Minecraft:Iron Chestplate
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Template:Infobox item An iron chestplate is a variant of Minecraft:chestplate that is crafted from iron ingots. It is the third-highest tier of chestplate, having higher armor points than golden and chainmail chestplates.
Obtaining
Crafting
Natural generation
Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron chestplate.
Generated loot
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Mob loot
Minecraft:Zombies, Minecraft:husks, skeletons, strays, and bogged have a small chance to spawn wearing armor, which may include an iron chestplate. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped chestplate is usually badly damaged, and may be enchanted with enchantment levels 5-19.
in Template:Editions, vindicators and pillagers spawning in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron chestplate. The dropped chestplate is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.
Trading
Usage
When worn, an iron chestplate provides 6 (Template:Armorbar) armor points.
Repairing
Two damaged iron chestplates can be combined through Minecraft:crafting or using the Minecraft:grindstone. The durability of the used iron chestplates are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either chestplate.
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Unit repair
An iron chestplate can also be repaired in an Minecraft:anvil by adding iron ingots, with each ingot restoring 25% the chestplates' maximum durability, rounded down. Two chestplates of the same tier can also be combined in an anvil. Both methods using the anvil preserves the chestplate's enchantments.
Enchantments
An iron chestplate can receive the following enchantments:
| Name | Description | Max level | Method | Weight |
|---|---|---|---|---|
| Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> | Increases overall damage reduction. | IV |
|
10 |
| Projectile Protection<ref group=note name="exc"/> | Increases damage reduction against projectiles. | IV |
|
5 |
| Blast Protection<ref group=note name="exc"/> | Increases damage reduction against explosions. | IV |
|
2 |
| Fire Protection<ref group=note name="exc"/> | Increases damage reduction against fire. | IV |
|
5 |
| Thorns | Deals returning damage to attackers. | III |
|
1 |
| Unbreaking | Grants a chance to negate durability consumption. | III |
|
5 |
| Mending | Repairs the chestplate when obtaining experience. | I |
|
2 |
| Curse of Vanishing | The chestplate vanishes on death, not dropping as an item. | I |
|
1 |
| Curse of Binding | Removes the ability to de-equip the chestplate. | I |
|
1 |
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, a chestplate, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
Smelting
Sounds
- REDIRECT Template:Edition
- REDIRECT Template:Edition
Data values
ID
Template:!((Java EditionTemplate:))!: Template:ID table
Template:!((Bedrock EditionTemplate:))!: Template:ID table
Achievements
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Advancements
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History
Java Edition
Bedrock Edition
Legacy Console Edition
New Nintendo 3DS Edition
Data history
Issues
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Gallery
Renders
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Enchanted appearance when worn
-
Enchanted appearance in inventory
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