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Minecraft:Illusioner

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Template:Dungeons hatnote Template:Exclusive Template:Infobox entity The illusioner is an unused Minecraft:illager armed with a Minecraft:bow. It attacks using illusions and can also fire Minecraft:arrows.

Spawning

Illusioners do not spawn naturally, nor do they have a Minecraft:spawn egg in the Minecraft:Creative inventory. An illusioner can be spawned only using Minecraft:data packs or the Template:Cmd in-game Minecraft:command. Illusioners do not spawn in Minecraft:woodland mansions or Minecraft:pillager outposts, nor at Minecraft:raids or Minecraft:patrols. Similarly to the Minecraft:giant, illusioners do not spawn in any Minecraft:biome, Minecraft:monster spawner, or Minecraft:world-generated Minecraft:structure. Illusioners will despawn out of simulation distance even if named with a Minecraft:name tag.

Drops

When an illusioner is killed by a Minecraft:player or a tamed Minecraft:wolf, any naturally spawned equipment, including its unenchanted Minecraft:bow, has an 8.5% chance of dropping (or 9.5% with Minecraft:Looting I, 10.5% with Looting II and 11.5% with Looting III) and drops with a random item Minecraft:durability. In addition, Template:Xp Minecraft:experience orbs are dropped on player or tamed wolf kills.

The illusioner also drops one illager Minecraft:ominous banner and one ominous bottle if it is a Minecraft:raid captain.

Behavior

Although they do not naturally spawn in raids, illusioners spawned by the player attack Minecraft:players, adult Minecraft:villagers, Minecraft:iron golems, and Minecraft:wandering traders within a 16×4×16 cubic area.

An illusioner joins a nearby raid if it occurs or joins a patrol if sufficiently near a Minecraft:patrol captain.

The illusioner attacks with its spells and its Minecraft:bow, firing an Minecraft:arrow every second, three times faster than a Minecraft:skeleton. Unless the illusioner is summoned using Minecraft:commands, it cannot attack with a non-bow item in its hand, cannot use Minecraft:tipped arrows in its offhand slot (but can use Minecraft:spectral arrows) and cannot use enchanted bows. Also, it is the only illager that can see its target through walls.

The Illusioner moves quickly on a semi-circular fashion and always tries to maintain a consistent distance between itself and the player, strafing from left to right and vice-versa, retreating if the player gets too close or advancing if the player retreats.

Finally, the illusioner has two spells: a spell that blinds its opponent and a spell that summons visual pseudo-duplicates and makes the illusioner invisible.

If a bow is not in the illusioner's main hand, the illusioner does not attack players or villagers, but still cast Minecraft:Blindness. An unarmed illusioner can be spawned with the command Template:Cmd.

Casting Blindness

File:Illusioner Blindness.gif
An illusioner casting Blindness.

The illusioner casts its Blindness spell only if the Minecraft:regional difficulty is greater than 2. As a result, the world difficulty setting, the inhabited time of the Minecraft:chunk, the total daytime in the world and the phase of the moon from the day-night cycle affects its ability.

This spell gives a Minecraft:Blindness effect that lasts for 20 seconds upon first engaging a new player opponent. The illusioner signals this attack by raising its arms during a short-timed animation, making a low pitched sound and producing a black mist of Minecraft:particles (Template:EffectSprite). Other entities (typically a wolf, a Minecraft:snow golem or an Minecraft:iron golem) do not trigger this magic. The illusioner does not cast this spell more than once on the same player opponent, unless it has first shifted its attention to another opponent and then back to that original opponent.

This spell resets the illusioner's spell cooldown to 1 second and resets the cooldown for the blinding spell to 9 seconds.

Summoning duplicates

File:IllusionerDuplicates.png
An illusioner's four false duplicates. The real illusioner is invisible.

As long as an illusioner is engaged in Minecraft:combat, it casts an Minecraft:Invisibility status effect on itself that lasts 60 seconds and refreshes the effect whenever the Invisibility's time runs out. The illusioner signals this spell by raising its arms, making a strange high pitched sound and producing a blue mist of particles called "mirror".

When an illusioner becomes invisible through this or another method, it creates four false duplicates of itself. These hover and waver at short distances from the actually invisible illusioner, though they do not space themselves out until the first time the illusioner is attacked. They face in exactly the same direction as the illusioner and move somewhat in step with the original, appearing to no-clip through Minecraft:blocks like a Minecraft:vex does. Despite using the shooting animation whenever the original uses its bow, only the real illusioner can shoot and be damaged.

The clones move to new positions if they were not triggered and are still bunched together. The illusioner can also do this once in a while to "refresh" the clones' positions.

When the real illusioner is damaged, its duplicates all snap back to where the real illusioner is, then quickly snap back out to new positions, making a teleporting sound, signaling the hit.

If an invisible illusioner receives the Minecraft:Glowing effect, all of the duplicates glow, while the true illusioner remains invisible. However, only the invisible illusioner burns when catching Minecraft:fire.

The duplicates disappear once the illusioner's Invisibility effect ends.

This spell resets the illusioner's spell cooldown to 1 second and resets the cooldown for the invisibility spell to 17 seconds.

Sounds

Template:SoundTable

Data values

ID

Template:ID table

Entity data

Template:See also Illusioners have entity data associated with them that contain various properties.

<section begin="entity data"/>

<section end="entity data"/>

Advancements

Template:Load advancements

Advancements that apply to all mobs: Template:Collapse

History

Java Edition

Template:HistoryTable

Legacy Console Edition

Template:HistoryTable

Data history

Template:HistoryTable

Issues

Illusioners are an unsupported mob and as such issues relating to them may not be fixed.

Template:Issue list

Trivia

Gallery

Renders

Textures

Screenshots

In other media

References

Template:Reflist

Navigation

Template:Navbox entities Template:Navbox unused features Template:Navbox villagers

Minecraft:cs:Iluzionista Minecraft:de:Illusionist Minecraft:es:Ilusionista Minecraft:fr:Illusionniste Minecraft:it:Illusore Minecraft:ja:イリュージョナー Minecraft:ko:환술사 Minecraft:nl:Illusionist Minecraft:pl:Iluzjoner Minecraft:pt:Ilusionista Minecraft:ru:Иллюзор Minecraft:th:อิลลูชันเนอร์ Minecraft:uk:Ілюзіонин Minecraft:zh:幻术师