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Minecraft:Crossbow

From SAS Gaming Wiki
Revision as of 14:07, 29 March 2026 by imported>Amethyst hhh
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Template:For Template:Distinguish Template:Infobox item A crossbow is a ranged Minecraft:weapon that can load and fire Minecraft:arrows, arrow variants, and Minecraft:firework rockets. Holding Template:Control will load it and it will remain loaded until it is Template:Control, after which it can be loaded again.

Obtaining

Crafting

Template:Crafting

Generated loot

Template:LootChestItem

Mob loot

Pillagers

When killed, a Minecraft:pillager has a small chance (8.5%) of dropping a loaded or unloaded crossbow with random Minecraft:durability; the drop rate increases by 1% per level of Minecraft:Looting: 9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III. The dropped crossbow can rarely (10% chance) be enchanted at level 5–19 regardless of being enchanted when it spawned.

Piglins

Minecraft:Piglins have a chance of wielding a crossbow upon spawning, and they also have a small chance (8.5%) of dropping a loaded or unloaded crossbow of random durability when killed; this rate increases by 1% per level of Minecraft:Looting: 9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III. It can rarely (10% chance) be enchanted at level 5–19 regardless of being enchanted when spawned.

Trading

Template:Trade sources

Usage

Attacking

File:Crossbow shooting.gif
Shooting a crossbow Template:In.

Crossbows are similar to Minecraft:bows, but can be charged in advance for use at any time. They take longer to charge than a bow, are slightly more powerful, and shoot farther with slightly higher accuracy.

Crossbows can be loaded with arrows of any type. Like the bow, arrows shot by crossbows can be blocked by Minecraft:shields. A crossbow enchanted with Minecraft:Piercing fires arrows that ignore blocking shields, allowing them to pass through and still hit their target. Arrows shot from a crossbow enchanted with Minecraft:Piercing can be picked up and used again, creating an effect similar to the bow-exclusive Minecraft:Infinity enchantment. When an arrow hits another player, the player that fired the arrow will hear a high-pitched "ding" sound to indicate the successful shot.Template:Only

Alternatively, they can be loaded with a firework rocket, which flies in a straight line at 32 m/s and, in Template:JE, explodes on contact with blocks and entities.<ref>Template:Bug</ref> If the firework rocket has no firework stars, it deals no Minecraft:damage. In order to use a firework rocket with a crossbow, at least one firework rocket must be present in the player's Minecraft:offhand. Using a firework rocket uses 3 Minecraft:durability per shot, and fireworks with higher flight duration travel farther when fired. When a crossbow has the Minecraft:Multishot enchantment, the increased durability usage stacks, resulting in 9 durability being consumed with each shot. Minecraft:Piercing does not work with firework rockets, and firework rocket explosions have a radius of roughly 4 blocks.

A crossbow can first be loaded by Template:Control it, which starts charging it. While charging the crossbow, the Minecraft:player moves at sneaking speed. When the crossbow finishes charging, the arrow or firework rocket is then loaded into it and the player’s speed returns to normal. At this point, the crossbow must be used a second time to fire its projectile. Shooting a loaded crossbow does not delay any of the player's current actions like Minecraft:sprinting or Minecraft:swimming. Both arrows and firework rockets launched by crossbows are not augmented by the Minecraft:Strength effect.

A loaded crossbow keeps its projectile when placed in another Minecraft:inventory slot or into an Minecraft:item frame without the projectile being unloaded or fired. A loaded crossbow also remains charged after repairing or enchanting it using a grindstone, anvil, or enchanting table. Template:IN, the crossbow’s tooltip also lists the loaded projectile and its effect, if any. Like with bows, the player can choose the type of arrow to fire based on its location in their Minecraft:inventory:

  • Arrows in the off-hand, or the selected Minecraft:hotbar slot if the crossbow is in the off-hand, are prioritized first.
  • If there are no arrows in the off-hand or selected hotbar slot, the arrow closest to slot 0 is selected.

A select few mobs cannot be shot using an arrow, because the arrow either disappears or it gets deflected. However, by use of the explosion from an indirect firework rocket, arrow-immune mobs can be damaged. The list of arrow-immune mobs include:

Statistics

Template:ItemSprite
Template:JE
Projectile damage Enchantment Charge time Damage/second (DPS)
Template:Hp to Template:Hp Unenchanted 1.25 s 5.25 to 8.25
Quick Charge I 1 s 7 to 11
Quick Charge II 0.75 s 8.75 to 13.75
Quick Charge III 0.5 s 10.5 to 16.5
Template:BE
Projectile damage Enchantment Charge time Damage/second (DPS)
Template:Hp Unenchanted 1.25 s 6.75
Quick Charge I 1 s 9
Quick Charge II 0.75 s 11.25
Quick Charge III 0.5 s 13.5
Template:ItemSprite
Firework stars Projectile damage Enchantment Charge time Damage/second (DPS)
1 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 3.75 to 4.5
Quick Charge I 1 s 5 to 6
Quick Charge II 0.75 s 6.25 to 7.5
Quick Charge III 0.5 s 7.5 to 9
2 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 4.5 to 6
Quick Charge I 1 s 6 to 8
Quick Charge II 0.75 s 7.5 to 10
Quick Charge III 0.5 s 9 to 12
3 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 5.25 to 7.5
Quick Charge I 1 s 7 to 10
Quick Charge II 0.75 s 8.75 to 12.5
Quick Charge III 0.5 s 10.5 to 15
4 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 6 to 9
Quick Charge I 1 s 8 to 12
Quick Charge II 0.75 s 10 to 15
Quick Charge III 0.5 s 12 to 18
5 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 6.75 to 10.5
Quick Charge I 1 s 9 to 14
Quick Charge II 0.75 s 11.25 to 17.5
Quick Charge III 0.5 s 13.5 to 21
6 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 7.5 to 12
Quick Charge I 1 s 10 to 16
Quick Charge II 0.75 s 12.5 to 20
Quick Charge III 0.5 s 15 to 24
7 Template:ItemSprite Template:Hp to Template:Hp No enchantment 1.25 s 8.25 to 13.5
Quick Charge I 1 s 11 to 18
Quick Charge II 0.75 s 13.75 to 22.5
Quick Charge III 0.5 s 16.5 to 27

Projectile motion

The projectile motion of an arrow fired from a crossbow is dependent on the angle the user is facing, as well as the user's movement speed. Calculators/Projectile motion

The distance a launched firework rocket can travel is dependent on the rocket's Minecraft:flight duration. The amount of gunpowder used when crafting the firework rocket changes its flight duration.

Firework rocket range
Minimum Average Maximum Gunpowder
32m (20 ticks) 40.8m (25.5 ticks) 49.6m (31 ticks) 1 Template:ItemSprite
48m (30 ticks) 56.8m (35.5 ticks) 65.6m (41 ticks) 2 Template:ItemSprite
64m (40 ticks) 72.8m (45.5 ticks) 81.6m (51 ticks) 3 Template:ItemSprite

Repairing

Combining

Template:Crafting Template:Grinding

Unit repair

Template:Main Template:Repairing

A crossbow can be combined with another crossbow in an Minecraft:anvil, preserving the enchantments of both and the projectile of the target item.

Enchantments

A crossbow can receive the following enchantments:

Name Description Max Level Method Weight
Minecraft:Quick Charge Decreases the reloading time. III Template:BlockLink
Template:BlockLink
5
Minecraft:Multishot<ref group=note name=note1>Multishot and Piercing are mutually exclusive.</ref> Makes the crossbow fire a spread of 3 projectiles at once instead of a single projectile. I Template:BlockLink
Template:BlockLink
2
Minecraft:Piercing<ref group=note name=note1/> Causes crossbow-shot arrows to pierce through targets. IV Template:BlockLink
Template:BlockLink
10
Minecraft:Unbreaking Grants a chance to negate durability consumption. III Template:BlockLink
Template:BlockLink
5
Minecraft:Mending Repairs the crossbow when obtaining Minecraft:experience. I Template:BlockLink 2
Minecraft:Curse of Vanishing The crossbow vanishes on death, not dropping as an item. I Template:BlockLink 1

A crossbow cannot be enchanted with Power, Punch, Flame, or Infinity in Survival mode. However, they can be applied via Minecraft:anvil in Creative mode Template:In or by using commands. When applied, each enchantment functions the same for the crossbow as it would for a Minecraft:bow. Template:Notelist

Fuel

Crossbows can be used as Minecraft:fuel in Minecraft:furnaces, Minecraft:smelting 1.5 Minecraft:items per crossbow.

Despite using Minecraft:iron ingots in their crafting recipe, crossbows cannot be smelted into Minecraft:iron nuggets.<ref>Template:Bug</ref>

Sounds

Template:El:

Template:SoundTable

Template:El: Template:SoundTable

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Item data

Template:JE: Template:See also

Template:BE: Template:See also

Achievements

Template:Load achievements

Advancements

Template:Load advancements

History

Announcement

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

PlayStation 4 Edition

Template:HistoryTable

Issues

Template:Issue list

Trivia

  • Alongside Minecraft:pillagers, crossbows were inspired by Minecraft:Minecraft Dungeons, even though they were added in the base game first.<ref>Template:Cite Discord</ref>
  • Crossbows enchanted with Minecraft:Quick Charge VI and above get stuck on the first frame on the recharging animation because the resulting charge time is negative, and the game never reaches the time markers that tell it to advance the animation or the reloading procedure itself. It is technically possible to charge such crossbows, but this would require overflowing the value that determines how long the crossbow has been charged. This takes such an amount of time that this is practically impossible: for example, charging a crossbow with Quick Charge VI would take 69.4 years to complete.
  • Although Piercing allows arrows to bypass Minecraft:shields, they cannot get through the Minecraft:wither's projectile armor or a Minecraft:shulker's shell.
  • The crossbow's first-person loading animation Template:In is different from Template:JE.
  • In real life, crossbows do not shoot the same arrows as bows, rather they shoot shorter, thicker, and oftentimes fletchless arrows (usually called "bolts") made to withstand the crossbow's increased power, which can shatter conventional arrows.

Gallery

Icons

Renders

Screenshots

Development images

In other media

References

<references />

External links

Navigation

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