|Kelp}}
* {{BlockLink|Kelp}}
* {{MC/Blocklink|Kelp Plant}}
* {{BlockLink|Kelp Plant}}
* {{MC/Blocklink|Seagrass}}
* {{BlockLink|Seagrass}}
* {{MC/Blocklink|Tall Seagrass}}
* {{BlockLink|Tall Seagrass}}
* {{MC/Blocklink|Sea Pickle}}
* {{BlockLink|Sea Pickle}}
* {{MC/Blocklink|Bubble Column}}
* {{BlockLink|Bubble Column}}
* {{MC/Blocklink|Tube Coral}}
* {{BlockLink|Tube Coral}}
* {{MC/Blocklink|Tube Coral Fan}}
* {{BlockLink|Tube Coral Fan}}
* {{MC/Blocklink|Tube Coral Block}}
* {{BlockLink|Tube Coral Block}}
* {{MC/Blocklink|Dead Tube Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Tube Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Tube Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Tube Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Brain Coral}}
* {{BlockLink|Brain Coral}}
* {{MC/Blocklink|Brain Coral Fan}}
* {{BlockLink|Brain Coral Fan}}
* {{MC/Blocklink|Brain Coral Block}}
* {{BlockLink|Brain Coral Block}}
* {{MC/Blocklink|Dead Brain Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Brain Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Brain Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Brain Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Bubble Coral}}
* {{BlockLink|Bubble Coral}}
* {{MC/Blocklink|Bubble Coral Fan}}
* {{BlockLink|Bubble Coral Fan}}
* {{MC/Blocklink|Bubble Coral Block}}
* {{BlockLink|Bubble Coral Block}}
* {{MC/Blocklink|Dead Bubble Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Bubble Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Bubble Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Bubble Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Fire Coral}}
* {{BlockLink|Fire Coral}}
* {{MC/Blocklink|Fire Coral Fan}}
* {{BlockLink|Fire Coral Fan}}
* {{MC/Blocklink|Fire Coral Block}}
* {{BlockLink|Fire Coral Block}}
* {{MC/Blocklink|Dead Fire Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Fire Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Fire Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Fire Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Horn Coral}}
* {{BlockLink|Horn Coral}}
* {{MC/Blocklink|Horn Coral Fan}}
* {{BlockLink|Horn Coral Fan}}
* {{MC/Blocklink|Horn Coral Block}}
* {{BlockLink|Horn Coral Block}}
* {{MC/Blocklink|Dead Horn Coral}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Horn Coral Fan}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral Fan}}{{only|BE|short=1}}
* {{MC/Blocklink|Dead Horn Coral Block}}{{only|BE|short=1}}
* {{BlockLink|Dead Horn Coral Block}}{{only|BE|short=1}}
* {{MC/Blocklink|Bee Nest}}
* {{BlockLink|Bee Nest}}
* {{MC/Blocklink|Glow Lichen}}
* {{BlockLink|Glow Lichen}}
* {{MC/Blocklink|Cave Vines}}
* {{BlockLink|Cave Vines}}
* {{MC/Blocklink|Cave Vines Plant}}
* {{BlockLink|Cave Vines Plant}}
* {{MC/Blocklink|Azalea}}
* {{BlockLink|Azalea}}
* {{MC/Blocklink|Flowering Azalea}}
* {{BlockLink|Flowering Azalea}}
* {{MC/Blocklink|Small Dripleaf}}
* {{BlockLink|Small Dripleaf}}
* {{MC/Blocklink|Big Dripleaf}}
* {{BlockLink|Big Dripleaf}}
* {{MC/Blocklink|Big Dripleaf Stem}}
* {{BlockLink|Big Dripleaf Stem}}
* {{MC/Blocklink|Hanging Roots}}
* {{BlockLink|Hanging Roots}}
* {{MC/Blocklink|Pale Hanging Moss}}
* {{BlockLink|Pale Hanging Moss}}
* {{MC/Blocklink|Sculk}}
* {{BlockLink|Sculk}}
* {{MC/Blocklink|Sculk Sensor}}
* {{BlockLink|Sculk Sensor}}
* {{MC/Blocklink|Sculk Catalyst}}
* {{BlockLink|Sculk Catalyst}}
* {{MC/Blocklink|Sculk Shrieker}}
* {{BlockLink|Sculk Shrieker}}
* {{MC/Blocklink|Sculk Vein}}
* {{BlockLink|Sculk Vein}}
* {{MC/Blocklink|Bone Block}} <!-- Generates via fossils, which are features, not structures - thus generating without the "generate structure" option enabled !-->
* {{BlockLink|Bone Block}} <!-- Generates via fossils, which are features, not structures - thus generating without the "generate structure" option enabled !-->
* {{MC/Blocklink|Cobblestone}} <!-- This and the following generate via monster rooms, also features !-->
* {{BlockLink|Cobblestone}} <!-- This and the following generate via monster rooms, also features !-->
* {{MC/Blocklink|Mossy Cobblestone}}
* {{BlockLink|Mossy Cobblestone}}
* {{MC/Blocklink|Monster Spawner}}
* {{BlockLink|Monster Spawner}}
* {{MC/Blocklink|Creaking Heart}}
* {{BlockLink|Creaking Heart}}
* {{MC/Blocklink|Chest}}
* {{BlockLink|Chest}}
* {{MC/Blocklink|Suspicious Sand}} <!--  This and the following generate via desert wells, also features !-->
* {{BlockLink|Suspicious Sand}} <!--  This and the following generate via desert wells, also features !-->
* {{MC/Blocklink|Sandstone Slab}}
* {{BlockLink|Sandstone Slab}}
* {{MC/Blocklink|Sulfur}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Sulfur}}{{upcoming|Chaos Cubed}}
* {{MC/Blocklink|Cinnabar}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Cinnabar}}{{upcoming|Chaos Cubed}}
* {{MC/Blocklink|Potent Sulfur}}{{MC/Upcoming|Chaos Cubed}}
* {{BlockLink|Potent Sulfur}}{{upcoming|Chaos Cubed}}
}}
}}


Line 359: Line 359:
"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation.
"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation.
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Air}}
* {{BlockLink|Air}}
* {{MC/Blocklink|Small Amethyst Bud}}
* {{BlockLink|Small Amethyst Bud}}
* {{MC/Blocklink|Medium Amethyst Bud}}
* {{BlockLink|Medium Amethyst Bud}}
* {{MC/Blocklink|Large Amethyst Bud}}
* {{BlockLink|Large Amethyst Bud}}
* {{MC/Blocklink|Amethyst Cluster}}
* {{BlockLink|Amethyst Cluster}}
* {{MC/Blocklink|Grass Block}}
* {{BlockLink|Grass Block}}
* {{MC/Blocklink|Dirt}}
* {{BlockLink|Dirt}}
* {{MC/Blocklink|Mycelium}}
* {{BlockLink|Mycelium}}
* {{MC/Blocklink|Water}}
* {{BlockLink|Water}}
* {{MC/Blocklink|Red Mushroom}}
* {{BlockLink|Red Mushroom}}
* {{MC/Blocklink|Brown Mushroom}}
* {{BlockLink|Brown Mushroom}}
* {{MC/Blocklink|Kelp}}
* {{BlockLink|Kelp}}
* {{MC/Blocklink|Kelp Plant}}
* {{BlockLink|Kelp Plant}}
* {{MC/Blocklink|Cave Vines}}
* {{BlockLink|Cave Vines}}
* {{MC/Blocklink|Cave Vines Plant}}
* {{BlockLink|Cave Vines Plant}}
* {{MC/Blocklink|Pointed Dripstone}}
* {{BlockLink|Pointed Dripstone}}
* {{MC/Blocklink|Cobblestone}}
* {{BlockLink|Cobblestone}}
* {{MC/Blocklink|Stone}}
* {{BlockLink|Stone}}
* {{MC/Blocklink|Obsidian}}
* {{BlockLink|Obsidian}}
* {{MC/Blocklink|Fire}}
* {{BlockLink|Fire}}
* {{MC/Blocklink|Snow}}
* {{BlockLink|Snow}}
* {{MC/Blocklink|Ice}}
* {{BlockLink|Ice}}
* {{MC/Blocklink|Cactus}}
* {{BlockLink|Cactus}}
* {{MC/Blocklink|Sugar Cane}}
* {{BlockLink|Sugar Cane}}
* {{MC/Blocklink|Vines}}
* {{BlockLink|Vines}}
}}
}}


Line 389: Line 389:
These blocks are created only with the "Generate Structures" option enabled.
These blocks are created only with the "Generate Structures" option enabled.
{{columns-list|colwidth=18em|
{{columns-list|colwidth=18em|
* {{MC/Blocklink|Polished Granite}}
* {{BlockLink|Polished Granite}}
* {{MC/Blocklink|Polished Diorite}}
* {{BlockLink|Polished Diorite}}
* {{MC/Blocklink|Polished Andesite}}
* {{BlockLink|Polished Andesite}}
* {{MC/Blocklink|Polished Tuff}}
* {{BlockLink|Polished Tuff}}
* {{MC/Blocklink|Netherrack}}
* {{BlockLink|Netherrack}}
* {{MC/Blocklink|Soul Sand}}
* {{BlockLink|Soul Sand}}
* {{MC/Blocklink|Soul Fire}}
* {{BlockLink|Soul Fire}}
* {{MC/Blocklink|Oak Wood}}
* {{BlockLink|Oak Wood}}
* {{MC/Blocklink|Spruce Wood}}
* {{BlockLink|Spruce Wood}}
* {{MC/Blocklink|Acacia Wood}}
* {{BlockLink|Acacia Wood}}
* {{MC/Blocklink|Stripped Oak Log}}
* {{BlockLink|Stripped Oak Log}}
* {{MC/Blocklink|Stripped Spruce Log}}
* {{BlockLink|Stripped Spruce Log}}
* {{MC/Blocklink|Stripped Jungle Log}}{{only|BE|short=1}}
* {{BlockLink|Stripped Jungle Log}}{{only|BE|short=1}}
* {{MC/Blocklink|Stripped Acacia Log}}
* {{BlockLink|Stripped Acacia Log}}
* {{MC/Blocklink|Stripped Dark Oak Log}}{{only|BE|short=1}}
* {{BlockLink|Stripped Dark Oak Log}}{{only|BE|short=1}}
* {{MC/Blocklink|Stripped Oak Wood}}
* {{BlockLink|Stripped Oak Wood}}
* {{MC/Blocklink|Stripped Spruce Wood}}
* {{BlockLink|Stripped Spruce Wood}}
* {{MC/Blocklink|Oak Planks}}
* {{BlockLink|Oak Planks}}
* {{MC/Blocklink|Spruce Planks}}
* {{BlockLink|Spruce Planks}}
* {{MC/Blocklink|Birch Planks}}
* {{BlockLink|Birch Planks}}
* {{MC/Blocklink|Jungle Planks}}
* {{BlockLink|Jungle Planks}}
* {{MC/Blocklink|Acacia Planks}}
* {{BlockLink|Acacia Planks}}
* {{MC/Blocklink|Dark Oak Planks}}
* {{BlockLink|Dark Oak Planks}}
* {{MC/Blocklink|Acacia Sapling}}
* {{BlockLink|Acacia Sapling}}
* {{MC/Blocklink|Dark Oak Sapling}}
* {{BlockLink|Dark Oak Sapling}}
* {{MC/Blocklink|Chiseled Sandstone}}
* {{BlockLink|Chiseled Sandstone}}
* {{MC/Blocklink|Cut Sandstone}}
* {{BlockLink|Cut Sandstone}}
* {{MC/Blocklink|Smooth Stone}}
* {{BlockLink|Smooth Stone}}
* {{MC/Blocklink|Smooth Sandstone}}
* {{BlockLink|Smooth Sandstone}}
* {{MC/Blocklink|White Wool}}
* {{BlockLink|White Wool}}
* {{MC/Blocklink|Red Wool}}
* {{BlockLink|Red Wool}}
* {{MC/Blocklink|Orange Wool}}
* {{BlockLink|Orange Wool}}
* {{MC/Blocklink|Light Blue Wool}}
* {{BlockLink|Light Blue Wool}}
* {{MC/Blocklink|Yellow Wool}}
* {{BlockLink|Yellow Wool}}
* {{MC/Blocklink|Lime Wool}}
* {{BlockLink|Lime Wool}}
* {{MC/Blocklink|Gray Wool}}
* {{BlockLink|Gray Wool}}
* {{MC/Blocklink|Light Gray Wool}}
* {{BlockLink|Light Gray Wool}}
* {{MC/Blocklink|Cyan Wool}}
* {{BlockLink|Cyan Wool}}
* {{MC/Blocklink|Blue Wool}}
* {{BlockLink|Blue Wool}}
* {{MC/Blocklink|Brown Wool}}
* {{BlockLink|Brown Wool}}
* {{MC/Blocklink|Green Wool}}
* {{BlockLink|Green Wool}}
* {{MC/Blocklink|Black Wool}}
* {{BlockLink|Black Wool}}
* {{MC/Blocklink|White Carpet}}
* {{BlockLink|White Carpet}}
* {{MC/Blocklink|Orange Carpet}}
* {{BlockLink|Orange Carpet}}
* {{MC/Blocklink|Magenta Carpet}}
* {{BlockLink|Magenta Carpet}}
* {{MC/Blocklink|Gray Carpet}}
* {{BlockLink|Gray Carpet}}
* {{MC/Blocklink|Light Blue Carpet}}
* {{BlockLink|Light Blue Carpet}}
* {{MC/Blocklink|Yellow Carpet}}
* {{BlockLink|Yellow Carpet}}
* {{MC/Blocklink|Lime Carpet}}
* {{BlockLink|Lime Carpet}}
* {{MC/Blocklink|Pink Carpet}}
* {{BlockLink|Pink Carpet}}
* {{MC/Blocklink|Light Gray Carpet}}
* {{BlockLink|Light Gray Carpet}}
* {{MC/Blocklink|Cyan Carpet}}
* {{BlockLink|Cyan Carpet}}
* {{MC/Blocklink|Purple Carpet}}
* {{BlockLink|Purple Carpet}}
* {{MC/Blocklink|Blue Carpet}}
* {{BlockLink|Blue Carpet}}
* {{MC/Blocklink|Brown Carpet}}
* {{BlockLink|Brown Carpet}}
* {{MC/Blocklink|Green Carpet}}
* {{BlockLink|Green Carpet}}
* {{MC/Blocklink|Red Carpet}}
* {{BlockLink|Red Carpet}}
* {{MC/Blocklink|Black Carpet}}
* {{BlockLink|Black Carpet}}
* {{MC/Blocklink|Bricks}}
* {{BlockLink|Bricks}}
* {{MC/Blocklink|Iron Chain}}
* {{BlockLink|Iron Chain}}
* {{MC/Blocklink|Torch}}
* {{BlockLink|Torch}}
* {{MC/Blocklink|Lantern}}
* {{BlockLink|Lantern}}
* {{MC/Blocklink|Soul Lantern}}
* {{BlockLink|Soul Lantern}}
* {{MC/Blocklink|Candle}}
* {{BlockLink|Candle}}
* {{MC/Blocklink|White Candle}}
* {{BlockLink|White Candle}}
* {{MC/Blocklink|Brown Candle}}
* {{BlockLink|Brown Candle}}
* {{MC/Blocklink|Green Candle}}
* {{BlockLink|Green Candle}}
* {{MC/Blocklink|Purple Candle}}
* {{BlockLink|Purple Candle}}
* {{MC/Blocklink|Red Candle}}
* {{BlockLink|Red Candle}}
* {{MC/Blocklink|Block of Coal}}
* {{BlockLink|Block of Coal}}
* {{MC/Blocklink|Block of Copper}}
* {{BlockLink|Block of Copper}}
* {{MC/Blocklink|Oxidized Cut Copper}}
* {{BlockLink|Oxidized Cut Copper}}
* {{MC/Blocklink|Waxed Chiseled Copper}}
* {{BlockLink|Waxed Chiseled Copper}}
* {{MC/Blocklink|Waxed Block of Copper}}
* {{BlockLink|Waxed Block of Copper}}
* {{MC/Blocklink|Waxed Copper Grate}}
* {{BlockLink|Waxed Copper Grate}}
* {{MC/Blocklink|Waxed Cut Copper}}
* {{BlockLink|Waxed Cut Copper}}
* {{MC/Blocklink|Waxed Oxidized Chiseled Copper}}
* {{BlockLink|Waxed Oxidized Chiseled Copper}}
* {{MC/Blocklink|Waxed Oxidized Copper}}
* {{BlockLink|Waxed Oxidized Copper}}
* {{MC/Blocklink|Waxed Oxidized Copper Grate}}
* {{BlockLink|Waxed Oxidized Copper Grate}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper}}
* {{BlockLink|Waxed Oxidized Cut Copper}}
* {{MC/Blocklink|Block of Lapis Lazuli}}
* {{BlockLink|Block of Lapis Lazuli}}
* {{MC/Blocklink|Block of Gold}}
* {{BlockLink|Block of Gold}}
* {{MC/Blocklink|Block of Diamond}}
* {{BlockLink|Block of Diamond}}
* {{MC/Blocklink|Crying Obsidian}}
* {{BlockLink|Crying Obsidian}}
* {{MC/Blocklink|Trapped Chest}}
* {{BlockLink|Trapped Chest}}
* {{MC/Blocklink|Furnace}}
* {{BlockLink|Furnace}}
* {{MC/Blocklink|Crafting Table}}
* {{BlockLink|Crafting Table}}
* {{MC/Blocklink|Farmland}}
* {{BlockLink|Farmland}}
* {{MC/Blocklink|Ladder}}
* {{BlockLink|Ladder}}
* {{MC/Blocklink|Bookshelf}}
* {{BlockLink|Bookshelf}}
* {{MC/Blocklink|Cobweb}}
* {{BlockLink|Cobweb}}
* {{MC/Blocklink|Melon Stem}}
* {{BlockLink|Melon Stem}}
* {{MC/Blocklink|Carved Pumpkin}}
* {{BlockLink|Carved Pumpkin}}
* {{MC/Blocklink|Jack o'Lantern}}
* {{BlockLink|Jack o'Lantern}}
* {{MC/Blocklink|Pumpkin Stem}}
* {{BlockLink|Pumpkin Stem}}
* {{MC/Blocklink|Rail}}
* {{BlockLink|Rail}}
* {{MC/Blocklink|Lever}}
* {{BlockLink|Lever}}
* {{MC/Blocklink|Stone Button}}
* {{BlockLink|Stone Button}}
* {{MC/Blocklink|Oak Button}}
* {{BlockLink|Oak Button}}
* {{MC/Blocklink|Jungle Button}}
* {{BlockLink|Jungle Button}}
* {{MC/Blocklink|Stone Pressure Plate}}
* {{BlockLink|Stone Pressure Plate}}
* {{MC/Blocklink|Oak Pressure Plate}}
* {{BlockLink|Oak Pressure Plate}}
* {{MC/Blocklink|Spruce Pressure Plate|}}
* {{BlockLink|Spruce Pressure Plate|}}
* {{MC/Blocklink|Acacia Pressure Plate}}
* {{BlockLink|Acacia Pressure Plate}}
* {{MC/Blocklink|Oak Fence}}
* {{BlockLink|Oak Fence}}
* {{MC/Blocklink|Spruce Fence}}
* {{BlockLink|Spruce Fence}}
* {{MC/Blocklink|Jungle Fence}}
* {{BlockLink|Jungle Fence}}
* {{MC/Blocklink|Acacia Fence}}
* {{BlockLink|Acacia Fence}}
* {{MC/Blocklink|Dark Oak Fence}}
* {{BlockLink|Dark Oak Fence}}
* {{MC/Blocklink|Oak Fence Gate}}
* {{BlockLink|Oak Fence Gate}}
* {{MC/Blocklink|Spruce Fence Gate}}
* {{BlockLink|Spruce Fence Gate}}
* {{MC/Blocklink|Jungle Fence Gate}}
* {{BlockLink|Jungle Fence Gate}}
* {{MC/Blocklink|Acacia Fence Gate}}
* {{BlockLink|Acacia Fence Gate}}
* {{MC/Blocklink|Dark Oak Fence Gate}}
* {{BlockLink|Dark Oak Fence Gate}}
* {{MC/Blocklink|Oak Trapdoor}}
* {{BlockLink|Oak Trapdoor}}
* {{MC/Blocklink|Spruce Trapdoor}}
* {{BlockLink|Spruce Trapdoor}}
* {{MC/Blocklink|Jungle Trapdoor}}
* {{BlockLink|Jungle Trapdoor}}
* {{MC/Blocklink|Acacia Trapdoor}}{{only|BE|short=1}}
* {{BlockLink|Acacia Trapdoor}}{{only|BE|short=1}}
* {{MC/Blocklink|Dark Oak Trapdoor}}
* {{BlockLink|Dark Oak Trapdoor}}
* {{MC/Blocklink|Iron Trapdoor}}
* {{BlockLink|Iron Trapdoor}}
* {{MC/Blocklink|Waxed Oxidized Copper Trapdoor}}
* {{BlockLink|Waxed Oxidized Copper Trapdoor}}
* {{MC/Blocklink|Oxidized Copper Trapdoor}}
* {{BlockLink|Oxidized Copper Trapdoor}}
* {{MC/Blocklink|Brick Wall}}
* {{BlockLink|Brick Wall}}
* {{MC/Blocklink|Cobblestone Wall}}
* {{BlockLink|Cobblestone Wall}}
* {{MC/Blocklink|Diorite Wall}}
* {{BlockLink|Diorite Wall}}
* {{MC/Blocklink|Granite Wall}}
* {{BlockLink|Granite Wall}}
* {{MC/Blocklink|Sandstone Wall}}
* {{BlockLink|Sandstone Wall}}
* {{MC/Blocklink|Cobbled Deepslate Wall}}
* {{BlockLink|Cobbled Deepslate Wall}}
* {{MC/Blocklink|Polished Deepslate Wall}}
* {{BlockLink|Polished Deepslate Wall}}
* {{MC/Blocklink|Deepslate Brick Wall}}
* {{BlockLink|Deepslate Brick Wall}}
* {{MC/Blocklink|Deepslate Tile Wall}}
* {{BlockLink|Deepslate Tile Wall}}
* {{MC/Blocklink|Iron Bars}}
* {{BlockLink|Iron Bars}}
* {{MC/Blocklink|Glass}}
* {{BlockLink|Glass}}
* {{MC/Blocklink|White Stained Glass}}
* {{BlockLink|White Stained Glass}}
* {{MC/Blocklink|Light Gray Stained Glass}}
* {{BlockLink|Light Gray Stained Glass}}
* {{MC/Blocklink|Black Stained Glass}}
* {{BlockLink|Black Stained Glass}}
* {{MC/Blocklink|Glass Pane}}
* {{BlockLink|Glass Pane}}
* {{MC/Blocklink|Brown Stained Glass Pane}}
* {{BlockLink|Brown Stained Glass Pane}}
* {{MC/Blocklink|White Stained Glass Pane}}
* {{BlockLink|White Stained Glass Pane}}
* {{MC/Blocklink|Orange Stained Glass Pane}}
* {{BlockLink|Orange Stained Glass Pane}}
* {{MC/Blocklink|Yellow Stained Glass Pane}}
* {{BlockLink|Yellow Stained Glass Pane}}
* {{MC/Blocklink|Stone Bricks}}
* {{BlockLink|Stone Bricks}}
* {{MC/Blocklink|Cracked Stone Bricks}}
* {{BlockLink|Cracked Stone Bricks}}
* {{MC/Blocklink|Mossy Stone Bricks}}
* {{BlockLink|Mossy Stone Bricks}}
* {{MC/Blocklink|Chiseled Stone Bricks}}
* {{BlockLink|Chiseled Stone Bricks}}
* {{MC/Blocklink|Infested Stone Bricks}}
* {{BlockLink|Infested Stone Bricks}}
* {{MC/Blocklink|Infested Mossy Stone Bricks}}
* {{BlockLink|Infested Mossy Stone Bricks}}
* {{MC/Blocklink|Infested Chiseled Stone Bricks}}
* {{BlockLink|Infested Chiseled Stone Bricks}}
* {{MC/Blocklink|Infested Cobblestone}}
* {{BlockLink|Infested Cobblestone}}
* {{MC/Blocklink|Cauldron}}
* {{BlockLink|Cauldron}}
* {{MC/Blocklink|Brewing Stand}}
* {{BlockLink|Brewing Stand}}
* {{MC/Blocklink|End Portal Frame}}
* {{BlockLink|End Portal Frame}}
* {{MC/Blocklink|End Portal}}
* {{BlockLink|End Portal}}
* {{MC/Blocklink|Decorated Pot}}
* {{BlockLink|Decorated Pot}}
* {{MC/Blocklink|Flower Pot}}
* {{BlockLink|Flower Pot}}
* {{MC/Blocklink|Potted Dandelion}}
* {{BlockLink|Potted Dandelion}}
* {{MC/Blocklink|Potted Poppy}}
* {{BlockLink|Potted Poppy}}
* {{MC/Blocklink|Potted Blue Orchid}}
* {{BlockLink|Potted Blue Orchid}}
* {{MC/Blocklink|Potted Allium}}
* {{BlockLink|Potted Allium}}
* {{MC/Blocklink|Potted Azure Bluet}}
* {{BlockLink|Potted Azure Bluet}}
* {{MC/Blocklink|Potted Red Tulip}}
* {{BlockLink|Potted Red Tulip}}
* {{MC/Blocklink|Potted White Tulip}}
* {{BlockLink|Potted White Tulip}}
* {{MC/Blocklink|Potted Oxeye Daisy}}
* {{BlockLink|Potted Oxeye Daisy}}
* {{MC/Blocklink|Potted Dead Bush}}
* {{BlockLink|Potted Dead Bush}}
* {{MC/Blocklink|Potted Spruce Sapling}}
* {{BlockLink|Potted Spruce Sapling}}
* {{MC/Blocklink|Potted Birch Sapling}}
* {{BlockLink|Potted Birch Sapling}}
* {{MC/Blocklink|Potted Red Mushroom}}
* {{BlockLink|Potted Red Mushroom}}
* {{MC/Blocklink|Potted Cactus}}
* {{BlockLink|Potted Cactus}}
* {{MC/Blocklink|Damaged Anvil}}
* {{BlockLink|Damaged Anvil}}
* {{MC/Blocklink|Hay Bale}}
* {{BlockLink|Hay Bale}}
* {{MC/Blocklink|Light Blue Terracotta}}
* {{BlockLink|Light Blue Terracotta}}
* {{MC/Blocklink|Lime Terracotta}}
* {{BlockLink|Lime Terracotta}}
* {{MC/Blocklink|Gray Terracotta}}
* {{BlockLink|Gray Terracotta}}
* {{MC/Blocklink|Cyan Terracotta}}
* {{BlockLink|Cyan Terracotta}}
* {{MC/Blocklink|Blue Terracotta}}
* {{BlockLink|Blue Terracotta}}
* {{MC/Blocklink|Prismarine}}
* {{BlockLink|Prismarine}}
* {{MC/Blocklink|Prismarine Bricks}}
* {{BlockLink|Prismarine Bricks}}
* {{MC/Blocklink|Dark Prismarine}}
* {{BlockLink|Dark Prismarine}}
* {{MC/Blocklink|Sea Lantern}}
* {{BlockLink|Sea Lantern}}
* {{MC/Blocklink|Wet Sponge}}
* {{BlockLink|Wet Sponge}}
* {{MC/Blocklink|Dirt Path}}
* {{BlockLink|Dirt Path}}
* {{MC/Blocklink|Ominous Wall Banner}}
* {{BlockLink|Ominous Wall Banner}}
* {{MC/Blocklink|Gray Wall Banner}}
* {{BlockLink|Gray Wall Banner}}
* [[File:Master Bedroom Banner.png|16px]] Light Gray Wall Banner
* [[File:Master Bedroom Banner.png|16px]] [[Minecraft:Light Gray Wall Banner]]
* {{MC/Blocklink|Brown Wall Banner}}
* {{BlockLink|Brown Wall Banner}}
* {{MC/Blocklink|Black Wall Banner}}
* {{BlockLink|Black Wall Banner}}
* {{MC/Blocklink|White Glazed Terracotta}}
* {{BlockLink|White Glazed Terracotta}}
* {{MC/Blocklink|Orange Glazed Terracotta}}
* {{BlockLink|Orange Glazed Terracotta}}
* {{MC/Blocklink|Light Blue Glazed Terracotta}}
* {{BlockLink|Light Blue Glazed Terracotta}}
* {{MC/Blocklink|Yellow Glazed Terracotta}}
* {{BlockLink|Yellow Glazed Terracotta}}
* {{MC/Blocklink|Lime Glazed Terracotta}}
* {{BlockLink|Lime Glazed Terracotta}}
* {{MC/Blocklink|Light Gray Glazed Terracotta}}
* {{BlockLink|Light Gray Glazed Terracotta}}
* {{MC/Blocklink|Cyan Glazed Terracotta}}
* {{BlockLink|Cyan Glazed Terracotta}}
* {{MC/Blocklink|Purple Glazed Terracotta}}
* {{BlockLink|Purple Glazed Terracotta}}
* {{MC/Blocklink|Red Glazed Terracotta}}
* {{BlockLink|Red Glazed Terracotta}}
* {{MC/Blocklink|Black Glazed Terracotta}}
* {{BlockLink|Black Glazed Terracotta}}
* {{MC/Blocklink|Iron Door}}
* {{BlockLink|Iron Door}}
* {{MC/Blocklink|Waxed Copper Door}}
* {{BlockLink|Waxed Copper Door}}
* {{MC/Blocklink|Waxed Oxidized Copper Door}}
* {{BlockLink|Waxed Oxidized Copper Door}}
* {{MC/Blocklink|Oak Door}}
* {{BlockLink|Oak Door}}
* {{MC/Blocklink|Spruce Door}}
* {{BlockLink|Spruce Door}}
* {{MC/Blocklink|Jungle Door}}
* {{BlockLink|Jungle Door}}
* {{MC/Blocklink|Acacia Door}}
* {{BlockLink|Acacia Door}}
* {{MC/Blocklink|Dark Oak Door}}
* {{BlockLink|Dark Oak Door}}
* {{MC/Blocklink|Oak Wall Sign}}
* {{BlockLink|Oak Wall Sign}}
* {{MC/Blocklink|Spruce Wall Sign}}
* {{BlockLink|Spruce Wall Sign}}
* {{MC/Blocklink|Waxed Cut Copper Stairs}}
* {{BlockLink|Waxed Cut Copper Stairs}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper Stairs}}
* {{BlockLink|Waxed Oxidized Cut Copper Stairs}}
* {{MC/Blocklink|Oak Stairs}}
* {{BlockLink|Oak Stairs}}
* {{MC/Blocklink|Birch Stairs}}
* {{BlockLink|Birch Stairs}}
* {{MC/Blocklink|Spruce Stairs}}
* {{BlockLink|Spruce Stairs}}
* {{MC/Blocklink|Jungle Stairs}}
* {{BlockLink|Jungle Stairs}}
* {{MC/Blocklink|Acacia Stairs}}
* {{BlockLink|Acacia Stairs}}
* {{MC/Blocklink|Dark Oak Stairs}}
* {{BlockLink|Dark Oak Stairs}}
* {{MC/Blocklink|Diorite Stairs}}
* {{BlockLink|Diorite Stairs}}
* {{MC/Blocklink|Granite Stairs}}
* {{BlockLink|Granite Stairs}}
* {{MC/Blocklink|Sandstone Stairs}}
* {{BlockLink|Sandstone Stairs}}
* {{MC/Blocklink|Smooth Sandstone Stairs}}
* {{BlockLink|Smooth Sandstone Stairs}}
* {{MC/Blocklink|Cobblestone Stairs}}
* {{BlockLink|Cobblestone Stairs}}
* {{MC/Blocklink|Mossy Cobblestone Stairs}}
* {{BlockLink|Mossy Cobblestone Stairs}}
* {{MC/Blocklink|Stone Brick Stairs}}
* {{BlockLink|Stone Brick Stairs}}
* {{MC/Blocklink|Mossy Stone Brick Stairs}}
* {{BlockLink|Mossy Stone Brick Stairs}}
* {{MC/Blocklink|Cobbled Deepslate Stairs}}
* {{BlockLink|Cobbled Deepslate Stairs}}
* {{MC/Blocklink|Polished Deepslate Stairs}}
* {{BlockLink|Polished Deepslate Stairs}}
* {{MC/Blocklink|Deepslate Brick Stairs}}
* {{BlockLink|Deepslate Brick Stairs}}
* {{MC/Blocklink|Deepslate Tile Stairs}}
* {{BlockLink|Deepslate Tile Stairs}}
* {{MC/Blocklink|Brick Stairs}}
* {{BlockLink|Brick Stairs}}
* {{MC/Blocklink|Mud Brick Stairs}}
* {{BlockLink|Mud Brick Stairs}}
* {{MC/Blocklink|Oak Slab}}
* {{BlockLink|Oak Slab}}
* {{MC/Blocklink|Spruce Slab}}
* {{BlockLink|Spruce Slab}}
* {{MC/Blocklink|Jungle Slab}}
* {{BlockLink|Jungle Slab}}
* {{MC/Blocklink|Acacia Slab}}
* {{BlockLink|Acacia Slab}}
* {{MC/Blocklink|Dark Oak Slab}}
* {{BlockLink|Dark Oak Slab}}
* {{MC/Blocklink|Stone Slab}}
* {{BlockLink|Stone Slab}}
* {{MC/Blocklink|Smooth Sandstone Slab}}
* {{BlockLink|Smooth Sandstone Slab}}
* {{MC/Blocklink|Cobblestone Slab}}
* {{BlockLink|Cobblestone Slab}}
* {{MC/Blocklink|Mossy Cobblestone Slab}}
* {{BlockLink|Mossy Cobblestone Slab}}
* {{MC/Blocklink|Smooth Stone Slab}}
* {{BlockLink|Smooth Stone Slab}}
* {{MC/Blocklink|Stone Brick Slab}}
* {{BlockLink|Stone Brick Slab}}
* {{MC/Blocklink|Polished Tuff Slab}}
* {{BlockLink|Polished Tuff Slab}}
* {{MC/Blocklink|Mossy Stone Brick Slab}}
* {{BlockLink|Mossy Stone Brick Slab}}
* {{MC/Blocklink|Cobbled Deepslate Slab}}
* {{BlockLink|Cobbled Deepslate Slab}}
* {{MC/Blocklink|Polished Deepslate Slab}}
* {{BlockLink|Polished Deepslate Slab}}
* {{MC/Blocklink|Deepslate Brick Slab}}
* {{BlockLink|Deepslate Brick Slab}}
* {{MC/Blocklink|Deepslate Tile Slab}}
* {{BlockLink|Deepslate Tile Slab}}
* {{MC/Blocklink|Brick Slab}}
* {{BlockLink|Brick Slab}}
* {{MC/Blocklink|Mud Brick Slab}}
* {{BlockLink|Mud Brick Slab}}
* {{MC/Blocklink|Waxed Cut Copper Slab}}
* {{BlockLink|Waxed Cut Copper Slab}}
* {{MC/Blocklink|Waxed Oxidized Cut Copper Slab}}
* {{BlockLink|Waxed Oxidized Cut Copper Slab}}
* {{MC/Blocklink|Tripwire Hook}}
* {{BlockLink|Tripwire Hook}}
* {{MC/Blocklink|Tripwire}}
* {{BlockLink|Tripwire}}
* {{MC/Blocklink|Redstone Dust}}
* {{BlockLink|Redstone Dust}}
* {{MC/Blocklink|Redstone Repeater}}
* {{BlockLink|Redstone Repeater}}
* {{MC/Blocklink|Redstone Comparator}}
* {{BlockLink|Redstone Comparator}}
* {{MC/Blocklink|Redstone Torch}}
* {{BlockLink|Redstone Torch}}
* {{MC/Blocklink|Block of Redstone}}
* {{BlockLink|Block of Redstone}}
* {{MC/Blocklink|Sticky Piston}}
* {{BlockLink|Sticky Piston}}
* {{MC/Blocklink|Dispenser}}
* {{BlockLink|Dispenser}}
* {{MC/Blocklink|Hopper}}
* {{BlockLink|Hopper}}
* {{MC/Blocklink|TNT}}
* {{BlockLink|TNT}}
* {{MC/Blocklink|Target}}
* {{BlockLink|Target}}
* {{MC/Blocklink|Note Block}}
* {{BlockLink|Note Block}}
* {{MC/Blocklink|Redstone Lamp}}
* {{BlockLink|Redstone Lamp}}
* {{MC/Blocklink|Waxed Copper Bulb}}
* {{BlockLink|Waxed Copper Bulb}}
* {{MC/Blocklink|Wheat}}
* {{BlockLink|Wheat}}
* {{MC/Blocklink|Carrots}}
* {{BlockLink|Carrots}}
* {{MC/Blocklink|Potatoes}}
* {{BlockLink|Potatoes}}
* {{MC/Blocklink|Beetroots}}
* {{BlockLink|Beetroots}}
* {{MC/Blocklink|White Bed}}
* {{BlockLink|White Bed}}
* {{MC/Blocklink|Brown Bed}}
* {{BlockLink|Brown Bed}}
* {{MC/Blocklink|Orange Bed}}
* {{BlockLink|Orange Bed}}
* {{MC/Blocklink|Yellow Bed}}
* {{BlockLink|Yellow Bed}}
* {{MC/Blocklink|Cyan Bed}}
* {{BlockLink|Cyan Bed}}
* {{MC/Blocklink|Purple Bed}}
* {{BlockLink|Purple Bed}}
* {{MC/Blocklink|Magenta Bed}}
* {{BlockLink|Magenta Bed}}
* {{MC/Blocklink|Blue Bed}}
* {{BlockLink|Blue Bed}}
* {{MC/Blocklink|Green Bed}}
* {{BlockLink|Green Bed}}
* {{MC/Blocklink|Red Bed}}
* {{BlockLink|Red Bed}}
* {{MC/Blocklink|Trial Spawner}}
* {{BlockLink|Trial Spawner}}
* {{MC/Blocklink|Vault}}
* {{BlockLink|Vault}}
* {{MC/Blocklink|Bell}}
* {{BlockLink|Bell}}
* {{MC/Blocklink|Loom}}
* {{BlockLink|Loom}}
* {{MC/Blocklink|Campfire}}
* {{BlockLink|Campfire}}
* {{MC/Blocklink|Barrel}}
* {{BlockLink|Barrel}}
* {{MC/Blocklink|Lectern}}
* {{BlockLink|Lectern}}
* {{MC/Blocklink|Blast Furnace}}
* {{BlockLink|Blast Furnace}}
* {{MC/Blocklink|Smoker}}
* {{BlockLink|Smoker}}
* {{MC/Blocklink|Cartography Table}}
* {{BlockLink|Cartography Table}}
* {{MC/Blocklink|Composter}}
* {{BlockLink|Composter}}
* {{MC/Blocklink|Stonecutter}}
* {{BlockLink|Stonecutter}}
* {{MC/Blocklink|Grindstone}}
* {{BlockLink|Grindstone}}
* {{MC/Blocklink|Smithing Table}}
* {{BlockLink|Smithing Table}}
* {{MC/Blocklink|Fletching Table}}
* {{BlockLink|Fletching Table}}
* {{MC/Blocklink|Skeleton Skull}}
* {{BlockLink|Skeleton Skull}}
* {{MC/Blocklink|Tuff Bricks}}
* {{BlockLink|Tuff Bricks}}
* {{MC/Blocklink|Chiseled Tuff}}
* {{BlockLink|Chiseled Tuff}}
* {{MC/Blocklink|Chiseled Tuff Bricks}}
* {{BlockLink|Chiseled Tuff Bricks}}
* {{MC/Blocklink|Cobbled Deepslate}}
* {{BlockLink|Cobbled Deepslate}}
* {{MC/Blocklink|Reinforced Deepslate}}
* {{BlockLink|Reinforced Deepslate}}
* {{MC/Blocklink|Chiseled Deepslate}}
* {{BlockLink|Chiseled Deepslate}}
* {{MC/Blocklink|Deepslate Bricks}}
* {{BlockLink|Deepslate Bricks}}
* {{MC/Blocklink|Cracked Deepslate Bricks}}
* {{BlockLink|Cracked Deepslate Bricks}}
* {{MC/Blocklink|Deepslate Tiles}}
* {{BlockLink|Deepslate Tiles}}
* {{MC/Blocklink|Cracked Deepslate Tiles}}
* {{BlockLink|Cracked Deepslate Tiles}}
* {{MC/Blocklink|Polished Deepslate}}
* {{BlockLink|Polished Deepslate}}
* {{MC/Blocklink|Polished Basalt}}
* {{BlockLink|Polished Basalt}}
* {{MC/Blocklink|Mud Bricks}}
* {{BlockLink|Mud Bricks}}
* {{MC/Blocklink|White Concrete}}
* {{BlockLink|White Concrete}}
* {{MC/Blocklink|Cyan Concrete}}
* {{BlockLink|Cyan Concrete}}
* {{MC/Blocklink|Red Concrete}}
* {{BlockLink|Red Concrete}}
* {{MC/Blocklink|Packed Mud}}
* {{BlockLink|Packed Mud}}
* {{MC/Blocklink|Suspicious Gravel}}
* {{BlockLink|Suspicious Gravel}}
}}
}}


Line 716: Line 716:


=== Folder ===
=== Folder ===
{{MC/In|je}}, information on the Overworld is stored in the <code>region</code> folder of the <code>.minecraft/saves/worldname</code> directory, with "worldname" being the name of the player's world.
{{IN|je}}, information on the Overworld is stored in the <code>region</code> folder of the <code>[[Minecraft:.minecraft]]/saves/worldname</code> directory, with "worldname" being the name of the player's world.


Deleting the <code>region</code> folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.
Deleting the <code>region</code> folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.


== Achievements ==
== Achievements ==
{{MC/Main|Achievements}}
{{Main|Achievements}}
Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the Nether or the End at all.
Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the [[Minecraft:Nether]] or the [[Minecraft:End]] at all.
{{MC/Load achievements|Adventuring Time;Treasure Hunter;Let It Go!;Atlantis?;Sail the 7 Seas;Ahoy!;Me Gold!;Echolocation}}
{{load achievements|Adventuring Time;Treasure Hunter;Let It Go!;Atlantis?;Sail the 7 Seas;Ahoy!;Me Gold!;Echolocation}}


== Advancements ==
== Advancements ==
{{MC/Main|Advancements}}
{{Main|Advancements}}
{{MC/Load advancements|Eye Spy;Subspace Bubble;Uneasy Alliance;Feels like home;Surge Protector;Sweet Dreams;Star Trader;Adventuring Time;Sound of Music;Very Very Frightening}}
{{load advancements|Eye Spy;Subspace Bubble;Uneasy Alliance;Feels like home;Surge Protector;Sweet Dreams;Star Trader;Adventuring Time;Sound of Music;Very Very Frightening}}


== History ==
== History ==
{{MC/Main|History of world generation}}
{{main|History of world generation}}
{{MC/Missing information|Information about Bedrock Edition and new versions of Java Edition}}
{{missing information|Information about Bedrock Edition and new versions of Java Edition}}


=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java pre-classic}}
|{{HistoryLine|java pre-classic}}
|{{MC/HistoryLine||Cave game tech test|link=Cave game tech test|The map is originally finite, with randomly-generated terrain.}}
|{{HistoryLine||Cave game tech test|link=Cave game tech test|The map is originally finite, with randomly-generated terrain.}}
|{{MC/HistoryLine||rd-132211|The map terrain is changed to be completely flat.}}
|{{HistoryLine||rd-132211|The map terrain is changed to be completely flat.}}
|{{MC/HistoryLine||rd-160052|The terrain is now composed of hills and valleys.}}
|{{HistoryLine||rd-160052|The terrain is now composed of hills and valleys.}}
|{{MC/HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{MC/HistoryLine||0.0.12a|Terrain changed to shallow hills.|The Minecraft world is now surrounded by an ocean with a floor of bedrock.|Pressing N generates a new level.}}
|{{HistoryLine||0.0.12a|Terrain changed to shallow hills.|The Minecraft world is now surrounded by an ocean with a floor of bedrock.|Pressing N generates a new level.}}
|{{MC/HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|New generator showed off with terrain given more cliffs, longer and narrower caves.}}
|{{HistoryLine||August 25, 2009|link=https://notch.tumblr.com/post/170887079/survival-mode-status-update-video-with-plenty-of|New generator showed off with terrain given more cliffs, longer and narrower caves.}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine||20100212-1210|Added the daylight cycle.}}
|{{HistoryLine||20100212-1210|Added the daylight cycle.}}
|{{MC/HistoryLine|java infdev}}
|{{HistoryLine|java infdev}}
|{{MC/HistoryLine||20100227-1414|First test of infinite world generation, using the same terrain generator as in Indev.}}
|{{HistoryLine||20100227-1414|First test of infinite world generation, using the same terrain generator as in Indev.}}
|{{HistoryLine||20100327|New terrain generator, removing flowers and caves temporarily.|Height limit increased to 128.{{check version}} Previously the build limit was 64{{MC/Verify}} (32 blocks above sea level and 32 below).}}
|{{HistoryLine||20100327|New terrain generator, removing flowers and caves temporarily.|Height limit increased to 128.{{check version}} Previously the build limit was 64{{verify}} (32 blocks above sea level and 32 below).}}
|{{MC/HistoryLine||20100611|Changed terrain generator.}}
|{{HistoryLine||20100611|Changed terrain generator.}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{HistoryLine||v1.2.3|The {{MC/Key|F3}} key toggles a debug console that shows the player's exact [[Minecraft:coordinates]].}}
|{{HistoryLine||v1.2.3|The {{key|F3}} key toggles a debug console that shows the player's exact [[Minecraft:coordinates]].}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine||1.3|Players can now specify a world's name and seed.}}
|{{HistoryLine||1.3|Players can now specify a world's name and seed.}}
|{{MC/HistoryLine||1.5|Added weather.}}
|{{HistoryLine||1.5|Added weather.}}
|{{MC/HistoryLine||1.7|An 'f' value was added to the debug console, indicating the direction the player is facing.}}
|{{HistoryLine||1.7|An 'f' value was added to the debug console, indicating the direction the player is facing.}}
|{{MC/HistoryLine||1.8|dev=Pre-release|New terrain generator.|The Far Lands were removed.}}
|{{HistoryLine||1.8|dev=Pre-release|New terrain generator.|The Far Lands were removed.}}
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.2.1|dev=12w07a|The build limit has been increased from 128 to 256.}}
|{{HistoryLine||1.2.1|dev=12w07a|The build limit has been increased from 128 to 256.}}
|{{MC/HistoryLine||1.3.2|dev=pre|The code of each dimension now contains the verbal name of the dimension, which is currently used only in the server console when shutting down. This is the first version in which this dimension was officially named "Overworld".}}
|{{HistoryLine||1.3.2|dev=pre|The code of each dimension now contains the verbal name of the dimension, which is currently used only in the server console when shutting down. This is the first version in which this dimension was officially named "Overworld".}}
|{{MC/HistoryLine||1.7.2|dev=13w36a|Cave Generation was tweaked, making caves less dense and interconnected.<ref>http://www.minecraftforum.net/topic/1981051-it-seems-that-the-underground-is-no-longer-swiss-cheese-anymore/page__hl__cave%20generation%20swiss%20cheese</ref>|New biomes were added and some old biomes were changed.}}
|{{HistoryLine||1.7.2|dev=13w36a|Cave Generation was tweaked, making caves less dense and interconnected.<ref>http://www.minecraftforum.net/topic/1981051-it-seems-that-the-underground-is-no-longer-swiss-cheese-anymore/page__hl__cave%20generation%20swiss%20cheese</ref>|New biomes were added and some old biomes were changed.}}
|{{MC/HistoryLine||1.8|dev=14w17a|Added a world border, which appears one chunk before the world boundary, and can be penetrated.}}
|{{HistoryLine||1.8|dev=14w17a|Added a [[Minecraft:world border]], which appears one chunk before the world boundary, and can be penetrated.}}
|{{MC/HistoryLine||1.13|dev=18w08a|Added the warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean biomes.|Frozen oceans now generate again and have been given a new look.}}
|{{HistoryLine||1.13|dev=18w08a|Added the warm ocean, lukewarm ocean, cold ocean, deep lukewarm ocean, deep cold ocean, and deep frozen ocean biomes.|Frozen oceans now generate again and have been given a new look.}}
|{{MC/HistoryLine|||dev=18w15a|Ocean variants now have their own water colors.}}
|{{HistoryLine|||dev=18w15a|Ocean variants now have their own water colors.}}
|{{MC/HistoryLine||1.18|dev=Experimental Snapshot 1|Terrain now generates using the multi-noise biome source type.|Terrain generation is now independent from biomes, with biomes adapting to whatever terrain they happen to generate throughout.|Terrain is now smoother and more extreme.|The build limit has been increased by 64 blocks above and 64 blocks below, now reaching from -64 to 320.|Added 3 [[Minecraft:Cave#Noise cave|Noise caves]]: Cheese, spaghetti and noodle.|The values C, E, T, H, and W have been added to the Debug Console under the Multinoise line, representing the biome's continentialness, erosion, temperature, humidity, and weirdness, respectively.|The Terrain line has been added to the Debug Console, which lists values related to terrain generation.}}
|{{HistoryLine||1.18|dev=Experimental Snapshot 1|Terrain now generates using the multi-noise biome source type.|[[Minecraft:Terrain]] generation is now independent from [[Minecraft:biomes]], with biomes adapting to whatever [[Minecraft:terrain]] they happen to generate throughout.|Terrain is now smoother and more extreme.|[[Minecraft:Altitude|The build limit]] has been increased by 64 blocks above and 64 blocks below, now reaching from -64 to 320.|Added 3 [[Minecraft:Cave#Noise cave|Noise caves]]: Cheese, spaghetti and noodle.|The values C, E, T, H, and W have been added to the Debug Console under the Multinoise line, representing the biome's continentialness, erosion, temperature, humidity, and weirdness, respectively.|The Terrain line has been added to the Debug Console, which lists values related to terrain generation.}}
|{{HistoryLine|||dev=Experimental Snapshot 2|Clouds now spawn at y{{=}}192, rather than y{{=}}128.|Biome generation has been tweaked.|Old Mountains are now labeled as Extreme Hills, and Gravelly Mountains are now Gravelly Hills.}}
|{{HistoryLine|||dev=Experimental Snapshot 2|Clouds now spawn at y{{=}}192, rather than y{{=}}128.|Biome generation has been tweaked.|Old Mountains are now labeled as Extreme Hills, and Gravelly Mountains are now Gravelly Hills.}}
}}
}}
Line 768: Line 768:
=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|The vegetation of many biomes has been updated to more closely match {{MC/JE}}.}}
|{{HistoryLine||1.21.60|dev=Preview 1.21.60.23|The vegetation of many biomes has been updated to more closely match {{JE}}.}}
}}
}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|console}}
|{{HistoryLine|console}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Overworld.}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added the Overworld.}}
|{{MC/HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The build limit has been increased from 128 to 256.}}
|{{HistoryLine||xbox=TU12|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|The build limit has been increased from 128 to 256.}}
}}
}}


== Issues ==
== Issues ==
{{MC/Issue list}}
{{Issue list}}


== Gallery ==
== Gallery ==
Line 786: Line 786:
<gallery>
<gallery>
Classic.png|The classic finite generator used in late 2009.
Classic.png|The classic finite generator used in late 2009.
IconicAlpha.jpg|The version of the terrain generator used prior to Alpha v1.2.0.
IconicAlpha.jpg|The version of the terrain generator used prior to [[Minecraft:Alpha v1.2.0]].
Beta.png|The world generator used from Alpha v1.2.0 to Beta 1.7.3.
Beta.png|The world generator used from [[Minecraft:Alpha v1.2.0]] to [[Minecraft:Java Edition Beta 1.7.3|Beta 1.7.3]].
Overworld b1.8-r1.6.png|The world generator used from Java Edition Beta 1.8 to 1.6.4.
Overworld b1.8-r1.6.png|The world generator used from [[Minecraft:Java Edition Beta 1.8]] to [[Minecraft:Java Edition 1.6.4|1.6.4]].
Overworld.jpg|The world generator used from release 1.7.2 to 1.17.1.
Overworld.jpg|The world generator used from release [[Minecraft:Java Edition 1.7.2|1.7.2]] to [[Minecraft:Java Edition 1.17.1|1.17.1]].
1.18 terrain.png|The world generator used from Java Edition 1.18.
1.18 terrain.png|The world generator used from [[Minecraft:Java Edition 1.18]].
Village View.png|Another view of post-1.18 world generation.
Village View.png|Another view of post-1.18 world generation.
</gallery>
</gallery>
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<gallery>
<gallery>
File:Island Wallpaper.png|Artwork of an island base.
File:Island Wallpaper.png|Artwork of an island base.
File:Unearthed Anniversary Art.png|Artwork for the 15th anniversary of ''Minecraft'', showing a view of the Overworld with many mobs, including nearly every character.
File:Unearthed Anniversary Art.png|Artwork for the 15th anniversary of ''Minecraft'', showing a view of the Overworld with many mobs, including nearly every [[Minecraft:Player|character]].
File:YouTube Earth.jpeg|The Overworld as it appears in Around the Minecraft World in 80 Biomes.<ref>{{MC/Ytl|z-85xXgFHlE|Trailer - Around the Minecraft World in 80 Biomes|Minecraft|November 6, 2022|t=29s}}</ref>
File:YouTube Earth.jpeg|The Overworld as it appears in [[Minecraft:Around the Minecraft World in 80 Biomes]].<ref>{{ytl|z-85xXgFHlE|Trailer - Around the Minecraft World in 80 Biomes|Minecraft|November 6, 2022|t=29s}}</ref>
File:SRCW SGA 1.png|The Overworld as it appears in ''Sonic Racing: CrossWorlds''.
File:SRCW SGA 1.png|The Overworld as it appears in ''[[Minecraft:Sonic Racing: CrossWorlds]]''.
File:Line Time JINX.jpg|Official T-shirt "Line Time" depicting the overworld made by JINX.
File:Line Time JINX.jpg|Official T-shirt "Line Time" depicting the overworld made by JINX.
File:Minecraft overworld final-01.jpg|Poster of the Overworld.
File:Minecraft overworld final-01.jpg|Poster of the Overworld.
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* The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×10<sup>17</sup>) blocks, assuming a distance of 30,000,000 blocks in either direction.
* The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×10<sup>17</sup>) blocks, assuming a distance of 30,000,000 blocks in either direction.
** The total area is about 8 times the surface of the Earth.
** The total area is about 8 times the surface of the Earth.
** This means that storing a filled world, with no entities or block entities, would require 3.6864 quintillion (3.6864×10<sup>18</sup>) bits ({{MC/Tooltip|409|409.27261579781770706}} petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
** This means that storing a filled world, with no [[Minecraft:entities]] or [[Minecraft:block entities]], would require 3.6864 quintillion (3.6864×10<sup>18</sup>) bits ({{tooltip|409|409.27261579781770706}} petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
** By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
** By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
* A 1:1 (1 block = 1 meter) scale map of the Earth, built-in ''Minecraft'', would be 510.9 trillion (5.109×10<sup>14</sup>) blocks in size.
* A 1:1 (1 block = 1 meter) scale map of the Earth, built-in ''Minecraft'', would be 510.9 trillion (5.109×10<sup>14</sup>) blocks in size.
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== See also ==
== See also ==
* Tutorial:Navigation – Tips for navigating at the Overworld
* [[Minecraft:Tutorial:Navigation]] – Tips for navigating at the Overworld
* Survival
* [[Minecraft:Survival]]
* [[Minecraft:The Nether]]
* [[Minecraft:The Nether]]
* [[Minecraft:The End]]
* [[Minecraft:The End]]


== References ==
== References ==
{{MC/Reflist}}
{{Reflist}}


== Navigation ==
== Navigation ==
{{MC/Navbox environment}}
{{Navbox environment}}


[[Category:Dimensions|O]]
[[Category:Dimensions|O]]


cs:Svět
[[Minecraft:cs:Svět]]
de:Oberwelt
[[Minecraft:de:Oberwelt]]
es:Mundo superior
[[Minecraft:es:Mundo superior]]
fr:Surface
[[Minecraft:fr:Surface]]
hu:Térkép
[[Minecraft:hu:Térkép]]
it:Overworld
[[Minecraft:it:Overworld]]
ja:オーバーワールド
[[Minecraft:ja:オーバーワールド]]
ko:오버월드
[[Minecraft:ko:오버월드]]
lzh:主界
[[Minecraft:lzh:主界]]
nl:Bovenwereld
[[Minecraft:nl:Bovenwereld]]
pl:Nadziemie
[[Minecraft:pl:Nadziemie]]
pt:Superfície
[[Minecraft:pt:Superfície]]
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[[Minecraft:ru:Верхний мир]]
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[[Minecraft:th:โลกปกติ]]
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[[Minecraft:uk:Верхній світ]]
zh:主世界
[[Minecraft:zh:主世界]]

Revision as of 11:18, 12 April 2026

Template:For

File:Overworld 1.18.png
A forest and a mountain range as seen in the Overworld.
File:Overworld VV.png
Modern view of the Overworld with Vibrant Visuals.

The Overworld is the first and primary Minecraft:dimension in which all players begin in their Minecraft world. It is the dimension with the most Minecraft:biomes, Minecraft:blocks, and Minecraft:mobs, and is where most players spend the majority of their time.

Creation

Template:Main

The Overworld is the only dimension created when the player creates a new world. The other dimensions (Minecraft:The Nether and Minecraft:The End) are not created until a player enters the corresponding dimension for the first time, usually using a Minecraft:nether portal or Minecraft:end portal)

Seeds

Template:Main

A new world in Minecraft is generated through the use of a randomly generated seed, which is an integer used as a starting point for the world generation formula. The player can specify a seed or allow the game to generate one randomly. If given a non-integer input (such as the word "Glacier"), the game converts it into a corresponding integer (such as 1772835215).

A given seed generates exactly the same world every time, as the algorithm for world generation only uses the seed, provided the same Minecraft:edition, game version, and Minecraft:world type are used. Although the exact Minecraft:spawn point can vary, the Minecraft:coordinates of all terrain features are the same. All seeds within the 32-bit integer limit Template:In may also generate worlds with the same terrain shape and biome map, but the placement of terrain features, structures, and carver caves may vary.

Environment

The Overworld is an incredibly complex environment with a wide variety of features, more so than any other dimensions.

Biomes

File:River through Mesa.png
A river biome running through the badlands biome. A ruined portal can also be seen in the distance.

Template:Main

The Overworld is divided into 54 Minecraft:biomes of various types. A biome's type determines the basic characteristics of the terrain within it, such as the blocks composing the surface or the plants that thrive in it. The biome type also determines which Minecraft:mobs can spawn within it and affects how environmental behaviors such as Minecraft:weather are expressed within it.

Natural structures

File:Village-1.14-overworld.png
A village, one of many naturally generated structures in the Overworld.

Template:Main

The Overworld is composed of 17 terrain patterns, called Minecraft:generated structures, whose arrangement varies widely from one seed to another. The exact structures are unique to each world, while the types of structures that can be generated at a given place are determined by the biome type. Structures are meant to represent real-world equivalents such as Minecraft:mountains, Minecraft:caves, and Minecraft:lakes. "Impossible" (in the real world) formations, such as Minecraft:floating islands, can also be found throughout the Overworld.

Along with terrain features, natural structures include naturally-generated buildings, such as Minecraft:villages, Minecraft:monster rooms, Minecraft:mineshafts, and Minecraft:ruined portals.

Daylight cycle

File:Day Night.gif
A view of the day-night cycle.

Template:Main

The Overworld is the only dimension with a daylight cycle and the only one where the environment reflects the passage of time. In contrast to time zones in the real world, Overworld time is universal; it is always the same time for every player in the dimension regardless of how far apart they might be, even in an "infinite" world.

During the daytime, the Minecraft:sun acts as a powerful Minecraft:light source, with a light level of 15, the maximum. Minecraft:Sunlight is strong enough to grow plants and affect the way Minecraft:mobs spawn, among other interesting effects. During the nighttime, the Minecraft:moon is the only natural Minecraft:light source. However, moonlight is comparatively dim; the light level falls to a minimum of 4, allowing hostile mobs to spawn. Other than during Minecraft:thunderstorms, night time is the only time players may sleep in a Minecraft:bed, which will explode when used in the nether or the end.

The daylight cycle can effectively be measured using a Minecraft:clock, which allows players to determine the approximate Minecraft time anywhere in the Overworld. Time can also be changed or stopped with the use of the Template:Cmd command.

The sun rises in the east and sets in the west, just as it does in the real world, though the sun will always be directly overhead at noon. Observing its motion is a simple method of telling direction without a Minecraft:compass.

Mobs

Template:Main

The Overworld is home to the vast majority of Minecraft's Minecraft:mobs. Mobs vary greatly in behavior and the level of danger they present to the player. Different mobs spawn at different times and places depending on the light level and the biome, among many other factors. On occasion, a mob can move between the Overworld and another dimension, such as Minecraft:The Nether, by using a Minecraft:portal, but this is uncommon. Boss mobs like the Minecraft:ender dragon and the Minecraft:wither cannot enter portals.

Animals and miscellaneous

Template:Columns-list

Monsters

Template:Columns-list

Generation

As with all other dimensions in the game, the Overworld can generate infinitely. However, there are some limitations, as detailed below. Like the other dimensions, it is divided into 16×384×16 block sections called Minecraft:chunks.

The Overworld encompasses a three-dimensional volume that extends vertically from the Minecraft:Void up to the build limit (y=-64 to 320), and horizontally for a virtually infinite distance in each direction. This volume is filled (virtually speaking) with air, terrain, and structures. Technically, the terrain is formed by generating multiple noise maps to produce differing elevations, general land shapes, and complex mountain and cave systems.

Limitations

File:Mc cutoff.png
Visual cutoff point of an old Minecraft map (Left is normal Minecraft generation, the right is after limitation.)

Template:Main

While the world is virtually infinite, the number of blocks a player may physically reach is limited with where the limits are depending on the edition of the game and the world type being played.

Template:IN, the map contains a Minecraft:world border located by default at X/Z coordinates ±29,999,984. The world border is an animated wall of blue stripes. Standing near the border results in a red vignette appearing around the screen. Most entities are unable to pass the border, except by teleporting. Players who breach the border receive constant damage unless they are in Minecraft:Creative or Minecraft:Spectator mode. The player can teleport past the world border and continue as far as X/Z ±29,999,999, where there is an invisible wall. However, the player can travel a few chunks further by riding horses, pigs, minecarts and boats through it.

In Template:El, worlds have no fixed horizontal limits, but either generation stops or normal game behavior begins to break down at extreme distances; the exact details depend on the platform. However, experiments suggest that players can generally reach at least X/Z ±30,000,000 before many such problems occur, as detailed here.

Terrain features

Template:Main The Overworld contains numerous terrain features, at a wide variety of scales.

Blocks

Naturally generated

"Naturally generated" includes blocks that are created through the Minecraft:world seed. Template:Columns-list

Naturally created

"Naturally created" means a combination of events that cause a new block to be placed by natural causes, not the player. Some of these blocks may also be created as part of world generation. Template:Columns-list

Structures

These blocks are created only with the "Generate Structures" option enabled. Template:Columns-list

Technical information

ID

Template:ID table

Folder

Template:IN, information on the Overworld is stored in the region folder of the Minecraft:.minecraft/saves/worldname directory, with "worldname" being the name of the player's world.

Deleting the region folder resets the Overworld so that all player-made changes and buildings in that dimension are undone.

Achievements

Template:Main Some achievements and advancements are obtained only in the Overworld, as their conditions cannot be replicated in the Minecraft:Nether or the Minecraft:End at all. Template:Load achievements

Advancements

Template:Main Template:Load advancements

History

Template:Main Template:Missing information

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Issues

Template:Issue list

Gallery

Screenshots

In other media

Trivia

  • The maximum number of blocks that can be generated in the Overworld is approximately 921.6 quadrillion (9.216×1017) blocks, assuming a distance of 30,000,000 blocks in either direction.
    • The total area is about 8 times the surface of the Earth.
    • This means that storing a filled world, with no Minecraft:entities or Minecraft:block entities, would require 3.6864 quintillion (3.6864×1018) bits (Template:Tooltip petabytes) for the block data alone, based on the fact that each standard block is assigned 4 bits of information.
    • By manually modifying the game, it is possible to generate the world up to 2,147,483,647 blocks (the 32-bit integer limit) in either direction.
  • A 1:1 (1 block = 1 meter) scale map of the Earth, built-in Minecraft, would be 510.9 trillion (5.109×1014) blocks in size.
    • Assuming the map is one block deep and uses 1 byte per block, its size would be approximately 475,800 GB (464.7 TB).
    • A Moon-sized map would be made of 37.95 trillion (3.795×1013) blocks. Its data size would be 35,340 GB (34.52 TB).

See also

References

Template:Reflist

Navigation

Template:Navbox environment

Minecraft:cs:Svět Minecraft:de:Oberwelt Minecraft:es:Mundo superior Minecraft:fr:Surface Minecraft:hu:Térkép Minecraft:it:Overworld Minecraft:ja:オーバーワールド Minecraft:ko:오버월드 Minecraft:lzh:主界 Minecraft:nl:Bovenwereld Minecraft:pl:Nadziemie Minecraft:pt:Superfície Minecraft:ru:Верхний мир Minecraft:th:โลกปกติ Minecraft:uk:Верхній світ Minecraft:zh:主世界