Minecraft:Java Edition 26.1 Snapshot 6
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26.1 Snapshot 6 (known as 26.1-snapshot-6 in the Minecraft:launcher) is the sixth Minecraft:snapshot for Minecraft:Java Edition 26.1, released on February 3, 2026,<ref>Template:Mcnet</ref> which add new textures and models for the baby armadillo, bee, camel, fox, goat, llama, polar bear, and trader llama. It also includes many changes for Minecraft:data packs and Minecraft:resource packs.
Additions
General
- Block tags
- Split apart Template:Cd into multiple block tags.
- Template:Cd now only contains Minecraft:dirt, Minecraft:coarse dirt and Minecraft:rooted dirt.
- Template:Cd contains Minecraft:mud and Minecraft:muddy mangrove roots.
- Template:Cd contains Minecraft:moss block and Minecraft:pale moss block.
- Template:Cd contains Minecraft:grass block, Minecraft:mycelium and Minecraft:podzol.
- Added Template:Cd which contains Template:Cd, Template:Cd, Template:Cd and Template:Cd
- This is used as a collection for world generation conditions.
- Added the following tags which define which ground blocks beneath an applicable tree or bamboo can be replaced with Minecraft:podzol:
- Added Template:Cd which contains Template:Cd, Template:Cd, Template:Cd and Minecraft:podzol.
- Added the following tags defining which blocks their feature can be placed on:
- Added Template:Cd defining which blocks an Minecraft:ice spike feature can replace.
- Split apart Template:Cd into multiple block tags.
- Item tags
- Added the following tags which mirror their block tag contents:
Changes
Mobs
Template:More images Template:More sounds Minecraft:Axolotl
- Baby axolotls now have a play dead animation.
Minecraft:Baby mobs
- Changed the textures and models of the following baby mobs:
- Minecraft:Saddles on baby camels will no longer render.
- No longer has a baby model.
- Baby polar bears no longer attack Minecraft:foxes.
General
- The Minecraft:pack format version is now Template:Cd.
- Added the field Template:Cd: boolean
- Controls whether it is possible for an ender dragon fight to exist in the dimension.
- The Template:Cd tag has been replaced with a Template:Cd tag, referencing the player data file to use.
- Difficulty-related settings have been moved into a Template:Cd tag.
- Difficulty is renamed to difficulty and is now a string instead of an integer.
- Allowed values:
- Template:Cd was renamed to Template:Cd
- Difficulty is renamed to difficulty and is now a string instead of an integer.
- Data for the ender dragon fight has been moved out to the Template:Cd folder.
- It can now be found at dimensions/minecraft/the_end/data/minecraft/ender_dragon_fight.dat
- The ender dragon fight can be activated in other dimensions.
- Data changes:
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been replaced by Template:Cd
- Allowed values:
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Added Template:Cd
- The time that has elapsed since the current stage of the respawn sequence started.
- Added Template:Cd
- A list of UUIDs for the end crystals used to trigger the respawn sequence.
- Wandering Trader data has been moved out to the Template:Cd folder.
- It can now be found at data/minecraft/wandering_trader.dat
- Data changes:
- Template:Cd has been removed
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been moved to the Template:Cd folder.
- It can now be found at data/minecraft/custom_boss_events.dat
- Weather-related data has been moved to the Template:Cd folder.
- It can now be found at data/minecraft/weather.dat
- Data changes:
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been moved out to the Template:Cd folder.
- It can now be found at data/minecraft/scheduled_events.dat
- Data changes:
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been moved out to the Template:Cd folder.
- It can now be found at data/minecraft/game_rules.dat
- Template:Cd has been moved out to the Template:Cd folder.
- It can now be found at data/minecraft/world_gen_settings.dat
- Data changes:
- Template:Cd has been renamed to Template:Cd
- Template:Cd has been moved out to the Template:Cd folder.
- It can now be found at data/minecraft/world_clocks.dat
Level format Template:Too technical
- All default dimensions are now stored in the dimensions subfolder.
- Data for the Minecraft:Overworld has been moved from the root folder to dimensions/minecraft/overworld
- This includes the region, entities, and poi folders, as well as related files out of data.
- Data for the Nether has been moved from DIM-1 to dimensions/minecraft/the_nether
- Data for the End has been moved from DIM1 to dimensions/minecraft/the_end
- The top level data folder is now only for data shared across dimensions instead of also for the Overworld.
- Data for the Minecraft:Overworld has been moved from the root folder to dimensions/minecraft/overworld
- Player storage has been moved to the players subdirectory.
- advancements -> players/advancements
- playerdata -> players/data
- stats -> players/stats
- The world resource pack (resources.zip) has been moved to the resourcepacks subdirectory.
- Data saved in the data folder is now namespaced.
- This means that all that data will now be stored in a namespace subfolder in the corresponding data folder.
- All existing vanilla data files have been moved accordingly.
- Example: data/scoreboard.dat -> data/minecraft/scoreboard.dat
- Command storage is now stored in namespace subfolders instead of having a namespace suffix.
- Example: data/command_storage_foo.dat -> data/foo/command_storage.dat
- chunks.dat has been renamed to chunk_tickets.dat
- Data for maps is now stored in the data/minecraft/maps subfolder.
- Map index files have been renamed to only the number.
- Example: map_1.dat -> 1.dat
- idcounts.dat has been renamed to last_id.dat
- Map index files have been renamed to only the number.
- There is no more raids_end.dat special case.
- The End now uses raids.dat as well.
- This means that all that data will now be stored in a namespace subfolder in the corresponding data folder.
- Structures saved by Structure Blocks have been moved from generated/namespace/structures to generated/namespace/structure
- The version is now Template:Cd.
Shaders & Post-process Effects
- The core/rendertype_item_entity_translucent_cull shaders have been removed in favor of core/entity
- The core/rendertype_entity_alpha and core/rendertype_entity_decal shaders have been replaced by a DISSOLVE flag implemented by core/entity
- Rendering of items (in UI and in the world) has been split from the core/entity into new core/item shaders.
- Added sound event for baby Minecraft:chicken step.
- Added Template:Cd to Template:Cd entity tag.
- Added new entity textures:
- entity/bee/bee_baby.png
- entity/bee/bee_angry_baby.png
- entity/bee/bee_nectar_baby.png
- entity/bee/bee_angry_nectar_baby.png
- entity/fox/fox_baby.png
- entity/fox/fox_snow_baby.png
- entity/fox/fox_sleep_baby.png
- entity/fox/fox_snow_sleep_baby.png
- entity/camel/camel_baby.png
- entity/goat/goat_baby.png
- entity/armadillo/armadillo_baby.png
- entity/bear/polarbear_baby.png
- entity/llama/llama_creamy_baby.png
- entity/llama/llama_white_baby.png
- entity/llama/llama_brown_baby.png
- entity/llama/llama_gray_baby.png
- entity/equipment/llama_body/trader_llama_baby.png
- Worlds that need to be upgraded will now show Upgrade and Play instead of Play Selected World.
- The Edit World and Re-Create World buttons are disabled until the world has been upgraded.
- When starting such a world, a new upgrade progress screen will be shown.
Minecraft:World generation Template:Too technical
- Rule-based block state providers have changed so that their Template:Cd is optional and can be empty.
- In such cases that an empty fallback is invoked, features that use them will not place anything.
- Current configuration that uses a rule-based block state provider is the Template:Cd in the Template:Cd feature.
- Template:Cd configured feature has been renamed to Template:Cd
- Template:Cd feature configuration has changed to support the following parameters:
- Template:Cd - The block the rock is made out of.
- Template:Cd - A block predicate that defines which blocks the rock can be placed on.
- Template:Cd configured feature has been renamed to Template:Cd
- spike feature configuration now supports the following parameters:
- Template:Cd - The block the spike is made out of.
- Template:Cd - A block predicate that defines which blocks the spike can be placed on.
- Template:Cd - A block predicate that defines which blocks the spike can replace.
- Template:Cd and Template:Cd feature configurations have a new parameter:
- Template:Cd - A block predicate that defines which blocks the huge mushroom can be placed on.
- Template:Cd tree decorator configuration has changed so that Template:Cd is now a rule-based block state provider.
- Template:Cd feature configuration has replaced the Template:Cd and Template:Cd parameters with a single Template:Cd rule-based block state provider:
- Format:
- Template:Cd - An optional block state provider.
- Template:Cd - A list of rules.
- Template:Cd - A block predicate that checks the block position before providing the block.
- Template:Cd - A block state provider.
- Default value:
- Format:
<syntaxhighlight lang="json"> "below_trunk_provider": {
"rules": [
{
"if_true": {
"type": "minecraft:not",
"predicate": {
"type": "minecraft:matching_block_tag",
"tag": "minecraft:cannot_replace_below_tree_trunk"
}
},
"then": {
"type": "minecraft:simple_state_provider",
"state": {
"Name": "minecraft:dirt"
}
}
}
]
}
</syntaxhighlight>
- Any trees that previously used Template:Cd have a Template:Cd that always provides a dirt block instead.
Fixes
Template:Fixes Other
- Fixed the baby chicken's wings and the warm chicken's stripes.Template:Info needed
Videos
References
Template:Navbox Java Edition versions
Minecraft:es:Java Edition 26.1 Snapshot 6 Minecraft:fr:Édition Java 26.1 Snapshot 6 Minecraft:ja:Java Edition 26.1 Snapshot 6 Minecraft:lzh:爪哇版二六點一之快照六 Minecraft:pt:Edição Java 26.1 Snapshot 6 Minecraft:ru:26.1 Snapshot 6 (Java Edition) Minecraft:uk:26.1 Snapshot 6 (Java Edition) Minecraft:zh:Java版26.1-snapshot-6