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Minecraft:Golden Chestplate

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Revision as of 20:26, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Infobox item A golden chestplate is a variant of Minecraft:chestplate crafted from gold ingots. It is the fifth-highest tier of chestplate, having higher armor points than a copper chestplate. Like all golden armor, Minecraft:piglins are attracted to golden chestplates, and do not attack any player wearing one.

Obtaining

Crafting

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Generated loot

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Mob loot

Minecraft:Zombies, Minecraft:husks, skeletons, strays, bogged, and Minecraft:piglins have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped chestplate is usually badly damaged, and may be enchanted with enchantment levels 5-19.

Usage

When worn, a golden chestplate provides 5 (Template:Armorbar) armor points.

Piglins

As with other pieces of gold armor, piglins do not attack players wearing golden chestplates unless provoked or attacked.

Piglins are also attracted towards golden chestplates on the ground and equip them after inspecting them.

Smelting

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Repairing

Two damaged golden chestplates can be combined through Minecraft:crafting or using the Minecraft:grindstone. The durability of the used golden chestplates are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either chestplate. Script error: No such module "crafting". Template:Grinding

Unit repair

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An golden chestplate can also be repaired in an Minecraft:anvil by adding gold ingots, with each ingot restoring 25% the chestplates' maximum durability, rounded down. Two chestplates of the same tier can also be combined in an anvil. Both methods using the anvil preserves the chestplate's enchantments.

Enchantments

A chestplate can receive the following enchantments:

Name Description Max Level Method Weight
Protection<ref group=note name=exc>Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.</ref> Increases overall damage reduction. IV
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10
Projectile Protection<ref group=note name="exc"/> Increases damage reduction against projectiles. IV
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5
Blast Protection<ref group=note name="exc"/> Increases damage reduction against explosions. IV
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2
Fire Protection<ref group=note name="exc"/> Increases damage reduction against fire. IV
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5
Thorns Deals returning damage to attackers. III
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1
Unbreaking Grants a chance to negate durability consumption. III
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5
Mending Repairs the chestplate when obtaining experience. I
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2
Curse of Vanishing The chestplate vanishes on death, not dropping as an item. I
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1
Curse of Binding Removes the ability to de-equip the chestplate. I
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1

Template:Notelist

Armor trimming

It is possible to upgrade armor with trims. This requires a smithing template, a chestplate, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, Minecraft:emerald, redstone dust, lapis lazuli, amethyst shard, Nether quartz, Minecraft:diamond, or resin brick).

These trims have no effect on the gameplay or strength of the armor.

Template:Smithing

Sounds

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Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

History

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Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

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Gallery

Renders

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