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Minecraft:Mob: Difference between revisions

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{{Upstream update available|Minecraft:Mob/Upstream}}
{{for}}
{{MC/For}}
{{darkbg|[[File:Minecraft mobs preview.png|thumb|right|Some mobs from ''[[Minecraft]]''.|alt=A render depicting various animals and monsters (collectively known as "mobs") from the game.]]}}
{{MC/Darkbg|[[File:Minecraft mobs preview.png|thumb|right|Some mobs from ''[[Minecraft]]''.|alt=A render depicting various animals and monsters (collectively known as "mobs") from the game.]]}}
[[File:All Mobs.png|thumb|Every mob {{in|JE}} as of [[Java Edition 26.2|26.2]].{{upcoming}}]]
[[File:All Mobs.png|thumb|Every mob {{MC/In|JE}} as of [[Java Edition 26.2|26.2]].{{MC/Upcoming}}]]


A '''mob''' (short for '''mobile''', '''mobile entity''', or '''mobile object''')<ref>{{MC/W|Mob (video games)}} or a single entity in a group when referring to ''Minecraft''.</ref> is an AI-driven game entity. All mobs can be attacked or hurt (from falling, attacked by a player or another mob, falling into the void, hit by an [[Minecraft:arrow]], etc. with the exception of natural creakings), and have some form of voluntary movement. Different types of mobs often have unique AI and loot.
A '''mob''' (short for '''mobile''', '''mobile entity''', or '''mobile object''')<ref>{{w|Mob (video games)}} or a single entity in a group when referring to ''Minecraft''.</ref> is an AI-driven game [[Minecraft:entity]]. All mobs can be attacked or hurt (from [[Minecraft:falling]], attacked by a [[Minecraft:player]] or another mob, falling into the [[Minecraft:void]], hit by an [[Minecraft:arrow]], etc. with the exception of natural [[Minecraft:creaking]]s), and have some form of voluntary movement. Different types of mobs often have unique AI and [[Minecraft:loot]].


== Spawning ==
== Spawning ==
{{MC/Main|Mob spawning#Spawn cycle|title1=Spawn cycle}}
{{main|Mob spawning#Spawn cycle|title1=Spawn cycle}}
[[File:Mob Habitat Collage.png|alt=Most monsters are found in dark areas such as caves, while most animals are found commonly in bright light levels. Most other mobs are also found in different biomes/structures.|thumb|Different mobs spawn in diverse habitats, depending on the light level, biome, and surface material.]]
[[File:Mob Habitat Collage.png|alt=Most monsters are found in dark areas such as caves, while most animals are found commonly in bright light levels. Most other mobs are also found in different biomes/structures.|thumb|Different mobs spawn in diverse habitats, depending on the light level, biome, and surface material.]]
[[File:OverWorld Monsters.png|thumb|right|Some of the many monsters that can spawn in the [[Overworld]]. From left to right: [[Minecraft:zombie]], spider, [[Minecraft:enderman]], creeper, skeleton, drowned, [[Minecraft:witch]], slime, and zombie horse.]]
[[File:OverWorld Monsters.png|thumb|right|Some of the many monsters that can spawn in the [[Overworld]]. From left to right: [[Minecraft:zombie]], [[Minecraft:spider]], [[Minecraft:enderman]], [[Minecraft:creeper]], [[Minecraft:skeleton]], [[Minecraft:drowned]], [[Minecraft:witch]], [[Minecraft:slime]], and [[Minecraft:zombie horse]].]]


Mobs spawn in various ways. Most mobs spawn naturally, depending on the light level, [[Minecraft:biome]], and their surroundings. For example, most animals are found in bright areas on the surface, while hostile monsters are commonly found in the dark (whether it's a [[Minecraft:cave]], monster room, mansion, or at night). Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player.
Mobs [[Minecraft:Mob spawning|spawn]] in various ways. Most mobs spawn naturally, depending on the [[Minecraft:light level]], [[Minecraft:biome]], and their surroundings. For example, most animals are found in bright areas on the surface, while hostile monsters are commonly found in the dark (whether it's a [[Minecraft:cave]], [[Minecraft:monster room]], [[Minecraft:woodland mansion|mansion]], or at night). Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player.


Some mobs, including passive and neutral animals, and even hoglins, have the ability to be bred by the player, creating offspring. [[Minecraft:Villager]]s cannot be directly bred by the player, instead randomly breeding depending on the time of day and the number of [[Minecraft:bed]]s, which allows players to manipulate their likelihood of breeding.
Some mobs, including passive and neutral animals, and even [[Minecraft:hoglin]]s, have the ability to be [[Minecraft:Breeding|bred]] by the [[Minecraft:player]], creating offspring. [[Minecraft:Villager]]s cannot be directly bred by the player, instead randomly breeding depending on the time of day and the number of [[Minecraft:bed]]s, which allows players to manipulate their likelihood of breeding.


Most mobs never spawn on transparent blocks, in water (except [[Minecraft:aquatic]] creatures), in lava (except for striders), on [[Minecraft:bedrock]], or on blocks [[Minecraft:Solid block#Height|less than a full block tall]] (such as [[Minecraft:slab]]s placed on the bottom half). The exception is monster spawners, from which monsters can spawn naturally on any block including [[Minecraft:air]].
Most mobs never spawn on [[Minecraft:transparent]] blocks, in water (except [[Minecraft:aquatic]] creatures), in lava (except for [[Minecraft:strider]]s), on [[Minecraft:bedrock]], or on blocks [[Minecraft:Solid block#Height|less than a full block tall]] (such as [[Minecraft:slab]]s placed on the bottom half). The exception is [[Minecraft:monster spawners]], from which monsters can spawn naturally on any block including [[Minecraft:air]].


Some mobs (like the snow golem and the [[Minecraft:wither]]) require that the player "construct" them before being able to spawn. The iron golem can spawn naturally and can also be constructed. The ender dragon can be respawned with four end crystals. A rare occurrence of spawning are the [[Minecraft:jockey]] mobs, which is a mob riding another mob.
Some mobs (like the [[Minecraft:snow golem]] and the [[Minecraft:wither]]) require that the [[Minecraft:player]] "construct" them before being able to spawn. The [[Minecraft:iron golem]] can spawn naturally and can also be constructed. The [[Minecraft:ender dragon]] can be respawned with four [[Minecraft:end crystal]]s. A rare occurrence of spawning are the [[Minecraft:jockey]] mobs, which is a mob riding another mob.


Players can also spawn mobs easily by using spawn eggs in Creative mode or the {{MC/Cmd|summon}} command.
[[Minecraft:Player]]s can also spawn mobs easily by using [[Minecraft:spawn egg]]s in [[Minecraft:Creative mode]] or the {{cmd|summon}} command.


=== Despawning ===
=== Despawning ===
{{MC/Main|Mob spawning#Despawning}}
{{main|Mob spawning#Despawning}}
Many mobs despawn (cease to exist) after a certain amount of time if far enough from the player. {{MC/In|Java}}, most passive mobs do not despawn, while most monsters do. {{MC/In|Bedrock}}, almost all mobs despawn. Mobs can be prevented from despawning if they are named with a name tag, and in ''Java Edition''{{MC/Verify}}, also in a [[Minecraft:boat]].
Many mobs despawn (cease to exist) after a certain amount of time if far enough from the player. {{IN|Java}}, most passive mobs do not despawn, while most monsters do. {{IN|Bedrock}}, almost all mobs despawn. Mobs can be prevented from despawning if they are named with a [[Minecraft:name tag]], and in ''Java Edition''{{verify}}, also in a [[Minecraft:boat]].


== Behavior ==
== Behavior ==
{{MC/Redirect|Pathfinding|detailed mechanic of pathfinding|Mob AI#Pathfinding}}
{{Redirect|Pathfinding|detailed mechanic of pathfinding|Mob AI#Pathfinding}}
{{MC/See also|Mob infighting|Mob fleeing}}
{{See also|Mob infighting|Mob fleeing}}
[[File:Pig smoke death.png|right|thumb|A pig emitting smoke particles upon death.]]
[[File:Pig smoke death.png|right|thumb|A pig emitting smoke particles upon death.]]
Mobs are affected by the environment in the same ways as the player; they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacks from weapons, the /kill command, etc.). Some mobs may be resistant or immune to certain hazards, such as some Nether mobs, which are immune to fire. All [[Minecraft:aquatic]] mobs except dolphins are immune to drowning. Mobs can ride [[Minecraft:minecart]]s and other mobs can climb up [[Minecraft:ladder]]s. When mobs are killed, they turn to smoke particles and drop items that may be useful resources.
Mobs are affected by the environment in the same ways as the player; they are subject to [[Minecraft:Entity#Motion of entities|physics]], and they can be [[Minecraft:Damage|hurt]] by the same things that harm the player (catching on fire, falling, drowning, attacks from weapons, the /kill command, etc.). Some mobs may be resistant or immune to certain hazards, such as some [[Minecraft:Nether]] mobs, which are immune to fire. All [[Minecraft:aquatic]] mobs except [[Minecraft:dolphin]]s are immune to drowning. Mobs can ride [[Minecraft:minecart]]s and other mobs can climb up [[Minecraft:ladder]]s. When mobs are killed, they turn to smoke particles and [[Minecraft:drop]] items that may be useful resources.


Each type of mob in ''Minecraft'' has a certain AI (artificial intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player within 32 blocks and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced path-finding system that allows them to navigate through obstacles to get to a desired object or destination. Passive mobs flee in random directions after being hurt, while hostile mobs face and chase/attack the player as soon as the player comes close. Neutral mobs remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob becomes hostile toward and attacks the entity that hit it. Most mobs are aware of players within (a Euclidian distance) 16 [[Minecraft:block]]s of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away. Mobs are harmless to players in Creative mode.
Each type of mob in ''Minecraft'' has a certain AI (artificial intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player within 32 blocks and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced path-finding system that allows them to navigate through obstacles to get to a desired object or destination. [[Minecraft:Passive mob]]s flee in random directions after being hurt, while [[Minecraft:hostile mob]]s face and chase/attack the [[Minecraft:player]] as soon as the player comes close. [[Minecraft:Neutral mob]]s remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob becomes hostile toward and attacks the entity that hit it. Most mobs are aware of players within (a [[Minecraft:Euclidian distance]]) 16 [[Minecraft:block]]s of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away. Mobs are harmless to players in [[Minecraft:Creative]] mode.


Most mobs cannot see through most solid blocks, including semi-transparent blocks such as [[Minecraft:ice]], [[Minecraft:glass]], tall grass, or glass panes. {{MC/In|java}}, all mobs (except for [[Minecraft:warden]]s<ref>{{bug|MC-249642||Wardens can't pass over rails|Fixed}}</ref>) try to avoid walking over [[Minecraft:rail]]s unless pushed onto the rails by other mobs.
Most mobs cannot see through most solid blocks, including semi-transparent blocks such as [[Minecraft:ice]], [[Minecraft:glass]], [[Minecraft:tall grass]], or [[Minecraft:glass pane]]s. {{IN|java}}, all mobs (except for [[Minecraft:warden]]s<ref>{{bug|MC-249642||Wardens can't pass over rails|Fixed}}</ref>) try to avoid walking over [[Minecraft:rail]]s unless pushed onto the rails by other mobs.


Using specific name tags on mobs can result in unusual behavior or rendering. See {{MC/Section link|Name Tag|Easter eggs}} for details.
Using specific [[Minecraft:name tag]]s on mobs can result in unusual behavior or rendering. See {{Section link|Name Tag|Easter eggs}} for details.
{{MC/Clear}}
{{Clear}}


== List of mobs ==
== List of mobs ==
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=== Passive mobs ===
=== Passive mobs ===
Passive mobs are harmless mobs that do not attack players, even when provoked or attacked, though some of them may attack other mobs. Most of them are [[Minecraft:animal]]s and can be bred or tamed.
Passive mobs are harmless mobs that do not attack players, even when provoked or attacked, though some of them may attack other mobs. Most of them are [[Minecraft:animal]]s and can be [[Minecraft:bred]] or [[Minecraft:tamed]].


{{Mob icon list|start|width=900px}}
{{Mob icon list|start|width=900px}}
{{MC/Mob icon|Allay}}
{{Mob icon|Allay}}
{{MC/Mob icon|Armadillo}}
{{Mob icon|Armadillo}}
{{MC/Mob icon|Axolotl}}
{{Mob icon|Axolotl}}
{{MC/Mob icon|Bat}}
{{Mob icon|Bat}}
{{MC/Mob icon|Camel}}
{{Mob icon|Camel}}
{{MC/Mob icon|Camel Husk|postfix=<ref group="p" name="hostile adjacent">These mobs, although passive, are considered [[Minecraft:monster]]s and are involved in mechanics pertaining to hostile mobs.</ref>}}
{{Mob icon|Camel Husk|postfix=<ref group="p" name="hostile adjacent">These mobs, although passive, are considered [[Minecraft:monster]]s and are involved in mechanics pertaining to hostile mobs.</ref>}}
{{MC/Mob icon|Cat}}
{{Mob icon|Cat}}
{{MC/Mob icon|Chicken}}
{{Mob icon|Chicken}}
{{MC/Mob icon|Cod|image=CodBody.png}}
{{Mob icon|Cod|image=CodBody.png}}
{{MC/Mob icon|Copper Golem|image=CopperGolemFace.png}}
{{Mob icon|Copper Golem|image=CopperGolemFace.png}}
{{MC/Mob icon|Cow}}
{{Mob icon|Cow}}
{{MC/Mob icon|Donkey}}
{{Mob icon|Donkey}}
{{MC/Mob icon|Frog}}
{{Mob icon|Frog}}
{{MC/Mob icon|Glow Squid}}
{{Mob icon|Glow Squid}}
{{MC/Mob icon|Happy Ghast}}
{{Mob icon|Happy Ghast}}
{{MC/Mob icon|Horse}}
{{Mob icon|Horse}}
{{MC/Mob icon|Mooshroom|text-nowrap=1}}
{{Mob icon|Mooshroom|text-nowrap=1}}
{{MC/Mob icon|Mule}}
{{Mob icon|Mule}}
{{MC/Mob icon|Ocelot}}
{{Mob icon|Ocelot}}
{{MC/Mob icon|Parrot}}
{{Mob icon|Parrot}}
{{MC/Mob icon|Pig}}
{{Mob icon|Pig}}
{{MC/Mob icon|Rabbit}}
{{Mob icon|Rabbit}}
{{MC/Mob icon|Salmon|image=SalmonBody.png}}
{{Mob icon|Salmon|image=SalmonBody.png}}
{{MC/Mob icon|Sheep}}
{{Mob icon|Sheep}}
{{MC/Mob icon|Skeleton Horse|postfix=<ref group="p" name="hostile adjacent"/>}}
{{Mob icon|Skeleton Horse|postfix=<ref group="p" name="hostile adjacent"/>}}
{{MC/Mob icon|Sniffer|image-size=66x66px}}
{{Mob icon|Sniffer|image-size=66x66px}}
{{MC/Mob icon|Snow Golem}}
{{Mob icon|Snow Golem}}
{{MC/Mob icon|Squid}}
{{Mob icon|Squid}}
{{MC/Mob icon|Strider}}
{{Mob icon|Strider}}
{{Mob icon|Sulfur Cube|image-size=65x65px|postfix=<br>{{MC/Upcoming}}}}
{{Mob icon|Sulfur Cube|image-size=65x65px|postfix=<br>{{upcoming}}}}
{{MC/Mob icon|Tadpole}}
{{Mob icon|Tadpole}}
{{MC/Mob icon|Tropical Fish|image=TropicalFishBody.png}}
{{Mob icon|Tropical Fish|image=TropicalFishBody.png}}
{{MC/Mob icon|Turtle}}
{{Mob icon|Turtle}}
{{Mob icon|Villager|postfix={{note|Villagers can unintentionally hurt the player with a firework rocket after a raid is defeated.}}}}
{{Mob icon|Villager|postfix={{note|Villagers can unintentionally hurt the player with a [[Minecraft:firework rocket]] after a [[Minecraft:raid]] is defeated.}}}}
{{MC/Mob icon|Wandering Trader}}
{{Mob icon|Wandering Trader}}
{{MC/Mob icon|Zombie Horse|image=ZombieHorseFace.png|postfix=<ref group="p" name="hostile adjacent"/>}}
{{Mob icon|Zombie Horse|image=ZombieHorseFace.png|postfix=<ref group="p" name="hostile adjacent"/>}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="p"}}
{{reflist|group="p"}}


=== Neutral mobs ===
=== Neutral mobs ===
Line 88: Line 87:


{{Mob icon list|start|width=700px}}
{{Mob icon list|start|width=700px}}
{{MC/Mob icon|Bee}}
{{Mob icon|Bee}}
{{MC/Mob icon|Cave Spider}}
{{Mob icon|Cave Spider}}
{{MC/Mob icon|Dolphin}}
{{Mob icon|Dolphin}}
{{MC/Mob icon|Drowned}}
{{Mob icon|Drowned}}
{{MC/Mob icon|Enderman}}
{{Mob icon|Enderman}}
{{MC/Mob icon|Fox}}
{{Mob icon|Fox}}
{{MC/Mob icon|Goat}}
{{Mob icon|Goat}}
{{MC/Mob icon|Iron Golem}}
{{Mob icon|Iron Golem}}
{{MC/Mob icon|Llama}}
{{Mob icon|Llama}}
{{MC/Mob icon|Nautilus|image=NautilusBody.png}}
{{Mob icon|Nautilus|image=NautilusBody.png}}
{{MC/Mob icon|Panda}}
{{Mob icon|Panda}}
{{MC/Mob icon|Piglin|image-size=94px}}
{{Mob icon|Piglin|image-size=94px}}
{{MC/Mob icon|Polar Bear}}
{{Mob icon|Polar Bear}}
{{MC/Mob icon|Pufferfish}}
{{Mob icon|Pufferfish}}
{{MC/Mob icon|Spider}}
{{Mob icon|Spider}}
{{MC/Mob icon|Trader Llama}}
{{Mob icon|Trader Llama}}
{{MC/Mob icon|Wolf}}
{{Mob icon|Wolf}}
{{MC/Mob icon|Zombie Nautilus|image=ZombieNautilusBody.png}}
{{Mob icon|Zombie Nautilus|image=ZombieNautilusBody.png}}
{{MC/Mob icon|Zombified Piglin|image-size=94px}}
{{Mob icon|Zombified Piglin|image-size=94px}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="n"}}
{{reflist|group="n"}}


=== Hostile mobs ===
=== Hostile mobs ===
Hostile mobs are dangerous, aggressive monsters that always attack the player within their respective detection ranges. Monsters in general, whether {{MC/Tooltip|passive|Camel husk, skeleton horse, and zombie horse}} or {{MC/Tooltip|neutral|Cave spider, drowned, enderman, piglin, spider, zombie nautilus, and zombified piglin}}, are involved in mechanics pertaining to hostile mobs regardless of behavior.
Hostile mobs are dangerous, aggressive monsters that always attack the player within their respective detection ranges. Monsters in general, whether {{tooltip|passive|Camel husk, skeleton horse, and zombie horse}} or {{tooltip|neutral|Cave spider, drowned, enderman, piglin, spider, zombie nautilus, and zombified piglin}}, are involved in mechanics pertaining to hostile mobs regardless of behavior.


{{Mob icon list|start|width=850px}}
{{Mob icon list|start|width=850px}}
{{MC/Mob icon|Blaze}}
{{Mob icon|Blaze}}
{{MC/Mob icon|Bogged}}
{{Mob icon|Bogged}}
{{MC/Mob icon|Breeze}}
{{Mob icon|Breeze}}
{{MC/Mob icon|Creaking|image-size=87x87px}}
{{Mob icon|Creaking|image-size=87x87px}}
{{MC/Mob icon|Creeper}}
{{Mob icon|Creeper}}
{{MC/Mob icon|Elder Guardian}}
{{Mob icon|Elder Guardian}}
{{MC/Mob icon|Endermite}}
{{Mob icon|Endermite}}
{{MC/Mob icon|Evoker}}
{{Mob icon|Evoker}}
{{MC/Mob icon|Ghast}}
{{Mob icon|Ghast}}
{{MC/Mob icon|Guardian}}
{{Mob icon|Guardian}}
{{MC/Mob icon|Hoglin}}
{{Mob icon|Hoglin}}
{{MC/Mob icon|Husk}}
{{Mob icon|Husk}}
{{MC/Mob icon|Magma Cube}}
{{Mob icon|Magma Cube}}
{{MC/Mob icon|Parched}}
{{Mob icon|Parched}}
{{MC/Mob icon|Phantom}}
{{Mob icon|Phantom}}
{{MC/Mob icon|Piglin Brute|image-size=94x94px}}
{{Mob icon|Piglin Brute|image-size=94x94px}}
{{MC/Mob icon|Pillager}}
{{Mob icon|Pillager}}
{{MC/Mob icon|Ravager}}
{{Mob icon|Ravager}}
{{MC/Mob icon|Shulker}}
{{Mob icon|Shulker}}
{{MC/Mob icon|Silverfish}}
{{Mob icon|Silverfish}}
{{MC/Mob icon|Skeleton}}
{{Mob icon|Skeleton}}
{{MC/Mob icon|Slime}}
{{Mob icon|Slime}}
{{MC/Mob icon|Stray}}
{{Mob icon|Stray}}
{{MC/Mob icon|Vex}}
{{Mob icon|Vex}}
{{MC/Mob icon|Vindicator}}
{{Mob icon|Vindicator}}
{{MC/Mob icon|Warden|image-size=120px}}
{{Mob icon|Warden|image-size=120px}}
{{MC/Mob icon|Witch}}
{{Mob icon|Witch}}
{{MC/Mob icon|Wither Skeleton}}
{{Mob icon|Wither Skeleton}}
{{MC/Mob icon|Zoglin}}
{{Mob icon|Zoglin}}
{{MC/Mob icon|Zombie}}
{{Mob icon|Zombie}}
{{MC/Mob icon|Zombie Villager}}
{{Mob icon|Zombie Villager}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="h"}}
{{reflist|group="h"}}


==== Boss mobs ====
==== Boss mobs ====
{{About|the boss mobs in {{MC/MC}}|other uses|Boss (disambiguation)|section=1}}
{{About|the boss mobs in {{MC}}|other uses|Boss (disambiguation)|section=1}}
Boss mobs are special hostile mobs that are tougher and more dangerous than other mobs. They do not spawn randomly and are confronted intentionally. All boss mobs have a bossbar featuring their name and health. Boss mobs provide unique challenges and equivalent rewards, such as XP or useful items.
Boss mobs are special hostile mobs that are tougher and more dangerous than other mobs. They do not spawn randomly and are confronted intentionally. All boss mobs have a [[Minecraft:bossbar]] featuring their name and health. Boss mobs provide unique challenges and equivalent rewards, such as XP or useful items.


{{Mob icon list|start}}
{{Mob icon list|start}}
{{MC/Mob icon|Ender Dragon}}
{{Mob icon|Ender Dragon}}
{{MC/Mob icon|Wither}}
{{Mob icon|Wither}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="b"}}
{{reflist|group="b"}}


=== Creators or education mobs ===
=== Creators or education mobs ===
These passive mobs are designed primarily for Adventure maps and [[Minecraft:add-on]] creating, rather than regular gameplay. They are used in {{MC/Edu}} for coding, education, or interactive learning. Both are only accessible with commands {{MC/In|BE}}.{{Mob icon list|start}}
These passive mobs are designed primarily for [[Minecraft:Adventure map|Adventure maps]] and [[Minecraft:add-on]] creating, rather than regular gameplay. They are used in {{Edu}} for coding, education, or interactive learning. Both are only accessible with commands {{in|BE}}.{{Mob icon list|start}}
{{MC/Mob icon|Agent}}
{{Mob icon|Agent}}
{{MC/Mob icon|NPC}}
{{Mob icon|NPC}}
{{Mob icon list|end}}
{{Mob icon list|end}}


=== China exclusive ===
=== China exclusive ===
{{more images|Replace the EntitySprite file with the pet face, since the EntitySprite is a placeholder and is the incorrect height.}}
This passive mob is only exclusive to ''[[Minecraft:China Edition]]''.
This passive mob is only exclusive to ''[[Minecraft:China Edition]]''.
{{Mob icon list|start}}
{{Mob icon list|start}}
{{MC/Mob icon|image=FoxFace.png|Pet|link=Pet (entity)}}
{{Mob icon|image=EntitySprite pet.png|Pet|link=Pet (entity)|image-size=64px}}
{{Mob icon list|end}}
{{Mob icon list|end}}


=== Unused mobs ===
=== Unused mobs ===
{{MC/See also|Java Edition unused features|Bedrock Edition unused features}}
{{see also|Java Edition unused features|Bedrock Edition unused features}}


These mobs cannot spawn without the use of {{MC/Cmd|summon}} or spawn eggs. Old villagers and old zombie villagers cannot be spawned with /summon. Making it unattainable in vanilla.
These mobs cannot spawn without the use of {{cmd|summon}} or [[Minecraft:spawn egg]]s. Old villagers and old zombie villagers cannot be spawned with /summon. Making it unattainable in vanilla.
{{Mob icon list|start}}
{{Mob icon list|start}}
{{Mob icon|Elder Guardian Ghost|image=ElderGuardianFace.png|postfix=<ref group="u" name="unused-beee">{{only|be|ee}}</ref>}}
{{Mob icon|Elder Guardian Ghost|image=ElderGuardianFace.png|postfix={{only|be|ee|short=1}}}}
{{Mob icon|Giant|image=ZombieFace.png|postfix=<ref group="u" name="unused-je">{{only|je}}</ref>}}
{{Mob icon|Giant|image=ZombieFace.png|postfix={{only|je|short=1}}}}
{{MC/Mob icon|Illusioner|image=Illusioner_Face.png|postfix=<br><ref group="u" name="unused-je" />}}
{{Mob icon|Illusioner|image=Illusioner_Face.png|postfix={{only|je|short=1}}}}
{{MC/Mob icon|Old Villager|image=OldVillagerFace.png|postfix=<ref group="u" name="unused-beee" />}}
{{Mob icon|Old Villager|image=OldVillagerFace.png|postfix={{only|be|ee|short=1}}}}
{{MC/Mob icon|Old Zombie Villager|image=OldZombieVillagerFace.png|postfix=<ref group="u" name="unused-beee" />}}
{{Mob icon|Old Zombie Villager|image=OldZombieVillagerFace.png|postfix={{only|be|ee|short=1}}}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="u"}}


=== Similar entities ===
=== Similar entities ===
These entities are grouped within the "living entities" category in the game code. {{MC/In|BE}}, they are all under the <code>mob</code> class in the [[Minecraft:Bedrock Edition level format/Entity format#Mob|entity format]]. Mannequins and cameras are creative-only entities.
These entities are grouped within the "[[Minecraft:living entities]]" category in the game code. {{IN|BE}}, they are all under the <code>mob</code> class in the [[Minecraft:Bedrock Edition level format/Entity format#Mob|entity format]]. Mannequins and cameras are [[Minecraft:creative]]-only entities.
{{Mob icon list|start|width=900px}}
{{Mob icon list|start|width=900px}}
{{MC/Mob icon|Armor Stand|image= ArmorStandFace.png}}
{{Mob icon|Armor Stand|image= ArmorStandFace.png}}
{{Mob icon|Camera|image-size=64px|postfix={{only|bedrock|education|short=1}}}}
{{Mob icon|Camera|image-size=64px|postfix={{only|be|ee|short=1}}}}
{{Mob icon|Mannequin|image=AlexFace.png|postfix=<br>{{only|java|short=1}}}}
{{Mob icon|Mannequin|image=AlexFace.png|postfix=<br>{{only|je|short=1}}}}
{{Mob icon|image-element={{MC/Animate|AlexFace.png;AriFace.png;EfeFace.png;KaiFace.png;MakenaFace.png;NoorFace.png;PlayerSteveFace.png;SunnyFace.png;ZuriFace.png|class=pixel-image}}|Player}}
{{Mob icon|image-element={{animate|AlexFace.png;AriFace.png;EfeFace.png;KaiFace.png;MakenaFace.png;NoorFace.png;PlayerSteveFace.png;SunnyFace.png;ZuriFace.png|class=pixel-image}}|Player}}
{{Mob icon list|end}}
{{Mob icon list|end}}


=== Removed mobs ===
=== Removed mobs ===
{{MC/See also|Java Edition removed features|Bedrock Edition removed features}}
{{see also|Java Edition removed features|Bedrock Edition removed features}}


Removed mobs are mobs that no longer exist in current versions of the game.
Removed mobs are mobs that no longer exist in current versions of the game.


{{Mob icon list|start}}
{{Mob icon list|start}}
{{MC/Mob icon|Builder|image=HumanFace.png}}
{{Mob icon|Builder|image=HumanFace.png}}
{{Mob icon|MD3 Test Mob|image-element={{MC/Animate|BikerFace.png;BittermanFace.png;DoomguyFace.png;HunterFace.png;KleskFace.png;MynxFace.png;PhobosFace.png;RangerFace.png;RazorFace.png;SargeFace.png;UrielFace.png|link=Mob (entity)}}|image-size=64px}}
{{Mob icon|MD3 Test Mob|image-element={{animate|BikerFace.png;BittermanFace.png;DoomguyFace.png;HunterFace.png;KleskFace.png;MynxFace.png;PhobosFace.png;RangerFace.png;RazorFace.png;SargeFace.png;UrielFace.png|link=Mob (entity)}}|image-size=64px}}
{{Mob icon|Mob|link=Mob (entity)|image-element={{MC/Animate|HumanFace.png;RanaFace.png;SteveFace.png;BlackSteveFace.png;BeastBoyFace.png}}|postfix=<ref group="r">Removed in Java Edition, but existing with human model in Minecraft Classic (JavaScript remake)</ref>}}
{{Mob icon|Mob|link=Mob (entity)|image-element={{animate|HumanFace.png;RanaFace.png;SteveFace.png;BlackSteveFace.png;BeastBoyFace.png}}|postfix=<ref group="r">Removed in Java Edition, but existing with human model in [[Minecraft:Minecraft Classic (JavaScript remake)]]</ref>}}
{{MC/Mob icon|Monster|link=Monster (entity)|name=Monster|image=HumanFace.png}}
{{Mob icon|Monster|link=Monster (entity)|name=Monster|image=HumanFace.png}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group="r"}}
{{reflist|group="r"}}


=== Joke mobs ===
=== Joke mobs ===
{{MC/See also|April Fools' Day jokes}}
{{See also|April Fools' Day jokes}}


Mobs that were added as April Fools' Day jokes {{MC/In|java}}, and cannot be found in the normal version.
Mobs that were added as [[Minecraft:April Fools' Day jokes]] {{in|java}}, and cannot be found in the normal version.


{{Mob icon list|start}}
{{Mob icon list|start}}
{{MC/Mob icon|Angry Ghast|link=Angry Ghast|image=AngryGhastFace.png}}
{{Mob icon|Angry Ghast|link=Angry Ghast|image=AngryGhastFace.png}}
{{MC/Mob icon|Batato}}
{{Mob icon|Batato}}
{{MC/Mob icon|Diamond Chicken|image=DiamondChicken Face.png}}
{{Mob icon|Diamond Chicken|image=DiamondChicken Face.png}}
{{MC/Mob icon|Living Block|image=Dirt (texture).png|image-size=64px}}
{{Mob icon|Living Block|image=Dirt (texture).png|image-size=64px}}
{{MC/Mob icon|Love Golem|image=LoveGolem Face.png}}
{{Mob icon|Love Golem|image=LoveGolem Face.png}}
{{MC/Mob icon|Mega Spud|image=Mega SpudFace.png}}
{{Mob icon|Mega Spud|image=Mega SpudFace.png}}
{{MC/Mob icon|Moon Cow|image=MoonCowFace.png}}
{{Mob icon|Moon Cow|image=MoonCowFace.png}}
{{MC/Mob icon|Nerd Creeper|image=NerdCreeper Face.png}}
{{Mob icon|Nerd Creeper|image=NerdCreeper Face.png}}
{{MC/Mob icon|Pink Wither|image=FriendlyWither Face.png}}
{{Mob icon|Pink Wither|image=FriendlyWither Face.png}}
{{Mob icon|{{MC/Nowrap|Plaguewhale}} Slab|link=Plaguewhale Slab|image=PlaguewhaleSlabFace.png}}
{{Mob icon|{{nowrap|Plaguewhale}} Slab|link=Plaguewhale Slab|image=PlaguewhaleSlabFace.png}}
{{MC/Mob icon|Poisonous Potato Zombie|image=PoisonousPotatoZombieFace.png}}
{{Mob icon|Poisonous Potato Zombie|image=PoisonousPotatoZombieFace.png}}
{{MC/Mob icon|Ray Tracing|link=Ray Tracing (mob)|image=RayTracing Face.png}}
{{Mob icon|Ray Tracing|link=Ray Tracing (mob)|image=RayTracing Face.png}}
{{MC/Mob icon|Redstone Bug|image=RedstoneBug Face.png}}
{{Mob icon|Redstone Bug|image=RedstoneBug Face.png}}
{{MC/Mob icon|Spectator Villager|image=VillagerFace.png}}
{{Mob icon|Spectator Villager|image=VillagerFace.png}}
{{MC/Mob icon|Spectator Witch|image=WitchFace.png}}
{{Mob icon|Spectator Witch|image=WitchFace.png}}
{{MC/Mob icon|Smiling Creeper|image=SmilingCreeper Face.png}}
{{Mob icon|Smiling Creeper|image=SmilingCreeper Face.png}}
{{MC/Mob icon|Toxifin Slab|image=ToxifinSlabFace.png}}
{{Mob icon|Toxifin Slab|image=ToxifinSlabFace.png}}
{{MC/Mob icon|Traitor|image=TraitorFace.png}}
{{Mob icon|Traitor|image=TraitorFace.png}}
{{MC/Mob icon|Warden (boss)|link=Warden (April Fools' joke)|image=WardenFace.png|image-size=120px}}
{{Mob icon|Warden (boss)|link=Warden (April Fools' joke)|image=WardenFace.png|image-size=120px}}
{{Mob icon list|end}}
{{Mob icon list|end}}


Line 236: Line 235:


{{Mob icon list|start}}
{{Mob icon list|start}}
{{MC/Mob icon|Pet Armadillo|image=ArmadilloFace.png}}
{{Mob icon|Pet Armadillo|image=ArmadilloFace.png}}
{{MC/Mob icon|Pet Axolotl|image=AxolotlFace.png}}
{{Mob icon|Pet Axolotl|image=AxolotlFace.png}}
{{MC/Mob icon|Pet Bee|image=BeeFace.png}}
{{Mob icon|Pet Bee|image=BeeFace.png}}
{{MC/Mob icon|Pet Cat|image=CatFace.png}}
{{Mob icon|Pet Cat|image=CatFace.png}}
{{MC/Mob icon|Pet Chicken|image=ChickenFace.png}}
{{Mob icon|Pet Chicken|image=ChickenFace.png}}
{{MC/Mob icon|Pet Cow|image=CowFace.png}}
{{Mob icon|Pet Cow|image=CowFace.png}}
{{MC/Mob icon|Pet Creeper|image=CreeperFace.png}}
{{Mob icon|Pet Creeper|image=CreeperFace.png}}
{{MC/Mob icon|Pet Fox|image=FoxFace.png}}
{{Mob icon|Pet Fox|image=FoxFace.png}}
{{MC/Mob icon|Pet Frog|image=FrogFace.png}}
{{Mob icon|Pet Frog|image=FrogFace.png}}
{{MC/Mob icon|Pet Mooshroom|image=MooshroomFace.png}}
{{Mob icon|Pet Mooshroom|image=MooshroomFace.png}}
{{MC/Mob icon|Pet Polar Bear|image=PolarBearFace.png}}
{{Mob icon|Pet Polar Bear|image=PolarBearFace.png}}
{{MC/Mob icon|Pet Slime|image=SlimeFace.png}}
{{Mob icon|Pet Slime|image=SlimeFace.png}}
{{MC/Mob icon|Pet Turtle|image=TurtleFace.png}}
{{Mob icon|Pet Turtle|image=TurtleFace.png}}
{{MC/Mob icon|Pet Wolf|image=WolfFace.png}}
{{Mob icon|Pet Wolf|image=WolfFace.png}}
{{Mob icon list|end}}
{{Mob icon list|end}}


=== Unimplemented mobs ===
=== Unimplemented mobs ===
{{MC/See also|Java Edition mentioned features#Mobs}}
{{see also|Java Edition mentioned features#Mobs}}


Mobs that were announced by Mojang as potential additions to the game, but either got scrapped or shelved indefinitely.
Mobs that were announced by Mojang as potential additions to the game, but either got scrapped or shelved indefinitely.


{{Mob icon list|start|width=900px}}
{{Mob icon list|start|width=900px}}
{{MC/Mob icon|Alpaca|image=UnknownMobFaceIconThing.png|image-size=69x69px|postfix=<ref group="n" name="unknown" />}}
{{Mob icon|Alpaca|image=UnknownMobFaceIconThing.png|image-size=69x69px|postfix=<ref group="n" name="unknown" />}}
{{MC/Mob icon|Barnacle|image=MonsterOfTheOceanDepthsFace.jpg|image-size=64px|postfix=<br><ref group="n" name="shelved">Shelved indefinitely, may or may not come in a future update.</ref><ref name=NewInfo> https://bsky.app/profile/jebox.bsky.social/post/3lklivpvwus2j</ref><ref name=NewInfoTwo> https://bsky.app/profile/jebox.bsky.social/post/3lklkycfmx22b</ref>}}
{{Mob icon|Barnacle|image=MonsterOfTheOceanDepthsFace.jpg|image-size=64px|postfix=<br><ref group="n" name="shelved">Shelved indefinitely, may or may not come in a future update.</ref><ref name=NewInfo> https://bsky.app/profile/jebox.bsky.social/post/3lklivpvwus2j</ref><ref name=NewInfoTwo> https://bsky.app/profile/jebox.bsky.social/post/3lklkycfmx22b</ref>}}
{{MC/Mob icon|Crab|image-size=64x64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Crab|image-size=64x64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Firefly|link=Firefly (mob)|image=Firefly.gif|image-size=64px|postfix=<ref group="n">Added as a particle effect emitted from firefly bushes, no plans to add it as a mob in any future update.</ref>}}
{{Mob icon|Firefly|link=Firefly (mob)|image=Firefly.gif|image-size=64px|postfix=<ref group="n">Added as a particle effect emitted from [[Minecraft:firefly bush]]es, no plans to add it as a mob in any future update.</ref>}}
{{MC/Mob icon|Glare|image=EntitySprite glare.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Glare|image=EntitySprite glare.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Iceologer|image-size=66x66px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Iceologer|image-size=66x66px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Meerkat|image-size=64x64px|postfix=<ref group="n" name="upcoming">Planned to be introduced in a currently unknown future update.</ref>}}
{{Mob icon|Meerkat|image-size=64x64px|postfix=<ref group="n" name="upcoming">Planned to be introduced in a currently unknown future update.</ref>}}
{{MC/Mob icon|Moobloom|image-size=64x64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Moobloom|image-size=64x64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Ostrich|image=EntitySprite ostrich.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{Mob icon|Ostrich|image=EntitySprite ostrich.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{MC/Mob icon|Penguin|image-size=60x60px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Penguin|image-size=60x60px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Pigman Bodyguard|image=PigmanFace.png|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Pigman Bodyguard|image=PigmanFace.png|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Rascal|image=EntitySprite rascal.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Rascal|image=EntitySprite rascal.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Red Dragon|image=UnknownMobFaceIconThing.png|image-size=69x69px|postfix=<ref group="n" name="unknown">Status uncertain, whether it has been scrapped or simply shelved is unknown.</ref>}}
{{Mob icon|Red Dragon|image=UnknownMobFaceIconThing.png|image-size=69x69px|postfix=<ref group="n" name="unknown">Status uncertain, whether it has been scrapped or simply shelved is unknown.</ref>}}
{{MC/Mob icon|Shade|image=UnknownMobFaceIconThing.png|link=Warden#Shade|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Shade|image=UnknownMobFaceIconThing.png|link=Warden#Shade|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Termite|image=EntitySprite termite.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{Mob icon|Termite|image=EntitySprite termite.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{MC/Mob icon|The Great Hunger|image=GreatHungerFace.jpg|image-size=64px|postfix=<ref group="n" name="shelved" /><ref name=NewInfo/><ref name=NewInfoTwo/>}}
{{Mob icon|The Great Hunger|image=GreatHungerFace.jpg|image-size=64px|postfix=<ref group="n" name="shelved" /><ref name=NewInfo/><ref name=NewInfoTwo/>}}
{{MC/Mob icon|Tuff Golem|image=EntitySprite tuff-golem.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{Mob icon|Tuff Golem|image=EntitySprite tuff-golem.png|image-size=64px|postfix=<ref group="n" name="shelved" />}}
{{MC/Mob icon|Vulture|image=EntitySprite vulture.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{Mob icon|Vulture|image=EntitySprite vulture.png|image-size=64px|postfix=<ref group="n" name="upcoming" />}}
{{MC/Mob icon|Wildfire|postfix=<ref group="n" name="shelved" /><ref name=NewInfo/><ref name=NewInfoTwo/>}}
{{Mob icon|Wildfire|postfix=<ref group="n" name="shelved" /><ref name=NewInfo/><ref name=NewInfoTwo/>}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group=n}}
{{reflist|group=n}}


=== Mentioned mobs ===
=== Mentioned mobs ===
{{MC/See also|Mentioned features}}
{{See also|Mentioned features}}


Mobs that were briefly mentioned by Mojang Studios on social media and other platforms.
Mobs that were briefly mentioned by [[Minecraft:Mojang Studios]] on social media and other platforms.


{{Mob icon list|start|width=900px}}
{{Mob icon list|start|width=900px}}
{{MC/Mob icon|Beaver|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Beaver|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Glow Worm|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Glow Worm|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Goblin|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Goblin|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Herobrine|image=HerobrineFace.png|image-size=64px|postfix=<ref group="n"> always mentioned as '''"removed Herobrine"''' in the changelogs of the updates.</ref>}}
{{Mob icon|Herobrine|image=HerobrineFace.png|image-size=64px|postfix=<ref group="n"> always mentioned as '''"removed Herobrine"''' in the changelogs of the updates.</ref>}}
{{MC/Mob icon|Lava Zombie|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Lava Zombie|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Musician|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Musician|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Reindeer|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Reindeer|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Shark|image=UnknownMobFaceIconThing.png|image-size=69x69px}}
{{Mob icon|Shark|image=UnknownMobFaceIconThing.png|image-size=69x69px}}
{{MC/Mob icon|Soul Fire Blaze|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Soul Fire Blaze|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Sloth|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Sloth|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Snail|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Snail|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{MC/Mob icon|Troll|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon|Troll|image=UnknownMobFaceIconThing.png|link=Mentioned features#Brief mentions|image-size=64px}}
{{Mob icon list|end}}
{{Mob icon list|end}}
{{MC/Reflist|group=n}}
{{reflist|group=n}}


== Classification ==
== Classification ==
{{MC/Main|Mob type|Mob variant}}
{{main|Mob type|Mob variant}}


== Knockback resistance ==
== Knockback resistance ==
{{MC/Main|Knockback (mechanic)#Natural knockback resistance}}
{{main|Knockback (mechanic)#Natural knockback resistance}}
Some non-boss mobs resist a certain percentage of knockback from attacks.  
Some non-boss mobs resist a certain percentage of [[Minecraft:Knockback (mechanic)|knockback]] from attacks.  


{| class="wikitable"
{| class="wikitable"
Line 312: Line 311:
! '''Knockback resistance'''
! '''Knockback resistance'''
|-
|-
! {{MC/Entitylink|Agent}}<br>{{MC/Entitylink|NPC}}
! {{EntityLink|Agent}}<br>{{EntityLink|NPC}}
| 100% (are invulnerable)
| 100% (are invulnerable)
|-
|-
! {{MC/Entitylink|Drowned}}<br>{{MC/Entitylink|Husk}}<br>{{MC/Entitylink|Zombie}}<br>{{MC/Entitylink|Zombie Villager}}<br>{{MC/Entitylink|Zombified Piglin}}
! {{EntityLink|Drowned}}<br>{{EntityLink|Husk}}<br>{{EntityLink|Zombie}}<br>{{EntityLink|Zombie Villager}}<br>{{EntityLink|Zombified Piglin}}
| 0%–5% (determined on spawn)
| 0%–5% (determined on spawn)
|-
|-
! {{MC/Entitylink|Glow Squid}}<br>{{MC/Entitylink|Squid}}
! {{EntityLink|Glow Squid}}<br>{{EntityLink|Squid}}
| 85%
| 85%
|-
|-
! {{MC/Entitylink|Hoglin}}<br>{{MC/Entitylink|Zoglin}}
! {{EntityLink|Hoglin}}<br>{{EntityLink|Zoglin}}
| 60%
| 60%
|-
|-
! {{MC/Entitylink|Iron Golem}}<br>{{MC/Entitylink|Shulker}}<br>{{MC/Entitylink|Warden}}
! {{EntityLink|Iron Golem}}<br>{{EntityLink|Shulker}}<br>{{EntityLink|Warden}}
| 100%
| 100%
|-
|-
! {{MC/Entitylink|Ravager}}
! {{EntityLink|Ravager}}
| 70%{{only|java|short=1}}<br>50%{{only|bedrock|short=1}}
| 70%{{only|java|short=1}}<br>50%{{only|bedrock|short=1}}
|}
|}


== Damage dealt by mobs ==
== Damage dealt by mobs ==
{{MC/Main|Damage#Inflicted by mobs}}
{{Main|Damage#Inflicted by mobs}}


== Achievements ==
== Achievements ==
Line 339: Line 338:


== Advancements ==
== Advancements ==
{{MC/Load advancements|Adventure;Monster Hunter;Monsters Hunted;The Parrots and the Bats;Best Friends Forever;Two by Two;Arbalistic;Over-Overkill;Mob Kabob;It Spreads}}
{{Load advancements|Adventure;Monster Hunter;Monsters Hunted;The Parrots and the Bats;Best Friends Forever;Two by Two;Arbalistic;Over-Overkill;Mob Kabob;It Spreads}}


== Videos ==
== Videos ==
{{MC/Yt|V6eDuYKCrZ8|align=inline}}
{{yt|V6eDuYKCrZ8|align=inline}}
{{MC/Yt|2zrD0ijjbUk|align=inline}}
{{yt|2zrD0ijjbUk|align=inline}}
{{MC/Yt|8jI4Qfj7U6Q|align=inline}}
{{yt|8jI4Qfj7U6Q|align=inline}}
{{MC/Yt|abs30d44yzg|align=inline}}
{{yt|abs30d44yzg|align=inline}}


== History ==
== History ==
=== ''Java Edition'' ===
=== ''Java Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|java pre-classic}}
|{{HistoryLine|java pre-classic}}
|{{MC/HistoryLine||rd-132328|Added Mobs.}}
|{{HistoryLine||rd-132328|Added [[Minecraft:Mob (entity)|Mob]]s.}}
|{{MC/HistoryLine|java classic}}
|{{HistoryLine|java classic}}
|{{MC/HistoryLine||0.24_SURVIVAL_TEST|Added creepers, pigs, skeletons, and zombies.|Mobs no longer naturally spawn.}}
|{{HistoryLine||0.24_SURVIVAL_TEST|Added creepers, pigs, skeletons, and zombies.|[[Minecraft:Mob (entity)|Mob]]s no longer naturally spawn.}}
|{{MC/HistoryLine||0.26 SURVIVAL TEST|Added spiders.}}
|{{HistoryLine||0.26 SURVIVAL TEST|Added spiders.}}
|{{MC/HistoryLine||0.28|Added sheep.|Creepers, pigs, skeletons, and zombies no longer spawn naturally.}}
|{{HistoryLine||0.28|Added sheep.|Creepers, pigs, skeletons, and zombies no longer spawn naturally.}}
|{{MC/HistoryLine|java indev}}
|{{HistoryLine|java indev}}
|{{MC/HistoryLine||0.31|dev=20091223-0040|Removed all mobs except for Mobs due to the introduction of the MD3 format.}}
|{{HistoryLine||0.31|dev=20091223-0040|Removed all mobs except for [[Minecraft:Mob (entity)|Mob]]s due to the introduction of the MD3 format.}}
|{{MC/HistoryLine|||dev=20100131-2156|Removed the new MD3 format. Mobs use the default player model again.}}
|{{HistoryLine|||dev=20100131-2156|Removed the new MD3 format. [[Minecraft:Mob (entity)|Mob]]s use the default player model again.}}
|{{MC/HistoryLine|||dev=20100202|Readded creepers, pigs, skeletons, zombies, spiders, and sheep.|All mobs are passive.}}
|{{HistoryLine|||dev=20100202|Readded creepers, pigs, skeletons, zombies, spiders, and sheep.|All mobs are passive.}}
|{{MC/HistoryLine|||dev=20100204-1541|Mobs can now avoid huge cliffs, lava, and etc.|All mobs home in on the player if the player gets within 24 tiles of them.}}
|{{HistoryLine|||dev=20100204-1541|Mobs can now avoid huge cliffs, lava, and etc.|All mobs home in on the player if the player gets within 24 tiles of them.}}
|{{MC/HistoryLine|||dev=20100204-2027|Creepers, skeletons, zombies, and spiders are hostile again.|Mob pathfinding tweaked.}}
|{{HistoryLine|||dev=20100204-2027|Creepers, skeletons, zombies, and spiders are hostile again.|Mob pathfinding tweaked.}}
|{{MC/HistoryLine|||dev=20100205-1558|Added giants.}}
|{{HistoryLine|||dev=20100205-1558|Added giants.}}
|{{MC/HistoryLine||20100213|Zombies and skeletons now burn up in daylight.|Spiders are now neutral during the daytime.}}
|{{HistoryLine||20100213|Zombies and skeletons now burn up in daylight.|Spiders are now neutral during the daytime.}}
|{{MC/HistoryLine||20100218-0011|Chances of zombies and skeletons catching on fire in daylight have been tweaked.}}
|{{HistoryLine||20100218-0011|Chances of zombies and skeletons catching on fire in daylight have been tweaked.}}
|{{MC/HistoryLine|java infdev}}
|{{HistoryLine|java infdev}}
|{{MC/HistoryLine||20100316|Added Monsters.|Shot [[Minecraft:arrow]]s upon hitting blocks can now spawn mobs.|Mobs have no movement AI.}}
|{{HistoryLine||20100316|Added [[Minecraft:Monster (entity)|Monster]]s.|Shot [[Minecraft:arrow]]s upon hitting blocks can now spawn mobs.|Mobs have no movement AI.}}
|{{MC/HistoryLine||20100413-1951|Arrows no longer spawn mobs.}}
|{{HistoryLine||20100413-1951|Arrows no longer spawn mobs.}}
|{{MC/HistoryLine||20100415|Mobs now spawn naturally again.}}
|{{HistoryLine||20100415|Mobs now spawn naturally again.}}
|{{MC/HistoryLine||20100420|Mob spawn rate has been decreased.}}
|{{HistoryLine||20100420|Mob spawn rate has been decreased.}}
|{{MC/HistoryLine||20100607|Spawn rate for hostile mobs has been decreased, making them less common.}}
|{{HistoryLine||20100607|Spawn rate for hostile mobs has been decreased, making them less common.}}
|{{MC/HistoryLine|java alpha}}
|{{HistoryLine|java alpha}}
|{{MC/HistoryLine||v1.0.3|Mob pathfinding has been improved on hills, except for spiders.|Idling behavior of mobs has been made more convincing, mobs now look around at their surroundings.}}
|{{HistoryLine||v1.0.3|Mob pathfinding has been improved on hills, except for spiders.|Idling behavior of mobs has been made more convincing, mobs now look around at their surroundings.}}
|{{MC/HistoryLine||v1.0.8|Added cows.}}
|{{HistoryLine||v1.0.8|Added cows.}}
|{{MC/HistoryLine||v1.0.11|Added slimes.}}
|{{HistoryLine||v1.0.11|Added slimes.}}
|{{MC/HistoryLine||v1.0.14|Added chickens.}}
|{{HistoryLine||v1.0.14|Added chickens.}}
|{{MC/HistoryLine||v1.2.0|Added ghasts and zombie pigmen.|Added pigmen textures.|Hostile mobs now spawn more the deeper the player is.|The area has to be made brighter, the deeper the depth, to prevent hostile mobs from spawning.}}
|{{HistoryLine||v1.2.0|Added ghasts and zombie pigmen.|Added [[Minecraft:pigmen]] textures.|Hostile mobs now spawn more the deeper the player is.|The area has to be made brighter, the deeper the depth, to prevent hostile mobs from spawning.}}
|{{MC/HistoryLine||v1.2.1|Reverted hostile mob spawning code back to light level 7 or lower, regardless of height.}}
|{{HistoryLine||v1.2.1|Reverted hostile mob spawning code back to light level 7 or lower, regardless of height.}}
|{{MC/HistoryLine||v1.2.3_05|Creepers are now the only hostile mob that spawns naturally.}}
|{{HistoryLine||v1.2.3_05|Creepers are now the only hostile mob that spawns naturally.}}
|{{MC/HistoryLine||v1.2.4_01|Other hostile mobs spawn once again.}}
|{{HistoryLine||v1.2.4_01|Other hostile mobs spawn once again.}}
|{{MC/HistoryLine|java beta}}
|{{HistoryLine|java beta}}
|{{MC/HistoryLine||1.2|Added squid.|Removed Mobs.}}
|{{HistoryLine||1.2|Added squid.|Removed Mobs.}}
|{{MC/HistoryLine||1.4|Added wolves.}}
|{{HistoryLine||1.4|Added wolves.}}
|{{MC/HistoryLine||1.6.2|Removed pigmen texture.}}
|{{HistoryLine||1.6.2|Removed pigmen texture.}}
|{{MC/HistoryLine||1.7|Added silverfish texture.}}
|{{HistoryLine||1.7|Added silverfish texture.}}
|{{MC/HistoryLine||1.8|dev=Pre-release|Added cave spiders, endermen, and silverfish.|Removed Monsters.}}
|{{HistoryLine||1.8|dev=Pre-release|Added cave spiders, endermen, and silverfish.|Removed Monsters.}}
|{{MC/HistoryLine|java}}
|{{HistoryLine|java}}
|{{MC/HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Added blazes, magma cubes, mooshrooms, snow golems, and villagers.}}
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|Added blazes, magma cubes, mooshrooms, snow golems, and villagers.}}
|{{MC/HistoryLine|||dev=Beta 1.9 Prerelease 4|Added the ender dragon.}}
|{{HistoryLine|||dev=Beta 1.9 Prerelease 4|Added the ender dragon.}}
|{{MC/HistoryLine||1.2.1|dev=12w04a|Added ocelots.|Cats were also added, but were a retexture of the ocelot and not an individual mob.}}
|{{HistoryLine||1.2.1|dev=12w04a|Added ocelots.|Cats were also added, but were a retexture of the ocelot and not an individual mob.}}
|{{MC/HistoryLine|||dev=12w08a|Added iron golems.}}
|{{HistoryLine|||dev=12w08a|Added iron golems.}}
|{{HistoryLine||1.3.1|dev=12w15a|The appropriate spawn egg is now given when {{MC/Control|pick blocking}} a mob while in Creative mode.}}
|{{HistoryLine||1.3.1|dev=12w15a|The appropriate [[Minecraft:spawn egg]] is now given when {{control|pick blocking}} a mob while in Creative mode.}}
|{{MC/HistoryLine|||dev=12w21a|Passive mobs can now be easily pushed around by simply walking, most likely intended to help the player navigate through animal farms more easily.}}
|{{HistoryLine|||dev=12w21a|Passive mobs can now be easily pushed around by simply walking, most likely intended to help the player navigate through animal farms more easily.}}
|{{MC/HistoryLine||1.4.2|dev=12w32a|Added zombie villagers.}}
|{{HistoryLine||1.4.2|dev=12w32a|Added zombie villagers.}}
|{{MC/HistoryLine|||dev=12w34a|Added the wither.}}
|{{HistoryLine|||dev=12w34a|Added the wither.}}
|{{MC/HistoryLine|||dev=12w36a|Added wither skeletons.}}
|{{HistoryLine|||dev=12w36a|Added wither skeletons.}}
|{{MC/HistoryLine|||dev=12w38a|Added bats and witches.}}
|{{HistoryLine|||dev=12w38a|Added bats and witches.}}
|{{MC/HistoryLine||1.6.1|dev=13w16a|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryLine||1.6.1|dev=13w16a|Added horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{MC/HistoryLine||1.8|dev=14w11a|Added endermites.}}
|{{HistoryLine||1.8|dev=14w11a|Added endermites.}}
|{{MC/HistoryLine|||dev=14w25a|Added guardians and elder guardians.}}
|{{HistoryLine|||dev=14w25a|Added guardians and elder guardians.}}
|{{MC/HistoryLine|||dev=14w27a|Added rabbits.}}
|{{HistoryLine|||dev=14w27a|Added rabbits.}}
|{{MC/HistoryLine||1.9|dev=15w31a|Added shulkers.}}
|{{HistoryLine||1.9|dev=15w31a|Added shulkers.}}
|{{MC/HistoryLine||1.10|dev=16w20a|Added husks, polar bears, and strays.}}
|{{HistoryLine||1.10|dev=16w20a|Added husks, polar bears, and strays.}}
|{{MC/HistoryLine||1.11|dev=16w39a|Added llamas, vindicators, evokers, and vexes.}}
|{{HistoryLine||1.11|dev=16w39a|Added llamas, vindicators, evokers, and vexes.}}
|{{MC/HistoryLine||1.12|dev=17w13a|Added parrots.}}
|{{HistoryLine||1.12|dev=17w13a|Added parrots.}}
|{{MC/HistoryLine|||dev=17w16a|Added illusioners.}}
|{{HistoryLine|||dev=17w16a|Added illusioners.}}
|{{MC/HistoryLine||1.13|dev=18w07a|Added phantoms and turtles.}}
|{{HistoryLine||1.13|dev=18w07a|Added phantoms and turtles.}}
|{{MC/HistoryLine|||dev=18w08b|Added cod, salmon, and pufferfish.}}
|{{HistoryLine|||dev=18w08b|Added cod, salmon, and pufferfish.}}
|{{MC/HistoryLine|||dev=18w10a|Added tropical fish.}}
|{{HistoryLine|||dev=18w10a|Added tropical fish.}}
|{{MC/HistoryLine|||dev=18w11a|Added drowned.}}
|{{HistoryLine|||dev=18w11a|Added drowned.}}
|{{MC/HistoryLine|||dev=18w15a|Added dolphins.}}
|{{HistoryLine|||dev=18w15a|Added dolphins.}}
|{{MC/HistoryLine||1.14|dev=18w43a|Added pandas, pillagers, and ravagers.}}
|{{HistoryLine||1.14|dev=18w43a|Added pandas, pillagers, and ravagers.}}
|{{MC/HistoryLine|||dev=18w44a|Added cats as a separate mob from ocelots.}}
|{{HistoryLine|||dev=18w44a|Added cats as a separate mob from ocelots.}}
|{{MC/HistoryLine|||dev=19w05a|Added trader llamas and wandering traders.}}
|{{HistoryLine|||dev=19w05a|Added trader llamas and wandering traders.}}
|{{MC/HistoryLine|||dev=19w07a|Added foxes.}}
|{{HistoryLine|||dev=19w07a|Added foxes.}}
|{{MC/HistoryLine||1.15|dev=19w34a|Added bees.}}
|{{HistoryLine||1.15|dev=19w34a|Added bees.}}
|{{MC/HistoryLine||1.16|dev=20w06a|Added hoglins.}}
|{{HistoryLine||1.16|dev=20w06a|Added hoglins.}}
|{{MC/HistoryLine|||dev=20w07a|Added piglins.}}
|{{HistoryLine|||dev=20w07a|Added piglins.}}
|{{MC/HistoryLine|||dev=20w09a|Zombie pigmen have been renamed to "zombified piglins".}}
|{{HistoryLine|||dev=20w09a|[[Minecraft:Zombie pigmen]] have been renamed to "zombified piglins".}}
|{{MC/HistoryLine|||dev=20w13a|Added striders.}}
|{{HistoryLine|||dev=20w13a|Added striders.}}
|{{MC/HistoryLine|||dev=20w14a|Added zoglins.}}
|{{HistoryLine|||dev=20w14a|Added zoglins.}}
|{{MC/HistoryLine||1.16.2|dev=20w27a|Added piglin brutes.}}
|{{HistoryLine||1.16.2|dev=20w27a|Added piglin brutes.}}
|{{MC/HistoryLine||1.17|dev=20w51a|Added axolotls.}}
|{{HistoryLine||1.17|dev=20w51a|Added axolotls.}}
|{{MC/HistoryLine|||dev=21w03a|Added glow squid.}}
|{{HistoryLine|||dev=21w03a|Added glow squid.}}
|{{MC/HistoryLine|||dev=21w13a|Added goats.}}
|{{HistoryLine|||dev=21w13a|Added goats.}}
|{{MC/HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}}
|{{HistoryLine||1.19|dev=Deep Dark Experimental Snapshot 1|Added wardens.}}
|{{MC/HistoryLine|||dev=22w11a|Added frogs and tadpoles.}}
|{{HistoryLine|||dev=22w11a|Added frogs and tadpoles.
|{{MC/HistoryLine|||dev=22w13a|Added allays.}}
|Removed wardens.}}
|{{MC/HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Added camels.}}
|{{HistoryLine|||dev=22w12a|Re-added wardens.}}
|{{MC/HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added sniffers.}}
|{{HistoryLine|||dev=22w13a|Added allays.}}
|{{MC/HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Added breezes.}}
|{{HistoryLine||1.19.3|exp=Update 1.20|dev=22w42a|Added camels.}}
|{{MC/HistoryLine||1.20.5|dev=23w51a|Added armadillos.}}
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w07a|Added sniffers.}}
|{{MC/HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|Added bogged.}}
|{{HistoryLine||1.20.3|exp=Update 1.21|dev=23w45a|Added breezes.}}
|{{MC/HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added creakings.}}
|{{HistoryLine||1.20.5|dev=23w51a|Added armadillos.}}
|{{MC/HistoryLine||1.21.6|dev=25w15a|Added happy ghasts.}}
|{{HistoryLine||1.20.5|exp=Update 1.21|dev=24w07a|Added bogged.}}
|{{MC/HistoryLine||1.21.9|dev=25w31a|Added copper golems.}}
|{{HistoryLine||1.21.2|exp=Winter Drop|dev=24w40a|Added creakings.}}
|{{MC/HistoryLine||1.21.11|dev=25w41a|Added nautiluses and zombie nautiluses.}}
|{{HistoryLine||1.21.6|dev=25w15a|Added happy ghasts.}}
|{{MC/HistoryLine|||dev=25w44a|Added camel husks and parched.}}
|{{HistoryLine||1.21.9|dev=25w31a|Added copper golems.}}
|{{MC/HistoryLine|java upcoming}}|{{MC/HistoryLine||26.2|dev=snap1|Added sulfur cubes.}}}}
|{{HistoryLine||1.21.11|dev=25w41a|Added nautiluses and zombie nautiluses.}}
|{{HistoryLine|||dev=25w44a|Added camel husks and parched.}}
|{{HistoryLine|java upcoming}}|{{HistoryLine||26.2|dev=snap1|Added sulfur cubes.}}}}


=== ''Bedrock Edition'' ===
=== ''Bedrock Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|pocket alpha}}
|{{HistoryLine|pocket alpha}}
|{{MC/HistoryLine||v0.2.0|Added sheep, pigs, and zombies.}}
|{{HistoryLine||v0.2.0|Added sheep, pigs, and zombies.}}
|{{MC/HistoryLine||v0.3.0|Added chickens and cows.}}
|{{HistoryLine||v0.3.0|Added chickens and cows.}}
|{{MC/HistoryLine||v0.3.3|Added creepers, skeletons, and spiders.}}
|{{HistoryLine||v0.3.3|Added creepers, skeletons, and spiders.}}
|{{MC/HistoryLine||v0.5.0|Added zombie pigmen.}}
|{{HistoryLine||v0.5.0|Added zombie pigmen.}}
|{{MC/HistoryLine||v0.9.0|dev=build 1|Added endermen, mooshrooms, silverfish, and villagers.}}
|{{HistoryLine||v0.9.0|dev=build 1|Added endermen, mooshrooms, silverfish, and villagers.}}
|{{MC/HistoryLine||v0.11.0|dev=build 1|Added bats, cave spiders, ghasts, and magma cubes.}}
|{{HistoryLine||v0.11.0|dev=build 1|Added bats, cave spiders, ghasts, and magma cubes.}}
|{{MC/HistoryLine||v0.12.1|dev=build 1|Added blazes, iron golems, ocelots, snow golems, wither skeletons, and zombie villagers.
|{{HistoryLine||v0.12.1|dev=build 1|Added blazes, iron golems, ocelots, snow golems, wither skeletons, and zombie villagers.
|Cats were also added but not as an individual mob.}}
|Cats were also added but not as an individual mob.}}
|{{MC/HistoryLine||v0.13.0|dev=build 1|Added rabbits.}}
|{{HistoryLine||v0.13.0|dev=build 1|Added rabbits.}}
|{{MC/HistoryLine||v0.14.0|dev=build 1|Added witches.}}
|{{HistoryLine||v0.14.0|dev=build 1|Added witches.}}
|{{MC/HistoryLine||v0.15.0|dev=build 1|Added husks, strays, horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{HistoryLine||v0.15.0|dev=build 1|Added husks, strays, horses, donkeys, mules, skeleton horses, and zombie horses.}}
|{{MC/HistoryLine||v0.16.0|dev=build 1|Added agents, NPCs, guardians, and elder guardians.}}
|{{HistoryLine||v0.16.0|dev=build 1|Added agents, NPCs, guardians, and elder guardians.}}
|{{MC/HistoryLine|||dev=build 2|Removed NPCs and agents.}}
|{{HistoryLine|||dev=build 2|Removed NPCs and agents.}}
|{{MC/HistoryLine|||dev=build 4|Added the wither.}}
|{{HistoryLine|||dev=build 4|Added the wither.}}
|{{MC/HistoryLine|pocket}}
|{{HistoryLine|pocket}}
|{{MC/HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added endermites, polar bears, shulkers, and the ender dragon.}}
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|Added endermites, polar bears, shulkers, and the ender dragon.}}
|{{MC/HistoryLine||1.1.0|dev=alpha 0.17.0.1|Readded agents and NPCs.}}
|{{HistoryLine||1.1.0|dev=alpha 0.17.0.1|Readded agents and NPCs.}}
|{{MC/HistoryLine|||dev=alpha 1.1.0.0|Added evokers, llamas, vexes, and vindicators.}}
|{{HistoryLine|||dev=alpha 1.1.0.0|Added evokers, llamas, vexes, and vindicators.}}
|{{MC/HistoryLine|bedrock}}
|{{HistoryLine|bedrock}}
|{{MC/HistoryLine||1.2.0|dev=beta 1.2.0.2|Added parrots.}}
|{{HistoryLine||1.2.0|dev=beta 1.2.0.2|Added parrots.}}
|{{MC/HistoryLine||1.2.13|exp=Experimental Gameplay|dev=beta 1.2.13.8|Added drowned.}}
|{{HistoryLine||1.2.13|exp=Experimental Gameplay|dev=beta 1.2.13.8|Added drowned.}}
|{{MC/HistoryLine||1.4.0|dev=beta 1.2.14.2|Added cod, salmon, pufferfish, and tropical fish.}}
|{{HistoryLine||1.4.0|dev=beta 1.2.14.2|Added cod, salmon, pufferfish, and tropical fish.}}
|{{MC/HistoryLine|||dev=beta 1.2.20.1|Added dolphins.}}
|{{HistoryLine|||dev=beta 1.2.20.1|Added dolphins.}}
|{{MC/HistoryLine||1.5.0|dev=beta 1.5.0.4|Added turtles.}}
|{{HistoryLine||1.5.0|dev=beta 1.5.0.4|Added turtles.}}
|{{MC/HistoryLine||1.6.0|dev=beta 1.6.0.1|Added phantoms.}}
|{{HistoryLine||1.6.0|dev=beta 1.6.0.1|Added phantoms.}}
|{{MC/HistoryLine||1.8.0|dev=beta 1.8.0.8|Added pandas.
|{{HistoryLine||1.8.0|dev=beta 1.8.0.8|Added pandas.
|Added cats as a separate mob from ocelots.}}
|Added cats as a separate mob from ocelots.}}
|{{MC/HistoryLine||1.9.0|exp=Experimental Gameplay|dev=beta 1.9.0.0|Added pillagers.}}
|{{HistoryLine||1.9.0|exp=Experimental Gameplay|dev=beta 1.9.0.0|Added pillagers.}}
|{{MC/HistoryLine||1.10.0|exp=Experimental Gameplay|dev=beta 1.10.0.3|Added wandering traders, trader llamas, and ravagers.}}
|{{HistoryLine||1.10.0|exp=Experimental Gameplay|dev=beta 1.10.0.3|Added wandering traders, trader llamas, and ravagers.}}
|{{MC/HistoryLine||1.13.0|dev=beta 1.13.0.1|Added foxes.}}
|{{HistoryLine||1.13.0|dev=beta 1.13.0.1|Added foxes.}}
|{{MC/HistoryLine|||dev=beta 1.13.0.4|Added the elder guardian ghost.}}
|{{HistoryLine|||dev=beta 1.13.0.4|Added the elder guardian ghost.}}
|{{MC/HistoryLine||1.14.0|dev=beta 1.14.0.1|Added bees.}}
|{{HistoryLine||1.14.0|dev=beta 1.14.0.1|Added bees.}}
|{{MC/HistoryLine||1.16.0|dev=beta 1.16.0.51|Added hoglins and piglins.
|{{HistoryLine||1.16.0|dev=beta 1.16.0.51|Added hoglins and piglins.
|Zombie pigmen have been renamed to “zombified piglins”.}}
|Zombie pigmen have been renamed to “zombified piglins”.}}
|{{MC/HistoryLine|||dev=beta 1.16.0.57|Added zoglins and striders.}}
|{{HistoryLine|||dev=beta 1.16.0.57|Added zoglins and striders.}}
|{{MC/HistoryLine||1.16.20|dev=beta 1.16.20.50|Added piglin brutes.}}
|{{HistoryLine||1.16.20|dev=beta 1.16.20.50|Added piglin brutes.}}
|{{MC/HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Added goats.}}
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|Added goats.}}
|{{MC/HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|Added glow squid.}}
|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.59|Added glow squid.}}
|{{MC/HistoryLine|||dev=beta 1.16.210.60|Removed glow squid.}}
|{{HistoryLine|||dev=beta 1.16.210.60|Removed glow squid.}}
|{{MC/HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Re-added glow squid.}}
|{{HistoryLine||1.16.220|exp=Caves and Cliffs|dev=beta 1.16.220.50|Re-added glow squid.}}
|{{MC/HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|Added axolotls.}}
|{{HistoryLine||1.17.0|exp=Caves and Cliffs|dev=beta 1.16.230.52|Added axolotls.}}
|{{MC/HistoryLine||1.18.10|exp=Wild Update|dev=beta 1.18.10.24|Added frogs and tadpoles.}}
|{{HistoryLine||1.18.10|exp=Wild Update|dev=beta 1.18.10.24|Added frogs and tadpoles.}}
|{{MC/HistoryLine||1.18.30|exp=Wild Update|dev=beta 1.18.30.22|Added allays.}}
|{{HistoryLine||1.18.30|exp=Wild Update|dev=beta 1.18.30.22|Added allays.}}
|{{MC/HistoryLine|||dev=beta 1.18.30.32|Added wardens.}}
|{{HistoryLine|||dev=beta 1.18.30.32|Added wardens.}}
|{{MC/HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Added camels.}}
|{{HistoryLine||1.19.50|exp=Next Major Update|dev=Preview 1.19.50.21|Added camels.}}
|{{MC/HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23|Added sniffers.}}
|{{HistoryLine||1.19.70|exp=Sniffer|dev=Preview 1.19.70.23|Added sniffers.}}
|{{MC/HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Added breezes.}}
|{{HistoryLine||1.20.60|exp=Update 1.21|dev=Preview 1.20.60.20|Added breezes.}}
|{{MC/HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|Added armadillos.}}
|{{HistoryLine||1.20.60|exp=Armadillo and Wolf Armor|dev=Preview 1.20.60.23|Added armadillos.}}
|{{MC/HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|Added bogged.}}
|{{HistoryLine||1.20.70|exp=Update 1.21|dev=Preview 1.20.70.24|Added bogged.}}
|{{MC/HistoryLine||1.21.50|dev=Preview 1.21.50.20|Added creakings.}}
|{{HistoryLine||1.21.50|dev=Preview 1.21.50.20|Added creakings.}}
|{{MC/HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|Added happy ghasts.}}
|{{HistoryLine||1.21.80|exp=Drop 2 2025|dev=Preview 1.21.80.25|Added happy ghasts.}}
|{{MC/HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|Added copper golems.}}
|{{HistoryLine||1.21.100|exp=Drop 3 2025|dev=Preview 1.21.100.23|Added copper golems.}}
|{{MC/HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added nautiluses and zombie nautiluses.}}
|{{HistoryLine||1.21.130|dev=Preview 1.21.130.20|Added nautiluses and zombie nautiluses.}}
|{{MC/HistoryLine|||dev=Preview 1.21.130.24|Added camel husks and parched.}}
|{{HistoryLine|||dev=Preview 1.21.130.24|Added camel husks and parched.}}
|{{MC/HistoryLine|bedrock upcoming}}|{{MC/HistoryLine||26.20|exp=Drop 2 of 2026|dev=Preview 26.20.23|Added sulfur cubes.}}}}
|{{HistoryLine|bedrock upcoming}}|{{HistoryLine||26.20|exp=Drop 2 of 2026|dev=Preview 26.20.23|Added sulfur cubes.}}}}


=== Legacy Console Edition ===
=== Legacy Console Edition ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|console}}
|{{HistoryLine|console}}
|{{MC/HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added all mobs from and prior to Java Edition Beta 1.4.}}
|{{HistoryLine||xbox=TU1|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1|Added all mobs from and prior to [[Minecraft:Java Edition Beta 1.4]].}}
|{{MC/HistoryLine||xbox=TU5|Added cave spiders, endermen, and silverfish.|Passive mobs will now flee when hit.}}
|{{HistoryLine||xbox=TU5|Added [[Minecraft:cave spider]]s, [[Minecraft:endermen]], and [[Minecraft:silverfish]].|Passive mobs will now flee when hit.}}
|{{MC/HistoryLine||xbox=TU7|Added blazes, magma cubes, mooshrooms, and snow golems.|In creative mode, hostile mobs don't go after the player, unless attacked.}}
|{{HistoryLine||xbox=TU7|Added [[Minecraft:blaze]]s, [[Minecraft:magma cube]]s, [[Minecraft:mooshroom]]s, and [[Minecraft:snow golem]]s.|In [[Minecraft:creative mode]], hostile mobs don't go after the [[Minecraft:player]], unless [[Minecraft:attack]]ed.}}
|{{MC/HistoryLine||xbox=TU9|Added the ender dragon.}}
|{{HistoryLine||xbox=TU9|Added the [[Minecraft:ender dragon]].}}
|{{MC/HistoryLine||xbox=TU12|Added ocelots and iron golems.|Tamed ocelots become cats.}}
|{{HistoryLine||xbox=TU12|Added [[Minecraft:ocelot]]s and [[Minecraft:iron golem]]s.|Tamed ocelots become [[Minecraft:cat]]s.}}
|{{MC/HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added zombie villagers.}}
|{{HistoryLine||xbox=TU14|ps3=1.04|psvita=1.00|ps4=1.00|Added [[Minecraft:zombie villager]]s.}}
|{{MC/HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Added bats, [[Minecraft:horse]]s, donkeys, mules, skeleton horses, and zombie horses. Skeleton and zombie horses can only be summoned by world editing, etc.}}
|{{HistoryLine||xbox=TU19|xbone=CU7|ps3=1.12|psvita=1.12|ps4=1.12|Added [[Minecraft:bat]]s, [[Minecraft:horse]]s, [[Minecraft:donkey]]s, [[Minecraft:mule]]s, [[Minecraft:skeleton horse]]s, and [[Minecraft:zombie horse]]s. Skeleton and zombie horses can only be summoned by world editing, etc.}}
|{{MC/HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added endermites, rabbits, guardians, and elder guardians.}}
|{{HistoryLine||xbox=TU31|xbone=CU19|ps3=1.22|psvita=1.22|ps4=1.22|wiiu=Patch 3|Added [[Minecraft:endermite]]s, [[Minecraft:rabbit]]s, [[Minecraft:guardian]]s, and [[Minecraft:elder guardian]]s.}}
|{{MC/HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added polar bears.}}
|{{HistoryLine||xbox=TU43|xbone=CU33|ps3=1.36|psvita=1.36|ps4=1.36|wiiu=Patch 13|Added [[Minecraft:polar bear]]s.}}
|{{MC/HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added shulkers, strays, and [[Minecraft:husk]]s. Skeleton horses are now available without world editing etc. due to the addition of skeleton trap horses.}}
|{{HistoryLine||xbox=TU46|xbone=CU36|ps3=1.38|psvita=1.38|ps4=1.38|wiiu=Patch 15|Added [[Minecraft:shulker]]s, [[Minecraft:stray]]s, and [[Minecraft:husk]]s. Skeleton horses are now available without world editing etc. due to the addition of skeleton trap horses.}}
|{{MC/HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added evokers, llamas, parrots, vexes, vindicators and illusioners. Zombie horses are now available without world editing, etc. due to the addition of the spawn egg. Illusioners are can only be summened by world editing, etc.}}
|{{HistoryLine||xbox=TU54|xbone=CU44|ps3=1.52|psvita=1.52|ps4=1.52|wiiu=Patch 24|switch=1.0.4|Added [[Minecraft:evoker]]s, [[Minecraft:llama]]s, [[Minecraft:parrot]]s, [[Minecraft:vex]]es, [[Minecraft:vindicator]]s and [[Minecraft:illusioner]]s. Zombie horses are now available without world editing, etc. due to the addition of the spawn egg. Illusioners are can only be summened by world editing, etc.}}
|{{MC/HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added cod, dolphins, drowned, phantoms, pufferfish, salmon, and tropical fish.}}
|{{HistoryLine||xbox=TU69|xbone=none|ps3=1.76|psvita=1.76|ps4=1.76|wiiu=Patch 38|switch=none|Added [[Minecraft:cod]], [[Minecraft:dolphin]]s, [[Minecraft:drowned]], [[Minecraft:phantom]]s, [[Minecraft:pufferfish]], [[Minecraft:salmon]], and [[Minecraft:tropical fish]].}}
|{{MC/HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.83|wiiu=none|Added pandas.|Cats are added as a separate mob from ocelots.}}
|{{HistoryLine||xbox=none|ps3=none|psvita=none|ps4=1.83|wiiu=none|Added [[Minecraft:panda]]s.|Cats are added as a separate mob from ocelots.}}
|{{MC/HistoryLine||ps3=none|psvita=none|ps4=1.90|Added pillagers.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.90|Added [[Minecraft:pillager]]s.}}
|{{MC/HistoryLine||ps3=none|psvita=none|ps4=1.91|Added ravagers, trader llamas, and wandering traders.}}
|{{HistoryLine||ps3=none|psvita=none|ps4=1.91|Added [[Minecraft:ravager]]s, [[Minecraft:trader llama]]s, and [[Minecraft:wandering trader]]s.}}
}}
}}


=== ''New Nintendo 3DS Edition'' ===
=== ''New Nintendo 3DS Edition'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|3ds}}
|{{HistoryLine|3ds}}
|{{MC/HistoryLine||0.1.0|Added all mobs from and prior to Pocket Edition Alpha 0.15.0.}}
|{{HistoryLine||0.1.0|Added all mobs from and prior to [[Minecraft:Pocket Edition Alpha 0.15.0]].}}
|{{MC/HistoryLine||1.3.12|Added guardians, elder guardians, and the wither.}}
|{{HistoryLine||1.3.12|Added guardians, elder guardians, and the wither.}}
|{{MC/HistoryLine||1.7.10|Added endermites, polar bears, shulkers, and the ender dragon.}}
|{{HistoryLine||1.7.10|Added endermites, polar bears, shulkers, and the ender dragon.}}
|{{MC/HistoryLine||1.9.19|Added evokers, llamas, vexes, and vindicators.}}
|{{HistoryLine||1.9.19|Added evokers, llamas, vexes, and vindicators.}}
}}
}}


=== ''Minecraft Education'' ===
=== ''Minecraft Education'' ===
{{HistoryTable
{{HistoryTable
|{{MC/HistoryLine|education}}
|{{HistoryLine|education}}
|{{MC/HistoryLine||1.0.0|Added all mobs from and prior to Pocket Edition Alpha 0.16.0, including NPCs.}}
|{{HistoryLine||1.0.0|Added all mobs from and prior to [[Minecraft:Pocket Edition Alpha 0.16.0]], including NPCs.}}
|{{MC/HistoryLine||1.0.1|Added endermites, polar bears, shulkers, ender dragons, evokers, llamas, vexes, vindicators, and agents.}}
|{{HistoryLine||1.0.1|Added endermites, polar bears, shulkers, ender dragons, evokers, llamas, vexes, vindicators, and agents.}}
|{{MC/HistoryLine||1.0.2|Added parrots.}}
|{{HistoryLine||1.0.2|Added parrots.}}
|{{MC/HistoryLine||1.4|Added dolphins, cod, pufferfish, salmon, and tropical fish.}}
|{{HistoryLine||1.4|Added dolphins, cod, pufferfish, salmon, and tropical fish.}}
|{{MC/HistoryLine||1.7|Added drowned, turtles, and phantoms.}}
|{{HistoryLine||1.7|Added drowned, turtles, and phantoms.}}
|{{MC/HistoryLine||1.9|dev=1.8.0|Added pandas.|Cats are now a separate mob from ocelots.}}
|{{HistoryLine||1.9|dev=1.8.0|Added pandas.|Cats are now a separate mob from ocelots.}}
|{{MC/HistoryLine||1.12.0|Added pillagers and wandering traders.}}
|{{HistoryLine||1.12.0|Added pillagers and wandering traders.}}
|{{MC/HistoryLine||1.14.31|dev=1.14.30|Added foxes, brown mooshrooms, and bees.}}
|{{HistoryLine||1.14.31|dev=1.14.30|Added foxes, brown mooshrooms, and bees.}}
|{{MC/HistoryLine||1.17.30|dev=1.17.30.2|Added hoglins, piglins, zoglins, striders, piglin brutes, goats, glow squid, and axolotls.|Zombie pigmen have been renamed to zombified piglin.}}
|{{HistoryLine||1.17.30|dev=1.17.30.2|Added hoglins, piglins, zoglins, striders, piglin brutes, goats, glow squid, and axolotls.|Zombie pigmen have been renamed to zombified piglin.}}
|{{MC/HistoryLine||1.19.52|dev=1.19.50.0|Added frogs, tadpoles, allay and warden.}}
|{{HistoryLine||1.19.52|dev=1.19.50.0|Added frogs, tadpoles, allay and warden.}}
|{{MC/HistoryLine||1.20.12|dev=1.20.10.0|Added camels and sniffers.}}
|{{HistoryLine||1.20.12|dev=1.20.10.0|Added camels and sniffers.}}
|{{MC/HistoryLine||1.21.03|dev=Preview 1.21.01.0|Added armadillos, breeze and bogged.}}
|{{HistoryLine||1.21.03|dev=Preview 1.21.01.0|Added armadillos, breeze and bogged.}}
}}
}}


== Issues ==
== Issues ==
:''For issues unique to specific mobs, see that mob's issues section.''
:''For issues unique to specific mobs, see that mob's issues section.''
{{MC/Issue list|Mob}}
{{issue list|Mob}}


== Trivia ==
== Trivia ==
* {{MC/In|je}}, the rarest mob is a zombie villager chicken jockey wearing full enchanted diamond armor and holding an enchanted iron sword in its left hand.  
* {{IN|je}}, the rarest mob is a [[Minecraft:zombie villager]] [[Minecraft:chicken jockey]] wearing full enchanted diamond armor and holding an enchanted [[Minecraft:iron sword]] in its left hand.  
* There are many blocks in the game that do not take up a full block, such as trapdoors, and mobs actually see many of these as full blocks.
* There are many [[Minecraft:blocks]] in the game that do not take up a full block, such as trapdoors, and mobs actually see many of these as full blocks.
** Mobs mistake some blocks for [[Minecraft:air]], such as [[Minecraft:carpet]]s, [[Minecraft:snow]], and [[Minecraft:string]].
** Mobs mistake some blocks for [[Minecraft:air]], such as [[Minecraft:carpet]]s, [[Minecraft:snow]], and [[Minecraft:string]].
* Despite the term mob being derived from mobile entity, supplementary material consistently uses it within the ''Minecraft'' universe. Characters from {{MC/MCSM}} begin calling monsters mobs starting in ''Order Up'', whereas {{MC/MCL|Farnum}} refers to himself as a “mobologist.”
* Despite the term mob being derived from mobile entity, supplementary material consistently uses it within the ''Minecraft'' universe. Characters from {{MCSM}} begin calling monsters mobs starting in ''Order Up'', whereas {{MCL|Farnum}} refers to himself as a “mobologist.”
* {{MC/In|bedrock}}, due to the lack of a "living entity" class of entities, armor stands, [[Minecraft:camera]]s, and even players are internally represented as "mobs". This has no direct effect on how these entities behave. However, {{MC/In|java}}, the advancements and statistics classify them as mobs.
* {{IN|bedrock}}, due to the lack of a "living entity" class of entities, [[Minecraft:armor stand]]s, [[Minecraft:camera]]s, and even [[Minecraft:player]]s are internally represented as "mobs". This has no direct effect on how these entities behave. However, {{in|java}}, the [[Minecraft:advancements]] and [[Minecraft:statistics]] classify them as mobs.


== Gallery ==
== Gallery ==
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=== Screenshots ===
=== Screenshots ===
<gallery>
<gallery>
All Mobs BE.png|An overview image of all mobs {{MC/In|be}} as of [[Minecraft:Bedrock Edition 1.21.114|1.21.114]]. The mobs cannot be summoned with no AI, so they start interacting with each other.{{note|An armor stand is here because they are internally mobs in ''Bedrock Edition''.}}
All Mobs BE.png|An overview image of all mobs {{in|be}} as of [[Minecraft:Bedrock Edition 1.21.114|1.21.114]]. The mobs cannot be summoned with no AI, so they start interacting with each other.{{note|An armor stand is here because they are internally mobs in ''Bedrock Edition''.}}
</gallery>
</gallery>


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Animal Totem JINX.jpg|Official T-shirt artwork "Animal Totem" made by [https://www.jinx.com JINX].
Animal Totem JINX.jpg|Official T-shirt artwork "Animal Totem" made by [https://www.jinx.com JINX].
Creatures JINX.jpg|Official T-shirt artwork "Creatures" made by JINX.
Creatures JINX.jpg|Official T-shirt artwork "Creatures" made by JINX.
Lineup JINX.jpg|Official T-shirt artwork "Lineup" featuring hostile mobs as well as a chicken. Made by JINX.
Lineup JINX.jpg|Official T-shirt artwork "Lineup" featuring hostile mobs as well as a [[Minecraft:chicken]]. Made by JINX.
Hilltop by Capy.jpg|Official T-shirt artwork featuring Steve and mobs. Made by Capy.
Hilltop by Capy.jpg|Official T-shirt artwork featuring [[Minecraft:Steve]] and mobs. Made by Capy.
Minecraft Party JINX.jpg|Official T-shirt artwork "Party" featuring Steve and mobs. Made by JINX.
Minecraft Party JINX.jpg|Official T-shirt artwork "Party" featuring [[Minecraft:Steve]] and mobs. Made by JINX.
Tight Spot JINX.jpg|Official T-shirt artwork "Tight Spot" featuring Steve and hostile mobs. Made by JINX.
Tight Spot JINX.jpg|Official T-shirt artwork "Tight Spot" featuring [[Minecraft:Steve]] and hostile mobs. Made by JINX.
Mob E 1.jpg|An image of a mysterious mob posted on twitter to promote the first mob vote.
Mob E 1.jpg|An image of a mysterious mob posted on twitter to promote the first mob vote.
Mob E 2.jpg|A slightly more detailed version of the previous image, posted later.
Mob E 2.jpg|A slightly more detailed version of the previous image, posted later.
Minecraft Movie Gargoyle Concept Art.jpg|Concept art of mob gargoyles for A Minecraft Movie.
Minecraft Movie Gargoyle Concept Art.jpg|Concept art of mob gargoyles for [[Minecraft:A Minecraft Movie]].
January 10 key art.jpeg|Artwork featuring various mobs, as well as players.
January 10 key art.jpeg|Artwork featuring various mobs, as well as players.
Mob Silhouettes.jpg|Art of players and mobs against a sunset.
Mob Silhouettes.jpg|Art of players and mobs against a sunset.
Line 579: Line 580:


== See also ==
== See also ==
*Entity
*[[Minecraft:Entity]]
*List of mobs by version
*[[Minecraft:List of mobs by version]]


== Notes ==
== Notes ==
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== References ==
== References ==
{{MC/Reflist}}
{{reflist}}


== External links ==
== External links ==
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== Navigation ==
== Navigation ==
{{MC/Navbox entities|mobs}}
{{Navbox entities|mobs}}
{{MC/Navbox environment}}
{{Navbox environment}}


[[Category:Mobs| ]]
[[Category:Mobs| ]]


cs:Stvoření
[[Minecraft:cs:Stvoření]]
de:Kreatur
[[Minecraft:de:Kreatur]]
es:Criatura
[[Minecraft:es:Criatura]]
fr:Créature
[[Minecraft:fr:Créature]]
hu:Teremtmény
[[Minecraft:hu:Teremtmény]]
it:Mob
[[Minecraft:it:Mob]]
ja:Mob
[[Minecraft:ja:Mob]]
ko:몹
[[Minecraft:ko:몹]]
lzh:生靈
[[Minecraft:lzh:生靈]]
nl:Wezen
[[Minecraft:nl:Wezen]]
pl:Moby
[[Minecraft:pl:Moby]]
pt:Criatura
[[Minecraft:pt:Criatura]]
ru:Моб
[[Minecraft:ru:Моб]]
th:ม็อบ
[[Minecraft:th:ม็อบ]]
uk:Моб
[[Minecraft:uk:Моб]]
zh:生物
[[Minecraft:zh:生物]]

Latest revision as of 11:11, 13 April 2026

Template:For Template:Darkbg

File:All Mobs.png
Every mob Template:In as of 26.2.Template:Upcoming

A mob (short for mobile, mobile entity, or mobile object)<ref>Template:W or a single entity in a group when referring to Minecraft.</ref> is an AI-driven game Minecraft:entity. All mobs can be attacked or hurt (from Minecraft:falling, attacked by a Minecraft:player or another mob, falling into the Minecraft:void, hit by an Minecraft:arrow, etc. with the exception of natural Minecraft:creakings), and have some form of voluntary movement. Different types of mobs often have unique AI and Minecraft:loot.

Spawning

Template:Main

Most monsters are found in dark areas such as caves, while most animals are found commonly in bright light levels. Most other mobs are also found in different biomes/structures.
Different mobs spawn in diverse habitats, depending on the light level, biome, and surface material.
File:OverWorld Monsters.png
Some of the many monsters that can spawn in the Overworld. From left to right: Minecraft:zombie, Minecraft:spider, Minecraft:enderman, Minecraft:creeper, Minecraft:skeleton, Minecraft:drowned, Minecraft:witch, Minecraft:slime, and Minecraft:zombie horse.

Mobs spawn in various ways. Most mobs spawn naturally, depending on the Minecraft:light level, Minecraft:biome, and their surroundings. For example, most animals are found in bright areas on the surface, while hostile monsters are commonly found in the dark (whether it's a Minecraft:cave, Minecraft:monster room, mansion, or at night). Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player.

Some mobs, including passive and neutral animals, and even Minecraft:hoglins, have the ability to be bred by the Minecraft:player, creating offspring. Minecraft:Villagers cannot be directly bred by the player, instead randomly breeding depending on the time of day and the number of Minecraft:beds, which allows players to manipulate their likelihood of breeding.

Most mobs never spawn on Minecraft:transparent blocks, in water (except Minecraft:aquatic creatures), in lava (except for Minecraft:striders), on Minecraft:bedrock, or on blocks less than a full block tall (such as Minecraft:slabs placed on the bottom half). The exception is Minecraft:monster spawners, from which monsters can spawn naturally on any block including Minecraft:air.

Some mobs (like the Minecraft:snow golem and the Minecraft:wither) require that the Minecraft:player "construct" them before being able to spawn. The Minecraft:iron golem can spawn naturally and can also be constructed. The Minecraft:ender dragon can be respawned with four Minecraft:end crystals. A rare occurrence of spawning are the Minecraft:jockey mobs, which is a mob riding another mob.

Minecraft:Players can also spawn mobs easily by using Minecraft:spawn eggs in Minecraft:Creative mode or the Template:Cmd command.

Despawning

Template:Main Many mobs despawn (cease to exist) after a certain amount of time if far enough from the player. Template:IN, most passive mobs do not despawn, while most monsters do. Template:IN, almost all mobs despawn. Mobs can be prevented from despawning if they are named with a Minecraft:name tag, and in Java EditionTemplate:Verify, also in a Minecraft:boat.

Behavior

Template:Redirect Template:See also

File:Pig smoke death.png
A pig emitting smoke particles upon death.

Mobs are affected by the environment in the same ways as the player; they are subject to physics, and they can be hurt by the same things that harm the player (catching on fire, falling, drowning, attacks from weapons, the /kill command, etc.). Some mobs may be resistant or immune to certain hazards, such as some Minecraft:Nether mobs, which are immune to fire. All Minecraft:aquatic mobs except Minecraft:dolphins are immune to drowning. Mobs can ride Minecraft:minecarts and other mobs can climb up Minecraft:ladders. When mobs are killed, they turn to smoke particles and Minecraft:drop items that may be useful resources.

Each type of mob in Minecraft has a certain AI (artificial intelligence) system with different behaviors and mechanics. Mobs ordinarily wander around at random if there is a player within 32 blocks and usually avoid walking off blocks high enough to cause falling damage. Many mobs have an advanced path-finding system that allows them to navigate through obstacles to get to a desired object or destination. Minecraft:Passive mobs flee in random directions after being hurt, while Minecraft:hostile mobs face and chase/attack the Minecraft:player as soon as the player comes close. Minecraft:Neutral mobs remain neutral until a player or mob provokes it (usually by attacking), at which point the neutral mob becomes hostile toward and attacks the entity that hit it. Most mobs are aware of players within (a Minecraft:Euclidian distance) 16 Minecraft:blocks of them, but some can see farther. Conversely, most mobs can be heard by players up to 16 blocks away. Mobs are harmless to players in Minecraft:Creative mode.

Most mobs cannot see through most solid blocks, including semi-transparent blocks such as Minecraft:ice, Minecraft:glass, Minecraft:tall grass, or Minecraft:glass panes. Template:IN, all mobs (except for Minecraft:wardens<ref>Template:Bug</ref>) try to avoid walking over Minecraft:rails unless pushed onto the rails by other mobs.

Using specific Minecraft:name tags on mobs can result in unusual behavior or rendering. See Template:Section link for details.

  1. REDIRECT Template:PG/-

List of mobs

Mobs are listed and classified by their nature from the player's perspective. For more details on a particular mob, click on them to view their individual page.

Passive mobs

Passive mobs are harmless mobs that do not attack players, even when provoked or attacked, though some of them may attack other mobs. Most of them are Minecraft:animals and can be Minecraft:bred or Minecraft:tamed.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Neutral mobs

Neutral mobs are sometimes passive and sometimes hostile toward the player. These mobs usually require provocation from the player in one way or another to attack or become hostile, while some can be naturally hostile and have a way to be pacified.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Hostile mobs

Hostile mobs are dangerous, aggressive monsters that always attack the player within their respective detection ranges. Monsters in general, whether Template:Tooltip or Template:Tooltip, are involved in mechanics pertaining to hostile mobs regardless of behavior.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Boss mobs

Boss mobs are special hostile mobs that are tougher and more dangerous than other mobs. They do not spawn randomly and are confronted intentionally. All boss mobs have a Minecraft:bossbar featuring their name and health. Boss mobs provide unique challenges and equivalent rewards, such as XP or useful items.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Creators or education mobs

These passive mobs are designed primarily for Adventure maps and Minecraft:add-on creating, rather than regular gameplay. They are used in Template:Edu for coding, education, or interactive learning. Both are only accessible with commands Template:In.Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon list

China exclusive

Template:More images This passive mob is only exclusive to Minecraft:China Edition. Template:Mob icon list Template:Mob icon Template:Mob icon list

Unused mobs

Template:See also

These mobs cannot spawn without the use of Template:Cmd or Minecraft:spawn eggs. Old villagers and old zombie villagers cannot be spawned with /summon. Making it unattainable in vanilla. Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list

Similar entities

These entities are grouped within the "Minecraft:living entities" category in the game code. Template:IN, they are all under the mob class in the entity format. Mannequins and cameras are Minecraft:creative-only entities. Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list

Removed mobs

Template:See also

Removed mobs are mobs that no longer exist in current versions of the game.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Joke mobs

Template:See also

Mobs that were added as Minecraft:April Fools' Day jokes Template:In, and cannot be found in the normal version.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list

Pet mobs

These mobs, although similar to their non-joke counterparts, are their own mobs.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list

Unimplemented mobs

Template:See also

Mobs that were announced by Mojang as potential additions to the game, but either got scrapped or shelved indefinitely.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Mentioned mobs

Template:See also

Mobs that were briefly mentioned by Minecraft:Mojang Studios on social media and other platforms.

Template:Mob icon list Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon Template:Mob icon list Template:Reflist

Classification

Template:Main

Knockback resistance

Template:Main Some non-boss mobs resist a certain percentage of knockback from attacks.

Mob Knockback resistance
Template:EntityLink
Template:EntityLink
100% (are invulnerable)
Template:EntityLink
Template:EntityLink
Template:EntityLink
Template:EntityLink
Template:EntityLink
0%–5% (determined on spawn)
Template:EntityLink
Template:EntityLink
85%
Template:EntityLink
Template:EntityLink
60%
Template:EntityLink
Template:EntityLink
Template:EntityLink
100%
Template:EntityLink 70%Template:Only
50%Template:Only

Damage dealt by mobs

Template:Main

Achievements

Template:Load achievements

Advancements

Template:Load advancements

Videos

Template:Yt Template:Yt Template:Yt Template:Yt

History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Minecraft Education

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Issues

For issues unique to specific mobs, see that mob's issues section.

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Trivia

Gallery

Screenshots

In other media

See also

Notes

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References

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External links

Navigation

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