Minecraft:Bedrock Edition 26.10
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Template:Hatnote Template:Infobox version Template:Pointer box 26.10, also known as 1.26.10,<ref>Template:Cite</ref> the release of Minecraft:Tiny Takeover, is a game drop for Bedrock Edition released on March 24, 2026,<ref>Template:Mcnet</ref><ref>Template:Cite</ref> which adds new textures and models for baby animals, golden dandelions, makes name tags craftable, and fixes bugs.
Additions
Blocks
File:Golden Dandelion JE1.png Golden dandelion
- Crafted with a Minecraft:dandelion and 8 gold nuggets:
- Can also be bought from wandering traders.
- When Template:Ctrl on a baby mob, it will stop aging; if used again on the same mob, it will resume aging.
- Cannot be used on Minecraft:monsters (including undead mounts) and Minecraft:villagers.
- Can be placed and potted like other flowers.
General
- Added an option on Windows to disable pausing when the application loses focus.
- Added closed captions. However, the toggle has not been added to the settings, but they can be enabled from Minecraft:options.txt.
Controls
- Added a keybind, Script error: No such module "keys". by default, to open the Minecraft:social drawer in-game.
- Added a key binding for Identify, a feature that displays with text or text to speech which Minecraft:block or Minecraft:mob is in front of the player.
Game Menu
- The small buttons now show a tooltip similar to hotbar tooltips on hover.
Play screen
- Hardcore worlds now show the amount of days played if the game rule Template:Gmr is enabled.
Sounds
Note block
- Added the trumpet instrument.
- It can be heard when a note block is placed on top of a block of copper.
- The sound is different based on the oxidation level of the copper block.
- It can be heard when a note block is placed on top of a block of copper.
Changes
Blocks
Dead bush
- Can now be placed on Minecraft:farmland.
- Minecraft:Deepslate can now be directly crafted into its cobbled, polished, brick, and tile variants in the stonecutter.
- Minecraft:Stone can now be directly crafted into its Minecraft:cobblestone variants in the stonecutter.
Items
Name tag
- Are now craftable.
- Can now be sold by wandering traders as a common trade for 1 Minecraft:emerald with a 7% chance, and 5 trades in stock.
- Can no longer be found in Minecraft:chests in woodland mansions and ancient cities.
Mobs
Baby mobs
- Added new sounds for baby wolves, cats, pigs, horses, and chickens.
- Updated the models and textures of the following baby mobs:Template:Columns-list
- Armor on baby wolves and saddles on baby pigs will no longer render.
- Added missing textures beneath baby chicken wings.
- Updated the bone hierarchy and renamed the bones of baby donkeys and baby mules to match the horse hierarchy and bones.
- Updated the UVs for the rear legs of both baby donkeys and baby mules.
Cat, Chicken, Cow, and Minecraft:Pig
- Added distinct sound variants similar to wolves, in addition to the original "classic" variant:
- Cats have a new "royal" variant.
- Pigs have new "mini" and "big" variants.
- Cows have a new "moody" variant.
- Chickens have a new "picky" variant.
- Changed the texture of horses with black dots.
Librarian
- No longer offers name tags as a Master level trade.
- Now offers red and yellow Minecraft:candles for the price of three Minecraft:emeralds each at the Master level.
Script error: No such module "animate". Rabbit
- Their models, animations, and textures have been updated.
- The new rabbit models and textures are now version sliced.
- Textures are prefixed with
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- Script error: No such module "animate". Script error: No such module "animate". Now has an idle animation.
Ghast
- The texture of it shooting fireballs has been updated for pixel consistency.
General
Experiments
- Removed the "Drop 1 of 2026" experimental toggle and implemented all features in regular gameplay.
Graphical
- Added static/colorized block light shading to particles in Minecraft:Vibrant Visuals.
Game Menu
- The Minecraft:Marketplace button has been moved to the small buttons below when playing on Minecraft:realms.
- The main How to Play button has been moved from the Minecraft:settings to the game menu.
Panorama
- Updated the panorama to reflect Minecraft:Tiny Takeover.
Play screen
- Custom Minecraft:servers are now always available on the "Servers" tab even when no Minecraft:featured servers could be found.
- The "world_replica_based_backup" flag and the old Realms backup system have been removed, and now the new backups system, Realms Saves, is now enabled at all times.
UI
- Updated the inventory and SDL screens to properly reflect purchases made when navigating back to it from a related page.
- File:Touch Controls Feed BE2.png Updated the interact button design for touch controls.
- Updated the settings screen with Minecraft:Ore UI, excluding subscriptions, storage, creator, pack tabs, and settings in the game menu on Realms.
Technical
AI Goals
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- Made schemas for the following goals stricter when parsing, and will fail to load an entity json that has invalid data in versions 1.26.10 and newer. Also unified and updated documentation:
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API
- Now generates JSON metadata for Molang queries available in the game.
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Template:Redr is no longer restricted to the Upcoming Creator Features toggle.
- Added minimum, maximum, or both bounds to several APIs.
- API metadata now list any bounds, minimum value, or maximum value if applicable on interfaces and class methods and properties.
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- Included the built in math functions in generated metadata for molang.
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@minecraft/server-net
- Added additional error types for HTTP requests:
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- Added some JSON constraints for blocks with trait
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- Added check for usage of banned skin in persona delegate and added case to display default appearance and inform user when banned skin is detected.
- Exiting the game after changing your appearance will immediately cache all changes.
Client Entities
- Added
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- Allows items held by mobs to be scaled by a factor greater than zero.
- Defaults to 1.
Components
- Replaced the
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- Defines whether the entity can move out of a liquid block to a neighboring solid block if pushed against it.
Dedicated Server
- Added HTTP configuration capabilities for the
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Entity components
- Added the ability to pause and reset growth of entities in
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- Introduced fields
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- A content warning will now throw if the amount of experience orbs requested to be spawned in a single tick exceeds the recommended max of 512.
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General
- Upgraded actor JSON resources to Cereal slice 26.0 and re-serialized to align with the updated schema.
Graphical
- The colored block lighting feature is no longer restricted to the Render Dragon Features for Creator Experiment.
- To enable this feature, PBR resource packs must include a
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- Static colored lighting on flowing Minecraft:lava and other blocks no longer appears too dark in Minecraft:Vibrant Visuals.
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- Static colored lighting no longer leaks through corners in Vibrant Visuals.
- Adjusted the light attenuation of static colored block lighting to be less intense.
- Custom blocks with ambient occlusion disabled do not have the occasional black vertex issue anymore.
- Improve ambient occlusion for blocks using a custom geometry.
- Removed ESSL_300 shader language support.
Item components
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JSON Schema
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Realms
- Added message and logic for error joining realm whose owner is banned.
Rendering
- Armor attachables for players now use a new render controller called
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Scripting
- Added new widget render primitive types to the
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Template:Redr - Cylinder primitive with elliptical cross-section (radiusX, radiusZ, height)
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UI
- Added button enumeration narration to the death screen when text to speech is enabled.
- Text input fields now support arrow key navigation between lines and keyboard shortcuts such as Ctrl+V on Android.
- Input fields in Minecraft:Ore UI now support mouse caret positioning and selection on Android.
- Changed screen narration to not read the Marketplace Pass banner.
Experimental
These additions and changes are accessible by enabling the "Beta APIs", and new "Experimental Voxel Shape Features" and "Furnace Recipe Book" experimental toggles.
Additions
Experiments
- Added experimental toggle to enable the new furnace recipe book.
Changes
Technical
Add-Ons and Script Engine
- Added experimental toggle "Voxel Shapes" which enables the use of voxel shapes on blocks.
- Voxel shapes are currently only used for occlusion/culling.
- Currently, only unit cube Vanilla blocks have a voxel shape associated. With this experiment enabled, custom blocks with a voxel shape will only cull against Vanilla unit cube blocks or other custom blocks with a voxel shape.
API
- Introduced new UI capabilities called Data-Driven UI (DDUI).
- These APIs introduce a new way to create modal forms with new capabilities and an all new look.
- Reload command now closes all the Data Driven UI screens as part of the execution.
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- Manages the collection of waypoints displayed on the player's locator bar.
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- Base class for waypoints displayed on the player's locator bar.
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- Waypoint that tracks an entity's position.
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- Waypoint that tracks a player's position with player specific visibility rules.
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- Waypoint that points to a fixed location in the world.
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- Enum representing different texture icons for waypoints.
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- Defines a texture and distance range for waypoint display.
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- Defines how waypoint textures change based on distance.
- Added
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Template:Redr interface to
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- Controls waypoint visibility based on entity state.
- Added
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Template:Redr interface to
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- Controls waypoint visibility based on player-specific states.
- Added
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- Manages the collection of waypoints displayed on a player's locator bar.
- Added
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- Error thrown when a locator bar operation fails.
- Added
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Template:Redr enum to
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- Enum representing reasons why locator bar operations fail.
- Added
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- Error thrown when attempting operations on an invalid waypoint.
- Added
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Template:Redr error class to
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- Error thrown when using
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Template:Redr size over limit.
- Added
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Template:Redr field to [[Minecraft:Block components#minecraft:geometry|
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Template:Redr]] component behind the VoxelShapes toggle.
- The value should be an identifier of a voxel shape and can refer to either a custom voxel shape file,
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Template:Redr, or
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- If the VoxelShapes experiment is enabled and a shape is not specified,
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Template:Redr will be used by default if the block does not use
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- Blocks can handle the following entity events in scripting through the
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Template:Redr handler:
- Custom named events:
- Custom named events:
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Template:Redr from
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Template:Redr from
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Template:Redr from
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Template:Redr from
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Template:Redr from
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- Unlike the current Vanilla blocks that handle those events, custom blocks may receive those events up to one tick after they were emitted, depending on how late in the tick the event was emitted.
- Added block trait
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Template:Redr behind the "Upcoming Creator Features" experiment.
- Added
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Template:Redr component under the Upcoming Creator Features toggle.
- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
- It defines how a block placed above a Minecraft:chest or ender chest should obstruct their opening.
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Template:Redr specifies how the block is evaluated during opening if placed above;
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Template:Redr is the default when not specified.
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Template:Redr: Will always obstruct a chest from opening.
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Template:Redr: Will never obstruct a chest from opening.
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Template:Redr: Will use the Blocks AABB shape to determine if the chest is obstructed from opening.
- Blocks prior to 26.10 will behave as expected based on their defined geometry and material instances.
Graphical
- Removed the legacy format for specifying light colors in the "Render Dragon for Creators" experiment.
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Template:Redr will no longer be loaded.
Server-UI DDUI
- Renamed the interface
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- Class
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- Added the method
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- Class
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- Removed the method
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Template:Redr to static method
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- Changed Class
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- Changed return of method
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Template:Redr where returning true means it was shown and false means it was not shown.
- Added
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Template:Redr method.
- Changed Class
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- Added
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Template:Redr method.
- Changed interface
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- Added the property
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Template:Redr which is set to true if the message box was shown to the player.
Fixes
Script error: No such module "fixes". Other
- Fixed an issue preventing some item related achievements from being obtained.
- Fixed incorrect allele range syntax for pandas and goats.
- Fixed an issue where Marketplace textures would be cached when re-entering worlds and could potentially degrade performance on some platforms.
- Fixed screen narration reading previously typed chat messages letter by letter when context changed.
- Fixed feature loading to allow for sub-directories and any filename, will now only use identifier in JSON.
- Fixed an issue with z-fighting on brewing stands and Minecraft:stonecutters on PlayStation in certain lighting conditions.
- Fixed an issue that caused the Minecraft:spyglass full screen effect to brighten the scene in Minecraft:Vibrant Visuals.
- Fixed an issue that caused Minecraft:end portals to have invisible panels in Vibrant Visuals.
- Fixed long running sounds such as Minecraft:jukebox music from playing in the menu when leaving a multiplayer world.
- Fixed a bug that made buttons at the top of the Marketplace screen difficult to select with a controller.
- Fixed
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Template:Redr to not allow some sources of knockback (sprint bonus, enchantment, mace smash, projectiles) when set to
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- Fixed issues with the MERS texture for tamed baby wolves.
- Added missing texture for the tamed woods variant for baby wolves.
- Fixed a crash that sometimes happened when players were climbing.
- Fixed a crash when opening Realms tab with 150+ joined realms.
- Fixed client crash on world load from out of bounds
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Template:Redr in the
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Template:Redr component.
- Fixed an issue with
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Template:Redr where the position was being used as the bottom-left corner, instead of the centre.
- Fixed an issue with
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Template:Redr where the attachment position was unintentionally using the height offset of the entity.
- Fixed a bug where some light source blocks held in hand would appear unlit when near other light source blocks in Minecraft:Vibrant Visuals.
- Fixed a bug where
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Template:Redr could return false for a valid
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Template:Redr after it had been spawned.
- Fixed an issue with images for the Marketplace Pass and Realms FAQs pages being excessively large.
- Fixed gamma encoding of the sun, moon, weather, and end sky in Vibrant Visuals.
- Fixed narration for elements outside a scroller.
- Fixed characters rotating incorrectly in UI when riding a mob.
- Fixed localization string for tile.sticky_piston_arm_collision.name to Minecraft:Sticky Piston Arm Collision.
- Fixed
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Template:Redr and
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Template:Redr commands from placing partial double blocks, like the upper part of a Minecraft:door.
- Fixed sky light calculations being applied multiple times per chunk, causing excessive memory usage.
- Fixed an issue that could cause invalid classic skins to be shown as blank skins.
- Fixed an issue where some players on PS5 had vertical sync disabled, causing image tearing.
- Fixed a hole in the snifflet texture.
- Fixed broken modals shown when client attempts to play on a Realm.
- Fixed
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Template:Redr and
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Template:Redr components to support placing on liquid blocks when used with
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- Fixed rare crash on PS5 native due to inconsistency of packet ordering.
Videos
- Updates for Creators
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References
<references group="">
</references>
es:Bedrock Edition 26.10 ja:Bedrock Edition 26.10 pt:Edição Bedrock 26.10 ru:26.10 (Bedrock Edition) zh:基岩版26.10