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Minecraft:Java Edition Survival Test

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Revision as of 11:16, 20 April 2026 by SyncBot (talk | contribs) (Sync: new page from Minecraft)
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Template:Infobox development phase

File:Zombie helmet.png
A zombie wearing a Minecraft:helmet in the Survival Test.
File:Skeleton helmet.png
A skeleton wearing a Minecraft:helmet in the Survival Test.

Survival Test was a test for the Minecraft:Survival game mode, initially released to premium members<ref>Template:Cite</ref> during the Classic phase of development, being accessible at Minecraft:minecraft.net, and refers to 12 versions released between September 1 and November 10, 2009, including the Survival mode variant of Classic 0.30.

On October 24, 2009,<ref>https://web.archive.org/web/20091027054401/notch.tumblr.com/post/221349730/survival-mode-updated-free-testing-for-everyone</ref> Survival Test was opened to be played regardless of premium membership.

Survival Test was removed from the website on December 16, 2010, when the site received a major overhaul. Survival Test is not available in the Minecraft:launcher, though it can be played if the user is able to provide the .jar file.

Additions

Template:See also Template:Additions table

Minecraft:Mobs
Added Minecraft:zombies, Minecraft:skeletons, Minecraft:creepers, Minecraft:pigs, Minecraft:spiders, and Minecraft:sheep.
Minecraft:Creepers in this version had a melee attack where they jumped toward the player and would explode only upon death.
Skeletons fired arrows that were purple, and after killed resulted in an "explosion" of four to nine arrows that the player could pick up, increasing the total amount of arrows the player has. They also shot arrows from their bare hands, as bows did not exist until Indev. Skeletons had a random chance of shooting an arrow on each tick, unlike in future versions where they shoot at a specific fixed rate depending on factors such as distance from the player.
Minecraft:Sheep could eat grass (and did so constantly), a behavior that was removed in Indev and not re-added to the game until 1.1.
Minecraft:Health
The player has a health bar, which has 10 hearts (Template:Hp). When the player has 2 hearts or less, the health bar begins to shake.
Players and mobs can take damage from various sources: falling, drowning, Minecraft:lava, hostile mobs, and the player's Minecraft:arrows.
Minecraft:Brown mushrooms can be eaten by right-clicking while holding it, healing Template:Hp points of health. They are dropped by pigs and sheep. Minecraft:Red mushrooms are poisonous, and deal Template:Hp damage to the Minecraft:player.
When the player dies, the world is no longer playable, like in Minecraft:Hardcore mode before Spectator mode was introduced.
General
The player can fire arrows by pressing "tab". However, the player only spawns with 20 arrows upon generating a new world.
After 0.26 SURVIVAL TEST, the player starts with 10 Minecraft:TNT in their ninth Minecraft:hotbar slot, which can be placed with right-click and detonated with left-click. Exploding TNT deals a maximum of six hearts of damage (depending on how close the player is to it) and has a blast radius of about four blocks.

Points

Some aspects of the point system are listed below:

Points would not be awarded for indirect kills (e.g. a creeper's explosion killing a zombie did not award points for killing the zombie).

Blocks

A handful of blocks are obtained in different ways than in the modern game:

All blocks in the Survival Test could stack up to 99.

All other blocks found naturally in the world could be picked up normally, with the exception of ores and logs, which drop their resources, Minecraft:stone which drops Minecraft:cobblestone as normal, Minecraft:leaves which also drop Minecraft:saplings as normal, Minecraft:grass blocks which drop Minecraft:dirt (which can handle grass again) and Minecraft:fluids and Minecraft:bedrock which are unbreakable.

The following table details what items can be collected in a given Survival Test world:

Items and their obtainability
Block Dropped Hotbar Obtained by
Minecraft:Dirt File:Dirt (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Breaking Minecraft:grass blocks
Minecraft:Cobblestone File:Cobblestone (dropped) JE1.gif Template:Pximg Breaking it
Breaking Minecraft:stone
Breaking Minecraft:obsidianTemplate:Note
Minecraft:Sand File:Sand (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Minecraft:Gravel File:Gravel (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Minecraft:Oak Planks File:Oak Planks (dropped) JE1.gif Template:Pximg Breaking it
Breaking Minecraft:oak logs
Minecraft:Smooth Stone Slab File:Smooth Stone Slab (dropped) JE1.gif Template:Pximg Breaking it
Breaking Minecraft:coal ore
Minecraft:Block of Iron File:Block of Iron (dropped) JE1.gif Template:Pximg Breaking it
Breaking Minecraft:iron ore
Minecraft:Block of Gold File:Block of Gold (dropped) JE2.gif Template:Pximg Breaking it
Breaking Minecraft:gold ore
White Cloth File:White Cloth (dropped) JE1.gif Template:Pximg Breaking it
Punching Minecraft:sheep
Minecraft:TNT File:TNT (dropped) JE1.gif Template:Pximg Start with in hotbar
Defusing existing entities
Minecraft:Oak Sapling File:Oak Sapling (dropped) JE1.gif Template:Pximg Breaking it
Breaking Minecraft:oak leaves
Minecraft:Dandelion File:Dandelion (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Minecraft:Rose File:Rose (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Minecraft:Brown Mushroom File:Brown Mushroom (dropped) JE1.gif Template:Pximg Found in the world
Breaking it
Killing sheep
Killing Minecraft:pigs
Minecraft:Red Mushroom File:Red Mushroom (dropped) JE1.gif Template:Pximg Found in the world
Breaking it

The following items cannot be obtained in a Survival Test world, but a creative world with existing instances of these blocks will result in the items being obtainable through breaking them:

Items obtainable only through world loading
Block Dropped Hotbar
Minecraft:Glass File:Glass (dropped) JE1.gif Template:Pximg
Minecraft:Sponge File:Sponge (dropped) JE1.gif Template:Pximg
Minecraft:Bricks File:Bricks (dropped) JE1.gif Template:Pximg
Minecraft:Mossy Cobblestone File:Mossy Cobblestone (dropped) JE1.gif Template:Pximg
Red Cloth File:Red Cloth (dropped) JE1.gif Template:Pximg
Orange Cloth File:Orange Cloth (dropped) JE1.gif Template:Pximg
Yellow Cloth File:Yellow Cloth (dropped) JE1.gif Template:Pximg
Chartreuse Cloth File:Chartreuse Cloth (dropped) JE1.gif Template:Pximg
Green Cloth File:Green Cloth (dropped) JE1.gif Template:Pximg
Spring Green Cloth File:Spring Green Cloth (dropped) JE1.gif Template:Pximg
Cyan Cloth File:Cyan Cloth (dropped) JE1.gif Template:Pximg
Capri Cloth File:Capri Cloth (dropped) JE1.gif Template:Pximg
Ultramarine Cloth File:Ultramarine Cloth (dropped) JE1.gif Template:Pximg
Purple Cloth File:Purple Cloth (dropped) JE1.gif Template:Pximg
Violet Cloth File:Violet Cloth (dropped) JE1.gif Template:Pximg
Magenta Cloth File:Magenta Cloth (dropped) JE1.gif Template:Pximg
Rose Cloth File:Rose Cloth (dropped) JE1.gif Template:Pximg
Dark Gray Cloth File:Dark Gray Cloth (dropped) JE2.gif Template:Pximg
Light Gray Cloth File:Light Gray Cloth (dropped) JE2.gif Template:Pximg

Trivia

  • Survival Test was going to be the original "beta" phase of the game, with "release" being when Survival was finalized.<ref>IRC logs on Archive.org; #minecraft.20090711.log. July 11, 2009 (UTC−5). "A9:27:00 <08Notch> beta = when survival mode works "ok"", "A9:27:06 <08Notch> release = when survival mode is done" (14:27 UTC)</ref> This was changed by Indev as Notch realized the game would have a much longer development cycle.
  • In Survival Test, Minecraft:zombies and Minecraft:skeletons had a chance of wearing decorative plate armor, but Notch removed it in Indev. This feature was re-added in a similar fashion in Minecraft:Java Edition 1.4.2.
  • In Survival Test, the fastest mob was the Minecraft:spider, being able to move as fast as the player.
  • In 0.24, Minecraft:creepers were made from the failed Minecraft:pig model.
  • In Survival Test, the player's hand is pointed backwards and is rotated slightly. This was changed in Indev and remains the same.
  • Minecraft:Stone materials are not damaged by Minecraft:TNT.
  • In this version, Minecraft:creepers had melee attacks and only exploded when killed. The only food source was mushrooms, and you could get them by killing pigs and sheep or finding them in caves. The point system was first implemented in this update. The player's fist also took Template:Hp away from the mob the player punched.
  • If the player pressed the "Template:Keys" key on their keyboard, it would toggle a rainy weather effect.

Gallery

Notes

Template:Notelist

References

Template:Reflist

Navigation

Template:Navbox version history Template:Navbox Java Edition versions

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