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Minecraft:Badlands

From SAS Gaming Wiki

Template:For Template:Infobox biome The badlands or mesa are arid-land mountainous Minecraft:biomes, featuring Minecraft:red sand and mounds of Minecraft:terracotta bands, coming in various colors.

Description

Badlands biomes feature large mounds of Minecraft:terracotta bands, in layers of various colors; specifically, red, orange, yellow, white, light gray, brown, and regular terracotta may all naturally generate. At high altitudes, the topmost layer of stained terracotta is often weathered into regular terracotta, most often on plateau tops. At low altitudes, the terrain surface is weathered into a layer of Minecraft:red sand (or Minecraft:red sandstone if floating), with orange terracotta under it extending to Y=63. The underwater surface is covered with a layer of orange terracotta, and in shallow water, sometimes interspersed with some white terracotta; in deep water, sometimes interspersed with some Minecraft:gravel.

Badlands biomes can usually be found bordering Minecraft:deserts, and they usually do not border Minecraft:oceans, but they can also generate by the ocean in areas with mountain peaks. Badlands biomes can border wooded badlands, Minecraft:savannas, Minecraft:savanna plateaus, Minecraft:forests, Minecraft:plains, and can generate close to Minecraft:jungles. Normal badlands and eroded badlands often appear on the two banks of a river, or on the two sides of a valley without a river. Badlands can also generate in mountain peaks, where they can elevate up to Y=256 and rarely border stony peaks.

Minecraft:Cacti and Minecraft:dead bushes generate frequently across the landscape, similarly to Minecraft:deserts, but dead bushes are more common than in deserts, and cacti are rarer. Minecraft:Sugar canes may generate along water. Cacti have a chance of generating a cactus flower on top.

Minecraft:Mineshafts generate at much higher elevations in these biomes, often exposed to fresh air. Their supporting Minecraft:planks and Minecraft:fences are made of dark oak rather than oak. Additionally, extra Minecraft:gold ore generates up to elevation Y=255 (rather than the normal Y=32), and at much higher rates than the rest of the world, making badlands tunnels excellent sources of gold. Ruined portals can generate as well.

While all badlands biomes are rich in unique building materials and Minecraft:gold ore, Minecraft:armadillos and warm animal variants are the only Minecraft:passive mobs that can spawn in it, though animals can only spawn on player-created Minecraft:grass blocks. The player should also be careful when exploring underground; as a highland biome, the deep dark can generate underneath badlands.

Badlands biomes never Minecraft:rain, meaning Minecraft:lightning strikes are impossible. The exceptions are the Minecraft:rivers that cut through the badlands, where it can still rain and cast lightning.

The colors of specific Minecraft:terracotta layers in these biomes are almost the same throughout all badlands biomes for any particular world. Each world seed generates 192 layers of terracotta for each Y-coordinate to pick from<ref>layers[(noiseValue + Y + 192) % 192]</ref>. At each horizontal coordinate, each layer may shift up and down by at most ±7 blocks based on noise.

With Minecraft:Vibrant Visuals, badlands have unique atmospherics, lighting, and color grading which appears dry and yellow with slightly more color than deserts, although they use default volumetric Minecraft:fog.

Mobs

The following mobs naturally spawn here: Template:Spawn table

Template:Spawn table

Sounds

Music

These music tracks play while the player is in Badlands.

Filename
in Minecraft
Minecraft:Gameplay Soundtrack title Soundtrack Track preview Weight
crescent_dunes.ogg Minecraft:Desert, Minecraft:Badlands, Minecraft:Eroded Badlands, Minecraft:Wooded Badlands "Minecraft:Crescent Dunes" Template:Sort File:Crescent Dunes.ogg 2
echo_in_the_wind.ogg Minecraft:Cherry Grove, Minecraft:Flower Forest, Minecraft:Lush Caves, Minecraft:Badlands, Minecraft:Eroded Badlands, Minecraft:Wooded Badlands "Minecraft:Echo in the Wind" Template:Sort File:Echo in the Wind.ogg 1
one_more_day.ogg Minecraft:The Overworld, further emphasized in Minecraft:Snowy Slopes, Minecraft:Meadow, Minecraft:Forest, Minecraft:Old Growth Taiga, Minecraft:Lush Caves, Minecraft:Desert, Minecraft:Badlands, Minecraft:Eroded Badlands, and Minecraft:Wooded Badlands "Minecraft:One More Day" Template:Sort File:One more day.ogg 1
featherfall.ogg Minecraft:The Overworld, further emphasized in Minecraft:Flower Forest, Minecraft:Cherry Grove, Minecraft:Badlands, Minecraft:Eroded Badlands, Minecraft:Wooded Badlands, Minecraft:Lush Caves, and Minecraft:Main menu "Minecraft:Featherfall" Template:Sort File:Featherfall.ogg 1
subwoofer_lullabyTemplate:Only
hal1.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Subwoofer Lullaby" Template:Sort File:Subwoofer lullaby.ogg 1
living_mice.oggTemplate:Only
hal2.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Living Mice" Template:Sort File:Living mice.ogg 1
haggstrom.oggTemplate:Only
hal3.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Haggstrom" Template:Sort File:Haggstrom.ogg 1
danny.oggTemplate:Only
hal4.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Danny" Template:Sort File:Danny.ogg 1
key.oggTemplate:Only
nuance1.oggTemplate:Only
Minecraft:The Overworld "Key" Template:Sort File:Key.ogg 1
oxygene.oggTemplate:Only
nuance2.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Oxygène" Template:Sort File:Oxygene.ogg 1
dry_hands.oggTemplate:Only
piano1.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Dry Hands" Template:Sort File:Dry hands.ogg 1
wet_hands.oggTemplate:Only
piano2.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Wet Hands" Template:Sort File:Wet hands.ogg 1
mice_on_venus.oggTemplate:Only
piano3.oggTemplate:Only
Minecraft:The Overworld "Minecraft:Mice on Venus" Template:Sort File:Mice on venus.ogg 1

Data values

ID

Template:Edition: Template:ID table

Template:Edition: Template:ID table

Achievements

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Advancements

Template:Load advancements

History

Java Edition

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Bedrock Edition

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Legacy Console Edition

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New Nintendo 3DS Edition

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Data history

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Issues

Template:Issue list

Trivia

  • Regular oak mineshafts do not generate in the badlands biomes, but they can generate into one if a neighboring biome generates the mineshaft.
  • Although dark oak mineshafts generate in badlands, dark oaks do not grow in this biome.
  • If a badlands biome generates above y level 256, it generates orange terracotta as the default rather than undyed terracotta. This cannot be seen through normal gameplay as the game cuts off any terrain above y level 256, however it can be seen on Minecraft:Java Edition using an Minecraft:amplified world.

Gallery

Screenshots

Development images

In other media

See also

References

Template:Reflist

External links

Navigation

Template:Navbox biomes

Minecraft:de:Tafelberge Minecraft:es:Tierras baldías Minecraft:fr:Badlands Minecraft:it:Calanchi Minecraft:ja:荒野 Minecraft:ko:악지 Minecraft:lzh:墝埆 Minecraft:pl:Badlandy Minecraft:pt:Terras áridas Minecraft:ru:Пустошь Minecraft:uk:Безплідні землі Minecraft:zh:恶地