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Minecraft:Spear/Upstream

From SAS Gaming Wiki
Revision as of 20:58, 9 April 2026 by SyncBot (talk | contribs) (Fix template calls: add MC/ prefix)
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Template:Hatnote Template:Infobox item

A spear is a tiered melee Minecraft:weapon that can be used to perform slow {{#vardefine: control | left click on mouse or right trigger on gamepad }}jab attacks or held forward to do {{#vardefine: control | right click on mouse or left trigger on gamepad }}charge attacks which deal damage based on the velocity of the user and the target. Spears have especially long reach, but cannot hit targets that are too close.

Variants

There are seven spear variants:

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Obtaining

Crafting

Template:Crafting

Smithing

Template:Smithing

Mob loot

Minecraft:Zombies, Minecraft:husks, zombie villagersTemplate:Only, zombie horsemen, and camel husk jockey riders can spawn wielding iron spears, while Minecraft:piglins and zombified piglins can spawn wielding golden spears. These spears have an 8.5% chance of dropping upon death, increased to a maximum of 11.5% with the Looting III enchantment.

It is also possible to get the golden spear from a piglin by dropping a Minecraft:crossbow or Minecraft:sword nearby, which the piglin will swap its spear for. It then requires precise timing to pick it up before the piglin does.

Generated loot

Script error: No such module "lootChest".

Usage

Attacking

File:Weapon reach comparison.gif
Comparing the reach of other weapons (3 blocks) to the spear (4.5 blocks).

Spears have a longer attack range than other weapons, at 4.5 blocks rather than 3 blocks. However, they also have a minimum attack range value that prevents attacking entities that are within 2 blocks of the user.<ref group="note">The minimum attack range for non-player entities inside of a charge attack is 1 block, whilst the maximum is 2.25 blocks.</ref> Unlike all other weapons, including a bare hand, spears cannot do critical hits or sprint-knockback attacks.<ref>Template:Citation  Resolved as "Works As Intended".</ref>

File:Spear hitbox inflation.gif
The 0.125 hitbox margin on spear attacks.

Spears can damage multiple entities with a single attack. Spears inflate the hitboxes of targets by 0.125 when calculating hit registration, giving them more effective area. Spears also have a unique ability to attack through non-solid blocks like Minecraft:cobwebs and tall grass. in Template:Editions, spear attacks (both jab and charge attacks) are also uniquely capable of causing horizontal knockback to primed TNT. Spears have two methods of attacking:

Jab attack

A spear can be used with the Template:Ctrl button to perform a jab attack, dealing damage at an amount dependent on the tier of the spear. Jab attacks have a unique type of cooldown that cannot be bypassed:

  • in Template:Editions, they use a variant of the attack cooldown where attacking is not possible until 100% charge, unlike other weapons.
  • in Template:Editions, they instead have a Minecraft:use cooldown like that of an ender pearl, creating a similar forced-cooldown effect. The use cooldown triggers for all spear tiers in the inventory, not only the tier that was jabbed with.

A spear can still perform a charge attack while the jab attack is on cooldown, and thus by alternating between jab attacks and charge attacks the rate of attacks can be effectively doubled. Jab attacks do one additional damage in Bedrock Edition compared to Java Edition.<ref>Template:Citation  Resolved as "Works As Intended".</ref> The jab attack of copper spears is strictly worse than stone spears, due to having a lower attack speedTemplate:Only / longer use cooldownTemplate:Only with identical attack damage.<ref>Template:Citation  Resolved as "Works As Intended".</ref> Switching to a spear in Bedrock Edition does not cause the use cooldown to need to charge, unlike the attack cooldown in Java Edition.

Charge attack

Template:Hatnote The spear can alternatively be lowered into an attack position by holding the Template:Ctrl button, where colliding with a target deals damage depending on the velocity of the user and the velocity of the target. Charged attacks require a movement speed difference of 5.1 blocks per second between the attacker and the target in order to deal damage. Because of this, mobs like skeletons that strafe backwards will often only take knockback from charge attacks. Charge attacks can hit multiple entities, and in Bedrock Edition there is a 0.5 second (10 tick) delay between charge attack connections. A charge attack can be dealt even when the jab attack is on cooldown. Charge attacks go through three stages when held out:

File:Spear charge attack stages.gif
The three stages of a charge attack: engaged, tired, and disengaged.
  • Engaged
    • The first state of a charge attack, indicated by the spear being held out steadily.
    • The attack deals damage, inflicts knockback, and dismounts attacked targets from their mounts.
  • Tired
    • The second state of a charge attack, indicated by the spear rotating sideways and shaking.
    • The attack deals damage and inflicts knockback.
  • Disengaged
    • The final state of a charge attack, indicated by the spear being lowered down to the bottom of the screen.
    • The attack only deals damage.

Charge attacks can still deal damage while the user is standing still, if the target is moving towards the user. The damage done by the charge attack is its damage multiplier multiplied by the velocity of the attacker relative to the target in blocks per second. Charge attacks are not influenced by the Strength or Weakness effects.<ref>Template:Citation  Resolved as "Fixed".</ref><ref>Template:Citation  Resolved as "Unresolved".</ref> in Template:Editions, spear charge attacks produce critical hit particles when striking targets, but they aren't actually critical hits. A charge attack can be canceled at any time, regardless of the stage it's in. When doing a charge attack directly after a jab attack, the spear will perform the jab animation and then flourish into the charge attack position in two rotations.Template:Only<ref>Template:Citation  Resolved as "Works As Intended".</ref>

Tier

The tier of a given spear slightly alters the behavior of jab and charge attacks:

Positive effects of higher tiers
  • Higher attack damage and attack multipliers than lower tiered spears.
  • Charge attacks start up faster than lower tiered spears.
Negative effects of higher tiers
  • Jab attacks have longer attack cooldowns in Java Edition, and longer use cooldowns in Bedrock Edition.
  • Charge attacks progress through their charge attack states faster, losing their dismounting effect and ability to do knockback earlier than lower tiered spears.
  • Charge attacks have a longer recovery time after progressing through all three stages.

Breaking

The spear is the only weapon in the game aside from loaded Minecraft:crossbowsTemplate:Only that can not be used to break blocks, because a jab attack is performed even if the player is looking at a block.

Statistics

  1. REDIRECT Template:Incomplete section

Spears cannot perform critical hits or sprint-knockback attacks.

Java Edition

in Template:Editions, spears have differing attack speeds, and have the following statistics:

Unenchanted jab attack
Type Attack damage Attack speed DPS Attack range Hitbox margin Durability Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit.</ref> Enchantability
Script error: No such module "SpriteFile". Template:Hp 1.54 (0.65 seconds) 1.54 Minimum: 2 (2 blocks)
Maximum: 4.5 (4.5 blocks)
0.125 59 Template:Hp 15
Script error: No such module "SpriteFile". Template:Hp 1.05 (0.95 seconds) 1.05 32 Template:Hp 22
Script error: No such module "SpriteFile". Template:Hp 1.33 (0.75 seconds) 2.67 131 Template:Hp 5
Script error: No such module "SpriteFile". Template:Hp 1.18 (0.85 seconds) 2.35 190 Template:Hp 13
Script error: No such module "SpriteFile". Template:Hp 1.05 (0.95 seconds) 3.16 250 Template:Hp 14
Script error: No such module "SpriteFile". Template:Hp 0.95 (1.05 seconds) 3.81 1561 Template:Hp 10
Script error: No such module "SpriteFile". Template:Hp 0.87 (1.15 seconds) 4.35 2031 Template:Hp 15
Enchanted jab attack
Type Base attack damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Charge attack
Type Damage multiplier Activation delay Duration Speed requirement
Full Stage 1 Stage 2 Stage 3 Dismount<ref group="note" name=note1>The speed requirements for non-player entities are scaled by 0.2</ref> Knockback<ref group="note" name=note1/> Damage<ref group="note" name=note1/>
Script error: No such module "SpriteFile". 0.7x 0.75 seconds 15 seconds 5 seconds 5 seconds 5 seconds <14 blocks per second 5.1 blocks per second<ref group="note">This speed requirement makes it possible to do knockback if sprinting straight forward, but not if sprinting while strafing left or right.</ref> 4.6 blocks per second
Script error: No such module "SpriteFile". 0.7x 0.7 seconds 13.75 seconds 3.5 seconds 5 seconds 5.25 seconds <13 blocks per second
Script error: No such module "SpriteFile". 0.82x 0.7 seconds 13.75 seconds 4.5 seconds 4.5 seconds 4.75 seconds <13 blocks per second
Script error: No such module "SpriteFile". 0.82x 0.65 seconds 12.5 seconds 4 seconds 4.25 seconds 4.25 seconds <12 blocks per second
Script error: No such module "SpriteFile". 0.95x 0.6 seconds 11.25 seconds 2.5 seconds 4.25 seconds 4.5 seconds <11 blocks per second
Script error: No such module "SpriteFile". 1.075x 0.5 seconds 10 seconds 3 seconds 3.5 seconds 3.5 seconds <10 blocks per second
Script error: No such module "SpriteFile". 1.2x 0.4 seconds 8.75 seconds 2.5 seconds 3 seconds 3.25 seconds <9 blocks per second
File:Spear elytra synergy.gif
Defeating a player wearing full Protection IV netherite armor in 3 hits using a netherite spear, elytra, and firework rockets.
Charge attack damage comparisons
Travel method Blocks traveled per second Charge attack damage
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Script error: No such module "SpriteFile". Script error: No such module "SpriteFile". Script error: No such module "SpriteFile".
  1. REDIRECT Template:EntityLink sprinting
5.612 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:EntityLink sprinting (
  2. REDIRECT Template:EffectLink I)
6.7344 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:EntityLink sprinting (
  2. REDIRECT Template:EffectLink II)
7.8568 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:EntityLink sprinting
8.203 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:ItemLink I
9.16 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:EntityLink (average)
9.71 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:EntityLink (maximum)
14.57 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:ItemLink II
18.32 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
File:Feather.png Creative sprinting flight 22 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
  1. REDIRECT Template:ItemLink III
27.48 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
File:Elytra Firework Rocket.png Minecraft:Elytra at firework boost speed 33.5 Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Calculators/Spear damage

File:Jab attack charge attack alternating.gif
Alternating between jab attacks and charge attacks to increase DPS (damage per second).
Jab attack / charge attack alternating<ref group="note">The formula used to calculate combined DPS is <math>\mathsf{DPS} = \frac{\mathsf{jabDamage} + \mathsf{chargeDamage}}{\max\!\left(\mathsf{jabCooldown},\ \mathsf{activationDelay}\right)}</math></ref>
  1. REDIRECT Template:EntityLink sprinting (5.612 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Script error: No such module "SpriteFile". Template:Hp 0.65 seconds Template:Hp 0.75 seconds 6.67
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.7 seconds 5.26
Script error: No such module "SpriteFile". Template:Hp 0.75 seconds Template:Hp 0.7 seconds 9.33
Script error: No such module "SpriteFile". Template:Hp 0.85 seconds Template:Hp 0.65 seconds 8.24
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.6 seconds 9.47
Script error: No such module "SpriteFile". Template:Hp 1.05 seconds Template:Hp 0.5 seconds 9.52
Script error: No such module "SpriteFile". Template:Hp 1.15 seconds Template:Hp 0.4 seconds 10.43
  1. REDIRECT Template:EntityLink sprinting with
  2. REDIRECT Template:EffectLink I (6.7344 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Script error: No such module "SpriteFile". Template:Hp 0.65 seconds Template:Hp 0.75 seconds 8
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.7 seconds 6.32
Script error: No such module "SpriteFile". Template:Hp 0.75 seconds Template:Hp 0.7 seconds 10.67
Script error: No such module "SpriteFile". Template:Hp 0.85 seconds Template:Hp 0.65 seconds 9.41
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.6 seconds 10.53
Script error: No such module "SpriteFile". Template:Hp 1.05 seconds Template:Hp 0.5 seconds 11.43
Script error: No such module "SpriteFile". Template:Hp 1.15 seconds Template:Hp 0.4 seconds 12.17
  1. REDIRECT Template:EntityLink sprinting with
  2. REDIRECT Template:EffectLink II (7.8568 blocks per second)
Type Jab attack Charge attack Combined DPS
Damage Attack cooldown Damage Activation delay
Script error: No such module "SpriteFile". Template:Hp 0.65 seconds Template:Hp 0.75 seconds 9.33
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.7 seconds 7.37
Script error: No such module "SpriteFile". Template:Hp 0.75 seconds Template:Hp 0.7 seconds 12
Script error: No such module "SpriteFile". Template:Hp 0.85 seconds Template:Hp 0.65 seconds 10.59
Script error: No such module "SpriteFile". Template:Hp 0.95 seconds Template:Hp 0.6 seconds 11.58
Script error: No such module "SpriteFile". Template:Hp 1.05 seconds Template:Hp 0.5 seconds 12.38
Script error: No such module "SpriteFile". Template:Hp 1.15 seconds Template:Hp 0.4 seconds 13.04

Bedrock Edition

in Template:Editions, spears have differing Minecraft:use cooldowns, and have the following statistics:

Unenchanted jab attack
Type Attack damage Use cooldown DPS Attack range Hitbox margin Durability Lifetime damage inflicted<ref group="note">The formula to find the total lifetime damage is Lifetime damage minimum = Durability × Damage per hit.</ref> Enchantability
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 3.08 Minimum: 2 (2 blocks)
Maximum: 4 (4 blocks)
0.125 60 Template:Hp 15
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 2.1 33 Template:Hp 22
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 3.99 132 Template:Hp 5
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 3.54 191 Template:Hp 13
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 4.2 251 Template:Hp 14
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 4.75 1562 Template:Hp 10
Script error: No such module "SpriteFile". Template:Hp Script error: No such module "convert". 5.22 2032 Template:Hp 15
Enchanted jab attack
Type Base attack damage Sharpness I Sharpness II Sharpness III Sharpness IV Sharpness V
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Type Base attack damage Smite / BoA I Smite / BoA II Smite / BoA III Smite / BoA IV Smite / BoA V
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile".Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp
Script error: No such module "SpriteFile". Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp Template:Hp

Usage by mobs

Minecraft:Zombies, Minecraft:husks, zombie villagers, zombified piglins, and Minecraft:piglins wielding spears have unique attacking behavior. When attacking, they use the spear's charge attack while moving towards their target. They hold the charge through its full duration, using all 3 stages. Once the charge attack has ended or they get too close to their target, they walk away to increase the distance between them and their target before turning around to begin another charge.

When wielded by any other mob, such as skeletons, they instead use the spear's jab attack when in melee range. Like players, the 2-4.5 blocks attacking range applies to these mobs as well. The Lunge enchantment will also take effect for these mobs.

Repairing

Combining

Template:Crafting Template:Grinding

Anvil repair

{{#vardefine:params|0 }}Template:Hatnote Template:Repairing

 Template:Repairing

Template:Repairing Template:Repairing

Template:Repairing Template:Repairing Template:Repairing

A spear can be repaired in an Minecraft:anvil by adding units of the tiers' repair material, with each repair material restoring 25% the spear's maximum durability, rounded down. Two spears of the same tier can also be combined in an anvil with an extra 12% durability, in Template:Editions the extra durability is approximately 6% for this item.<ref group="note" name="molang /> Both methods preserve the spear's enchantments.

Enchantments

A spear can receive the following enchantments:

Name Description Max Level Method Weight
Sharpness<ref group=note name=note2>Sharpness, Smite, and Bane of Arthropods are mutually exclusive.</ref> Increases the damage dealt. V
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

10
Smite<ref group=note name=note2/> Increases the damage dealt to Minecraft:undead. V
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Bane of Arthropods<ref group="note" name=note2/> Increases the damage dealt to Minecraft:arthropods. V
  1. redirect Template:blockLink

Template:Redr

  1. redirect Template:blockLink

Template:Redr

5
Looting Increases the amount of drops when killing an entity with the spear. III
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Template:Redr

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Template:Redr

2
Knockback Increases the knockback dealt. II
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Template:Redr

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Template:Redr

5
Fire Aspect Ignites any targets hit by the spear. in Template:Editions, it also ignites unlit Minecraft:candles, Minecraft:campfires, and Minecraft:TNT when used. II
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

2
Lunge Launches the player horizontally when using a jab attack. Consumes saturation and hunger at amount depending on the level of the enchantment, as well as 1 durability. III
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

5
Unbreaking Grants a chance to negate durability consumption. III
  1. redirect Template:blockLink

Template:Redr

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Template:Redr

5
Mending Repairs the spear when obtaining experience. I
  1. redirect Template:blockLink

Template:Redr

2
Curse of Vanishing The spear vanishes on death, not dropping as an item. I
  1. redirect Template:blockLink

Template:Redr

1

Lunge

File:Lunge charge attack synergy.gif
Starting a charge attack immediately after doing a jab attack with a Lunge spear.

{{#vardefine:params|0 }}Template:Hatnote Spears enchanted with Lunge propel the player forward when a jab attack is performed, at the cost of consuming saturation and hunger points at an amount dependent on the enchantment level, as well as consuming 1 durability. Saturation points are consumed first, and then hunger points are consumed after. Lunge does not trigger when the player has less than 6 hunger points, is riding a mount, is gliding with an elytra, or if the user is in water. Level I consumes 1 saturation/hunger points, level II takes 2 saturation/hunger points, and level III takes 3 saturation/hunger points.

By initiating a charge attack directly after a jab attack, the charge attack can be connected using the velocity gained with Lunge. There must be significant distance between the user and the target to give time for the charge attack's activation delay to fully finish after jabbing.

Sounds

Wooden spear

Java Edition: Template:SoundTable

Bedrock Edition: Template:SoundTable

Other spears

Java Edition: Template:SoundTable

Bedrock Edition: Template:SoundTable

Data values

ID

Template:!((Java EditionTemplate:))!: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Template:!((Bedrock EditionTemplate:))!: Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table Template:ID table

Achievements

Script error: No such module "Achievement".

Advancements

Script error: No such module "Advancement".

Videos

  1. REDIRECT Template:YouTube

Template:Redr

History

Development

Template:HistoryTable

Java Edition

Template:HistoryTable

Bedrock Edition

Template:HistoryTable

Issues

Script error: No such module "Issue list".

Trivia

Gallery

Mojang images

Videos

In other media

See also

  1. REDIRECT Template:ItemLink

Notes

Template:Notelist

References

<references group="">

 </references>

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