Minecraft:Iron Boots
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Template:Infobox item Iron boots are a variant of Minecraft:boots that are crafted from iron ingots. They are the third-highest tier of boots, having higher armor points than leather, golden, copper, and chainmail boots.
Obtaining
Crafting
Generated loot
Script error: No such module "lootChest".
Mob loot
Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include iron boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.
in Template:Editions, vindicators and pillagers spawning in raids have a 4.16% chance (5.128% on hard difficulty) to drop iron boots. The dropped boots are usually badly damaged, and have a 50% chance of being enchanted with a random enchantment.
Trading
Bartering
Minecraft:Piglins may barter iron boots enchanted with Soul Speed at a ~1.71% (Template:Frac) chance when given a gold ingot.
Usage
When worn, iron boots provide 2 (Template:Armorbar) armor points.
Smelting
Repairing
Combining
Template:Crafting Template:Grinding
Unit repair
{{#vardefine:params|0 }}Template:Hatnote Template:Repairing
Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.
Enchantments
Boots can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV |
|
10 |
| Projectile Protection<ref group=note name="exc"/> | Increases damage reduction against projectiles. | IV |
|
5 |
| Blast Protection<ref group=note name="exc"/> | Increases damage reduction against explosions. | IV |
|
2 |
| Fire Protection<ref group=note name="exc"/> | Increases damage reduction against fire. | IV |
|
5 |
| Feather Falling | Reduces fall damage. | IV |
|
5 |
| Thorns | Deals returning damage to attackers. | III |
|
1 |
| Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> | Increases underwater movement speed. | III |
|
2 |
| Frost Walker<ref group=note name=exclusive2/> | Leaves a trail of ice when walking over water. | II |
|
1 |
| Soul Speed | Increases movement speed on soul sand. | III |
|
1 |
| Unbreaking | Grants a chance to negate durability consumption. | III |
|
5 |
| Mending | Repairs the boots when obtaining experience. | I |
|
2 |
| Curse of Vanishing | The boots vanish on death, not dropping as an item. | I |
|
1 |
| Curse of Binding | Removes the ability to de-equip the boots. | I |
|
1 |
Armor trimming
Sounds
- REDIRECT Template:Edition
- REDIRECT Template:Edition
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
Script error: No such module "Issue list".
Gallery
Renders
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Enchanted appearance when worn
-
Enchanted appearance in inventory
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pt:Botas de Ferro