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Minecraft:Golden Boots

From SAS Gaming Wiki
Revision as of 15:50, 9 April 2026 by SyncBot (talk | contribs) (Remove broken links to missing pages)

Template:Infobox item Golden boots are a variant of Minecraft:boots crafted from gold ingots. They are the sixth-highest tier of boots, having the same armor points as leather boots but with higher durability and enchantability. Like all golden armor, Minecraft:piglins are attracted to golden boots, and do not attack any player wearing them.

Obtaining

Crafting

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Generated loot

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Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, bogged, and Minecraft:piglins have a small chance to spawn wearing armor, which may include golden boots. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the boots they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped boots are usually badly damaged, and may be enchanted with enchantment levels 5-19.

Usage

When worn, golden boots provide Template:Armor armor point.

Piglins

As with other pieces of gold armor, piglins do not attack players wearing golden boots unless provoked or attacked.

Piglins are also attracted towards golden boots on the ground and equip them after inspecting them.

Smelting

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Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

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Boots can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the boots' maximum durability, rounded down. Two boots of the same tier can also be combined in an anvil. Both methods preserve the boots' enchantments.

Enchantments

Boots can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV Template:BlockLink
Template:BlockLink
10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV Template:BlockLink
Template:BlockLink
5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV Template:BlockLink
Template:BlockLink
2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV Template:BlockLink
Template:BlockLink
5
Feather Falling Reduces fall damage. IV Template:BlockLink
Template:BlockLink
5
Thorns Deals returning damage to attackers. III Template:BlockLink 1
Depth Strider<ref group=note name=exclusive2>Frost Walker and Depth Strider are mutually exclusive.</ref> Increases underwater movement speed. III Template:BlockLink
Template:BlockLink
2
Frost Walker<ref group=note name=exclusive2/> Leaves a trail of ice when walking over water. II Template:BlockLink 1
Soul Speed Increases movement speed on soul sand. III Template:BlockLink 1
Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Mending Repairs the boots when obtaining experience. I Template:BlockLink 2
Curse of Vanishing The boots vanish on death, not dropping as an item. I Template:BlockLink 1
Curse of Binding Removes the ability to de-equip the boots. I Template:BlockLink 1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, boots, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Sounds

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Data values

ID

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History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Gallery

Renders

Navigation

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pt:Botas de Ouro